Notice (8): Undefined offset: 0 [APP/View/Npedia/pc/article.ctp, line 95]Code Context <li class="c-breadcrumb__item"><a href="/">看護roo!</a></li>
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'body' => '<p>白血球(はっけっきゅう)は、血液中の細胞成分の一種である。造血幹細胞から分化することで作られる。体内防御の役割があり、侵入してきた病原体や異物から体を守っている。</p>
<p> </p>
<p>白血球は大きく分けると骨髄系とリンパ系に分けることができる。骨髄系は顆粒球と単球に分類でき、さらに顆粒球は好中球、好酸球、好塩基球に分けることができる。リンパ系にはB細胞、T細胞、NK細胞などのリンパ球がある。</p>
<p> </p>
<h2><strong>顆粒球</strong></h2>
<p>・好中球:体内の組織で細菌感染が起こると血管内から組織へ遊走して細菌を貪食する。<br />
・好酸球:寄生虫に対する防御や気管支喘息、アレルギー性皮膚炎などのアレルギー反応を制御する。<br />
・好塩基球:IgEの関与する抗原抗体反応の際に、ヒスタミンやヘパリンを放出し即時型アレルギー反応を起こす。</p>
<p> </p>
<h2><strong>単球</strong></h2>
<p>血液内での呼び名であり、組織内に侵入するとマクロファージと呼ばれる。マクロファージは殺菌作用、抗原提示作用、抗腫瘍作用、サイトカイン産生などの役割がある。</p>
<p> </p>
<h2><strong>リンパ球</strong></h2>
<p>細胞表面にあるタンパク質(細胞表面マーカー)により分類される。リンパ球はリンパ節で分化、成熟する。リンパ球の役割は、他のリンパ球の活性化、抗体産生、ウイルス感染細胞や腫瘍細胞への攻撃、抗原記憶(体外異物の抗原を記憶し、次に同じ異物が侵入してきたときに即座に反応できるようにする)などである。</p>
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【プチ学び】<br/>
糖尿病患者が「深く速く」呼吸していたらDKAかも
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2)<a href="https://www.kango-roo.com/word/9070">﨑尾浩由.クスマウル呼吸.用語辞典.看護roo!.</a>(2025年6月閲覧)
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'information' => '<p>いつも看護roo!をご利用いただき、ありがとうございます。</p>
<p> </p>
<p>誠に勝手ながら看護roo!編集部は、下記の期間休業させていただきます。<br />
【2025年12月27日(土)~2026年1月4日(日)】</p>
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<p>12月26日(金)の12時以降にいただいたお問い合わせ・ポイント交換申請・まなびチャンネルのテキスト発送・その他のご連絡については、1月5日(月)以降に順次対応させていただきます。<br />
看護roo!各サイトは通常通りご利用いただけます。<br />
大変ご迷惑をおかけいたしますが、何卒ご了承くださいますようお願い申し上げます。</p>
<p> </p>
<p>看護roo!編集部</p>
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'title' => '侵入してきた敵をたたく白血球|守る(2)',
'series_title' => '',
'editor' => '解剖生理を…/サイオ',
'description' => '',
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'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>解剖生理が苦手なナースのための解説書『解剖生理をおもしろく学ぶ』より<br />
今回は、<strong>免疫</strong>についてのお話の2回目です。</p><p> </p>
<strong style="margin-top:8px;">[前回の内容]</strong>
<p><a href="https://www.kango-roo.com/learning/1726/" target="_blank">からだを守る免疫の力|守る(1)</a></p><p> </p>
<p>解剖生理学の面白さを知るため、からだを守る免疫について知りました。</p><p> </p>
<p>今回はからだのなかに侵入してきた細菌などと戦う白血球の世界を探検することに……。</p><p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/192/">増田敦子</a><br />
<nomecab>了徳寺大学医学教育センター教授</nomecab></p><p> </p>
<h2 class="title02">侵入してきた敵をたたく白血球</h2>
<p>皮膚や粘膜といった体表のバリアはとても頑丈で、めったに侵入を許すことはありません。しかし、けがをして、皮膚や粘膜が切れたり破れたりすると、そこから細菌が深部組織に侵入してしまうことがあります。このような場合、次の防衛部隊として、白血球が活躍します。</p><p> </p>
<p>白血球は、10~50℃の範囲であれば、アメーバのように動きまわることができます。血液に乗って移動し、侵入者を見つけると、毛細血管壁を通り抜け、侵入者のほうへと移動します。この現象を、<strong>白血球の血管外遊出</strong>といいます(<a href="#z1">図1</a>)。</p><p> </p>
<p class="listTitle"><span class="bgList">図1</span>白血球の血管外遊出</p><p> </p>
<p><a id="z1" name="z1"></a><img alt="白血球の血管外遊出" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/z10-3.png" /></p><p> </p>
<div class="s01 clearfix">
<p>白血球は、どうやって侵入者を見つけるんですか?</p></div>
<p> </p>
<div class="t03 clearfix">
<p>組織が破れたり、感染したりすると、まるでSOSを出すみたいに<strong>サイトカイン</strong>とよばれる化学物質が出てくるの。このサイトカインが引き寄せ役になるのね</p></div>
<p> </p>
<div class="s02 clearfix">
<p>白血球は、どれくらいのスピードで侵入者のところに到着するんだろう?</p></div>
<p> </p>
<div class="t01 clearfix">
<p>白血球の移動速度は、1分間あたり27~29μmといわれています。ちなみにいちばん速く移動できるのは好中球ね</p></div>
<p> </p>
<div class="s03 clearfix">
<p>好中球って、なんのことですか?</p></div>
<p> </p>
<h2 class="title02">白血球の働き</h2>
<p>白血球はまず、細胞の中につぶつぶがある「顆粒〈かりゅう〉球」と、つぶつぶのない「無顆粒球」に分けられます。さらに、顆粒球のうち、酸性の色素に染まるものを「<strong>好酸球</strong>」、塩基性の色素に染まるものを「<strong>好塩基球</strong>」、中性の色素に染まるものを「<strong>好中球</strong>」とよび、区別しています(<a href="#z2">図2</a>)。つぶつぶのない無顆粒球は、「<strong>単球</strong>」と「<strong>リンパ球</strong>」に分類されます。</p><p> </p>
<p class="listTitle"><span class="bgList">図2</span>白血球</p><p> </p>
<p><a id="z2" name="z2"></a><img alt="白血球" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/z10-4.png" /></p><p> </p>
<p>ロシア人の微生物学者、イリヤ・イリイチ・メチニコフ(Ilya IlyichMechnikov、1845~1916)は1884年、白血球が細菌を捕らえて食べることを発見しました。以来、白血球は食細胞ともよばれています。顆粒球にあるつぶつぶの中身はリソソームで、タンパク質分解酵素のアルカリプロテアーゼを含み、摂取した細菌を分解して消化します(<a href="#z3">図3</a>)。</p><p> </p>
<p class="listTitle"><span class="bgList">図3</span>白血球の食作用</p><p> </p>
<p><a id="z3" name="z3"></a><img alt="白血球の食作用" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/z10-5.png" /></p><p> </p>
<p>また、単球はとりわけ大きなものを飲み込むので、血管から出ると<strong>マクロファージ</strong>(<strong>大食細胞</strong>)とよばれます。リンパ球は後に詳しく説明する抗原―抗体反応に関係しています。</p><p> </p>
<p>白血球を<strong>食作用</strong>(<strong>貪食</strong>〈どんしょく〉<strong>作用</strong>)の盛んな順に並べると、好中球>単球>好酸球>リンパ球>好塩基球の順になり、食作用の50~70%は好中球が担っています。好中球は、主として小さな細菌を処理する係で、5~25個の細菌を処理した後は死滅しますが、その後は膿となって残ります。</p><p> </p>
<div class="t01 clearfix">
<p>実はね、白血球が攻めるのは、外からやってくる侵入者だけではないの。なかには、体内に発生した自己の組織に由来する異物成分を攻撃する細胞もあるのよ。これをナチュラルキラー細胞(NK細胞)といいます</p></div>
<p> </p>
<div class="s04 clearfix">
<p>ナチュラルキラー? なんだか怖そうな名前ですね</p></div>
<p> </p>
<h2 class="title02">ナチュラルキラー細胞とは</h2>
<p>ナチュラルキラー細胞(NK細胞)は、1975年に発見された、比較的新しい細胞です。その働きはまるで、一匹オオカミの殺し屋のようです。</p><p> </p>
<p>常に体内を単独でパトロールし、がん細胞やウィルスに感染した細胞など、もともとは自分でも、異物のようになってしまった細胞を見つけると、単独ですばやく処理してしまいます。ナチュラルキラー細胞の活性は加齢とともに減退するので、高齢になるほどがん発生率が高くなるのもうなずけます。</p><p> </p>
<h2 class="title02">白血球と血小板の寿命</h2>
<p>白血球のうち、顆粒球の寿命は比較的短いようです。血液中に4~8時間、組織に出て4~5日間は存在しているようですが、感染が起こると、それによって自分自身も破壊されるので、その寿命は数時間ともいわれます。</p><p> </p>
<p>単球も血液中には10~20時間程度しか存在しないようです。組織に入ると、組織マクロファージという巨大な細胞になって、数か月から数年間とどまるともいわれています。リンパ球は組織と血液中を何度も循環し、100~300日の寿命といわれています。血小板の寿命は10日程度です。</p><p> </p>
<div class="t03 clearfix">
<p>さて、生体には皮膚や粘膜のバリアがあること、そして、そのバリアを突破してきた侵入者には、白血球という防衛軍が立ち向かうことは理解できたかしら?</p></div>
<p> </p>
<div class="s01 clearfix">
<p>そこまでは、なんとなくわかりました</p></div>
<p> </p>
<div class="t02 clearfix">
<p>じゃあ今度は、白血球たちがどのようにして侵入者たちと闘うのか、その様子を、詳しく見ていきましょう。最初に話した『2度なし現象』の仕組みも、これでわかるわよ</p></div>
<p> </p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/i44.png" /></p><p> </p>
<h2 class="title02">抗原──抗体反応って、なんだ?</h2>
<p>私たちの身体には、敵を記憶して、特定の相手にだけ働く免疫と、敵とみればなんでも攻撃する免疫がある、とお話しました。皮膚・粘膜のバリアも、白血球の顆粒球やナチュラルキラー細胞による防御も、実は後者にあたります。</p><p> </p>
<p>では、前者にあたる免疫機能とはいったい、何によるものなのでしょうか?</p><p> </p>
<p>先にお話した「2度なし現象」には、ある種のタンパク質がかかわっているのではないか。このことは、すでに1800年代から指摘されていました。病原体に感染した動物には、将来、同じ病原体から身を守るような物質が血液の中に産生されることがわかっていたからです。その物質は後に、「<strong>抗体</strong>」と名づけられました。</p><p> </p>
<p>抗体は原則として、侵入者に出合うことでつくられます。抗体をつくる免疫反応を引き起こす侵入者を、<strong>抗原</strong>とよんでいます。</p><p> </p>
<p>このような抗原―抗体反応はもともと、からだが「自分」と「自分でないもの」を区別するために発達したと考えられます。難しい言葉でいうと、「自己」と「非自己」を区別して、「非自己」を排除しようとする仕組みです。</p><p> </p>
<div class="t01 clearfix">
<p>以前に説明したように、抗体がつくられるためにはまず、病原体が1回体内に侵入し、身体がそれを記憶しなければなりません。さらに、ある抗原によってつくられた抗体は、その抗原に対してのみ反応し、ほかの抗原とは反応しません(<a href="#z4">図4</a>)</p></div>
<p> </p>
<div class="s01 clearfix">
<p>そうか、だから特異的防御機構というんだ</p></div>
<p> </p>
<div class="t02 clearfix">
<p>そう。抗原と抗体との反応には、1対1の特異的な関係があるというわけね</p></div>
<p> </p>
<p class="listTitle"><span class="bgList">図4</span>抗原と抗体</p><p> </p>
<p><a id="z4" name="z4"></a><img alt="抗原と抗体" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/z10-6.png" width="100%" height="347" /></p><p> </p>
<h2 class="title02">液性免疫と細胞性免疫</h2>
<p>このように、抗原に対して特定の抗体がつくられ、それによって生体を防御する仕組みを液性免疫ともよんでいます。<strong>液性免疫</strong>を担うのは、リンパ球のうちのB細胞です。</p><p> </p>
<p>生体内に侵入してきた病原体に対しては、リンパ球それ自体が直接攻撃をしかけることもあります。T細胞やNK細胞による攻撃がそれにあたります。抗原・抗体による液性免疫に対し、こちらを<strong>細胞性免疫</strong>とよびます(<a href="#z5">図5</a>)。</p><p> </p>
<p class="listTitle"><span class="bgList">図5</span>液性免疫と細胞性免疫</p><p> </p>
<p><a id="z5" name="z5"></a><img alt="液性免疫と細胞性免疫" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/z10-7.png" /></p><p> </p>
<p>液性免疫と細胞性免疫は、通常どちらか一方だけが働くのではなく、両方が同時に、協調して働いています。</p><p> </p>
<div class="s02 clearfix">
<p>先生、ちょっと待ってください。リンパ球やNK細胞はわかるけど、T細胞、B細胞ってなんですか?</p></div>
<p> </p>
<div class="t01 clearfix">
<p>T細胞、B細胞はリンパ球の種類なの。それぞれ成熟する場所が違うので、呼び方も違えば、もっている機能も違っています</p></div>
<p> </p>
<div class="s03 clearfix">
<p>違うのは、生まれる場所じゃなく、成熟する場所ってことですか?</p></div>
<p> </p>
<div class="t03 clearfix">
<p>じゃあ、白血球を含む血液細胞がいったいどこから生まれるのかから、ゆっくりと説明していくわね</p></div>
<p> </p>
<strong style="margin-top:8px;">[次回]</strong>
<p><a href="https://www.kango-roo.com/learning/1728/" target="_blank">リンパ球と抗体|守る(3)</a></p><p> </p>
<div><strong style="margin-top:8px;">[関連記事]</strong>
<ul>
<li><a href="https://www.kango-roo.com/learning/1726/" target="_blank">からだを守る免疫の力|守る(1)</a></li>
<li><a href="https://www.kango-roo.com/learning/1729/" target="_blank">免疫反応の流れ|守る(4)</a></li>
<li>⇒この〔<a href="https://www.kango-roo.com/learning/2348/" target="_blank">連載記事一覧</a>〕を見る</li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
<p>本記事は株式会社<a href="http://scio-pub.co.jp/" target="_blank">サイオ出版</a>の提供により掲載しています。</p><p> </p>
</div>
<div class="paragraph-title"></div>
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'title' => '白血球の働き|白血球の種類と機能',
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'editor' => 'ワンポイント生理学/サイオ',
'description' => '白血球の働きについてまとめました。好中球、リンパ球などの白血球の種類や、食作用などの機能について解説!',
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<p>看護師のための生理学の解説書『図解ワンポイント生理学』より。</p>
<p> </p>
<p><strong style="margin-top:8px;">[前回の内容]</strong></p>
<p><a href="https://www.kango-roo.com/learning/2195/">貧血</a></p>
<p> </p>
<p>今回は、<strong>白血球の働き</strong>について解説します。</p>
<p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/197/">片野由美</a><br />
山形大学医学部名誉教授<br />
<a href="https://www.kango-roo.com/profile/778/">松本 裕</a><br />
東海大学医学部看護学科講師<nomecab></nomecab></p>
<p> </p>
<div class="point">
<p class="pointTitle">Summary</p>
<ul>
<li>1. <nomecab>白血球は核をもった細胞である。</nomecab></li>
<li>2. <nomecab>白血球には顆粒球(好中球、好酸球、好塩基球)と無顆粒球(単球とリンパ球)がある。</nomecab></li>
<li>3. <nomecab>白血球の主な働きは、病原菌や異物から身体を守る防御作用である。</nomecab></li>
<li>4. <nomecab>単球は血管外に出て組織マクロファージとなる。</nomecab></li>
<li>5. <nomecab>好中球とマクロファージは体内に侵入した病原菌や異物を貪食し、分解する。膿はその残骸である。</nomecab></li>
</ul>
</div>
<p> </p>
<p class="contentsTitle">〈目次〉</p>
<ul class="contentsList">
<li><a href="#1">白血球の種類</a></li>
<li><a href="#2">白血球の機能</a></li>
<li><a href="#3">サイトカイン</a></li>
</ul>
<p> </p>
<h2 class="title02" id="1">白血球の種類</h2>
<p>白血球には、<span class="marker"><b>好中球</b></span>、<span class="marker"><b>好酸球</b></span>、<span class="marker"><b>好塩基球</b></span>、<span class="marker"><b>リンパ球</b></span>、<span class="marker"><b>単球</b></span>の5種類がある(<a href="#y1">表1</a>、このような白血球の分類を<span class="marker"><b>白血球分画</b></span>という)。</p>
<p> </p>
<p>このうち、好中球、好酸球、好塩基球を<span class="marker"><b>顆粒球</b></span>という。最も多いのは好中球で、次に多いのはリンパ球である。このため、顆粒球や多核球といえば好中球を、単核球といえばリンパ球を指していることも多い。</p>
<p> </p>
<p class="listTitle" id="y1"><span class="bgList">表1</span>白血球の種類</p>
<p id="y1"><img alt="白血球の種類" height="404" src="https://img.kango-roo.com/upload/images/scio/seirigaku/kaitei/se04_05.png" width="680" /></p>
<p class="caption">*白血球を特殊な色素(ギムザ Giemsa 染色液)で染めた場合、酸性の染料に染まりやすい顆粒を<nomecab>好酸球</nomecab>、塩基性の染料に染まりやすい顆粒を<nomecab>好塩基球</nomecab>、どちらにも染まり中間に染まる顆粒を<nomecab>好中球</nomecab>という。</p>
<p> </p>
<p>疾患によって白血球の数や分画は変化する。このため、白血球数や分画を調べると、診断の手がかりとなる。一般に、細菌感染では好中球が増加し、ウイルス感染ではリンパ球が、アレルギー疾患や寄生虫疾患では好酸球が増加する。体内には白血球の貯蔵場があり、必要に応じて血液中に動員される。白血球は目的地へ自発的に進むことができる。これを<span class="marker"><b>遊走</b></span>という。</p>
<p> </p>
<p>身体の状況によって白血球数は変動するが、成人の場合、3,000/μL以下あるいは10,000/μL以上の場合は異常である。小児は数が多く、新生児で17,000/μLくらい、幼児で13,000/μLくらいある。</p>
<p> </p>
<p>白血球も骨髄の造血幹細胞からつくられる。顆粒球、単球、リンパ球の未熟な細胞を、それぞれ<span class="marker"><b>骨髄球</b></span>、<span class="marker"><b>単芽球</b></span>、<span class="marker"><b>リンパ芽球</b></span>という。骨髄球のさらに未熟な段階を<span class="marker"><b>骨髄芽球</b></span>という。</p>
<p> </p>
<h2 class="title02" id="2">白血球の機能</h2>
<p><span class="marker"><b>好中球</b></span>は、マクロファージ(大食細胞)とともに体内に侵入した細菌を攻撃し貪食する。これを<span class="marker"><b>食作用</b></span> (phagocytosis)という。好中球は変形しながら、血管壁を通過できる。これを<span class="marker"><b>血管外遊走</b></span>(diapedesis)という。</p>
<p> </p>
<p>好中球やマクロファージは、特定の化学物質に対し<span class="marker"><b>化学走性</b></span>(chemotaxis)を示し、炎症部位に動員される。好中球は酵素を分泌して血管壁の一部を溶かし、再び修復する機能を持っている。このため感染源のあるところは、どこへでも到達できる。</p>
<p> </p>
<p><span class="marker"><b>単球</b></span>は白血球の約5%を占め、単球が血管外に出ると<span class="marker"><b>マクロファージ</b></span>となる。細菌感染の初期には、特に好中球による貪食が主体となる。好中球が貪食した異物は食胞に閉じ込められた後にリソソームと融合し、その内部で活性酸素・ミエロペルオキシダーゼ・タンパク質分解酵素などにより殺菌される。</p>
<p> </p>
<p>しかし、好中球は万能ではなく、細胞内寄生菌・真菌・原虫に対しては好中球のみで対処できず、T細胞によって活性化されたマクロファージにより除去される。好酸球と好塩基球はアレルギー反応に関与している。好塩基球はアレルギーを起こし、好酸球はアレルギーを抑えるとみられている。</p>
<p> </p>
<p>リンパ球は免疫反応において中心的役割を担っている。リンパ球にはB細胞とT細胞がある(「<a href="https://www.kango-roo.com/learning/2198/">生体防御のしくみ</a>」参照)。<span class="marker"><b>B細胞</b></span>は赤色骨髄で産生される。<span class="marker"><b>T細胞</b></span>の未熟な細胞は赤色骨髄で産生されるが、未熟なままで血液中に放出され、胸腺で厳しい選抜を受け、全体の2~3%だけが生き残る。</p>
<p> </p>
<p>胸腺におけるT細胞の選抜には、positive selectionとnegative selection の2段階があり、①自己のMHC分子を認識できるが、②自己反応性をもたないT細胞だけが生き残って成熟し、二次リンパ組織へと移動する。顆粒球の寿命は 3~15日で、赤血球より短い。</p>
<p> </p>
<h2 class="title02" id="3">サイトカイン</h2>
<p>生体の細胞間では、さまざまな情報交換が行われているが、特に免疫系、造血系の細胞間で情報伝達を担う一群の液性因子を<span class="marker"><b>サイトカイン</b></span>(cytokine)とよび、可溶性タンパク質である。サイトカインは主としてリンパ球やマクロファージから放出される。</p>
<p> </p>
<p>特にリンパ球などの免疫を担う細胞から放出されるものを<span class="marker"><b>インターロイキン</b></span>(interleukin)という(この他のサイトカインには、コロニー刺激因子やインターフェロンなどがある)。</p>
<p> </p>
<div style="background:#eeeeee;border:1px solid #cccccc;padding:5px 10px;">
<p><b>※編集部注※</b></p>
<p><span style="font-size:12px;">当記事は、2016年6月23日に公開した記事を、第2版の内容に合わせ、更新したものです。</span></p>
</div>
<p> </p>
<p><strong style="margin-top:8px;">[次回]</strong></p>
<p><a href="https://www.kango-roo.com/learning/2198/">生体防御のしくみ</a></p>
<p> </p>
<p>⇒〔<a href="https://www.kango-roo.com/learning/2428/">ワンポイント生理学</a>〕記事一覧を見る</p>
<p> </p>
<hr class="hr_source" />
<p>本記事は株式会社<a href="http://scio-pub.co.jp/">サイオ出版</a>の提供により掲載しています。</p>
<p> </p>
</div>
<div class="paragraph-title"></div>
</div>',
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'title' => '白血球数(WBC)の読み方|「細菌感染症の有無・重症度、 敗血症の有無」を読む検査',
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<div class="paragraph-body">
<div style="background: #f0f9eb; padding:5px 10px;">
<p><span style="font-size:11px;"><strong>【大好評】看護roo!オンラインセミナー</strong></span></p>
<p><a href="https://www.kango-roo.com/learning/9165/"><span style="color: #9ac841;">▶<span>『看護roo!検査値セミナー|約3時間で“ぜんぶ”わかる』開催案内</span></span></a></p>
</div>
<p> </p>
<p>『エキスパートナース』2015年10月号より転載。<br />
<strong>白血球数</strong>(WBC)の読み方について解説します。</p>
<p> </p>
<p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/349/">新井慎平</a><br />
<nomecab>信州大学医学部附属病院臨床検査部</nomecab></p>
<p> </p>
<div class="point">
<p class="pointTitle">白血球数(white blood cellcounts、WBC)の基準範囲</p>
<ul class="pointList">
<li>3.3-8.6×10<sup>3</sup>/μL</li>
</ul>
<p><strong><span style="color:#ff0000;">上昇↑</span>、<span style="color:#0000ff;">低下↓</span>に注意</strong>(年齢・性差も考慮する)</p>
<p> </p>
<p class="pointTitle">白血球数はどんなときに見る?</p>
<ul class="pointList">
<li>細菌感染症が疑われるとき</li>
<li>細菌感染症の重症度を判断したいとき</li>
<li>敗血症が疑われるとき</li>
</ul>
</div>
<p> </p>
<p><img alt="" class="copyNone" height="737" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_11_02.png" width="100%" /></p>
<p> </p>
<p class="contentsTitle">〈目次〉</p>
<ul class="contentsList">
<li><a href="#1">白血球数の読み方</a></li>
<li><a href="#2">(手順1)増加・減少の経緯を見る</a></li>
<li><a href="#3">(手順2)変動したのが「どの白血球か」を見る</a></li>
<li><a href="#4">(手順3)その他の検査値を見る</a></li>
</ul>
<p> </p>
<h2 class="title02"><a id="1" name="1"></a>白血球数とは、白血球数の読み方</h2>
<p><img alt="" class="copyNone" height="560" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_11_03.png" width="100%" /></p>
<p> </p>
<h3 class="title03">血液疾患だけでなく、さまざまな病態を反映する検査</h3>
<p>白血球は、外部からの病原体や花粉などのアレルギー物質から私たちの身体を守り、体内で生じるさまざまな炎症に対して免疫反応を示す血液細胞です。</p>
<p> </p>
<p>白血球の種類には、体内に侵入した細菌に対して貪食・殺菌作用をもつ<strong>好中球</strong>、ウイルスに対して抗体を産生して攻撃する<strong>リンパ球</strong>、異物や体内の細胞を貪食する<strong>単球</strong>、アレルギー反応や寄生虫感染で増加する<strong>好酸球</strong>、蕁麻疹や慢性骨髄性白血病などで増加する<strong>好塩基球</strong>があります。</p>
<p> </p>
<p>白血球の数(白血球数)を把握することが大切なのは、白血病をはじめとする<strong>血液疾患だけに限りません</strong>。<strong>細菌感染症</strong>をはじめ、<strong>悪性腫瘍</strong>、<strong>膠原病</strong>、<strong>消化器疾患</strong>、<strong>内分泌疾患</strong>、<strong>薬剤性反応</strong>などさまざまな病態・疾患を診断するうえで、重大な情報を与えてくれます。</p>
<p> </p>
<h3 class="title03">細菌感染症では「好中球」に注目する</h3>
<p>白血球数の基準範囲は年齢差や性差もありますが、おおよそ3.3-8.6×10<sup>3</sup>/μLです。</p>
<p> </p>
<p>白血球数の増減を認めたときは、<strong>どの種類の白血球が増減しているのか</strong>を確認することが大切です。<a href="#y1">表1</a>に白血球数が増減する代表的な病態・疾患を示します。</p>
<p> </p>
<p class="listTitle"><span class="bgList"><a id="y1" name="y1"></a>表1</span>白血球数が増減する代表的な病態・疾患</p>
<p><img alt="白血球数が増減する代表的な病態・疾患" class="copyNone" height="1048" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_t02.png" width="100%" /></p>
<p> </p>
<p class="caption" style="text-align: right;">(<a href="#b1">文献1</a>、<a href="#b2">2</a>を参考に作成)</p>
<p> </p>
<p>増減している白血球の種類によって考えられる疾患が変わってきますが、血液中の白血球の<strong>半数以上は好中球</strong>で占められているため、多くの場合、<strong>白血球数の増減は好中球数の増減に一致</strong>します。</p>
<p> </p>
<p>今回は細菌感染症を例に、白血球(好中球)数の増減について話を進めます。</p>
<p> </p>
<h2 class="title02"><a id="2" name="2"></a>(手順1)白血球数の増加・減少の経緯を追って見る</h2>
<h3 class="numTtl"><span class="num">1</span><span class="txt">白血球数が「すぐ増加」ならば、感染源となる細菌量は少ない</span></h3>
<p>一般的に、細菌感染症では白血球数が増加することはよく知られていますが、細菌感染症の<strong>初期や重症例では白血球数は逆に減少</strong>します。</p>
<p> </p>
<p><a href="#z1">図1</a>に白血球の体内分布を示します。</p>
<p> </p>
<p class="listTitle"><span class="bgList"><a id="z1" name="z1"></a>図1</span>白血球の体内分布と白血球数の推移</p>
<p><img alt="白血球の体内分布と白血球数の推移" class="copyNone" height="696" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_12.png" width="100%" /></p>
<p> </p>
<p class="caption" style="text-align: right;">(<a href="#b2">文献2</a>、<a href="#b3">3</a>を参考に作成)</p>
<p> </p>
<p>まず細菌感染症が生じると、血液中の白血球は感染巣に移動して細菌を貪食・殺菌します(<strong>消費</strong>、<a href="#z1">図1</a>-①)。つまり、このとき(<strong>細菌感染症の初期</strong>)には血液中の<strong>白血球数は減少</strong>します。</p>
<p> </p>
<p><strong>1~2時間後</strong>、減った白血球を補う形で臓器(肺、肝臓、脾臓など)に蓄えられている白血球が血液中に補充されます(<strong>供給</strong>、<a href="#z1">図1</a>-②)。<strong>対処すべき細菌量が少なく、供給が消費を上回る場合は、白血球数は増加</strong>します。</p>
<p> </p>
<p>一方、対処すべき細菌量が多く消費が供給を上回る場合には、白血球数は増加しません。</p>
<p> </p>
<h3 class="numTtl"><span class="num">2</span><span class="txt">「なかなか増加しない」「減少のまま」では、状態はより深刻</span></h3>
<p>さらに<strong>12~24時間後</strong>には、より大きな供給が骨髄から始まります(<a href="#z1">図1</a>-③)。臓器からの供給と同じ考え方で、供給が消費を上回る場合には白血球数は増加しますが、消費が上回る場合(<strong>重症細菌感染症</strong>)には<strong>白血球数は増加せず、減少したまま</strong>です。</p>
<p> </p>
<p>細菌感染症が軽快してくれば、白血球の消費も止まり、白血球数は増えてきます。さらに、骨髄からの供給も止まれば白血球数の増加も止まり、白血球数は基準範囲内の数値に戻ります。</p>
<p> </p>
<p style="text-align: center;">***</p>
<p> </p>
<p>このように血液中の白血球数は、「消費」と「供給」のバランスで決まってきます。検査値を見て病態を把握するうえで重要なことは、<strong>ふだんの数値や前回値からの変化</strong>です。</p>
<p> </p>
<p>一時点での検査値が基準範囲より高い・低いというワンパターンな見方をするのではなく、<strong>白血球数の動きの経過を追って、病態を把握</strong>します。</p>
<p> </p>
<h2 class="title02"><a id="3" name="3"></a>(手順2)変動したのが「どの白血球か」を見る(左方移動の有無)</h2>
<h3 class="title03">血液像検査で「左方移動」がないかを見る</h3>
<p>白血球数が基準範囲を超えた場合や前回値から大きく変動した場合は、どの種類の白血球が増減しているかを確認します。</p>
<p> </p>
<p>白血球の割合を調べるのに利用される検査に<strong>血液像検査</strong>があり、特に細菌感染症における<strong>好中球の割合</strong>を確認することは大切です。血液像検査では好中球は分葉核球(SEG)と呼ばれる成熟した細胞と、桿状核球(BND)や後骨髄球(MM)、骨髄球(MY)と呼ばれる幼若な細胞に分類されます。</p>
<p> </p>
<p class="listTitle"><span class="bgList"><a id="z2" name="z2"></a>図2</span>左方移動が起こるメカニズム</p>
<p><img alt="左方移動が起こるメカニズム" class="copyNone" height="1791" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_13.png" width="100%" /></p>
<p> </p>
<p>「<a href="#2">手順1</a>」で説明してきた白血球数の変動と同様に、細菌感染症の初期にはSEG(成熟した細胞)の割合は下がり(<a href="#z2">図2</a>-①②)、臓器や骨髄からの供給が始まれば割合は高くなります(<a href="#z2">図2</a>-③)。体内のSEGのストックがなくなってしまうと、成熟しきれていないBNDの割合が増えてきます(<a href="#z2">図2</a>-④⑤)。</p>
<p> </p>
<p>BNDなどの幼若な好中球が15%以上に増加する現象は<strong>左方移動</strong>と呼ばれ、体内での好中球の消費が強く、骨髄からの供給が盛んであることを表します。</p>
<p> </p>
<p>血液像検査(MY、MM、BND、SEGの数値の確認)で左方移動の有無を判定することは、細菌感染症を判断するうえでとても有効です。</p>
<p> </p>
<h2 class="title02"><a id="4" name="4"></a>(手順3)細菌感染症時に変動する、その他の検査値を見る</h2>
<h3 class="title03">CRP、PCTの変化を見る</h3>
<p>その他に、生化学検査項目である<strong>C反応性タンパク(CRP)</strong>や<strong>プロカルシトニン(PCT)</strong>も細菌感染症の診療でよく用いられます(<a href="#y2">表2</a>)。</p>
<p> </p>
<p class="listTitle"><span class="bgList"><a id="y2" name="y2"></a>表2</span>WBCとあわせて見たい検査値</p>
<p><img alt="WBCとあわせて見たい検査値" class="copyNone" height="403" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_t03.png" width="100%" /></p>
<p> </p>
<p>ただし、これらの項目は上昇してくるまでのタイムラグがあることや、細菌感染症に限らずさまざまな炎症で上昇してしまうことに注意が必要です。</p>
<p> </p>
<p>いずれも単項目のみで判断することは難しいので、白血球数の変動や左方移動の有無も含めて総合的に判断する必要があります。</p>
<p> </p>
<p style="text-align: center;">***</p>
<p> </p>
<p>細菌感染症を例に白血球数の減少について説明しましたが、白血球数の検査値だけを見て「白血球数の減少=細菌感染症」や「白血球数の減少=炎症の改善」を言うことはできません。白血球数の検査値だけでは鑑別の候補に挙がる疾患はたくさんあり、さらに白血球数は病態によってリアルタイムに変動します。</p>
<p> </p>
<p>1つの検査値や一時点の検査値だけで疾患を決定することは困難ですので、<strong>関連する複数の検査データを組み合わせること</strong>で1つの病態を把握していきます。</p>
<p><img alt="" class="copyNone" height="692" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_14.png" width="100%" /></p>
<p> </p>
<hr class="hr_source" />
<div class="documents">
<p>[参考文献]</p>
<p> </p>
<ul>
<li><a id="b1" name="b1"></a>(1)岡田定:誰も教えてくれなかった血算の読み方・考え方.医学書院,東京,2011:114-123.</li>
<li><a id="b2" name="b2"></a>(2)伊藤喜久:3血液検査F白血球数と白血球分類.河合忠,屋形稔,伊藤喜久,山田俊幸編:異常値の出るメカニズム第6版.医学書院、東京,2013:88-95.</li>
<li><a id="b3" name="b3"></a>(3)堀内一樹,菅野光俊,新井慎平:Ⅳ.身体所見をとるように血液生化学検査を読んでみよう![細菌感染症1~3].本田孝行編:ワンランク上の検査値の読み方・考え方─ルーチン検査から病態変化を見抜く─第2版.総合医学社,東京,2014:54-69.</li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
<p>本記事は株式会社照林社の提供により掲載しています。/著作権所有©2015<a href="http://www.shorinsha.co.jp/" target="_blank">照林社</a></p>
<p> </p>
<p>P.31~「白血球数」</p>
<p> </p>
</div>
<div class="paragraph-title"></div>
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'title' => '白血球にはどんな役割があるの?',
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'editor' => '解剖生理Q&A/サイオ',
'description' => '白血球の役割についてまとめました。白血球の特徴や貪食作用について紹介!',
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<div class="paragraph-body">
<p>『からだの正常・異常ガイドブック』より転載。<br />
今回は<strong>白血球の役割</strong>について説明します。</p>
<p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/134/">山田幸宏</a><br />
<nomecab>昭和伊南総合病院健診センター長</nomecab></p>
<p> </p>
<h2 class="title02">白血球にはどんな役割があるの?</h2>
<p>白血球は侵入する微生物から生体を守る自衛軍の兵隊です。非自己である微生物を感知し、血流に乗って異常が起きている現場に駆けつけます。移動する範囲は血液中だけではありません。アメーバのように自由に形を変化させ、血管内皮細胞の隙間もするりと抜けて組織で移動します。</p>
<p> </p>
<p><span class="marker"><b>白血球は体内に侵入した微生物を見つけると、微生物を外側から包み込んで自身の細胞内に取り込む方法で退治します。</b></span>細胞が微生物を食べたり、飲み込んだりするように見えるため、貪食(どんしょく)作用、食作用などといいます。</p>
<p> </p>
<p>白血球は感染などが起こると、白血球を増やす因子により数が増える仕組みになっています。すなわち、血液検査によって白血球の数が基準値を上回っている場合は、生体のどこかに細菌による炎症などが起きていると確定できます。</p>
<p> </p>
<div style="background:#eeeeee;border:1px solid #cccccc;padding:5px 10px;">
<p><b>※編集部注※</b></p>
<p><span style="font-size:12px;">当記事は、2019年1月28日に公開した記事を、第2版の内容に合わせ、更新したものです。</span></p>
</div>
<p> </p>
<hr class="hr_source" />
<p>本記事は株式会社<a href="http://scio-pub.co.jp/">サイオ出版</a>の提供により掲載しています。</p>
<p> </p>
</div>
<div class="paragraph-title"></div>
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'editor' => '解剖生理Q&A/サイオ',
'description' => '白血球の種類についてまとめました。顆粒の有無による分類や、好中球、リンパ球などについて解説!',
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<div class="paragraph-body">
<p>『からだの正常・異常ガイドブック』より転載。</p>
<p> </p>
<p>今回は<strong>白血球の種類</strong>について説明します。</p>
<p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/134/">山田幸宏</a><br />
<nomecab>昭和伊南総合病院健診センター長</nomecab></p>
<p> </p>
<h2 class="title02">白血球にはどんな種類があるの?</h2>
<p>白血球にはさまざまな種類があります。それぞれ名前がついていますので、命名の意味を理解しながら確認していきましょう。</p>
<p> </p>
<p>まず、細胞の中に顆粒をもつ<b>顆粒(かりゅう)球</b>と、顆粒をもたない細胞に分類できます。顆粒球には、<b>好中球、好酸球、好塩基球</b>という3つの種類があります。これはそれぞれ、色素に染まらない白血球、酸性の色素に染まる白血球、塩基性の色素に染まる白血球という意味の名称です。</p>
<p> </p>
<p><span class="marker"><b>最も数が多いのが好中球で、白血球の50~70%存在します。好酸球はアレルギー反応を引き起こし、また、顆粒の作用で攻撃します。</b></span>好塩基球は、顆粒内のヒスタミンやヘパリンなどによってアナフィラキシー、じんま疹、気管支喘息などのアレルギー反応を引き起こしますが、血管内での血液凝固を防ぐという役割もあります。</p>
<p> </p>
<p>小さな顆粒を少量もつ白血球には<b>リンパ球</b>と<b>単球</b>があります。リンパ球には、<b>Tリンパ球</b>と<b>Bリンパ球</b>、<b>NK細胞</b>があり、お互いに協力しながら異物と戦います。単球は組織の中に入ると<b>マクロファージ</b>になり、貪食(どんしょく)作用を行います。また、抗原情報をリンパ球に伝えるという役目もあります。</p>
<p> </p>
<p>免疫の詳しい秩序は「<a href="https://www.kango-roo.com/learning/4055/">免疫って何?</a>」を参照してください。</p>
<p> </p>
<div class="box">
<h5 class="memo04" id="m1"><span>MEMO1</span>白血球の寿命</h5>
<p>リンパ球の寿命は数年間と長く、好中球は約10時間と短い。白血球は老化すると肝臓や脾臓で破壊されます。</p>
</div>
<p> </p>
<div style="background:#eeeeee;border:1px solid #cccccc;padding:5px 10px;">
<p><b>※編集部注※</b></p>
<p><span style="font-size:12px;">当記事は、2019年2月4日に公開した記事を、第2版の内容に合わせ、更新したものです。</span></p>
</div>
<p> </p>
<hr class="hr_source" />
<p>本記事は株式会社<a href="http://scio-pub.co.jp/">サイオ出版</a>の提供により掲載しています。</p>
<p> </p>
</div>
<div class="paragraph-title"></div>
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<div class="paragraph-body">
<p>婦人科医の清水なほみが、看護師のみなさんに知っておいてほしい病気についてお知らせします。</p>
<p> </p>
<p style="line-height: 20.8px;"><strong><span style="font-size: 12px;">働くナースが知るべき病気【8】</span></strong></p>
<h2>卵巣腫瘍は良性でも怖い?</h2>
<p> </p>
<p>卵巣の腫れをまとめて「卵巣腫瘍」といいますが、悪性度、つまり「がん」か、それ以外かによって大きく3つに分けられます。卵巣は悪性度にかかわらず症状が出にくく、発見が難しいため、見つかったときには進行がんになっていることも多くあります。まずは正しい知識をもち、疑いがある場合には診察を受けることが大切です。</p>
<p> </p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/tsujii/08.jpg" width="600" height="400" /></p>
<p> <br />
【目次】<br />
◆<a href="#1">卵巣がある限り油断しちゃだめ!</a><br />
◆<a href="#2">卵巣は異常があっても症状が出にくい</a><br />
◆<a href="#3">悪性以外の卵巣腫瘍は治療しなくていいの?</a><br />
◆<a href="#4">治療方法はさまざま。主治医とよく相談して!</a><br />
◆<a href="#5">卵巣腫瘍の診断はどうやって行う?</a></p>
<p> </p>
<p><a id="1" name="1"></a></p>
<h3>卵巣がある限り油断しちゃだめ!</h3>
<p>明らかな悪性腫瘍が「卵巣がん」、逆にはっきりと良性腫瘍だといえるものが「卵巣のう腫」、そして悪性と良性の間くらいの性質を持っている腫瘍が「境界悪性腫瘍」です。</p>
<p><br />
大きく3つに分かれるとはいえ、卵巣腫瘍には非常にたくさんの種類があり、その原因を特定するのはなかなか難しいのが現状。10代でみつかるものも、閉経後に発症するものもあり、卵巣がある限り油断ができない病気です。</p>
<p> </p>
<p><a id="2" name="2"></a></p>
<h3>卵巣は異常があっても症状が出にくい</h3>
<p>いずれの卵巣腫瘍の場合も、卵巣が多少腫れているという程度ではまったく症状が出ません。極端に大きくなればお腹の圧迫感などで気づくこともありますが、検診や他の症状で内科の診察を受けた時にたまたま発見されるケースのほうが多いといえます。</p>
<p> </p>
<p>もともと卵巣は「沈黙の臓器」といわれているほど症状が出にくい臓器です。正常な大きさが2~3cmと小さいため、多少腫れても腹部のスペースに影響を与えにくく、しかも、子宮の両側にハンモックにつるされるような形でルーズに存在しているので、痛みも圧迫症状もあまり出ないという特性があります。</p>
<p> </p>
<p><a id="3" name="3"></a></p>
<h3>悪性以外の卵巣腫瘍は治療しなくていいの?</h3>
<p>悪性の卵巣腫瘍である卵巣がんは、早期に発見するのがとても難しく、見つかった時にはすでに進行がんであることがほとんどです。これが、卵巣がんが「サイレントキラー」といわれる所以です。<br />
卵巣にできる腫瘍のうち卵巣がんは10%程度で、あとは良性腫瘍のことが多いですが、早期発見するにはやはり定期的に超音波検査を受けるしかありません。</p>
<p> </p>
<p>また、良性である卵巣のう腫や、両方の性質を持つ境界性悪性腫瘍ならほうっておいていいかといえば、そうではありません。</p>
<p> </p>
<div style="background:#eee;border:1px solid #ccc;padding:5px 10px;">
<p><strong>■卵巣のう腫の「捻転」</strong></p>
<p>卵巣が5~6cm以上に腫れると、卵巣を支えている靭帯ごとグルッと捻じれてしまうことがあります。卵巣のう腫の「捻転」と言って、この状態になると立っていられないほどの激痛が突然現れますので、たいていは救急受診してそのまま手術になります。</p>
<p><br />
たまに、捻じれかかっては自然に元に戻るといった中途半端な「捻転」を繰り返す方もいらっしゃるようで、突然痛くなったりしばらくすると治まったりといった症状を繰り返します。こういった捻転を疑う症状がある場合は、例え良性腫瘍であっても早めに手術しておくことをお勧めします。</p>
</div>
<p> </p>
<div style="background:#eee;border:1px solid #ccc;padding:5px 10px;">
<p><strong>■境界悪性腫瘍</strong></p>
<p>境界性悪性腫瘍は、良性腫瘍と悪性腫瘍の中間の性質を持つ腫瘍です。境界性悪性腫瘍とされるものにはさまざまな種類があり、その定義は研究者の間でも確立されていません。ただし、中間の性質を持つといっても「悪性度の低いがん」と考えるべきで、治療が必要です。</p>
<p><br />
進行してがんになる確率は低く、治療してしまえば予後は比較的良好ですが、まれに再発することがあります。そのため、治療後も長期の経過観察が必要です。</p>
</div>
<p> </p>
<p><a id="4" name="4"></a></p>
<h3>治療方法はさまざま。主治医とよく相談して!</h3>
<p>超音波検査で「卵巣が腫れている」といわれた人は、悪性の可能性は低いのか、どういった種類の腫瘍が考えられるのか、いずれ手術が必要なのか、などを確認しておくといいでしょう。手術する場合も、全摘出以外にのう腫の部分だけをくりぬくのう腫摘出が可能な場合があります。</p>
<p><br />
いずれにせよ、手術を含めて治療は患者さんの年齢や希望を考慮して行います。卵巣腫瘍と診断された場合は、主治医とよく相談して治療の内容や時期を決めましょう。</p>
<p> </p>
<p><a id="5" name="5"></a></p>
<h3>卵巣腫瘍の診断はどうやって行う?</h3>
<p>卵巣腫瘍の診断は、主に超音波検査やMRIなどの画像検査で行います。悪性の可能性が高い場合は、腫瘍マーカーやCTや胃カメラ・大腸カメラなどの詳しい検査を合わせて行うこともあります。卵巣がんの中には「転移性」と言って、胃がんや大腸がんからの転移で卵巣が腫れることもあるので、消化管の検査が必要になります。</p>
<p> </p>
<p>最終的に悪性なのかどうかという「確定診断」は、卵巣の腫瘍そのものを病理の検査に出して顕微鏡で細胞を見てみなければつけることはできません。つまり、手術をするまでは良性なのか悪性なのかといった区別を確定することはできないのです。あくまで画像や腫瘍マーカーの値から、「悪性の可能性が低いか高いか」を予測しているに過ぎません。</p>
<p> </p>
<p>超音波やMRIで明らかに良性腫瘍の見え方をしていて、腫瘍マーカーの数値も上がっていない場合は、急いで白黒つけなくてもいいので「様子を見ましょう」「いずれは手術をしましょう」と言われることが多いです。逆に、少しでも悪性を疑う所見があったり、腫瘍マーカーの数値が高かったりする場合は、万が一悪性だった場合のことを考えてできるだけ早めに手術をするように勧められます。</p>
<hr />
<p>【清水なほみ】</p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/tsujii/150423_sicks1/dr_shimizu.png" width="600" height="100" /></p>
<p>日本産婦人科学会専門医で、<a href="http://www.vivalita.com/" target="_blank">ポートサイド女性総合クリニック・ビバリータ</a>院長。産婦人科・女性医療統合医療を専門に、患者に最適な医療を提供。クリニックのほかに、NPO法人や<a href="http://(http://allabout.co.jp/gm/gp/76/" target="_blank">All aboutガイド</a>などでも情報提供や啓発活動を行っている。</p>
</div>
<div class="paragraph-title"></div>
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<p><img alt="あなたの回復度は?のテストタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_shinri_26.png" width="680" height="397" /></p>
<p>落ち込んでしまったとき、あなたにぴったりな回復法は?</p>
<p>Let's TRY!!!!!</p>
<p style="text-align: right;">イラスト/神保賢志(<a href="https://www.instagram.com/jim_satoshi/">@jim_satoshi</a>)</p>
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var current = $(this).closest("div")
$(current).css("display","none");
//次の質問を表示・前へ戻るリンクセット
var id = $(this).attr("href");
var currentId = $(current).attr("id");
var prevLink = $(id).find(".prev");
$(id).addClass("positionFit").show("fast");
$(prevLink).attr("href", "#"+currentId).show("fast");
//スクロール
//var speed = 1000;
//var target = $(id == "#" || id == "" ? "html" : id);
//var position = target.offset().top;
//$("html, body").animate({scrollTop:position}, speed, "swing");
return false;
});
});
})(jQuery)
</script>
<style type="text/css">.yesno {
height: 700px;
position:relative;
background: #fff;
clear: both;
overflow: hidden;
}
.yesno ul{
overflow: hidden;
}
.yesno ul li {
list-style:none;
float: left;
text-align: center;
display: block;
font-size: 120%;
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margin: 20px 2% 20px 2%;
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.positionFit {
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margin-top: 60px;
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border-bottom: solid 3px #d4ffff;
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margin: 8px;
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.yesno ul li a {
display: block;
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padding: 8px 16px;
border-radius: 4px;
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.yesno ul li a.yes {
color: #54d0bf;
border: 2px solid #54d0bf;
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.yesno ul li a.yes:hover {
color: #FFF;
background-color: #54d0bf;
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.yesno ul li a.no {
color: #ff8a81;
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.yesno ul li a.no:hover {
color: #FFF;
background-color: #ff8a81;
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</style>
<div class="yesno clearfix">
<div class="positionFit" id="q_01">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q1</span><span style="font-size:18px;"><strong>満月より三日月が好き</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_02">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_03">No</a></li>
</ul>
</div>
<div id="q_02" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q2</span><span style="font-size:18px;"><strong>朝起きたときに夢の内容を覚えていることが多い</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_04">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_05">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr" href="#q_01">< 最初に戻る</a></strong></p>
</div>
<div id="q_03" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q2</span><span style="font-size:18px;"><strong>朝起きたときに夢の内容を覚えていることが多い</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_06">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_05">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr" href="#q_01">< 最初に戻る</a></strong></p>
</div>
<div id="q_04" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q3</span><span style="font-size:18px;"><strong>オーディション番組は敗者に感情移入してしまう</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_07">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_08">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_05" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q3</span><span style="font-size:18px;"><strong>オーディション番組は敗者に感情移入してしまう</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_09">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_08">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_06" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q3</span><span style="font-size:18px;"><strong>オーディション番組は敗者に感情移入してしまう</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_09">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_10">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_07" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q4</span><span style="font-size:18px;"><strong>外食ではオススメメニューはあえて避けがち</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_11">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_12">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_08" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q4</span><span style="font-size:18px;"><strong>外食ではオススメメニューはあえて避けがち</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_13">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_12">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_09" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q4</span><span style="font-size:18px;"><strong>外食ではオススメメニューはあえて避けがち</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_13">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_14">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_10" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q4</span><span style="font-size:18px;"><strong>外食ではオススメメニューはあえて避けがち</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_15">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_14">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_11" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q5</span><span style="font-size:18px;"><strong>知り合いよりも、SNSだけでつながっている人の方が気楽</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_16">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_17">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_12" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q5</span><span style="font-size:18px;"><strong>知り合いよりも、SNSだけでつながっている人の方が気楽</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_18">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_17">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_13" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q5</span><span style="font-size:18px;"><strong>知り合いよりも、SNSだけでつながっている人の方が気楽</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_18">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_19">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_14" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q5</span><span style="font-size:18px;"><strong>知り合いよりも、SNSだけでつながっている人の方が気楽</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_20">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_19">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_15" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q5</span><span style="font-size:18px;"><strong>知り合いよりも、SNSだけでつながっている人の方が気楽</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_20">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_21">No</a></li>
</ul>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_16" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;"><strong>いつもと違う場所に身を置きリフレッシュ!</strong></span></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>あなたはガラスのハートの持ち主。</strong></span></p>
<p>周りの反応をとても気にしたり、悩みを自分で勝手に膨らませたりしがちです。</p>
<p><span style="background-color:#D4FFFF;"><strong>回復法は「環境を変える」のが一番。</strong></span></p>
<p>手前の駅で降りていつもとは違う道から出勤してみるなど、<span style="background-color:#D4FFFF;"><strong>小さな変化でも気持ちが軽くなるはず。</strong></span></p>
<p>今まで行ったことのないカフェやお店も気分転換に効果的。</p>
<p>ただし、<span style="background-color:#D4FFFF;"><strong>お金をかけすぎると繊細なあなたには逆にストレスになる可能性が。</strong></span>無駄遣いには気をつけて。</p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_17" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;"><strong>「無」になる時間を確保して心をリセット!</strong></span></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>真面目で慎重なあなた。</strong></span></p>
<p>自分の中でルールを作り、それに外れないように物事を進めていきます。</p>
<p>それゆえ<span style="background-color:#D4FFFF;"><strong>大きな失敗はしませんが、小さなつまずきをきっかけに、すべてが不安でたまらなくなることも…。</strong></span></p>
<p>そんなあなたにオススメなのが、ヨガや瞑想。<span style="background-color:#D4FFFF;"><strong>毎日、短くてもいいので「心を鎮める」時間を作るのがポイント</strong></span>です。</p>
<p>好きな香りのアロマを焚いて気持ちをほぐすのもいいでしょう。</p>
<p>不安を妄想で膨らませるあなたのネガティブ思考を、リセットしてくれます。</p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_18" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;"><strong>私じゃない私になる「変身の日」を作ろう!</strong></span></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>常に完璧を求め、ストイックに努力をするあなた。</strong></span></p>
<p>落ち込む原因の8割は「思うような結果を出せていない」という自分へのイライラでしょう。</p>
<p><span style="background-color:#D4FFFF;"><strong>周囲はじゅうぶん評価していても、自分で自分を精神的に追い込んでしまう傾向があるのです。</strong></span></p>
<p>そんなあなたにオススメの回復法は<span style="background-color:#D4FFFF;"><strong>「別の人格になりきる」</strong></span> こと。</p>
<p>たとえば、アニメキャラクターのコスプレや、1人カラオケはピッタリ。</p>
<p>徹底的になりきってしまえば、<span style="background-color:#D4FFFF;"><strong>追い詰められた気分から解放されるはず。</strong></span></p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_19" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;"><strong>映画や本など自分の大好きな世界にどっぷり浸ろう!</strong></span></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>とてもやさしく、常に人のことを考えて動くあなた。</strong></span></p>
<p>そんな他人を思いやれる性格だからこそ、<span style="background-color:#D4FFFF;"><strong>落ち込んだときくらいは気を遣わずに、1人だけの世界に引きこもってOK!</strong></span></p>
<p>「マイワールドの主役になる」のが大事なポイントです。</p>
<p>大好きなお菓子や飲み物を準備し、読書や映画鑑賞を。</p>
<p><span style="background-color:#D4FFFF;"><strong>お気に入りのものに囲まれることで、エネルギーチャージができるでしょう。</strong></span></p>
<p>オンラインゲームやSNSなど、他人とつながる必要があるものは避けたほうが無難。</p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_20" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;"><strong>気が済むまで仲間にたくさん話を聞いてもらおう!</strong></span></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>甘えん坊で寂しがりなあなた。</strong></span></p>
<p>落ち込む理由のほとんどは、もっとコミュニケーションをとってみんなと分かりあいたい!という類なのでは?</p>
<p><span style="background-color:#D4FFFF;"><strong>仕事でもプライベートでも、大勢の輪にいることで自分らしさを発揮できるタイプ。</strong></span></p>
<p>それゆえ<span style="background-color:#D4FFFF;"><strong>回復法も仲間の力を借りるのが一番です。</strong></span></p>
<p>SNS上でつながる友人に連絡をとったり、学生時代の友人や仕事仲間とのリモート飲み会をしたりして、<span style="background-color:#D4FFFF;"><strong>愚痴や本音を吐き出して心のモヤモヤを晴らしましょう。</strong></span></p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_21" style="display: none;">
<p class="qTitle"><strong><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;">混乱した心と部屋がリンク。掃除でサッパリ!</span></strong></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>とても明るく元気印なあなた。</strong></span></p>
<p>ノリと勢いを大事にするので、小さな問題は後回し。時間ができたときにまとめて片付けようとする傾向があります。</p>
<p>でも、<span style="background-color:#D4FFFF;"><strong>多忙な日が続くとストレスと課題がどんどん溜まり、どこから手をつければいいかわからなくなることも…。</strong></span></p>
<p>そんなときは、まず部屋の掃除から。</p>
<p>さらにインテリアのメインカラーを決めて部屋のイメージを一新すると、落ち込んだ心がすっきりします。</p>
<p><span style="background-color:#D4FFFF;"><strong>頭が整理されて、問題に向き合う気力が自然と湧いてくるはず。</strong></span></p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
</div>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2020-12-18 06:00:15'
)
),
(int) 2 => array(
'ArtPopularPost' => array(
'id' => '3',
'corner' => '1',
'post_id' => '2237'
),
'ArtPost' => array(
'id' => '2237',
'corner' => '1',
'title' => '放っておくと怖い? 貧血の原因と意外な病気の可能性|働くナースが知るべき病気【10】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpH4A7u320151224011738.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>婦人科医の清水なほみが、看護師のみなさんに知っておいてほしい病気についてお知らせします。</p>
<p> </p>
<p style="line-height: 20.8px;"><strong><span style="font-size: 12px;">働くナースが知るべき病気【10】</span></strong></p>
<h2>放っておくと怖い? 貧血の原因と意外な病気の可能性</h2>
<p> </p>
<p>厚生労働省の国民栄養調査では、貧血の指標となる血色素(ヘモグロビン)の値が11未満の女性は、20代で5%、30代で8%、40代では12%であり、女性にとって貧血は比較的ありふれた病気といえます。</p>
<p>女性の多い看護師のみなさんは要注意ですね。</p>
<p> </p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/sakamoto/100-respect/10_貧血.jpg" width="600" height="400" /></p>
<p> </p>
<div style="background:#eee;border:1px solid #ccc;padding:5px 10px;">
<p><strong>【目次】</strong></p>
<ul>
<li>
<p><a href="#1">◆貧血の主な原因5つ</a></p>
</li>
<li>
<p><a href="#2">◆心疾患にもつながる―恐ろしいじわじわ進行する貧血</a></p>
</li>
<li>
<p><a href="#3">◆値が正常でも「隠れ貧血」の可能性</a></p>
</li>
<li>
<p><a href="#4">◆貧血と思ったらまさか…がん!?</a></p>
</li>
</ul>
</div>
<p><a id="1" name="1"></a></p>
<h2> </h2>
<h3>貧血の主な原因5つ</h3>
<p>女性の貧血の多くは「鉄欠乏性貧血」で、原因の大部分は月経と関係しています。</p>
<p>主な貧血の原因は、以下の5つがあげられます。</p>
<p> </p>
<div style="background:#eee;border:1px solid #ccc;padding:5px 10px;">
<p>1.鉄分の摂取不足</p>
<p>2.子宮筋腫や子宮腺筋症による過多月経</p>
<p>3.月経不順に伴う過長月経や不正出血</p>
<p>4.胃や大腸や痔からの出血</p>
<p>5.再生不良性貧血などの血液疾患</p>
</div>
<p> </p>
<p>貧血がある程度進行すれば、動悸や息切れなどの症状が出るため、自分でも異常を自覚できます。</p>
<p> </p>
<p>ただし、軽度の貧血であったり、毎月の過多月経や胃潰瘍などからの出血で少しずつ貧血が進行したりする場合は、ほとんど症状が出ないこともあります。</p>
<p> </p>
<p>上記の原因のうち、「1.鉄分の摂取不足」は食習慣の見直しなどで改善が見込めますが、2~4の場合は早めの治療が必要です。</p>
<p><a id="2" name="2"></a></p>
<h2> </h2>
<h3>心疾患にもつながる―恐ろしいじわじわ進行する貧血</h3>
<p>怖いのは3の過多月経や4の胃潰瘍などによる貧血で、ほんの少しずつじわじわと貧血が進行するため、貧血の状態に体が慣れてしまい、通常であれば立っていられないくらいのひどい貧血になるまで自覚できないこともあるのです。</p>
<p> </p>
<p>この場合、自覚症状が出たときには、血色素(ヘモグロビン)の値が正常値の半分になっていたというケースも少なくありません。</p>
<p> </p>
<p>貧血の状態が続くと心臓に負担がかかり過ぎてしまい、狭心症や心筋梗塞のリスクにもなります。貧血があまりにひどい場合は、輸血が必要になることもあります。</p>
<p> </p>
<p>特に、毎月月経量が多い方や月経期間が8日以上の方は、月経が原因で貧血になっていないか、定期的に検査を受けることをお勧めします。</p>
<p><a id="3" name="3"></a></p>
<h2> </h2>
<h3>値が正常でも「隠れ貧血」の可能性</h3>
<p>また、血色素(ヘモグロビン)の値は正常範囲であっても、貯蔵鉄やフェリチンの値が低くなっている「貧血予備軍」の状態の方は非常に多く見られます。</p>
<p> </p>
<p>とくにフェリチンを基準として「隠れ貧血」になっていないかを調べてみると、8割近くの方が鉄欠乏の状態といえます。</p>
<p> </p>
<p>鉄欠乏の状態を放置すると、何となく疲れやすい・頭が重い・イライラするといった女性特有の「不定愁訴」の原因となることがあるので、食事やサプリメントで鉄分を補う必要があります。</p>
<p> </p>
<p>たとえ動悸や息切れなどの貧血症状がなくても、疲れやすさなどの体調不良がある場合は念のためフェリチンの値を調べてみておいた方が安心です。</p>
<p><a id="4" name="4"></a></p>
<h2> </h2>
<h3>貧血と思ったらまさか…がん!?</h3>
<p>頻度は低いですが、貧血の原因が悪性疾患、つまり「がん」である場合があります。</p>
<p> </p>
<p>胃がんや大腸がんの表面から継続的な出血があり、少しずつ貧血が進行していくケースもあれば、腫瘍から急激に多量の出血が起きてしまい、一気に貧血になって倒れるというケースもあります。</p>
<p> </p>
<p>特に消化管からの出血は、見えない部分なので気づきにくく、ひどい貧血が見つかって原因を調べてみたら進行がんが見つかる、というパターンも少なくありません。</p>
<p> </p>
<p>健診で貧血を指摘されたら、その原因が大きな病気ではないか、必ず消化器内科や婦人科で詳しい検査を受けるようにしましょう。</p>
<hr />
<p>【清水なほみ】</p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/006thumb.jpg" style="line-height: 1.6em;" width="600" height="100" /></p>
<p>日本産婦人科学会専門医で、<a href="http://www.vivalita.com/" target="_blank">ポートサイド女性総合クリニック・ビバリータ</a>院長。産婦人科・女性医療統合医療を専門に、患者に最適な医療を提供。クリニックのほかに、NPO法人や<a href="http://allabout.co.jp/gm/gp/76/" target="_blank">All aboutガイド</a>などでも情報提供や啓発活動を行っている。</p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2016-01-05 06:00:39'
)
),
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'title' => 'ん~、やっぱ看護師でよかった♡(わ~ん)|看護師つらハピかるた【10】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/php98EB5320250705092801.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p><a href="https://x.com/pullalongduck">ツボウチさん</a>による、看護師のつらい😭&ハッピー😊かるた「わ」行!</p>
<p> </p>
<p><img alt="かるた絵札「わ」" src="https://img.kango-roo.com/upload/images/tsubouchi/th_46_e.png" width="680" /></p>
<p><img alt="かるた文字札「わ」 私でも 転職先では 大活躍☆" src="https://img.kango-roo.com/upload/images/tsubouchi/th_46_moji.png" width="680" /></p>
<p> </p>
<p> </p>
<p><img alt="かるた絵札「を」" src="https://img.kango-roo.com/upload/images/tsubouchi/th_47_e.png" width="680" /></p>
<p><img alt="かるた文字札「を」「教えて」を 言ってもいいよ この職場" src="https://img.kango-roo.com/upload/images/tsubouchi/th_47_moji.png" width="680" /></p>
<p> </p>
<p> </p>
<p><img alt="かるた絵札「る」" src="https://img.kango-roo.com/upload/images/tsubouchi/th_48_e.png" width="680" /></p>
<p><img alt="かるた文字札「ん」んー、やっぱ わたし看護師で よかったな♡" src="https://img.kango-roo.com/upload/images/tsubouchi/th_48_moji.png" width="680" /></p>
<p> </p>
<p style="text-align: center;"><b>\インスタでは動画で見れるよ/</b></p>
<p><a href="https://www.instagram.com/kangoroo_tensyoku/" id="instagram_account"><img alt="看護roo!転職Instagramアカウントへのリンク" height="200" src="https://img.kango-roo.com/upload/images/tsuna_onayami/Insta_link.png" width="680" /></a></p>
<p> </p>
<div class="profile">
<div class="profileTtl">プロフィール</div>
<div class="profileInner">
<div class="profileName"><img alt="かげプロフィール" class="profileImg" height="200" src="https://img.kango-roo.com/upload/images/tsubouchi/prof_tsubouchi.png" width="200" /></div>
<p class="profileText"><nomecab></nomecab></p>
<p class="profileText"><b>ツボウチさん</b>(<a href="https://x.com/pullalongduck">X</a>)</p>
<p class="profileText">看護師、漫画家。<nomecab>総合病院</nomecab>にて10年ほど経験を積んだのち、2児の母に。夫&息子&娘との愉快な日々を描いた育児ブログが大人気!</p>
<p class="profileText"> </p>
<p class="profileText">ブログ:<a href="https://pullalongduck.livedoor.blog/">ツボウチん家</a></p>
<p class="profileText">著作:KADOKAWA『<a href="https://amzn.asia/d/h6Ce0oF">洗濯物がウラ返しでも正直誰も死なない アバウトくらいがちょうどいい!#雑なくらし はじめました</a>』、『<a href="https://amzn.asia/hgR0jZk">フリースタイル家族</a>』</p>
</div>
</div>
<p> </p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2025-07-08 06:00:56'
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'title' => '看護師の強い味方!手荒れを防止する「ハンドクリーム」は?|ナースが選ぶ!ベストコスメランキング【10】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpBc95xI20210720022953.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p><span style="font-size:12px;">美容オタナースで結成する「看護roo!美容ラボ」&全国の美容好きナースが選ぶ!ナースによるナースのためのベストコスメランキング♡</span></p>
<div class="box">
<p style="text-align: center;"><span class="marker"><b>\oggi otto ハンドクリーム を/</b></span></p>
<p style="text-align: center;"><span class="marker"><b>\5名様にプレゼント/<br />
<span style="font-size:16px;">詳しくは<a href="#01">コチラ</a></span></b></span></p>
<p style="text-align: center;"><span style="font-size:11px;">※このキャンペーンは終了しました</span></p>
</div>
<p><img alt="ナースが選ぶ!ベストコスメランキング" height="400" src="https://img.kango-roo.com/upload/images/kozono/01_MV.jpg" width="680" /></p>
<p>1年中、手洗い・消毒を繰り返すナースの手。</p>
<p> </p>
<p>ここ数年はプライベートでも手指衛生が求められるようになって、「乾燥・手荒れがツラい…」というナースも多いかもしれません。</p>
<p> </p>
<p>そこで今回は、“ナースの必須アイテム”と言っても過言ではない<span class="marker"><b>「手荒れを防止する<nomecab>ハンドクリーム</nomecab>」について、約1,800人の美容好きナースが投票!</b></span></p>
<p> </p>
<p>美容好きナースに選ばれたのは、一体どの商品なのか?!<br />
</p>
<p>看護roo!美容ラボメンバーの一軍アイテムもご紹介♡<br />
<img alt="さちさん 内科ナース 7年目 Instagramフォロワー数1.8万人。スキンケアに投資中! かなこさん 美容皮膚科ナース 10年目 スキンケア&韓国コスメマニア! 肌調子に合わせて基礎化粧品を組み合わせ、徹底肌管理中 さくらさん 障害者病棟ナース 7年目 学生時代はバイト代をほぼ美容に注ぎ込んでいた美容オタク。敏感肌にやさしいアイテムを探究。" height="400" instagram="" src="https://img.kango-roo.com/upload/images/kozono/10_01.png" width="680" /></p>
<p><a id="1" name="1"></a></p>
<div class="contents">
<p class="contentsTitle01 is-accordion">目次</p>
<ul class="contentsList01">
<li><a href="#2">「手荒れを防止する<nomecab>ハンドクリーム</nomecab>」栄冠を勝ち取るのは? 5位~1位をcheck!!</a></li>
<li><a href="#3">看護roo!美容ラボメンバーの一軍「<nomecab>ハンドクリーム</nomecab>」は?</a></li>
<li><a href="#01">【oggi otto シルキームース 〈 肌用保湿・保護フォーム 〉】を5名様にプレゼント!</a></li>
<li><a href="#4">おわりに</a></li>
</ul>
</div>
<p> </p>
<p><a id="2" name="2"></a></p>
<h2>「手荒れを防止する<nomecab>ハンドクリーム</nomecab>」栄冠を勝ち取るのは? 5位~1位をcheck!!</h2>
<p>乾燥・手荒れから守ってくれる<b>「<nomecab>ハンドクリーム</nomecab>」</b>について、<b>全国の美容好きナースが投票</b>。</p>
<p> </p>
<p><span class="marker"><b>さらさら・しっとりなどの「使用感」、注意しておきたい「香りの強さ」</b></span>の項目で点数をつけてもらいました! 気になるリピ率も大公開~!</p>
<p> </p>
<h3>【5位】コエンリッチ 薬用エクストラガード <nomecab>ハンドクリーム</nomecab><医薬部外品>(82票)</h3>
<p><img alt="【5位】コエンリッチ 薬用エクストラガード ハンドクリーム<医薬部外品>(82票)" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_05_%E4%BF%AE%E6%AD%A3.png" width="680" /></p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://www.kosecosmeport.co.jp/coenrich/extraguard.html">【コエンリッチ】コエンリッチ 薬用エクストラガード <nomecab>ハンドクリーム</nomecab>/コーセーコスメポート</a></span></p>
<p><span style="font-size:11px;">80g 税込627円(編集部調べ)</span></p>
<p><span style="font-size:11px;">水を弾いてうるおいを徹底ガードする<nomecab>ハンドクリーム</nomecab>。手荒れの原因となる水・乾燥から手肌を守るコエンザイムQ10(ユビデカレノン)配合。薬効成分*が角層深くまで浸透。ピタッと密着して長時間肌にとどまる。消炎成分配合で、ヒビ・あかぎれを防ぐ。無香料。 </span><span style="font-size:10px;">*有効成分:グリチルリチン酸ジカリウム・ビタミンE誘導体(酢酸トコフェロール)配合</span></p>
</div>
<p>アンケートでは、<span class="marker"><b>「水を弾いて手を守ってくれる」&「しっかり保湿力がある」</b></span>とのコメントが多く寄せられたコエンリッチの<nomecab>ハンドクリーム</nomecab>。</p>
<p> </p>
<p>ナースの仕事上、切っても切れない「流水の手洗い」…。</p>
<p> </p>
<p><b>水からガードする「撥水機能」も備わっているから、流水の手洗い必須なナースにとってはスグレモノ!</b></p>
<p> </p>
<p style="text-align: center;"><b><span style="font-size: 18px;color:#87CAD2;">⋆\ ナースみんなの口コミ /⋆</span></b></p>
<p style="text-align: center;"> </p>
<div class="talk -left">
<div class="talkName"><img alt="ボブヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon2.jpg" width="50" />30歳/乾燥・敏感肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;">保湿力・密着力のどちらをとっても満足!<b> 手洗いでは水を弾いて手を守ってくれるし、手指消毒を重ねてもすぐには取れない</b>。</span></p>
</div>
</div>
<div class="talk -right">
<div class="talkName">22歳/乾燥・敏感肌(アトピー)<img alt="メガネをかけた看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon3.jpg" width="50" /></div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;"><b>撥水して手を守ってくれる安心感が◎。アトピー持ちで、乾燥による湿疹ができやすい体質ですが、しっかり保湿してくれて、回復が早いように感じました! </b>学生時代からリピしているお気に入りです。</span></p>
</div>
</div>
<div class="talk -left">
<div class="talkName"><img alt="お団子ヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon1.jpg" width="50" />27歳/乾燥肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;">仕事中、こまめに使っています。<b>撥水力があり、何度も手洗いをしても、うるおいが保たれる感じ</b>。</span></p>
</div>
</div>
<p style="text-align: right;"> </p>
<h3>【4位】アトリックス <nomecab>ハンドクリーム</nomecab><医薬部外品>(131票)</h3>
<p><img alt="【4位】アトリックス ハンドクリーム<医薬部外品>(131票)" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_04_%E4%BF%AE%E6%AD%A3.png" width="680" /></p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://www.kao.co.jp/atrix/lineup/handcream/">【atrix】アトリックス <nomecab>ハンドクリーム</nomecab><nomecab><医薬部外品></nomecab><nomecab></nomecab>/ニベア花王</a></span></p>
<p><span style="font-size:11px;">50g 税込260円(編集部調べ)</span></p>
<p><span style="font-size:11px;">「うるおい持続ベール」が、乾燥や水仕事などのダメージから、手肌を守る。しっとりなじんでベタつかない。角層深くまでうるおいを届ける「浸透性保湿成分*<sup>1</sup>」、角層内部でうるおいを抱えこむ「水分保持成分*<sup>2</sup>」配合で、浸透・保水の働きにアプローチ。微香性/無着色。 </span><span style="font-size:10px;">*1 ベタイン *2 ラウロイルグルタミン酸ジ(フィトステリル・オクチルドデシル)</span></p>
</div>
<p>アトリックスの高評価ポイントは、保湿はもちろん、<b>「サラッとしていて、仕事中使いやすい」</b>という点。</p>
<p> </p>
<p><span class="marker"><b>手を保湿するのも大事だけど、ベタついて患者さんへのケアや業務に影響するのは困る</b></span>……と<nomecab>ハンドクリーム</nomecab>選びに悩んでいるナースには、<b>もってこいなアイテム</b>かも!</p>
<p> </p>
<p style="text-align: center;"><b><span style="font-size: 18px;color:#87CAD2;">⋆\ ナースみんなの口コミ /⋆</span></b></p>
<p> </p>
<div class="talk -left">
<div class="talkName"><img alt="メガネをかけた看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon3.jpg" width="50" />24歳/乾燥肌</div>
<div class="balloon03 -blue">
<p><b><span style="font-size:16px;">サラッとしていてベタつかないので、いつでも使いやすい。</span></b></p>
<p><span style="font-size:16px;">手荒れがひどい時期もあったけど、このクリームをこまめに塗って改善してきました。</span></p>
</div>
</div>
<div class="talk -right">
<div class="talkName">23歳/普通肌<img alt="お団子ヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon1.jpg" width="50" /></div>
<div class="balloon03 -blue">
<p><span style="font-size: 16px;">手を洗うたびに使うけど、<b>全然ベタベタしないから、PCで記録したり、ペンでメモするときも良い♪</b> コロナで普段の手指消毒の機会が増えたからこそ、オススメしたいです。</span></p>
</div>
</div>
<div class="talk -left">
<div class="talkName"><img alt="ボブヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon2.jpg" width="50" />25歳/乾燥肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;">冬は必ずアトリックスを使います。<b>とにかくベタつきが嫌いだけど、コレはサラッとしつつ保湿力があるのでお気に入り</b>。コスパも良くて◎。</span></p>
</div>
</div>
<div class="talk -left">
<p> </p>
<h3>【3位】L’OCCITANE シア <nomecab>ハンドクリーム</nomecab>(172票)</h3>
<p><img alt="【3位】L’OCCITANE シア ハンドクリーム(172票)" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_03_%E4%BF%AE%E6%AD%A3.png" width="680" /></p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://jp.loccitane.com/items/01MA030K22.html">【L’OCCITANE】シア <nomecab>ハンドクリーム</nomecab></a></span><br />
<span style="font-size:11px;">30mL 税込1,540円(編集部調べ)</span></p>
<p><span style="font-size:11px;">天然保湿成分・シアバター*<sup>1</sup>を20%配合し、手肌にリッチなうるおいを与える<nomecab>ハンドクリーム</nomecab>。なめらかなクリームが素早く肌に浸透*<sup>2</sup>し、やわらかくしなやかな手肌に導く。飽きのこないやさしい香りで心地よく使える。 </span><span style="font-size:10px;">*1 シア脂(保湿成分) *2 角層まで</span></p>
</div>
<p>ロクシタンの魅力は、「高い保湿力」に加え、<span class="marker"><b>「塗った瞬間、癒やしてくれるやさしい香り」</b></span>。</p>
<p> </p>
<p>カサカサな手を保湿するとき、やさしい香りで包まれると、心もうるおった気分になりそう♡</p>
<p> </p>
<p><b>香りがきつすぎないところも、ナースに嬉しいポイント</b>ですね。</p>
<p> </p>
<p style="text-align: center;"><b><span style="font-size: 18px;color:#87CAD2;">⋆\ ナースみんなの口コミ /⋆</span></b></p>
<p> </p>
<div class="talk -left">
<div class="talkName"><img alt="お団子ヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon1.jpg" width="50" />30歳/乾燥・敏感肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;"><b>塗った瞬間、ほんのり良い香りがして癒やされる。持続はしないので、患者さんへの影響も気にならないところが◎</b>。ベタつかずしっかり保湿されて、<nomecab>ハンドクリーム</nomecab>としての機能も抜群!</span></p>
</div>
</div>
<div class="talk -right">
<div class="talkName">25歳/敏感肌<img alt="ボブヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon2.jpg" width="50" /></div>
<div class="balloon03 -blue">
<p><b><span style="font-size:16px;">冬場、手がパックリ割れてしまうのですが、こまめに塗って回復してきました!</span></b></p>
<p><span style="font-size:16px;">手汗をかきやすい体質だけど、コレはなじみが良くヌルッとしない。匂いもやさしくてお気に入り。</span></p>
</div>
</div>
<div class="talk -left">
<div class="talkName"><img alt="メガネをかけた看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon3.jpg" width="50" />24歳/普通・敏感肌</div>
<div class="balloon03 -blue">
<p><b><span style="font-size:16px;">甘くてふんわりした香りが良い♡ 香水が苦手な人でも使いやすいと思う!</span></b></p>
<p><span style="font-size:16px;">塗った直後から手がしっとり&もっちりする♪</span></p>
</div>
</div>
<p> </p>
<h3>【2位】yuskin ユースキン 40gチューブ <指定医薬部外品> (189票)</h3>
<p><img alt="【2位】yuskin ユースキン 40gチューブ <指定医薬部外品> (189票)" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_02_%E4%BF%AE%E6%AD%A3.png" width="680" /></p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://www.yuskin.co.jp/products/search/detail.html?pdid=y40">【yuskin】ユースキン 40gチューブ <指定医薬部外品></a></span></p>
<p><span style="font-size:11px;">40g 583円(編集部調べ)</span></p>
<p><span style="font-size:11px;">4つの有効成分が「ひび・あかぎれ・しもやけ」を治す*、黄色いビタミン系クリーム。2つのうるおい成分がお肌にうるおいを与え、優れた保湿効果が持続する。有効成分「dl-カンフル」の爽快な香り。</span><span style="font-size:10px;"> *指定医薬部外品</span></p>
</div>
<p>アンケートでは、<span class="marker"><b>「塗りこむほどに良さがわかる」</b></span>というコメントが多く、異彩を放つユースキンの<nomecab>ハンドクリーム</nomecab>。</p>
<p> </p>
<p>その理由は、<b>「塗り始めはベタベタ。でも、塗りこむとサラッとなじみ、あかぎれなど手荒れへの効果をしっかり感じる」</b>という、他とは異なる使用感にあるようです。</p>
<p> </p>
<p><nomecab>ハンドクリーム</nomecab>ジプシーになっているナースは、試す価値がありそう!</p>
<p> </p>
<p style="text-align: center;"><b><span style="font-size: 18px;color:#87CAD2;">⋆\ ナースみんなの口コミ /⋆</span></b></p>
<p style="text-align: center;"> </p>
<div class="talk -left">
<div class="talkName"><img alt="ボブヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon2.jpg" width="50" />23歳/乾燥肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;">ひどい手荒れに悩んでいたところ、家族に勧められて使い始めました。<b>最初はベタつくけど、</b></span><b><span style="font-size:16px;">塗りこめば塗りこむほど、手になじんでしっっっとりする!<br />
硬くなっていた皮膚がふっくらやわらかくなりました。</span></b><span style="font-size:16px;">本当にオススメ!</span></p>
</div>
</div>
<div class="talk -right">
<div class="talkName">30歳/乾燥・敏感肌<img alt="メガネをかけた看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon3.jpg" width="50" /></div>
<div class="balloon03 -blue">
<p><span style="font-size: 16px;"><b>なじむまでやや時間がかかり、独特な使用感だけど、その分効果は抜群! あかぎれがすぐ治ったので、私の特効薬になってます</b>。</span></p>
</div>
</div>
<div class="talk -left">
<div class="talkName"><img alt="お団子ヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon1.jpg" width="50" />29歳/普通肌</div>
<div class="balloon03 -blue">
<p><span style="font-size: 16px;">忙しくてこまめに塗っている余裕がないので、夜寝る前にしっかり塗りこんでいます。<b>独特の香りと最初のベタつき感はあるけど、翌朝もっちり肌になれる!</b></span></p>
</div>
</div>
<p> </p>
<h3>【1位】NIVEA ニベアクリーム[チューブ](280票)</h3>
<p><img alt="【1位】NIVEA ニベアクリーム[チューブ](280票)" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_01_%E4%BF%AE%E6%AD%A3.png" width="680" /></p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://www.nivea.co.jp/highlights/my-secret">【NIVEA】ニベアクリーム[チューブ]/ニベア花王</a><br />
50g 税込260円(編集部調べ)</span></p>
<p><span style="font-size:11px;">健康でしっとりした素肌を保つスキンケアクリーム。乾燥した空気などの刺激から肌を保護し、肌荒れを防ぐ。肌にうるおいを与えるスクワラン、ホホバオイル配合。顔・身体など全身のスキンケアに、家族みんなで使える。</span></p>
</div>
<p>圧倒的な票数で1位に輝いたのは、<b>投票したナースの約6人に1人が愛用する「ニベア」</b>でした!</p>
<p> </p>
<p>特に多かったのは<span class="marker"><b>「うるおいが長く続く」</b></span>というコメント。</p>
<p> </p>
<p>手洗いの度に<nomecab>ハンドクリーム</nomecab>を塗り直すのが理想だけど、そんなヒマすらないことも…というナースだからこそ、<b>うるおいが長持ちするのは本当に助かりますよね</b>。</p>
<p> </p>
<p style="text-align: center;"><b><span style="font-size: 18px;color:#87CAD2;">⋆\ ナースみんなの口コミ /⋆</span></b></p>
<div class="talk -left">
<div class="talkName"> </div>
</div>
<div class="talk -left"> </div>
<div class="talk -left">
<div class="talkName"><img alt="お団子ヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon1.jpg" width="50" />26歳/乾燥肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;"><b>手洗い・消毒に負けないくらい、うるおいがしっかり持続します</b>。コスパも良いから、抵抗感なくたくさん使えます♫</span></p>
</div>
</div>
<div class="talk -right">
<div class="talkName">22歳/乾燥肌<img alt="ボブヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon2.jpg" width="50" /></div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;"><b>超超超乾燥肌の私ですが、ガッツリ保湿してくれてありがたい…!しっとりが続くから手放せません</b>。ちゃんと塗っているときと塗らなかったときの差は歴然! ニベアが1番です。</span></p>
</div>
</div>
</div>
<div class="talk -left">
<div class="talkName"><img alt="メガネをかけた看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon3.jpg" width="50" />29歳/普通肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;">本当なら、<nomecab>ハンドクリーム</nomecab>をこまめに塗りたい…けど、そんなヒマもない…。<b>ニベアは休憩前や仕事終わりに塗るだけでも安心感がある。しっかり浸透&保湿して長持ちするので助かってます!</b></span></p>
</div>
<p> </p>
<p>他、6~9位は以下のような結果でした。</p>
<p> </p>
<div class="box">
<ol class="list03">
<li><span style="font-size:12px;">【6位】ヴァセリン ハンド&ネイル/ユニリーバ(69票)</span></li>
<li><span style="font-size:12px;">【7位】Avene 薬用<nomecab>ハンドクリーム</nomecab><手肌用クリーム(敏感肌用)>(49票)</span></li>
<li><span style="font-size:12px;">【8位】ロコベースリペアクリームa/第一三共ヘルスケア(40票)</span></li>
<li><span style="font-size:12px;">【9位】メンソレータム薬用ハンドベール うるおいさらっとジェル/ロート製薬(37票)</span></li>
<li><span style="font-size:12px;">【10位】ニュートロジーナ インテンスリペア <nomecab>ハンドクリーム</nomecab>/Johnson & Johnson(32票)</span></li>
</ol>
</div>
<p> </p>
<p><a id="3" name="3"></a></p>
</div>
<h2>看護roo!美容ラボメンバーの一軍「<nomecab>ハンドクリーム</nomecab>」は?</h2>
<p>数々のアイテムを試してきた看護roo!美容ラボメンバーに、「本当に使ってよかった!」と思う<nomecab>保湿ケアアイテム</nomecab>を発表してもらいました♡</p>
<p> </p>
<p>気になっていたアイテムもあるかも? 要チェック!</p>
<p> </p>
<p><img alt="韓コス&スキンケアマニア かなこさん SHIRO ホワイトリリー ハンド美容液(箱あり) 30g 税込3,080円(編集部調べ) ベタつきがニガテな人にススメたい!" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_03_%E3%81%8B%E3%81%AA%E3%81%93%E3%81%95%E3%82%93.png" width="680" /></p>
<p><span class="marker"><b><nomecab>ハンドクリーム</nomecab>特有のベタつきがニガテな人にススメたい「ハンド美容液」</b></span>。サラッとしてすぐになじむので、使いやすいです♫</p>
<p> </p>
<p>フタつきのポンプ式だから、<b>ポケットに入れてもグチャグチャにならないところも実用的!</b></p>
<p> </p>
<p>清潔感のあるやさしい香りなので、癒やされながら仕事ができます。</p>
<p> </p>
<p style="text-align: right;"><span style="font-size:14px;">【商品詳細は<a href="https://shiro-shiro.jp/item/12126.html"><span style="color:#0066c0;">コチラ</span></a>】</span></p>
<p style="text-align: right;"><span style="font-size:12px;">― かなこ (Instagram:<a href="https://www.instagram.com/kanako.12/?hl=ja">@kanako.12</a>)</span></p>
<p style="text-align: right;"> </p>
<p><img alt="敏感肌さん代表 さくらさん コエンリッチ コエンリッチ ナイトリニュー ハンドクリーム 80g 税込627円(編集部調べ) 美容液カプセルで集中ケア" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_03_%E3%81%95%E3%81%8F%E3%82%89%E3%81%95%E3%82%93.png" width="680" /></p>
<p>仕事中も、自宅で家事をした後も、ずっと愛用している<nomecab>ハンドクリーム</nomecab>♡ ナイト用だけど、私はいつもコレを使ってます。</p>
<p> </p>
<p><span class="marker"><b>美容液カプセルが集中ケアしてくれるから、「まるでパックをしたかのような手」になる</b></span>のがお気に入りポイントです♫</p>
<p style="text-align: right;"><span style="font-size:14px;">【商品詳細は<a href="https://www.kosecosmeport.co.jp/coenrich/nightrenew.html"><span style="color:#0066c0;">コチラ</span></a>】</span></p>
<p style="text-align: right;"><span style="font-size:12px;">― さくら (Instagram:<a href="https://www.instagram.com/sakuuuuu_ra/?hl=ja">@sakuuuuu_ra</a>)</span></p>
<p> </p>
<p><img alt="スキンケアLoverさちさん ユースキン シソラクリーム 38g 税込748円(編集部調べ) ひどい手荒れもしっとり保湿◎" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_03_%E3%81%95%E3%81%A1%E3%81%95%E3%82%93_%E4%BF%AE%E6%AD%A32.png" width="680" /></p>
<p><b>仕事用・普段用で常に2つ持っていて、絶対に手放したくない! </b>いつもナース服のポケットに入ってるから、容器もボロボロに…(笑)</p>
<p> </p>
<p><span class="marker"><b>手洗いを重ねてひどく荒れた手も、こまめに塗り込んでいくうちにしっとり保湿されます</b></span>。</p>
<p> </p>
<p>本当に手がキレイになったから、これからも使い続けます!!</p>
<p> </p>
<p style="text-align: right;"><span style="font-size:14px;">【商品詳細は<a href="https://www.yuskin.co.jp/products/search/detail.html?pdid=sisoracr38"><span style="color:#0066c0;">コチラ</span></a>】</span></p>
<p style="text-align: right;"><span style="font-size:12px;">― さち (Instagram:<a href="https://www.instagram.com/sachikuu/?hl=ja">@sachikuu</a>)</span></p>
<p> </p>
<p><a id="01" name="01"></a></p>
<h2>※応募は締め切りました※【oggi otto シルキームース 〈 肌用保湿・保護フォーム 〉】を5名様にプレゼント!</h2>
<p><img alt="oggioyyoシルキームース" height="400" src="https://img.kango-roo.com/upload/images/kozono/SM01-2.png" width="680" />美容好きナースのみなさまに、豪華なプレゼント!</p>
<p><span class="marker"><b>手荒れに悩む人のために作られた、ムースタイプのスキンケアフォーム【oggi otto シルキームース】を、抽選で5名様に差し上げます</b></span>。</p>
<p> </p>
<p style="text-align: center;"><a href="https://forms.gle/iHgicNcsaubHw94c9" target="_blank"><span name="応募ボタン" style="display: inline-block; text-align: center; text-decoration: none; outline: none; border-radius: 4px; background-color: #ff8c00; color: #fff; font-weight: bold; font-size: 12pt; padding: 5px 10px; box-shadow: 1px 3px 2px rgba(0,0,0,0.4);">応募はこちらから</span></a></p>
<p style="text-align: center;"><br />
<span style="color:#696969;"><span style="font-size:12px;">※応募期間2022年1月14日㈮~1月28日㈮</span></span><br />
<span style="color:#696969;"><span style="font-size:12px;">AM11:00まで</span></span></p>
<p style="text-align: center;"> </p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://oggiotto.com/contents/silkymousse/">【oggi otto】シルキームース</a><br />
85g 税込2,420円/330g 税込7,150円※美容室専売品</span></p>
<p><span style="font-size:11px;">● 肌のバリア機能を補い、高めるスキンケアフォーム。水とやさしい成分ですべての「頑張る手」を守る、予防発想のスキンケアです。<br />
● 長時間*バリア機能が持続し、ひと塗りで保湿&外部刺激からの保護ケアができます。シルキームースの保護膜が、汗・摩擦・花粉・ハウスダストなどから守り、トラブル肌の自然治癒力をサポート。アルコール消毒の刺激・手荒れ予防にもおすすめです。 </span><span style="font-size:10px;">*約8時間</span><br />
<span style="font-size:11px;">● ハンディ&缶ムースタイプなので、外出先でも簡単・清潔に塗り直せます。<br />
● 肌トラブルの原因となる合成香料・合成着色料を使用していないため、日常のスキンケアとしてご家族みなさまで、全身にお使いいただけます。</span><br />
<span style="font-size:10px;">※プレゼントは85gタイプとなります</span></p>
</div>
<p> </p>
<p><a id="4" name="4"></a></p>
<h2>おわりに</h2>
<p>今回は、「手荒れを防止する<nomecab>ハンドクリーム</nomecab>」を紹介しました!</p>
<p> </p>
<p>1年中、頑張り続ける「手」だからこそ、日々のケアで快適&キレイに保ちたいですよね。</p>
<p> </p>
<p>ランキングやおすすめ品を参考にして、ぜひ自分に合うアイテムを見つけてくださいね♪</p>
<p> </p>
<p style="text-align: right;">看護roo!編集部 小園 知恵(看護師)</p>
<p> </p>
<div class="other">
<p class="otherTtl">この記事を読んだ人は、こんな記事も読んでいます</p>
<ul class="otherLink">
<li><a href="https://www.kango-roo.com/lifestyle/8623/">乾燥から肌を守る!「徹底保湿ケアアイテム」は?</a></li>
<li><a href="https://www.kango-roo.com/lifestyle/8604/">本当に肌に良い!「クレンジング」は?</a></li>
<li><a href="https://www.kango-roo.com/lifestyle/8346/">ナースが選ぶ!ベストコスメランキング【全記事まとめ】</a></li>
<li><a href="https://www.kango-roo.com/lifestyle/3909/">看護師のまとめ髪テク【全記事まとめ】</a></li>
<li><a href="https://www.kango-roo.com/lifestyle/7519/">看護roo!ナースFILE【全記事まとめ】</a></li>
</ul>
</div>
</div>
<div class="paragraph-title"></div>
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'title' => 'ナースな心理テスト【全記事まとめ】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpvZaQ9V20191202013118.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p><img alt="心理テストタイトルイラスト" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_top_R.png" width="680" height="272" /></p>
<p> </p>
<p id="shindanlabel">看護師の深層心理にせまる心理テスト!</p>
<p>恋愛、仕事、人間関係…あなたの今の本当の気持ちがうきぼりに…?</p>
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<p><a href="https://www.kango-roo.com/lifestyle/7503/"><img alt="あなたのストレス度チェック" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_09.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7534/"><img alt="あなたの「空気読める度」を調べる心理テストのタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurese_sinri_13_R.png" width="680" height="397" /></a></p>
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<p> </p>
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<p><a href="https://www.kango-roo.com/lifestyle/7422/"><img alt="人に知られたくないあなたの裏の顔は?のタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_07(1)_R.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7406/"><img alt="あなたの前世は?のタイトル" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_06.jpg" width="680" height="397" /></a></p>
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</div>
<div class="paragraph-title"></div>
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'title' => 'トランス脂肪酸はなぜアメリカで禁止に?―日本人が注意すべき食事リスク',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpR8LOrN20151029063603.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>マーガリンなどに多く含まれるトランス脂肪酸。心臓病のリスク上昇が懸念されることから、アメリカでは2018年6月から食品への添加禁止が決まりました。また諸外国では規制が広がる一方で、日本では何も規制がありません。</p>
<p>心臓病以外にも様々な病気との関連が指摘されるトランス脂肪酸とはどのようなものなのでしょうか?</p>
<p> </p>
<p>【目次】</p>
<ul>
<li>
<p>・<a href="#1">トランス脂肪酸とは</a></p>
</li>
<li>
<p>・<a href="#2">日本では「リスクが小さい」</a></p>
</li>
<li>
<p>・<a href="#3">アメリカでは使用禁止なのに日本では関心が低い理由</a></p>
</li>
<li>
<p>・<a href="#4">日本人の食生活では「塩分」リスクのほうが高い</a></p>
</li>
</ul>
<p> </p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/saito/yokoi/11036.jpg" width="600" height="400" /></p>
<p><a id="1" name="1"></a></p>
<p> </p>
<h3>トランス脂肪酸とは</h3>
<p>トランス脂肪酸とは、不飽和脂肪酸と呼ばれる油の一種です。牛や羊の体内で作られて肉や乳に微量に含まれる天然由来のものと、人工的に作られる工業由来のものにわけられます。</p>
<p> </p>
<p>工業由来のものは、さらに「硬化油」と「食用植物油」にわけられます。食用植物油は、ドレッシングなどを精製する過程で作られるもの。硬化油はマーガリンなどを作る時に、水素を加えて植物油を固める際にできるものです。アメリカが使用を制限したのは、正確にはトランス脂肪酸のうち「硬化油」のことです。</p>
<p> </p>
<h3>心疾患、喘息やアレルギー、不妊への影響も</h3>
<p>トランス脂肪酸を摂りすぎると、血液中の悪玉コレステロール(LDLコレステロール)が増えて、反対に善玉コレステロール(HDLコレステロール)が減少します。その結果、動脈硬化や心筋梗塞、狭心症などの心臓疾患のリスクが高まります。</p>
<p> </p>
<p>諸外国のデータでは心疾患のほか、喘息やアレルギー性鼻炎などのアレルギー疾患、妊産婦への影響(不妊や流産、胎児の体重減少等)など、さまざまな健康被害と関連があることが示唆されています。</p>
<p> </p>
<p>特にアメリカ人の死因トップは心臓疾患で、トランス脂肪酸の摂り過ぎがその原因の一つと考えられています。そのため諸外国に先がけて規制が行われたのです。</p>
<p> </p>
<h3>もともとはヘルシー食材として市場に登場したマーガリン</h3>
<p>トランス脂肪酸を含む代表的な食品は、マーガリンです。クッキーやパン、ケーキ、ドーナツ、ポテトチップスなどのスナック菓子、マヨネーズ、コーヒークリームなどにも多くのトランス脂肪酸が含まれています。</p>
<p> </p>
<p>おもしろいことにそもそもマーガリンは、バターよりも健康的であるとして、当初は広く売り出されたものでした。動物性脂肪であるバターよりもヘルシーだとして、20世紀初めに市場に出されたのです。ところが20世紀終わりになると、トランス脂肪酸の摂取は心疾患のリスクを高めるとの研究報告が発表され始めます。</p>
<p> </p>
<h3>看護師8万5000人を対象にした研究</h3>
<p>代表的な研究の1つに、女性看護師の疫学研究で有名なハーバード大学のウィレット教授の研究があります。1993年の報告で、およそ8万5000人の看護師を対象に8年間に渡って食事データを追跡調査したところ、マーガリンを多く摂取するグループではそうでないグループより、心臓病のリスクが6割以上高い結果となりました。</p>
<p> </p>
<p>1990年代に入って、このようにトランス脂肪酸による心臓病リスクなどを指摘する研究報告が出され始めると同時に、アメリカではあちこちで訴訟が始まりました。</p>
<p> </p>
<p>2003年にはナビスコ社の「オレオ」に対し、「子供が食べるのは危険」という訴訟が起こりました。この訴訟はナビスコ社がトランス脂肪酸の排除を確約し、取り下げとなっています。同じ年にはマクドナルド社に対しても訴えが起こされ、マクドナルド社はトランス脂肪酸の普及啓発活動に多額の寄付をすることで決着しています。</p>
<p> </p>
<p>こうした経緯を経てアメリカでは、2018年6月から原則として食品への添加を禁止することになりました。現在ではイギリスやニュージーランド、オランダ、デンマークなどの各国も、含有量の規制や自主規制が行われています。</p>
<p><a id="2" name="2"></a></p>
<p> </p>
<h3>日本では「リスクが小さい」</h3>
<p>日本での対応はどうかというと、09年に厚労省と農林水産省など複数の省庁からなる検討会が立ち上げられました。その後、11年には自主的表示のための指針がまとまり、12年には食品安全委員会が「現状の食生活ではリスクは小さい」との報告書をまとめました。</p>
<p> </p>
<h3>動脈硬化学会は表示義務求める</h3>
<p>しかし、後述するように若年層を中心にスナック菓子やパン類を多く食べることから、日本動脈硬化学会などは日本人に対してもトランス脂肪酸のリスクを周知すべきとしています。</p>
<p> </p>
<p>同学会は「過剰摂取が動脈硬化性疾患を増加させる脂質にコレステロール、飽和脂肪酸、トランス型不飽和脂肪酸(トランス脂肪酸)が挙げられる」とし、これらの表示義務化を求める声明をまとめています。</p>
<p> </p>
<h3>メーカーの自主規制で含有量は減少傾向</h3>
<p>また、国による規制を待たずして、安全性を求める消費者の声にこたえる形で、メーカーによる自主的な取り組みも進んでいます。</p>
<p> </p>
<p>食品安全委員会の報告書によれば、マーガリン100g当たりのトランス脂肪酸含有量は、06年には平均して5.28gだったものが、10年には3.13gにまで減っています。</p>
<p><a id="3" name="3"></a></p>
<p> </p>
<h3>アメリカでは使用禁止なのに日本では関心が低い理由</h3>
<p>諸外国の大半で何らかの規制がなされているトランス脂肪酸ですが、なぜ日本では対応が遅れているのでしょうか。それは、トランス脂肪酸の摂取量の違い、およびそれに起因する各国の死因の違いが原因です。</p>
<p> </p>
<p>WHOによれば、健康に影響を及ぼさないトランス脂肪酸の摂取量は、総エネルギー摂取量の1%未満。これに対してアメリカ人の平均摂取量は2%、イギリス人は1%で、日本人は0.3%~0.6%と諸外国と比べて低い傾向にあります。</p>
<p> </p>
<h3>死因1位、日本は「がん」でアメリカは「心臓病」</h3>
<p>またトランス脂肪酸の摂取量と心疾患の患者数には大きな関係がありますが、日本では死因トップは「がん」(30%)で、2位が「心疾患」(15.9%)、3位が「脳血管疾患」(11.1%)と、がんによる死亡が最も多くなっています。(2008年・厚生労働省)</p>
<p> </p>
<p>反対にアメリカの死因トップは「心疾患」(31.6%)、2位が「がん」(23.3%)、3位が「慢性下気道疾患」(5.6%)と、「心疾患」が1位。「心疾患」と「がん」で全死因の半数以上を占めています(2010年・アメリカ疾病対策センター)。</p>
<p> </p>
<p>日本ではがんが国民病といわれますが、アメリカではまさに心臓病が国民病といえます。そのため、心臓病のリスクを上昇させるトランス脂肪酸への対策も、強く求められているのです。</p>
<p> </p>
<p>アメリカの医薬食品局(FDA)は、トランス脂肪酸の規制が広まることで「年間数千件にのぼる致死性の心臓発作を防ぐことができる」と見通しています。</p>
<p><a id="4" name="4"></a></p>
<p> </p>
<h3>日本人の食生活では「塩分」リスクのほうが高い</h3>
<p>農林水産省は、トランス脂肪酸の健康への悪影響については認めているものの、「日本人の食生活の傾向から考えると、トランス脂肪酸のリスクよりも塩分のリスクの方が高い」としていて、「脂質の取りすぎ」と同時に「塩分の取りすぎ」に十分注意するよう呼びかけています。</p>
<p> </p>
<p>このように摂取量の低さから、日本では健康への影響が見過ごされてきたトランス脂肪酸ですが、近年、若い人を中心に摂取量がじわじわと上昇しています。</p>
<p> </p>
<h3>30~40代女性は4人に1人が基準値超え</h3>
<p>特に都市部を中心に、30~40代の女性では4人に1人がWHOの基準値を超えてトランス脂肪酸を摂取しているとの<a href="http://www.nutrepi.m.u-tokyo.ac.jp/publication/japanese/12881.pdf" target="_blank">データ</a>も出ています。これにはスナック菓子などを頻繁に食べる食生活が影響していると考えられています。</p>
<p> </p>
<p>30~40代の働く女性を中心に、摂取量が増えているトランス脂肪酸。「減塩」「減コレステロール」などと同様に、いずれは「減トランス脂肪酸」が当たり前、となるのかもしれません。</p>
<p> </p>
<p>(参考)</p>
<p><a href="http://www.maff.go.jp/j/syouan/seisaku/trans_fat/t_wakaru/" target="_blank">すぐにわかるトランス脂肪酸</a>(農林水産省)</p>
<p><a href="https://www.fsc.go.jp/sonota/trans_fat/iinkai422_trans-sibosan_qa.pdf" target="_blank">「食品に含まれるトランス脂肪酸」評価書に関する Q&A</a>(食品安全委員会)</p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2015-11-03 06:00:01'
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'ArtPost' => array(
'id' => '10903',
'corner' => '1',
'title' => '抽選で150名様に「ナースの便利グッズ」プレゼント!【2025年看護の日キャンペーン】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpAWff0j20250425120514.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p style="text-align: center;"><span style="font-size:18px; font-weight:bold; color:#ff0000;">※2025年のキャンペーンは終了しました※</span></p>
<p><img alt="抽選で合計150名様、看護の日 キャンペーン、看護roo!オリジナルのナースの便利グッズが当たる!応募期間は2025年5月12日(月)~5月18日(日)23:59まで" height="500" src="https://img.kango-roo.com/upload/images/kangonohi/kangonohi-MV.png" width="680" /></p>
<p> </p>
<p style="text-align: center;"><span style="font-size:18px; font-weight:bold; color:#ff0000;">※2025年のキャンペーンは終了しました※</span></p>
<p> </p>
<h2>抽選で150名様に「ナースの便利グッズ」をプレゼント!</h2>
<h3>A賞 看護roo!オリジナル PVCケーブルホルダー(75名様)</h3>
<p>ケーブルホルダーとして使う以外に、<span class="marker"><b>聴診器、駆血帯、はさみなどに取り付けて自分用の目印</b></span>に。</p>
<p>「これ誰の?」と、もう迷わない!</p>
<p><img alt="" height="840" src="https://img.kango-roo.com/upload/images/kangonohi/A-keburu2.png" width="680" /></p>
<p> </p>
<h3>B賞 看護roo!オリジナル 巾着(75名様)</h3>
<p>リップや手鏡など、<span class="marker"><b>ちょっとした小物入れとして最適</b></span>!</p>
<p><img alt="B賞看護roo!オリジナル巾着の賞品画像" height="840" src="https://img.kango-roo.com/upload/images/kangonohi/B-kinchaku.png" width="680" /></p>
<h2 dir="ltr">キャンペーン応募方法</h2>
<p dir="ltr"><span class="marker"><b>応募完了まで、最短1分!</b></span></p>
<p dir="ltr">「キャンペーンに応募する」をタップして、ログイン&ほしいグッズを選んで申し込むだけ。</p>
<p dir="ltr"> </p>
<div style="background:#ffffff;border:1px solid #9ac841;padding:5px 10px;">
<p dir="ltr"><b>①看護roo!アカウントにログイン</b><br />
</p>
<p dir="ltr"><b>②「A賞」か「B賞」、いずれかほしいグッズを選択して申し込む</b><br />
</p>
<p dir="ltr"> のみで<span class="marker"><b>キャンペーンへの応募は完了◎</b></span></p>
</div>
<p> </p>
<p style="text-align: center;"><span style="font-size:18px; font-weight:bold; color:#ff0000;">※2025年のキャンペーンは終了しました※</span></p>
<p> </p>
<p><span style="font-size:16px; font-weight:bold; color:#ffa500;">〈キャンペーン期間〉</span></p>
<p>2025年5月12日(月)~5月18日(日)23:59まで</p>
<p> </p>
<p><span style="font-size:16px; font-weight:bold; color:#ffa500;">〈当選発表・賞品発送時期〉</span></p>
<p>・当選発表は、厳正なる抽選のうえ、賞品の発送をもって代えさせていただきます。</p>
<p>・賞品の発送は、2025年6月下旬を予定しています。</p>
<p>※都合により、賞品の発送が多少遅れる場合がございます。あらかじめご了承ください。<br />
</p>
<div style="background:#e0ecf0;border:1px solid #e0ecf0;padding:5px 10px;">
<p><b>【キャンペーン注意事項】</b></p>
<p><span style="font-size:12px;">・本キャンペーンにご応募いただくには、看護roo!アカウントへの登録(無料)が必要です。</span></p>
<p><span style="font-size:12px;">・当選発表は、厳正なる抽選の上、賞品の発送をもって代えさせていただきます。</span></p>
<p><span style="font-size:12px;">・キャンペーンの内容が予告なく変更になる場合があります。</span></p>
<p><span style="font-size:12px;">・キャンペーンへの応募は、日本在住の方に限らせていただきます。また、賞品の発送先は日本国内に限らせていただきます。</span></p>
<p><span style="font-size:12px;">・住所、メールアドレス等の入力ミスなどによる住所変更等の事由により、賞品がお届けできない場合、当選を取り消させていただくことがあります。</span></p>
<p><span style="font-size:12px;">・お客様の事情により、一定期間を経過しても賞品をお受け取りいただけない場合、当選を取り消させていただくことがあります。</span></p>
<p><span style="font-size:12px;">・賞品画像はイメージです。</span></p>
<p><span style="font-size:12px;">・抽選結果に関するお問い合わせには応じかねます。</span></p>
</div>
<p style="text-align: center;"> </p>
<p>※お問い合わせ先</p>
<p>上記に記載のない個別のお問い合わせについては、<a href="https://www.kango-roo.com/contact/">こちら</a>からお問い合わせください。</p>
<p> </p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2025-05-12 10:00:16'
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'id' => '1041',
'corner' => '1',
'title' => '「低GI食品」って何を選べばいいの?ダイエッターがコンビニで買うべき食品リスト',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpKkaeXt20250612045707.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>ダイエットや健康管理に有効と言われる「<strong>低GI食品</strong>」を知っていますか?</p>
<p> </p>
<p>既に「低炭水化物ダイエット」や「低GIダイエット」にチャレンジしたことがあるなら、聞いたことがあるはず。また、糖尿病の患者さんに関わったことがあれば、触れたことがあるかもしれません。</p>
<p> </p>
<p>糖尿病の血糖コントロールでは、HbA1c、空腹時血糖値、食後2時間血糖値の3つを参考に評価しますが、低GI食品は、食後の血糖値の上昇がゆるやかな食品のことです。WHOもその有用性を認めており、2003年には「<strong>過体重、肥満、2型糖尿病の発症リスクを低減させる可能性がある</strong>」というレポートを発表。食品メーカーはGIの低い食品を供給すべきと求めています。</p>
<p> </p>
<p>糖尿病だけでなく、ダイエットにも有効な「低GI食品」ですが、正しい知識を持って選ばないと効果がありません。いざダイエットしよう!と思い立ったスーパーやコンビニで、あなたは低GI食品を正しく選べますか?</p>
<p> </p>
<p>【もくじ】</p>
<p>・<a href="#1">GIって何だっけ?低GI食品で血糖はどうなるか</a></p>
<p>・<a href="#2">1日1回だけでも効果あり「セカンドミール効果」</a></p>
<p>・<a href="#3">コンビニで買うべき低GI食品リスト</a></p>
<p> <a href="#4">主食</a>/<a href="#5">惣菜・ホットスナック</a>/<a href="#6">ドリンク</a>/<a href="#7">スイーツ</a></p>
<p>・<a href="#8">1品プラスでGIが下がる「特効薬」食品とは?</a></p>
<p> </p>
<p><a id="1" name="1"></a></p>
<h3>そもそもGIって何だっけ?低GI食品で血糖はどうなるか</h3>
<p>GIとはグリセミック・インデックスの略で、<strong>食後の血糖値の上昇スピードを計った数値</strong>です。1980年代に、食品によって血糖値の上がり方に違いがあることが発見されてから、健康維持のために注目が集まっています。</p>
<p> </p>
<p>低GI食品が体重コントロールに有効なのは、摂取時の血糖値の上昇がゆるやかなのでインスリンの分泌が抑えられ、すみやかに糖が吸収されるため。</p>
<p> </p>
<p>食事を摂取して体内の血糖値が上がると、その糖を組織内に取り込むために、多くのインスリンが分泌されます。インスリンは脂肪の分解を抑制する働きもあるため、たくさん分泌されれば、組織に脂肪が蓄積されていくことになります。</p>
<p> </p>
<p>高GI食品を摂取すると、食後、一気に血糖値は上昇し、インスリンが大量に分泌されます。これに対して低GI食品は、血糖値の上昇はゆるやかで、インスリンも適度に分泌されて、すみやかに糖が吸収されるのです。</p>
<p> </p>
<p>(参考)<a href="https://www.kango-roo.com/work/518/">いまさら聞けない「糖尿病の合併症」</a></p>
<p> </p>
<p><a id="2" name="2"></a></p>
<h3>1日のうち1回取り入れるのでも効果的</h3>
<p>低GI食品のうれしいところは、<strong>1日3食あるいは間食のどこかで取り入れれば、次に食べる食事の血糖値にも影響があること</strong>です。例えば、朝食で低GIのものを食べれば、昼食の血糖値も改善してくれるとか。この効果は「<strong>セカンドミール効果</strong>」と呼ばれています。</p>
<p> </p>
<p>このほか、週に数回、3食のうち1食分を低GI中心の食事に置きかえたところ、特に運動などせずに体脂肪率の減少がみられたという研究結果も出ています。このように、効果がある程度継続するのも低GIの魅力といえるでしょう。</p>
<p> </p>
<p><a id="3" name="3"></a></p>
<h3>コンビニ飯で選ぶべき/選んではいけないものリスト</h3>
<p>このように生活習慣病予防やダイエットで注目される低GIですが、具体的にはどんな食べ物が当てはまるのでしょう。勤務時のランチや夕食などでお世話になることの多いコンビニ飯に当てはめてみます。</p>
<p><a id="4" name="4"></a></p>
<p> </p>
<h4>表1【主食】</h4>
<p>主食となる炭水化物では、大きくわけるとGI値が高い順に、白米、食パン>うどん>玄米、そば、パスタとなっています。またパンやパスタでも、精白されていない全粒粉を使ったもののGI値の方が低くなります。</p>
<p><img alt="" height="400" src="https://img.kango-roo.com/upload/images/tsujii/141225_yokoi19/001.jpg" title="【看護roo!】看護師専用Webマガジン ステキナース研究所 | 低GI食品って何を選べばいいの?きちんと痩せる「食べるダイエット」のための基礎知識" width="600" /></p>
<p><a id="5" name="5"></a></p>
<p> </p>
<h4>表2【惣菜・ホットスナック】</h4>
<p>惣菜では、野菜を使ったものは総じてGI値が低い優秀な食品。逆にホットスナックは軒並み高GIです。ちょっと小腹が空いたとき、つい手にとってしまうと危険かも・・・。</p>
<p><img alt="コンビニホットスナックのGI値表" height="400" src="https://img.kango-roo.com/upload/images/saito/yokoi/002.jpg" width="600" /></p>
<p> </p>
<h4>表3【ドリンク】</h4>
<p>お茶やコーヒーなどは低GI・低カロリーですが、ソフトドリンクや果汁入りジュースなど、甘い飲み物はGI値もカロリーも高くなります。<span style="line-height: 1.6em;">アルコール類は、GI値は高くないものの種類によってカロリーにばらつきがあるため、選ぶときには注意したいところです。</span></p>
<p><img alt="コンビニドリンクのGI値表" height="400" src="https://img.kango-roo.com/upload/images/saito/yokoi/003.jpg" width="600" /></p>
<p> </p>
<h4>表4【スイーツ】</h4>
<p>ダイエットの大敵・コンビニスイーツですが、意外とGI値が低めのものもあります。</p>
<p>小麦粉・砂糖を多く使用したものは軒並み高GIですが、ヨーグルトやプリンなどは低め。<span style="line-height: 1.6em;">甘いモノをすべて封印して我慢しすぎる</span><span style="line-height: 1.6em;">よりは、選び方を工夫して</span><span style="line-height: 1.6em;">少しずつ食べれば良いかもしれません。</span></p>
<h4><img a="" alt="" height="400" height:="" id="7" img="" name="7" src="https://img.kango-roo.com/upload/images/tsujii/141225_yokoi19/004.jpg" title="【看護roo!】看護師専用Webマガジン ステキナース研究所 | 低GI食品って何を選べばいいの?きちんと痩せる「食べるダイエット」のための基礎知識" width="600" width:="" /></h4>
<p> </p>
<p><a id="8" name="8"></a></p>
<h3>お酢や乳製品、豆類、食物繊維はGIを下げる特効薬</h3>
<p>体重のコントロールには、これら低GI食品を食べるとよさそうです。そうはいっても、毎回、低GIばかりというわけにもいきませんよね。そんな時は、食事の中に、<strong>ある調味料を取り入れることでGIを下げることができます</strong>。</p>
<p> </p>
<p>GIを下げる効果があるのは「<strong>お酢</strong>」です。食卓にお酢を用意しておいて、出来上がった料理に少量、かけることで、高GIの食事も血糖値の上昇が緩和できます。</p>
<p> </p>
<p>このほか、「<strong>食物繊維</strong>」「<strong>乳製品</strong>」「<strong>豆類</strong>」も、GIを下げる効果があります。食事にサラダや牛乳、チーズ、豆腐など1品プラスして取り入れてみてはいかがでしょう。ちなみに、せっかく取り入れた低GI食品は、食事の1番最初に食べるとさらに効果的。消化管内に長くとどまるため、腹持ちを良くする効果が期待できるそうです。</p>
<p> </p>
<p>夜勤に超過勤務と、忙しくてなかなか自分の健康にまで気が配れないのがナースの宿命。そんな時は、食事やおやつ選びの時に、ちょっとだけ低GIを意識して、手軽に健康維持とダイエットをしてみてはいかがでしょう。</p>
<p> </p>
<p>(参考)</p>
<p><a href="http://www.tei-gi.jp/" target="_blank">低GI教室-サラヤ株式会社</a></p>
<p><a href="http://club.panasonic.jp/diet/calorie_control/gi/" target="_blank">「GI値選び」で効率的なダイエットを-クラブパナソニック</a></p>
<p><a href="http://www.otsuka.co.jp/health_illness/gi/question1/" target="_blank">そもそもGIって何?-大塚製薬</a></p>
</div>
<div class="paragraph-title"></div>
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'id' => '801',
'corner' => '1',
'title' => '【夏の怪現象】汗をかいても食べなくても太る『夏太り』の超シンプルな解決法',
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'body' => '<div class="paragraph">
<div class="paragraph-body">
<h2>暑~い季節が迫ってる! そんな今こそ夏太りにご用心。</h2>
<p> </p>
<p>ちょっと動いただけでどばっと汗が出てくるし、</p>
<p>暑さのせいで食欲も落ちて小食に…。</p>
<p> </p>
<p>「夏やせ」なんていう言葉もありますし、ただ生きているだけで痩せてしまいそうな印象ですが、<strong>現代人、夏は痩せるどころか太るリスクの方が遙かに高い</strong>ことをご存知ですか?</p>
<p> </p>
<p><img alt="怪奇・夏太りの謎。汗をかいても、食べてなくても、ぶくぶく太るのはナゼ?001" src="https://img.kango-roo.com/upload/images/komori/diet/fatro_1.png" width="600" height="400" /></p>
<h2><strong>夏は太る。4人に</strong><strong>1</strong><strong>人が「去年の夏に太っちゃったのよ</strong><strong>…</strong><strong>」</strong></h2>
<p> </p>
<p><a href="http://allabout.co.jp/trend_lab/" target="_blank">株式会社オールアバウト</a>が20~50代の男女877人に対して行ったアンケートでは、<br />
<br />
<span style="font-size:24px;"><span style="font-size:12px;">実に</span><strong>25.1%が昨年の夏に体重が増加した</strong><span style="font-size:12px;">と回答。</span></span></p>
<p> </p>
<p>「減少した」という人よりも8.7ポイントも高く、</p>
<p> </p>
<p><span style="font-size:24px;">「夏やせ率 < 夏太り率」</span></p>
<p> </p>
<p>という楽観視しがたい現実が垣間見えます。</p>
<p> </p>
<p> </p>
<h2><strong>ナゼ? 夏に太る意外な理由</strong></h2>
<p><br />
<span style="font-size:20px;">1.汗をかく量が「増える」</span></p>
<p><span style="font-size:20px;">2.食べる量が「減る</span>」</p>
<p><span style="font-size:20px;">3.基礎代謝が低下</span></p>
<p> </p>
<p>エェ!?Σ(´Д'li|!p)p<br />
と思ったあなた。</p>
<p><span style="font-size:24px;">夏太りの解決策は、至ってシンプル。</span></p>
<p><span style="font-size:24px;">「○○」をやめることです。</span></p>
<p> </p>
<p>…と、解決策をお話する前に、まずは原因から、1つずつ詳しく見ていきましょう。</p>
<p> </p>
<p>-----index------</p>
<p><a href="#1">1.どんなに汗をかいても痩せられない理由</a></p>
<p><a href="#2">2.どんなに食べていなくても、ぶくぶく太る人体の謎</a></p>
<p><a href="#3">3.何をやっても太ってしまう…夏太りに共通する原因</a></p>
<p><a href="#4">4.解決策は「夏だから○○」をやめること</a></p>
<p><a href="#5">5.最低限これだけやればOKな対処法</a></p>
<p>-------------</p>
<p> </p>
<h2><strong><a id="1" name="1"></a>1.汗をかく量が増える…どんなに汗をかいても、痩せられない理由</strong></h2>
<p><br />
汗をかくとカロリーを消費していると思いがちですが、暑さで出る汗は体温調節のためのもの。水分を毛穴から出し、身体の表面を外気で冷やそうとしているだけで、実はほとんどカロリーを消費していません。おまけにちょっと動くだけで汗が出てしまうので、意識していないと夏場は運動量が減少傾向に。</p>
<p> </p>
<p>いつもより動かない、けど汗ばかりはダラダラダラ~。</p>
<p> </p>
<h3><strong>運動を伴わない汗は、かけばかくほど太る原因に</strong></h3>
<p><br />
ここで注意したいのは、<strong>体温調節の汗はかけばかくほど太りやすくなる</strong>、ということです。人間の身体には、発汗と引き替えに失われてしまう栄養素があります。それは、脂肪の代謝を促すビタミンB1・B2・B6とミネラル。</p>
<p><br />
特にビタミンB群は、水に溶けやすく身体に蓄積されにくい“水溶性ビタミン”と呼ばれ、汗や尿で簡単に流れ出てしまいます。従って、運動の伴わない汗をやみくもにかくほど、糖質・脂質・タンパク質といった栄養素を、ただの脂肪として溜め込んでしまう体質に…。</p>
<p> </p>
<h2><a id="2" name="2"></a><strong>2.食べる量が減る:絶食はむしろ逆効果!? どんなに食べていなくても、ぶくぶく太る人体の謎</strong></h2>
<p><br />
それなら脂肪の根本原因を断つ、と絶食ダイエットを試みるのは?<br />
カロリーさえ採られなければ、確かにその間は多少体重は減少するでしょう。</p>
<p><br />
<strong>問題は断食明け。人間の身体は飢餓状態に置かれることで、エネルギー吸収効率を最大化する働きが起こり、ほんの少量の食事を摂取しただけで普段の摂取エネルギー量を軽くオーバーしてしまいます。</strong></p>
<p><br />
つまり、食べる量にかかわらず太りやすい体質になってしまう、ということ。虎やライオンがサバンナで三日三晩飲まず食わずでも生きていられるのは、こうした作用があるためだと考えると、わかりやすいかも?</p>
<p><br />
夏バテ防止だとばかりに高カロリーのものばかり食べるのが脂肪増大の原因に繋がるのは言うのでもありませんが、食べる量にかかわらず体重増加のリスクを孕むのが夏太りの恐ろしい部分です。<br />
</p>
<h2><a id="3" name="3"></a><strong>3.「基礎代謝の低下」<br />
それこそが、何をやっても太ってしまう</strong><strong>…</strong><strong>夏太りに共通する原因</strong></h2>
<p><br />
<strong>現代日本の夏は、基礎代謝が低下しやすい環境</strong>と言われています。</p>
<p>夏場は一日を通して温度差が少ないため、そもそも代謝を上げなくても体温調整ができてしまう時期。そこに、運動量の減少や発汗によるビタミンB不足、さらには睡眠不足とエアコン使用が自律神経の乱れを誘発します。結果、脂肪を燃焼する基礎代謝ががくんと落ちてしまうのです。<br />
</p>
<p>夏太りになった人の多くは「そんなに食べていないのに太った」と口を揃えて言いますが、それは栄養の偏りで代謝低下に拍車をかけているため。食欲不振でも「何か食べなくては」と、冷たい麺類やパン類ばかり摂取していると、いくら小食でも炭水化物のオンパレードに、身体の代謝が追いつかなくなってしまうのです。<br />
同様に、冷たい清涼飲料水のがぶ飲みもイカンのは、言うまでもありません。<br />
</p>
<p>…って、わかっているけど、やめられないんですよねぇ。。。</p>
<p> </p>
<h2><a id="4" name="4"></a><strong>じゃあどうしたらいいの? 解決策は「夏だから</strong><strong>○○</strong><strong>」をやめること</strong></h2>
<p><br />
夏だから冷たいものを食べよう、夏だからカロリーの高いもの食べよう、夏だから湯船に浸かるのはやめよう…など。</p>
<p>少し不自由に感じるかもしれませんが、<strong>夏だからって特別なことをするのをやめて、他の季節と同様に過ごしてみる</strong>。<br />
</p>
<p>実はこれが一番の解決策です。<br />
</p>
<h3>太らないための食事</h3>
<p>冷たいもの、のどごしのよいものを食べたくなるのは夏バテをしているせい。</p>
<p>日頃から<strong>バランスの良い食事を心がけ、規則正しい生活</strong>をしていれば、代謝を落とさないばかりか夏バテにかかる悪循環も防げます。<br />
</p>
<h3>太らないための入浴</h3>
<p>暑い日はシャワーで済ませてしまいがちですが、半身浴でも良いので湯船に浸かるようにすると、身体の冷えや自律神経の乱れも収まり健康に。身体が内臓まで温まることで健全な発汗が促され、基礎代謝もアップします。このとき、<strong>お湯の温度を39度程度にし、冷水で首と手首を冷やしながら入るとのぼせにくくなります</strong>。<br />
</p>
<h3>太らないための運動</h3>
<p><strong>運動も、日中を避けて夜や明け方の涼しい時間帯に行うと◎</strong>。運動後のドリンクも、清涼飲料水よりはお茶やお白湯がオススメです。もちろん、冷たい飲み物も、内臓を冷やさない程度になら飲んでも構いません。</p>
<p>大切なのは、夏だからといって生活をガラッと変えてしまうのではなく<strong>1年を通じて同じ生活をしていくこと</strong>。暑い日にも、春・秋・冬の日にしている習慣を実行できないか、その方法を探ることです。</p>
<p> </p>
<h2><a id="5" name="5"></a><strong>「それが一番難しいんだよ!」という人は、最低限これだけでも</strong><br />
</h2>
<h3>湯船に浸かることが難しい人は、足湯がオススメ。</h3>
<p><strong>40度前後のお湯に足首まで付けておよそ15分程度で、湯船に浸かって身体を温めたのと同等の効果がある</strong>と言われています。</p>
<p>足先は体の中でも特に体温が低く、冷えか溜まりやすい箇所。足をしっかり暖めることで、心臓から送られた血が冷えることなく各部に行き渡ります。<br />
</p>
<h3>食欲がないときはビタミンB群とカリウムを。</h3>
<p>脂肪の代謝を促進するビタミンB群は、<br />
・B1…豚肉やウナギ<br />
・B2…レバーや納豆<br />
・B6…ニンニク・マグロ・とうがらし</p>
<p>などに多く含まれます。<strong>食欲がない日には、豚しゃぶや、漬けマグロ納豆丼なんかが良さそう</strong>ですね!</p>
<p>また、納豆には<strong>むくみを防止するカリウム</strong>も多く含まれます。夏場は塩分と水分の過剰摂取で全身がむくみがち。カリウムは他にもアボガド・バナナ・大豆製品・にんにく・ニラなどからも採ることができますよ。</p>
<p><br />
</p>
<p><span style="font-size:24px;">いかがでしたか?</span></p>
<p> </p>
<p>昔は夏やせという言葉こそあれ、夏太りという言葉を耳にすることはありませんでした。エアコンの発達や、清涼飲料水の普及、食べたいものだけをすぐ食べられるコンビニ食文化の浸透など……現代人の“行きすぎた夏対策”がもたらしたものなのかもしれません。<br />
</p>
<p>うだるような季節、ストイックになるのも限界がありますが、以上のようなことを頭に入れておくだけでも、きっとリスクはグンと減ると思いますよ。</p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2014-07-22 06:03:00'
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'title' => 'JCS(ジャパン・コーマ・スケール)|知っておきたい臨床で使う指標[1]',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpT0kI4720160517114221.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p style="text-align: justify;">臨床現場で使用することの多い指標は、ナースなら知っておきたい知識の一つ。毎回一つの指標を取り上げ、その指標が使われる場面や使うことで分かること、またその使い方について解説します。</p>
<p> </p>
<p style="text-align: right;"><strong>根本 学<br />
<span style="font-size:10px;">埼玉医科大学国際医療センター 救命救急科診療部長</span></strong></p>
<p> </p>
<div class="indicator">
<div class="bg">
<p>JCS<span class="subTtl">(Japan Coma Scale)</span></p>
</div>
</div>
<p> </p>
<p>今回の指標はJCS。JCSは1974年に「Ⅲ-3度方式」として発表されましたが、1975年に「3-3-9度方式」となり、1991年にJCSと改訂されました。</p>
<p> </p>
<p class="contentsTitle">〈目次〉</p>
<ul class="contentsList">
<li><a href="#1">JCSを主に使う場面と使用する診療科</a></li>
<li><a href="#2">JCSで何がわかる?</a></li>
<li><a href="#3">JCSの使い方</a></li>
<li><a href="#4">実際に使ってみよう</a></li>
</ul>
<p> </p>
<p><a id="5" name="5"></a></p>
<p> </p>
<p style="text-align: center;"><span style="font-size:20px;"><strong>JCS(Japan Coma Scale)</strong></span></p>
<p> </p>
<p style="text-align: center;"><img alt="JCS Japan Coma Scale" height="660" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/1.png" style="line-height: 1.6em; width: 100%;" /></p>
<p> </p>
<p><a id="1" name="1"></a></p>
<p> </p>
<h2 class="title02">JCSを主に使う場面と使用する診療科</h2>
<p>JCSは院内だけでなく、病院前救護(プレホスピタル)の場も含めて広く使用されています。<br />
救急外来や集中治療室では日常的に使用されており、医師、看護師であれば誰もが知っておかなければなりません。</p>
<p> </p>
<p><a id="2" name="2"></a></p>
<p> </p>
<h2 class="title02">JCSで何がわかる?</h2>
<p style="text-align: justify;">JCSは脳血管障害や頭部外傷の急性期にある意識障害患者の意識レベル、特に脳ヘルニアの進行を知ることに長けています。<br />
「覚醒」を軸に、誰もが同じように評価できることを目的に開発された指標です。</p>
<p> </p>
<p style="text-align: justify;">意識状態を「昏迷/半昏睡/昏睡/深昏睡」と表現したり、「なんとなくおかしい/ぼーっとしている/まったく返事をしない」などと言っても、どのような状態かを厳密に伝えるのは難しいです。</p>
<p> </p>
<p style="text-align: justify;">特に脳血管障害(脳梗塞、クモ膜下出血など)や頭部外傷の急性期では、時間経過とともに意識<span style="line-height: 20.8px; text-align: justify;">レベル</span>が変化するため、共通した評価方法で記録しておくことが重要です。</p>
<p> </p>
<p style="text-align: justify;">JCSを使い評価することで、誰もが意識状態を把握することが可能となり、状態の変化を見逃さないようにすることができます。</p>
<p> </p>
<p style="text-align: justify;">ただし、一次性脳障害、特に脳血管障害や頭部外傷の重症度や緊急度、あるいは進行度を知る目的で作成された評価指標であるため、精神状態を評価するには適していません。</p>
<p> </p>
<p><a id="3" name="3"></a></p>
<p> </p>
<h2 class="title02">JCSの使い方</h2>
<p style="text-align: justify;">かつてⅢ-3度方式あるいは3-3-9度方式とされていたように、JCSでは意識<span style="line-height: 20.8px; text-align: justify;">レベル</span>を大きく「Ⅰ:刺激しないでも覚醒している」「Ⅱ:刺激で覚醒するが、刺激をやめると眠り込む」「Ⅲ:刺激しても覚醒しない」の3つに分け、それぞれに対してさらに細かく3段階の状態が決められています。</p>
<p> </p>
<p style="text-align: justify;">一般的には「Ⅰ-3」や「Ⅱ-20」あるいは「Ⅲ-300」と記載されていることが多いですが、正しくは「JCS 1」、「JCS 20」、「JCS 300」と記載します。</p>
<p> </p>
<p style="text-align: justify;">なお、意識が清明な場合は「0」と表現し(JCS 0)、不穏状態であれば「R:restlessness」、失禁があれば「I:incontinence」(JCS 20-RI、JCS 200-I)、無動性無言症(akinetic mutism)や失外套症候群(apallic state)があれば「A」を付記します(JCS20A、JCS200RA)。</p>
<p> </p>
<div class="box">
<h5 class="memo04"><span>さらにプラスα</span></h5>
<p style="text-align: justify;">JCSは「覚醒」を軸に主に急性期意識障害患者の状態を評価するために作成された指標であるため、二次性意識障害(肝性脳症、アルコール中毒など)や遷延性意識障害では正確に評価することは難しい。</p>
</div>
<p> </p>
<p><a id="4" name="4"></a></p>
<p> </p>
<h2 class="title02">実際に使ってみよう</h2>
<div class="point">
<p class="pointTitle">症例1</p>
<p> </p>
<p style="text-align: justify;">24歳の男性。交通事故で搬送されてきた。<br />
呼びかけで開眼せず、大きな声で呼びかけながら痛み刺激を加えると、かすかに開眼するがすぐに目を閉じてしまう。JCSを使って意識レベルを評価してください。</p>
</div>
<p> </p>
<h4 class="title04">答え:JCS 30</h4>
<p style="text-align: justify;">「呼びかけで開眼せず」ということから覚醒していない状態、すなわち自発開眼はないと判断できるのでⅡ桁。</p>
<p> </p>
<p style="text-align: justify;">次に「呼びかけでは開眼せず、大きな声で呼びかけながら痛み刺激でかすかに開眼する」ということから30と判断できる。</p>
<p> </p>
<p><a href="#5">→JCSを確認</a></p>
<p> </p>
<div class="point">
<p class="pointTitle">症例2</p>
<p> </p>
<p style="text-align: justify;">56歳の女性。<br />
いつもと様子が違うのに家族が気付き、自家用車で救急外来を受診した。自発開眼はしているが自分の名前や生年月日が言えない。着衣を観察すると失禁していることが分かった。<span style="line-height: 20.8px; text-align: justify;">JCSを使って意識レベルを評価してください。</span></p>
</div>
<p> </p>
<h4 class="title04">答え:JCS 3-I</h4>
<p style="text-align: justify;">自発開眼していることからⅠ桁。自分の名前や生年月日が言えないので3と判断する。さらに「失禁」しているためIを付記する。</p>
<p> </p>
<p><a href="#5">→JCSを確認</a></p>
<p> </p>
<div class="point">
<p class="pointTitle">症例3</p>
<p> </p>
<p style="text-align: justify;">78歳の男性。高血圧性脳出血の診断で集中治療室に入院となった。<br />
日勤者からの申し送りで意識レベルはJCS 10。午後10時過ぎに意識レベルを評価したところJCS 200-Iであったためすぐに当直医師に連絡した。このときの患者の状態は?</p>
</div>
<p> </p>
<h4 class="title04">答え</h4>
<p style="text-align: justify;">JCSが200であることからⅢ桁、つまり刺激しても覚醒せず、痛み刺激に対して少し手足を動かしたり、顔をしかめたりする状態。</p>
<p> </p>
<p><a href="#5">→JCSを確認</a></p>
<p> </p>
<div><strong style="margin-top:8px;">[関連記事]</strong>
<ul>
<li><a href="https://www.kango-roo.com/learning/3121/" target="_blank">GCS(グラスゴー・コーマ・スケール)</a></li>
<li><a href="https://www.kango-roo.com/learning/3203/" target="_blank">ECS(エマージェンシー・コーマ・スケール)</a></li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
</div>
<div class="paragraph-title"></div>
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'title' => 'バイタルサイン基準値まとめ|成人、小児、高齢者',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpSvewqr20230906123842.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<div style="background: #f0f9eb; padding:5px 10px;">
<p><span style="font-size:11px;"><strong>【大好評】看護roo!オンラインセミナー</strong></span></p>
<p><a href="https://www.kango-roo.com/learning/9165/"><span style="color: #9ac841;">▶<span>『看護roo!検査値セミナー|約3時間で“ぜんぶ”わかる』開催案内</span></span></a></p>
</div>
<p> </p>
<p>バイタルサインの<span class="marker"><b>「基準値」</b></span>を、年代別にまとめて紹介します!</p>
<p> </p>
<p style="text-align: right;"><span style="font-size:13px;">看護監修:小島悦子(元札幌保健医療大学保健医療学部看護学科教授)</span></p>
<p> </p>
<div class="contents">
<p class="contentsTitle">目次</p>
<ul class="contentsList">
<li><a href="#1">1 成人のバイタルサイン 基準値</a></li>
<li><a href="#2">2 小児のバイタルサイン 基準値</a></li>
<li><a href="#3">3 高齢者のバイタルサイン 基準値</a></li>
<li><a href="#4">4 意識レベルの評価</a></li>
<li><a href="#5">5 「基準値」と「正常値」、どっち?</a></li>
</ul>
</div>
<p> </p>
<h2><a id="1" name="1"></a>1 成人のバイタルサイン 基準値</h2>
<p>成人のバイタルサインの基準値は、次のとおりです。</p>
<p> </p>
<p><img alt="成人のバイタルサイン基準値 体温:36.0~37.0℃程度(腋窩)、脈拍数:60~90回/分程度、血圧(※高血圧治療ガイドラインの正常血圧):収縮期が120mmHg未満かつ拡張期が80mmHg未満、呼吸数:12~20回/分程度" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/vs/vitalsign_1.png" width="680" /></p>
<p> </p>
<p><b>成人の体温:</b>腋窩測定で36.0~37.0℃程度とされています。</p>
<p> </p>
<p><b>成人の<nomecab>脈拍数</nomecab>:</b>1分間に60~90回程度で、60回以下は徐脈、100回以上は頻脈とされています。</p>
<p> </p>
<p><b>成人の<nomecab>血圧</nomecab>:</b>『<nomecab>高血圧</nomecab>治療ガイドライン2019』では、収縮期血圧が120mmHg未満かつ拡張期血圧が80mmHgを「<nomecab>正常血圧</nomecab>」と定義しています<sup><a href="#b_7">1)</a></sup>。</p>
<p> </p>
<p><b>成人の<nomecab>呼吸数</nomecab>:</b>1分あたり12~20回程度で、10~12回以下は<nomecab>徐呼吸</nomecab>、20~25回以上は頻呼吸とされています。</p>
<p> </p>
<p>入浴や排泄、食事、<nomecab>運動</nomecab>などにより、体温が上昇するとともに<nomecab>脈拍数</nomecab>が増加し、<nomecab>血圧</nomecab>も上昇します。そのため、バイタルサインを正確に測定するためには、<span class="marker"><b>測定するタイミングに注意が必要</b></span>です。</p>
<p> </p>
<p style="background: rgb(248, 248, 248); border: 1px solid rgb(204, 204, 204); padding: 5px 10px;"><span style="font-size:12px;"><b>バイタルサインの基準値の根拠を【記事】でチェック!</b><br />
●<a href="https://www.kango-roo.com/learning/2455/">成人の正常体温が、腋窩温で36~37℃と決まっているのはなぜ?</a><br />
●<a href="https://www.kango-roo.com/learning/2474/">年齢により脈拍数が違うのはなぜ?</a><br />
●<a href="https://www.kango-roo.com/learning/7115/">高血圧の基準</a><br />
●<a href="https://www.kango-roo.com/learning/2486/">年齢により呼吸数が異なるのはなぜ?</a><br />
<br />
<b>バイタルサイン測定の手順を【動画】でチェック!</b><br />
●<a href="https://www.kango-roo.com/mv/cat/21/">バイタルサイン 動画でわかる看護技術</a></span></p>
<p> </p>
<p> </p>
<h2><a id="2" name="2"></a>2 小児のバイタルサイン 基準値</h2>
<p>小児のバイタルサインの基準値は、次のとおりです。</p>
<p> </p>
<p><img alt="小児のバイタルサイン基準値 ●新生児/体温:36.5~37.5℃程度(腋窩)、脈拍数:120~160回/分程度、血圧:収縮期が55~85mmHg程度、拡張期が30~60mmHg程度、呼吸数:30~70回/分程度 ●乳児/体温:36.3~37.5℃程度(腋窩)、脈拍数:80~150回/分程度、血圧:収縮期が70~100mmHg程度、拡張期が50~65mmHg程度、呼吸数:25~55回/分程度 ●幼児/体温:36.3~37.5℃程度(腋窩)、脈拍数:65~120回/分程度、血圧:収縮期が90~110mmHg程度、拡張期が55~75mmHg程度、呼吸数:20~30回/分程度 ●学童期/体温:36.5~37.3℃程度(腋窩)、脈拍数:60~100回/分程度、血圧:収縮期が100~120mmHg程度、拡張期が60~75mmHg程度、呼吸数:15~25回/分程度" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/vs/vs_2.png" width="680" /></p>
<p><br />
子どものバイタルサインは、体の成長とともに変わります。</p>
<p> </p>
<p>年齢が上がるにつれて、下記のような特徴があります。</p>
<p> </p>
<div class="box">
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">体温</span></nomecab><span style="font-size:16px;">は低くなる </span><span style="font-size:20px;"><font color="#4FB8EA">⬇</font></span></p>
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">脈拍数</span></nomecab><span style="font-size:16px;">は少なくなる </span><span style="font-size:20px;"><font color="#4FB8EA">⬇</font></span></p>
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">血圧</span></nomecab><span style="font-size:16px;">は高くなる </span><span style="font-size:20px;"><font color="#E89090">⬆</font></span></p>
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">呼吸数</span></nomecab><span style="font-size:16px;">は少なくなる </span><span style="font-size:20px;"><font color="#4FB8EA">⬇</font></span></p>
</div>
<p> </p>
<p><span class="marker"><b>小児の血圧測定は、子どもの腕の長さや太さが成長とともに変化するため、マンシェットの選択には注意が必要です。</b></span></p>
<p> </p>
<p>年齢別のマンシェットの幅や長さの目安を覚えておきましょう。</p>
<p> </p>
<div class="box -type01">
<div class="boxInner">
<p><b>【年齢別 マンシェットの幅&長さの目安】</b></p>
<p> </p>
<p><b>未熟児:</b>幅2.5cm/長さ9cm<br />
<b>新生児~3か月:</b>幅3cm/長さ15cm<br />
<b>3か月から3歳未満:</b>幅5cm/長さ20cm<br />
<b>3~6歳未満:</b>幅7cm/長さ20cm<br />
<b>6~9歳未満:</b>幅9cm/長さ25cm<br />
<b>9歳以上:</b>幅12cm/長さ30cm<br />
<b>成人(上腕):</b>幅13~17cm/長さ24~32cm<br />
<b>成人(大腿):</b>幅20cm/長さ42cm</p>
</div>
</div>
<p> </p>
<p>また、子どもは生理機能が未熟でバイタルサインが変動しやすく、泣いたり動いたりすることで測定値が変わります。安心させる声掛けやおもちゃで気を紛らせながら、子どもの<nomecab>恐怖心</nomecab>をできるだけ取り除いてあげましょう。</p>
<p> </p>
<p>それでも、落ち着かない場合や、治療上、正確な測定が必要な場合には、寝ている間などに測定することもあります。</p>
<p> </p>
<p style="background: rgb(248, 248, 248); border: 1px solid rgb(204, 204, 204); padding: 5px 10px;"><span style="font-size:12px;"><b>新生児のバイタルサイン測定の手順を【動画】でチェック!</b><br />
●<a href="https://www.kango-roo.com/mv/cat/56/">新生児の観察_動画でわかる看護技術</a></span></p>
<p> </p>
<p> </p>
<h2><a id="3" name="3"></a>3 高齢者のバイタルサイン 基準値</h2>
<p>高齢者のバイタルサインの基準値は、次のとおりです。</p>
<p> </p>
<p><img alt="高齢者のバイタルサイン基準値 体温:腋窩で35.0℃台が多い、脈拍数:50~70回/分程度、血圧:成人と同様、呼吸数:14~20回/分程度" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/vs/vs_3.png" width="680" /></p>
<p> </p>
<p>高齢者のバイタルサインの基準値は、成人と比べると下記のような特徴があります。</p>
<p> </p>
<div class="box">
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">体温</span></nomecab><span style="font-size:16px;">はやや低め </span><span style="font-size:20px;"><font color="#4FB8EA">⬇</font></span></p>
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">脈拍数</span></nomecab><span style="font-size:16px;">はやや少なめ </span><span style="font-size:20px;"><font color="#4FB8EA">⬇</font></span></p>
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">呼吸数</span></nomecab><span style="font-size:16px;">はやや多め </span><span style="font-size:20px;"><font color="#E89090">⬆</font></span></p>
</div>
<p> </p>
<p>正常血圧は成人と同様ですが、高齢者は加齢に伴う血管の弾力性の低下によって収縮期血圧の上昇がみられ、拡張期血圧は低めに出ることが多いのが特徴です<sup><a href="#b_9">2)</a></sup>。</p>
<p> </p>
<p>また、高齢者の場合、測定環境や測定時間によって<nomecab>血圧が</nomecab>変動しやすく、基礎疾患の有無によっても値が異なるため、患者さんごとに個別に判断されることに注意が必要です。<br />
</p>
<p> </p>
<h2><a id="4" name="4"></a>4 意識レベルの評価</h2>
<p>バイタルサインには、体温、脈拍数、血圧、呼吸数のほかに、意識レベルも含まれることがあります。</p>
<p> </p>
<p>意識レベルの評価は、多くの病院でJCS(Japan Coma Scale)もしくはGCS(Glasgow Coma Scale)を使って評価されています。</p>
<p> </p>
<h3>1)JCS</h3>
<p>JCSは短時間に簡便に評価できるのが特徴で、数字が大きいほど意識レベルが低いと評価されます。</p>
<p> </p>
<p><img alt="JCS Ⅰ:覚醒している状態(Ⅰ-1:清明とは言えない、Ⅰ-2:見当識障害あり、Ⅰ-3:名前、生年月日が言えない) Ⅱ:刺激すると覚醒する状態(Ⅱ-10:呼びかけで容易に開眼する、Ⅱ-20:痛み刺激で開眼する、Ⅱ-30:かろうじて開眼する) Ⅲ:刺激しても覚醒しない状態(Ⅲ-100:払いのける動作をする、Ⅲ-200:手足を少し動かしたり顔をしかめる〈除脳硬直を含む〉、Ⅲ-300:まったく動かない)" height="623" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/vs/JCS.png" width="600" /></p>
<h3>2)GCS</h3>
<p>GCSは世界的に使われている評価するツールで、JCSとは逆に数字が小さいほど意識レベルが低いと評価されます。</p>
<p><img alt="GCS E:eye opening(開眼)/4点:自発的に開眼、3点:呼びかけにより開眼、2点:痛み刺激により開眼、1点:開眼しない V:best verbal response(最良言語機能)/5点:見当識あり、4点:会話の混乱、3点:言語の混乱、2点:理解不明の声を出す、1点:発語なし M:best motor response(最良運動反応)/6点:命令に応じる、5点:疼痛部位を認識して手足で払いのける、4点:四肢屈曲反応、逃避、3点:四肢屈曲反応、異常、2点:四肢伸展反応、1点:まったく動かない" height="918" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/vs/GlasgowComaScale.png" width="600" /></p>
<p>小児の場合、認知機能や言語機能が未熟で、これらのスケールでは評価が難しいため、乳児用や小児用にアレンジされたスケールが用いられることがあります。</p>
<p> </p>
<p style="background: rgb(248, 248, 248); border: 1px solid rgb(204, 204, 204); padding: 5px 10px;"><span style="font-size:12px;"><b>意識レベルの手順を【動画】でチェック!</b><br />
●<a href="https://www.kango-roo.com/mv/279/">意識レベルの確認 動画でわかる看護技術</a></span></p>
<p> </p>
<p> </p>
<h2><a id="5" name="5"></a>5 「基準値」と「正常値」、どっち?</h2>
<p>バイタルサインの目安となる値は、以前は「正常値」と呼ばれていました。</p>
<p> </p>
<p>しかし、健常な人の多くが当てはまる値であって、必ずしも、その値の範囲内であれば正常、逆にその値の範囲から外れると異常というわけではありません。</p>
<p> </p>
<p>そうした誤解の恐れがあることから、現在は、基準となる値という意味で「基準値」と呼ばれるようになっています。</p>
<p> </p>
<p>基準値はあくまで目安。患者さんのいつもの値と比べるとどうかを考えることも大切です。</p>
<p> </p>
<p> </p>
<p style="text-align: right;">執筆・編集:看護roo!編集部 坂本朝子(<a href="https://twitter.com/st_kangoroo">@st_kangoroo</a>)</p>
<p> </p>
<p> </p>
<p> </p>
<div class="documents">
<p>参考文献</p>
<ul>
<li><a id="b_1" name="b_1"></a>1)日本<nomecab>高血圧学会高血圧</nomecab>治療ガイドライン作成委員会編.<a href="https://www.jpnsh.jp/data/jsh2019/JSH2019_noprint.pdf">高血圧治療ガイドライン2019</a>.東京,ライフサイエンス出版,2019,18.(2023年9月4日閲覧)</li>
<li><a id="b_2" name="b_2"></a>2)松下雅弘ほか.超高齢社会におけるかかりつけ医のための適性処方の手引き.5<nomecab>高血圧</nomecab>.日本医師会,2021,4.</li>
<li>3)吉田みつ子ほか編.実習で使える看護技術アドバンス.東京,インターメディカ,2020,290-291.</li>
<li>4)横山美樹.はじめての<nomecab>フィジカルアセスメント</nomecab>.第2版,東京,メヂカルフレンド社,2019,23-45.</li>
<li>5)系統看護学講座 専門分野I基礎看護技術I基礎看護学2.第17版,東京,医学書院,2019,91.</li>
<li>6)ナーシング・グラフィカ 基礎看護学2 基礎看護技術I.大阪,メディカ出版,2022,145.</li>
<li>7)看護学テキストNiCE 小児看護技術.改訂第13版,東京,南江堂,2017,13-27.</li>
<li>8)系統看護学講座 小児看護学I小児看護学概論 小児臨床看護総論.第14版,東京,医学書院,2020,60,294.</li>
<li>9)看護実践のための根拠がわかる小児看護技術.第3版,東京,メヂカルフレンド社,2022,77-92.</li>
<li>10)根拠と事故防止からみた小児看護技術.第3版.東京,医学書院,2014,164-210.</li>
<li>11)日本<nomecab>高血圧学会高血圧</nomecab>治療ガイドライン作成委員会編.<a href="https://www.jpnsh.jp/data/jsh2019/JSH2019_noprint.pdf">高血圧治療ガイドライン2019</a>.東京,ライフサイエンス出版,2019,139.(2023年9月4日閲覧)</li>
<li>12)浅香葉子.<a href="https://www.kango-roo.com/word/21180">基準値</a>.用語辞典.看護roo!(2023年9月4日閲覧)</li>
</ul>
</div>
<div class="documents">
<p> </p>
</div>
<div class="other">
<p class="otherTtl">この記事を読んだ人は、こんな記事も読んでいます</p>
<ul class="otherLink">
<li><a href="https://www.kango-roo.com/learning/3972/">各バイタルサインが変動するのはなぜ?</a></li>
<li><a href="https://www.kango-roo.com/learning/2418/">「体温」「呼吸」「脈拍」「血圧」をバイタルサインとよぶのはなぜ?</a></li>
<li><a href="https://www.kango-roo.com/learning/5317/">体位変換前にバイタルサインの確認を行うのはなぜ?|体位変換</a></li>
<li><a href="https://www.kango-roo.com/learning/1711/">体温の調節|調節する(5)</a></li>
<li><a href="https://www.kango-roo.com/work/826/">脈拍測定の手順・観察・報告のコツ|いまさら聞けない!ナースの常識【31】</a></li>
<li><a href="https://www.kango-roo.com/learning/2544/">排便後、血圧低下により気分不快が生じることがあるのはなぜ?</a></li>
<li><a href="https://www.kango-roo.com/learning/2555/">呼吸音と副雑音の分類|基礎編(5)</a></li>
</ul>
</div>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2023-10-04 06:00:00'
)
),
(int) 12 => array(
'ArtPopularPost' => array(
'id' => '13',
'corner' => '2',
'post_id' => '3121'
),
'ArtPost' => array(
'id' => '3121',
'corner' => '2',
'title' => 'GCS(グラスゴー・コーマ・スケール)|知っておきたい臨床で使う指標[2]',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpe8u1Gi20160527030612.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>臨床現場で使用することの多い指標は、ナースなら知っておきたい知識の一つ。毎回一つの指標を取り上げ、その指標が使われる場面や使うことで分かること、またその使い方について解説します。</p><p> </p>
<p style="text-align: right;"><strong>根本 学<br />
<span style="font-size:10px;">埼玉医科大学国際医療センター 救命救急科診療部長</span></strong></p><p> </p>
<div class="indicator">
<div class="bg">
<p>GCS<span class="subTtl">(Glasgow Coma Scale)</span></p></div>
</div>
<p> </p>
<p>GCS(Glasgow Coma Scale)はTeasdale Gらによって1974年に発表された意識レベルの評価指標で、現在、世界的に広く使用され、<strong>世界標準</strong>となっています。</p><p> </p>
<p class="contentsTitle">〈目次〉</p><ul class="contentsList">
<li><a href="#1">GCSを主に使う場面と使用する診療科</a></li>
<li><a href="#2">GCSで何がわかる?</a></li>
<li><a href="#3">GCSの使い方</a></li>
<li><a href="#4">GCSを実際に使ってみよう</a></li>
</ul>
<p> </p>
<hr class="hr_source" />
<p><a id="5" name="5"></a></p><p> </p>
<p style="text-align: center;"><span style="font-size:20px;"><strong>GCS(Glasgow Coma Scale)</strong></span></p><p> </p>
<p style="text-align: center;"><img alt="GCS" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/GCS-top3.png" width="100%" height="850" /></p><p> </p>
<p><a id="1" name="1"></a></p><p> </p>
<h2 class="title02">GCSを主に使う場面と使用する診療科</h2>
<p>GCSは<strong>救急外来</strong>や<strong>集中治療室</strong>など限られた場所で使用されており、使用する診療科も<strong>救急科</strong>や<strong>脳神経外科</strong>など一部の診療科であることが多いと思われます。</p><p> </p>
<p>同じく意識レベルを評価する指標に<a href="https://www.kango-roo.com/learning/3082/" target="_blank">JCS(Japan Coma Scale)</a>がありますが、こちらは病院前救護(プレホスピタル)も含め、多くの場所で使用されています。</p><p> </p>
<p><a id="2" name="2"></a></p><p> </p>
<h2 class="title02">GCSで何がわかる?</h2>
<p style="text-align: justify;">意識レベルを「<strong>開眼</strong>」を<strong>4段階</strong>、「<strong>発語</strong>」を<strong>5段階</strong>、「<strong>運動</strong>」を<strong>6段階</strong>に分け、それぞれの<strong>最良応答で評価</strong>し、<strong>合計点で重症度・緊急度を判断</strong>します。<br />
点数が低いほど重症度・緊急度が高いです。</p><p> </p>
<p style="text-align: justify;">GCSは3つの運動機能で判断するという多軸指標であるため、<strong>認知および覚醒反応をより具体的に知る</strong>ことに長けています。<br />
ただし、JCSと同じく、一次性脳障害、特に脳血管障害や頭部外傷の重症度や緊急度、あるいは進行度を知る目的で作成された評価指標であるため、精神状態を評価するには適していません。</p><p> </p>
<p><a id="3" name="3"></a></p><p> </p>
<h2 class="title02">GCSの使い方</h2>
<p style="text-align: justify;">開眼・発語・運動をそれぞれ「最良」で評価して点数をつけ、その合計点(最軽症は15点、最重症は3点)を付記します。</p><p> </p>
<p>たとえば、目を閉じていても、軽い呼びかけで開眼するのであれば開眼は「4点」と評価して構いません。また、言語と運動は数回繰り返し、最も良い反応で評価します。</p><p> </p>
<p><strong>GCS8点以下は緊急度が高い</strong>と判断し、呼吸や循環に注意しながら早急に原因を検査する必要があります。また、<strong>短時間で合計点が2点以上低下</strong>した場合も<strong>病態が急速に悪化</strong>していると判断しましょう。<br />
<strong>合計点が13点以下</strong>であった場合は頭部CT検査などで<strong>頭蓋内病変の有無</strong>を調べる必要があります。</p><p> </p>
<div class="box">
<h5 class="memo04"><span>さらにプラスα</span><strong>AVPU評価法</strong></h5>
<p style="text-align: justify;">簡便な意識レベルの評価法で、主に救急現場や初療室、集中治療室入室時などにおける<strong>初期評価</strong>で用います。</p><p> </p>
<p><img alt="AVPU" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/AVPU3.png" width="100%" height="177" /></p></div>
<p> </p>
<p><a id="4" name="4"></a></p><p> </p>
<h2 class="title02">GCSを実際に使ってみよう</h2>
<div class="point">
<p class="pointTitle">症例1</p><p> </p>
<p style="text-align: justify;">24歳の女性。交通事故で搬送されてきた。<br />
呼びかけでは開眼せず、痛み刺激でかすかに開眼するがすぐに目を閉じてしまう。<br />
質問には応じず、「う~っ、う~」とうなり声を上げている。指先に痛み刺激を加えると指を引っ込める運動を示す。GCSを使って意識レベルを評価してください。</p></div>
<p> </p>
<h4 class="title04">答え:GCS E2 V2 M4 合計8点</h4>
<p style="text-align: justify;">呼びかけで開眼せず、痛み刺激でかすかに開眼するのでEは2点。<br />
質問に応じず、発語もなくて「う~っ、う~」とうなっているだけなのでVは2点。<br />
痛み刺激に対して引っ込める運動を示す、すなわち逃避行動を示すのでMは4点となり、合計8点。</p><p> </p>
<p><a href="#5">→GCSを確認</a></p><p> </p>
<div class="point">
<p class="pointTitle">症例2</p><p> </p>
<p style="text-align: justify;">82歳の男性。いつもと様子が違うのに家族が気付き自家用車で救急外来を受診した。<br />
目を閉じているが大きな声で呼びかけると開眼する。<br />
質問には答えず、ぶつぶつと独り言を繰り返している。命令に応じることはできないが、痛み刺激に対して右手で払いのける動作を示す。GCSを使って意識レベルを評価してください。</p></div>
<p> </p>
<h4 class="title04">答え:GCS E3 V3 M5 合計11点</h4>
<p style="text-align: justify;">大きな声で開眼するのでEは3点。<br />
質問には応じないが独り言を繰り返しているのでVは3点。<br />
痛み刺激に対して右手で払いのけるのでMは5点となり、合計11点。</p><p> </p>
<p><a href="#5">→GCSを確認</a></p><p> </p>
<div class="point">
<p class="pointTitle">症例3</p><p> </p>
<p style="text-align: justify;">78歳の女性。脳梗塞の診断で集中治療室に入院となった。<br />
開眼しているが質問に対しては、「私どうしたの? ここはどこ? ごはんの準備をしなくっちゃ」など会話は成立しない。<br />
「手を握ってください」と言うと右手は握るが左手は握らない。GCSを使って意識レベルを評価してください。</p></div>
<p> </p>
<h4 class="title04">答え:GCS E4 V4 M6 合計14点</h4>
<p style="text-align: justify;">開眼しているのでEは4点。<br />
質問に答えることができず、話はしているが会話が成立しないのでVは4点。<br />
命令に対して右手で応じることができるのでMは6点となり、合計14点。</p><p> </p>
<p><a href="#5">→GCSを確認</a></p><p> </p>
<div class="box">
<h5 class="memo04"><span>さらにプラスα</span></h5>
<p>意識が清明であることを「クリアー(clear)」と表現されることがありますが、正しい医学用語は“<strong>alert</strong>”ですから注意しましょう。</p></div>
<p> </p>
<div><strong style="margin-top:8px;">[関連記事]</strong>
<ul>
<li><a href="https://www.kango-roo.com/learning/3082/" target="_blank">JCS(ジャパン・コーマ・スケール)</a></li>
<li><a href="https://www.kango-roo.com/learning/3203/" target="_blank">ECS(エマージェンシー・コーマ・スケール)</a></li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
</div>
<div class="paragraph-title"></div>
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'state' => '1',
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'ArtPopularPost' => array(
'id' => '14',
'corner' => '2',
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'ArtPost' => array(
'id' => '9165',
'corner' => '2',
'title' => '看護roo!検査値セミナー|血液データの見方がわかって看護につながる!',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpGG7FzG20230822084301.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p><img alt="看護ルー検査値セミナーの開催告知。研修日はオンラインで365日!いつでもWeb動画で受講可能。無料よりも勉強になり、検査データ(血液データ)のアセスメントと看護がわかる。" height="400" src="https://img.kango-roo.com/upload/images/kensati_seminar/01kensachi_.png" width="680" /></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p style="text-align: center;"> </p>
<p>どうしても後回しになる「検査値」の勉強。</p>
<p>看護roo!オンラインセミナーで、一気に片付けませんか?</p>
<p> </p>
<p>検査値の見方について、ここさえ押さえておけばOK!</p>
<p><nomecab>アセスメント</nomecab>と看護師の動き方を、<span class="marker">3時間で総ざらいできる“ぜんぶ入り”のセミナー</span>が登場。</p>
<p> </p>
<p>検査値の<b>【<nomecab>基準値</nomecab>・パニック値】</b>はもちろん、<span class="marker"><b>【どういう症状が出るか】【看護師の観察項目】【病態】まで網羅した“コスパ最強”のセミナー</b></span>。お申し込みはお早めに!</p>
<p> </p>
<p> </p>
<p style="text-align: center;"><strong><span style="font-size:16px;">見方がわかる!適切な看護ができる!</span></strong></p>
<p style="text-align: center;"><strong><span style="font-size:22px;">後回しだったこと、</span></strong></p>
<p style="text-align: center;"><strong><span style="font-size:22px;">3時間で</span></strong><strong><span style="font-size:22px;">クリアしちゃおう</span></strong></p>
<p><img alt="看護roo オンラインセミナーを受講すれば、検査値の基準値一覧と、看護に必要な検査値の見方がわかる。血液データ・採血検査データから、看護師のアセスメント項目・観察項目と、次とるべき行動がわかる。「検査値と症状」を合わせて、報告できるようになる。事例が豊富だから、明日からの看護にスグ活かせる!" height="788" src="https://img.kango-roo.com/upload/images/03kensachi.png" width="680" /></p>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p> </p>
<h2>特徴1.生化も血算も血ガスも、知りたいところを“ぜんぶ”解説!</h2>
<p>検査値っていっぱいありすぎて、何をどう覚えたらいいのかわからないですよね…。</p>
<p><br />
<span class="marker">看護の臨床で外せない「血算とは?」、どこが大事かわかりにくい「<nomecab>血液生化学検査</nomecab>」、難しくてよくわからない「<nomecab>血液ガス分析(血ガス)</nomecab>」</span>に絞って、ナースが知りたいところを“ぜんぶ”解説!</p>
<p>検査値のイメージがパッとわかるイラストで楽しく頭に入ります!</p>
<p><img alt="rbcの基準値と看護、hbの基準値と看護、htの基準値と看護、wbc(白血球)とは?wbcの看護、好中球の基準値と看護、crpの基準値と看護、pltの基準値と看護、pt/apttの基準値と看護、dダイマーの基準値と看護、ast/altの基準値と看護、γgtの基準値と看護、bilの基準値と看護、creの基準値と看護、egfrの基準値と看護、bunの基準値と看護、tpの基準値と看護、albの基準値と看護、phの基準値と看護、pao2の基準値と看護、paco2の基準値と看護、hco3の基準値と看護、naの基準値と看護、栄養状態の血液検査データと看護、栄養のアセスメント、検査項目(検査データ)、看護がわかる。その他、尿検査の基準値一覧と看護がわかる" height="850" src="https://img.kango-roo.com/upload/images/04kensachi.png" width="680" /></p>
<p> </p>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>さらに詳しい講義内容を読む</span> <span>講義内容</span></div>
<div class="acc02Detail">
<p><b>Lesson1「検査値のモヤモヤ解消&<nomecab>血液</nomecab>一般検査(採血データ)がわかる」 </b></p>
<p>①検査値のモヤモヤ解消 </p>
<p>「たくさんあってどれが大事かわからない」「モヤモヤ02 <nomecab>基準値</nomecab>が患者さんごとにちがう」 </p>
<p> </p>
<p>②検査値を見てみよう~血算 </p>
<p>RBC/Hb/Ht/WBC/CRP</p>
<p> </p>
<p>③検査値を見てみよう~凝固系 </p>
<p>PT・APTT/D-ダイマー</p>
<p> </p>
<p><b>Lesson2「血液生化学検査<nomecab>(肝臓・腎臓・栄養状態)</nomecab>がわかる」 </b></p>
<p>①検査値を見てみよう~肝臓系</p>
<p>AST・ALT/γ-GT/Bil </p>
<p> </p>
<p>②検査値を見てみよう~腎臓系</p>
<p>Cre/eGFR/BUN</p>
<p> </p>
<p>③検査値を見てみよう~栄養状態</p>
<p>TP/Alb</p>
<p> </p>
<p><b>Lesson3「<nomecab>血液ガス分析(血ガス)</nomecab>のキホンがわかる&総まとめ」 </b></p>
<p>①<nomecab>血液ガス分析(血ガス)</nomecab>のキホン </p>
<p>pH/アシドーシス・アルカローシス/PaO₂/PaCO₂/HCO₃⁻</p>
<p> </p>
<p>②検査値の総まとめ </p>
<p>講義の振り返り/実際の報告のしかた</p>
<p> </p>
<div style="background:#eeeeee;border:1px solid #cccccc;padding:5px 10px;">
<p><b><全Lesson共通> </b></p>
<p><b>★看護のポイント</b></p>
<p><b>★事例にあてはめて考えてみよう</b></p>
</div>
<p> </p>
<p><span style="font-size:11px;">※実際の講義内容は多少変更となる場合がございます。 </span></p>
</div>
</div>
<p> </p>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p style="text-align: center;"> </p>
<h2>特徴2.患者さんのからだの中で何が起こっているかわかる</h2>
<p>なかなか検査値を理解できなかったのは、数値が変動したとき、からだの中で何が起きてるかイメージできないせいかも。</p>
<p> </p>
<p>このセミナーでは、検査値の変動があったとき、患者さんのからだの中では何が起こっているかをじっくり解説!</p>
<p>こんなふうにイラストでわかりやすく、からだの仕組みが検査値にどう表れるのかをお伝えします。</p>
<p> </p>
<p><span class="marker">「からだの中はこうなってる。だから看護はこうする!」</span>がスッとわかるセミナーです。</p>
<p><img alt="看護ルーのセミナーは、口コミで大人気。その理由は、検査値の看護(血液検査の看護)がよくわかるから。このイラストのように、プラスミン・フィブリノゲン(フィブリン)、血栓、D-ダイマー(FDP)の働きが、スッとわかって看護につながる。" height="520" src="https://img.kango-roo.com/upload/images/05kensachi.png" width="680" /></p>
<p> </p>
<h2>特徴3.事例が豊富!明日からの看護に生かせる</h2>
<p>患者さんの症例を元に、<nomecab>血液検査</nomecab>データの見方から看護のポイント・その後の治療までまるわかり!</p>
<p>症例は、実際に講師が遭遇した患者さんを参考にして作成しているから、実践的な内容です◎</p>
<p><img alt="「白血球数(WBC)」と「C反応性タンパク(CRP)」の血液検査データの基準値と看護を、事例にあてはめて考えてみよう。<血液データ>赤血球数(RBC)、ヘモグロビン値(Hb)、ヘマトクリット値(Ht)、白血球数(WBC)、C反応性タンパク(CRP)、血小板数(Plt)の一覧。" height="383" src="https://img.kango-roo.com/upload/images/10kensachi.png" width="680" /></p>
<p> </p>
<p> </p>
<h2>特徴4.Lessonごとに検査値の読み取りチャレンジ付き!</h2>
<p dir="ltr">レッスンの最後には、検査値の読み取りチャレンジ付き。</p>
<p dir="ltr">セミナーで学んだことをその場ですぐ試せるからしっかり知識が定着します!</p>
<p dir="ltr"> </p>
<p dir="ltr">明日の看護に生かせるか力試ししてみよう◎</p>
<p dir="ltr"> </p>
<p><img alt="赤血球数(RBC)、ヘモグロビン値(Hb)、ヘマトクリット値(Ht)を基準値と照らし合わせて、看護がわかる。その他、糖尿病・高齢者・感染・呼吸・術後・循環器・栄養状態の血液検査の項目・血液データと看護の観察項目がわかる" height="383" src="https://img.kango-roo.com/upload/images/11kensachi.png" width="680" /></p>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p> </p>
<p dir="ltr"><meta charset="utf-8" /></p>
<h4 dir="ltr"><b id="docs-internal-guid-792a08e6-7fff-ca8e-efbe-1dc49d90f3dd">豪華!120Pのフルカラーテキスト付き</b></h4>
<p dir="ltr"><b><img alt="看護ルーのセミナーは、フルカラーで郵送テキスト(セミナー資料)がついてくる。だから、看護師の無料のオンライン研修よりも、役に立って復習もできる!" height="520" src="https://img.kango-roo.com/upload/images/06kensachi.png" width="680" /></b></p>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p style="text-align: center;"> </p>
<h2 dir="ltr">講師&監修者プロフィール</h2>
<div style="background:#0000;border:1px solid #cccccc;padding:5px 10px;">
<p><img alt="セミナー講師:湯面真吾" height="430" src="https://img.kango-roo.com/upload/images/07kensachi.png" width="680" /></p>
<p><strong><span>セミナー講師:</span></strong></p>
<p><b id="docs-internal-guid-a1a7cdc7-7fff-b41b-fe20-60fd9cf671dd">湯面真吾(ゆうめん・しんご) </b></p>
<p>山口県済生会 山口総合病院 救急部兼血管造影室 特定看護師</p>
<p>看護部エキスパート・チーム・ユニットシニアトップ</p>
<p><meta charset="utf-8" /></p>
</div>
<p> </p>
<p><span class="marker"><strong><講師から一言></strong></span><br />
<nomecab></nomecab></p>
<p dir="ltr"><nomecab>血液検査</nomecab>は、看護師にとってよくわからずモヤモヤする分野だと思います。</p>
<p dir="ltr">看護師になりたての頃、私もとても苦手だと感じていました。</p>
<p> </p>
<p dir="ltr">数値が正常値か異常値かはわかっても、「それが何を意味しているのか」「その後どう動けばよいのか」わからず不安だったことを覚えています。</p>
<p> </p>
<p dir="ltr">そんな中、私は3年目の頃に、集中治療部で先輩看護師や医師に検査値の見方をミッチリ教えてもらえるようになりました。</p>
<p dir="ltr">検査値って、<span class="marker">一見とっつきづらいですが、わかってくると面白い</span>んですよね。</p>
<p> </p>
<p dir="ltr">だんだんと検査値に興味がわくようになると、教えてもらったことと、受け持ち患者さんの検査値とを照らし合わせて確認していくことができました。</p>
<p dir="ltr">そうして正常や異常の感覚や、各検査値の関係性などが見えてきたような気がします。</p>
<p> </p>
<p dir="ltr">今回のセミナーでは、わたしがミッチリ教えてもらったことを<span class="marker">約3時間にギュギュッと凝縮して</span>お伝えします。</p>
<p dir="ltr">「よくわからない」検査値が、<span class="marker"><strong>「ちょっとおもしろいじゃん!」に変わり、臨床現場で生かしてもらえるように解説</strong></span>していきます!</p>
<p> </p>
<p class="profileText"> </p>
<div class="profile">
<div class="profileTtl">監修</div>
<div class="profileInner">
<div class="profileName"><img alt="監修:中村謙介(なかむら・けんすけ)" height="430" src="https://img.kango-roo.com/upload/images/08kensachi.png" width="680" />
<p> </p>
</div>
<p class="profileText"><b>中村謙介(なかむら・けんすけ)</b></p>
<p class="profileText"><b>横浜市立大学 附属病院 集中治療部 准教授</b></p>
<p class="profileText"> </p>
<p class="profileText"><span class="marker">■略歴</span></p>
<p class="profileText">2002年東京大学医学部卒業、東京大学医学系研究科大学院外科学専攻救急医学講座卒業。東京大学付属病院にて皮膚科研修医を経て、救急部集中治療部医員。福島県太田西ノ内病院にて内科勤務、東京大学付属病院救急部集中治療部 助教を歴任。日立総合病院救命救急センター 救急集中治療科主任医長 救命救急センター長、帝京大学医学部救急医学講座 高度救命センター救急科 病院准教授を経て現職。</p>
<p class="profileText"> </p>
<p class="profileText"><span class="marker">■資格など</span></p>
<p class="profileText">日本集中治療医学会専門医、評議員、日本救急医学会専門医・指導医、評議員、日本内科学会総合内科専門医、日本臨床栄養代謝学会認定医、学術評議員、日本呼吸療法医学会専門医、日本透析医学会専門医、急性血液浄化学会認定指導者、日本離床学会理事、認定指導医、日本救命医療学会理事、評議員、日本集中治療医学会関東支部評議員、日本救急医学会関東地方会評議員、筑波大学臨床教授、琉球大学非常勤講師、法政大学非常勤講師、茨城キリスト教大学非常勤講師、東京大学届出研究員、筑波大学届出研究員。</p>
<p> </p>
</div>
</div>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p> </p>
<h2>セミナー受講の流れ</h2>
<table class="table01">
<thead>
</thead>
<tbody>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP1</td>
<td>
<p>「検査値セミナーに申し込む」ボタンをタップ</p>
<p>【受講料】3,300円(税込)【講義時間】160分</p>
</td>
</tr>
<tr>
<td colspan="2"><span style="font-size:12px;">※[まなびチャンネル]のページに移動します<br />
※購入にはログイン・会員登録が必要です<br />
※お支払い方法はクレジットカード払いのみです</span></td>
</tr>
<tr>
</tr>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP2</td>
<td>
<p>看護roo!アカウントにログイン</p>
</td>
</tr>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP3</td>
<td>
<p>クレジットカードで購入</p>
</td>
</tr>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP4</td>
<td>
<p>購入完了後、すぐに動画が視聴できる!</p>
<p>同時にテキストのPDFデータもダウンロード可能</p>
</td>
</tr>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP5</td>
<td>
<p>1週間以内に郵送のテキスト冊子がお手元に届く</p>
</td>
</tr>
<tr>
<td colspan="2"><span style="font-size:12px;">※2週間経っても講義テキストが届かない場合は、<a href="https://www.kango-roo.com/contact/">こちら</a>からお問い合わせください<br />
※GW休業、夏季休業、年末年始休業の期間中は、テキストの発送が遅れる場合がございます</span></td>
</tr>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP6</td>
<td>
<p>視聴期間は1年間。好きなときに何度でも視聴できる</p>
</td>
</tr>
</tbody>
</table>
<p> <img alt="看護ルーのセミナーは、講義テキストが郵送でポストに届く!" height="294" src="https://img.kango-roo.com/upload/images/seminar/manachan/shin_post.png" width="680" /></p>
<p> </p>
<p> </p>
<h2>【検査値セミナーが見れる】看護roo!まなびチャンネルの特徴</h2>
<p>「看護roo!まなびチャンネル」のセミナーは、講師が<span class="marker"><b>看護師の動きをよく知っている専門家!</b></span></p>
<p>この動画のように、<b>一つひとつ基礎から噛み砕き、楽しく解説</b>します。</p>
<p><span class="marker"><b>眠いときでも頭に入る◎</b></span></p>
<p> </p>
<p><span style="color:#008000;"><img alt=" 検査値の見方・アセスメント・看護をわかりやすく解説。血液検査・検査データについては、看護ルーの研修でバッチリ!" height="382" src="https://img.kango-roo.com/upload/images/gif_20240530.gif" width="680" /></span></p>
<p> </p>
<h2>視聴期間は1年。購入直後からいつでも見れる!</h2>
<p>「看護roo!まなびチャンネル」の<span class="marker"><b>視聴期間はなんと1年</b></span>。<b>購入直後から24時間365日、<span class="marker">いつでも・何度でも</span></b>セミナー動画が見れる! </p>
<p> </p>
<p>思い立ったら即視聴可能だから、やる気MAXのうちにスタートできる!<br />
</p>
<p> </p>
<h2>セミナー動画が視聴しやすい!</h2>
<p><span class="marker"><b>決済完了したらスグに動画で勉強開始</b></span>できるのも「看護roo!まなびチャンネル」の特徴(※)。</p>
<p> </p>
<p><b><span class="marker">再生速度の調整・早送り・巻き戻し</span></b>が自由自在!もちろん全画面表示も◎</p>
<p> </p>
<p><span style="color:#008000;"><img alt="看護ルーのセミナー動画は、再生速度の調整、早送り・巻き戻しが自由自在。チャプターごとに再生もできる!忙しい看護師の勉強に最適。" height="480" src="https://img.kango-roo.com/upload/images/step03_20240530.png" width="680" /></span></p>
<p> </p>
<p dir="ltr"><b><span class="marker">チャプターごとに再生</span></b>できるのも便利ポイント。<b>「スキマ時間・通勤中にちょこちょこ見る」</b>も<b>「見たいチャプターだけ見とく」</b>もカンタン操作!</p>
<p dir="ltr"> </p>
<p dir="ltr">途中で止めても、<b>停止位置が保存</b>されるし、<b><span class="marker">視聴期間は1年間</span></b>だから、自分のペースで学べる◎</p>
<p dir="ltr">忘れてきちゃった時の復習にも。</p>
<p dir="ltr"><span style="font-size:12px;">※無料動画の視聴には、ログイン・決済不要です。</span></p>
<p> </p>
<p dir="ltr"><meta charset="utf-8" /></p>
<h2 dir="ltr">受講が終わったらかわいい「受講修了証」がもらえる</h2>
<p dir="ltr"><span style="color:#008000;"><img alt="看護ルーの研修を修了すると、かわいい「受講修了証」がもらえる。勤務先にも提出できる!研修動画の再生を終了した日に、ワンクリックでゲット!" height="480" src="https://img.kango-roo.com/upload/images/step05_20240530.png" width="680" /></span></p>
<p dir="ltr">受講が終わったら、<b>あなたのお名前と、受講修了日</b>が入った<span class="marker"><b>受講修了証がダウンロード</b></span>できる!</p>
<p dir="ltr">勤務先に提出できるし、SNSに投稿するのも◎</p>
<p dir="ltr"> </p>
<p> </p>
<p dir="ltr"><meta charset="utf-8" /></p>
<h2 dir="ltr">いろんなテーマが受講できる!</h2>
<p dir="ltr"><b><span class="marker">受講期間が1年あるから、いろんなテーマのセミナーを自分のペースで勉強できる!</span></b></p>
<p dir="ltr"> </p>
<p dir="ltr">受けたいセミナーは<b>「ランキング」「キーワード」「テーマ」</b>から探せます。</p>
<p dir="ltr"><span style="color:#008000;"><img alt="受講したいセミナーは、「ランキング」「キーワード」「テーマ」から探せる!糖尿病・高齢者・感染・呼吸・術後・循環器・栄養状態の血液検査の項目・血液データと看護の観察項目がわかる知りたい看護師にも最適。 " height="480" src="https://img.kango-roo.com/upload/images/omake01_20240530.png" width="680" /></span></p>
<p dir="ltr"> </p>
<p dir="ltr"> </p>
<p dir="ltr"><meta charset="utf-8" /></p>
<h2 dir="ltr">マイページから気軽に視聴!</h2>
<p dir="ltr">購入したセミナーは、<span class="marker"><b>マイページに一覧化されてる</b></span>(※)から、気軽に見返せる。</p>
<p dir="ltr">受講が終了して「完了」が増えていくのも楽しい◎</p>
<p dir="ltr"><span style="color:#008000;"><img alt="看護ルーのセミナーは、マイページから気軽に受講できる!マイページの「完了」が増えていく楽しみも!" height="480" src="https://img.kango-roo.com/upload/images/omake2_20240530.png" width="680" /></span></p>
<p dir="ltr"><span style="font-size:12px;">※無料動画を除く</span></p>
<p> </p>
<h4 id="1" name="1" style="background: #fbc26b; border: 1px solid #fbc26b; padding: 15px; text-align: center;">よくあるご質問</h4>
<p> </p>
<div style="background:#eff2f5;border:1px solid #eff2f5;padding:5px 10px;">
<p><strong>申し込み</strong></p>
</div>
<p><span style="line-height:70%"> </span></p>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.申し込み締切はいつですか?</span> <span>Q.申し込み締切はいつですか?</span></div>
<div class="acc02Detail">
<p>A.24時間365日、いつでもお申し込み可能です。お申し込み完了後、すぐに受講していただけます。</p>
<p>※予告なく「販売終了」になることもございますので、あらかじめご了承ください。</p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.郵送テキスト付きのセミナーで、テキストが不要な場合はどうすればいいですか?</span> <span>Q.郵送テキスト付きのセミナーで、テキストが不要な場合はどうすればいいですか?</span></div>
<div class="acc02Detail">
<p>A.郵送テキスト付きのセミナーにお申し込みいただく場合は、必ずテキストがついてきます。不要な場合でも割引等はございません。あらかじめご了承のうえ、お申し込みくださいませ。</p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.支払いはクレジットカードのみですか?</span> <span>Q.支払いはクレジットカードのみですか?</span></div>
<div class="acc02Detail">
<p>A.現在はクレジットカードでのみご購入が可能です。あらかじめご了承のうえ、お申し込みくださいませ。</p>
</div>
</div>
<p> </p>
<div style="background:#eff2f5;border:1px solid #eff2f5;padding:5px 10px;">
<p><strong>テキスト</strong></p>
</div>
<p><span style="line-height:70%"> </span></p>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.郵送テキストが届きません。</span> <span>Q.郵送テキストが届きません。</span></div>
<div class="acc02Detail">
<p>A.<span>郵送</span>テキストはお申込み後、翌日~1週間程度でポストに届きます。2週間経っても届かない場合は、下記情報を添えて<a href="https://www.kango-roo.com/contact/?genre=seminar">問い合わせフォーム</a>よりお問い合わせください。ご本人様確認をした上で、再送を手配いたします。</p>
<p>----------<br />
<nomecab></nomecab>・セミナー名:<br />
・氏名(フルネーム):<br />
・郵便番号:<br />
・都道府県:<br />
・市区町村、番地:<br />
・建物名、部屋番号(集合住宅の場合):<br />
・メールアドレス:<br />
----------</p>
<p>※数字は必ず【アラビア数字】でご入力ください。ローマ数字等の機種依存文字は文字化けする恐れがあります。<br />
※住所の記載漏れが大変多くなっております。再送をご希望される場合は、住所にヌケモレがないか、必ずご確認ください。<br />
※各種キャンペーン期間終了後にお問い合わせいただいた場合、在庫状況によっては、特典をお送りできない場合があります。</p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.郵送テキストは海外にも配達していますか?</span> <span>Q.郵送テキストは海外にも配達していますか?</span></div>
<div class="acc02Detail">
<p>A.郵送テキストは、海外への発送は承っておりません。国内のご住所への発送のみ承っておりますので、あらかじめご了承ください。</p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.問い合わせをしたけど返事が返ってこない</span> <span>Q.問い合わせをしたけど返事が返ってこない</span></div>
<div class="acc02Detail">
<p>A.通常、1~3営業日以内には回答をいたします。回答がない場合には、ご入力のアドレスに誤りがある可能性がありますので、お手数ですが、正しいメールアドレスをご記入のうえ再度お問い合わせください。<br />
お問い合わせの回答は、「@kango-roo.com」から届きます。必ず受信設定を確認してからお問い合わせください。(※ご自身のメーラーの設定によって受信できない場合があるので、設定のご確認をお願いします)</p>
<p> </p>
<p>なお、まなびチャンネル事務局はGW・夏季・年末年始休業中は返信ができません(詳しくは<a href="https://www.kango-roo.com/informations/">こちら</a>)。あらかじめご了承ください。</p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.セミナーの資料を、院内の勉強会などで使用できますか?</span> <span>Q.セミナーの資料を、院内の勉強会などで使用できますか?</span></div>
<div class="acc02Detail">
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<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.テキスト(データ)がダウンロードできません。</span> <span>Q.テキスト(データ)がダウンロードできません。</span></div>
<div class="acc02Detail">
<p>A.テキスト(データ)は、セミナー視聴画面の下部にある「テキストをダウンロード」のボタンよりダウンロードしていただけます。 なお、テキスト(データ)をダウンロードできるのは、原則として郵送テキスト付きのセミナーをご購入いただいた場合のみです。<br />
<br />
また、テキストのダウンロードは視聴期間中(購入から1年間)のみ可能です。</p>
</div>
</div>
<p> </p>
<div style="background:#eff2f5;border:1px solid #eff2f5;padding:5px 10px;">
<p><strong>視聴方法</strong></p>
</div>
<p><span style="line-height:70%"> </span></p>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.購入したセミナー動画はなにで見られますか?</span> <span>Q.購入したセミナー動画はなにで見られますか?</span></div>
<div class="acc02Detail">
<p>A.スマホ・タブレット・PCの<nomecab>ブラ</nomecab>ウザからご視聴ください。購入後の画面からそのままご覧いただけます。</p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.購入したセミナー動画は繰り返し見られますか?</span> <span>Q.購入したセミナー動画は繰り返し見られますか?</span></div>
<div class="acc02Detail">
<p>A.視聴期間内であれば、何度でも繰り返しご覧いただけます。視聴期間は、ご購入から1年間です。</p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.購入後、視聴用のURLが届きません。動画はどこから見られますか?</span> <span>Q.購入後、視聴用のURLが届きません。動画はどこから見られますか?</span></div>
<div class="acc02Detail">
<p>A.[まなびチャンネル]で購入したセミナー動画は、「<a href="https://www.kango-roo.com/member/">マイページ</a>」の「まなびチャンネル購入動画」からご視聴いただけます(画像のオレンジ色の部分)。なお、マイページへのアクセスには看護roo!へのログインが必要です。</p>
<p><img alt="看護ルーのセミナーは、マイページの「まなびチャンネル購入動画」から、いつでも何度でも受講可能!" height="607" src="https://img.kango-roo.com/upload/images/seminar/mypage.png" width="392" /></p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.音が出ません</span><span>Q.音が出ません</span></div>
<div class="acc02Detail">
<p>A.セミナー動画の音量は、お客様のスマホ・PC・タブレットの音量設定と、視聴画面の音量設定を両方ご確認ください。視聴画面では、右下部の黒いバーの音量設定からご調整いただけます。</p>
</div>
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<p> </p>
<div style="background:#e0ecf0;border:1px solid #e0ecf0;padding:5px 10px;">
<h4>【注意事項】</h4>
<p>※期間内に受講していただけなかった場合などであっても、原則的にお申し込み後のキャンセル・ご返金はできませんので、あらかじめご了承ください。</p>
</div>
<p style="text-align: center;"> </p>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p> </p>
<p>※お問い合わせ先</p>
<p>上記に記載のない個別のお問い合わせについては、<a href="https://www.kango-roo.com/contact/?genre=seminar">こちら</a>からお問い合わせください。</p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2025-02-19 18:00:15'
)
),
(int) 14 => array(
'ArtPopularPost' => array(
'id' => '15',
'corner' => '2',
'post_id' => '8580'
),
'ArtPost' => array(
'id' => '8580',
'corner' => '2',
'title' => '生理的黄疸',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phptgLRCC20211030035701.gif',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>『新訂版 周産期ケアマニュアル 第3版』(サイオ出版)より転載。<br />
今回は生理的黄疸について解説します。</p>
<p> </p>
<p style="text-align: right;"><a href="http://www.kango-roo.com/profile/521/">香取洋子</a><br />
<span style="font-size:12px;">北里大学看護学部教授</span></p>
<p> </p>
<div class="contents">
<p class="contentsTitle01 is-accordion"><a id="0" name="0"></a>目次</p>
<ul class="contentsList01">
<li><a href="#1">新生児の生理的黄疸</a>
<ul class="indent">
<li><a href="#2">新生児が黄疸になりやすい理由</a></li>
<li><a href="#3">生理的黄疸の特徴</a></li>
<li><a href="#4">病的黄疸</a></li>
<li><a href="#5">黄疸のリスク因子の確認</a></li>
<li><a href="#6">新生児黄疸と原因疾患</a></li>
</ul>
</li>
<li><a href="#7">新生児黄疸のスクリーニング</a>
<ul class="indent">
<li><a href="#8">視診によるスクリーニング</a></li>
<li><a href="#9">経皮黄疸計(ミノルタ黄疸計)によるスクリーニング</a></li>
</ul>
</li>
</ul>
</div>
<p> </p>
<h2><a id="1" name="1"></a>新生児の生理的黄疸</h2>
<p>黄疸は、ほとんどの新生児にみられる生理的現象である。しかし、早期新生児期は<a href="#memo">ビリルビン</a>代謝の未熟性に加え、哺乳量不足などによってもビリルビン排泄が遅れ、病的黄疸になりやすい(<a href="#zu1">図1</a>、<a href="#zu2">図2</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu1" name="zu1"></a>図1</span> 生理的黄疸と病的黄疸の分類</p>
<p><img alt="生理的黄疸と病的黄疸の分類" height="301" src="https://img.kango-roo.com/upload/images/scio/shusanki/83/83_fig_1.png" width="450" /></p>
<p class="caption">(仁志田博司:新生児学入門、第4版、p.307、医学書院、2012)</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu2" name="zu2"></a>図2</span> 新生児体内でのビリルビン代謝</p>
<p><img alt="新生児体内でのビリルビン代謝" height="608" src="https://img.kango-roo.com/upload/images/scio/shusanki/83/83_fig_2.png" width="500" /></p>
<p class="caption">(京田学是、板橋家頭夫:代謝疾患、みる・きく・わかる新生児の症状・所見マスターブック、Neonatal Care、秋季増刊、p.146、2003より改変)</p>
<p> </p>
<p>とくに、アルブミンと結合していないアンバウンドビリルビン(遊離ビリルビン)には神経毒性があり、新生児の中枢神経系に重篤な後遺症(<a href="#kakuoudan">核黄疸</a>)が残るため、早期発見が重要である。</p>
<p> </p>
<div class="box">
<p class="boxTtl -type03"><a id="memo" name="memo"></a>ビリルビンとは</p>
<p class="boxTxt"><nomecab>赤血球中のヘモグロビンは酸素とくっついて全身に運ばれる。赤血球は骨髄でつくられ、全身をめぐり、脾臓で壊される。このときヘモグロビンのうち、ヘム(鉄)がとれたものがビリルビンである。</nomecab></p>
</div>
<div class="box">
<p class="boxTtl -type03"><a id="memo1" name="memo1"></a>ビリルビンの種類</p>
<p class="boxTxt"><nomecab>赤血球が壊れて産生したビリルビンがまだ肝臓でグルクロン酸抱合を受けていない段階を「非抱合型ビリルビン(間接ビリルビン)」、抱合を受けたものを「抱合型ビリルビン(直接ビリルビン)」とよぶ。肝臓でグルクロン酸抱合を受けているか否かの点で異なる。</nomecab></p>
</div>
<p> </p>
<h3><a id="2" name="2"></a>新生児が黄疸になりやすい理由</h3>
<p>①<b>ビリルビン産生増加</b><br />
・新生児は生理的に多血である。<br />
・胎児赤血球の寿命が短い(90日)。<br />
・呼吸開始により余分な赤血球が破壊される。</p>
<p> </p>
<p>②<b>肝臓における<a href="#memo1">ビリルビン処理能</a>の低下</b><br />
・ビリルビンを肝細胞に取り込むY受容タンパクが少ない。<br />
・グルクロン酸抱合酵素の活性が低い。</p>
<p> </p>
<p>③<b>腸肝循環の亢進</b><br />
・腸肝循環が盛んなため、腸管壁よりビリルビンを再吸収しやすい。<br />
・哺乳が十分確立していないため、胎便の排泄が遅延する。</p>
<p> </p>
<h3><a id="3" name="3"></a>生理的黄疸の特徴</h3>
<p>出生後より血清総ビリルビン値(TB)は徐々に上昇し、生後1~3日目より肉眼的黄疸(8mg/dL以上)が出現する。4~5日頃が最もピークとなるが、成熟児の場合18mg/dLを超えることはない(黄疸の基準値は、日齢と出生体重を考慮し判断する)。生後7~10日頃には次第に消退していく。</p>
<p> </p>
<h3><a id="4" name="4"></a>病的黄疸</h3>
<p>①<b>早発黄疸</b><br />
生後24時間以内に発現するもの(血液型不適合などの溶血亢進による)<br />
②<b>重症黄疸</b><br />
ビリルビン値が正常の範囲を超えて高いもの(高ビリルビン血症)<br />
③<b>遷延性黄疸</b><br />
生後2週間以降も黄疸が長引くもの(母乳性、肝疾患、代謝疾患など)</p>
<p> </p>
<h3><a id="5" name="5"></a>黄疸のリスク因子の確認<a href="#bunken"><sup>1)</sup></a></h3>
<p>新生児の生理的黄疸の発症原因には、母体や家族歴、分娩時や出生後にみられるさまざまなリスク因子がある(<a href="#hyo1">表1</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo1" name="hyo1"></a>表1</span> 黄疸のリスク因子</p>
<p><img alt="黄疸のリスク因子" height="817" src="https://img.kango-roo.com/upload/images/scio/shusanki/83/83_tab_1(1).png" width="350" /></p>
<p> </p>
<h3><a id="6" name="6"></a>新生児黄疸と原因疾患</h3>
<p>①<b>先天性胆道閉鎖症</b></p>
<p>閉塞性黄疸の代表的疾患。腸管への胆汁排泄が障害されているため、外科的手術が必要となる。肝臓でのグルクロン酸抱合は行われているため、血液検査データ上では、非抱合型ビリルビン(間接ビリルビン)よりも抱合型ビリルビン(直接ビリルビン)が高くなる。</p>
<p> </p>
<p><a id="kakuoudan" name="kakuoudan"></a>②<b>核黄疸</b></p>
<p>脳性麻痺の原因の1つである。新生児黄疸の治療が発達した現代では、発生頻度は少なくなった。中枢神経系に対し、毒性のある非抱合型ビリルビン(間接ビリルビン)、とくに、アルブミンと結合していないアンバウンドビリルビンによって黄染した状態である。けいれん、後弓反張などの中枢神経症状を呈し、アテトーゼ、難聴どの重篤な後障害をきたすことがある。</p>
<p> </p>
<p> </p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<h2><a id="7" name="7"></a>新生児黄疸のスクリーニング</h2>
<h3><a id="8" name="8"></a>視診によるスクリーニング</h3>
<p><b>クラマー法</b>:皮膚の黄染の広がりを区域に分けて観察する。黄疸は頭から足に向かって出現する(<a href="#zu3">図3</a>)。 </p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu3" name="zu3"></a>図3</span> クラマーの黄疸進行度</p>
<p><img alt="クラマーの黄疸進行度" height="291" src="https://img.kango-roo.com/upload/images/scio/shusanki/83/83_fig_3.png" width="300" /></p>
<p><b>Zone1</b>:顔面・頭部まで<br />
<b>Zone2</b>:臍部まで<br />
<b>Zone3</b>:大腿部まで<br />
<b>Zone4</b>:膝から足関節、上腕から手関節<br />
<b>Zone5</b>:手掌、足底まで</p>
<p> </p>
<h3><a id="9" name="9"></a>経皮黄疸計(ミノルタ黄疸計)によるスクリーニング</h3>
<p><span class="list01Num">1</span><span class="list01Txt">スイッチを入れ、READYのライトが点灯したら、センサー部を前額部に直角にストロボが光るまで押しあて、測定する(<a href="#zu4">図4</a>)。</span></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu4" name="zu4"></a>図4</span> 経皮黄疸計による計測</p>
<p><img alt="経皮黄疸計による計測" height="214" src="https://img.kango-roo.com/upload/images/scio/shusanki/83/83_fig_4.png" width="680" /></p>
<p class="caption">測定部位は前額部または胸骨、測定回数は1回~3回測定(平均または中央値)があるが、施設で統一した方法で計測する。</p>
<p> </p>
<p><span class="list01Num">2</span><span class="list01Txt">設定により測定回数が異なるので注意する(3回測定し平均を出す場合と、1回測定する場合がある)。</span></p>
<p><span class="list01Num">3</span><span class="list01Txt">測定値はmg/dLで表示される。</span></p>
<p> </p>
<p> </p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<div class="acc01">
<h3 class="acc01Ttl is-accordion"><a id="bunken" name="bunken"></a>引用・参考文献</h3>
<div class="acc01Detail">
<p>1) 横山由美、横尾京子:新生児黄疸の<nomecab>アセスメント</nomecab>、新生児黄疸のすべて、Neonatal Care、秋季増刊、p.216、1994</p>
</div>
</div>
<div class="documents">
<ul>
<li><a href="https://www.kango-roo.com/learning/8497/#6">『新訂版 周産期ケアマニュアル 第3版』引用・参考文献</a></li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
<p> </p>
<p>本連載は株式会社<a href="https://scio-pub.co.jp/">サイオ出版</a>の提供により掲載しています。</p>
<p> </p>
<p style="text-align: center;"><a href="https://www.amazon.co.jp/dp/4907176848"><span name="Amazon購入ボタン" style="display: inline-block; text-align: center; text-decoration: none; outline: none; border-radius: 4px; background-color: #ff8c00; color: #fff; font-weight: bold; font-size: 12pt; padding: 5px 10px; box-shadow: 1px 3px 2px rgba(0,0,0,0.4);">> Amazonで見る</span></a> <a href="https://books.rakuten.co.jp/rb/16273413/"><span name="楽天購入ボタン" style="display: inline-block; text-align: center; text-decoration: none; outline: none; border-radius: 4px; background-color: #ff6347; color: #fff; font-weight: bold; font-size: 12pt; padding: 5px 10px; box-shadow: 1px 3px 2px rgba(0,0,0,0.4);">> 楽天で見る</span></a></p>
<p> </p>
<p> </p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2023-03-19 06:00:50'
)
),
(int) 15 => array(
'ArtPopularPost' => array(
'id' => '16',
'corner' => '2',
'post_id' => '3340'
),
'ArtPost' => array(
'id' => '3340',
'corner' => '2',
'title' => '徒手筋力テスト(Manual Muscle Test;MMT)|知っておきたい臨床で使う指標[6]',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpH7R9xv20160727071130.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p style="text-align: justify;">臨床現場で使用することの多い指標は、ナースなら知っておきたい知識の一つ。毎回一つの指標を取り上げ、その指標が使われる場面や使うことで分かること、またその使い方について解説します。</p>
<p> </p>
<p style="text-align: right;"><strong>根本 学<br />
<span style="font-size:10px;">埼玉医科大学国際医療センター 救命救急科診療部長</span></strong></p>
<p> </p>
<div class="indicator">
<div class="bg">
<p>徒手筋力<br class="pc" />
<br class="sp" />
テスト<span class="subTtl">(Manual Muscle Test;MMT)</span></p>
</div>
</div>
<p> </p>
<p>MMTは筋力評価方法の一つで、個々の筋肉で筋力が低下しているかどうかを徒手的に評価する検査法です。</p>
<p> </p>
<p class="contentsTitle">〈目次〉</p>
<ul class="contentsList">
<li><a href="#1">MMTを主に使う場所と使用する診療科</a></li>
<li><a href="#2">MMTで何がわかる?</a></li>
<li><a href="#3">MMTをどう使う?</a></li>
<li><a href="#4">MMTを実際に使ってみよう</a></li>
</ul>
<p> </p>
<p><a id="5" name="5"></a></p>
<p> </p>
<p style="text-align: center;"><span style="font-size:20px;"><strong>徒手筋力テスト(Manual Muscle Test;MMT)</strong></span></p>
<p> </p>
<p style="text-align: center;"><img alt="徒手筋力テスト、MMT、Manual Muscle Test" height="305" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/MMT.png" width="100%" /></p>
<p> </p>
<p><a id="1" name="1"></a></p>
<p> </p>
<h2 class="title02">MMTを主に使う場所と使用する診療科</h2>
<p>MMTは整形外科外来や救急初療室、集中治療室で筋力や神経障害の有無、治療やリハビリテーションの効果判定などを知る目的で医師、看護師、理学療法士、作業療法士によって使用されています。</p>
<p> </p>
<p><a id="2" name="2"></a></p>
<p> </p>
<h2 class="title02">MMTで何がわかる?</h2>
<p>MMTでは、個々の筋力の低下について評価するほか、日常生活動作を介助なしに行えるかどうかの評価や、神経障害の部位を知るためなどにも行われます。<br />
ちなみに、神経障害によっても筋力は低下することを覚えておきましょう。<br />
<br />
健康的な日常生活を営むには最低でもMMTで3以上の評価が必要とされています。<br />
そのため、日常生活動作を介助なしに行えるかの判断は、MMTで3以上の評価が必要となります。</p>
<p> </p>
<p>MMTの問題点としては、検査者の主観によって判定することから、検査者によって評価が分かれる可能性があることです。従って、検査者は十分な知識と技能を修得しておく必要があります。<br />
また、被検査者に意識障害がある場合は評価することができません。</p>
<p> </p>
<p>MMTの評価の記載は、評価する筋肉(筋群)と支配神経が一目でわかる記載表(<a href="#v1">表1</a>)にそれぞれの結果を記載します。</p>
<p> </p>
<p><a id="v1" name="v1"></a><br />
<img alt="MMT記録表 徒手筋力テスト記録表" height="727" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/MMT-record.png" width="100%" /></p>
<p> </p>
<p><a id="3" name="3"></a></p>
<p> </p>
<h2 class="title02">MMTをどう使う?</h2>
<p>MMTの評価基準は6段階あります。<br />
MMTの検査は個々の筋または協働して動く筋群に対して順次実施していきます。<br />
最初に被検査者に対して対象となる筋(筋群)を収縮させ、その状態を維持するように指示します。<br />
次に検査者は検査を行っている筋(筋群)に伸張方向の抵抗を徒手によって加え、その筋(筋群)の収縮保持能力を評価します。</p>
<p> </p>
<p>例えば、上腕二頭筋の場合、関係する動作には肘関節の屈曲と前腕の回外があります。<br />
被験者に肘関節を曲げてもらい、その状態を維持してもらった後、検査者は利き手で被験者が曲げている側の手首を持ち、反対側の手で上腕二頭筋に触れます。<br />
そして被験者に力を入れてもらい、検査者は肘関節を伸ばす方向に力をかけます。<br />
この時の上腕二頭筋の動きを評価します(<a href="#z1">図1</a>)<span style="line-height: 1.6em;">。</span></p>
<p> </p>
<p class="listTitle"><span class="bgList"><a id="z1" name="z1"></a>図1</span>上腕二頭筋のMMT検査</p>
<p><img alt="徒手筋力テスト MMT" height="360" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/mmt-1.jpg" width="100%" /></p>
<p> </p>
<p><br />
各段階の中間的な筋力と判断した場合は、5-や4+とすることもあります。<br />
例えば、「抵抗を加えなければ重力に抗して、運動域全体にわたって動かせる」という3の場合、軽い抵抗なら被験者が耐えられる場合は、3+と評価します。</p>
<p> </p>
<p>徒手筋力テストは単に筋力を評価するのではなく、検査を行っている筋肉の支配神経により、神経障害の解剖学的部位や程度を知ることもできます。<br />
そのため、評価した筋(筋群)の神経支配を知っておくことが大切です。</p>
<p> </p>
<div class="box">
<h5 class="memo04"><span>さらにプラスα</span><strong>MMTを行うときに気をつけておくこと</strong></h5>
<h4 class="title04">検査の前にはきちんと説明を</h4>
<p>MMTに限ったことではありませんが、検査を行う前には検査方法をきちんと説明しましょう。MMTは特に、運動域などを確認するため、被験者の理解と協力が不可欠な検査です。</p>
<p> </p>
<h4 class="title04">抵抗は同じ力で!</h4>
<p>検査者は、抵抗を加えるときは、いつも同じ手(利き手)で行うようにしましょう。<br />
そのときの力は同じようになるよう心がけます。このとき、抵抗をかける手に体重は乗せないようにしましょう。</p>
<p> </p>
<h4 class="title04">検査の体位変換は最小限に</h4>
<p>MMTを行う際、特に被験者が高齢者の場合は、疲労させないようにしましょう。<br />
できるだけ同一体位でできる検査は一緒に行いましょう。</p>
<p> </p>
<h4 class="title04">被験者のプライバシーに注意</h4>
<p>MMTを行う際、検査する箇所はできるだけ露出させ、筋収縮を見やすくします。そのため、被験者が女性の場合などは特に、周囲のプライバシーに気をつけましょう。</p>
</div>
<p> </p>
<p><a id="4" name="4"></a></p>
<p> </p>
<h2 class="title02">MMTを実際に使ってみよう</h2>
<div class="point">
<p class="pointTitle">症例1</p>
<p> </p>
<p>38歳の男性。工事現場で作業中に3mの高さから墜落して受傷し救急搬送された。<br />
意識は清明。頸部の圧痛があり、呼吸は腹式呼吸で両上肢の強いしびれ感を訴えている。<br />
MMTを行ったところ、両上肢は肘関節屈曲で3、伸展は1。手関節は屈曲・伸展とも1。両下肢はすべての試験で0と評価された。<br />
この患者の診断名と損傷部位は?</p>
</div>
<p> </p>
<h4 class="title04">答え:診断名 頸髄損傷、損傷部位 C6</h4>
<p>MMTで両上肢は肘関節の屈曲運動3、伸展運動1、手関節屈曲・伸展とも1、両下肢はすべて0で腹式呼吸が見られることから、診断は頸髄損傷、損傷部位はC6<span style="line-height: 1.6em;">がもっとも疑わしいと判断できる。</span></p>
<p> </p>
<p><a href="#5">→MMTを確認</a></p>
<p> </p>
<div class="point">
<p class="pointTitle">症例2</p>
<p> </p>
<p>86歳の女性。右大腿骨頸部骨折の診断で入院。4日後に観血的整復固定術を実施し、リハビリテーションが開始された。<br />
ベッド上で腸腰筋および大腿四頭筋に対してMMTを実施したところ、いずれも3と評価した。<br />
この患者が車いすに移乗する際に介助は必要か?</p>
</div>
<p> </p>
<h4 class="title04">答え:必要</h4>
<p>座位から立位に移行する際に必要な筋群のMMTがいずれも3であるが、ベッド上に寝た状態での評価のため、車いすに移乗する際には自身の「体重」が「負荷」、すなわち「抵抗」になるので介助は必要だと判断する。</p>
<p> </p>
<p><a href="#5">→MMTを確認</a></p>
<p> </p>
<div class="point">
<p class="pointTitle">症例3</p>
<p> </p>
<p>78歳の女性。左視床出血により右片麻痺がある。<br />
右肘関節は座位で屈曲させることはできないが、上肢をテーブルの上に置いた状態では運動域全体にわたって動かすことができる。<br />
MMTは何点と評価するか?</p>
</div>
<p> </p>
<h4 class="title04">答え:2 Poor</h4>
<p>座位では屈曲できないが、腕をテーブルの上に置けば屈曲することができる。すなわち、重力を除けば動かせることからMMTは2 Poorと評価する。</p>
<p> </p>
<p><a href="#5">→MMTを確認</a></p>
<p> </p>
<hr class="hr_source" />
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2016-08-12 06:00:50'
)
),
(int) 16 => array(
'ArtPopularPost' => array(
'id' => '17',
'corner' => '2',
'post_id' => '9149'
),
'ArtPost' => array(
'id' => '9149',
'corner' => '2',
'title' => '点滴の滴下数計算、簡単らくらく法&早見表',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpjm26Bi20230705010358.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<div style="background: #f0f9eb; padding:5px 10px;">
<p><span style="font-size:11px;"><strong>【大好評】看護roo!オンラインセミナー</strong></span></p>
<p><a href="https://www.kango-roo.com/learning/9163/"><span style="color: #9ac841;">▶<span>『輸液セミナー|使い分けがスッとわかる!看護にスグ役立つ!』開催案内</span></span></a></p>
</div>
<p> </p>
<p>めんどうな点滴の<span class="marker"><b>「滴下数の計算」</b></span>が、簡単にできる方法を3つ紹介します!</p>
<p> </p>
<p style="text-align: right;"><span style="font-size:13px;">イラスト・看護監修:<a href="https://www.instagram.com/hayao_kam/?igshid=NTc4MTIwNjQ2YQ%3D%3D">はや</a>(看護師)</span></p>
<p> </p>
<div class="contents">
<p class="contentsTitle">目次</p>
<ul class="contentsList">
<li><a href="#1">1 滴下数の自動計算ツール</a></li>
<li><a href="#2">2 滴下数の簡単らくらく計算法</a></li>
<li><a href="#3">3 滴下数の早見表</a></li>
</ul>
</div>
<p> </p>
<h2><a id="1" name="1"></a>1 滴下数の自動計算ツール</h2>
<p>1つ目は<span class="marker"><b>滴下数の自動計算ツール</b></span>です。</p>
<p> </p>
<p><b>「輸液の量(mL)」</b>と<b>「輸液時間(分)」</b>、そして<b>「1mLあたりの滴下数(成人用輸液セットは20、小児用輸液セットは60)」</b>を入力するだけで、<b>1分あたりの滴下数</b>がわかります。</p>
<p> </p>
<p>1mLあたりの滴下数は、<b>成人用輸液セットで20滴</b>、<b>小児用輸液セットで60滴</b>で、この2種類しかありません。</p>
<p> </p>
<div class="box -type01">
<div class="boxInner">
<form oninput="result.value = Number(a.value) / Number(b.value) * Number(c.value);">
<p style="text-align: center;"><b><span style="font-size:20px;">滴下数の自動計算ツール</span></b></p>
<p> </p>
<p><b>輸液の量</b></p>
<div style="padding: 10px; margin-bottom: 10px; ">
<p><input id="a" name="a" size="5" style="border: 1px solid #000;" type="number" />mL</p>
</div>
<p> </p>
<p><b>輸液時間</b></p>
<div style="padding: 10px; margin-bottom: 10px; ">
<p><input id="b" name="b" size="5" style="border: 1px solid #000;" type="number" /> 分</p>
</div>
<p> </p>
<p><b>1mLあたりの滴下数</b><br />
<span style="font-size:12px;">(成人用は20、小児用は60)</span></p>
<div style="padding: 10px; margin-bottom: 10px; ">
<p><input id="c" name="c" size="5" style="border: 1px solid #000;" type="number" /> 滴</p>
</div>
<p> </p>
<p><b>1分あたりの滴下数は</b></p>
<div style="padding: 10px; margin-bottom: 10px; ">
<p><span style="font-size:16px;">= <output for="a b c" name="result"> 0</output></span></p>
</div>
</form>
</div>
</div>
<p> </p>
<h2><a id="2" name="2"></a>2 滴下数の簡単らくらく計算法</h2>
<p>2つ目は、<span class="marker"><b>自分で滴下数を計算する方法</b></span>です。</p>
<p> </p>
<p><span class="marker"><b>「輸液の量(mL)」を「輸液時間(分)」で割り、「1mLあたりの滴下数」を掛けます。</b></span><br />
</p>
<p><img alt="滴下数の計算 成人の場合:輸液時間(分)÷輸液の量(mL)✕20 小児の場合:輸液時間(分)÷輸液の量(mL)✕60 成人の場合で500mLの点滴を5時間で落とす場合:300÷500✕20" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/tekikasuu/tekikasuu_1.jpeg" width="680" /></p>
<p> </p>
<p> </p>
<h3>1時間あたりの輸液の量で計算すると早い!</h3>
<p>早く計算するコツは2つあります。</p>
<p> </p>
<p><b>1)割り算して、1時間あたりの輸液の量を計算する</b></p>
<p> </p>
<p><b>2)分母の「輸液時間(分)」と分子の「1mLあたりの滴下数」を約分する</b></p>
<p> </p>
<p><img alt="1時間あたりの輸液量は、約分すると、成人は3で割るだけ、小児はそのままの数字" height="356" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/tekikasuu/tekikasuu_2.jpeg" width="680" /></p>
<p> </p>
<p><span class="marker"><b>1時間あたりの輸液の量は、小児用はそのままの数字、成人用は3で割った数字が、それぞれ1分あたりの滴下数です。</b></span></p>
<p> </p>
<h3>【計算の例】500mLの輸液を5時間で投与する場合</h3>
<p>実際に、500mLの輸液を5時間で投与する場合で見てみましょう。</p>
<p> </p>
<p>1分間で滴下数を合わせるのは難しいので、その値を割って<span class="marker"><b>10秒もしくは5秒あたりの滴下数にすれば、合わせやすいのでおすすめ</b></span>です。</p>
<p> </p>
<p><img alt="成人の場合で500mLを5時間で落とすとすると、500÷5で1時間あたりの輸液量を先に計算しておく。100を3で割ると、33.333となる。それを6で割れば10秒あたりの滴下数が5.5555とわかる。さらにそれを半分に割ると5秒あたりの滴下数が2.77とわかる。5秒間でだいたい3滴落ちるように調整、となる。" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/tekikasuu/tekikasuu_3.jpeg" width="680" /></p>
<p> </p>
<p>1回だけでバッチリとは合わないのが普通です。</p>
<p> </p>
<p><span class="marker"><b>訪室時、残りの輸液の量と、残りの輸液時間で計算し直して、滴下数を微調整しましょう</b></span>。<br />
</p>
<p> </p>
<h2><a id="3" name="3"></a>3 滴下数の早見表</h2>
<p>3つ目は、輸液500mLおよび100mLを投与する場合の<span class="marker"><b>10秒間あたりの滴下数の早見表</b></span>です。</p>
<p> </p>
<p><img alt="10秒間の滴下数 早見表 【成人の場合(500mL)】30分:55.6、1時間:27.8、2時間:13.9、3時間:9.3、4時間:6.9、5時間:5.6、6時間:4.6、7時間:4.0、8時間:3.5、9時間:3.1、10時間:2.8、12時間:2.3、24時間:1.2 【成人の場合(100mL)】30分:11.1、1時間:5.6、2時間:2.8、3時間:1.9、4時間:1.4、5時間:1.1、6時間:0.9、7時間:0.8、8時間:0.7、9時間:0.6、10時間:0.6、12時間:0.5、24時間:0.2 【小児の場合(500mL)】 30分:なし、1時間:83.3、2時間:41.7、3時間:27.8、4時間:20.8、5時間:16.7、6時間:13.9、7時間:11.9、8時間:10.4、9時間:9.3、10時間:8.3、12時間:6.9、24時間:3.5 【小児の場合(100mL)】 30分:33.3、1時間:16.7、2時間:8.3、3時間:5.6、4時間:4.2、5時間:3.3、6時間:2.8、7時間:2.4、8時間:2.1、9時間:1.9、10時間:1.7、12時間:1.4、24時間:0.7" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/tekikasuu/tekikasuu_4.jpeg" width="680" /></p>
<p> </p>
<p> </p>
<p style="text-align: right;">執筆・編集:看護roo!編集部 坂本朝子(<a href="https://twitter.com/st_kangoroo">@st_kangoroo</a>)</p>
<p> </p>
<p> </p>
<p> </p>
<div class="documents">
<p>参考文献</p>
<ul>
<li>1)大川美千代.成人用と小児用の輸液セットがあるのはなぜ?|点滴静脈内注射.看護roo!.(2023年6月22日閲覧)</li>
</ul>
</div>
<div class="documents">
<p> </p>
</div>
<div class="other">
<p class="otherTtl">この記事を読んだ人は、こんな記事も読んでいます</p>
<ul class="otherLink">
<li><a href="https://www.kango-roo.com/learning/2697/">点滴静脈内注射の注入速度は決まっているの?</a></li>
<li><a href="https://www.kango-roo.com/learning/5466/">輸液を点滴筒の半分まで入れるのはなぜ?|点滴静脈内注射</a></li>
<li><a href="https://www.kango-roo.com/learning/5455/">注入速度がある程度決まっているのはなぜ?|点滴静脈内注射</a></li>
</ul>
</div>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2023-07-10 06:00:00'
)
),
(int) 17 => array(
'ArtPopularPost' => array(
'id' => '18',
'corner' => '2',
'post_id' => '2555'
),
'ArtPost' => array(
'id' => '2555',
'corner' => '2',
'title' => '呼吸音と副雑音の分類|基礎編(5)',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpILwCyE20160608093946.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<div style="background: #f0f9eb; padding:5px 10px;">
<p><span style="font-size:11px;"><strong>【大好評】看護roo!オンラインセミナー</strong></span></p>
<p><a href="https://www.kango-roo.com/learning/8707/"><span style="color: #9ac841;">▶<span>『もう迷わない!臨床でスグ動ける!フィジカルアセスメント実践セミナー』開催案内</span></span></a></p>
</div>
<p> </p>
<p>聴診器を使用する際のコツや、疾患ごとの聴診音のポイントについて、呼吸器内科専門医が解説します。<br />
構成は、聴診器の使い方から呼吸器の構造を解説した【<strong>基礎編</strong>】と、疾患の解説と筆者が臨床で遭遇した症例の聴診音を解説した【<strong>実践編</strong>】の2部に分かれています。基礎編は全8回にまとめましたので、初学者はまずはここからスタートしてください。</p>
<p> </p>
<p><strong style="margin-top:8px;">[前回の内容]</strong></p>
<p><a href="https://www.kango-roo.com/learning/2551/" target="_blank">呼吸音が聴こえる仕組み|基礎編(4)</a></p>
<p> </p>
<p>第5回目は、「<strong>呼吸音と副雑音の分類</strong>」についてのお話です。</p>
<p> </p>
<p style="text-align: right;"><strong>皿谷 健</strong><br />
<span style="font-size:11px;">(杏林大学医学部付属病院呼吸器内科臨床教授)</span></p>
<p> </p>
<div class="d02 clearfix">
<p>気道や肺といった呼吸器系の構造や呼吸音の発生のメカニズムは理解できたと思うので、次は、聴診器で聴こえる呼吸音と副雑音の分類について解説します。</p>
</div>
<p> </p>
<div class="n03 clearfix">
<p>分類ということは、音には色々な種類の音があるんですか?</p>
</div>
<p> </p>
<div class="d03 clearfix">
<p>その通り! 呼吸音だけでなく、副雑音にはラ音と呼ばれる音が数種類あります。</p>
</div>
<p> </p>
<div class="n05 clearfix">
<p>そんなにあるんですか!? なんだか複雑ですね。</p>
</div>
<p> </p>
<div class="d05 clearfix">
<p>どんな音があるかを知っておかないと、聴診器で音を聴いたときに患者さんの異常に気付けなくて危険ですよ!<br />
まずは、正常な呼吸音をしっかりと覚えておきましょう。</p>
</div>
<p> </p>
<p class="contentsTitle">〈目次〉</p>
<ul class="contentsList">
<li><a href="#1">呼吸音は生理的な音</a></li>
<li><a href="#2">副雑音にはラ音と胸膜摩擦音がある</a></li>
<li class="indent">・<a href="#2-1">ストライダーとスクウォークは吸気時のみ聴こえる</a></li>
<li><a href="#3">ラ音が聴こえた場合に疑うべき病変</a></li>
<li><a href="#4">Check Point</a></li>
</ul>
<p> </p>
<h2 class="title02"><a id="1" name="1"></a>呼吸音は生理的な音</h2>
<p>普段、私たちが聴診器で聴いている<strong>肺音は、呼吸音と副雑音に2つに分けられます</strong>。</p>
<p> </p>
<p>呼吸音は、生理的な音で、正常な呼吸音には、<strong>気管呼吸音と気管支呼吸音、肺胞呼吸音があります</strong>(<a href="#z1">図1</a>)。</p>
<p> </p>
<p class="listTitle"><span class="bgList">図1</span>呼吸音の分類</p>
<p> </p>
<p><a id="z1" name="z1"></a><img alt="呼吸音の分類" height="482" src="https://img.kango-roo.com/upload/images/taniguchi/tyoushin/01-3/聴診1-1-4.jpg" width="100%" /></p>
<p> </p>
<p>正常な呼吸音が聴こえている場合は問題ありませんが、呼吸音に異常がある場合は注意が必要です。</p>
<p> </p>
<p>呼吸音に異常がある場合は、<strong>呼吸音が弱くなったり、聴こえなくなる「呼吸音の減弱や消失」</strong>といった状態や、<strong>ゆっくりとしか息を吐けなくなる「呼気の延長」</strong>といった状態の音が聴こえることがあります。このような異常に気づいた場合は、<a href="#y1">表1</a>のような疾患を疑いましょう。</p>
<p> </p>
<p class="listTitle"><span class="bgList">表1</span>呼吸音の異常と疑うべき疾患の関係</p>
<p> </p>
<p><a id="y1" name="y1"></a></p>
<p> </p>
<table class="table01" summary="表2">
<thead>
<tr>
<th class="type w40"><strong>呼吸音の異常</strong></th>
<th class="num"><strong>疑うべき疾患</strong></th>
</tr>
</thead>
<tbody>
<tr>
<td>呼吸音の減弱/消失時</td>
<td class="num">気胸、胸水、無気肺</td>
</tr>
<tr>
<td>呼気の延長時</td>
<td class="num">慢性閉塞性肺疾患(COPD)、気管支喘息</td>
</tr>
</tbody>
</table>
<p> </p>
<h2 class="title02"><a id="2" name="2"></a>副雑音にはラ音と胸膜摩擦音がある</h2>
<p>呼吸音ではない音を副雑音と言います。副雑音には、<strong>ラ音と胸膜摩擦音</strong>があります(<a href="#z2">図2</a>)。</p>
<p> </p>
<p class="listTitle"><span class="bgList">図2</span>副雑音の分類</p>
<p> </p>
<p><a id="z2" name="z2"></a><img alt="副雑音の分類" height="553" src="https://img.kango-roo.com/upload/images/taniguchi/tyoushin/01-3/聴診2-1-3.jpg" width="100%" /></p>
<p> </p>
<p>代表的な副雑音であるラ音は、<a href="#y2">表2</a>のように、さらに細かく分けられます。</p>
<p> </p>
<p class="listTitle"><span class="bgList">表2</span>ラ音の分類</p>
<p> </p>
<p><a id="y2" name="y2"></a></p>
<p> </p>
<table class="table01" summary="表2">
<thead>
<tr>
<th class="type w30"><strong>ラ音</strong></th>
<th class="num w30"><strong>名称</strong></th>
<th class="num"><strong>音の聴こえ方</strong></th>
</tr>
</thead>
<tbody>
<tr>
<td>断続性ラ音</td>
<td class="num"><strong>水泡音</strong><br />
(coarse crackles)</td>
<td class="num">ゴロゴロ、プツプツ</td>
</tr>
<tr>
<td>断続性ラ音</td>
<td class="num"><strong>捻髪音</strong><br />
(fine crackles)</td>
<td class="num">チリチリ、パリパリ</td>
</tr>
<tr>
<td>連続性ラ音</td>
<td class="num"><strong>笛音</strong><br />
(wheezes)</td>
<td class="num">ヒューヒュー、キューキュー、ピーピー</td>
</tr>
<tr>
<td>連続性ラ音</td>
<td class="num"><strong>いびき音</strong><br />
(rhonchi)</td>
<td class="num">グーグー</td>
</tr>
</tbody>
</table>
<p> </p>
<p>実際、患者さんを聴診をすると、<strong>ラ音はよく聴く異常音</strong>です。特に、<strong>水泡音</strong>や<strong>捻髪音</strong>はカルテや看護記録に書かれることもよくあるので、<a href="#y2">表2</a>にある4つの音はしっかりと覚えておいてください。</p>
<p> </p>
<h3 class="title03"><a id="2-1" name="2-1"></a>ストライダーとスクウォークは吸気時のみ聴こえる</h3>
<p>連続性ラ音の中には、<strong>吸気時に聴こえるストライダーと、スクウォークと呼ばれる副雑音</strong>もあります(<a href="#y3">表3</a>)。</p>
<p> </p>
<p class="listTitle"><span class="bgList">表3</span>ストライダーとスクウォークの特徴</p>
<p> </p>
<p><a id="y3" name="y3"></a></p>
<p> </p>
<table class="table01" summary="表2">
<thead>
<tr>
<th class="type w30"><strong>名称</strong></th>
<th class="num w30"><strong>音の性質</strong></th>
<th class="num"><strong>音の聴こえ方</strong></th>
</tr>
</thead>
<tbody>
<tr>
<td><strong>ストライダー</strong><br />
(stridor)</td>
<td class="num">音域はさまざま</td>
<td class="num">ゼーゼー、ヒューヒュー</td>
</tr>
<tr>
<td><strong>スクウォーク</strong><br />
(squawk)</td>
<td class="num">一瞬の笛音</td>
<td class="num">キュン、キュッ、ピッ</td>
</tr>
</tbody>
</table>
<p class="caption">ストライダーは吸気時に聴こえる長い音なのに対して、スクウォークは一瞬の音のため、聴き分けは簡単です。</p>
<p> </p>
<p>ストライダーは、咽、喉頭、上部気管など、胸郭外気道の狭窄(腫瘍や喀痰、喉頭軟化症、声帯の機能不全、甲状腺腫瘍、喉頭蓋炎、異物など)やアナフィラキシーが原因で発生する音で、吸気時に聴かれます。ストライダーに対して、スクウォークは一瞬の音のため、聴き分けは簡単ですが、笛音との聴き分けは難しいことがあります。</p>
<p> </p>
<p>スクウォークは、「スクウィーク(squeak)」とも呼ばれることもありますが、細気管支から発生する音で、捻髪音と一緒に聴こえることもあります。</p>
<p> </p>
<p>なお、<strong>スクウォークは末梢気道で発生する音のため、胸部では聴こえますが、頸部では聴こえない</strong>という大きな特徴があります<a href="#b1">(1)</a>。</p>
<p> </p>
<h2 class="title02"><a id="3" name="3"></a>ラ音が聴こえた場合に疑うべき病変</h2>
<p>聴こえたラ音から、患者さんにどのような病変があるかがわかります。ラ音と疑うべき代表的な病変の関係は、<a href="#y4">表4</a>の通りです。</p>
<p> </p>
<p class="listTitle"><span class="bgList">表4</span>ラ音と疑うべき病変の関係</p>
<p> </p>
<p><a id="y4" name="y4"></a></p>
<p> </p>
<table class="table01" summary="表2">
<thead>
<tr>
<th class="type w40"><strong>ラ音</strong></th>
<th class="num"><strong>疑うべき病変</strong></th>
</tr>
</thead>
<tbody>
<tr>
<td>水泡音・捻髪音</td>
<td class="num">気道病変<br />
間質領域の病変</td>
</tr>
<tr>
<td>笛音・いびき音</td>
<td class="num">気道病変</td>
</tr>
</tbody>
</table>
<p> </p>
<p>しかし、このような病変があっても、なぜラ音が聴こえるのかという理由については、まだわかってはいません。大切なことは、<strong>ラ音と疑うべき病変の関係性</strong>を覚えておいてください。</p>
<p> </p>
<div class="box">
<h5 class="memo03"><span>memo</span>音は狭い部位ほど高くなる</h5>
<p>狭い部位で高い音が出るという事象は、私たちの身近な例でもあります。</p>
<p> </p>
<p>例えば、口笛を吹く際、口のすぼめ方をきつくした方が高い音が出ます。</p>
<p> </p>
<p>この原理を覚えておくと、<strong>高い副雑音が聴こえた場合は、音が発生している場所が気管の奥の方(末梢部)だと予想できる</strong>ようになると思います。</p>
<p> </p>
<p>ただし、例外として、<strong>笛音は頸部でもしばしば聴こえる</strong>ことがあります。</p>
</div>
<p> </p>
<div class="box">
<h5 class="memo04"><span>目指せ! エキスパートナース</span>肺炎の患者さんと健康な患者さんで聴こえる音が変わる理由</h5>
<p>肺炎の患者さんの肺ではどのような現象が起きているかを、コップとストロー、そして水で再現してみました(<a href="#z3">図3</a>)。コップは肺を、ストローは気管支を現しています。また、左側のコップは肺胞腔内に水が溜まった肺炎の患者さんの肺を、右側のコップは通常のヒトの肺をイメージしています。</p>
<p> </p>
<p class="listTitle"><span class="bgList">図3</span>コップを使った肺のイメージ</p>
<p> </p>
<p><a id="z3" name="z3"></a><img alt="コップを使った肺のイメージ" height="425" src="https://img.kango-roo.com/upload/images/taniguchi/tyoushin/01-3/1-2-6-8.jpg" width="100%" /></p>
<p> </p>
<p>左側のコップには水が入っているため、ストローから空気を吹き込むと、音が「プツプツ」と聴こえることがわかります。これは、<strong>肺胞腔内に水が溜まっている肺炎の患者さんの肺では、普段、聴こえる低い音(肺胞呼吸音)に加えて、プツプツという水泡音が聴こえる</strong>ということを現しています。</p>
<p> </p>
<p>一方、右側のコップには水もないため、ストローから空気を吹き込んでも、「プツプツ」という音はなりません。これが健康なヒトの呼吸音です。</p>
</div>
<p> </p>
<div class="point">
<p class="pointTitle"><a id="4" name="4"></a>Check Point</p>
<ul class="pointList">
<li>正常な呼吸音には、気管呼吸音と気管支呼吸音、肺胞呼吸音の3種類がある。</li>
<li>副雑音には、水泡音や捻髪音・笛音・いびき音と呼ばれる4つのラ音と、胸膜摩擦音がある。また、吸気時にのみ聴こえるストライダーとスクウォークというラ音もある。</li>
<li>スクウォークは、胸部では聴こえるが、頸部では聴こえない。</li>
<li>副雑音(ラ音など)が聴こえた場合、それぞれの副雑音で疑うべき病変がある。</li>
</ul>
</div>
<p> </p>
<p><strong style="margin-top:8px;">[次回]</strong></p>
<p><a href="https://www.kango-roo.com/learning/2556/" target="_blank">正常な呼吸音の特徴|基礎編(6)</a></p>
<p> </p>
<div><strong style="margin-top:8px;">[関連記事]</strong>
<ul>
<li><a href="https://www.kango-roo.com/learning/2531/" target="_blank">聴診器の仕組み|基礎編(1)</a></li>
<li><a href="https://www.kango-roo.com/learning/2532/" target="_blank">聴診器の使い方|基礎編(2)</a></li>
<li><a href="https://www.kango-roo.com/learning/2547/" target="_blank">気管支と肺の構造|基礎編(3)</a></li>
<li><a href="https://www.kango-roo.com/learning/2551/" target="_blank">呼吸音が聴こえる仕組み|基礎編(4)</a></li>
<li><a href="https://www.kango-roo.com/learning/2562/" target="_blank">副雑音の特徴|基礎編(7)</a></li>
<li><a href="https://www.kango-roo.com/learning/2561/" target="_blank">聴診器を当てるべき場所(疾患別)|基礎編(8)</a></li>
<li>⇒『聴診スキル講座』の【<a href="https://www.kango-roo.com/learning/2424/" target="_blank">総目次</a>】を見る</li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
<div class="documents">
<p>[文 献]</p>
<p> </p>
<ul>
<li><a id="b1" name="b1"></a>(1)<a href="http://www.ncbi.nlm.nih.gov/pubmed/7170682" target="_blank">Earis JE, Marsh K, Ogilvie CM, et al. The inspiratory "squawk" in extrinsic allergic alveolitis and other pulmonary fibroses. Thorax 1982; 37(12): 923-6.</a></li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
<p>[執筆者]<br />
<strong>皿谷 健</strong><br />
杏林大学医学部付属病院呼吸器内科臨床教授</p>
<p> </p>
<p>[監 修](50音順)<br />
<strong>喜舎場朝雄</strong><br />
沖縄県立中部病院呼吸器内科部長<br />
<strong>工藤翔二</strong><br />
公益財団法人結核予防会理事長、日本医科大学名誉教授、肺音(呼吸音)研究会会長<br />
<strong>滝澤 始</strong><br />
杏林大学医学部付属病院呼吸器内科教授</p>
<p> </p>
<hr class="hr_source" />
<p>Illustration:田中博志</p>
<p> </p>
<hr class="hr_source" />
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2016-04-12 06:00:41'
)
),
(int) 18 => array(
'ArtPopularPost' => array(
'id' => '19',
'corner' => '2',
'post_id' => '9216'
),
'ArtPost' => array(
'id' => '9216',
'corner' => '2',
'title' => '採血スピッツの順番がパッとわかる!|根拠、採血管の種類も解説',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpRwWf0e20230822034258.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>「標準採血法ガイドライン(2019)」を基に、<span class="marker"><b>「採血スピッツに血液を入れる順番」</b></span>を、パッとわかるように解説します。</p>
<p> </p>
<p style="text-align: right;">監修:今泉 舞(臨床検査技師)</p>
<div class="contents">
<p class="contentsTitle">目次</p>
<ul class="contentsList">
<li><a href="#1">【一覧】採血スピッツに血液を入れる順番</a> <a href="#2"> </a></li>
<li> <a href="#2">翼状針で真空管採血をする場合は順番が変わることも</a></li>
<li><a href="#3">採血管(スピッツ)の種類と検査内容</a></li>
</ul>
</div>
<p> </p>
<h2 id="1">【一覧】採血スピッツに血液を入れる順番</h2>
<p><img alt="採血スピッツの順番 真空管採血:凝固→生化学→血算→血糖→その他 or 生化学→凝固→血算→血糖→その他、シリンジ採血では、凝固→血算→血糖→生化学→その他の順番で血液を入れます" height="1257" src="https://img.kango-roo.com/upload/images/kozono/bloodcollection/saitketu_01(3).png" width="680" /></p>
<p><span style="font-size:10px;">※日本臨床検査標準協議会「標準採血法ガイドライン」から一部抜粋し、看護roo!編集部で作成</span></p>
<p> </p>
<p><span class="marker"><b>真空管(ホルダー)採血</b></span>は、下記の順番で血液を入れます。</p>
<p> </p>
<div style="background:#FEFFFF;border:3px solid #DCF0F7;padding:5px 10px;">
<p style="text-align: center;"><b><span style="font-size:20px;"><span style="color:#8b4513;font-size:20px;">生化学(茶)</span>→凝固(黒)→<br />
<span style="color:#dda0dd;font-size:20px;">血算(紫)</span>→<span style="color:#808080;font-size:20px;">血糖(灰)</span>→その他</span></b></p>
</div>
<p style="text-align: center;"> </p>
<p style="text-align: center;"><strong><b><span style="font-size:14px;">または</span></b></strong></p>
<p> </p>
<div style="background:#FEFFFF;border:3px solid #DCF0F7;padding:5px 10px;">
<p style="text-align: center;"><b><span style="font-size:20px;">凝固(黒)→<span style="color:#8b4513;font-size:20px;">生化学(茶)</span>→<br />
<span style="color:#dda0dd;font-size:20px;">血算(紫)</span>→<span style="color:#808080;font-size:20px;">血糖(灰)</span>→その他</span></b></p>
</div>
<p style="text-align: center;"> </p>
<p>真空管採血では、<span class="marker"><b>生化学と凝固のどちらを先に採取するべきか、明確なエビデンスは得られていません</b></span>。</p>
<p> </p>
<p><span class="marker"><b>生化学を先に採取する根拠</b></span>のひとつとして、穿刺直後に、凝固する成分を含む微量の組織液が混入することにより、<b>凝固の検査値に影響が生じる可能性がある</b>ため、凝固を1本目にすべきではないとするデータがあります。</p>
<p>一方で、<span class="marker"><b>凝固を先に採取する根拠</b></span>のひとつとして、凝固検査のPT・APTTについては、<b>1本目でも2本目でも検査結果に有意差がない</b>とするデータがあります。</p>
<p> </p>
<p>どちらも間違いではありませんが、<b>施設のルールで順番が決まっている</b>場合や、<b>患者さんの状態によって検査項目の優先度が変わる</b>場合があるので、採血前に確認しましょう。</p>
<p> </p>
<p>患者さんのところに向かう前にスピッツを<span class="marker"><b>順番どおりに並べておく</b></span>のがオススメです。</p>
<p> </p>
<p> </p>
<p><span class="marker"><b>シリンジ採血</b></span>は、下記の順番で血液を入れます。</p>
<p> </p>
<div style="background:#FEFFFF;border:3px solid #DCF0F7;padding:5px 10px;">
<p style="text-align: center;"><b><span style="font-size:20px;">凝固(黒)→<span style="color:#dda0dd;font-size:20px;">血算(紫)</span>→</span></b></p>
<p style="text-align: center;"><b><span style="font-size:20px;"><span style="color:#808080;font-size:20px;">血糖(灰)</span>→</span></b><b><span style="font-size:20px;"><span style="color:#8b4513;font-size:20px;">生化学(茶)</span>→その他</span></b></p>
</div>
<p style="text-align: justify;"> </p>
<p>血液は、<span class="marker"><b>採血直後から凝固していく性質</b></span>を持っています。</p>
<p>スピッツに入れるまでに時間がかかると、凝固して正確な検査値が得られなくなる可能性があります。そのため、<b>「なるべく凝固していない状態で入れたいもの」から順番に血液を入れる</b>必要があります。</p>
<p> </p>
<h3 id="2">翼状針で真空管採血をする場合は順番が変わることも</h3>
<p><img alt="真空管採血で翼状針を使用するときは、チューブ内に残る血液量の分、採取する血液量が不足するので注意" height="442" src="https://img.kango-roo.com/upload/images/kozono/bloodcollection/saitketu_02(2).png" width="680" /></p>
<p>翼状針を使用して真空管採血をするときは、<b>翼状針のチューブ内に残る血液量の分(約0.4mL)だけ、1番目のスピッツに入れる採血量が不足</b>するので、要注意!</p>
<p> </p>
<p>凝固や赤沈などの<span class="marker"><b>採血量を正確に守らなければならない検査では、ダミーの真空採血管でチューブ内に血液を満たしてから採血</b></span>を行う方法や、<span class="marker"><b>ダミーを使わない場合は生化学を先に採取する</b></span>方法もあります。施設のルールを確認しましょう。</p>
<p> </p>
<p> </p>
<h2 id="3">採血スピッツの種類と検査内容</h2>
<p><span class="marker"><b>よく使う採血スピッツの種類と、どんな検査をするのかをチェック</b></span>しましょう。</p>
<p>採血でどんなことを検査しているのかがわかると、スピッツの順番などもより理解しやすくなります。</p>
<p><img alt="主な採血スピッツの種類と用途" height="1151" src="https://img.kango-roo.com/upload/images/kozono/bloodcollection/saitketu_03(2).png" width="680" /></p>
<p> </p>
<p> </p>
<p style="text-align: right;">執筆・編集:看護roo!編集部 小園知恵(看護師)</p>
<p style="text-align: right;"> </p>
<div class="documents">
<p>参考文献</p>
<ul>
<li>渡邊卓編.標準採血法ガイドライン(GP4-A3).日本臨床検査標準協議会.2019,p32-33.</li>
<li>近藤一郎監.看護<nomecab>がみえる vol.2 臨床看護技術</nomecab>.メディックメディア.2021,p14-15.</li>
<li>福家幸子,山岡麗,千崎陽子著.注射・採血ができる[Web動画付].医学書院.2015,p101-102.</li>
<li>任和子ほか著.系統看護学講座 専門分野Ⅰ 基礎看護学[3] 基礎看護技術Ⅱ.医学書院.2021,p410.</li>
</ul>
</div>
<p> </p>
<div class="other">
<p class="otherTtl">この記事を読んだ人は、こんな記事も読んでいます</p>
<ul class="otherLink">
<li><a href="https://www.kango-roo.com/mv/35/">【動画】注射器での採血</a></li>
<li><a href="https://www.kango-roo.com/mv/36/">【動画】真空管での採血</a></li>
<li><a href="https://www.kango-roo.com/learning/6626/">看護技術のなぜ?</a></li>
</ul>
</div>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2023-09-06 06:00:05'
)
),
(int) 19 => array(
'ArtPopularPost' => array(
'id' => '20',
'corner' => '2',
'post_id' => '8203'
),
'ArtPost' => array(
'id' => '8203',
'corner' => '2',
'title' => '胸腔ドレナージ',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpzgai5x20210520100154.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>
<style type="text/css"><!--td {border: 1px solid #ccc;}br {mso-data-placement:same-cell;}-->
</style>
『本当に大切なことが1冊でわかる呼吸器』(照林社)より転載、Web掲載にあたり一部改変。<br />
内容は書籍刊行当時のもの。<br />
今回は胸腔ドレナージについて解説します。</p>
<p> </p>
<p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/472/">永松美愉</a><br />
<span style="font-size:12px;">さいたま赤十字病院12F西病棟</span><br />
<span style="font-size:12px;">呼吸療法認定士</span></p>
<p> </p>
<div class="contents">
<p class="contentsTitle01 is-accordion"><a id="0" name="0"></a>目次</p>
<ul class="contentsList01">
<li><a href="#1">どんな治療?</a></li>
<li><a href="#2">ドレナージシステムのしくみ</a>
<ul class="indent">
<li><a href="#3">吸引方法</a></li>
</ul>
</li>
<li><a href="#4">看護師は何に注意する?</a>
<ul class="indent">
<li><a href="#5">ドレーンの固定と挿入部の観察</a></li>
<li><a href="#6">ドレーンの接続が外れたときの対処</a></li>
<li><a href="#7">ドレーン事故(自己)抜去時の対応</a></li>
<li><a href="#8">排液バッグの位置</a></li>
<li><a href="#9">水封室・吸引圧制御ボトルの観察</a></li>
<li><a href="#10">排液の観察</a></li>
</ul>
</li>
<li><a href="#11">胸腔ドレナージの合併症</a>
<ul class="indent">
<li><a href="#12">再膨張性肺水腫</a></li>
<li><a href="#13">皮下気腫</a></li>
<li><a href="#14">疼痛</a></li>
</ul>
</li>
<li><a href="#15">ドレーン抜去時のポイント</a></li>
</ul>
</div>
<p> </p>
<h2><a id="1" name="1"></a>どんな治療?</h2>
<p>胸腔ドレナージは、胸腔内にドレーンを挿入することで、貯留した気体や液体(<a href="https://www.kango-roo.com/learning/8197/#hyo1">胸水</a>や血液、膿)を持続的に体外へ排出(ドレナージ)する治療法です(<a href="#hyo1">表1</a>、<a href="#zu1">図1</a>)。</p>
<p> </p>
<p>胸腔内に気体や液体が貯留すると、肺が圧迫され再膨張が妨げられます。そして胸腔内圧が高くなることにより、<span class="marker"><strong>胸部圧迫感</strong></span>、<span class="marker"><strong>呼吸困難</strong></span>、<a href="#memo">縦隔偏位</a>が起こり、循環機能、呼吸機能に影響を及ぼします。これらを改善するために、胸腔ドレナージによって貯留物を排出し、胸腔内の陰圧を保ちます。</p>
<p> </p>
<div class="box">
<p class="boxTtl -type03"><a id="memo" name="memo"></a>memo:縦隔偏位</p>
<p class="boxTxt"><a href="https://www.kango-roo.com/learning/8188/#memo1">縦隔</a>は左右壁側胸膜で区分けされ胸郭の正中に位置しているが、左右胸郭の内圧バランスの変化により偏位することがある。<br />
1)患側の圧が減少<br />
→患側に偏位:無気肺、外科的肺切除後など<br />
2)患側の圧が上昇<br />
→健側に偏位:<a href="https://www.kango-roo.com/learning/8255">気胸</a>、血胸、胸水貯留、肺の過膨張など。緊張性気胸では著しい縦隔偏位をきたし、右心への静脈還流が阻害されて閉塞性ショックをきたすため、緊急に胸腔ドレナージを行う。</p>
</div>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo1" name="hyo1"></a>表1</span> 胸腔ドレナージの主な適応</p>
<p class="listTitle -type01"><img alt="胸腔ドレナージの主な適応" class="copyNone" height="349" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_1.png" width="340" /></p>
<p class="caption">★1 <a href="https://www.kango-roo.com/learning/8255">気胸</a></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu1" name="zu1"></a>図1</span> 胸腔ドレーン挿入の3つの要素</p>
<p class="listTitle -type01"><img alt="胸腔ドレーン挿入の3つの要素" class="copyNone" height="444" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_1.png" width="680" /></p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:肺瘻</p>
<p class="boxTxt">手術手技に基づく肺切離部または損傷部からの持続的な空気漏れのこと。</p>
</div>
<div class="box">
<p class="boxTtl -type03">memo:気管支断端瘻</p>
<p class="boxTxt">術中に閉鎖した気管支断端に生じた小孔。発症すると胸腔内に重篤な膿胸、瘻孔からの空気漏れから肺炎を併発する。</p>
</div>
<p> </p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<h2><a id="2" name="2"></a>ドレナージシステムのしくみ</h2>
<p>胸腔ドレーンを胸腔内に挿入します(<a href="#hyo2">表2</a>)。このとき、胸腔内は<span class="marker"><strong>陰圧</strong></span>(約-5cmH<sub>2</sub>O)であるため、ドレーンを留置しただけでは胸腔内に空気が流入してしまいます。そのため、排出したい空気や貯留物が逆流しないように、必ず<span class="marker"><strong>低圧持続吸引装置</strong></span>に接続して-8~-15cmH<sub>2</sub>Oの圧をかけます。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo2" name="hyo2"></a>表2</span> ドレナージの目的とカテーテルの外径、挿入・留置部位</p>
<p><img alt="ドレナージの目的とカテーテルの外径、挿入・留置部位" class="copyNone" height="530" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_2.png" width="680" /></p>
<p> </p>
<h3><a id="3" name="3"></a>吸引方法</h3>
<p>胸腔ドレーンの排液システムは、1)排液ボトル、2)水封室、3)吸引圧制御ボトルからなる古典的3瓶法(3連ボトルシステム)を基本にしています。</p>
<p> </p>
<p>吸引方法には、<span class="marker"><strong>水封式サイフォン法</strong></span>と<span class="marker"><strong>低圧持続吸引法</strong></span>があります。</p>
<p> </p>
<h4>水封式サイフォン法</h4>
<p>水封式サイフォン法は、吸引をかけずにサイフォンの原理で排液を促します(<span class="marker"><strong>受動的ドレナージ</strong></span>・<a href="#zu2">図2</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu2" name="zu2"></a>図2</span> サイフォンの原理</p>
<p class="listTitle -type01"><img alt="サイフォンの原理" class="copyNone" height="357" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_2.png" width="300" /></p>
<p> </p>
<p>排液は、胸腔ドレーンと排液バッグの高低差により行われます。排気は、胸腔内圧が水封圧より高い場合に行われます。<span class="marker"><strong>気胸</strong></span>の治療経過の把握に重要です。</p>
<p> </p>
<p>排液バッグは患者さんより低い場所に設置し、逆流しないように注意します。</p>
<p> </p>
<h4>低圧持続吸引法</h4>
<p>持続的に低圧で吸引をかけて、排液を促します(<span class="marker"><strong>能動的ドレナージ</strong></span>・<a href="#hyo3">表3</a>、<a href="#zu3">図3</a>、<a href="#zu4">図4</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo3" name="hyo3"></a>表3</span> 低圧持続吸引法の種類</p>
<p><img alt="低圧持続吸引法の種類" class="copyNone" height="126" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_3.png" width="680" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu3" name="zu3"></a>図3</span> チェスト・ドレーン・バックの原理</p>
<p><img alt="チェスト・ドレーン・バックの原理" class="copyNone" height="951" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_3_brandnew.png" width="680" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu4" name="zu4"></a>図4</span> 吸引圧(設定圧)と滅菌蒸留水注入量の例</p>
<p><img alt="吸引圧(設定圧)と滅菌蒸留水注入量の例" class="copyNone" height="289" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_4.png" width="300" /></p>
<p> </p>
<p><img alt="" class="copyNone" height="110" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/s_22_1.png" width="400" /></p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<h2><a id="4" name="4"></a>看護師は何に注意する?</h2>
<h3><a id="5" name="5"></a>ドレーンの固定と挿入部の観察</h3>
<p>胸腔ドレーンを挿入後、ドレーンが抜けないように固定します(<a href="#zu5">図5</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu5" name="zu5"></a>図5</span> ドレーンの固定の方法</p>
<p><img alt="ドレーンの固定の方法" class="copyNone" height="548" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_5.png" width="680" /></p>
<p> </p>
<p>ドレーンの固定位置が変わっていないか、屈曲やねじれ、刺入部の感染徴候(発赤、腫脹)、出血、<a href="https://www.kango-roo.com/learning/8191#8">皮下気腫</a>、皮膚障害がないか確認します(<a href="#zu6">図6</a>、<a href="#zu7">図7</a>)。</p>
<p> </p>
<p class="listTitle -type01"> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu6" name="zu6"></a>図6</span> 胸腔ドレーンの固定と刺入部の観察</p>
<p><img alt="胸腔ドレーンの固定と刺入部の観察" class="copyNone" height="378" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_6.png" width="680" /></p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:脆弱な皮膚の場合</p>
<p class="boxTxt">脆弱な皮膚は皮膚障害を起こしやすいため、テープを直接貼らず、まず保護膜形成材やフィルムドレッシング材を使用し、その上にテープを貼ることで皮膚への刺激を軽減する。</p>
</div>
<div class="box">
<p class="boxTtl -type03">memo:皮膚障害の対処</p>
<p class="boxTxt">テープの刺激により発赤、掻痒感、水疱が生じた場合は、軟膏の塗布や、水疱が破綻しないようフィルムドレッシング材で保護する。</p>
</div>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu7" name="zu7"></a>図7</span> ドレーン接続部の固定</p>
<p><img alt="ドレーン接続部の固定" class="copyNone" height="219" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_7.png" width="680" /></p>
<p> </p>
<h3><a id="6" name="6"></a>ドレーンの接続が外れたときの対処</h3>
<p>まずはドレーンを<span class="marker"><strong>鉗子でクランプ</strong></span>してから、新しいドレーンバッグを用意し、接続部を消毒してから接続します。</p>
<p> </p>
<p>接続が外れたことと、患者さんの状態を医師に報告します。</p>
<p> </p>
<p>換気障害による低酸素の有無や呼吸状態に注意して観察します。</p>
<p> </p>
<h3><a id="7" name="7"></a>ドレーン事故(自己)抜去時の対応</h3>
<p>ドレーンが抜けかかっている場合、<span class="marker"><strong>皮下気腫</strong></span>が生じることがあります。</p>
<p> </p>
<p>ドレーンの事故(自己)抜去を発見したら、まず刺入部をガーゼやフィルムで閉鎖します。刺入部から空気が流入することで、<span class="marker"><strong>肺の虚脱により低酸素を起こす</strong></span>可能性があるためです。</p>
<p> </p>
<p>刺入部の閉鎖後、すぐに医師に報告します。医師に報告後、すみやかに胸腔ドレーンが再挿入できるよう、準備をしておきましょう。</p>
<p> </p>
<p><img alt="" class="copyNone" height="139" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/s_22_2.png" width="680" /></p>
<p> </p>
<h3><a id="8" name="8"></a>排液バッグの位置</h3>
<p>ドレーンの排液バッグは、挿入部よりも低い位置に保ち、ベッド柵や点滴台などに固定します。点滴台に固定することで、患者さんが離床しやすくなります。バッグは倒れないようにテープで固定しましょう。</p>
<p> </p>
<p>挿入部より上になる場合や、排液バッグを交換するときはクランプをしますが、それ以外は開放します。</p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:排液バッグ交換時の注意点</p>
<p class="boxTxt">●ドレーンを鉗子でクランプしてからドレーン接続部を消毒し、新しい排液バッグを接続する<br />
●水封室と吸引圧制御ボトルに滅菌蒸留水を注入しないまま接続すると陰圧の胸腔に空気が入り換気が妨げられるため、注意する<br />
●排液バッグを交換したあとは、正常にドレナージされているか、患者さんの呼吸状態に変化は見られないかを観察する</p>
</div>
<p> </p>
<h3><a id="9" name="9"></a>水封室・吸引圧制御ボトルの観察</h3>
<p>水封室を観察(<a href="#zu8">図8</a>)し、水封部の液面の<span class="marker"><strong>呼吸性変動(<a href="#zu9">図9</a>)</strong></span>、<span class="marker"><strong>気泡(バブリング、<a href="#zu10">図10</a>)</strong></span>の有無を確認します。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu8" name="zu8"></a>図8</span> ドレナージシステムの観察ポイント</p>
<p><img alt="ドレナージシステムの観察ポイント" class="copyNone" height="383" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_8.png" width="680" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu9" name="zu9"></a>図9</span> 呼吸性変動</p>
<p><img alt="呼吸性変動" class="copyNone" height="277" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_10.png" width="680" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu10" name="zu10"></a>図10</span> エアリークとバブリング</p>
<p><img alt="エアリークとバブリング" class="copyNone" height="506" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_9.png" width="600" /></p>
<p class="caption">★1 <a href="https://www.kango-roo.com/learning/8255">気胸</a></p>
<p> </p>
<p>急激なエアリークの増加は、<span class="marker"><strong>気胸</strong></span>、<span class="marker"><strong>肺瘻</strong></span>、<span class="marker"><strong>気管支断端瘻</strong></span>、<span class="marker"><strong>ドレーンの破損</strong></span>、<span class="marker"><strong>接続部の不良</strong></span>が原因であると考えられるため、原因を確認します。</p>
<p> </p>
<p>水封室・吸引圧制御ボトルの蒸留水は蒸発するため、量が適切であるか必ず確認します。吸引制御ボトルの水量が変化すると、設定した吸引圧がかからなくなってしまいます。</p>
<p> </p>
<p>排液量の低下がみられた場合は、治療経過による排液量の減少、粘稠度の高い排液(フィブリンや凝血塊、壊死組織)によるドレーンの閉塞、ドレーンの屈曲や圧迫による閉塞、ドレーン先端の位置のずれ、ドレーンの抜けが考えられます。</p>
<p> </p>
<p class="listTitle -type01"> </p>
<p> </p>
<h3><a id="10" name="10"></a>排液の観察</h3>
<p>排液の量や性状を観察します(<a href="#hyo4">表4</a>、<a href="#zu11">図11</a>)。</p>
<p> </p>
<p><span class="marker"><strong>急激な血性排液量の増加(術後は200mL/時以上、それ以外は100mL/時以上)</strong></span>がみられた場合、緊急手術となる可能性があるため、医師に報告します。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo4" name="hyo4"></a>表4</span> 胸腔ドレナージの目的別・排液性状</p>
<p><img alt="胸腔ドレナージの目的別・排液性状" class="copyNone" height="371" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_4.png" width="680" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu11" name="zu11"></a>図11</span> 排液の色調変化とスケール(さいたま赤十字病院看護部)</p>
<p><img alt="排液の色調変化とスケール(さいたま赤十字病院看護部)" class="copyNone" height="274" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_11.png" width="500" /></p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:漿液性変化</p>
<p class="boxTxt">術後、経過とともに血性の排液が漿液性(淡々黄色)に変化していくこと(<a href="#zu11">図11</a>)。血性成分が減少し、手術の影響による炎症で滲出液が増加していくために起こる。</p>
</div>
<p> </p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<h2><a id="11" name="11"></a>胸腔ドレナージの合併症</h2>
<h3><a id="12" name="12"></a>再膨張性肺水腫</h3>
<p><a href="https://www.kango-roo.com/learning/8197/#hyo1">胸水</a>・気胸・血胸に対してドレナージを行った際、虚脱していた肺の再膨張が一気に起こることで、肺血流の再還流および血管浸透圧が生じ、肺水腫が起こることがあります。</p>
<p> </p>
<p><span class="marker"><strong>呼吸困難</strong></span>や<span class="marker"><strong>酸素飽和度の低下</strong></span>、血漿漏出による<span class="marker"><strong>血圧低下</strong></span>が起こるため、全身状態の観察が必要です。</p>
<p> </p>
<h3><a id="13" name="13"></a><a href="http://www.kango-roo.com/learning/8191/#8">皮下気腫</a></h3>
<p>肺やドレーン挿入部から皮下に空気が漏れ、貯留することで生じます。</p>
<p> </p>
<p>皮膚に粗いぶつぶつとした触覚(<span class="marker"><strong>握雪感</strong></span>)がみられた場合、その部位のマーキングを行い、拡大の有無を観察します。</p>
<p> </p>
<p>進行すると、<span class="marker"><strong>頸部循環障害</strong></span>や<span class="marker"><strong>胸郭の拡張障</strong></span>害を起こすため、観察が重要となります。</p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:頸部循環障害</p>
<p class="boxTxt">頸部に皮下気腫が生じると、空気が頸部の血管を圧迫して循環血流量が低下することで、血圧低下が起こる。</p>
</div>
<p> </p>
<h3><a id="14" name="14"></a>疼痛</h3>
<p>胸腔ドレーンの留置では、1)ドレーン刺入部の疼痛、2)ドレーン固定による疼痛、3)体動制限による疼痛などが生じます。</p>
<p> </p>
<p>疼痛が緩和できないと、呼吸が十分にできないことや、排痰や体動が困難になるなどの弊害が起こり、<span class="marker"><strong>無気肺</strong></span>や<span class="marker"><strong>肺炎</strong></span>といった二次的合併症を起こす可能性があります。また、疼痛が強い場合には、<span class="marker"><strong>肺実質の損傷</strong></span>の可能性もあります。そのため、鎮痛薬を使用し、適切な疼痛コントロールが必要です。</p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:胸腔ドレーン刺入部に生じる疼痛の要因</p>
<p class="boxTxt">●太いトロッカーカテーテルの挿入<br />
●硬いチューブの留置<br />
●刺入部付近に分布する肋間神経の損傷</p>
</div>
<p> </p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<h2><a id="15" name="15"></a>ドレーン抜去時のポイント</h2>
<p>ドレーン抜去のタイミングは、ドレナージの目的が排気の場合と排液の場合とで異なります(<a href="#hyo5">表5</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo5" name="hyo5"></a>表5</span> ドレーン抜去のタイミング</p>
<p><img alt="ドレーン抜去のタイミング" class="copyNone" height="205" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_5.png" width="340" /></p>
<p> </p>
<p>胸腔ドレーン抜去の際は、患者さんに<span class="marker"><strong>深呼吸をして呼吸を止めてもらい</strong></span>、一気に抜去します。ドレーンの抜去時に、肺に空気が流入するのを防ぐためです。ドレーン抜去後の観察ポイントは<a href="#hyo6">表6</a>のとおりです。</p>
<p> </p>
<p><img alt="" class="copyNone" height="115" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/s_22_3.png" width="400" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo6" name="hyo6"></a>表6</span> ドレーン抜去後の評価</p>
<p><img alt="ドレーン抜去後の評価" class="copyNone" height="205" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_6.png" width="340" /></p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<p> </p>
<div class="documents">
<ul>
<li><a href="https://www.kango-roo.com/learning/8281/#kokyuuki_4">第4章 呼吸器疾患の治療 引用・参考文献</a></li>
</ul>
<p> </p>
<hr class="hr_source" />
<p> </p>
<p>本連載は株式会社<a href="https://www.shorinsha.co.jp/index.html">照林社</a>の提供により掲載しています。</p>
<p>書籍「本当に大切なことが1冊でわかる 呼吸器」のより詳しい特徴、おすすめポイントは<a href="https://www.kango-roo.com/learning/6647/">こちら</a>。</p>
<p> </p>
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(int) 116 => array(
[maximum depth reached]
),
(int) 117 => array(
[maximum depth reached]
),
(int) 118 => array(
[maximum depth reached]
),
(int) 119 => array(
[maximum depth reached]
),
(int) 120 => array(
[maximum depth reached]
),
(int) 121 => array(
[maximum depth reached]
),
(int) 122 => array(
[maximum depth reached]
),
(int) 123 => array(
[maximum depth reached]
),
(int) 124 => array(
[maximum depth reached]
),
(int) 125 => array(
[maximum depth reached]
),
(int) 126 => array(
[maximum depth reached]
),
(int) 127 => array(
[maximum depth reached]
),
(int) 128 => array(
[maximum depth reached]
),
(int) 129 => array(
[maximum depth reached]
),
(int) 130 => array(
[maximum depth reached]
),
(int) 131 => array(
[maximum depth reached]
),
(int) 132 => array(
[maximum depth reached]
),
(int) 133 => array(
[maximum depth reached]
),
(int) 134 => array(
[maximum depth reached]
),
(int) 135 => array(
[maximum depth reached]
),
(int) 136 => array(
[maximum depth reached]
),
(int) 137 => array(
[maximum depth reached]
),
(int) 138 => array(
[maximum depth reached]
),
(int) 139 => array(
[maximum depth reached]
),
(int) 140 => array(
[maximum depth reached]
),
(int) 141 => array(
[maximum depth reached]
),
(int) 142 => array(
[maximum depth reached]
),
(int) 143 => array(
[maximum depth reached]
),
(int) 144 => array(
[maximum depth reached]
),
(int) 145 => array(
[maximum depth reached]
),
(int) 146 => array(
[maximum depth reached]
),
(int) 147 => array(
[maximum depth reached]
),
(int) 148 => array(
[maximum depth reached]
),
(int) 149 => array(
[maximum depth reached]
),
(int) 150 => array(
[maximum depth reached]
),
(int) 151 => array(
[maximum depth reached]
),
(int) 152 => array(
[maximum depth reached]
),
(int) 153 => array(
[maximum depth reached]
),
(int) 154 => array(
[maximum depth reached]
),
(int) 155 => array(
[maximum depth reached]
),
(int) 156 => array(
[maximum depth reached]
),
(int) 157 => array(
[maximum depth reached]
),
(int) 158 => array(
[maximum depth reached]
),
(int) 159 => array(
[maximum depth reached]
),
(int) 160 => array(
[maximum depth reached]
),
(int) 161 => array(
[maximum depth reached]
),
(int) 162 => array(
[maximum depth reached]
),
(int) 163 => array(
[maximum depth reached]
),
(int) 164 => array(
[maximum depth reached]
),
(int) 165 => array(
[maximum depth reached]
),
(int) 166 => array(
[maximum depth reached]
),
(int) 167 => array(
[maximum depth reached]
),
(int) 168 => array(
[maximum depth reached]
),
(int) 169 => array(
[maximum depth reached]
),
(int) 170 => array(
[maximum depth reached]
),
(int) 171 => array(
[maximum depth reached]
),
(int) 172 => array(
[maximum depth reached]
),
(int) 173 => array(
[maximum depth reached]
),
(int) 174 => array(
[maximum depth reached]
),
(int) 175 => array(
[maximum depth reached]
),
(int) 176 => array(
[maximum depth reached]
),
(int) 177 => array(
[maximum depth reached]
),
(int) 178 => array(
[maximum depth reached]
),
(int) 179 => array(
[maximum depth reached]
),
(int) 180 => array(
[maximum depth reached]
),
(int) 181 => array(
[maximum depth reached]
),
(int) 182 => array(
[maximum depth reached]
),
(int) 183 => array(
[maximum depth reached]
),
(int) 184 => array(
[maximum depth reached]
),
(int) 185 => array(
[maximum depth reached]
),
(int) 186 => array(
[maximum depth reached]
),
(int) 187 => array(
[maximum depth reached]
),
(int) 188 => array(
[maximum depth reached]
),
(int) 189 => array(
[maximum depth reached]
),
(int) 190 => array(
[maximum depth reached]
),
(int) 191 => array(
[maximum depth reached]
),
(int) 192 => array(
[maximum depth reached]
),
(int) 193 => array(
[maximum depth reached]
),
(int) 194 => array(
[maximum depth reached]
),
(int) 195 => array(
[maximum depth reached]
),
(int) 196 => array(
[maximum depth reached]
),
(int) 197 => array(
[maximum depth reached]
),
(int) 198 => array(
[maximum depth reached]
),
(int) 199 => array(
[maximum depth reached]
),
(int) 200 => array(
[maximum depth reached]
),
(int) 201 => array(
[maximum depth reached]
),
(int) 202 => array(
[maximum depth reached]
),
(int) 203 => array(
[maximum depth reached]
),
(int) 204 => array(
[maximum depth reached]
),
(int) 205 => array(
[maximum depth reached]
),
(int) 206 => array(
[maximum depth reached]
),
(int) 207 => array(
[maximum depth reached]
),
(int) 208 => array(
[maximum depth reached]
),
(int) 209 => array(
[maximum depth reached]
),
(int) 210 => array(
[maximum depth reached]
),
(int) 211 => array(
[maximum depth reached]
),
(int) 212 => array(
[maximum depth reached]
),
(int) 213 => array(
[maximum depth reached]
),
(int) 214 => array(
[maximum depth reached]
),
(int) 215 => array(
[maximum depth reached]
),
(int) 216 => array(
[maximum depth reached]
),
(int) 217 => array(
[maximum depth reached]
),
(int) 218 => array(
[maximum depth reached]
),
(int) 219 => array(
[maximum depth reached]
),
(int) 220 => array(
[maximum depth reached]
),
(int) 221 => array(
[maximum depth reached]
),
(int) 222 => array(
[maximum depth reached]
),
(int) 223 => array(
[maximum depth reached]
),
(int) 224 => array(
[maximum depth reached]
),
(int) 225 => array(
[maximum depth reached]
),
(int) 226 => array(
[maximum depth reached]
),
(int) 227 => array(
[maximum depth reached]
),
(int) 228 => array(
[maximum depth reached]
),
(int) 229 => array(
[maximum depth reached]
),
(int) 230 => array(
[maximum depth reached]
),
(int) 231 => array(
[maximum depth reached]
),
(int) 232 => array(
[maximum depth reached]
),
(int) 233 => array(
[maximum depth reached]
),
(int) 234 => array(
[maximum depth reached]
),
(int) 235 => array(
[maximum depth reached]
),
(int) 236 => array(
[maximum depth reached]
),
(int) 237 => array(
[maximum depth reached]
),
(int) 238 => array(
[maximum depth reached]
),
(int) 239 => array(
[maximum depth reached]
),
(int) 240 => array(
[maximum depth reached]
),
(int) 241 => array(
[maximum depth reached]
),
(int) 242 => array(
[maximum depth reached]
),
(int) 243 => array(
[maximum depth reached]
),
(int) 244 => array(
[maximum depth reached]
),
(int) 245 => array(
[maximum depth reached]
),
(int) 246 => array(
[maximum depth reached]
),
(int) 247 => array(
[maximum depth reached]
),
(int) 248 => array(
[maximum depth reached]
),
(int) 249 => array(
[maximum depth reached]
),
(int) 250 => array(
[maximum depth reached]
),
(int) 251 => array(
[maximum depth reached]
),
(int) 252 => array(
[maximum depth reached]
),
(int) 253 => array(
[maximum depth reached]
),
(int) 254 => array(
[maximum depth reached]
),
(int) 255 => array(
[maximum depth reached]
),
(int) 256 => array(
[maximum depth reached]
),
(int) 257 => array(
[maximum depth reached]
),
(int) 258 => array(
[maximum depth reached]
),
(int) 259 => array(
[maximum depth reached]
),
(int) 260 => array(
[maximum depth reached]
),
(int) 261 => array(
[maximum depth reached]
),
(int) 262 => array(
[maximum depth reached]
),
(int) 263 => array(
[maximum depth reached]
),
(int) 264 => array(
[maximum depth reached]
),
(int) 265 => array(
[maximum depth reached]
),
(int) 266 => array(
[maximum depth reached]
),
(int) 267 => array(
[maximum depth reached]
),
(int) 268 => array(
[maximum depth reached]
),
(int) 269 => array(
[maximum depth reached]
),
(int) 270 => array(
[maximum depth reached]
),
(int) 271 => array(
[maximum depth reached]
),
(int) 272 => array(
[maximum depth reached]
),
(int) 273 => array(
[maximum depth reached]
),
(int) 274 => array(
[maximum depth reached]
),
(int) 275 => array(
[maximum depth reached]
),
(int) 276 => array(
[maximum depth reached]
),
(int) 277 => array(
[maximum depth reached]
),
(int) 278 => array(
[maximum depth reached]
),
(int) 279 => array(
[maximum depth reached]
),
(int) 280 => array(
[maximum depth reached]
),
(int) 281 => array(
[maximum depth reached]
),
(int) 282 => array(
[maximum depth reached]
),
(int) 283 => array(
[maximum depth reached]
),
(int) 284 => array(
[maximum depth reached]
),
(int) 285 => array(
[maximum depth reached]
),
(int) 286 => array(
[maximum depth reached]
),
(int) 287 => array(
[maximum depth reached]
),
(int) 288 => array(
[maximum depth reached]
),
(int) 289 => array(
[maximum depth reached]
),
(int) 290 => array(
[maximum depth reached]
),
(int) 291 => array(
[maximum depth reached]
),
(int) 292 => array(
[maximum depth reached]
),
(int) 293 => array(
[maximum depth reached]
),
(int) 294 => array(
[maximum depth reached]
),
(int) 295 => array(
[maximum depth reached]
),
(int) 296 => array(
[maximum depth reached]
),
(int) 297 => array(
[maximum depth reached]
),
(int) 298 => array(
[maximum depth reached]
),
(int) 299 => array(
[maximum depth reached]
),
(int) 300 => array(
[maximum depth reached]
),
(int) 301 => array(
[maximum depth reached]
),
(int) 302 => array(
[maximum depth reached]
),
(int) 303 => array(
[maximum depth reached]
),
(int) 304 => array(
[maximum depth reached]
),
(int) 305 => array(
[maximum depth reached]
),
(int) 306 => array(
[maximum depth reached]
),
(int) 307 => array(
[maximum depth reached]
),
(int) 308 => array(
[maximum depth reached]
),
(int) 309 => array(
[maximum depth reached]
),
(int) 310 => array(
[maximum depth reached]
),
(int) 311 => array(
[maximum depth reached]
),
(int) 312 => array(
[maximum depth reached]
),
(int) 313 => array(
[maximum depth reached]
),
(int) 314 => array(
[maximum depth reached]
),
(int) 315 => array(
[maximum depth reached]
),
(int) 316 => array(
[maximum depth reached]
),
(int) 317 => array(
[maximum depth reached]
),
(int) 318 => array(
[maximum depth reached]
),
(int) 319 => array(
[maximum depth reached]
),
(int) 320 => array(
[maximum depth reached]
),
(int) 321 => array(
[maximum depth reached]
),
(int) 322 => array(
[maximum depth reached]
),
(int) 323 => array(
[maximum depth reached]
),
(int) 324 => array(
[maximum depth reached]
),
(int) 325 => array(
[maximum depth reached]
),
(int) 326 => array(
[maximum depth reached]
),
(int) 327 => array(
[maximum depth reached]
),
(int) 328 => array(
[maximum depth reached]
),
(int) 329 => array(
[maximum depth reached]
),
(int) 330 => array(
[maximum depth reached]
),
(int) 331 => array(
[maximum depth reached]
),
(int) 332 => array(
[maximum depth reached]
),
(int) 333 => array(
[maximum depth reached]
),
(int) 334 => array(
[maximum depth reached]
),
(int) 335 => array(
[maximum depth reached]
),
(int) 336 => array(
[maximum depth reached]
),
(int) 337 => array(
[maximum depth reached]
),
(int) 338 => array(
[maximum depth reached]
),
(int) 339 => array(
[maximum depth reached]
),
(int) 340 => array(
[maximum depth reached]
),
(int) 341 => array(
[maximum depth reached]
),
(int) 342 => array(
[maximum depth reached]
),
(int) 343 => array(
[maximum depth reached]
),
(int) 344 => array(
[maximum depth reached]
),
(int) 345 => array(
[maximum depth reached]
),
(int) 346 => array(
[maximum depth reached]
),
(int) 347 => array(
[maximum depth reached]
),
(int) 348 => array(
[maximum depth reached]
),
(int) 349 => array(
[maximum depth reached]
),
(int) 350 => array(
[maximum depth reached]
),
(int) 351 => array(
[maximum depth reached]
),
(int) 352 => array(
[maximum depth reached]
),
(int) 353 => array(
[maximum depth reached]
),
(int) 354 => array(
[maximum depth reached]
),
(int) 355 => array(
[maximum depth reached]
),
(int) 356 => array(
[maximum depth reached]
),
(int) 357 => array(
[maximum depth reached]
),
(int) 358 => array(
[maximum depth reached]
),
(int) 359 => array(
[maximum depth reached]
),
(int) 360 => array(
[maximum depth reached]
),
(int) 361 => array(
[maximum depth reached]
),
(int) 362 => array(
[maximum depth reached]
),
(int) 363 => array(
[maximum depth reached]
),
(int) 364 => array(
[maximum depth reached]
),
(int) 365 => array(
[maximum depth reached]
),
(int) 366 => array(
[maximum depth reached]
),
(int) 367 => array(
[maximum depth reached]
),
(int) 368 => array(
[maximum depth reached]
),
(int) 369 => array(
[maximum depth reached]
),
(int) 370 => array(
[maximum depth reached]
),
(int) 371 => array(
[maximum depth reached]
),
(int) 372 => array(
[maximum depth reached]
),
(int) 373 => array(
[maximum depth reached]
),
(int) 374 => array(
[maximum depth reached]
),
(int) 375 => array(
[maximum depth reached]
),
(int) 376 => array(
[maximum depth reached]
),
(int) 377 => array(
[maximum depth reached]
),
(int) 378 => array(
[maximum depth reached]
),
(int) 379 => array(
[maximum depth reached]
),
(int) 380 => array(
[maximum depth reached]
),
(int) 381 => array(
[maximum depth reached]
),
(int) 382 => array(
[maximum depth reached]
),
(int) 383 => array(
[maximum depth reached]
),
(int) 384 => array(
[maximum depth reached]
),
(int) 385 => array(
[maximum depth reached]
),
(int) 386 => array(
[maximum depth reached]
),
(int) 387 => array(
[maximum depth reached]
),
(int) 388 => array(
[maximum depth reached]
),
(int) 389 => array(
[maximum depth reached]
),
(int) 390 => array(
[maximum depth reached]
),
(int) 391 => array(
[maximum depth reached]
),
(int) 392 => array(
[maximum depth reached]
),
(int) 393 => array(
[maximum depth reached]
),
(int) 394 => array(
[maximum depth reached]
),
(int) 395 => array(
[maximum depth reached]
),
(int) 396 => array(
[maximum depth reached]
),
(int) 397 => array(
[maximum depth reached]
),
(int) 398 => array(
[maximum depth reached]
),
(int) 399 => array(
[maximum depth reached]
),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
),
(int) 866 => array(
[maximum depth reached]
),
(int) 867 => array(
[maximum depth reached]
),
(int) 868 => array(
[maximum depth reached]
),
(int) 869 => array(
[maximum depth reached]
),
(int) 870 => array(
[maximum depth reached]
),
(int) 871 => array(
[maximum depth reached]
),
(int) 872 => array(
[maximum depth reached]
),
(int) 873 => array(
[maximum depth reached]
),
(int) 874 => array(
[maximum depth reached]
),
(int) 875 => array(
[maximum depth reached]
),
(int) 876 => array(
[maximum depth reached]
),
(int) 877 => array(
[maximum depth reached]
),
(int) 878 => array(
[maximum depth reached]
),
(int) 879 => array(
[maximum depth reached]
),
(int) 880 => array(
[maximum depth reached]
),
(int) 881 => array(
[maximum depth reached]
),
(int) 882 => array(
[maximum depth reached]
),
(int) 883 => array(
[maximum depth reached]
),
(int) 884 => array(
[maximum depth reached]
),
(int) 885 => array(
[maximum depth reached]
),
(int) 886 => array(
[maximum depth reached]
),
(int) 887 => array(
[maximum depth reached]
),
(int) 888 => array(
[maximum depth reached]
),
(int) 889 => array(
[maximum depth reached]
),
(int) 890 => array(
[maximum depth reached]
),
(int) 891 => array(
[maximum depth reached]
),
(int) 892 => array(
[maximum depth reached]
),
(int) 893 => array(
[maximum depth reached]
),
(int) 894 => array(
[maximum depth reached]
),
(int) 895 => array(
[maximum depth reached]
),
(int) 896 => array(
[maximum depth reached]
),
(int) 897 => array(
[maximum depth reached]
),
(int) 898 => array(
[maximum depth reached]
),
(int) 899 => array(
[maximum depth reached]
),
(int) 900 => array(
[maximum depth reached]
),
(int) 901 => array(
[maximum depth reached]
),
(int) 902 => array(
[maximum depth reached]
),
(int) 903 => array(
[maximum depth reached]
),
(int) 904 => array(
[maximum depth reached]
),
(int) 905 => array(
[maximum depth reached]
),
(int) 906 => array(
[maximum depth reached]
),
(int) 907 => array(
[maximum depth reached]
),
(int) 908 => array(
[maximum depth reached]
),
(int) 909 => array(
[maximum depth reached]
),
(int) 910 => array(
[maximum depth reached]
),
(int) 911 => array(
[maximum depth reached]
),
(int) 912 => array(
[maximum depth reached]
),
(int) 913 => array(
[maximum depth reached]
),
(int) 914 => array(
[maximum depth reached]
),
(int) 915 => array(
[maximum depth reached]
),
(int) 916 => array(
[maximum depth reached]
),
(int) 917 => array(
[maximum depth reached]
),
(int) 918 => array(
[maximum depth reached]
),
(int) 919 => array(
[maximum depth reached]
),
(int) 920 => array(
[maximum depth reached]
),
(int) 921 => array(
[maximum depth reached]
),
(int) 922 => array(
[maximum depth reached]
),
(int) 923 => array(
[maximum depth reached]
),
(int) 924 => array(
[maximum depth reached]
),
(int) 925 => array(
[maximum depth reached]
),
(int) 926 => array(
[maximum depth reached]
),
(int) 927 => array(
[maximum depth reached]
),
(int) 928 => array(
[maximum depth reached]
),
(int) 929 => array(
[maximum depth reached]
),
(int) 930 => array(
[maximum depth reached]
),
(int) 931 => array(
[maximum depth reached]
),
(int) 932 => array(
[maximum depth reached]
),
(int) 933 => array(
[maximum depth reached]
),
(int) 934 => array(
[maximum depth reached]
),
(int) 935 => array(
[maximum depth reached]
),
(int) 936 => array(
[maximum depth reached]
),
(int) 937 => array(
[maximum depth reached]
),
(int) 938 => array(
[maximum depth reached]
),
(int) 939 => array(
[maximum depth reached]
),
(int) 940 => array(
[maximum depth reached]
),
(int) 941 => array(
[maximum depth reached]
),
(int) 942 => array(
[maximum depth reached]
),
(int) 943 => array(
[maximum depth reached]
),
(int) 944 => array(
[maximum depth reached]
),
(int) 945 => array(
[maximum depth reached]
),
(int) 946 => array(
[maximum depth reached]
),
(int) 947 => array(
[maximum depth reached]
),
(int) 948 => array(
[maximum depth reached]
),
(int) 949 => array(
[maximum depth reached]
),
(int) 950 => array(
[maximum depth reached]
),
(int) 951 => array(
[maximum depth reached]
),
(int) 952 => array(
[maximum depth reached]
),
(int) 953 => array(
[maximum depth reached]
),
(int) 954 => array(
[maximum depth reached]
),
(int) 955 => array(
[maximum depth reached]
),
(int) 956 => array(
[maximum depth reached]
),
(int) 957 => array(
[maximum depth reached]
),
(int) 958 => array(
[maximum depth reached]
),
(int) 959 => array(
[maximum depth reached]
),
(int) 960 => array(
[maximum depth reached]
),
(int) 961 => array(
[maximum depth reached]
),
(int) 962 => array(
[maximum depth reached]
),
(int) 963 => array(
[maximum depth reached]
),
(int) 964 => array(
[maximum depth reached]
),
(int) 965 => array(
[maximum depth reached]
),
(int) 966 => array(
[maximum depth reached]
),
(int) 967 => array(
[maximum depth reached]
),
(int) 968 => array(
[maximum depth reached]
),
(int) 969 => array(
[maximum depth reached]
),
(int) 970 => array(
[maximum depth reached]
),
(int) 971 => array(
[maximum depth reached]
),
(int) 972 => array(
[maximum depth reached]
),
(int) 973 => array(
[maximum depth reached]
),
(int) 974 => array(
[maximum depth reached]
),
(int) 975 => array(
[maximum depth reached]
),
(int) 976 => array(
[maximum depth reached]
),
(int) 977 => array(
[maximum depth reached]
),
(int) 978 => array(
[maximum depth reached]
),
(int) 979 => array(
[maximum depth reached]
),
(int) 980 => array(
[maximum depth reached]
),
(int) 981 => array(
[maximum depth reached]
),
(int) 982 => array(
[maximum depth reached]
),
(int) 983 => array(
[maximum depth reached]
),
(int) 984 => array(
[maximum depth reached]
),
(int) 985 => array(
[maximum depth reached]
),
(int) 986 => array(
[maximum depth reached]
),
(int) 987 => array(
[maximum depth reached]
),
(int) 988 => array(
[maximum depth reached]
),
(int) 989 => array(
[maximum depth reached]
),
(int) 990 => array(
[maximum depth reached]
),
(int) 991 => array(
[maximum depth reached]
),
(int) 992 => array(
[maximum depth reached]
),
(int) 993 => array(
[maximum depth reached]
),
(int) 994 => array(
[maximum depth reached]
),
(int) 995 => array(
[maximum depth reached]
),
(int) 996 => array(
[maximum depth reached]
),
(int) 997 => array(
[maximum depth reached]
),
(int) 998 => array(
[maximum depth reached]
),
(int) 999 => array(
[maximum depth reached]
),
(int) 1000 => array(
[maximum depth reached]
),
(int) 1001 => array(
[maximum depth reached]
),
(int) 1002 => array(
[maximum depth reached]
),
(int) 1003 => array(
[maximum depth reached]
),
(int) 1004 => array(
[maximum depth reached]
),
(int) 1005 => array(
[maximum depth reached]
),
(int) 1006 => array(
[maximum depth reached]
),
(int) 1007 => array(
[maximum depth reached]
),
(int) 1008 => array(
[maximum depth reached]
),
(int) 1009 => array(
[maximum depth reached]
),
(int) 1010 => array(
[maximum depth reached]
),
(int) 1011 => array(
[maximum depth reached]
),
(int) 1012 => array(
[maximum depth reached]
),
(int) 1013 => array(
[maximum depth reached]
),
(int) 1014 => array(
[maximum depth reached]
),
(int) 1015 => array(
[maximum depth reached]
),
(int) 1016 => array(
[maximum depth reached]
),
(int) 1017 => array(
[maximum depth reached]
),
(int) 1018 => array(
[maximum depth reached]
),
(int) 1019 => array(
[maximum depth reached]
),
(int) 1020 => array(
[maximum depth reached]
),
(int) 1021 => array(
[maximum depth reached]
),
(int) 1022 => array(
[maximum depth reached]
),
(int) 1023 => array(
[maximum depth reached]
),
(int) 1024 => array(
[maximum depth reached]
),
(int) 1025 => array(
[maximum depth reached]
),
(int) 1026 => array(
[maximum depth reached]
),
(int) 1027 => array(
[maximum depth reached]
),
(int) 1028 => array(
[maximum depth reached]
),
(int) 1029 => array(
[maximum depth reached]
),
(int) 1030 => array(
[maximum depth reached]
),
(int) 1031 => array(
[maximum depth reached]
),
(int) 1032 => array(
[maximum depth reached]
),
(int) 1033 => array(
[maximum depth reached]
),
(int) 1034 => array(
[maximum depth reached]
),
(int) 1035 => array(
[maximum depth reached]
),
(int) 1036 => array(
[maximum depth reached]
),
(int) 1037 => array(
[maximum depth reached]
),
(int) 1038 => array(
[maximum depth reached]
),
(int) 1039 => array(
[maximum depth reached]
),
(int) 1040 => array(
[maximum depth reached]
),
(int) 1041 => array(
[maximum depth reached]
),
(int) 1042 => array(
[maximum depth reached]
),
(int) 1043 => array(
[maximum depth reached]
),
(int) 1044 => array(
[maximum depth reached]
),
(int) 1045 => array(
[maximum depth reached]
),
(int) 1046 => array(
[maximum depth reached]
),
(int) 1047 => array(
[maximum depth reached]
),
(int) 1048 => array(
[maximum depth reached]
),
(int) 1049 => array(
[maximum depth reached]
),
(int) 1050 => array(
[maximum depth reached]
),
(int) 1051 => array(
[maximum depth reached]
),
(int) 1052 => array(
[maximum depth reached]
),
(int) 1053 => array(
[maximum depth reached]
),
(int) 1054 => array(
[maximum depth reached]
),
(int) 1055 => array(
[maximum depth reached]
),
(int) 1056 => array(
[maximum depth reached]
),
(int) 1057 => array(
[maximum depth reached]
),
(int) 1058 => array(
[maximum depth reached]
),
(int) 1059 => array(
[maximum depth reached]
),
(int) 1060 => array(
[maximum depth reached]
),
(int) 1061 => array(
[maximum depth reached]
),
(int) 1062 => array(
[maximum depth reached]
),
(int) 1063 => array(
[maximum depth reached]
),
(int) 1064 => array(
[maximum depth reached]
),
(int) 1065 => array(
[maximum depth reached]
),
(int) 1066 => array(
[maximum depth reached]
),
(int) 1067 => array(
[maximum depth reached]
),
(int) 1068 => array(
[maximum depth reached]
),
(int) 1069 => array(
[maximum depth reached]
),
(int) 1070 => array(
[maximum depth reached]
),
(int) 1071 => array(
[maximum depth reached]
),
(int) 1072 => array(
[maximum depth reached]
),
(int) 1073 => array(
[maximum depth reached]
),
(int) 1074 => array(
[maximum depth reached]
),
(int) 1075 => array(
[maximum depth reached]
),
(int) 1076 => array(
[maximum depth reached]
),
(int) 1077 => array(
[maximum depth reached]
),
(int) 1078 => array(
[maximum depth reached]
),
(int) 1079 => array(
[maximum depth reached]
),
(int) 1080 => array(
[maximum depth reached]
),
(int) 1081 => array(
[maximum depth reached]
),
(int) 1082 => array(
[maximum depth reached]
),
(int) 1083 => array(
[maximum depth reached]
),
(int) 1084 => array(
[maximum depth reached]
),
(int) 1085 => array(
[maximum depth reached]
),
(int) 1086 => array(
[maximum depth reached]
),
(int) 1087 => array(
[maximum depth reached]
),
(int) 1088 => array(
[maximum depth reached]
),
(int) 1089 => array(
[maximum depth reached]
),
(int) 1090 => array(
[maximum depth reached]
),
(int) 1091 => array(
[maximum depth reached]
),
(int) 1092 => array(
[maximum depth reached]
),
(int) 1093 => array(
[maximum depth reached]
),
(int) 1094 => array(
[maximum depth reached]
),
(int) 1095 => array(
[maximum depth reached]
),
(int) 1096 => array(
[maximum depth reached]
),
(int) 1097 => array(
[maximum depth reached]
),
(int) 1098 => array(
[maximum depth reached]
),
(int) 1099 => array(
[maximum depth reached]
),
(int) 1100 => array(
[maximum depth reached]
),
(int) 1101 => array(
[maximum depth reached]
),
(int) 1102 => array(
[maximum depth reached]
),
(int) 1103 => array(
[maximum depth reached]
),
(int) 1104 => array(
[maximum depth reached]
),
(int) 1105 => array(
[maximum depth reached]
),
(int) 1106 => array(
[maximum depth reached]
),
(int) 1107 => array(
[maximum depth reached]
),
(int) 1108 => array(
[maximum depth reached]
),
(int) 1109 => array(
[maximum depth reached]
),
(int) 1110 => array(
[maximum depth reached]
),
(int) 1111 => array(
[maximum depth reached]
),
(int) 1112 => array(
[maximum depth reached]
),
(int) 1113 => array(
[maximum depth reached]
),
(int) 1114 => array(
[maximum depth reached]
),
(int) 1115 => array(
[maximum depth reached]
),
(int) 1116 => array(
[maximum depth reached]
),
(int) 1117 => array(
[maximum depth reached]
),
(int) 1118 => array(
[maximum depth reached]
),
(int) 1119 => array(
[maximum depth reached]
),
(int) 1120 => array(
[maximum depth reached]
),
(int) 1121 => array(
[maximum depth reached]
),
(int) 1122 => array(
[maximum depth reached]
),
(int) 1123 => array(
[maximum depth reached]
),
(int) 1124 => array(
[maximum depth reached]
),
(int) 1125 => array(
[maximum depth reached]
),
(int) 1126 => array(
[maximum depth reached]
),
(int) 1127 => array(
[maximum depth reached]
),
(int) 1128 => array(
[maximum depth reached]
),
(int) 1129 => array(
[maximum depth reached]
),
(int) 1130 => array(
[maximum depth reached]
),
(int) 1131 => array(
[maximum depth reached]
),
(int) 1132 => array(
[maximum depth reached]
),
(int) 1133 => array(
[maximum depth reached]
),
(int) 1134 => array(
[maximum depth reached]
),
(int) 1135 => array(
[maximum depth reached]
),
(int) 1136 => array(
[maximum depth reached]
),
(int) 1137 => array(
[maximum depth reached]
),
(int) 1138 => array(
[maximum depth reached]
),
(int) 1139 => array(
[maximum depth reached]
),
(int) 1140 => array(
[maximum depth reached]
),
(int) 1141 => array(
[maximum depth reached]
),
(int) 1142 => array(
[maximum depth reached]
),
(int) 1143 => array(
[maximum depth reached]
),
(int) 1144 => array(
[maximum depth reached]
),
(int) 1145 => array(
[maximum depth reached]
),
(int) 1146 => array(
[maximum depth reached]
),
(int) 1147 => array(
[maximum depth reached]
),
(int) 1148 => array(
[maximum depth reached]
),
(int) 1149 => array(
[maximum depth reached]
),
(int) 1150 => array(
[maximum depth reached]
),
(int) 1151 => array(
[maximum depth reached]
),
(int) 1152 => array(
[maximum depth reached]
),
(int) 1153 => array(
[maximum depth reached]
),
(int) 1154 => array(
[maximum depth reached]
),
(int) 1155 => array(
[maximum depth reached]
),
(int) 1156 => array(
[maximum depth reached]
),
(int) 1157 => array(
[maximum depth reached]
),
(int) 1158 => array(
[maximum depth reached]
),
(int) 1159 => array(
[maximum depth reached]
),
(int) 1160 => array(
[maximum depth reached]
),
(int) 1161 => array(
[maximum depth reached]
),
(int) 1162 => array(
[maximum depth reached]
),
(int) 1163 => array(
[maximum depth reached]
),
(int) 1164 => array(
[maximum depth reached]
),
(int) 1165 => array(
[maximum depth reached]
),
(int) 1166 => array(
[maximum depth reached]
),
(int) 1167 => array(
[maximum depth reached]
),
(int) 1168 => array(
[maximum depth reached]
),
(int) 1169 => array(
[maximum depth reached]
),
(int) 1170 => array(
[maximum depth reached]
),
(int) 1171 => array(
[maximum depth reached]
),
(int) 1172 => array(
[maximum depth reached]
),
(int) 1173 => array(
[maximum depth reached]
),
(int) 1174 => array(
[maximum depth reached]
),
(int) 1175 => array(
[maximum depth reached]
),
(int) 1176 => array(
[maximum depth reached]
),
(int) 1177 => array(
[maximum depth reached]
),
(int) 1178 => array(
[maximum depth reached]
),
(int) 1179 => array(
[maximum depth reached]
),
(int) 1180 => array(
[maximum depth reached]
),
(int) 1181 => array(
[maximum depth reached]
),
(int) 1182 => array(
[maximum depth reached]
),
(int) 1183 => array(
[maximum depth reached]
),
(int) 1184 => array(
[maximum depth reached]
),
(int) 1185 => array(
[maximum depth reached]
),
(int) 1186 => array(
[maximum depth reached]
),
(int) 1187 => array(
[maximum depth reached]
),
(int) 1188 => array(
[maximum depth reached]
),
(int) 1189 => array(
[maximum depth reached]
),
(int) 1190 => array(
[maximum depth reached]
),
(int) 1191 => array(
[maximum depth reached]
),
(int) 1192 => array(
[maximum depth reached]
),
(int) 1193 => array(
[maximum depth reached]
),
(int) 1194 => array(
[maximum depth reached]
),
(int) 1195 => array(
[maximum depth reached]
),
(int) 1196 => array(
[maximum depth reached]
),
(int) 1197 => array(
[maximum depth reached]
),
(int) 1198 => array(
[maximum depth reached]
),
(int) 1199 => array(
[maximum depth reached]
),
(int) 1200 => array(
[maximum depth reached]
),
(int) 1201 => array(
[maximum depth reached]
),
(int) 1202 => array(
[maximum depth reached]
),
(int) 1203 => array(
[maximum depth reached]
),
(int) 1204 => array(
[maximum depth reached]
),
(int) 1205 => array(
[maximum depth reached]
),
(int) 1206 => array(
[maximum depth reached]
),
(int) 1207 => array(
[maximum depth reached]
),
(int) 1208 => array(
[maximum depth reached]
),
(int) 1209 => array(
[maximum depth reached]
),
(int) 1210 => array(
[maximum depth reached]
),
(int) 1211 => array(
[maximum depth reached]
),
(int) 1212 => array(
[maximum depth reached]
),
(int) 1213 => array(
[maximum depth reached]
),
(int) 1214 => array(
[maximum depth reached]
),
(int) 1215 => array(
[maximum depth reached]
),
(int) 1216 => array(
[maximum depth reached]
),
(int) 1217 => array(
[maximum depth reached]
),
(int) 1218 => array(
[maximum depth reached]
),
(int) 1219 => array(
[maximum depth reached]
),
(int) 1220 => array(
[maximum depth reached]
),
(int) 1221 => array(
[maximum depth reached]
),
(int) 1222 => array(
[maximum depth reached]
),
(int) 1223 => array(
[maximum depth reached]
),
(int) 1224 => array(
[maximum depth reached]
),
(int) 1225 => array(
[maximum depth reached]
),
(int) 1226 => array(
[maximum depth reached]
),
(int) 1227 => array(
[maximum depth reached]
),
(int) 1228 => array(
[maximum depth reached]
),
(int) 1229 => array(
[maximum depth reached]
),
(int) 1230 => array(
[maximum depth reached]
),
(int) 1231 => array(
[maximum depth reached]
),
(int) 1232 => array(
[maximum depth reached]
),
(int) 1233 => array(
[maximum depth reached]
),
(int) 1234 => array(
[maximum depth reached]
),
(int) 1235 => array(
[maximum depth reached]
),
(int) 1236 => array(
[maximum depth reached]
),
(int) 1237 => array(
[maximum depth reached]
),
(int) 1238 => array(
[maximum depth reached]
),
(int) 1239 => array(
[maximum depth reached]
),
(int) 1240 => array(
[maximum depth reached]
),
(int) 1241 => array(
[maximum depth reached]
),
(int) 1242 => array(
[maximum depth reached]
),
(int) 1243 => array(
[maximum depth reached]
),
(int) 1244 => array(
[maximum depth reached]
),
(int) 1245 => array(
[maximum depth reached]
),
(int) 1246 => array(
[maximum depth reached]
),
(int) 1247 => array(
[maximum depth reached]
),
(int) 1248 => array(
[maximum depth reached]
),
(int) 1249 => array(
[maximum depth reached]
),
(int) 1250 => array(
[maximum depth reached]
),
(int) 1251 => array(
[maximum depth reached]
),
(int) 1252 => array(
[maximum depth reached]
),
(int) 1253 => array(
[maximum depth reached]
),
(int) 1254 => array(
[maximum depth reached]
),
(int) 1255 => array(
[maximum depth reached]
),
(int) 1256 => array(
[maximum depth reached]
),
(int) 1257 => array(
[maximum depth reached]
),
(int) 1258 => array(
[maximum depth reached]
),
(int) 1259 => array(
[maximum depth reached]
),
(int) 1260 => array(
[maximum depth reached]
),
(int) 1261 => array(
[maximum depth reached]
),
(int) 1262 => array(
[maximum depth reached]
),
(int) 1263 => array(
[maximum depth reached]
),
(int) 1264 => array(
[maximum depth reached]
),
(int) 1265 => array(
[maximum depth reached]
),
(int) 1266 => array(
[maximum depth reached]
),
(int) 1267 => array(
[maximum depth reached]
),
(int) 1268 => array(
[maximum depth reached]
),
(int) 1269 => array(
[maximum depth reached]
),
(int) 1270 => array(
[maximum depth reached]
),
(int) 1271 => array(
[maximum depth reached]
),
(int) 1272 => array(
[maximum depth reached]
),
(int) 1273 => array(
[maximum depth reached]
),
(int) 1274 => array(
[maximum depth reached]
),
(int) 1275 => array(
[maximum depth reached]
),
(int) 1276 => array(
[maximum depth reached]
),
(int) 1277 => array(
[maximum depth reached]
),
(int) 1278 => array(
[maximum depth reached]
),
(int) 1279 => array(
[maximum depth reached]
),
(int) 1280 => array(
[maximum depth reached]
),
(int) 1281 => array(
[maximum depth reached]
),
(int) 1282 => array(
[maximum depth reached]
),
(int) 1283 => array(
[maximum depth reached]
),
(int) 1284 => array(
[maximum depth reached]
),
(int) 1285 => array(
[maximum depth reached]
),
(int) 1286 => array(
[maximum depth reached]
),
(int) 1287 => array(
[maximum depth reached]
),
(int) 1288 => array(
[maximum depth reached]
),
(int) 1289 => array(
[maximum depth reached]
),
(int) 1290 => array(
[maximum depth reached]
),
(int) 1291 => array(
[maximum depth reached]
),
(int) 1292 => array(
[maximum depth reached]
),
(int) 1293 => array(
[maximum depth reached]
),
(int) 1294 => array(
[maximum depth reached]
),
(int) 1295 => array(
[maximum depth reached]
),
(int) 1296 => array(
[maximum depth reached]
),
(int) 1297 => array(
[maximum depth reached]
),
(int) 1298 => array(
[maximum depth reached]
),
(int) 1299 => array(
[maximum depth reached]
),
(int) 1300 => array(
[maximum depth reached]
),
(int) 1301 => array(
[maximum depth reached]
),
(int) 1302 => array(
[maximum depth reached]
),
(int) 1303 => array(
[maximum depth reached]
),
(int) 1304 => array(
[maximum depth reached]
),
(int) 1305 => array(
[maximum depth reached]
),
(int) 1306 => array(
[maximum depth reached]
),
(int) 1307 => array(
[maximum depth reached]
),
(int) 1308 => array(
[maximum depth reached]
),
(int) 1309 => array(
[maximum depth reached]
),
(int) 1310 => array(
[maximum depth reached]
),
(int) 1311 => array(
[maximum depth reached]
),
(int) 1312 => array(
[maximum depth reached]
),
(int) 1313 => array(
[maximum depth reached]
),
(int) 1314 => array(
[maximum depth reached]
),
(int) 1315 => array(
[maximum depth reached]
),
(int) 1316 => array(
[maximum depth reached]
),
(int) 1317 => array(
[maximum depth reached]
),
(int) 1318 => array(
[maximum depth reached]
),
(int) 1319 => array(
[maximum depth reached]
),
(int) 1320 => array(
[maximum depth reached]
),
(int) 1321 => array(
[maximum depth reached]
),
(int) 1322 => array(
[maximum depth reached]
),
(int) 1323 => array(
[maximum depth reached]
),
(int) 1324 => array(
[maximum depth reached]
),
(int) 1325 => array(
[maximum depth reached]
),
(int) 1326 => array(
[maximum depth reached]
),
(int) 1327 => array(
[maximum depth reached]
),
(int) 1328 => array(
[maximum depth reached]
),
(int) 1329 => array(
[maximum depth reached]
),
(int) 1330 => array(
[maximum depth reached]
),
(int) 1331 => array(
[maximum depth reached]
),
(int) 1332 => array(
[maximum depth reached]
),
(int) 1333 => array(
[maximum depth reached]
),
(int) 1334 => array(
[maximum depth reached]
),
(int) 1335 => array(
[maximum depth reached]
),
(int) 1336 => array(
[maximum depth reached]
),
(int) 1337 => array(
[maximum depth reached]
),
(int) 1338 => array(
[maximum depth reached]
),
(int) 1339 => array(
[maximum depth reached]
),
(int) 1340 => array(
[maximum depth reached]
),
(int) 1341 => array(
[maximum depth reached]
),
(int) 1342 => array(
[maximum depth reached]
),
(int) 1343 => array(
[maximum depth reached]
),
(int) 1344 => array(
[maximum depth reached]
),
(int) 1345 => array(
[maximum depth reached]
),
(int) 1346 => array(
[maximum depth reached]
),
(int) 1347 => array(
[maximum depth reached]
),
(int) 1348 => array(
[maximum depth reached]
),
(int) 1349 => array(
[maximum depth reached]
),
(int) 1350 => array(
[maximum depth reached]
),
(int) 1351 => array(
[maximum depth reached]
),
(int) 1352 => array(
[maximum depth reached]
),
(int) 1353 => array(
[maximum depth reached]
),
(int) 1354 => array(
[maximum depth reached]
),
(int) 1355 => array(
[maximum depth reached]
),
(int) 1356 => array(
[maximum depth reached]
),
(int) 1357 => array(
[maximum depth reached]
),
(int) 1358 => array(
[maximum depth reached]
),
(int) 1359 => array(
[maximum depth reached]
),
(int) 1360 => array(
[maximum depth reached]
),
(int) 1361 => array(
[maximum depth reached]
),
(int) 1362 => array(
[maximum depth reached]
),
(int) 1363 => array(
[maximum depth reached]
),
(int) 1364 => array(
[maximum depth reached]
),
(int) 1365 => array(
[maximum depth reached]
),
(int) 1366 => array(
[maximum depth reached]
),
(int) 1367 => array(
[maximum depth reached]
),
(int) 1368 => array(
[maximum depth reached]
),
(int) 1369 => array(
[maximum depth reached]
),
(int) 1370 => array(
[maximum depth reached]
),
(int) 1371 => array(
[maximum depth reached]
),
(int) 1372 => array(
[maximum depth reached]
),
(int) 1373 => array(
[maximum depth reached]
),
(int) 1374 => array(
[maximum depth reached]
),
(int) 1375 => array(
[maximum depth reached]
),
(int) 1376 => array(
[maximum depth reached]
),
(int) 1377 => array(
[maximum depth reached]
),
(int) 1378 => array(
[maximum depth reached]
),
(int) 1379 => array(
[maximum depth reached]
),
(int) 1380 => array(
[maximum depth reached]
),
(int) 1381 => array(
[maximum depth reached]
),
(int) 1382 => array(
[maximum depth reached]
),
(int) 1383 => array(
[maximum depth reached]
),
(int) 1384 => array(
[maximum depth reached]
),
(int) 1385 => array(
[maximum depth reached]
),
(int) 1386 => array(
[maximum depth reached]
),
(int) 1387 => array(
[maximum depth reached]
),
(int) 1388 => array(
[maximum depth reached]
),
(int) 1389 => array(
[maximum depth reached]
),
(int) 1390 => array(
[maximum depth reached]
),
(int) 1391 => array(
[maximum depth reached]
),
(int) 1392 => array(
[maximum depth reached]
),
(int) 1393 => array(
[maximum depth reached]
),
(int) 1394 => array(
[maximum depth reached]
),
(int) 1395 => array(
[maximum depth reached]
),
(int) 1396 => array(
[maximum depth reached]
),
(int) 1397 => array(
[maximum depth reached]
),
(int) 1398 => array(
[maximum depth reached]
),
(int) 1399 => array(
[maximum depth reached]
),
(int) 1400 => array(
[maximum depth reached]
),
(int) 1401 => array(
[maximum depth reached]
),
(int) 1402 => array(
[maximum depth reached]
),
(int) 1403 => array(
[maximum depth reached]
),
(int) 1404 => array(
[maximum depth reached]
),
(int) 1405 => array(
[maximum depth reached]
),
(int) 1406 => array(
[maximum depth reached]
),
(int) 1407 => array(
[maximum depth reached]
),
(int) 1408 => array(
[maximum depth reached]
),
(int) 1409 => array(
[maximum depth reached]
),
(int) 1410 => array(
[maximum depth reached]
),
(int) 1411 => array(
[maximum depth reached]
),
(int) 1412 => array(
[maximum depth reached]
),
(int) 1413 => array(
[maximum depth reached]
),
(int) 1414 => array(
[maximum depth reached]
),
(int) 1415 => array(
[maximum depth reached]
),
(int) 1416 => array(
[maximum depth reached]
),
(int) 1417 => array(
[maximum depth reached]
),
(int) 1418 => array(
[maximum depth reached]
),
(int) 1419 => array(
[maximum depth reached]
),
(int) 1420 => array(
[maximum depth reached]
),
(int) 1421 => array(
[maximum depth reached]
),
(int) 1422 => array(
[maximum depth reached]
),
(int) 1423 => array(
[maximum depth reached]
),
(int) 1424 => array(
[maximum depth reached]
),
(int) 1425 => array(
[maximum depth reached]
),
(int) 1426 => array(
[maximum depth reached]
),
(int) 1427 => array(
[maximum depth reached]
),
(int) 1428 => array(
[maximum depth reached]
),
(int) 1429 => array(
[maximum depth reached]
),
(int) 1430 => array(
[maximum depth reached]
),
(int) 1431 => array(
[maximum depth reached]
),
(int) 1432 => array(
[maximum depth reached]
),
(int) 1433 => array(
[maximum depth reached]
),
(int) 1434 => array(
[maximum depth reached]
),
(int) 1435 => array(
[maximum depth reached]
),
(int) 1436 => array(
[maximum depth reached]
),
(int) 1437 => array(
[maximum depth reached]
),
(int) 1438 => array(
[maximum depth reached]
),
(int) 1439 => array(
[maximum depth reached]
),
(int) 1440 => array(
[maximum depth reached]
),
(int) 1441 => array(
[maximum depth reached]
),
(int) 1442 => array(
[maximum depth reached]
),
(int) 1443 => array(
[maximum depth reached]
),
(int) 1444 => array(
[maximum depth reached]
),
(int) 1445 => array(
[maximum depth reached]
),
(int) 1446 => array(
[maximum depth reached]
),
(int) 1447 => array(
[maximum depth reached]
),
(int) 1448 => array(
[maximum depth reached]
),
(int) 1449 => array(
[maximum depth reached]
),
(int) 1450 => array(
[maximum depth reached]
),
(int) 1451 => array(
[maximum depth reached]
),
(int) 1452 => array(
[maximum depth reached]
),
(int) 1453 => array(
[maximum depth reached]
),
(int) 1454 => array(
[maximum depth reached]
),
(int) 1455 => array(
[maximum depth reached]
),
(int) 1456 => array(
[maximum depth reached]
),
(int) 1457 => array(
[maximum depth reached]
),
(int) 1458 => array(
[maximum depth reached]
),
(int) 1459 => array(
[maximum depth reached]
),
(int) 1460 => array(
[maximum depth reached]
),
(int) 1461 => array(
[maximum depth reached]
),
(int) 1462 => array(
[maximum depth reached]
),
(int) 1463 => array(
[maximum depth reached]
),
(int) 1464 => array(
[maximum depth reached]
),
(int) 1465 => array(
[maximum depth reached]
),
(int) 1466 => array(
[maximum depth reached]
),
(int) 1467 => array(
[maximum depth reached]
),
(int) 1468 => array(
[maximum depth reached]
),
(int) 1469 => array(
[maximum depth reached]
),
(int) 1470 => array(
[maximum depth reached]
),
(int) 1471 => array(
[maximum depth reached]
),
(int) 1472 => array(
[maximum depth reached]
),
(int) 1473 => array(
[maximum depth reached]
),
(int) 1474 => array(
[maximum depth reached]
),
(int) 1475 => array(
[maximum depth reached]
),
(int) 1476 => array(
[maximum depth reached]
),
(int) 1477 => array(
[maximum depth reached]
),
(int) 1478 => array(
[maximum depth reached]
),
(int) 1479 => array(
[maximum depth reached]
),
(int) 1480 => array(
[maximum depth reached]
),
(int) 1481 => array(
[maximum depth reached]
),
(int) 1482 => array(
[maximum depth reached]
),
(int) 1483 => array(
[maximum depth reached]
),
(int) 1484 => array(
[maximum depth reached]
),
(int) 1485 => array(
[maximum depth reached]
),
(int) 1486 => array(
[maximum depth reached]
),
(int) 1487 => array(
[maximum depth reached]
),
(int) 1488 => array(
[maximum depth reached]
),
(int) 1489 => array(
[maximum depth reached]
),
(int) 1490 => array(
[maximum depth reached]
),
(int) 1491 => array(
[maximum depth reached]
),
(int) 1492 => array(
[maximum depth reached]
),
(int) 1493 => array(
[maximum depth reached]
),
(int) 1494 => array(
[maximum depth reached]
),
(int) 1495 => array(
[maximum depth reached]
),
(int) 1496 => array(
[maximum depth reached]
),
(int) 1497 => array(
[maximum depth reached]
),
(int) 1498 => array(
[maximum depth reached]
),
(int) 1499 => array(
[maximum depth reached]
),
(int) 1500 => array(
[maximum depth reached]
),
(int) 1501 => array(
[maximum depth reached]
),
(int) 1502 => array(
[maximum depth reached]
),
(int) 1503 => array(
[maximum depth reached]
),
(int) 1504 => array(
[maximum depth reached]
),
(int) 1505 => array(
[maximum depth reached]
),
(int) 1506 => array(
[maximum depth reached]
),
(int) 1507 => array(
[maximum depth reached]
),
(int) 1508 => array(
[maximum depth reached]
),
(int) 1509 => array(
[maximum depth reached]
),
(int) 1510 => array(
[maximum depth reached]
),
(int) 1511 => array(
[maximum depth reached]
),
(int) 1512 => array(
[maximum depth reached]
),
(int) 1513 => array(
[maximum depth reached]
),
(int) 1514 => array(
[maximum depth reached]
),
(int) 1515 => array(
[maximum depth reached]
),
(int) 1516 => array(
[maximum depth reached]
),
(int) 1517 => array(
[maximum depth reached]
),
(int) 1518 => array(
[maximum depth reached]
),
(int) 1519 => array(
[maximum depth reached]
),
(int) 1520 => array(
[maximum depth reached]
),
(int) 1521 => array(
[maximum depth reached]
),
(int) 1522 => array(
[maximum depth reached]
),
(int) 1523 => array(
[maximum depth reached]
),
(int) 1524 => array(
[maximum depth reached]
),
(int) 1525 => array(
[maximum depth reached]
),
(int) 1526 => array(
[maximum depth reached]
),
(int) 1527 => array(
[maximum depth reached]
),
(int) 1528 => array(
[maximum depth reached]
),
(int) 1529 => array(
[maximum depth reached]
),
(int) 1530 => array(
[maximum depth reached]
),
(int) 1531 => array(
[maximum depth reached]
),
(int) 1532 => array(
[maximum depth reached]
),
(int) 1533 => array(
[maximum depth reached]
),
(int) 1534 => array(
[maximum depth reached]
),
(int) 1535 => array(
[maximum depth reached]
),
(int) 1536 => array(
[maximum depth reached]
),
(int) 1537 => array(
[maximum depth reached]
),
(int) 1538 => array(
[maximum depth reached]
),
(int) 1539 => array(
[maximum depth reached]
),
(int) 1540 => array(
[maximum depth reached]
),
(int) 1541 => array(
[maximum depth reached]
),
(int) 1542 => array(
[maximum depth reached]
),
(int) 1543 => array(
[maximum depth reached]
),
(int) 1544 => array(
[maximum depth reached]
),
(int) 1545 => array(
[maximum depth reached]
),
(int) 1546 => array(
[maximum depth reached]
),
(int) 1547 => array(
[maximum depth reached]
),
(int) 1548 => array(
[maximum depth reached]
),
(int) 1549 => array(
[maximum depth reached]
),
(int) 1550 => array(
[maximum depth reached]
),
(int) 1551 => array(
[maximum depth reached]
),
(int) 1552 => array(
[maximum depth reached]
),
(int) 1553 => array(
[maximum depth reached]
),
(int) 1554 => array(
[maximum depth reached]
),
(int) 1555 => array(
[maximum depth reached]
),
(int) 1556 => array(
[maximum depth reached]
),
(int) 1557 => array(
[maximum depth reached]
),
(int) 1558 => array(
[maximum depth reached]
),
(int) 1559 => array(
[maximum depth reached]
),
(int) 1560 => array(
[maximum depth reached]
),
(int) 1561 => array(
[maximum depth reached]
),
(int) 1562 => array(
[maximum depth reached]
),
(int) 1563 => array(
[maximum depth reached]
),
(int) 1564 => array(
[maximum depth reached]
),
(int) 1565 => array(
[maximum depth reached]
),
(int) 1566 => array(
[maximum depth reached]
),
(int) 1567 => array(
[maximum depth reached]
),
(int) 1568 => array(
[maximum depth reached]
),
(int) 1569 => array(
[maximum depth reached]
),
(int) 1570 => array(
[maximum depth reached]
),
(int) 1571 => array(
[maximum depth reached]
),
(int) 1572 => array(
[maximum depth reached]
),
(int) 1573 => array(
[maximum depth reached]
),
(int) 1574 => array(
[maximum depth reached]
),
(int) 1575 => array(
[maximum depth reached]
),
(int) 1576 => array(
[maximum depth reached]
),
(int) 1577 => array(
[maximum depth reached]
),
(int) 1578 => array(
[maximum depth reached]
),
(int) 1579 => array(
[maximum depth reached]
),
(int) 1580 => array(
[maximum depth reached]
),
(int) 1581 => array(
[maximum depth reached]
),
(int) 1582 => array(
[maximum depth reached]
),
(int) 1583 => array(
[maximum depth reached]
),
(int) 1584 => array(
[maximum depth reached]
),
(int) 1585 => array(
[maximum depth reached]
),
(int) 1586 => array(
[maximum depth reached]
),
(int) 1587 => array(
[maximum depth reached]
),
(int) 1588 => array(
[maximum depth reached]
),
(int) 1589 => array(
[maximum depth reached]
),
(int) 1590 => array(
[maximum depth reached]
),
(int) 1591 => array(
[maximum depth reached]
),
(int) 1592 => array(
[maximum depth reached]
),
(int) 1593 => array(
[maximum depth reached]
),
(int) 1594 => array(
[maximum depth reached]
),
(int) 1595 => array(
[maximum depth reached]
),
(int) 1596 => array(
[maximum depth reached]
),
(int) 1597 => array(
[maximum depth reached]
),
(int) 1598 => array(
[maximum depth reached]
),
(int) 1599 => array(
[maximum depth reached]
),
(int) 1600 => array(
[maximum depth reached]
),
(int) 1601 => array(
[maximum depth reached]
),
(int) 1602 => array(
[maximum depth reached]
),
(int) 1603 => array(
[maximum depth reached]
),
(int) 1604 => array(
[maximum depth reached]
),
(int) 1605 => array(
[maximum depth reached]
),
(int) 1606 => array(
[maximum depth reached]
),
(int) 1607 => array(
[maximum depth reached]
),
(int) 1608 => array(
[maximum depth reached]
),
(int) 1609 => array(
[maximum depth reached]
),
(int) 1610 => array(
[maximum depth reached]
),
(int) 1611 => array(
[maximum depth reached]
),
(int) 1612 => array(
[maximum depth reached]
),
(int) 1613 => array(
[maximum depth reached]
),
(int) 1614 => array(
[maximum depth reached]
),
(int) 1615 => array(
[maximum depth reached]
),
(int) 1616 => array(
[maximum depth reached]
),
(int) 1617 => array(
[maximum depth reached]
),
(int) 1618 => array(
[maximum depth reached]
),
(int) 1619 => array(
[maximum depth reached]
),
(int) 1620 => array(
[maximum depth reached]
),
(int) 1621 => array(
[maximum depth reached]
),
(int) 1622 => array(
[maximum depth reached]
),
(int) 1623 => array(
[maximum depth reached]
),
(int) 1624 => array(
[maximum depth reached]
),
(int) 1625 => array(
[maximum depth reached]
),
(int) 1626 => array(
[maximum depth reached]
),
(int) 1627 => array(
[maximum depth reached]
),
(int) 1628 => array(
[maximum depth reached]
),
(int) 1629 => array(
[maximum depth reached]
),
(int) 1630 => array(
[maximum depth reached]
),
(int) 1631 => array(
[maximum depth reached]
),
(int) 1632 => array(
[maximum depth reached]
),
(int) 1633 => array(
[maximum depth reached]
),
(int) 1634 => array(
[maximum depth reached]
),
(int) 1635 => array(
[maximum depth reached]
),
(int) 1636 => array(
[maximum depth reached]
),
(int) 1637 => array(
[maximum depth reached]
),
(int) 1638 => array(
[maximum depth reached]
),
(int) 1639 => array(
[maximum depth reached]
),
(int) 1640 => array(
[maximum depth reached]
),
(int) 1641 => array(
[maximum depth reached]
),
(int) 1642 => array(
[maximum depth reached]
),
(int) 1643 => array(
[maximum depth reached]
),
(int) 1644 => array(
[maximum depth reached]
),
(int) 1645 => array(
[maximum depth reached]
),
(int) 1646 => array(
[maximum depth reached]
),
(int) 1647 => array(
[maximum depth reached]
),
(int) 1648 => array(
[maximum depth reached]
),
(int) 1649 => array(
[maximum depth reached]
),
(int) 1650 => array(
[maximum depth reached]
),
(int) 1651 => array(
[maximum depth reached]
),
(int) 1652 => array(
[maximum depth reached]
),
(int) 1653 => array(
[maximum depth reached]
),
(int) 1654 => array(
[maximum depth reached]
),
(int) 1655 => array(
[maximum depth reached]
),
(int) 1656 => array(
[maximum depth reached]
),
(int) 1657 => array(
[maximum depth reached]
),
(int) 1658 => array(
[maximum depth reached]
),
(int) 1659 => array(
[maximum depth reached]
),
(int) 1660 => array(
[maximum depth reached]
),
(int) 1661 => array(
[maximum depth reached]
),
(int) 1662 => array(
[maximum depth reached]
),
(int) 1663 => array(
[maximum depth reached]
),
(int) 1664 => array(
[maximum depth reached]
),
(int) 1665 => array(
[maximum depth reached]
),
(int) 1666 => array(
[maximum depth reached]
),
(int) 1667 => array(
[maximum depth reached]
),
(int) 1668 => array(
[maximum depth reached]
),
(int) 1669 => array(
[maximum depth reached]
),
(int) 1670 => array(
[maximum depth reached]
),
(int) 1671 => array(
[maximum depth reached]
),
(int) 1672 => array(
[maximum depth reached]
),
(int) 1673 => array(
[maximum depth reached]
),
(int) 1674 => array(
[maximum depth reached]
),
(int) 1675 => array(
[maximum depth reached]
),
(int) 1676 => array(
[maximum depth reached]
),
(int) 1677 => array(
[maximum depth reached]
),
(int) 1678 => array(
[maximum depth reached]
),
(int) 1679 => array(
[maximum depth reached]
),
(int) 1680 => array(
[maximum depth reached]
),
(int) 1681 => array(
[maximum depth reached]
),
(int) 1682 => array(
[maximum depth reached]
),
(int) 1683 => array(
[maximum depth reached]
),
(int) 1684 => array(
[maximum depth reached]
),
(int) 1685 => array(
[maximum depth reached]
),
(int) 1686 => array(
[maximum depth reached]
),
(int) 1687 => array(
[maximum depth reached]
),
(int) 1688 => array(
[maximum depth reached]
),
(int) 1689 => array(
[maximum depth reached]
),
(int) 1690 => array(
[maximum depth reached]
),
(int) 1691 => array(
[maximum depth reached]
),
(int) 1692 => array(
[maximum depth reached]
),
(int) 1693 => array(
[maximum depth reached]
),
(int) 1694 => array(
[maximum depth reached]
),
(int) 1695 => array(
[maximum depth reached]
),
(int) 1696 => array(
[maximum depth reached]
),
(int) 1697 => array(
[maximum depth reached]
),
(int) 1698 => array(
[maximum depth reached]
),
(int) 1699 => array(
[maximum depth reached]
),
(int) 1700 => array(
[maximum depth reached]
),
(int) 1701 => array(
[maximum depth reached]
),
(int) 1702 => array(
[maximum depth reached]
),
(int) 1703 => array(
[maximum depth reached]
),
(int) 1704 => array(
[maximum depth reached]
),
(int) 1705 => array(
[maximum depth reached]
),
(int) 1706 => array(
[maximum depth reached]
),
(int) 1707 => array(
[maximum depth reached]
),
(int) 1708 => array(
[maximum depth reached]
),
(int) 1709 => array(
[maximum depth reached]
),
(int) 1710 => array(
[maximum depth reached]
),
(int) 1711 => array(
[maximum depth reached]
),
(int) 1712 => array(
[maximum depth reached]
),
(int) 1713 => array(
[maximum depth reached]
),
(int) 1714 => array(
[maximum depth reached]
),
(int) 1715 => array(
[maximum depth reached]
),
(int) 1716 => array(
[maximum depth reached]
),
(int) 1717 => array(
[maximum depth reached]
),
(int) 1718 => array(
[maximum depth reached]
),
(int) 1719 => array(
[maximum depth reached]
),
(int) 1720 => array(
[maximum depth reached]
),
(int) 1721 => array(
[maximum depth reached]
),
(int) 1722 => array(
[maximum depth reached]
),
(int) 1723 => array(
[maximum depth reached]
),
(int) 1724 => array(
[maximum depth reached]
),
(int) 1725 => array(
[maximum depth reached]
),
(int) 1726 => array(
[maximum depth reached]
),
(int) 1727 => array(
[maximum depth reached]
),
(int) 1728 => array(
[maximum depth reached]
),
(int) 1729 => array(
[maximum depth reached]
),
(int) 1730 => array(
[maximum depth reached]
),
(int) 1731 => array(
[maximum depth reached]
),
(int) 1732 => array(
[maximum depth reached]
),
(int) 1733 => array(
[maximum depth reached]
),
(int) 1734 => array(
[maximum depth reached]
),
(int) 1735 => array(
[maximum depth reached]
),
(int) 1736 => array(
[maximum depth reached]
),
(int) 1737 => array(
[maximum depth reached]
),
(int) 1738 => array(
[maximum depth reached]
),
(int) 1739 => array(
[maximum depth reached]
),
(int) 1740 => array(
[maximum depth reached]
),
(int) 1741 => array(
[maximum depth reached]
),
(int) 1742 => array(
[maximum depth reached]
),
(int) 1743 => array(
[maximum depth reached]
),
(int) 1744 => array(
[maximum depth reached]
),
(int) 1745 => array(
[maximum depth reached]
),
(int) 1746 => array(
[maximum depth reached]
),
(int) 1747 => array(
[maximum depth reached]
),
(int) 1748 => array(
[maximum depth reached]
),
(int) 1749 => array(
[maximum depth reached]
),
(int) 1750 => array(
[maximum depth reached]
),
(int) 1751 => array(
[maximum depth reached]
),
(int) 1752 => array(
[maximum depth reached]
),
(int) 1753 => array(
[maximum depth reached]
),
(int) 1754 => array(
[maximum depth reached]
),
(int) 1755 => array(
[maximum depth reached]
),
(int) 1756 => array(
[maximum depth reached]
),
(int) 1757 => array(
[maximum depth reached]
),
(int) 1758 => array(
[maximum depth reached]
),
(int) 1759 => array(
[maximum depth reached]
),
(int) 1760 => array(
[maximum depth reached]
),
(int) 1761 => array(
[maximum depth reached]
),
(int) 1762 => array(
[maximum depth reached]
),
(int) 1763 => array(
[maximum depth reached]
),
(int) 1764 => array(
[maximum depth reached]
),
(int) 1765 => array(
[maximum depth reached]
),
(int) 1766 => array(
[maximum depth reached]
),
(int) 1767 => array(
[maximum depth reached]
),
(int) 1768 => array(
[maximum depth reached]
),
(int) 1769 => array(
[maximum depth reached]
),
(int) 1770 => array(
[maximum depth reached]
),
(int) 1771 => array(
[maximum depth reached]
),
(int) 1772 => array(
[maximum depth reached]
),
(int) 1773 => array(
[maximum depth reached]
),
(int) 1774 => array(
[maximum depth reached]
),
(int) 1775 => array(
[maximum depth reached]
),
(int) 1776 => array(
[maximum depth reached]
),
(int) 1777 => array(
[maximum depth reached]
),
(int) 1778 => array(
[maximum depth reached]
),
(int) 1779 => array(
[maximum depth reached]
),
(int) 1780 => array(
[maximum depth reached]
),
(int) 1781 => array(
[maximum depth reached]
),
(int) 1782 => array(
[maximum depth reached]
),
(int) 1783 => array(
[maximum depth reached]
),
(int) 1784 => array(
[maximum depth reached]
),
(int) 1785 => array(
[maximum depth reached]
),
(int) 1786 => array(
[maximum depth reached]
),
(int) 1787 => array(
[maximum depth reached]
),
(int) 1788 => array(
[maximum depth reached]
),
(int) 1789 => array(
[maximum depth reached]
),
(int) 1790 => array(
[maximum depth reached]
),
(int) 1791 => array(
[maximum depth reached]
),
(int) 1792 => array(
[maximum depth reached]
),
(int) 1793 => array(
[maximum depth reached]
),
(int) 1794 => array(
[maximum depth reached]
),
(int) 1795 => array(
[maximum depth reached]
),
(int) 1796 => array(
[maximum depth reached]
),
(int) 1797 => array(
[maximum depth reached]
),
(int) 1798 => array(
[maximum depth reached]
),
(int) 1799 => array(
[maximum depth reached]
),
(int) 1800 => array(
[maximum depth reached]
),
(int) 1801 => array(
[maximum depth reached]
),
(int) 1802 => array(
[maximum depth reached]
),
(int) 1803 => array(
[maximum depth reached]
),
(int) 1804 => array(
[maximum depth reached]
),
(int) 1805 => array(
[maximum depth reached]
),
(int) 1806 => array(
[maximum depth reached]
),
(int) 1807 => array(
[maximum depth reached]
),
(int) 1808 => array(
[maximum depth reached]
),
(int) 1809 => array(
[maximum depth reached]
),
(int) 1810 => array(
[maximum depth reached]
),
(int) 1811 => array(
[maximum depth reached]
),
(int) 1812 => array(
[maximum depth reached]
),
(int) 1813 => array(
[maximum depth reached]
),
(int) 1814 => array(
[maximum depth reached]
),
(int) 1815 => array(
[maximum depth reached]
),
(int) 1816 => array(
[maximum depth reached]
),
(int) 1817 => array(
[maximum depth reached]
),
(int) 1818 => array(
[maximum depth reached]
),
(int) 1819 => array(
[maximum depth reached]
),
(int) 1820 => array(
[maximum depth reached]
),
(int) 1821 => array(
[maximum depth reached]
),
(int) 1822 => array(
[maximum depth reached]
),
(int) 1823 => array(
[maximum depth reached]
),
(int) 1824 => array(
[maximum depth reached]
),
(int) 1825 => array(
[maximum depth reached]
),
(int) 1826 => array(
[maximum depth reached]
),
(int) 1827 => array(
[maximum depth reached]
),
(int) 1828 => array(
[maximum depth reached]
),
(int) 1829 => array(
[maximum depth reached]
),
(int) 1830 => array(
[maximum depth reached]
),
(int) 1831 => array(
[maximum depth reached]
),
(int) 1832 => array(
[maximum depth reached]
),
(int) 1833 => array(
[maximum depth reached]
),
(int) 1834 => array(
[maximum depth reached]
),
(int) 1835 => array(
[maximum depth reached]
),
(int) 1836 => array(
[maximum depth reached]
),
(int) 1837 => array(
[maximum depth reached]
),
(int) 1838 => array(
[maximum depth reached]
),
(int) 1839 => array(
[maximum depth reached]
),
(int) 1840 => array(
[maximum depth reached]
),
(int) 1841 => array(
[maximum depth reached]
),
(int) 1842 => array(
[maximum depth reached]
),
(int) 1843 => array(
[maximum depth reached]
),
(int) 1844 => array(
[maximum depth reached]
),
(int) 1845 => array(
[maximum depth reached]
),
(int) 1846 => array(
[maximum depth reached]
),
(int) 1847 => array(
[maximum depth reached]
),
(int) 1848 => array(
[maximum depth reached]
),
(int) 1849 => array(
[maximum depth reached]
),
(int) 1850 => array(
[maximum depth reached]
),
(int) 1851 => array(
[maximum depth reached]
),
(int) 1852 => array(
[maximum depth reached]
),
(int) 1853 => array(
[maximum depth reached]
),
(int) 1854 => array(
[maximum depth reached]
),
(int) 1855 => array(
[maximum depth reached]
),
(int) 1856 => array(
[maximum depth reached]
),
(int) 1857 => array(
[maximum depth reached]
),
(int) 1858 => array(
[maximum depth reached]
),
(int) 1859 => array(
[maximum depth reached]
),
(int) 1860 => array(
[maximum depth reached]
),
(int) 1861 => array(
[maximum depth reached]
),
(int) 1862 => array(
[maximum depth reached]
),
(int) 1863 => array(
[maximum depth reached]
),
(int) 1864 => array(
[maximum depth reached]
),
(int) 1865 => array(
[maximum depth reached]
),
(int) 1866 => array(
[maximum depth reached]
),
(int) 1867 => array(
[maximum depth reached]
),
(int) 1868 => array(
[maximum depth reached]
),
(int) 1869 => array(
[maximum depth reached]
),
(int) 1870 => array(
[maximum depth reached]
),
(int) 1871 => array(
[maximum depth reached]
),
(int) 1872 => array(
[maximum depth reached]
),
(int) 1873 => array(
[maximum depth reached]
),
(int) 1874 => array(
[maximum depth reached]
),
(int) 1875 => array(
[maximum depth reached]
),
(int) 1876 => array(
[maximum depth reached]
),
(int) 1877 => array(
[maximum depth reached]
),
(int) 1878 => array(
[maximum depth reached]
),
(int) 1879 => array(
[maximum depth reached]
),
(int) 1880 => array(
[maximum depth reached]
),
(int) 1881 => array(
[maximum depth reached]
),
(int) 1882 => array(
[maximum depth reached]
),
(int) 1883 => array(
[maximum depth reached]
),
(int) 1884 => array(
[maximum depth reached]
),
(int) 1885 => array(
[maximum depth reached]
),
(int) 1886 => array(
[maximum depth reached]
),
(int) 1887 => array(
[maximum depth reached]
),
(int) 1888 => array(
[maximum depth reached]
),
(int) 1889 => array(
[maximum depth reached]
),
(int) 1890 => array(
[maximum depth reached]
),
(int) 1891 => array(
[maximum depth reached]
),
(int) 1892 => array(
[maximum depth reached]
),
(int) 1893 => array(
[maximum depth reached]
),
(int) 1894 => array(
[maximum depth reached]
),
(int) 1895 => array(
[maximum depth reached]
),
(int) 1896 => array(
[maximum depth reached]
),
(int) 1897 => array(
[maximum depth reached]
),
(int) 1898 => array(
[maximum depth reached]
),
(int) 1899 => array(
[maximum depth reached]
),
(int) 1900 => array(
[maximum depth reached]
),
(int) 1901 => array(
[maximum depth reached]
),
(int) 1902 => array(
[maximum depth reached]
),
(int) 1903 => array(
[maximum depth reached]
),
(int) 1904 => array(
[maximum depth reached]
),
(int) 1905 => array(
[maximum depth reached]
),
(int) 1906 => array(
[maximum depth reached]
),
(int) 1907 => array(
[maximum depth reached]
),
(int) 1908 => array(
[maximum depth reached]
),
(int) 1909 => array(
[maximum depth reached]
),
(int) 1910 => array(
[maximum depth reached]
),
(int) 1911 => array(
[maximum depth reached]
),
(int) 1912 => array(
[maximum depth reached]
),
(int) 1913 => array(
[maximum depth reached]
),
(int) 1914 => array(
[maximum depth reached]
),
(int) 1915 => array(
[maximum depth reached]
),
(int) 1916 => array(
[maximum depth reached]
),
(int) 1917 => array(
[maximum depth reached]
),
(int) 1918 => array(
[maximum depth reached]
),
(int) 1919 => array(
[maximum depth reached]
),
(int) 1920 => array(
[maximum depth reached]
),
(int) 1921 => array(
[maximum depth reached]
),
(int) 1922 => array(
[maximum depth reached]
),
(int) 1923 => array(
[maximum depth reached]
),
(int) 1924 => array(
[maximum depth reached]
),
(int) 1925 => array(
[maximum depth reached]
),
(int) 1926 => array(
[maximum depth reached]
),
(int) 1927 => array(
[maximum depth reached]
),
(int) 1928 => array(
[maximum depth reached]
),
(int) 1929 => array(
[maximum depth reached]
),
(int) 1930 => array(
[maximum depth reached]
),
(int) 1931 => array(
[maximum depth reached]
),
(int) 1932 => array(
[maximum depth reached]
),
(int) 1933 => array(
[maximum depth reached]
),
(int) 1934 => array(
[maximum depth reached]
),
(int) 1935 => array(
[maximum depth reached]
),
(int) 1936 => array(
[maximum depth reached]
),
(int) 1937 => array(
[maximum depth reached]
),
(int) 1938 => array(
[maximum depth reached]
),
(int) 1939 => array(
[maximum depth reached]
),
(int) 1940 => array(
[maximum depth reached]
),
(int) 1941 => array(
[maximum depth reached]
),
(int) 1942 => array(
[maximum depth reached]
),
(int) 1943 => array(
[maximum depth reached]
),
(int) 1944 => array(
[maximum depth reached]
),
(int) 1945 => array(
[maximum depth reached]
),
(int) 1946 => array(
[maximum depth reached]
),
(int) 1947 => array(
[maximum depth reached]
),
(int) 1948 => array(
[maximum depth reached]
),
(int) 1949 => array(
[maximum depth reached]
),
(int) 1950 => array(
[maximum depth reached]
),
(int) 1951 => array(
[maximum depth reached]
),
(int) 1952 => array(
[maximum depth reached]
),
(int) 1953 => array(
[maximum depth reached]
),
(int) 1954 => array(
[maximum depth reached]
),
(int) 1955 => array(
[maximum depth reached]
),
(int) 1956 => array(
[maximum depth reached]
),
(int) 1957 => array(
[maximum depth reached]
),
(int) 1958 => array(
[maximum depth reached]
),
(int) 1959 => array(
[maximum depth reached]
),
(int) 1960 => array(
[maximum depth reached]
),
(int) 1961 => array(
[maximum depth reached]
),
(int) 1962 => array(
[maximum depth reached]
),
(int) 1963 => array(
[maximum depth reached]
),
(int) 1964 => array(
[maximum depth reached]
),
(int) 1965 => array(
[maximum depth reached]
),
(int) 1966 => array(
[maximum depth reached]
),
(int) 1967 => array(
[maximum depth reached]
),
(int) 1968 => array(
[maximum depth reached]
),
(int) 1969 => array(
[maximum depth reached]
),
(int) 1970 => array(
[maximum depth reached]
),
(int) 1971 => array(
[maximum depth reached]
),
(int) 1972 => array(
[maximum depth reached]
),
(int) 1973 => array(
[maximum depth reached]
),
(int) 1974 => array(
[maximum depth reached]
),
(int) 1975 => array(
[maximum depth reached]
),
(int) 1976 => array(
[maximum depth reached]
),
(int) 1977 => array(
[maximum depth reached]
),
(int) 1978 => array(
[maximum depth reached]
),
(int) 1979 => array(
[maximum depth reached]
),
(int) 1980 => array(
[maximum depth reached]
),
(int) 1981 => array(
[maximum depth reached]
),
(int) 1982 => array(
[maximum depth reached]
),
(int) 1983 => array(
[maximum depth reached]
),
(int) 1984 => array(
[maximum depth reached]
),
(int) 1985 => array(
[maximum depth reached]
),
(int) 1986 => array(
[maximum depth reached]
),
(int) 1987 => array(
[maximum depth reached]
),
(int) 1988 => array(
[maximum depth reached]
),
(int) 1989 => array(
[maximum depth reached]
),
(int) 1990 => array(
[maximum depth reached]
),
(int) 1991 => array(
[maximum depth reached]
),
(int) 1992 => array(
[maximum depth reached]
),
(int) 1993 => array(
[maximum depth reached]
),
(int) 1994 => array(
[maximum depth reached]
),
(int) 1995 => array(
[maximum depth reached]
),
(int) 1996 => array(
[maximum depth reached]
),
(int) 1997 => array(
[maximum depth reached]
),
(int) 1998 => array(
[maximum depth reached]
),
(int) 1999 => array(
[maximum depth reached]
),
(int) 2000 => array(
[maximum depth reached]
),
(int) 2001 => array(
[maximum depth reached]
),
(int) 2002 => array(
[maximum depth reached]
),
(int) 2003 => array(
[maximum depth reached]
),
(int) 2004 => array(
[maximum depth reached]
),
(int) 2005 => array(
[maximum depth reached]
),
(int) 2006 => array(
[maximum depth reached]
),
(int) 2007 => array(
[maximum depth reached]
),
(int) 2008 => array(
[maximum depth reached]
),
(int) 2009 => array(
[maximum depth reached]
),
(int) 2010 => array(
[maximum depth reached]
),
(int) 2011 => array(
[maximum depth reached]
),
(int) 2012 => array(
[maximum depth reached]
),
(int) 2013 => array(
[maximum depth reached]
),
(int) 2014 => array(
[maximum depth reached]
),
(int) 2015 => array(
[maximum depth reached]
),
(int) 2016 => array(
[maximum depth reached]
),
(int) 2017 => array(
[maximum depth reached]
),
(int) 2018 => array(
[maximum depth reached]
),
(int) 2019 => array(
[maximum depth reached]
),
(int) 2020 => array(
[maximum depth reached]
),
(int) 2021 => array(
[maximum depth reached]
),
(int) 2022 => array(
[maximum depth reached]
),
(int) 2023 => array(
[maximum depth reached]
),
(int) 2024 => array(
[maximum depth reached]
),
(int) 2025 => array(
[maximum depth reached]
),
(int) 2026 => array(
[maximum depth reached]
),
(int) 2027 => array(
[maximum depth reached]
),
(int) 2028 => array(
[maximum depth reached]
),
(int) 2029 => array(
[maximum depth reached]
),
(int) 2030 => array(
[maximum depth reached]
),
(int) 2031 => array(
[maximum depth reached]
),
(int) 2032 => array(
[maximum depth reached]
),
(int) 2033 => array(
[maximum depth reached]
),
(int) 2034 => array(
[maximum depth reached]
),
(int) 2035 => array(
[maximum depth reached]
),
(int) 2036 => array(
[maximum depth reached]
),
(int) 2037 => array(
[maximum depth reached]
),
(int) 2038 => array(
[maximum depth reached]
),
(int) 2039 => array(
[maximum depth reached]
),
(int) 2040 => array(
[maximum depth reached]
),
(int) 2041 => array(
[maximum depth reached]
),
(int) 2042 => array(
[maximum depth reached]
),
(int) 2043 => array(
[maximum depth reached]
),
(int) 2044 => array(
[maximum depth reached]
),
(int) 2045 => array(
[maximum depth reached]
),
(int) 2046 => array(
[maximum depth reached]
),
(int) 2047 => array(
[maximum depth reached]
),
(int) 2048 => array(
[maximum depth reached]
),
(int) 2049 => array(
[maximum depth reached]
),
(int) 2050 => array(
[maximum depth reached]
),
(int) 2051 => array(
[maximum depth reached]
),
(int) 2052 => array(
[maximum depth reached]
),
(int) 2053 => array(
[maximum depth reached]
),
(int) 2054 => array(
[maximum depth reached]
),
(int) 2055 => array(
[maximum depth reached]
),
(int) 2056 => array(
[maximum depth reached]
),
(int) 2057 => array(
[maximum depth reached]
),
(int) 2058 => array(
[maximum depth reached]
),
(int) 2059 => array(
[maximum depth reached]
),
(int) 2060 => array(
[maximum depth reached]
),
(int) 2061 => array(
[maximum depth reached]
),
(int) 2062 => array(
[maximum depth reached]
),
(int) 2063 => array(
[maximum depth reached]
),
(int) 2064 => array(
[maximum depth reached]
),
(int) 2065 => array(
[maximum depth reached]
),
(int) 2066 => array(
[maximum depth reached]
),
(int) 2067 => array(
[maximum depth reached]
),
(int) 2068 => array(
[maximum depth reached]
),
(int) 2069 => array(
[maximum depth reached]
),
(int) 2070 => array(
[maximum depth reached]
),
(int) 2071 => array(
[maximum depth reached]
),
(int) 2072 => array(
[maximum depth reached]
),
(int) 2073 => array(
[maximum depth reached]
),
(int) 2074 => array(
[maximum depth reached]
),
(int) 2075 => array(
[maximum depth reached]
),
(int) 2076 => array(
[maximum depth reached]
),
(int) 2077 => array(
[maximum depth reached]
),
(int) 2078 => array(
[maximum depth reached]
),
(int) 2079 => array(
[maximum depth reached]
),
(int) 2080 => array(
[maximum depth reached]
),
(int) 2081 => array(
[maximum depth reached]
),
(int) 2082 => array(
[maximum depth reached]
),
(int) 2083 => array(
[maximum depth reached]
),
(int) 2084 => array(
[maximum depth reached]
),
(int) 2085 => array(
[maximum depth reached]
),
(int) 2086 => array(
[maximum depth reached]
),
(int) 2087 => array(
[maximum depth reached]
),
(int) 2088 => array(
[maximum depth reached]
),
(int) 2089 => array(
[maximum depth reached]
),
(int) 2090 => array(
[maximum depth reached]
),
(int) 2091 => array(
[maximum depth reached]
),
(int) 2092 => array(
[maximum depth reached]
),
(int) 2093 => array(
[maximum depth reached]
),
(int) 2094 => array(
[maximum depth reached]
),
(int) 2095 => array(
[maximum depth reached]
),
(int) 2096 => array(
[maximum depth reached]
),
(int) 2097 => array(
[maximum depth reached]
),
(int) 2098 => array(
[maximum depth reached]
),
(int) 2099 => array(
[maximum depth reached]
),
(int) 2100 => array(
[maximum depth reached]
),
(int) 2101 => array(
[maximum depth reached]
),
(int) 2102 => array(
[maximum depth reached]
),
(int) 2103 => array(
[maximum depth reached]
),
(int) 2104 => array(
[maximum depth reached]
),
(int) 2105 => array(
[maximum depth reached]
),
(int) 2106 => array(
[maximum depth reached]
),
(int) 2107 => array(
[maximum depth reached]
),
(int) 2108 => array(
[maximum depth reached]
),
(int) 2109 => array(
[maximum depth reached]
),
(int) 2110 => array(
[maximum depth reached]
),
(int) 2111 => array(
[maximum depth reached]
),
(int) 2112 => array(
[maximum depth reached]
),
(int) 2113 => array(
[maximum depth reached]
),
(int) 2114 => array(
[maximum depth reached]
),
(int) 2115 => array(
[maximum depth reached]
),
(int) 2116 => array(
[maximum depth reached]
),
(int) 2117 => array(
[maximum depth reached]
),
(int) 2118 => array(
[maximum depth reached]
),
(int) 2119 => array(
[maximum depth reached]
),
(int) 2120 => array(
[maximum depth reached]
),
(int) 2121 => array(
[maximum depth reached]
),
(int) 2122 => array(
[maximum depth reached]
),
(int) 2123 => array(
[maximum depth reached]
),
(int) 2124 => array(
[maximum depth reached]
),
(int) 2125 => array(
[maximum depth reached]
),
(int) 2126 => array(
[maximum depth reached]
),
(int) 2127 => array(
[maximum depth reached]
),
(int) 2128 => array(
[maximum depth reached]
),
(int) 2129 => array(
[maximum depth reached]
),
(int) 2130 => array(
[maximum depth reached]
),
(int) 2131 => array(
[maximum depth reached]
),
(int) 2132 => array(
[maximum depth reached]
),
(int) 2133 => array(
[maximum depth reached]
),
(int) 2134 => array(
[maximum depth reached]
),
(int) 2135 => array(
[maximum depth reached]
),
(int) 2136 => array(
[maximum depth reached]
),
(int) 2137 => array(
[maximum depth reached]
),
(int) 2138 => array(
[maximum depth reached]
),
(int) 2139 => array(
[maximum depth reached]
),
(int) 2140 => array(
[maximum depth reached]
),
(int) 2141 => array(
[maximum depth reached]
),
(int) 2142 => array(
[maximum depth reached]
),
(int) 2143 => array(
[maximum depth reached]
),
(int) 2144 => array(
[maximum depth reached]
),
(int) 2145 => array(
[maximum depth reached]
),
(int) 2146 => array(
[maximum depth reached]
),
(int) 2147 => array(
[maximum depth reached]
),
(int) 2148 => array(
[maximum depth reached]
),
(int) 2149 => array(
[maximum depth reached]
),
(int) 2150 => array(
[maximum depth reached]
),
(int) 2151 => array(
[maximum depth reached]
),
(int) 2152 => array(
[maximum depth reached]
),
(int) 2153 => array(
[maximum depth reached]
),
(int) 2154 => array(
[maximum depth reached]
),
(int) 2155 => array(
[maximum depth reached]
),
(int) 2156 => array(
[maximum depth reached]
),
(int) 2157 => array(
[maximum depth reached]
),
(int) 2158 => array(
[maximum depth reached]
),
(int) 2159 => array(
[maximum depth reached]
),
(int) 2160 => array(
[maximum depth reached]
),
(int) 2161 => array(
[maximum depth reached]
),
(int) 2162 => array(
[maximum depth reached]
),
(int) 2163 => array(
[maximum depth reached]
),
(int) 2164 => array(
[maximum depth reached]
),
(int) 2165 => array(
[maximum depth reached]
),
(int) 2166 => array(
[maximum depth reached]
),
(int) 2167 => array(
[maximum depth reached]
),
(int) 2168 => array(
[maximum depth reached]
),
(int) 2169 => array(
[maximum depth reached]
),
(int) 2170 => array(
[maximum depth reached]
),
(int) 2171 => array(
[maximum depth reached]
),
(int) 2172 => array(
[maximum depth reached]
),
(int) 2173 => array(
[maximum depth reached]
),
(int) 2174 => array(
[maximum depth reached]
),
(int) 2175 => array(
[maximum depth reached]
),
(int) 2176 => array(
[maximum depth reached]
),
(int) 2177 => array(
[maximum depth reached]
),
(int) 2178 => array(
[maximum depth reached]
),
(int) 2179 => array(
[maximum depth reached]
),
(int) 2180 => array(
[maximum depth reached]
),
(int) 2181 => array(
[maximum depth reached]
),
(int) 2182 => array(
[maximum depth reached]
),
(int) 2183 => array(
[maximum depth reached]
),
(int) 2184 => array(
[maximum depth reached]
),
(int) 2185 => array(
[maximum depth reached]
),
(int) 2186 => array(
[maximum depth reached]
),
(int) 2187 => array(
[maximum depth reached]
),
(int) 2188 => array(
[maximum depth reached]
),
(int) 2189 => array(
[maximum depth reached]
),
(int) 2190 => array(
[maximum depth reached]
),
(int) 2191 => array(
[maximum depth reached]
),
(int) 2192 => array(
[maximum depth reached]
),
(int) 2193 => array(
[maximum depth reached]
),
(int) 2194 => array(
[maximum depth reached]
),
(int) 2195 => array(
[maximum depth reached]
),
(int) 2196 => array(
[maximum depth reached]
),
(int) 2197 => array(
[maximum depth reached]
),
(int) 2198 => array(
[maximum depth reached]
),
(int) 2199 => array(
[maximum depth reached]
),
(int) 2200 => array(
[maximum depth reached]
),
(int) 2201 => array(
[maximum depth reached]
),
(int) 2202 => array(
[maximum depth reached]
),
(int) 2203 => array(
[maximum depth reached]
),
(int) 2204 => array(
[maximum depth reached]
),
(int) 2205 => array(
[maximum depth reached]
),
(int) 2206 => array(
[maximum depth reached]
),
(int) 2207 => array(
[maximum depth reached]
),
(int) 2208 => array(
[maximum depth reached]
),
(int) 2209 => array(
[maximum depth reached]
),
(int) 2210 => array(
[maximum depth reached]
),
(int) 2211 => array(
[maximum depth reached]
),
(int) 2212 => array(
[maximum depth reached]
),
(int) 2213 => array(
[maximum depth reached]
),
(int) 2214 => array(
[maximum depth reached]
),
(int) 2215 => array(
[maximum depth reached]
),
(int) 2216 => array(
[maximum depth reached]
),
(int) 2217 => array(
[maximum depth reached]
),
(int) 2218 => array(
[maximum depth reached]
),
(int) 2219 => array(
[maximum depth reached]
),
(int) 2220 => array(
[maximum depth reached]
),
(int) 2221 => array(
[maximum depth reached]
),
(int) 2222 => array(
[maximum depth reached]
),
(int) 2223 => array(
[maximum depth reached]
),
(int) 2224 => array(
[maximum depth reached]
),
(int) 2225 => array(
[maximum depth reached]
),
(int) 2226 => array(
[maximum depth reached]
),
(int) 2227 => array(
[maximum depth reached]
),
(int) 2228 => array(
[maximum depth reached]
),
(int) 2229 => array(
[maximum depth reached]
),
(int) 2230 => array(
[maximum depth reached]
),
(int) 2231 => array(
[maximum depth reached]
),
(int) 2232 => array(
[maximum depth reached]
),
(int) 2233 => array(
[maximum depth reached]
),
(int) 2234 => array(
[maximum depth reached]
),
(int) 2235 => array(
[maximum depth reached]
),
(int) 2236 => array(
[maximum depth reached]
),
(int) 2237 => array(
[maximum depth reached]
),
(int) 2238 => array(
[maximum depth reached]
),
(int) 2239 => array(
[maximum depth reached]
),
(int) 2240 => array(
[maximum depth reached]
),
(int) 2241 => array(
[maximum depth reached]
),
(int) 2242 => array(
[maximum depth reached]
),
(int) 2243 => array(
[maximum depth reached]
),
(int) 2244 => array(
[maximum depth reached]
),
(int) 2245 => array(
[maximum depth reached]
),
(int) 2246 => array(
[maximum depth reached]
),
(int) 2247 => array(
[maximum depth reached]
),
(int) 2248 => array(
[maximum depth reached]
),
(int) 2249 => array(
[maximum depth reached]
),
(int) 2250 => array(
[maximum depth reached]
),
(int) 2251 => array(
[maximum depth reached]
),
(int) 2252 => array(
[maximum depth reached]
),
(int) 2253 => array(
[maximum depth reached]
),
(int) 2254 => array(
[maximum depth reached]
),
(int) 2255 => array(
[maximum depth reached]
),
(int) 2256 => array(
[maximum depth reached]
),
(int) 2257 => array(
[maximum depth reached]
),
(int) 2258 => array(
[maximum depth reached]
),
(int) 2259 => array(
[maximum depth reached]
),
(int) 2260 => array(
[maximum depth reached]
),
(int) 2261 => array(
[maximum depth reached]
),
(int) 2262 => array(
[maximum depth reached]
),
(int) 2263 => array(
[maximum depth reached]
),
(int) 2264 => array(
[maximum depth reached]
),
(int) 2265 => array(
[maximum depth reached]
),
(int) 2266 => array(
[maximum depth reached]
),
(int) 2267 => array(
[maximum depth reached]
),
(int) 2268 => array(
[maximum depth reached]
),
(int) 2269 => array(
[maximum depth reached]
),
(int) 2270 => array(
[maximum depth reached]
),
(int) 2271 => array(
[maximum depth reached]
),
(int) 2272 => array(
[maximum depth reached]
),
(int) 2273 => array(
[maximum depth reached]
),
(int) 2274 => array(
[maximum depth reached]
),
(int) 2275 => array(
[maximum depth reached]
),
(int) 2276 => array(
[maximum depth reached]
),
(int) 2277 => array(
[maximum depth reached]
),
(int) 2278 => array(
[maximum depth reached]
),
(int) 2279 => array(
[maximum depth reached]
),
(int) 2280 => array(
[maximum depth reached]
),
(int) 2281 => array(
[maximum depth reached]
),
(int) 2282 => array(
[maximum depth reached]
),
(int) 2283 => array(
[maximum depth reached]
),
(int) 2284 => array(
[maximum depth reached]
),
(int) 2285 => array(
[maximum depth reached]
),
(int) 2286 => array(
[maximum depth reached]
),
(int) 2287 => array(
[maximum depth reached]
),
(int) 2288 => array(
[maximum depth reached]
),
(int) 2289 => array(
[maximum depth reached]
),
(int) 2290 => array(
[maximum depth reached]
),
(int) 2291 => array(
[maximum depth reached]
),
(int) 2292 => array(
[maximum depth reached]
),
(int) 2293 => array(
[maximum depth reached]
),
(int) 2294 => array(
[maximum depth reached]
),
(int) 2295 => array(
[maximum depth reached]
),
(int) 2296 => array(
[maximum depth reached]
),
(int) 2297 => array(
[maximum depth reached]
),
(int) 2298 => array(
[maximum depth reached]
),
(int) 2299 => array(
[maximum depth reached]
),
(int) 2300 => array(
[maximum depth reached]
),
(int) 2301 => array(
[maximum depth reached]
),
(int) 2302 => array(
[maximum depth reached]
),
(int) 2303 => array(
[maximum depth reached]
),
(int) 2304 => array(
[maximum depth reached]
),
(int) 2305 => array(
[maximum depth reached]
),
(int) 2306 => array(
[maximum depth reached]
),
(int) 2307 => array(
[maximum depth reached]
),
(int) 2308 => array(
[maximum depth reached]
),
(int) 2309 => array(
[maximum depth reached]
),
(int) 2310 => array(
[maximum depth reached]
),
(int) 2311 => array(
[maximum depth reached]
),
(int) 2312 => array(
[maximum depth reached]
),
(int) 2313 => array(
[maximum depth reached]
),
(int) 2314 => array(
[maximum depth reached]
),
(int) 2315 => array(
[maximum depth reached]
),
(int) 2316 => array(
[maximum depth reached]
),
(int) 2317 => array(
[maximum depth reached]
),
(int) 2318 => array(
[maximum depth reached]
),
(int) 2319 => array(
[maximum depth reached]
),
(int) 2320 => array(
[maximum depth reached]
),
(int) 2321 => array(
[maximum depth reached]
),
(int) 2322 => array(
[maximum depth reached]
),
(int) 2323 => array(
[maximum depth reached]
),
(int) 2324 => array(
[maximum depth reached]
),
(int) 2325 => array(
[maximum depth reached]
),
(int) 2326 => array(
[maximum depth reached]
),
(int) 2327 => array(
[maximum depth reached]
),
(int) 2328 => array(
[maximum depth reached]
),
(int) 2329 => array(
[maximum depth reached]
),
(int) 2330 => array(
[maximum depth reached]
),
(int) 2331 => array(
[maximum depth reached]
),
(int) 2332 => array(
[maximum depth reached]
),
(int) 2333 => array(
[maximum depth reached]
),
(int) 2334 => array(
[maximum depth reached]
),
(int) 2335 => array(
[maximum depth reached]
),
(int) 2336 => array(
[maximum depth reached]
),
(int) 2337 => array(
[maximum depth reached]
),
(int) 2338 => array(
[maximum depth reached]
),
(int) 2339 => array(
[maximum depth reached]
),
(int) 2340 => array(
[maximum depth reached]
),
(int) 2341 => array(
[maximum depth reached]
),
(int) 2342 => array(
[maximum depth reached]
),
(int) 2343 => array(
[maximum depth reached]
),
(int) 2344 => array(
[maximum depth reached]
),
(int) 2345 => array(
[maximum depth reached]
),
(int) 2346 => array(
[maximum depth reached]
),
(int) 2347 => array(
[maximum depth reached]
),
(int) 2348 => array(
[maximum depth reached]
),
(int) 2349 => array(
[maximum depth reached]
),
(int) 2350 => array(
[maximum depth reached]
),
(int) 2351 => array(
[maximum depth reached]
),
(int) 2352 => array(
[maximum depth reached]
),
(int) 2353 => array(
[maximum depth reached]
),
(int) 2354 => array(
[maximum depth reached]
),
(int) 2355 => array(
[maximum depth reached]
),
(int) 2356 => array(
[maximum depth reached]
),
(int) 2357 => array(
[maximum depth reached]
),
(int) 2358 => array(
[maximum depth reached]
),
(int) 2359 => array(
[maximum depth reached]
),
(int) 2360 => array(
[maximum depth reached]
),
(int) 2361 => array(
[maximum depth reached]
),
(int) 2362 => array(
[maximum depth reached]
),
(int) 2363 => array(
[maximum depth reached]
),
(int) 2364 => array(
[maximum depth reached]
),
(int) 2365 => array(
[maximum depth reached]
),
(int) 2366 => array(
[maximum depth reached]
),
(int) 2367 => array(
[maximum depth reached]
),
(int) 2368 => array(
[maximum depth reached]
),
(int) 2369 => array(
[maximum depth reached]
),
(int) 2370 => array(
[maximum depth reached]
),
(int) 2371 => array(
[maximum depth reached]
),
(int) 2372 => array(
[maximum depth reached]
),
(int) 2373 => array(
[maximum depth reached]
),
(int) 2374 => array(
[maximum depth reached]
),
(int) 2375 => array(
[maximum depth reached]
),
(int) 2376 => array(
[maximum depth reached]
),
(int) 2377 => array(
[maximum depth reached]
),
(int) 2378 => array(
[maximum depth reached]
),
(int) 2379 => array(
[maximum depth reached]
),
(int) 2380 => array(
[maximum depth reached]
),
(int) 2381 => array(
[maximum depth reached]
),
(int) 2382 => array(
[maximum depth reached]
),
(int) 2383 => array(
[maximum depth reached]
),
(int) 2384 => array(
[maximum depth reached]
),
(int) 2385 => array(
[maximum depth reached]
),
(int) 2386 => array(
[maximum depth reached]
),
(int) 2387 => array(
[maximum depth reached]
),
(int) 2388 => array(
[maximum depth reached]
),
(int) 2389 => array(
[maximum depth reached]
),
(int) 2390 => array(
[maximum depth reached]
),
(int) 2391 => array(
[maximum depth reached]
),
(int) 2392 => array(
[maximum depth reached]
),
(int) 2393 => array(
[maximum depth reached]
),
(int) 2394 => array(
[maximum depth reached]
),
(int) 2395 => array(
[maximum depth reached]
),
(int) 2396 => array(
[maximum depth reached]
),
(int) 2397 => array(
[maximum depth reached]
),
(int) 2398 => array(
[maximum depth reached]
),
(int) 2399 => array(
[maximum depth reached]
),
(int) 2400 => array(
[maximum depth reached]
),
(int) 2401 => array(
[maximum depth reached]
),
(int) 2402 => array(
[maximum depth reached]
),
(int) 2403 => array(
[maximum depth reached]
),
(int) 2404 => array(
[maximum depth reached]
),
(int) 2405 => array(
[maximum depth reached]
),
(int) 2406 => array(
[maximum depth reached]
),
(int) 2407 => array(
[maximum depth reached]
),
(int) 2408 => array(
[maximum depth reached]
),
(int) 2409 => array(
[maximum depth reached]
),
(int) 2410 => array(
[maximum depth reached]
),
(int) 2411 => array(
[maximum depth reached]
),
(int) 2412 => array(
[maximum depth reached]
),
(int) 2413 => array(
[maximum depth reached]
),
(int) 2414 => array(
[maximum depth reached]
),
(int) 2415 => array(
[maximum depth reached]
),
(int) 2416 => array(
[maximum depth reached]
),
(int) 2417 => array(
[maximum depth reached]
),
(int) 2418 => array(
[maximum depth reached]
),
(int) 2419 => array(
[maximum depth reached]
),
(int) 2420 => array(
[maximum depth reached]
),
(int) 2421 => array(
[maximum depth reached]
),
(int) 2422 => array(
[maximum depth reached]
),
(int) 2423 => array(
[maximum depth reached]
),
(int) 2424 => array(
[maximum depth reached]
),
(int) 2425 => array(
[maximum depth reached]
),
(int) 2426 => array(
[maximum depth reached]
),
(int) 2427 => array(
[maximum depth reached]
),
(int) 2428 => array(
[maximum depth reached]
),
(int) 2429 => array(
[maximum depth reached]
),
(int) 2430 => array(
[maximum depth reached]
),
(int) 2431 => array(
[maximum depth reached]
),
(int) 2432 => array(
[maximum depth reached]
),
(int) 2433 => array(
[maximum depth reached]
),
(int) 2434 => array(
[maximum depth reached]
),
(int) 2435 => array(
[maximum depth reached]
),
(int) 2436 => array(
[maximum depth reached]
),
(int) 2437 => array(
[maximum depth reached]
),
(int) 2438 => array(
[maximum depth reached]
),
(int) 2439 => array(
[maximum depth reached]
),
(int) 2440 => array(
[maximum depth reached]
),
(int) 2441 => array(
[maximum depth reached]
),
(int) 2442 => array(
[maximum depth reached]
),
(int) 2443 => array(
[maximum depth reached]
),
(int) 2444 => array(
[maximum depth reached]
),
(int) 2445 => array(
[maximum depth reached]
),
(int) 2446 => array(
[maximum depth reached]
),
(int) 2447 => array(
[maximum depth reached]
),
(int) 2448 => array(
[maximum depth reached]
),
(int) 2449 => array(
[maximum depth reached]
),
(int) 2450 => array(
[maximum depth reached]
),
(int) 2451 => array(
[maximum depth reached]
),
(int) 2452 => array(
[maximum depth reached]
),
(int) 2453 => array(
[maximum depth reached]
),
(int) 2454 => array(
[maximum depth reached]
),
(int) 2455 => array(
[maximum depth reached]
),
(int) 2456 => array(
[maximum depth reached]
),
(int) 2457 => array(
[maximum depth reached]
),
(int) 2458 => array(
[maximum depth reached]
),
(int) 2459 => array(
[maximum depth reached]
),
(int) 2460 => array(
[maximum depth reached]
),
(int) 2461 => array(
[maximum depth reached]
),
(int) 2462 => array(
[maximum depth reached]
),
(int) 2463 => array(
[maximum depth reached]
),
(int) 2464 => array(
[maximum depth reached]
)
)
),
(int) 1 => array(
'EqQuestion' => array(
'id' => '1264',
'title' => '看護師ベストパフォーマンス賞2025!',
'body' => '2025年を振り返って、自分に【看護師ベストパフォーマンス賞】をあげたいのは、いつのどんな仕事ぶりですか?
「はじめてミスせずにスムーズに仕事ができた日の私」「急に夜勤メンバーが減ったけどなんとか乗り切った日の自分たち」などなど、みなさんの【看護師ベストパフォーマンス賞】エピソードをコメント欄で教えてください!
',
'thumb' => 'https://img.kango-roo.com/yn/thumbnail/20251125071903_252.png',
'answer_type' => 'single',
'start' => '2025-12-04 05:59:00',
'end' => '2025-12-25 23:59:00',
'point' => '1',
'is_active' => '1',
'is_reminder_submited' => '',
'created' => '2025-11-25 18:56:59',
'modified' => '2025-11-26 20:25:35',
'answer_count' => '2227'
),
'EqQuestionsDetail' => array(
(int) 0 => array(
[maximum depth reached]
),
(int) 1 => array(
[maximum depth reached]
),
(int) 2 => array(
[maximum depth reached]
)
),
'EqAnswer' => array(
(int) 0 => array(
[maximum depth reached]
),
(int) 1 => array(
[maximum depth reached]
),
(int) 2 => array(
[maximum depth reached]
),
(int) 3 => array(
[maximum depth reached]
),
(int) 4 => array(
[maximum depth reached]
),
(int) 5 => array(
[maximum depth reached]
),
(int) 6 => array(
[maximum depth reached]
),
(int) 7 => array(
[maximum depth reached]
),
(int) 8 => array(
[maximum depth reached]
),
(int) 9 => array(
[maximum depth reached]
),
(int) 10 => array(
[maximum depth reached]
),
(int) 11 => array(
[maximum depth reached]
),
(int) 12 => array(
[maximum depth reached]
),
(int) 13 => array(
[maximum depth reached]
),
(int) 14 => array(
[maximum depth reached]
),
(int) 15 => array(
[maximum depth reached]
),
(int) 16 => array(
[maximum depth reached]
),
(int) 17 => array(
[maximum depth reached]
),
(int) 18 => array(
[maximum depth reached]
),
(int) 19 => array(
[maximum depth reached]
),
(int) 20 => array(
[maximum depth reached]
),
(int) 21 => array(
[maximum depth reached]
),
(int) 22 => array(
[maximum depth reached]
),
(int) 23 => array(
[maximum depth reached]
),
(int) 24 => array(
[maximum depth reached]
),
(int) 25 => array(
[maximum depth reached]
),
(int) 26 => array(
[maximum depth reached]
),
(int) 27 => array(
[maximum depth reached]
),
(int) 28 => array(
[maximum depth reached]
),
(int) 29 => array(
[maximum depth reached]
),
(int) 30 => array(
[maximum depth reached]
),
(int) 31 => array(
[maximum depth reached]
),
(int) 32 => array(
[maximum depth reached]
),
(int) 33 => array(
[maximum depth reached]
),
(int) 34 => array(
[maximum depth reached]
),
(int) 35 => array(
[maximum depth reached]
),
(int) 36 => array(
[maximum depth reached]
),
(int) 37 => array(
[maximum depth reached]
),
(int) 38 => array(
[maximum depth reached]
),
(int) 39 => array(
[maximum depth reached]
),
(int) 40 => array(
[maximum depth reached]
),
(int) 41 => array(
[maximum depth reached]
),
(int) 42 => array(
[maximum depth reached]
),
(int) 43 => array(
[maximum depth reached]
),
(int) 44 => array(
[maximum depth reached]
),
(int) 45 => array(
[maximum depth reached]
),
(int) 46 => array(
[maximum depth reached]
),
(int) 47 => array(
[maximum depth reached]
),
(int) 48 => array(
[maximum depth reached]
),
(int) 49 => array(
[maximum depth reached]
),
(int) 50 => array(
[maximum depth reached]
),
(int) 51 => array(
[maximum depth reached]
),
(int) 52 => array(
[maximum depth reached]
),
(int) 53 => array(
[maximum depth reached]
),
(int) 54 => array(
[maximum depth reached]
),
(int) 55 => array(
[maximum depth reached]
),
(int) 56 => array(
[maximum depth reached]
),
(int) 57 => array(
[maximum depth reached]
),
(int) 58 => array(
[maximum depth reached]
),
(int) 59 => array(
[maximum depth reached]
),
(int) 60 => array(
[maximum depth reached]
),
(int) 61 => array(
[maximum depth reached]
),
(int) 62 => array(
[maximum depth reached]
),
(int) 63 => array(
[maximum depth reached]
),
(int) 64 => array(
[maximum depth reached]
),
(int) 65 => array(
[maximum depth reached]
),
(int) 66 => array(
[maximum depth reached]
),
(int) 67 => array(
[maximum depth reached]
),
(int) 68 => array(
[maximum depth reached]
),
(int) 69 => array(
[maximum depth reached]
),
(int) 70 => array(
[maximum depth reached]
),
(int) 71 => array(
[maximum depth reached]
),
(int) 72 => array(
[maximum depth reached]
),
(int) 73 => array(
[maximum depth reached]
),
(int) 74 => array(
[maximum depth reached]
),
(int) 75 => array(
[maximum depth reached]
),
(int) 76 => array(
[maximum depth reached]
),
(int) 77 => array(
[maximum depth reached]
),
(int) 78 => array(
[maximum depth reached]
),
(int) 79 => array(
[maximum depth reached]
),
(int) 80 => array(
[maximum depth reached]
),
(int) 81 => array(
[maximum depth reached]
),
(int) 82 => array(
[maximum depth reached]
),
(int) 83 => array(
[maximum depth reached]
),
(int) 84 => array(
[maximum depth reached]
),
(int) 85 => array(
[maximum depth reached]
),
(int) 86 => array(
[maximum depth reached]
),
(int) 87 => array(
[maximum depth reached]
),
(int) 88 => array(
[maximum depth reached]
),
(int) 89 => array(
[maximum depth reached]
),
(int) 90 => array(
[maximum depth reached]
),
(int) 91 => array(
[maximum depth reached]
),
(int) 92 => array(
[maximum depth reached]
),
(int) 93 => array(
[maximum depth reached]
),
(int) 94 => array(
[maximum depth reached]
),
(int) 95 => array(
[maximum depth reached]
),
(int) 96 => array(
[maximum depth reached]
),
(int) 97 => array(
[maximum depth reached]
),
(int) 98 => array(
[maximum depth reached]
),
(int) 99 => array(
[maximum depth reached]
),
(int) 100 => array(
[maximum depth reached]
),
(int) 101 => array(
[maximum depth reached]
),
(int) 102 => array(
[maximum depth reached]
),
(int) 103 => array(
[maximum depth reached]
),
(int) 104 => array(
[maximum depth reached]
),
(int) 105 => array(
[maximum depth reached]
),
(int) 106 => array(
[maximum depth reached]
),
(int) 107 => array(
[maximum depth reached]
),
(int) 108 => array(
[maximum depth reached]
),
(int) 109 => array(
[maximum depth reached]
),
(int) 110 => array(
[maximum depth reached]
),
(int) 111 => array(
[maximum depth reached]
),
(int) 112 => array(
[maximum depth reached]
),
(int) 113 => array(
[maximum depth reached]
),
(int) 114 => array(
[maximum depth reached]
),
(int) 115 => array(
[maximum depth reached]
),
(int) 116 => array(
[maximum depth reached]
),
(int) 117 => array(
[maximum depth reached]
),
(int) 118 => array(
[maximum depth reached]
),
(int) 119 => array(
[maximum depth reached]
),
(int) 120 => array(
[maximum depth reached]
),
(int) 121 => array(
[maximum depth reached]
),
(int) 122 => array(
[maximum depth reached]
),
(int) 123 => array(
[maximum depth reached]
),
(int) 124 => array(
[maximum depth reached]
),
(int) 125 => array(
[maximum depth reached]
),
(int) 126 => array(
[maximum depth reached]
),
(int) 127 => array(
[maximum depth reached]
),
(int) 128 => array(
[maximum depth reached]
),
(int) 129 => array(
[maximum depth reached]
),
(int) 130 => array(
[maximum depth reached]
),
(int) 131 => array(
[maximum depth reached]
),
(int) 132 => array(
[maximum depth reached]
),
(int) 133 => array(
[maximum depth reached]
),
(int) 134 => array(
[maximum depth reached]
),
(int) 135 => array(
[maximum depth reached]
),
(int) 136 => array(
[maximum depth reached]
),
(int) 137 => array(
[maximum depth reached]
),
(int) 138 => array(
[maximum depth reached]
),
(int) 139 => array(
[maximum depth reached]
),
(int) 140 => array(
[maximum depth reached]
),
(int) 141 => array(
[maximum depth reached]
),
(int) 142 => array(
[maximum depth reached]
),
(int) 143 => array(
[maximum depth reached]
),
(int) 144 => array(
[maximum depth reached]
),
(int) 145 => array(
[maximum depth reached]
),
(int) 146 => array(
[maximum depth reached]
),
(int) 147 => array(
[maximum depth reached]
),
(int) 148 => array(
[maximum depth reached]
),
(int) 149 => array(
[maximum depth reached]
),
(int) 150 => array(
[maximum depth reached]
),
(int) 151 => array(
[maximum depth reached]
),
(int) 152 => array(
[maximum depth reached]
),
(int) 153 => array(
[maximum depth reached]
),
(int) 154 => array(
[maximum depth reached]
),
(int) 155 => array(
[maximum depth reached]
),
(int) 156 => array(
[maximum depth reached]
),
(int) 157 => array(
[maximum depth reached]
),
(int) 158 => array(
[maximum depth reached]
),
(int) 159 => array(
[maximum depth reached]
),
(int) 160 => array(
[maximum depth reached]
),
(int) 161 => array(
[maximum depth reached]
),
(int) 162 => array(
[maximum depth reached]
),
(int) 163 => array(
[maximum depth reached]
),
(int) 164 => array(
[maximum depth reached]
),
(int) 165 => array(
[maximum depth reached]
),
(int) 166 => array(
[maximum depth reached]
),
(int) 167 => array(
[maximum depth reached]
),
(int) 168 => array(
[maximum depth reached]
),
(int) 169 => array(
[maximum depth reached]
),
(int) 170 => array(
[maximum depth reached]
),
(int) 171 => array(
[maximum depth reached]
),
(int) 172 => array(
[maximum depth reached]
),
(int) 173 => array(
[maximum depth reached]
),
(int) 174 => array(
[maximum depth reached]
),
(int) 175 => array(
[maximum depth reached]
),
(int) 176 => array(
[maximum depth reached]
),
(int) 177 => array(
[maximum depth reached]
),
(int) 178 => array(
[maximum depth reached]
),
(int) 179 => array(
[maximum depth reached]
),
(int) 180 => array(
[maximum depth reached]
),
(int) 181 => array(
[maximum depth reached]
),
(int) 182 => array(
[maximum depth reached]
),
(int) 183 => array(
[maximum depth reached]
),
(int) 184 => array(
[maximum depth reached]
),
(int) 185 => array(
[maximum depth reached]
),
(int) 186 => array(
[maximum depth reached]
),
(int) 187 => array(
[maximum depth reached]
),
(int) 188 => array(
[maximum depth reached]
),
(int) 189 => array(
[maximum depth reached]
),
(int) 190 => array(
[maximum depth reached]
),
(int) 191 => array(
[maximum depth reached]
),
(int) 192 => array(
[maximum depth reached]
),
(int) 193 => array(
[maximum depth reached]
),
(int) 194 => array(
[maximum depth reached]
),
(int) 195 => array(
[maximum depth reached]
),
(int) 196 => array(
[maximum depth reached]
),
(int) 197 => array(
[maximum depth reached]
),
(int) 198 => array(
[maximum depth reached]
),
(int) 199 => array(
[maximum depth reached]
),
(int) 200 => array(
[maximum depth reached]
),
(int) 201 => array(
[maximum depth reached]
),
(int) 202 => array(
[maximum depth reached]
),
(int) 203 => array(
[maximum depth reached]
),
(int) 204 => array(
[maximum depth reached]
),
(int) 205 => array(
[maximum depth reached]
),
(int) 206 => array(
[maximum depth reached]
),
(int) 207 => array(
[maximum depth reached]
),
(int) 208 => array(
[maximum depth reached]
),
(int) 209 => array(
[maximum depth reached]
),
(int) 210 => array(
[maximum depth reached]
),
(int) 211 => array(
[maximum depth reached]
),
(int) 212 => array(
[maximum depth reached]
),
(int) 213 => array(
[maximum depth reached]
),
(int) 214 => array(
[maximum depth reached]
),
(int) 215 => array(
[maximum depth reached]
),
(int) 216 => array(
[maximum depth reached]
),
(int) 217 => array(
[maximum depth reached]
),
(int) 218 => array(
[maximum depth reached]
),
(int) 219 => array(
[maximum depth reached]
),
(int) 220 => array(
[maximum depth reached]
),
(int) 221 => array(
[maximum depth reached]
),
(int) 222 => array(
[maximum depth reached]
),
(int) 223 => array(
[maximum depth reached]
),
(int) 224 => array(
[maximum depth reached]
),
(int) 225 => array(
[maximum depth reached]
),
(int) 226 => array(
[maximum depth reached]
),
(int) 227 => array(
[maximum depth reached]
),
(int) 228 => array(
[maximum depth reached]
),
(int) 229 => array(
[maximum depth reached]
),
(int) 230 => array(
[maximum depth reached]
),
(int) 231 => array(
[maximum depth reached]
),
(int) 232 => array(
[maximum depth reached]
),
(int) 233 => array(
[maximum depth reached]
),
(int) 234 => array(
[maximum depth reached]
),
(int) 235 => array(
[maximum depth reached]
),
(int) 236 => array(
[maximum depth reached]
),
(int) 237 => array(
[maximum depth reached]
),
(int) 238 => array(
[maximum depth reached]
),
(int) 239 => array(
[maximum depth reached]
),
(int) 240 => array(
[maximum depth reached]
),
(int) 241 => array(
[maximum depth reached]
),
(int) 242 => array(
[maximum depth reached]
),
(int) 243 => array(
[maximum depth reached]
),
(int) 244 => array(
[maximum depth reached]
),
(int) 245 => array(
[maximum depth reached]
),
(int) 246 => array(
[maximum depth reached]
),
(int) 247 => array(
[maximum depth reached]
),
(int) 248 => array(
[maximum depth reached]
),
(int) 249 => array(
[maximum depth reached]
),
(int) 250 => array(
[maximum depth reached]
),
(int) 251 => array(
[maximum depth reached]
),
(int) 252 => array(
[maximum depth reached]
),
(int) 253 => array(
[maximum depth reached]
),
(int) 254 => array(
[maximum depth reached]
),
(int) 255 => array(
[maximum depth reached]
),
(int) 256 => array(
[maximum depth reached]
),
(int) 257 => array(
[maximum depth reached]
),
(int) 258 => array(
[maximum depth reached]
),
(int) 259 => array(
[maximum depth reached]
),
(int) 260 => array(
[maximum depth reached]
),
(int) 261 => array(
[maximum depth reached]
),
(int) 262 => array(
[maximum depth reached]
),
(int) 263 => array(
[maximum depth reached]
),
(int) 264 => array(
[maximum depth reached]
),
(int) 265 => array(
[maximum depth reached]
),
(int) 266 => array(
[maximum depth reached]
),
(int) 267 => array(
[maximum depth reached]
),
(int) 268 => array(
[maximum depth reached]
),
(int) 269 => array(
[maximum depth reached]
),
(int) 270 => array(
[maximum depth reached]
),
(int) 271 => array(
[maximum depth reached]
),
(int) 272 => array(
[maximum depth reached]
),
(int) 273 => array(
[maximum depth reached]
),
(int) 274 => array(
[maximum depth reached]
),
(int) 275 => array(
[maximum depth reached]
),
(int) 276 => array(
[maximum depth reached]
),
(int) 277 => array(
[maximum depth reached]
),
(int) 278 => array(
[maximum depth reached]
),
(int) 279 => array(
[maximum depth reached]
),
(int) 280 => array(
[maximum depth reached]
),
(int) 281 => array(
[maximum depth reached]
),
(int) 282 => array(
[maximum depth reached]
),
(int) 283 => array(
[maximum depth reached]
),
(int) 284 => array(
[maximum depth reached]
),
(int) 285 => array(
[maximum depth reached]
),
(int) 286 => array(
[maximum depth reached]
),
(int) 287 => array(
[maximum depth reached]
),
(int) 288 => array(
[maximum depth reached]
),
(int) 289 => array(
[maximum depth reached]
),
(int) 290 => array(
[maximum depth reached]
),
(int) 291 => array(
[maximum depth reached]
),
(int) 292 => array(
[maximum depth reached]
),
(int) 293 => array(
[maximum depth reached]
),
(int) 294 => array(
[maximum depth reached]
),
(int) 295 => array(
[maximum depth reached]
),
(int) 296 => array(
[maximum depth reached]
),
(int) 297 => array(
[maximum depth reached]
),
(int) 298 => array(
[maximum depth reached]
),
(int) 299 => array(
[maximum depth reached]
),
(int) 300 => array(
[maximum depth reached]
),
(int) 301 => array(
[maximum depth reached]
),
(int) 302 => array(
[maximum depth reached]
),
(int) 303 => array(
[maximum depth reached]
),
(int) 304 => array(
[maximum depth reached]
),
(int) 305 => array(
[maximum depth reached]
),
(int) 306 => array(
[maximum depth reached]
),
(int) 307 => array(
[maximum depth reached]
),
(int) 308 => array(
[maximum depth reached]
),
(int) 309 => array(
[maximum depth reached]
),
(int) 310 => array(
[maximum depth reached]
),
(int) 311 => array(
[maximum depth reached]
),
(int) 312 => array(
[maximum depth reached]
),
(int) 313 => array(
[maximum depth reached]
),
(int) 314 => array(
[maximum depth reached]
),
(int) 315 => array(
[maximum depth reached]
),
(int) 316 => array(
[maximum depth reached]
),
(int) 317 => array(
[maximum depth reached]
),
(int) 318 => array(
[maximum depth reached]
),
(int) 319 => array(
[maximum depth reached]
),
(int) 320 => array(
[maximum depth reached]
),
(int) 321 => array(
[maximum depth reached]
),
(int) 322 => array(
[maximum depth reached]
),
(int) 323 => array(
[maximum depth reached]
),
(int) 324 => array(
[maximum depth reached]
),
(int) 325 => array(
[maximum depth reached]
),
(int) 326 => array(
[maximum depth reached]
),
(int) 327 => array(
[maximum depth reached]
),
(int) 328 => array(
[maximum depth reached]
),
(int) 329 => array(
[maximum depth reached]
),
(int) 330 => array(
[maximum depth reached]
),
(int) 331 => array(
[maximum depth reached]
),
(int) 332 => array(
[maximum depth reached]
),
(int) 333 => array(
[maximum depth reached]
),
(int) 334 => array(
[maximum depth reached]
),
(int) 335 => array(
[maximum depth reached]
),
(int) 336 => array(
[maximum depth reached]
),
(int) 337 => array(
[maximum depth reached]
),
(int) 338 => array(
[maximum depth reached]
),
(int) 339 => array(
[maximum depth reached]
),
(int) 340 => array(
[maximum depth reached]
),
(int) 341 => array(
[maximum depth reached]
),
(int) 342 => array(
[maximum depth reached]
),
(int) 343 => array(
[maximum depth reached]
),
(int) 344 => array(
[maximum depth reached]
),
(int) 345 => array(
[maximum depth reached]
),
(int) 346 => array(
[maximum depth reached]
),
(int) 347 => array(
[maximum depth reached]
),
(int) 348 => array(
[maximum depth reached]
),
(int) 349 => array(
[maximum depth reached]
),
(int) 350 => array(
[maximum depth reached]
),
(int) 351 => array(
[maximum depth reached]
),
(int) 352 => array(
[maximum depth reached]
),
(int) 353 => array(
[maximum depth reached]
),
(int) 354 => array(
[maximum depth reached]
),
(int) 355 => array(
[maximum depth reached]
),
(int) 356 => array(
[maximum depth reached]
),
(int) 357 => array(
[maximum depth reached]
),
(int) 358 => array(
[maximum depth reached]
),
(int) 359 => array(
[maximum depth reached]
),
(int) 360 => array(
[maximum depth reached]
),
(int) 361 => array(
[maximum depth reached]
),
(int) 362 => array(
[maximum depth reached]
),
(int) 363 => array(
[maximum depth reached]
),
(int) 364 => array(
[maximum depth reached]
),
(int) 365 => array(
[maximum depth reached]
),
(int) 366 => array(
[maximum depth reached]
),
(int) 367 => array(
[maximum depth reached]
),
(int) 368 => array(
[maximum depth reached]
),
(int) 369 => array(
[maximum depth reached]
),
(int) 370 => array(
[maximum depth reached]
),
(int) 371 => array(
[maximum depth reached]
),
(int) 372 => array(
[maximum depth reached]
),
(int) 373 => array(
[maximum depth reached]
),
(int) 374 => array(
[maximum depth reached]
),
(int) 375 => array(
[maximum depth reached]
),
(int) 376 => array(
[maximum depth reached]
),
(int) 377 => array(
[maximum depth reached]
),
(int) 378 => array(
[maximum depth reached]
),
(int) 379 => array(
[maximum depth reached]
),
(int) 380 => array(
[maximum depth reached]
),
(int) 381 => array(
[maximum depth reached]
),
(int) 382 => array(
[maximum depth reached]
),
(int) 383 => array(
[maximum depth reached]
),
(int) 384 => array(
[maximum depth reached]
),
(int) 385 => array(
[maximum depth reached]
),
(int) 386 => array(
[maximum depth reached]
),
(int) 387 => array(
[maximum depth reached]
),
(int) 388 => array(
[maximum depth reached]
),
(int) 389 => array(
[maximum depth reached]
),
(int) 390 => array(
[maximum depth reached]
),
(int) 391 => array(
[maximum depth reached]
),
(int) 392 => array(
[maximum depth reached]
),
(int) 393 => array(
[maximum depth reached]
),
(int) 394 => array(
[maximum depth reached]
),
(int) 395 => array(
[maximum depth reached]
),
(int) 396 => array(
[maximum depth reached]
),
(int) 397 => array(
[maximum depth reached]
),
(int) 398 => array(
[maximum depth reached]
),
(int) 399 => array(
[maximum depth reached]
),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
),
(int) 866 => array(
[maximum depth reached]
),
(int) 867 => array(
[maximum depth reached]
),
(int) 868 => array(
[maximum depth reached]
),
(int) 869 => array(
[maximum depth reached]
),
(int) 870 => array(
[maximum depth reached]
),
(int) 871 => array(
[maximum depth reached]
),
(int) 872 => array(
[maximum depth reached]
),
(int) 873 => array(
[maximum depth reached]
),
(int) 874 => array(
[maximum depth reached]
),
(int) 875 => array(
[maximum depth reached]
),
(int) 876 => array(
[maximum depth reached]
),
(int) 877 => array(
[maximum depth reached]
),
(int) 878 => array(
[maximum depth reached]
),
(int) 879 => array(
[maximum depth reached]
),
(int) 880 => array(
[maximum depth reached]
),
(int) 881 => array(
[maximum depth reached]
),
(int) 882 => array(
[maximum depth reached]
),
(int) 883 => array(
[maximum depth reached]
),
(int) 884 => array(
[maximum depth reached]
),
(int) 885 => array(
[maximum depth reached]
),
(int) 886 => array(
[maximum depth reached]
),
(int) 887 => array(
[maximum depth reached]
),
(int) 888 => array(
[maximum depth reached]
),
(int) 889 => array(
[maximum depth reached]
),
(int) 890 => array(
[maximum depth reached]
),
(int) 891 => array(
[maximum depth reached]
),
(int) 892 => array(
[maximum depth reached]
),
(int) 893 => array(
[maximum depth reached]
),
(int) 894 => array(
[maximum depth reached]
),
(int) 895 => array(
[maximum depth reached]
),
(int) 896 => array(
[maximum depth reached]
),
(int) 897 => array(
[maximum depth reached]
),
(int) 898 => array(
[maximum depth reached]
),
(int) 899 => array(
[maximum depth reached]
),
(int) 900 => array(
[maximum depth reached]
),
(int) 901 => array(
[maximum depth reached]
),
(int) 902 => array(
[maximum depth reached]
),
(int) 903 => array(
[maximum depth reached]
),
(int) 904 => array(
[maximum depth reached]
),
(int) 905 => array(
[maximum depth reached]
),
(int) 906 => array(
[maximum depth reached]
),
(int) 907 => array(
[maximum depth reached]
),
(int) 908 => array(
[maximum depth reached]
),
(int) 909 => array(
[maximum depth reached]
),
(int) 910 => array(
[maximum depth reached]
),
(int) 911 => array(
[maximum depth reached]
),
(int) 912 => array(
[maximum depth reached]
),
(int) 913 => array(
[maximum depth reached]
),
(int) 914 => array(
[maximum depth reached]
),
(int) 915 => array(
[maximum depth reached]
),
(int) 916 => array(
[maximum depth reached]
),
(int) 917 => array(
[maximum depth reached]
),
(int) 918 => array(
[maximum depth reached]
),
(int) 919 => array(
[maximum depth reached]
),
(int) 920 => array(
[maximum depth reached]
),
(int) 921 => array(
[maximum depth reached]
),
(int) 922 => array(
[maximum depth reached]
),
(int) 923 => array(
[maximum depth reached]
),
(int) 924 => array(
[maximum depth reached]
),
(int) 925 => array(
[maximum depth reached]
),
(int) 926 => array(
[maximum depth reached]
),
(int) 927 => array(
[maximum depth reached]
),
(int) 928 => array(
[maximum depth reached]
),
(int) 929 => array(
[maximum depth reached]
),
(int) 930 => array(
[maximum depth reached]
),
(int) 931 => array(
[maximum depth reached]
),
(int) 932 => array(
[maximum depth reached]
),
(int) 933 => array(
[maximum depth reached]
),
(int) 934 => array(
[maximum depth reached]
),
(int) 935 => array(
[maximum depth reached]
),
(int) 936 => array(
[maximum depth reached]
),
(int) 937 => array(
[maximum depth reached]
),
(int) 938 => array(
[maximum depth reached]
),
(int) 939 => array(
[maximum depth reached]
),
(int) 940 => array(
[maximum depth reached]
),
(int) 941 => array(
[maximum depth reached]
),
(int) 942 => array(
[maximum depth reached]
),
(int) 943 => array(
[maximum depth reached]
),
(int) 944 => array(
[maximum depth reached]
),
(int) 945 => array(
[maximum depth reached]
),
(int) 946 => array(
[maximum depth reached]
),
(int) 947 => array(
[maximum depth reached]
),
(int) 948 => array(
[maximum depth reached]
),
(int) 949 => array(
[maximum depth reached]
),
(int) 950 => array(
[maximum depth reached]
),
(int) 951 => array(
[maximum depth reached]
),
(int) 952 => array(
[maximum depth reached]
),
(int) 953 => array(
[maximum depth reached]
),
(int) 954 => array(
[maximum depth reached]
),
(int) 955 => array(
[maximum depth reached]
),
(int) 956 => array(
[maximum depth reached]
),
(int) 957 => array(
[maximum depth reached]
),
(int) 958 => array(
[maximum depth reached]
),
(int) 959 => array(
[maximum depth reached]
),
(int) 960 => array(
[maximum depth reached]
),
(int) 961 => array(
[maximum depth reached]
),
(int) 962 => array(
[maximum depth reached]
),
(int) 963 => array(
[maximum depth reached]
),
(int) 964 => array(
[maximum depth reached]
),
(int) 965 => array(
[maximum depth reached]
),
(int) 966 => array(
[maximum depth reached]
),
(int) 967 => array(
[maximum depth reached]
),
(int) 968 => array(
[maximum depth reached]
),
(int) 969 => array(
[maximum depth reached]
),
(int) 970 => array(
[maximum depth reached]
),
(int) 971 => array(
[maximum depth reached]
),
(int) 972 => array(
[maximum depth reached]
),
(int) 973 => array(
[maximum depth reached]
),
(int) 974 => array(
[maximum depth reached]
),
(int) 975 => array(
[maximum depth reached]
),
(int) 976 => array(
[maximum depth reached]
),
(int) 977 => array(
[maximum depth reached]
),
(int) 978 => array(
[maximum depth reached]
),
(int) 979 => array(
[maximum depth reached]
),
(int) 980 => array(
[maximum depth reached]
),
(int) 981 => array(
[maximum depth reached]
),
(int) 982 => array(
[maximum depth reached]
),
(int) 983 => array(
[maximum depth reached]
),
(int) 984 => array(
[maximum depth reached]
),
(int) 985 => array(
[maximum depth reached]
),
(int) 986 => array(
[maximum depth reached]
),
(int) 987 => array(
[maximum depth reached]
),
(int) 988 => array(
[maximum depth reached]
),
(int) 989 => array(
[maximum depth reached]
),
(int) 990 => array(
[maximum depth reached]
),
(int) 991 => array(
[maximum depth reached]
),
(int) 992 => array(
[maximum depth reached]
),
(int) 993 => array(
[maximum depth reached]
),
(int) 994 => array(
[maximum depth reached]
),
(int) 995 => array(
[maximum depth reached]
),
(int) 996 => array(
[maximum depth reached]
),
(int) 997 => array(
[maximum depth reached]
),
(int) 998 => array(
[maximum depth reached]
),
(int) 999 => array(
[maximum depth reached]
),
(int) 1000 => array(
[maximum depth reached]
),
(int) 1001 => array(
[maximum depth reached]
),
(int) 1002 => array(
[maximum depth reached]
),
(int) 1003 => array(
[maximum depth reached]
),
(int) 1004 => array(
[maximum depth reached]
),
(int) 1005 => array(
[maximum depth reached]
),
(int) 1006 => array(
[maximum depth reached]
),
(int) 1007 => array(
[maximum depth reached]
),
(int) 1008 => array(
[maximum depth reached]
),
(int) 1009 => array(
[maximum depth reached]
),
(int) 1010 => array(
[maximum depth reached]
),
(int) 1011 => array(
[maximum depth reached]
),
(int) 1012 => array(
[maximum depth reached]
),
(int) 1013 => array(
[maximum depth reached]
),
(int) 1014 => array(
[maximum depth reached]
),
(int) 1015 => array(
[maximum depth reached]
),
(int) 1016 => array(
[maximum depth reached]
),
(int) 1017 => array(
[maximum depth reached]
),
(int) 1018 => array(
[maximum depth reached]
),
(int) 1019 => array(
[maximum depth reached]
),
(int) 1020 => array(
[maximum depth reached]
),
(int) 1021 => array(
[maximum depth reached]
),
(int) 1022 => array(
[maximum depth reached]
),
(int) 1023 => array(
[maximum depth reached]
),
(int) 1024 => array(
[maximum depth reached]
),
(int) 1025 => array(
[maximum depth reached]
),
(int) 1026 => array(
[maximum depth reached]
),
(int) 1027 => array(
[maximum depth reached]
),
(int) 1028 => array(
[maximum depth reached]
),
(int) 1029 => array(
[maximum depth reached]
),
(int) 1030 => array(
[maximum depth reached]
),
(int) 1031 => array(
[maximum depth reached]
),
(int) 1032 => array(
[maximum depth reached]
),
(int) 1033 => array(
[maximum depth reached]
),
(int) 1034 => array(
[maximum depth reached]
),
(int) 1035 => array(
[maximum depth reached]
),
(int) 1036 => array(
[maximum depth reached]
),
(int) 1037 => array(
[maximum depth reached]
),
(int) 1038 => array(
[maximum depth reached]
),
(int) 1039 => array(
[maximum depth reached]
),
(int) 1040 => array(
[maximum depth reached]
),
(int) 1041 => array(
[maximum depth reached]
),
(int) 1042 => array(
[maximum depth reached]
),
(int) 1043 => array(
[maximum depth reached]
),
(int) 1044 => array(
[maximum depth reached]
),
(int) 1045 => array(
[maximum depth reached]
),
(int) 1046 => array(
[maximum depth reached]
),
(int) 1047 => array(
[maximum depth reached]
),
(int) 1048 => array(
[maximum depth reached]
),
(int) 1049 => array(
[maximum depth reached]
),
(int) 1050 => array(
[maximum depth reached]
),
(int) 1051 => array(
[maximum depth reached]
),
(int) 1052 => array(
[maximum depth reached]
),
(int) 1053 => array(
[maximum depth reached]
),
(int) 1054 => array(
[maximum depth reached]
),
(int) 1055 => array(
[maximum depth reached]
),
(int) 1056 => array(
[maximum depth reached]
),
(int) 1057 => array(
[maximum depth reached]
),
(int) 1058 => array(
[maximum depth reached]
),
(int) 1059 => array(
[maximum depth reached]
),
(int) 1060 => array(
[maximum depth reached]
),
(int) 1061 => array(
[maximum depth reached]
),
(int) 1062 => array(
[maximum depth reached]
),
(int) 1063 => array(
[maximum depth reached]
),
(int) 1064 => array(
[maximum depth reached]
),
(int) 1065 => array(
[maximum depth reached]
),
(int) 1066 => array(
[maximum depth reached]
),
(int) 1067 => array(
[maximum depth reached]
),
(int) 1068 => array(
[maximum depth reached]
),
(int) 1069 => array(
[maximum depth reached]
),
(int) 1070 => array(
[maximum depth reached]
),
(int) 1071 => array(
[maximum depth reached]
),
(int) 1072 => array(
[maximum depth reached]
),
(int) 1073 => array(
[maximum depth reached]
),
(int) 1074 => array(
[maximum depth reached]
),
(int) 1075 => array(
[maximum depth reached]
),
(int) 1076 => array(
[maximum depth reached]
),
(int) 1077 => array(
[maximum depth reached]
),
(int) 1078 => array(
[maximum depth reached]
),
(int) 1079 => array(
[maximum depth reached]
),
(int) 1080 => array(
[maximum depth reached]
),
(int) 1081 => array(
[maximum depth reached]
),
(int) 1082 => array(
[maximum depth reached]
),
(int) 1083 => array(
[maximum depth reached]
),
(int) 1084 => array(
[maximum depth reached]
),
(int) 1085 => array(
[maximum depth reached]
),
(int) 1086 => array(
[maximum depth reached]
),
(int) 1087 => array(
[maximum depth reached]
),
(int) 1088 => array(
[maximum depth reached]
),
(int) 1089 => array(
[maximum depth reached]
),
(int) 1090 => array(
[maximum depth reached]
),
(int) 1091 => array(
[maximum depth reached]
),
(int) 1092 => array(
[maximum depth reached]
),
(int) 1093 => array(
[maximum depth reached]
),
(int) 1094 => array(
[maximum depth reached]
),
(int) 1095 => array(
[maximum depth reached]
),
(int) 1096 => array(
[maximum depth reached]
),
(int) 1097 => array(
[maximum depth reached]
),
(int) 1098 => array(
[maximum depth reached]
),
(int) 1099 => array(
[maximum depth reached]
),
(int) 1100 => array(
[maximum depth reached]
),
(int) 1101 => array(
[maximum depth reached]
),
(int) 1102 => array(
[maximum depth reached]
),
(int) 1103 => array(
[maximum depth reached]
),
(int) 1104 => array(
[maximum depth reached]
),
(int) 1105 => array(
[maximum depth reached]
),
(int) 1106 => array(
[maximum depth reached]
),
(int) 1107 => array(
[maximum depth reached]
),
(int) 1108 => array(
[maximum depth reached]
),
(int) 1109 => array(
[maximum depth reached]
),
(int) 1110 => array(
[maximum depth reached]
),
(int) 1111 => array(
[maximum depth reached]
),
(int) 1112 => array(
[maximum depth reached]
),
(int) 1113 => array(
[maximum depth reached]
),
(int) 1114 => array(
[maximum depth reached]
),
(int) 1115 => array(
[maximum depth reached]
),
(int) 1116 => array(
[maximum depth reached]
),
(int) 1117 => array(
[maximum depth reached]
),
(int) 1118 => array(
[maximum depth reached]
),
(int) 1119 => array(
[maximum depth reached]
),
(int) 1120 => array(
[maximum depth reached]
),
(int) 1121 => array(
[maximum depth reached]
),
(int) 1122 => array(
[maximum depth reached]
),
(int) 1123 => array(
[maximum depth reached]
),
(int) 1124 => array(
[maximum depth reached]
),
(int) 1125 => array(
[maximum depth reached]
),
(int) 1126 => array(
[maximum depth reached]
),
(int) 1127 => array(
[maximum depth reached]
),
(int) 1128 => array(
[maximum depth reached]
),
(int) 1129 => array(
[maximum depth reached]
),
(int) 1130 => array(
[maximum depth reached]
),
(int) 1131 => array(
[maximum depth reached]
),
(int) 1132 => array(
[maximum depth reached]
),
(int) 1133 => array(
[maximum depth reached]
),
(int) 1134 => array(
[maximum depth reached]
),
(int) 1135 => array(
[maximum depth reached]
),
(int) 1136 => array(
[maximum depth reached]
),
(int) 1137 => array(
[maximum depth reached]
),
(int) 1138 => array(
[maximum depth reached]
),
(int) 1139 => array(
[maximum depth reached]
),
(int) 1140 => array(
[maximum depth reached]
),
(int) 1141 => array(
[maximum depth reached]
),
(int) 1142 => array(
[maximum depth reached]
),
(int) 1143 => array(
[maximum depth reached]
),
(int) 1144 => array(
[maximum depth reached]
),
(int) 1145 => array(
[maximum depth reached]
),
(int) 1146 => array(
[maximum depth reached]
),
(int) 1147 => array(
[maximum depth reached]
),
(int) 1148 => array(
[maximum depth reached]
),
(int) 1149 => array(
[maximum depth reached]
),
(int) 1150 => array(
[maximum depth reached]
),
(int) 1151 => array(
[maximum depth reached]
),
(int) 1152 => array(
[maximum depth reached]
),
(int) 1153 => array(
[maximum depth reached]
),
(int) 1154 => array(
[maximum depth reached]
),
(int) 1155 => array(
[maximum depth reached]
),
(int) 1156 => array(
[maximum depth reached]
),
(int) 1157 => array(
[maximum depth reached]
),
(int) 1158 => array(
[maximum depth reached]
),
(int) 1159 => array(
[maximum depth reached]
),
(int) 1160 => array(
[maximum depth reached]
),
(int) 1161 => array(
[maximum depth reached]
),
(int) 1162 => array(
[maximum depth reached]
),
(int) 1163 => array(
[maximum depth reached]
),
(int) 1164 => array(
[maximum depth reached]
),
(int) 1165 => array(
[maximum depth reached]
),
(int) 1166 => array(
[maximum depth reached]
),
(int) 1167 => array(
[maximum depth reached]
),
(int) 1168 => array(
[maximum depth reached]
),
(int) 1169 => array(
[maximum depth reached]
),
(int) 1170 => array(
[maximum depth reached]
),
(int) 1171 => array(
[maximum depth reached]
),
(int) 1172 => array(
[maximum depth reached]
),
(int) 1173 => array(
[maximum depth reached]
),
(int) 1174 => array(
[maximum depth reached]
),
(int) 1175 => array(
[maximum depth reached]
),
(int) 1176 => array(
[maximum depth reached]
),
(int) 1177 => array(
[maximum depth reached]
),
(int) 1178 => array(
[maximum depth reached]
),
(int) 1179 => array(
[maximum depth reached]
),
(int) 1180 => array(
[maximum depth reached]
),
(int) 1181 => array(
[maximum depth reached]
),
(int) 1182 => array(
[maximum depth reached]
),
(int) 1183 => array(
[maximum depth reached]
),
(int) 1184 => array(
[maximum depth reached]
),
(int) 1185 => array(
[maximum depth reached]
),
(int) 1186 => array(
[maximum depth reached]
),
(int) 1187 => array(
[maximum depth reached]
),
(int) 1188 => array(
[maximum depth reached]
),
(int) 1189 => array(
[maximum depth reached]
),
(int) 1190 => array(
[maximum depth reached]
),
(int) 1191 => array(
[maximum depth reached]
),
(int) 1192 => array(
[maximum depth reached]
),
(int) 1193 => array(
[maximum depth reached]
),
(int) 1194 => array(
[maximum depth reached]
),
(int) 1195 => array(
[maximum depth reached]
),
(int) 1196 => array(
[maximum depth reached]
),
(int) 1197 => array(
[maximum depth reached]
),
(int) 1198 => array(
[maximum depth reached]
),
(int) 1199 => array(
[maximum depth reached]
),
(int) 1200 => array(
[maximum depth reached]
),
(int) 1201 => array(
[maximum depth reached]
),
(int) 1202 => array(
[maximum depth reached]
),
(int) 1203 => array(
[maximum depth reached]
),
(int) 1204 => array(
[maximum depth reached]
),
(int) 1205 => array(
[maximum depth reached]
),
(int) 1206 => array(
[maximum depth reached]
),
(int) 1207 => array(
[maximum depth reached]
),
(int) 1208 => array(
[maximum depth reached]
),
(int) 1209 => array(
[maximum depth reached]
),
(int) 1210 => array(
[maximum depth reached]
),
(int) 1211 => array(
[maximum depth reached]
),
(int) 1212 => array(
[maximum depth reached]
),
(int) 1213 => array(
[maximum depth reached]
),
(int) 1214 => array(
[maximum depth reached]
),
(int) 1215 => array(
[maximum depth reached]
),
(int) 1216 => array(
[maximum depth reached]
),
(int) 1217 => array(
[maximum depth reached]
),
(int) 1218 => array(
[maximum depth reached]
),
(int) 1219 => array(
[maximum depth reached]
),
(int) 1220 => array(
[maximum depth reached]
),
(int) 1221 => array(
[maximum depth reached]
),
(int) 1222 => array(
[maximum depth reached]
),
(int) 1223 => array(
[maximum depth reached]
),
(int) 1224 => array(
[maximum depth reached]
),
(int) 1225 => array(
[maximum depth reached]
),
(int) 1226 => array(
[maximum depth reached]
),
(int) 1227 => array(
[maximum depth reached]
),
(int) 1228 => array(
[maximum depth reached]
),
(int) 1229 => array(
[maximum depth reached]
),
(int) 1230 => array(
[maximum depth reached]
),
(int) 1231 => array(
[maximum depth reached]
),
(int) 1232 => array(
[maximum depth reached]
),
(int) 1233 => array(
[maximum depth reached]
),
(int) 1234 => array(
[maximum depth reached]
),
(int) 1235 => array(
[maximum depth reached]
),
(int) 1236 => array(
[maximum depth reached]
),
(int) 1237 => array(
[maximum depth reached]
),
(int) 1238 => array(
[maximum depth reached]
),
(int) 1239 => array(
[maximum depth reached]
),
(int) 1240 => array(
[maximum depth reached]
),
(int) 1241 => array(
[maximum depth reached]
),
(int) 1242 => array(
[maximum depth reached]
),
(int) 1243 => array(
[maximum depth reached]
),
(int) 1244 => array(
[maximum depth reached]
),
(int) 1245 => array(
[maximum depth reached]
),
(int) 1246 => array(
[maximum depth reached]
),
(int) 1247 => array(
[maximum depth reached]
),
(int) 1248 => array(
[maximum depth reached]
),
(int) 1249 => array(
[maximum depth reached]
),
(int) 1250 => array(
[maximum depth reached]
),
(int) 1251 => array(
[maximum depth reached]
),
(int) 1252 => array(
[maximum depth reached]
),
(int) 1253 => array(
[maximum depth reached]
),
(int) 1254 => array(
[maximum depth reached]
),
(int) 1255 => array(
[maximum depth reached]
),
(int) 1256 => array(
[maximum depth reached]
),
(int) 1257 => array(
[maximum depth reached]
),
(int) 1258 => array(
[maximum depth reached]
),
(int) 1259 => array(
[maximum depth reached]
),
(int) 1260 => array(
[maximum depth reached]
),
(int) 1261 => array(
[maximum depth reached]
),
(int) 1262 => array(
[maximum depth reached]
),
(int) 1263 => array(
[maximum depth reached]
),
(int) 1264 => array(
[maximum depth reached]
),
(int) 1265 => array(
[maximum depth reached]
),
(int) 1266 => array(
[maximum depth reached]
),
(int) 1267 => array(
[maximum depth reached]
),
(int) 1268 => array(
[maximum depth reached]
),
(int) 1269 => array(
[maximum depth reached]
),
(int) 1270 => array(
[maximum depth reached]
),
(int) 1271 => array(
[maximum depth reached]
),
(int) 1272 => array(
[maximum depth reached]
),
(int) 1273 => array(
[maximum depth reached]
),
(int) 1274 => array(
[maximum depth reached]
),
(int) 1275 => array(
[maximum depth reached]
),
(int) 1276 => array(
[maximum depth reached]
),
(int) 1277 => array(
[maximum depth reached]
),
(int) 1278 => array(
[maximum depth reached]
),
(int) 1279 => array(
[maximum depth reached]
),
(int) 1280 => array(
[maximum depth reached]
),
(int) 1281 => array(
[maximum depth reached]
),
(int) 1282 => array(
[maximum depth reached]
),
(int) 1283 => array(
[maximum depth reached]
),
(int) 1284 => array(
[maximum depth reached]
),
(int) 1285 => array(
[maximum depth reached]
),
(int) 1286 => array(
[maximum depth reached]
),
(int) 1287 => array(
[maximum depth reached]
),
(int) 1288 => array(
[maximum depth reached]
),
(int) 1289 => array(
[maximum depth reached]
),
(int) 1290 => array(
[maximum depth reached]
),
(int) 1291 => array(
[maximum depth reached]
),
(int) 1292 => array(
[maximum depth reached]
),
(int) 1293 => array(
[maximum depth reached]
),
(int) 1294 => array(
[maximum depth reached]
),
(int) 1295 => array(
[maximum depth reached]
),
(int) 1296 => array(
[maximum depth reached]
),
(int) 1297 => array(
[maximum depth reached]
),
(int) 1298 => array(
[maximum depth reached]
),
(int) 1299 => array(
[maximum depth reached]
),
(int) 1300 => array(
[maximum depth reached]
),
(int) 1301 => array(
[maximum depth reached]
),
(int) 1302 => array(
[maximum depth reached]
),
(int) 1303 => array(
[maximum depth reached]
),
(int) 1304 => array(
[maximum depth reached]
),
(int) 1305 => array(
[maximum depth reached]
),
(int) 1306 => array(
[maximum depth reached]
),
(int) 1307 => array(
[maximum depth reached]
),
(int) 1308 => array(
[maximum depth reached]
),
(int) 1309 => array(
[maximum depth reached]
),
(int) 1310 => array(
[maximum depth reached]
),
(int) 1311 => array(
[maximum depth reached]
),
(int) 1312 => array(
[maximum depth reached]
),
(int) 1313 => array(
[maximum depth reached]
),
(int) 1314 => array(
[maximum depth reached]
),
(int) 1315 => array(
[maximum depth reached]
),
(int) 1316 => array(
[maximum depth reached]
),
(int) 1317 => array(
[maximum depth reached]
),
(int) 1318 => array(
[maximum depth reached]
),
(int) 1319 => array(
[maximum depth reached]
),
(int) 1320 => array(
[maximum depth reached]
),
(int) 1321 => array(
[maximum depth reached]
),
(int) 1322 => array(
[maximum depth reached]
),
(int) 1323 => array(
[maximum depth reached]
),
(int) 1324 => array(
[maximum depth reached]
),
(int) 1325 => array(
[maximum depth reached]
),
(int) 1326 => array(
[maximum depth reached]
),
(int) 1327 => array(
[maximum depth reached]
),
(int) 1328 => array(
[maximum depth reached]
),
(int) 1329 => array(
[maximum depth reached]
),
(int) 1330 => array(
[maximum depth reached]
),
(int) 1331 => array(
[maximum depth reached]
),
(int) 1332 => array(
[maximum depth reached]
),
(int) 1333 => array(
[maximum depth reached]
),
(int) 1334 => array(
[maximum depth reached]
),
(int) 1335 => array(
[maximum depth reached]
),
(int) 1336 => array(
[maximum depth reached]
),
(int) 1337 => array(
[maximum depth reached]
),
(int) 1338 => array(
[maximum depth reached]
),
(int) 1339 => array(
[maximum depth reached]
),
(int) 1340 => array(
[maximum depth reached]
),
(int) 1341 => array(
[maximum depth reached]
),
(int) 1342 => array(
[maximum depth reached]
),
(int) 1343 => array(
[maximum depth reached]
),
(int) 1344 => array(
[maximum depth reached]
),
(int) 1345 => array(
[maximum depth reached]
),
(int) 1346 => array(
[maximum depth reached]
),
(int) 1347 => array(
[maximum depth reached]
),
(int) 1348 => array(
[maximum depth reached]
),
(int) 1349 => array(
[maximum depth reached]
),
(int) 1350 => array(
[maximum depth reached]
),
(int) 1351 => array(
[maximum depth reached]
),
(int) 1352 => array(
[maximum depth reached]
),
(int) 1353 => array(
[maximum depth reached]
),
(int) 1354 => array(
[maximum depth reached]
),
(int) 1355 => array(
[maximum depth reached]
),
(int) 1356 => array(
[maximum depth reached]
),
(int) 1357 => array(
[maximum depth reached]
),
(int) 1358 => array(
[maximum depth reached]
),
(int) 1359 => array(
[maximum depth reached]
),
(int) 1360 => array(
[maximum depth reached]
),
(int) 1361 => array(
[maximum depth reached]
),
(int) 1362 => array(
[maximum depth reached]
),
(int) 1363 => array(
[maximum depth reached]
),
(int) 1364 => array(
[maximum depth reached]
),
(int) 1365 => array(
[maximum depth reached]
),
(int) 1366 => array(
[maximum depth reached]
),
(int) 1367 => array(
[maximum depth reached]
),
(int) 1368 => array(
[maximum depth reached]
),
(int) 1369 => array(
[maximum depth reached]
),
(int) 1370 => array(
[maximum depth reached]
),
(int) 1371 => array(
[maximum depth reached]
),
(int) 1372 => array(
[maximum depth reached]
),
(int) 1373 => array(
[maximum depth reached]
),
(int) 1374 => array(
[maximum depth reached]
),
(int) 1375 => array(
[maximum depth reached]
),
(int) 1376 => array(
[maximum depth reached]
),
(int) 1377 => array(
[maximum depth reached]
),
(int) 1378 => array(
[maximum depth reached]
),
(int) 1379 => array(
[maximum depth reached]
),
(int) 1380 => array(
[maximum depth reached]
),
(int) 1381 => array(
[maximum depth reached]
),
(int) 1382 => array(
[maximum depth reached]
),
(int) 1383 => array(
[maximum depth reached]
),
(int) 1384 => array(
[maximum depth reached]
),
(int) 1385 => array(
[maximum depth reached]
),
(int) 1386 => array(
[maximum depth reached]
),
(int) 1387 => array(
[maximum depth reached]
),
(int) 1388 => array(
[maximum depth reached]
),
(int) 1389 => array(
[maximum depth reached]
),
(int) 1390 => array(
[maximum depth reached]
),
(int) 1391 => array(
[maximum depth reached]
),
(int) 1392 => array(
[maximum depth reached]
),
(int) 1393 => array(
[maximum depth reached]
),
(int) 1394 => array(
[maximum depth reached]
),
(int) 1395 => array(
[maximum depth reached]
),
(int) 1396 => array(
[maximum depth reached]
),
(int) 1397 => array(
[maximum depth reached]
),
(int) 1398 => array(
[maximum depth reached]
),
(int) 1399 => array(
[maximum depth reached]
),
(int) 1400 => array(
[maximum depth reached]
),
(int) 1401 => array(
[maximum depth reached]
),
(int) 1402 => array(
[maximum depth reached]
),
(int) 1403 => array(
[maximum depth reached]
),
(int) 1404 => array(
[maximum depth reached]
),
(int) 1405 => array(
[maximum depth reached]
),
(int) 1406 => array(
[maximum depth reached]
),
(int) 1407 => array(
[maximum depth reached]
),
(int) 1408 => array(
[maximum depth reached]
),
(int) 1409 => array(
[maximum depth reached]
),
(int) 1410 => array(
[maximum depth reached]
),
(int) 1411 => array(
[maximum depth reached]
),
(int) 1412 => array(
[maximum depth reached]
),
(int) 1413 => array(
[maximum depth reached]
),
(int) 1414 => array(
[maximum depth reached]
),
(int) 1415 => array(
[maximum depth reached]
),
(int) 1416 => array(
[maximum depth reached]
),
(int) 1417 => array(
[maximum depth reached]
),
(int) 1418 => array(
[maximum depth reached]
),
(int) 1419 => array(
[maximum depth reached]
),
(int) 1420 => array(
[maximum depth reached]
),
(int) 1421 => array(
[maximum depth reached]
),
(int) 1422 => array(
[maximum depth reached]
),
(int) 1423 => array(
[maximum depth reached]
),
(int) 1424 => array(
[maximum depth reached]
),
(int) 1425 => array(
[maximum depth reached]
),
(int) 1426 => array(
[maximum depth reached]
),
(int) 1427 => array(
[maximum depth reached]
),
(int) 1428 => array(
[maximum depth reached]
),
(int) 1429 => array(
[maximum depth reached]
),
(int) 1430 => array(
[maximum depth reached]
),
(int) 1431 => array(
[maximum depth reached]
),
(int) 1432 => array(
[maximum depth reached]
),
(int) 1433 => array(
[maximum depth reached]
),
(int) 1434 => array(
[maximum depth reached]
),
(int) 1435 => array(
[maximum depth reached]
),
(int) 1436 => array(
[maximum depth reached]
),
(int) 1437 => array(
[maximum depth reached]
),
(int) 1438 => array(
[maximum depth reached]
),
(int) 1439 => array(
[maximum depth reached]
),
(int) 1440 => array(
[maximum depth reached]
),
(int) 1441 => array(
[maximum depth reached]
),
(int) 1442 => array(
[maximum depth reached]
),
(int) 1443 => array(
[maximum depth reached]
),
(int) 1444 => array(
[maximum depth reached]
),
(int) 1445 => array(
[maximum depth reached]
),
(int) 1446 => array(
[maximum depth reached]
),
(int) 1447 => array(
[maximum depth reached]
),
(int) 1448 => array(
[maximum depth reached]
),
(int) 1449 => array(
[maximum depth reached]
),
(int) 1450 => array(
[maximum depth reached]
),
(int) 1451 => array(
[maximum depth reached]
),
(int) 1452 => array(
[maximum depth reached]
),
(int) 1453 => array(
[maximum depth reached]
),
(int) 1454 => array(
[maximum depth reached]
),
(int) 1455 => array(
[maximum depth reached]
),
(int) 1456 => array(
[maximum depth reached]
),
(int) 1457 => array(
[maximum depth reached]
),
(int) 1458 => array(
[maximum depth reached]
),
(int) 1459 => array(
[maximum depth reached]
),
(int) 1460 => array(
[maximum depth reached]
),
(int) 1461 => array(
[maximum depth reached]
),
(int) 1462 => array(
[maximum depth reached]
),
(int) 1463 => array(
[maximum depth reached]
),
(int) 1464 => array(
[maximum depth reached]
),
(int) 1465 => array(
[maximum depth reached]
),
(int) 1466 => array(
[maximum depth reached]
),
(int) 1467 => array(
[maximum depth reached]
),
(int) 1468 => array(
[maximum depth reached]
),
(int) 1469 => array(
[maximum depth reached]
),
(int) 1470 => array(
[maximum depth reached]
),
(int) 1471 => array(
[maximum depth reached]
),
(int) 1472 => array(
[maximum depth reached]
),
(int) 1473 => array(
[maximum depth reached]
),
(int) 1474 => array(
[maximum depth reached]
),
(int) 1475 => array(
[maximum depth reached]
),
(int) 1476 => array(
[maximum depth reached]
),
(int) 1477 => array(
[maximum depth reached]
),
(int) 1478 => array(
[maximum depth reached]
),
(int) 1479 => array(
[maximum depth reached]
),
(int) 1480 => array(
[maximum depth reached]
),
(int) 1481 => array(
[maximum depth reached]
),
(int) 1482 => array(
[maximum depth reached]
),
(int) 1483 => array(
[maximum depth reached]
),
(int) 1484 => array(
[maximum depth reached]
),
(int) 1485 => array(
[maximum depth reached]
),
(int) 1486 => array(
[maximum depth reached]
),
(int) 1487 => array(
[maximum depth reached]
),
(int) 1488 => array(
[maximum depth reached]
),
(int) 1489 => array(
[maximum depth reached]
),
(int) 1490 => array(
[maximum depth reached]
),
(int) 1491 => array(
[maximum depth reached]
),
(int) 1492 => array(
[maximum depth reached]
),
(int) 1493 => array(
[maximum depth reached]
),
(int) 1494 => array(
[maximum depth reached]
),
(int) 1495 => array(
[maximum depth reached]
),
(int) 1496 => array(
[maximum depth reached]
),
(int) 1497 => array(
[maximum depth reached]
),
(int) 1498 => array(
[maximum depth reached]
),
(int) 1499 => array(
[maximum depth reached]
),
(int) 1500 => array(
[maximum depth reached]
),
(int) 1501 => array(
[maximum depth reached]
),
(int) 1502 => array(
[maximum depth reached]
),
(int) 1503 => array(
[maximum depth reached]
),
(int) 1504 => array(
[maximum depth reached]
),
(int) 1505 => array(
[maximum depth reached]
),
(int) 1506 => array(
[maximum depth reached]
),
(int) 1507 => array(
[maximum depth reached]
),
(int) 1508 => array(
[maximum depth reached]
),
(int) 1509 => array(
[maximum depth reached]
),
(int) 1510 => array(
[maximum depth reached]
),
(int) 1511 => array(
[maximum depth reached]
),
(int) 1512 => array(
[maximum depth reached]
),
(int) 1513 => array(
[maximum depth reached]
),
(int) 1514 => array(
[maximum depth reached]
),
(int) 1515 => array(
[maximum depth reached]
),
(int) 1516 => array(
[maximum depth reached]
),
(int) 1517 => array(
[maximum depth reached]
),
(int) 1518 => array(
[maximum depth reached]
),
(int) 1519 => array(
[maximum depth reached]
),
(int) 1520 => array(
[maximum depth reached]
),
(int) 1521 => array(
[maximum depth reached]
),
(int) 1522 => array(
[maximum depth reached]
),
(int) 1523 => array(
[maximum depth reached]
),
(int) 1524 => array(
[maximum depth reached]
),
(int) 1525 => array(
[maximum depth reached]
),
(int) 1526 => array(
[maximum depth reached]
),
(int) 1527 => array(
[maximum depth reached]
),
(int) 1528 => array(
[maximum depth reached]
),
(int) 1529 => array(
[maximum depth reached]
),
(int) 1530 => array(
[maximum depth reached]
),
(int) 1531 => array(
[maximum depth reached]
),
(int) 1532 => array(
[maximum depth reached]
),
(int) 1533 => array(
[maximum depth reached]
),
(int) 1534 => array(
[maximum depth reached]
),
(int) 1535 => array(
[maximum depth reached]
),
(int) 1536 => array(
[maximum depth reached]
),
(int) 1537 => array(
[maximum depth reached]
),
(int) 1538 => array(
[maximum depth reached]
),
(int) 1539 => array(
[maximum depth reached]
),
(int) 1540 => array(
[maximum depth reached]
),
(int) 1541 => array(
[maximum depth reached]
),
(int) 1542 => array(
[maximum depth reached]
),
(int) 1543 => array(
[maximum depth reached]
),
(int) 1544 => array(
[maximum depth reached]
),
(int) 1545 => array(
[maximum depth reached]
),
(int) 1546 => array(
[maximum depth reached]
),
(int) 1547 => array(
[maximum depth reached]
),
(int) 1548 => array(
[maximum depth reached]
),
(int) 1549 => array(
[maximum depth reached]
),
(int) 1550 => array(
[maximum depth reached]
),
(int) 1551 => array(
[maximum depth reached]
),
(int) 1552 => array(
[maximum depth reached]
),
(int) 1553 => array(
[maximum depth reached]
),
(int) 1554 => array(
[maximum depth reached]
),
(int) 1555 => array(
[maximum depth reached]
),
(int) 1556 => array(
[maximum depth reached]
),
(int) 1557 => array(
[maximum depth reached]
),
(int) 1558 => array(
[maximum depth reached]
),
(int) 1559 => array(
[maximum depth reached]
),
(int) 1560 => array(
[maximum depth reached]
),
(int) 1561 => array(
[maximum depth reached]
),
(int) 1562 => array(
[maximum depth reached]
),
(int) 1563 => array(
[maximum depth reached]
),
(int) 1564 => array(
[maximum depth reached]
),
(int) 1565 => array(
[maximum depth reached]
),
(int) 1566 => array(
[maximum depth reached]
),
(int) 1567 => array(
[maximum depth reached]
),
(int) 1568 => array(
[maximum depth reached]
),
(int) 1569 => array(
[maximum depth reached]
),
(int) 1570 => array(
[maximum depth reached]
),
(int) 1571 => array(
[maximum depth reached]
),
(int) 1572 => array(
[maximum depth reached]
),
(int) 1573 => array(
[maximum depth reached]
),
(int) 1574 => array(
[maximum depth reached]
),
(int) 1575 => array(
[maximum depth reached]
),
(int) 1576 => array(
[maximum depth reached]
),
(int) 1577 => array(
[maximum depth reached]
),
(int) 1578 => array(
[maximum depth reached]
),
(int) 1579 => array(
[maximum depth reached]
),
(int) 1580 => array(
[maximum depth reached]
),
(int) 1581 => array(
[maximum depth reached]
),
(int) 1582 => array(
[maximum depth reached]
),
(int) 1583 => array(
[maximum depth reached]
),
(int) 1584 => array(
[maximum depth reached]
),
(int) 1585 => array(
[maximum depth reached]
),
(int) 1586 => array(
[maximum depth reached]
),
(int) 1587 => array(
[maximum depth reached]
),
(int) 1588 => array(
[maximum depth reached]
),
(int) 1589 => array(
[maximum depth reached]
),
(int) 1590 => array(
[maximum depth reached]
),
(int) 1591 => array(
[maximum depth reached]
),
(int) 1592 => array(
[maximum depth reached]
),
(int) 1593 => array(
[maximum depth reached]
),
(int) 1594 => array(
[maximum depth reached]
),
(int) 1595 => array(
[maximum depth reached]
),
(int) 1596 => array(
[maximum depth reached]
),
(int) 1597 => array(
[maximum depth reached]
),
(int) 1598 => array(
[maximum depth reached]
),
(int) 1599 => array(
[maximum depth reached]
),
(int) 1600 => array(
[maximum depth reached]
),
(int) 1601 => array(
[maximum depth reached]
),
(int) 1602 => array(
[maximum depth reached]
),
(int) 1603 => array(
[maximum depth reached]
),
(int) 1604 => array(
[maximum depth reached]
),
(int) 1605 => array(
[maximum depth reached]
),
(int) 1606 => array(
[maximum depth reached]
),
(int) 1607 => array(
[maximum depth reached]
),
(int) 1608 => array(
[maximum depth reached]
),
(int) 1609 => array(
[maximum depth reached]
),
(int) 1610 => array(
[maximum depth reached]
),
(int) 1611 => array(
[maximum depth reached]
),
(int) 1612 => array(
[maximum depth reached]
),
(int) 1613 => array(
[maximum depth reached]
),
(int) 1614 => array(
[maximum depth reached]
),
(int) 1615 => array(
[maximum depth reached]
),
(int) 1616 => array(
[maximum depth reached]
),
(int) 1617 => array(
[maximum depth reached]
),
(int) 1618 => array(
[maximum depth reached]
),
(int) 1619 => array(
[maximum depth reached]
),
(int) 1620 => array(
[maximum depth reached]
),
(int) 1621 => array(
[maximum depth reached]
),
(int) 1622 => array(
[maximum depth reached]
),
(int) 1623 => array(
[maximum depth reached]
),
(int) 1624 => array(
[maximum depth reached]
),
(int) 1625 => array(
[maximum depth reached]
),
(int) 1626 => array(
[maximum depth reached]
),
(int) 1627 => array(
[maximum depth reached]
),
(int) 1628 => array(
[maximum depth reached]
),
(int) 1629 => array(
[maximum depth reached]
),
(int) 1630 => array(
[maximum depth reached]
),
(int) 1631 => array(
[maximum depth reached]
),
(int) 1632 => array(
[maximum depth reached]
),
(int) 1633 => array(
[maximum depth reached]
),
(int) 1634 => array(
[maximum depth reached]
),
(int) 1635 => array(
[maximum depth reached]
),
(int) 1636 => array(
[maximum depth reached]
),
(int) 1637 => array(
[maximum depth reached]
),
(int) 1638 => array(
[maximum depth reached]
),
(int) 1639 => array(
[maximum depth reached]
),
(int) 1640 => array(
[maximum depth reached]
),
(int) 1641 => array(
[maximum depth reached]
),
(int) 1642 => array(
[maximum depth reached]
),
(int) 1643 => array(
[maximum depth reached]
),
(int) 1644 => array(
[maximum depth reached]
),
(int) 1645 => array(
[maximum depth reached]
),
(int) 1646 => array(
[maximum depth reached]
),
(int) 1647 => array(
[maximum depth reached]
),
(int) 1648 => array(
[maximum depth reached]
),
(int) 1649 => array(
[maximum depth reached]
),
(int) 1650 => array(
[maximum depth reached]
),
(int) 1651 => array(
[maximum depth reached]
),
(int) 1652 => array(
[maximum depth reached]
),
(int) 1653 => array(
[maximum depth reached]
),
(int) 1654 => array(
[maximum depth reached]
),
(int) 1655 => array(
[maximum depth reached]
),
(int) 1656 => array(
[maximum depth reached]
),
(int) 1657 => array(
[maximum depth reached]
),
(int) 1658 => array(
[maximum depth reached]
),
(int) 1659 => array(
[maximum depth reached]
),
(int) 1660 => array(
[maximum depth reached]
),
(int) 1661 => array(
[maximum depth reached]
),
(int) 1662 => array(
[maximum depth reached]
),
(int) 1663 => array(
[maximum depth reached]
),
(int) 1664 => array(
[maximum depth reached]
),
(int) 1665 => array(
[maximum depth reached]
),
(int) 1666 => array(
[maximum depth reached]
),
(int) 1667 => array(
[maximum depth reached]
),
(int) 1668 => array(
[maximum depth reached]
),
(int) 1669 => array(
[maximum depth reached]
),
(int) 1670 => array(
[maximum depth reached]
),
(int) 1671 => array(
[maximum depth reached]
),
(int) 1672 => array(
[maximum depth reached]
),
(int) 1673 => array(
[maximum depth reached]
),
(int) 1674 => array(
[maximum depth reached]
),
(int) 1675 => array(
[maximum depth reached]
),
(int) 1676 => array(
[maximum depth reached]
),
(int) 1677 => array(
[maximum depth reached]
),
(int) 1678 => array(
[maximum depth reached]
),
(int) 1679 => array(
[maximum depth reached]
),
(int) 1680 => array(
[maximum depth reached]
),
(int) 1681 => array(
[maximum depth reached]
),
(int) 1682 => array(
[maximum depth reached]
),
(int) 1683 => array(
[maximum depth reached]
),
(int) 1684 => array(
[maximum depth reached]
),
(int) 1685 => array(
[maximum depth reached]
),
(int) 1686 => array(
[maximum depth reached]
),
(int) 1687 => array(
[maximum depth reached]
),
(int) 1688 => array(
[maximum depth reached]
),
(int) 1689 => array(
[maximum depth reached]
),
(int) 1690 => array(
[maximum depth reached]
),
(int) 1691 => array(
[maximum depth reached]
),
(int) 1692 => array(
[maximum depth reached]
),
(int) 1693 => array(
[maximum depth reached]
),
(int) 1694 => array(
[maximum depth reached]
),
(int) 1695 => array(
[maximum depth reached]
),
(int) 1696 => array(
[maximum depth reached]
),
(int) 1697 => array(
[maximum depth reached]
),
(int) 1698 => array(
[maximum depth reached]
),
(int) 1699 => array(
[maximum depth reached]
),
(int) 1700 => array(
[maximum depth reached]
),
(int) 1701 => array(
[maximum depth reached]
),
(int) 1702 => array(
[maximum depth reached]
),
(int) 1703 => array(
[maximum depth reached]
),
(int) 1704 => array(
[maximum depth reached]
),
(int) 1705 => array(
[maximum depth reached]
),
(int) 1706 => array(
[maximum depth reached]
),
(int) 1707 => array(
[maximum depth reached]
),
(int) 1708 => array(
[maximum depth reached]
),
(int) 1709 => array(
[maximum depth reached]
),
(int) 1710 => array(
[maximum depth reached]
),
(int) 1711 => array(
[maximum depth reached]
),
(int) 1712 => array(
[maximum depth reached]
),
(int) 1713 => array(
[maximum depth reached]
),
(int) 1714 => array(
[maximum depth reached]
),
(int) 1715 => array(
[maximum depth reached]
),
(int) 1716 => array(
[maximum depth reached]
),
(int) 1717 => array(
[maximum depth reached]
),
(int) 1718 => array(
[maximum depth reached]
),
(int) 1719 => array(
[maximum depth reached]
),
(int) 1720 => array(
[maximum depth reached]
),
(int) 1721 => array(
[maximum depth reached]
),
(int) 1722 => array(
[maximum depth reached]
),
(int) 1723 => array(
[maximum depth reached]
),
(int) 1724 => array(
[maximum depth reached]
),
(int) 1725 => array(
[maximum depth reached]
),
(int) 1726 => array(
[maximum depth reached]
),
(int) 1727 => array(
[maximum depth reached]
),
(int) 1728 => array(
[maximum depth reached]
),
(int) 1729 => array(
[maximum depth reached]
),
(int) 1730 => array(
[maximum depth reached]
),
(int) 1731 => array(
[maximum depth reached]
),
(int) 1732 => array(
[maximum depth reached]
),
(int) 1733 => array(
[maximum depth reached]
),
(int) 1734 => array(
[maximum depth reached]
),
(int) 1735 => array(
[maximum depth reached]
),
(int) 1736 => array(
[maximum depth reached]
),
(int) 1737 => array(
[maximum depth reached]
),
(int) 1738 => array(
[maximum depth reached]
),
(int) 1739 => array(
[maximum depth reached]
),
(int) 1740 => array(
[maximum depth reached]
),
(int) 1741 => array(
[maximum depth reached]
),
(int) 1742 => array(
[maximum depth reached]
),
(int) 1743 => array(
[maximum depth reached]
),
(int) 1744 => array(
[maximum depth reached]
),
(int) 1745 => array(
[maximum depth reached]
),
(int) 1746 => array(
[maximum depth reached]
),
(int) 1747 => array(
[maximum depth reached]
),
(int) 1748 => array(
[maximum depth reached]
),
(int) 1749 => array(
[maximum depth reached]
),
(int) 1750 => array(
[maximum depth reached]
),
(int) 1751 => array(
[maximum depth reached]
),
(int) 1752 => array(
[maximum depth reached]
),
(int) 1753 => array(
[maximum depth reached]
),
(int) 1754 => array(
[maximum depth reached]
),
(int) 1755 => array(
[maximum depth reached]
),
(int) 1756 => array(
[maximum depth reached]
),
(int) 1757 => array(
[maximum depth reached]
),
(int) 1758 => array(
[maximum depth reached]
),
(int) 1759 => array(
[maximum depth reached]
),
(int) 1760 => array(
[maximum depth reached]
),
(int) 1761 => array(
[maximum depth reached]
),
(int) 1762 => array(
[maximum depth reached]
),
(int) 1763 => array(
[maximum depth reached]
),
(int) 1764 => array(
[maximum depth reached]
),
(int) 1765 => array(
[maximum depth reached]
),
(int) 1766 => array(
[maximum depth reached]
),
(int) 1767 => array(
[maximum depth reached]
),
(int) 1768 => array(
[maximum depth reached]
),
(int) 1769 => array(
[maximum depth reached]
),
(int) 1770 => array(
[maximum depth reached]
),
(int) 1771 => array(
[maximum depth reached]
),
(int) 1772 => array(
[maximum depth reached]
),
(int) 1773 => array(
[maximum depth reached]
),
(int) 1774 => array(
[maximum depth reached]
),
(int) 1775 => array(
[maximum depth reached]
),
(int) 1776 => array(
[maximum depth reached]
),
(int) 1777 => array(
[maximum depth reached]
),
(int) 1778 => array(
[maximum depth reached]
),
(int) 1779 => array(
[maximum depth reached]
),
(int) 1780 => array(
[maximum depth reached]
),
(int) 1781 => array(
[maximum depth reached]
),
(int) 1782 => array(
[maximum depth reached]
),
(int) 1783 => array(
[maximum depth reached]
),
(int) 1784 => array(
[maximum depth reached]
),
(int) 1785 => array(
[maximum depth reached]
),
(int) 1786 => array(
[maximum depth reached]
),
(int) 1787 => array(
[maximum depth reached]
),
(int) 1788 => array(
[maximum depth reached]
),
(int) 1789 => array(
[maximum depth reached]
),
(int) 1790 => array(
[maximum depth reached]
),
(int) 1791 => array(
[maximum depth reached]
),
(int) 1792 => array(
[maximum depth reached]
),
(int) 1793 => array(
[maximum depth reached]
),
(int) 1794 => array(
[maximum depth reached]
),
(int) 1795 => array(
[maximum depth reached]
),
(int) 1796 => array(
[maximum depth reached]
),
(int) 1797 => array(
[maximum depth reached]
),
(int) 1798 => array(
[maximum depth reached]
),
(int) 1799 => array(
[maximum depth reached]
),
(int) 1800 => array(
[maximum depth reached]
),
(int) 1801 => array(
[maximum depth reached]
),
(int) 1802 => array(
[maximum depth reached]
),
(int) 1803 => array(
[maximum depth reached]
),
(int) 1804 => array(
[maximum depth reached]
),
(int) 1805 => array(
[maximum depth reached]
),
(int) 1806 => array(
[maximum depth reached]
),
(int) 1807 => array(
[maximum depth reached]
),
(int) 1808 => array(
[maximum depth reached]
),
(int) 1809 => array(
[maximum depth reached]
),
(int) 1810 => array(
[maximum depth reached]
),
(int) 1811 => array(
[maximum depth reached]
),
(int) 1812 => array(
[maximum depth reached]
),
(int) 1813 => array(
[maximum depth reached]
),
(int) 1814 => array(
[maximum depth reached]
),
(int) 1815 => array(
[maximum depth reached]
),
(int) 1816 => array(
[maximum depth reached]
),
(int) 1817 => array(
[maximum depth reached]
),
(int) 1818 => array(
[maximum depth reached]
),
(int) 1819 => array(
[maximum depth reached]
),
(int) 1820 => array(
[maximum depth reached]
),
(int) 1821 => array(
[maximum depth reached]
),
(int) 1822 => array(
[maximum depth reached]
),
(int) 1823 => array(
[maximum depth reached]
),
(int) 1824 => array(
[maximum depth reached]
),
(int) 1825 => array(
[maximum depth reached]
),
(int) 1826 => array(
[maximum depth reached]
),
(int) 1827 => array(
[maximum depth reached]
),
(int) 1828 => array(
[maximum depth reached]
),
(int) 1829 => array(
[maximum depth reached]
),
(int) 1830 => array(
[maximum depth reached]
),
(int) 1831 => array(
[maximum depth reached]
),
(int) 1832 => array(
[maximum depth reached]
),
(int) 1833 => array(
[maximum depth reached]
),
(int) 1834 => array(
[maximum depth reached]
),
(int) 1835 => array(
[maximum depth reached]
),
(int) 1836 => array(
[maximum depth reached]
),
(int) 1837 => array(
[maximum depth reached]
),
(int) 1838 => array(
[maximum depth reached]
),
(int) 1839 => array(
[maximum depth reached]
),
(int) 1840 => array(
[maximum depth reached]
),
(int) 1841 => array(
[maximum depth reached]
),
(int) 1842 => array(
[maximum depth reached]
),
(int) 1843 => array(
[maximum depth reached]
),
(int) 1844 => array(
[maximum depth reached]
),
(int) 1845 => array(
[maximum depth reached]
),
(int) 1846 => array(
[maximum depth reached]
),
(int) 1847 => array(
[maximum depth reached]
),
(int) 1848 => array(
[maximum depth reached]
),
(int) 1849 => array(
[maximum depth reached]
),
(int) 1850 => array(
[maximum depth reached]
),
(int) 1851 => array(
[maximum depth reached]
),
(int) 1852 => array(
[maximum depth reached]
),
(int) 1853 => array(
[maximum depth reached]
),
(int) 1854 => array(
[maximum depth reached]
),
(int) 1855 => array(
[maximum depth reached]
),
(int) 1856 => array(
[maximum depth reached]
),
(int) 1857 => array(
[maximum depth reached]
),
(int) 1858 => array(
[maximum depth reached]
),
(int) 1859 => array(
[maximum depth reached]
),
(int) 1860 => array(
[maximum depth reached]
),
(int) 1861 => array(
[maximum depth reached]
),
(int) 1862 => array(
[maximum depth reached]
),
(int) 1863 => array(
[maximum depth reached]
),
(int) 1864 => array(
[maximum depth reached]
),
(int) 1865 => array(
[maximum depth reached]
),
(int) 1866 => array(
[maximum depth reached]
),
(int) 1867 => array(
[maximum depth reached]
),
(int) 1868 => array(
[maximum depth reached]
),
(int) 1869 => array(
[maximum depth reached]
),
(int) 1870 => array(
[maximum depth reached]
),
(int) 1871 => array(
[maximum depth reached]
),
(int) 1872 => array(
[maximum depth reached]
),
(int) 1873 => array(
[maximum depth reached]
),
(int) 1874 => array(
[maximum depth reached]
),
(int) 1875 => array(
[maximum depth reached]
),
(int) 1876 => array(
[maximum depth reached]
),
(int) 1877 => array(
[maximum depth reached]
),
(int) 1878 => array(
[maximum depth reached]
),
(int) 1879 => array(
[maximum depth reached]
),
(int) 1880 => array(
[maximum depth reached]
),
(int) 1881 => array(
[maximum depth reached]
),
(int) 1882 => array(
[maximum depth reached]
),
(int) 1883 => array(
[maximum depth reached]
),
(int) 1884 => array(
[maximum depth reached]
),
(int) 1885 => array(
[maximum depth reached]
),
(int) 1886 => array(
[maximum depth reached]
),
(int) 1887 => array(
[maximum depth reached]
),
(int) 1888 => array(
[maximum depth reached]
),
(int) 1889 => array(
[maximum depth reached]
),
(int) 1890 => array(
[maximum depth reached]
),
(int) 1891 => array(
[maximum depth reached]
),
(int) 1892 => array(
[maximum depth reached]
),
(int) 1893 => array(
[maximum depth reached]
),
(int) 1894 => array(
[maximum depth reached]
),
(int) 1895 => array(
[maximum depth reached]
),
(int) 1896 => array(
[maximum depth reached]
),
(int) 1897 => array(
[maximum depth reached]
),
(int) 1898 => array(
[maximum depth reached]
),
(int) 1899 => array(
[maximum depth reached]
),
(int) 1900 => array(
[maximum depth reached]
),
(int) 1901 => array(
[maximum depth reached]
),
(int) 1902 => array(
[maximum depth reached]
),
(int) 1903 => array(
[maximum depth reached]
),
(int) 1904 => array(
[maximum depth reached]
),
(int) 1905 => array(
[maximum depth reached]
),
(int) 1906 => array(
[maximum depth reached]
),
(int) 1907 => array(
[maximum depth reached]
),
(int) 1908 => array(
[maximum depth reached]
),
(int) 1909 => array(
[maximum depth reached]
),
(int) 1910 => array(
[maximum depth reached]
),
(int) 1911 => array(
[maximum depth reached]
),
(int) 1912 => array(
[maximum depth reached]
),
(int) 1913 => array(
[maximum depth reached]
),
(int) 1914 => array(
[maximum depth reached]
),
(int) 1915 => array(
[maximum depth reached]
),
(int) 1916 => array(
[maximum depth reached]
),
(int) 1917 => array(
[maximum depth reached]
),
(int) 1918 => array(
[maximum depth reached]
),
(int) 1919 => array(
[maximum depth reached]
),
(int) 1920 => array(
[maximum depth reached]
),
(int) 1921 => array(
[maximum depth reached]
),
(int) 1922 => array(
[maximum depth reached]
),
(int) 1923 => array(
[maximum depth reached]
),
(int) 1924 => array(
[maximum depth reached]
),
(int) 1925 => array(
[maximum depth reached]
),
(int) 1926 => array(
[maximum depth reached]
),
(int) 1927 => array(
[maximum depth reached]
),
(int) 1928 => array(
[maximum depth reached]
),
(int) 1929 => array(
[maximum depth reached]
),
(int) 1930 => array(
[maximum depth reached]
),
(int) 1931 => array(
[maximum depth reached]
),
(int) 1932 => array(
[maximum depth reached]
),
(int) 1933 => array(
[maximum depth reached]
),
(int) 1934 => array(
[maximum depth reached]
),
(int) 1935 => array(
[maximum depth reached]
),
(int) 1936 => array(
[maximum depth reached]
),
(int) 1937 => array(
[maximum depth reached]
),
(int) 1938 => array(
[maximum depth reached]
),
(int) 1939 => array(
[maximum depth reached]
),
(int) 1940 => array(
[maximum depth reached]
),
(int) 1941 => array(
[maximum depth reached]
),
(int) 1942 => array(
[maximum depth reached]
),
(int) 1943 => array(
[maximum depth reached]
),
(int) 1944 => array(
[maximum depth reached]
),
(int) 1945 => array(
[maximum depth reached]
),
(int) 1946 => array(
[maximum depth reached]
),
(int) 1947 => array(
[maximum depth reached]
),
(int) 1948 => array(
[maximum depth reached]
),
(int) 1949 => array(
[maximum depth reached]
),
(int) 1950 => array(
[maximum depth reached]
),
(int) 1951 => array(
[maximum depth reached]
),
(int) 1952 => array(
[maximum depth reached]
),
(int) 1953 => array(
[maximum depth reached]
),
(int) 1954 => array(
[maximum depth reached]
),
(int) 1955 => array(
[maximum depth reached]
),
(int) 1956 => array(
[maximum depth reached]
),
(int) 1957 => array(
[maximum depth reached]
),
(int) 1958 => array(
[maximum depth reached]
),
(int) 1959 => array(
[maximum depth reached]
),
(int) 1960 => array(
[maximum depth reached]
),
(int) 1961 => array(
[maximum depth reached]
),
(int) 1962 => array(
[maximum depth reached]
),
(int) 1963 => array(
[maximum depth reached]
),
(int) 1964 => array(
[maximum depth reached]
),
(int) 1965 => array(
[maximum depth reached]
),
(int) 1966 => array(
[maximum depth reached]
),
(int) 1967 => array(
[maximum depth reached]
),
(int) 1968 => array(
[maximum depth reached]
),
(int) 1969 => array(
[maximum depth reached]
),
(int) 1970 => array(
[maximum depth reached]
),
(int) 1971 => array(
[maximum depth reached]
),
(int) 1972 => array(
[maximum depth reached]
),
(int) 1973 => array(
[maximum depth reached]
),
(int) 1974 => array(
[maximum depth reached]
),
(int) 1975 => array(
[maximum depth reached]
),
(int) 1976 => array(
[maximum depth reached]
),
(int) 1977 => array(
[maximum depth reached]
),
(int) 1978 => array(
[maximum depth reached]
),
(int) 1979 => array(
[maximum depth reached]
),
(int) 1980 => array(
[maximum depth reached]
),
(int) 1981 => array(
[maximum depth reached]
),
(int) 1982 => array(
[maximum depth reached]
),
(int) 1983 => array(
[maximum depth reached]
),
(int) 1984 => array(
[maximum depth reached]
),
(int) 1985 => array(
[maximum depth reached]
),
(int) 1986 => array(
[maximum depth reached]
),
(int) 1987 => array(
[maximum depth reached]
),
(int) 1988 => array(
[maximum depth reached]
),
(int) 1989 => array(
[maximum depth reached]
),
(int) 1990 => array(
[maximum depth reached]
),
(int) 1991 => array(
[maximum depth reached]
),
(int) 1992 => array(
[maximum depth reached]
),
(int) 1993 => array(
[maximum depth reached]
),
(int) 1994 => array(
[maximum depth reached]
),
(int) 1995 => array(
[maximum depth reached]
),
(int) 1996 => array(
[maximum depth reached]
),
(int) 1997 => array(
[maximum depth reached]
),
(int) 1998 => array(
[maximum depth reached]
),
(int) 1999 => array(
[maximum depth reached]
),
(int) 2000 => array(
[maximum depth reached]
),
(int) 2001 => array(
[maximum depth reached]
),
(int) 2002 => array(
[maximum depth reached]
),
(int) 2003 => array(
[maximum depth reached]
),
(int) 2004 => array(
[maximum depth reached]
),
(int) 2005 => array(
[maximum depth reached]
),
(int) 2006 => array(
[maximum depth reached]
),
(int) 2007 => array(
[maximum depth reached]
),
(int) 2008 => array(
[maximum depth reached]
),
(int) 2009 => array(
[maximum depth reached]
),
(int) 2010 => array(
[maximum depth reached]
),
(int) 2011 => array(
[maximum depth reached]
),
(int) 2012 => array(
[maximum depth reached]
),
(int) 2013 => array(
[maximum depth reached]
),
(int) 2014 => array(
[maximum depth reached]
),
(int) 2015 => array(
[maximum depth reached]
),
(int) 2016 => array(
[maximum depth reached]
),
(int) 2017 => array(
[maximum depth reached]
),
(int) 2018 => array(
[maximum depth reached]
),
(int) 2019 => array(
[maximum depth reached]
),
(int) 2020 => array(
[maximum depth reached]
),
(int) 2021 => array(
[maximum depth reached]
),
(int) 2022 => array(
[maximum depth reached]
),
(int) 2023 => array(
[maximum depth reached]
),
(int) 2024 => array(
[maximum depth reached]
),
(int) 2025 => array(
[maximum depth reached]
),
(int) 2026 => array(
[maximum depth reached]
),
(int) 2027 => array(
[maximum depth reached]
),
(int) 2028 => array(
[maximum depth reached]
),
(int) 2029 => array(
[maximum depth reached]
),
(int) 2030 => array(
[maximum depth reached]
),
(int) 2031 => array(
[maximum depth reached]
),
(int) 2032 => array(
[maximum depth reached]
),
(int) 2033 => array(
[maximum depth reached]
),
(int) 2034 => array(
[maximum depth reached]
),
(int) 2035 => array(
[maximum depth reached]
),
(int) 2036 => array(
[maximum depth reached]
),
(int) 2037 => array(
[maximum depth reached]
),
(int) 2038 => array(
[maximum depth reached]
),
(int) 2039 => array(
[maximum depth reached]
),
(int) 2040 => array(
[maximum depth reached]
),
(int) 2041 => array(
[maximum depth reached]
),
(int) 2042 => array(
[maximum depth reached]
),
(int) 2043 => array(
[maximum depth reached]
),
(int) 2044 => array(
[maximum depth reached]
),
(int) 2045 => array(
[maximum depth reached]
),
(int) 2046 => array(
[maximum depth reached]
),
(int) 2047 => array(
[maximum depth reached]
),
(int) 2048 => array(
[maximum depth reached]
),
(int) 2049 => array(
[maximum depth reached]
),
(int) 2050 => array(
[maximum depth reached]
),
(int) 2051 => array(
[maximum depth reached]
),
(int) 2052 => array(
[maximum depth reached]
),
(int) 2053 => array(
[maximum depth reached]
),
(int) 2054 => array(
[maximum depth reached]
),
(int) 2055 => array(
[maximum depth reached]
),
(int) 2056 => array(
[maximum depth reached]
),
(int) 2057 => array(
[maximum depth reached]
),
(int) 2058 => array(
[maximum depth reached]
),
(int) 2059 => array(
[maximum depth reached]
),
(int) 2060 => array(
[maximum depth reached]
),
(int) 2061 => array(
[maximum depth reached]
),
(int) 2062 => array(
[maximum depth reached]
),
(int) 2063 => array(
[maximum depth reached]
),
(int) 2064 => array(
[maximum depth reached]
),
(int) 2065 => array(
[maximum depth reached]
),
(int) 2066 => array(
[maximum depth reached]
),
(int) 2067 => array(
[maximum depth reached]
),
(int) 2068 => array(
[maximum depth reached]
),
(int) 2069 => array(
[maximum depth reached]
),
(int) 2070 => array(
[maximum depth reached]
),
(int) 2071 => array(
[maximum depth reached]
),
(int) 2072 => array(
[maximum depth reached]
),
(int) 2073 => array(
[maximum depth reached]
),
(int) 2074 => array(
[maximum depth reached]
),
(int) 2075 => array(
[maximum depth reached]
),
(int) 2076 => array(
[maximum depth reached]
),
(int) 2077 => array(
[maximum depth reached]
),
(int) 2078 => array(
[maximum depth reached]
),
(int) 2079 => array(
[maximum depth reached]
),
(int) 2080 => array(
[maximum depth reached]
),
(int) 2081 => array(
[maximum depth reached]
),
(int) 2082 => array(
[maximum depth reached]
),
(int) 2083 => array(
[maximum depth reached]
),
(int) 2084 => array(
[maximum depth reached]
),
(int) 2085 => array(
[maximum depth reached]
),
(int) 2086 => array(
[maximum depth reached]
),
(int) 2087 => array(
[maximum depth reached]
),
(int) 2088 => array(
[maximum depth reached]
),
(int) 2089 => array(
[maximum depth reached]
),
(int) 2090 => array(
[maximum depth reached]
),
(int) 2091 => array(
[maximum depth reached]
),
(int) 2092 => array(
[maximum depth reached]
),
(int) 2093 => array(
[maximum depth reached]
),
(int) 2094 => array(
[maximum depth reached]
),
(int) 2095 => array(
[maximum depth reached]
),
(int) 2096 => array(
[maximum depth reached]
),
(int) 2097 => array(
[maximum depth reached]
),
(int) 2098 => array(
[maximum depth reached]
),
(int) 2099 => array(
[maximum depth reached]
),
(int) 2100 => array(
[maximum depth reached]
),
(int) 2101 => array(
[maximum depth reached]
),
(int) 2102 => array(
[maximum depth reached]
),
(int) 2103 => array(
[maximum depth reached]
),
(int) 2104 => array(
[maximum depth reached]
),
(int) 2105 => array(
[maximum depth reached]
),
(int) 2106 => array(
[maximum depth reached]
),
(int) 2107 => array(
[maximum depth reached]
),
(int) 2108 => array(
[maximum depth reached]
),
(int) 2109 => array(
[maximum depth reached]
),
(int) 2110 => array(
[maximum depth reached]
),
(int) 2111 => array(
[maximum depth reached]
),
(int) 2112 => array(
[maximum depth reached]
),
(int) 2113 => array(
[maximum depth reached]
),
(int) 2114 => array(
[maximum depth reached]
),
(int) 2115 => array(
[maximum depth reached]
),
(int) 2116 => array(
[maximum depth reached]
),
(int) 2117 => array(
[maximum depth reached]
),
(int) 2118 => array(
[maximum depth reached]
),
(int) 2119 => array(
[maximum depth reached]
),
(int) 2120 => array(
[maximum depth reached]
),
(int) 2121 => array(
[maximum depth reached]
),
(int) 2122 => array(
[maximum depth reached]
),
(int) 2123 => array(
[maximum depth reached]
),
(int) 2124 => array(
[maximum depth reached]
),
(int) 2125 => array(
[maximum depth reached]
),
(int) 2126 => array(
[maximum depth reached]
),
(int) 2127 => array(
[maximum depth reached]
),
(int) 2128 => array(
[maximum depth reached]
),
(int) 2129 => array(
[maximum depth reached]
),
(int) 2130 => array(
[maximum depth reached]
),
(int) 2131 => array(
[maximum depth reached]
),
(int) 2132 => array(
[maximum depth reached]
),
(int) 2133 => array(
[maximum depth reached]
),
(int) 2134 => array(
[maximum depth reached]
),
(int) 2135 => array(
[maximum depth reached]
),
(int) 2136 => array(
[maximum depth reached]
),
(int) 2137 => array(
[maximum depth reached]
),
(int) 2138 => array(
[maximum depth reached]
),
(int) 2139 => array(
[maximum depth reached]
),
(int) 2140 => array(
[maximum depth reached]
),
(int) 2141 => array(
[maximum depth reached]
),
(int) 2142 => array(
[maximum depth reached]
),
(int) 2143 => array(
[maximum depth reached]
),
(int) 2144 => array(
[maximum depth reached]
),
(int) 2145 => array(
[maximum depth reached]
),
(int) 2146 => array(
[maximum depth reached]
),
(int) 2147 => array(
[maximum depth reached]
),
(int) 2148 => array(
[maximum depth reached]
),
(int) 2149 => array(
[maximum depth reached]
),
(int) 2150 => array(
[maximum depth reached]
),
(int) 2151 => array(
[maximum depth reached]
),
(int) 2152 => array(
[maximum depth reached]
),
(int) 2153 => array(
[maximum depth reached]
),
(int) 2154 => array(
[maximum depth reached]
),
(int) 2155 => array(
[maximum depth reached]
),
(int) 2156 => array(
[maximum depth reached]
),
(int) 2157 => array(
[maximum depth reached]
),
(int) 2158 => array(
[maximum depth reached]
),
(int) 2159 => array(
[maximum depth reached]
),
(int) 2160 => array(
[maximum depth reached]
),
(int) 2161 => array(
[maximum depth reached]
),
(int) 2162 => array(
[maximum depth reached]
),
(int) 2163 => array(
[maximum depth reached]
),
(int) 2164 => array(
[maximum depth reached]
),
(int) 2165 => array(
[maximum depth reached]
),
(int) 2166 => array(
[maximum depth reached]
),
(int) 2167 => array(
[maximum depth reached]
),
(int) 2168 => array(
[maximum depth reached]
),
(int) 2169 => array(
[maximum depth reached]
),
(int) 2170 => array(
[maximum depth reached]
),
(int) 2171 => array(
[maximum depth reached]
),
(int) 2172 => array(
[maximum depth reached]
),
(int) 2173 => array(
[maximum depth reached]
),
(int) 2174 => array(
[maximum depth reached]
),
(int) 2175 => array(
[maximum depth reached]
),
(int) 2176 => array(
[maximum depth reached]
),
(int) 2177 => array(
[maximum depth reached]
),
(int) 2178 => array(
[maximum depth reached]
),
(int) 2179 => array(
[maximum depth reached]
),
(int) 2180 => array(
[maximum depth reached]
),
(int) 2181 => array(
[maximum depth reached]
),
(int) 2182 => array(
[maximum depth reached]
),
(int) 2183 => array(
[maximum depth reached]
),
(int) 2184 => array(
[maximum depth reached]
),
(int) 2185 => array(
[maximum depth reached]
),
(int) 2186 => array(
[maximum depth reached]
),
(int) 2187 => array(
[maximum depth reached]
),
(int) 2188 => array(
[maximum depth reached]
),
(int) 2189 => array(
[maximum depth reached]
),
(int) 2190 => array(
[maximum depth reached]
),
(int) 2191 => array(
[maximum depth reached]
),
(int) 2192 => array(
[maximum depth reached]
),
(int) 2193 => array(
[maximum depth reached]
),
(int) 2194 => array(
[maximum depth reached]
),
(int) 2195 => array(
[maximum depth reached]
),
(int) 2196 => array(
[maximum depth reached]
),
(int) 2197 => array(
[maximum depth reached]
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[maximum depth reached]
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)
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(int) 2 => array(
'EqQuestion' => array(
'id' => '1265',
'title' => '【看護学生さん教えて!】国試の必修と一般、どっちが苦手?',
'body' => '看護師国家試験の勉強、おつかれさまです!
今まさに受験勉強の真っ只中かと思いますが、「必修」と「一般」、どっちを苦手に感じていますか?
「必修で8割取れるか不安⋯」「一般問題の応用力がつかない⋯」など、不安や悩みをコメント欄でお互いにシェアしよう!
国試を乗り越えた看護師のみなさんも、学生さんへのアドバイスをぜひお願いします!
',
'thumb' => 'https://img.kango-roo.com/yn/thumbnail/20251125071921_254.png',
'answer_type' => 'single',
'start' => '2025-12-09 05:59:00',
'end' => '2025-12-30 23:59:00',
'point' => '1',
'is_active' => '1',
'is_reminder_submited' => '',
'created' => '2025-11-25 18:57:30',
'modified' => '2025-11-26 20:26:33',
'answer_count' => '1843'
),
'EqQuestionsDetail' => array(
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)
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'EqAnswer' => array(
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 55 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 116 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
(int) 119 => array(
[maximum depth reached]
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(int) 120 => array(
[maximum depth reached]
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(int) 121 => array(
[maximum depth reached]
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(int) 122 => array(
[maximum depth reached]
),
(int) 123 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 360 => array(
[maximum depth reached]
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(int) 361 => array(
[maximum depth reached]
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[maximum depth reached]
),
(int) 363 => array(
[maximum depth reached]
),
(int) 364 => array(
[maximum depth reached]
),
(int) 365 => array(
[maximum depth reached]
),
(int) 366 => array(
[maximum depth reached]
),
(int) 367 => array(
[maximum depth reached]
),
(int) 368 => array(
[maximum depth reached]
),
(int) 369 => array(
[maximum depth reached]
),
(int) 370 => array(
[maximum depth reached]
),
(int) 371 => array(
[maximum depth reached]
),
(int) 372 => array(
[maximum depth reached]
),
(int) 373 => array(
[maximum depth reached]
),
(int) 374 => array(
[maximum depth reached]
),
(int) 375 => array(
[maximum depth reached]
),
(int) 376 => array(
[maximum depth reached]
),
(int) 377 => array(
[maximum depth reached]
),
(int) 378 => array(
[maximum depth reached]
),
(int) 379 => array(
[maximum depth reached]
),
(int) 380 => array(
[maximum depth reached]
),
(int) 381 => array(
[maximum depth reached]
),
(int) 382 => array(
[maximum depth reached]
),
(int) 383 => array(
[maximum depth reached]
),
(int) 384 => array(
[maximum depth reached]
),
(int) 385 => array(
[maximum depth reached]
),
(int) 386 => array(
[maximum depth reached]
),
(int) 387 => array(
[maximum depth reached]
),
(int) 388 => array(
[maximum depth reached]
),
(int) 389 => array(
[maximum depth reached]
),
(int) 390 => array(
[maximum depth reached]
),
(int) 391 => array(
[maximum depth reached]
),
(int) 392 => array(
[maximum depth reached]
),
(int) 393 => array(
[maximum depth reached]
),
(int) 394 => array(
[maximum depth reached]
),
(int) 395 => array(
[maximum depth reached]
),
(int) 396 => array(
[maximum depth reached]
),
(int) 397 => array(
[maximum depth reached]
),
(int) 398 => array(
[maximum depth reached]
),
(int) 399 => array(
[maximum depth reached]
),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
),
(int) 866 => array(
[maximum depth reached]
),
(int) 867 => array(
[maximum depth reached]
),
(int) 868 => array(
[maximum depth reached]
),
(int) 869 => array(
[maximum depth reached]
),
(int) 870 => array(
[maximum depth reached]
),
(int) 871 => array(
[maximum depth reached]
),
(int) 872 => array(
[maximum depth reached]
),
(int) 873 => array(
[maximum depth reached]
),
(int) 874 => array(
[maximum depth reached]
),
(int) 875 => array(
[maximum depth reached]
),
(int) 876 => array(
[maximum depth reached]
),
(int) 877 => array(
[maximum depth reached]
),
(int) 878 => array(
[maximum depth reached]
),
(int) 879 => array(
[maximum depth reached]
),
(int) 880 => array(
[maximum depth reached]
),
(int) 881 => array(
[maximum depth reached]
),
(int) 882 => array(
[maximum depth reached]
),
(int) 883 => array(
[maximum depth reached]
),
(int) 884 => array(
[maximum depth reached]
),
(int) 885 => array(
[maximum depth reached]
),
(int) 886 => array(
[maximum depth reached]
),
(int) 887 => array(
[maximum depth reached]
),
(int) 888 => array(
[maximum depth reached]
),
(int) 889 => array(
[maximum depth reached]
),
(int) 890 => array(
[maximum depth reached]
),
(int) 891 => array(
[maximum depth reached]
),
(int) 892 => array(
[maximum depth reached]
),
(int) 893 => array(
[maximum depth reached]
),
(int) 894 => array(
[maximum depth reached]
),
(int) 895 => array(
[maximum depth reached]
),
(int) 896 => array(
[maximum depth reached]
),
(int) 897 => array(
[maximum depth reached]
),
(int) 898 => array(
[maximum depth reached]
),
(int) 899 => array(
[maximum depth reached]
),
(int) 900 => array(
[maximum depth reached]
),
(int) 901 => array(
[maximum depth reached]
),
(int) 902 => array(
[maximum depth reached]
),
(int) 903 => array(
[maximum depth reached]
),
(int) 904 => array(
[maximum depth reached]
),
(int) 905 => array(
[maximum depth reached]
),
(int) 906 => array(
[maximum depth reached]
),
(int) 907 => array(
[maximum depth reached]
),
(int) 908 => array(
[maximum depth reached]
),
(int) 909 => array(
[maximum depth reached]
),
(int) 910 => array(
[maximum depth reached]
),
(int) 911 => array(
[maximum depth reached]
),
(int) 912 => array(
[maximum depth reached]
),
(int) 913 => array(
[maximum depth reached]
),
(int) 914 => array(
[maximum depth reached]
),
(int) 915 => array(
[maximum depth reached]
),
(int) 916 => array(
[maximum depth reached]
),
(int) 917 => array(
[maximum depth reached]
),
(int) 918 => array(
[maximum depth reached]
),
(int) 919 => array(
[maximum depth reached]
),
(int) 920 => array(
[maximum depth reached]
),
(int) 921 => array(
[maximum depth reached]
),
(int) 922 => array(
[maximum depth reached]
),
(int) 923 => array(
[maximum depth reached]
),
(int) 924 => array(
[maximum depth reached]
),
(int) 925 => array(
[maximum depth reached]
),
(int) 926 => array(
[maximum depth reached]
),
(int) 927 => array(
[maximum depth reached]
),
(int) 928 => array(
[maximum depth reached]
),
(int) 929 => array(
[maximum depth reached]
),
(int) 930 => array(
[maximum depth reached]
),
(int) 931 => array(
[maximum depth reached]
),
(int) 932 => array(
[maximum depth reached]
),
(int) 933 => array(
[maximum depth reached]
),
(int) 934 => array(
[maximum depth reached]
),
(int) 935 => array(
[maximum depth reached]
),
(int) 936 => array(
[maximum depth reached]
),
(int) 937 => array(
[maximum depth reached]
),
(int) 938 => array(
[maximum depth reached]
),
(int) 939 => array(
[maximum depth reached]
),
(int) 940 => array(
[maximum depth reached]
),
(int) 941 => array(
[maximum depth reached]
),
(int) 942 => array(
[maximum depth reached]
),
(int) 943 => array(
[maximum depth reached]
),
(int) 944 => array(
[maximum depth reached]
),
(int) 945 => array(
[maximum depth reached]
),
(int) 946 => array(
[maximum depth reached]
),
(int) 947 => array(
[maximum depth reached]
),
(int) 948 => array(
[maximum depth reached]
),
(int) 949 => array(
[maximum depth reached]
),
(int) 950 => array(
[maximum depth reached]
),
(int) 951 => array(
[maximum depth reached]
),
(int) 952 => array(
[maximum depth reached]
),
(int) 953 => array(
[maximum depth reached]
),
(int) 954 => array(
[maximum depth reached]
),
(int) 955 => array(
[maximum depth reached]
),
(int) 956 => array(
[maximum depth reached]
),
(int) 957 => array(
[maximum depth reached]
),
(int) 958 => array(
[maximum depth reached]
),
(int) 959 => array(
[maximum depth reached]
),
(int) 960 => array(
[maximum depth reached]
),
(int) 961 => array(
[maximum depth reached]
),
(int) 962 => array(
[maximum depth reached]
),
(int) 963 => array(
[maximum depth reached]
),
(int) 964 => array(
[maximum depth reached]
),
(int) 965 => array(
[maximum depth reached]
),
(int) 966 => array(
[maximum depth reached]
),
(int) 967 => array(
[maximum depth reached]
),
(int) 968 => array(
[maximum depth reached]
),
(int) 969 => array(
[maximum depth reached]
),
(int) 970 => array(
[maximum depth reached]
),
(int) 971 => array(
[maximum depth reached]
),
(int) 972 => array(
[maximum depth reached]
),
(int) 973 => array(
[maximum depth reached]
),
(int) 974 => array(
[maximum depth reached]
),
(int) 975 => array(
[maximum depth reached]
),
(int) 976 => array(
[maximum depth reached]
),
(int) 977 => array(
[maximum depth reached]
),
(int) 978 => array(
[maximum depth reached]
),
(int) 979 => array(
[maximum depth reached]
),
(int) 980 => array(
[maximum depth reached]
),
(int) 981 => array(
[maximum depth reached]
),
(int) 982 => array(
[maximum depth reached]
),
(int) 983 => array(
[maximum depth reached]
),
(int) 984 => array(
[maximum depth reached]
),
(int) 985 => array(
[maximum depth reached]
),
(int) 986 => array(
[maximum depth reached]
),
(int) 987 => array(
[maximum depth reached]
),
(int) 988 => array(
[maximum depth reached]
),
(int) 989 => array(
[maximum depth reached]
),
(int) 990 => array(
[maximum depth reached]
),
(int) 991 => array(
[maximum depth reached]
),
(int) 992 => array(
[maximum depth reached]
),
(int) 993 => array(
[maximum depth reached]
),
(int) 994 => array(
[maximum depth reached]
),
(int) 995 => array(
[maximum depth reached]
),
(int) 996 => array(
[maximum depth reached]
),
(int) 997 => array(
[maximum depth reached]
),
(int) 998 => array(
[maximum depth reached]
),
(int) 999 => array(
[maximum depth reached]
),
(int) 1000 => array(
[maximum depth reached]
),
(int) 1001 => array(
[maximum depth reached]
),
(int) 1002 => array(
[maximum depth reached]
),
(int) 1003 => array(
[maximum depth reached]
),
(int) 1004 => array(
[maximum depth reached]
),
(int) 1005 => array(
[maximum depth reached]
),
(int) 1006 => array(
[maximum depth reached]
),
(int) 1007 => array(
[maximum depth reached]
),
(int) 1008 => array(
[maximum depth reached]
),
(int) 1009 => array(
[maximum depth reached]
),
(int) 1010 => array(
[maximum depth reached]
),
(int) 1011 => array(
[maximum depth reached]
),
(int) 1012 => array(
[maximum depth reached]
),
(int) 1013 => array(
[maximum depth reached]
),
(int) 1014 => array(
[maximum depth reached]
),
(int) 1015 => array(
[maximum depth reached]
),
(int) 1016 => array(
[maximum depth reached]
),
(int) 1017 => array(
[maximum depth reached]
),
(int) 1018 => array(
[maximum depth reached]
),
(int) 1019 => array(
[maximum depth reached]
),
(int) 1020 => array(
[maximum depth reached]
),
(int) 1021 => array(
[maximum depth reached]
),
(int) 1022 => array(
[maximum depth reached]
),
(int) 1023 => array(
[maximum depth reached]
),
(int) 1024 => array(
[maximum depth reached]
),
(int) 1025 => array(
[maximum depth reached]
),
(int) 1026 => array(
[maximum depth reached]
),
(int) 1027 => array(
[maximum depth reached]
),
(int) 1028 => array(
[maximum depth reached]
),
(int) 1029 => array(
[maximum depth reached]
),
(int) 1030 => array(
[maximum depth reached]
),
(int) 1031 => array(
[maximum depth reached]
),
(int) 1032 => array(
[maximum depth reached]
),
(int) 1033 => array(
[maximum depth reached]
),
(int) 1034 => array(
[maximum depth reached]
),
(int) 1035 => array(
[maximum depth reached]
),
(int) 1036 => array(
[maximum depth reached]
),
(int) 1037 => array(
[maximum depth reached]
),
(int) 1038 => array(
[maximum depth reached]
),
(int) 1039 => array(
[maximum depth reached]
),
(int) 1040 => array(
[maximum depth reached]
),
(int) 1041 => array(
[maximum depth reached]
),
(int) 1042 => array(
[maximum depth reached]
),
(int) 1043 => array(
[maximum depth reached]
),
(int) 1044 => array(
[maximum depth reached]
),
(int) 1045 => array(
[maximum depth reached]
),
(int) 1046 => array(
[maximum depth reached]
),
(int) 1047 => array(
[maximum depth reached]
),
(int) 1048 => array(
[maximum depth reached]
),
(int) 1049 => array(
[maximum depth reached]
),
(int) 1050 => array(
[maximum depth reached]
),
(int) 1051 => array(
[maximum depth reached]
),
(int) 1052 => array(
[maximum depth reached]
),
(int) 1053 => array(
[maximum depth reached]
),
(int) 1054 => array(
[maximum depth reached]
),
(int) 1055 => array(
[maximum depth reached]
),
(int) 1056 => array(
[maximum depth reached]
),
(int) 1057 => array(
[maximum depth reached]
),
(int) 1058 => array(
[maximum depth reached]
),
(int) 1059 => array(
[maximum depth reached]
),
(int) 1060 => array(
[maximum depth reached]
),
(int) 1061 => array(
[maximum depth reached]
),
(int) 1062 => array(
[maximum depth reached]
),
(int) 1063 => array(
[maximum depth reached]
),
(int) 1064 => array(
[maximum depth reached]
),
(int) 1065 => array(
[maximum depth reached]
),
(int) 1066 => array(
[maximum depth reached]
),
(int) 1067 => array(
[maximum depth reached]
),
(int) 1068 => array(
[maximum depth reached]
),
(int) 1069 => array(
[maximum depth reached]
),
(int) 1070 => array(
[maximum depth reached]
),
(int) 1071 => array(
[maximum depth reached]
),
(int) 1072 => array(
[maximum depth reached]
),
(int) 1073 => array(
[maximum depth reached]
),
(int) 1074 => array(
[maximum depth reached]
),
(int) 1075 => array(
[maximum depth reached]
),
(int) 1076 => array(
[maximum depth reached]
),
(int) 1077 => array(
[maximum depth reached]
),
(int) 1078 => array(
[maximum depth reached]
),
(int) 1079 => array(
[maximum depth reached]
),
(int) 1080 => array(
[maximum depth reached]
),
(int) 1081 => array(
[maximum depth reached]
),
(int) 1082 => array(
[maximum depth reached]
),
(int) 1083 => array(
[maximum depth reached]
),
(int) 1084 => array(
[maximum depth reached]
),
(int) 1085 => array(
[maximum depth reached]
),
(int) 1086 => array(
[maximum depth reached]
),
(int) 1087 => array(
[maximum depth reached]
),
(int) 1088 => array(
[maximum depth reached]
),
(int) 1089 => array(
[maximum depth reached]
),
(int) 1090 => array(
[maximum depth reached]
),
(int) 1091 => array(
[maximum depth reached]
),
(int) 1092 => array(
[maximum depth reached]
),
(int) 1093 => array(
[maximum depth reached]
),
(int) 1094 => array(
[maximum depth reached]
),
(int) 1095 => array(
[maximum depth reached]
),
(int) 1096 => array(
[maximum depth reached]
),
(int) 1097 => array(
[maximum depth reached]
),
(int) 1098 => array(
[maximum depth reached]
),
(int) 1099 => array(
[maximum depth reached]
),
(int) 1100 => array(
[maximum depth reached]
),
(int) 1101 => array(
[maximum depth reached]
),
(int) 1102 => array(
[maximum depth reached]
),
(int) 1103 => array(
[maximum depth reached]
),
(int) 1104 => array(
[maximum depth reached]
),
(int) 1105 => array(
[maximum depth reached]
),
(int) 1106 => array(
[maximum depth reached]
),
(int) 1107 => array(
[maximum depth reached]
),
(int) 1108 => array(
[maximum depth reached]
),
(int) 1109 => array(
[maximum depth reached]
),
(int) 1110 => array(
[maximum depth reached]
),
(int) 1111 => array(
[maximum depth reached]
),
(int) 1112 => array(
[maximum depth reached]
),
(int) 1113 => array(
[maximum depth reached]
),
(int) 1114 => array(
[maximum depth reached]
),
(int) 1115 => array(
[maximum depth reached]
),
(int) 1116 => array(
[maximum depth reached]
),
(int) 1117 => array(
[maximum depth reached]
),
(int) 1118 => array(
[maximum depth reached]
),
(int) 1119 => array(
[maximum depth reached]
),
(int) 1120 => array(
[maximum depth reached]
),
(int) 1121 => array(
[maximum depth reached]
),
(int) 1122 => array(
[maximum depth reached]
),
(int) 1123 => array(
[maximum depth reached]
),
(int) 1124 => array(
[maximum depth reached]
),
(int) 1125 => array(
[maximum depth reached]
),
(int) 1126 => array(
[maximum depth reached]
),
(int) 1127 => array(
[maximum depth reached]
),
(int) 1128 => array(
[maximum depth reached]
),
(int) 1129 => array(
[maximum depth reached]
),
(int) 1130 => array(
[maximum depth reached]
),
(int) 1131 => array(
[maximum depth reached]
),
(int) 1132 => array(
[maximum depth reached]
),
(int) 1133 => array(
[maximum depth reached]
),
(int) 1134 => array(
[maximum depth reached]
),
(int) 1135 => array(
[maximum depth reached]
),
(int) 1136 => array(
[maximum depth reached]
),
(int) 1137 => array(
[maximum depth reached]
),
(int) 1138 => array(
[maximum depth reached]
),
(int) 1139 => array(
[maximum depth reached]
),
(int) 1140 => array(
[maximum depth reached]
),
(int) 1141 => array(
[maximum depth reached]
),
(int) 1142 => array(
[maximum depth reached]
),
(int) 1143 => array(
[maximum depth reached]
),
(int) 1144 => array(
[maximum depth reached]
),
(int) 1145 => array(
[maximum depth reached]
),
(int) 1146 => array(
[maximum depth reached]
),
(int) 1147 => array(
[maximum depth reached]
),
(int) 1148 => array(
[maximum depth reached]
),
(int) 1149 => array(
[maximum depth reached]
),
(int) 1150 => array(
[maximum depth reached]
),
(int) 1151 => array(
[maximum depth reached]
),
(int) 1152 => array(
[maximum depth reached]
),
(int) 1153 => array(
[maximum depth reached]
),
(int) 1154 => array(
[maximum depth reached]
),
(int) 1155 => array(
[maximum depth reached]
),
(int) 1156 => array(
[maximum depth reached]
),
(int) 1157 => array(
[maximum depth reached]
),
(int) 1158 => array(
[maximum depth reached]
),
(int) 1159 => array(
[maximum depth reached]
),
(int) 1160 => array(
[maximum depth reached]
),
(int) 1161 => array(
[maximum depth reached]
),
(int) 1162 => array(
[maximum depth reached]
),
(int) 1163 => array(
[maximum depth reached]
),
(int) 1164 => array(
[maximum depth reached]
),
(int) 1165 => array(
[maximum depth reached]
),
(int) 1166 => array(
[maximum depth reached]
),
(int) 1167 => array(
[maximum depth reached]
),
(int) 1168 => array(
[maximum depth reached]
),
(int) 1169 => array(
[maximum depth reached]
),
(int) 1170 => array(
[maximum depth reached]
),
(int) 1171 => array(
[maximum depth reached]
),
(int) 1172 => array(
[maximum depth reached]
),
(int) 1173 => array(
[maximum depth reached]
),
(int) 1174 => array(
[maximum depth reached]
),
(int) 1175 => array(
[maximum depth reached]
),
(int) 1176 => array(
[maximum depth reached]
),
(int) 1177 => array(
[maximum depth reached]
),
(int) 1178 => array(
[maximum depth reached]
),
(int) 1179 => array(
[maximum depth reached]
),
(int) 1180 => array(
[maximum depth reached]
),
(int) 1181 => array(
[maximum depth reached]
),
(int) 1182 => array(
[maximum depth reached]
),
(int) 1183 => array(
[maximum depth reached]
),
(int) 1184 => array(
[maximum depth reached]
),
(int) 1185 => array(
[maximum depth reached]
),
(int) 1186 => array(
[maximum depth reached]
),
(int) 1187 => array(
[maximum depth reached]
),
(int) 1188 => array(
[maximum depth reached]
),
(int) 1189 => array(
[maximum depth reached]
),
(int) 1190 => array(
[maximum depth reached]
),
(int) 1191 => array(
[maximum depth reached]
),
(int) 1192 => array(
[maximum depth reached]
),
(int) 1193 => array(
[maximum depth reached]
),
(int) 1194 => array(
[maximum depth reached]
),
(int) 1195 => array(
[maximum depth reached]
),
(int) 1196 => array(
[maximum depth reached]
),
(int) 1197 => array(
[maximum depth reached]
),
(int) 1198 => array(
[maximum depth reached]
),
(int) 1199 => array(
[maximum depth reached]
),
(int) 1200 => array(
[maximum depth reached]
),
(int) 1201 => array(
[maximum depth reached]
),
(int) 1202 => array(
[maximum depth reached]
),
(int) 1203 => array(
[maximum depth reached]
),
(int) 1204 => array(
[maximum depth reached]
),
(int) 1205 => array(
[maximum depth reached]
),
(int) 1206 => array(
[maximum depth reached]
),
(int) 1207 => array(
[maximum depth reached]
),
(int) 1208 => array(
[maximum depth reached]
),
(int) 1209 => array(
[maximum depth reached]
),
(int) 1210 => array(
[maximum depth reached]
),
(int) 1211 => array(
[maximum depth reached]
),
(int) 1212 => array(
[maximum depth reached]
),
(int) 1213 => array(
[maximum depth reached]
),
(int) 1214 => array(
[maximum depth reached]
),
(int) 1215 => array(
[maximum depth reached]
),
(int) 1216 => array(
[maximum depth reached]
),
(int) 1217 => array(
[maximum depth reached]
),
(int) 1218 => array(
[maximum depth reached]
),
(int) 1219 => array(
[maximum depth reached]
),
(int) 1220 => array(
[maximum depth reached]
),
(int) 1221 => array(
[maximum depth reached]
),
(int) 1222 => array(
[maximum depth reached]
),
(int) 1223 => array(
[maximum depth reached]
),
(int) 1224 => array(
[maximum depth reached]
),
(int) 1225 => array(
[maximum depth reached]
),
(int) 1226 => array(
[maximum depth reached]
),
(int) 1227 => array(
[maximum depth reached]
),
(int) 1228 => array(
[maximum depth reached]
),
(int) 1229 => array(
[maximum depth reached]
),
(int) 1230 => array(
[maximum depth reached]
),
(int) 1231 => array(
[maximum depth reached]
),
(int) 1232 => array(
[maximum depth reached]
),
(int) 1233 => array(
[maximum depth reached]
),
(int) 1234 => array(
[maximum depth reached]
),
(int) 1235 => array(
[maximum depth reached]
),
(int) 1236 => array(
[maximum depth reached]
),
(int) 1237 => array(
[maximum depth reached]
),
(int) 1238 => array(
[maximum depth reached]
),
(int) 1239 => array(
[maximum depth reached]
),
(int) 1240 => array(
[maximum depth reached]
),
(int) 1241 => array(
[maximum depth reached]
),
(int) 1242 => array(
[maximum depth reached]
),
(int) 1243 => array(
[maximum depth reached]
),
(int) 1244 => array(
[maximum depth reached]
),
(int) 1245 => array(
[maximum depth reached]
),
(int) 1246 => array(
[maximum depth reached]
),
(int) 1247 => array(
[maximum depth reached]
),
(int) 1248 => array(
[maximum depth reached]
),
(int) 1249 => array(
[maximum depth reached]
),
(int) 1250 => array(
[maximum depth reached]
),
(int) 1251 => array(
[maximum depth reached]
),
(int) 1252 => array(
[maximum depth reached]
),
(int) 1253 => array(
[maximum depth reached]
),
(int) 1254 => array(
[maximum depth reached]
),
(int) 1255 => array(
[maximum depth reached]
),
(int) 1256 => array(
[maximum depth reached]
),
(int) 1257 => array(
[maximum depth reached]
),
(int) 1258 => array(
[maximum depth reached]
),
(int) 1259 => array(
[maximum depth reached]
),
(int) 1260 => array(
[maximum depth reached]
),
(int) 1261 => array(
[maximum depth reached]
),
(int) 1262 => array(
[maximum depth reached]
),
(int) 1263 => array(
[maximum depth reached]
),
(int) 1264 => array(
[maximum depth reached]
),
(int) 1265 => array(
[maximum depth reached]
),
(int) 1266 => array(
[maximum depth reached]
),
(int) 1267 => array(
[maximum depth reached]
),
(int) 1268 => array(
[maximum depth reached]
),
(int) 1269 => array(
[maximum depth reached]
),
(int) 1270 => array(
[maximum depth reached]
),
(int) 1271 => array(
[maximum depth reached]
),
(int) 1272 => array(
[maximum depth reached]
),
(int) 1273 => array(
[maximum depth reached]
),
(int) 1274 => array(
[maximum depth reached]
),
(int) 1275 => array(
[maximum depth reached]
),
(int) 1276 => array(
[maximum depth reached]
),
(int) 1277 => array(
[maximum depth reached]
),
(int) 1278 => array(
[maximum depth reached]
),
(int) 1279 => array(
[maximum depth reached]
),
(int) 1280 => array(
[maximum depth reached]
),
(int) 1281 => array(
[maximum depth reached]
),
(int) 1282 => array(
[maximum depth reached]
),
(int) 1283 => array(
[maximum depth reached]
),
(int) 1284 => array(
[maximum depth reached]
),
(int) 1285 => array(
[maximum depth reached]
),
(int) 1286 => array(
[maximum depth reached]
),
(int) 1287 => array(
[maximum depth reached]
),
(int) 1288 => array(
[maximum depth reached]
),
(int) 1289 => array(
[maximum depth reached]
),
(int) 1290 => array(
[maximum depth reached]
),
(int) 1291 => array(
[maximum depth reached]
),
(int) 1292 => array(
[maximum depth reached]
),
(int) 1293 => array(
[maximum depth reached]
),
(int) 1294 => array(
[maximum depth reached]
),
(int) 1295 => array(
[maximum depth reached]
),
(int) 1296 => array(
[maximum depth reached]
),
(int) 1297 => array(
[maximum depth reached]
),
(int) 1298 => array(
[maximum depth reached]
),
(int) 1299 => array(
[maximum depth reached]
),
(int) 1300 => array(
[maximum depth reached]
),
(int) 1301 => array(
[maximum depth reached]
),
(int) 1302 => array(
[maximum depth reached]
),
(int) 1303 => array(
[maximum depth reached]
),
(int) 1304 => array(
[maximum depth reached]
),
(int) 1305 => array(
[maximum depth reached]
),
(int) 1306 => array(
[maximum depth reached]
),
(int) 1307 => array(
[maximum depth reached]
),
(int) 1308 => array(
[maximum depth reached]
),
(int) 1309 => array(
[maximum depth reached]
),
(int) 1310 => array(
[maximum depth reached]
),
(int) 1311 => array(
[maximum depth reached]
),
(int) 1312 => array(
[maximum depth reached]
),
(int) 1313 => array(
[maximum depth reached]
),
(int) 1314 => array(
[maximum depth reached]
),
(int) 1315 => array(
[maximum depth reached]
),
(int) 1316 => array(
[maximum depth reached]
),
(int) 1317 => array(
[maximum depth reached]
),
(int) 1318 => array(
[maximum depth reached]
),
(int) 1319 => array(
[maximum depth reached]
),
(int) 1320 => array(
[maximum depth reached]
),
(int) 1321 => array(
[maximum depth reached]
),
(int) 1322 => array(
[maximum depth reached]
),
(int) 1323 => array(
[maximum depth reached]
),
(int) 1324 => array(
[maximum depth reached]
),
(int) 1325 => array(
[maximum depth reached]
),
(int) 1326 => array(
[maximum depth reached]
),
(int) 1327 => array(
[maximum depth reached]
),
(int) 1328 => array(
[maximum depth reached]
),
(int) 1329 => array(
[maximum depth reached]
),
(int) 1330 => array(
[maximum depth reached]
),
(int) 1331 => array(
[maximum depth reached]
),
(int) 1332 => array(
[maximum depth reached]
),
(int) 1333 => array(
[maximum depth reached]
),
(int) 1334 => array(
[maximum depth reached]
),
(int) 1335 => array(
[maximum depth reached]
),
(int) 1336 => array(
[maximum depth reached]
),
(int) 1337 => array(
[maximum depth reached]
),
(int) 1338 => array(
[maximum depth reached]
),
(int) 1339 => array(
[maximum depth reached]
),
(int) 1340 => array(
[maximum depth reached]
),
(int) 1341 => array(
[maximum depth reached]
),
(int) 1342 => array(
[maximum depth reached]
),
(int) 1343 => array(
[maximum depth reached]
),
(int) 1344 => array(
[maximum depth reached]
),
(int) 1345 => array(
[maximum depth reached]
),
(int) 1346 => array(
[maximum depth reached]
),
(int) 1347 => array(
[maximum depth reached]
),
(int) 1348 => array(
[maximum depth reached]
),
(int) 1349 => array(
[maximum depth reached]
),
(int) 1350 => array(
[maximum depth reached]
),
(int) 1351 => array(
[maximum depth reached]
),
(int) 1352 => array(
[maximum depth reached]
),
(int) 1353 => array(
[maximum depth reached]
),
(int) 1354 => array(
[maximum depth reached]
),
(int) 1355 => array(
[maximum depth reached]
),
(int) 1356 => array(
[maximum depth reached]
),
(int) 1357 => array(
[maximum depth reached]
),
(int) 1358 => array(
[maximum depth reached]
),
(int) 1359 => array(
[maximum depth reached]
),
(int) 1360 => array(
[maximum depth reached]
),
(int) 1361 => array(
[maximum depth reached]
),
(int) 1362 => array(
[maximum depth reached]
),
(int) 1363 => array(
[maximum depth reached]
),
(int) 1364 => array(
[maximum depth reached]
),
(int) 1365 => array(
[maximum depth reached]
),
(int) 1366 => array(
[maximum depth reached]
),
(int) 1367 => array(
[maximum depth reached]
),
(int) 1368 => array(
[maximum depth reached]
),
(int) 1369 => array(
[maximum depth reached]
),
(int) 1370 => array(
[maximum depth reached]
),
(int) 1371 => array(
[maximum depth reached]
),
(int) 1372 => array(
[maximum depth reached]
),
(int) 1373 => array(
[maximum depth reached]
),
(int) 1374 => array(
[maximum depth reached]
),
(int) 1375 => array(
[maximum depth reached]
),
(int) 1376 => array(
[maximum depth reached]
),
(int) 1377 => array(
[maximum depth reached]
),
(int) 1378 => array(
[maximum depth reached]
),
(int) 1379 => array(
[maximum depth reached]
),
(int) 1380 => array(
[maximum depth reached]
),
(int) 1381 => array(
[maximum depth reached]
),
(int) 1382 => array(
[maximum depth reached]
),
(int) 1383 => array(
[maximum depth reached]
),
(int) 1384 => array(
[maximum depth reached]
),
(int) 1385 => array(
[maximum depth reached]
),
(int) 1386 => array(
[maximum depth reached]
),
(int) 1387 => array(
[maximum depth reached]
),
(int) 1388 => array(
[maximum depth reached]
),
(int) 1389 => array(
[maximum depth reached]
),
(int) 1390 => array(
[maximum depth reached]
),
(int) 1391 => array(
[maximum depth reached]
),
(int) 1392 => array(
[maximum depth reached]
),
(int) 1393 => array(
[maximum depth reached]
),
(int) 1394 => array(
[maximum depth reached]
),
(int) 1395 => array(
[maximum depth reached]
),
(int) 1396 => array(
[maximum depth reached]
),
(int) 1397 => array(
[maximum depth reached]
),
(int) 1398 => array(
[maximum depth reached]
),
(int) 1399 => array(
[maximum depth reached]
),
(int) 1400 => array(
[maximum depth reached]
),
(int) 1401 => array(
[maximum depth reached]
),
(int) 1402 => array(
[maximum depth reached]
),
(int) 1403 => array(
[maximum depth reached]
),
(int) 1404 => array(
[maximum depth reached]
),
(int) 1405 => array(
[maximum depth reached]
),
(int) 1406 => array(
[maximum depth reached]
),
(int) 1407 => array(
[maximum depth reached]
),
(int) 1408 => array(
[maximum depth reached]
),
(int) 1409 => array(
[maximum depth reached]
),
(int) 1410 => array(
[maximum depth reached]
),
(int) 1411 => array(
[maximum depth reached]
),
(int) 1412 => array(
[maximum depth reached]
),
(int) 1413 => array(
[maximum depth reached]
),
(int) 1414 => array(
[maximum depth reached]
),
(int) 1415 => array(
[maximum depth reached]
),
(int) 1416 => array(
[maximum depth reached]
),
(int) 1417 => array(
[maximum depth reached]
),
(int) 1418 => array(
[maximum depth reached]
),
(int) 1419 => array(
[maximum depth reached]
),
(int) 1420 => array(
[maximum depth reached]
),
(int) 1421 => array(
[maximum depth reached]
),
(int) 1422 => array(
[maximum depth reached]
),
(int) 1423 => array(
[maximum depth reached]
),
(int) 1424 => array(
[maximum depth reached]
),
(int) 1425 => array(
[maximum depth reached]
),
(int) 1426 => array(
[maximum depth reached]
),
(int) 1427 => array(
[maximum depth reached]
),
(int) 1428 => array(
[maximum depth reached]
),
(int) 1429 => array(
[maximum depth reached]
),
(int) 1430 => array(
[maximum depth reached]
),
(int) 1431 => array(
[maximum depth reached]
),
(int) 1432 => array(
[maximum depth reached]
),
(int) 1433 => array(
[maximum depth reached]
),
(int) 1434 => array(
[maximum depth reached]
),
(int) 1435 => array(
[maximum depth reached]
),
(int) 1436 => array(
[maximum depth reached]
),
(int) 1437 => array(
[maximum depth reached]
),
(int) 1438 => array(
[maximum depth reached]
),
(int) 1439 => array(
[maximum depth reached]
),
(int) 1440 => array(
[maximum depth reached]
),
(int) 1441 => array(
[maximum depth reached]
),
(int) 1442 => array(
[maximum depth reached]
),
(int) 1443 => array(
[maximum depth reached]
),
(int) 1444 => array(
[maximum depth reached]
),
(int) 1445 => array(
[maximum depth reached]
),
(int) 1446 => array(
[maximum depth reached]
),
(int) 1447 => array(
[maximum depth reached]
),
(int) 1448 => array(
[maximum depth reached]
),
(int) 1449 => array(
[maximum depth reached]
),
(int) 1450 => array(
[maximum depth reached]
),
(int) 1451 => array(
[maximum depth reached]
),
(int) 1452 => array(
[maximum depth reached]
),
(int) 1453 => array(
[maximum depth reached]
),
(int) 1454 => array(
[maximum depth reached]
),
(int) 1455 => array(
[maximum depth reached]
),
(int) 1456 => array(
[maximum depth reached]
),
(int) 1457 => array(
[maximum depth reached]
),
(int) 1458 => array(
[maximum depth reached]
),
(int) 1459 => array(
[maximum depth reached]
),
(int) 1460 => array(
[maximum depth reached]
),
(int) 1461 => array(
[maximum depth reached]
),
(int) 1462 => array(
[maximum depth reached]
),
(int) 1463 => array(
[maximum depth reached]
),
(int) 1464 => array(
[maximum depth reached]
),
(int) 1465 => array(
[maximum depth reached]
),
(int) 1466 => array(
[maximum depth reached]
),
(int) 1467 => array(
[maximum depth reached]
),
(int) 1468 => array(
[maximum depth reached]
),
(int) 1469 => array(
[maximum depth reached]
),
(int) 1470 => array(
[maximum depth reached]
),
(int) 1471 => array(
[maximum depth reached]
),
(int) 1472 => array(
[maximum depth reached]
),
(int) 1473 => array(
[maximum depth reached]
),
(int) 1474 => array(
[maximum depth reached]
),
(int) 1475 => array(
[maximum depth reached]
),
(int) 1476 => array(
[maximum depth reached]
),
(int) 1477 => array(
[maximum depth reached]
),
(int) 1478 => array(
[maximum depth reached]
),
(int) 1479 => array(
[maximum depth reached]
),
(int) 1480 => array(
[maximum depth reached]
),
(int) 1481 => array(
[maximum depth reached]
),
(int) 1482 => array(
[maximum depth reached]
),
(int) 1483 => array(
[maximum depth reached]
),
(int) 1484 => array(
[maximum depth reached]
),
(int) 1485 => array(
[maximum depth reached]
),
(int) 1486 => array(
[maximum depth reached]
),
(int) 1487 => array(
[maximum depth reached]
),
(int) 1488 => array(
[maximum depth reached]
),
(int) 1489 => array(
[maximum depth reached]
),
(int) 1490 => array(
[maximum depth reached]
),
(int) 1491 => array(
[maximum depth reached]
),
(int) 1492 => array(
[maximum depth reached]
),
(int) 1493 => array(
[maximum depth reached]
),
(int) 1494 => array(
[maximum depth reached]
),
(int) 1495 => array(
[maximum depth reached]
),
(int) 1496 => array(
[maximum depth reached]
),
(int) 1497 => array(
[maximum depth reached]
),
(int) 1498 => array(
[maximum depth reached]
),
(int) 1499 => array(
[maximum depth reached]
),
(int) 1500 => array(
[maximum depth reached]
),
(int) 1501 => array(
[maximum depth reached]
),
(int) 1502 => array(
[maximum depth reached]
),
(int) 1503 => array(
[maximum depth reached]
),
(int) 1504 => array(
[maximum depth reached]
),
(int) 1505 => array(
[maximum depth reached]
),
(int) 1506 => array(
[maximum depth reached]
),
(int) 1507 => array(
[maximum depth reached]
),
(int) 1508 => array(
[maximum depth reached]
),
(int) 1509 => array(
[maximum depth reached]
),
(int) 1510 => array(
[maximum depth reached]
),
(int) 1511 => array(
[maximum depth reached]
),
(int) 1512 => array(
[maximum depth reached]
),
(int) 1513 => array(
[maximum depth reached]
),
(int) 1514 => array(
[maximum depth reached]
),
(int) 1515 => array(
[maximum depth reached]
),
(int) 1516 => array(
[maximum depth reached]
),
(int) 1517 => array(
[maximum depth reached]
),
(int) 1518 => array(
[maximum depth reached]
),
(int) 1519 => array(
[maximum depth reached]
),
(int) 1520 => array(
[maximum depth reached]
),
(int) 1521 => array(
[maximum depth reached]
),
(int) 1522 => array(
[maximum depth reached]
),
(int) 1523 => array(
[maximum depth reached]
),
(int) 1524 => array(
[maximum depth reached]
),
(int) 1525 => array(
[maximum depth reached]
),
(int) 1526 => array(
[maximum depth reached]
),
(int) 1527 => array(
[maximum depth reached]
),
(int) 1528 => array(
[maximum depth reached]
),
(int) 1529 => array(
[maximum depth reached]
),
(int) 1530 => array(
[maximum depth reached]
),
(int) 1531 => array(
[maximum depth reached]
),
(int) 1532 => array(
[maximum depth reached]
),
(int) 1533 => array(
[maximum depth reached]
),
(int) 1534 => array(
[maximum depth reached]
),
(int) 1535 => array(
[maximum depth reached]
),
(int) 1536 => array(
[maximum depth reached]
),
(int) 1537 => array(
[maximum depth reached]
),
(int) 1538 => array(
[maximum depth reached]
),
(int) 1539 => array(
[maximum depth reached]
),
(int) 1540 => array(
[maximum depth reached]
),
(int) 1541 => array(
[maximum depth reached]
),
(int) 1542 => array(
[maximum depth reached]
),
(int) 1543 => array(
[maximum depth reached]
),
(int) 1544 => array(
[maximum depth reached]
),
(int) 1545 => array(
[maximum depth reached]
),
(int) 1546 => array(
[maximum depth reached]
),
(int) 1547 => array(
[maximum depth reached]
),
(int) 1548 => array(
[maximum depth reached]
),
(int) 1549 => array(
[maximum depth reached]
),
(int) 1550 => array(
[maximum depth reached]
),
(int) 1551 => array(
[maximum depth reached]
),
(int) 1552 => array(
[maximum depth reached]
),
(int) 1553 => array(
[maximum depth reached]
),
(int) 1554 => array(
[maximum depth reached]
),
(int) 1555 => array(
[maximum depth reached]
),
(int) 1556 => array(
[maximum depth reached]
),
(int) 1557 => array(
[maximum depth reached]
),
(int) 1558 => array(
[maximum depth reached]
),
(int) 1559 => array(
[maximum depth reached]
),
(int) 1560 => array(
[maximum depth reached]
),
(int) 1561 => array(
[maximum depth reached]
),
(int) 1562 => array(
[maximum depth reached]
),
(int) 1563 => array(
[maximum depth reached]
),
(int) 1564 => array(
[maximum depth reached]
),
(int) 1565 => array(
[maximum depth reached]
),
(int) 1566 => array(
[maximum depth reached]
),
(int) 1567 => array(
[maximum depth reached]
),
(int) 1568 => array(
[maximum depth reached]
),
(int) 1569 => array(
[maximum depth reached]
),
(int) 1570 => array(
[maximum depth reached]
),
(int) 1571 => array(
[maximum depth reached]
),
(int) 1572 => array(
[maximum depth reached]
),
(int) 1573 => array(
[maximum depth reached]
),
(int) 1574 => array(
[maximum depth reached]
),
(int) 1575 => array(
[maximum depth reached]
),
(int) 1576 => array(
[maximum depth reached]
),
(int) 1577 => array(
[maximum depth reached]
),
(int) 1578 => array(
[maximum depth reached]
),
(int) 1579 => array(
[maximum depth reached]
),
(int) 1580 => array(
[maximum depth reached]
),
(int) 1581 => array(
[maximum depth reached]
),
(int) 1582 => array(
[maximum depth reached]
),
(int) 1583 => array(
[maximum depth reached]
),
(int) 1584 => array(
[maximum depth reached]
),
(int) 1585 => array(
[maximum depth reached]
),
(int) 1586 => array(
[maximum depth reached]
),
(int) 1587 => array(
[maximum depth reached]
),
(int) 1588 => array(
[maximum depth reached]
),
(int) 1589 => array(
[maximum depth reached]
),
(int) 1590 => array(
[maximum depth reached]
),
(int) 1591 => array(
[maximum depth reached]
),
(int) 1592 => array(
[maximum depth reached]
),
(int) 1593 => array(
[maximum depth reached]
),
(int) 1594 => array(
[maximum depth reached]
),
(int) 1595 => array(
[maximum depth reached]
),
(int) 1596 => array(
[maximum depth reached]
),
(int) 1597 => array(
[maximum depth reached]
),
(int) 1598 => array(
[maximum depth reached]
),
(int) 1599 => array(
[maximum depth reached]
),
(int) 1600 => array(
[maximum depth reached]
),
(int) 1601 => array(
[maximum depth reached]
),
(int) 1602 => array(
[maximum depth reached]
),
(int) 1603 => array(
[maximum depth reached]
),
(int) 1604 => array(
[maximum depth reached]
),
(int) 1605 => array(
[maximum depth reached]
),
(int) 1606 => array(
[maximum depth reached]
),
(int) 1607 => array(
[maximum depth reached]
),
(int) 1608 => array(
[maximum depth reached]
),
(int) 1609 => array(
[maximum depth reached]
),
(int) 1610 => array(
[maximum depth reached]
),
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(int) 1688 => array(
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(int) 1692 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1744 => array(
[maximum depth reached]
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[maximum depth reached]
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(int) 1746 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
(int) 1749 => array(
[maximum depth reached]
),
(int) 1750 => array(
[maximum depth reached]
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(int) 1751 => array(
[maximum depth reached]
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(int) 1752 => array(
[maximum depth reached]
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(int) 1753 => array(
[maximum depth reached]
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(int) 1754 => array(
[maximum depth reached]
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(int) 1755 => array(
[maximum depth reached]
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(int) 1756 => array(
[maximum depth reached]
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(int) 1757 => array(
[maximum depth reached]
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(int) 1758 => array(
[maximum depth reached]
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(int) 1759 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1763 => array(
[maximum depth reached]
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(int) 1764 => array(
[maximum depth reached]
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(int) 1765 => array(
[maximum depth reached]
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[maximum depth reached]
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(int) 1767 => array(
[maximum depth reached]
),
(int) 1768 => array(
[maximum depth reached]
),
(int) 1769 => array(
[maximum depth reached]
),
(int) 1770 => array(
[maximum depth reached]
),
(int) 1771 => array(
[maximum depth reached]
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(int) 1772 => array(
[maximum depth reached]
),
(int) 1773 => array(
[maximum depth reached]
),
(int) 1774 => array(
[maximum depth reached]
),
(int) 1775 => array(
[maximum depth reached]
),
(int) 1776 => array(
[maximum depth reached]
),
(int) 1777 => array(
[maximum depth reached]
),
(int) 1778 => array(
[maximum depth reached]
),
(int) 1779 => array(
[maximum depth reached]
),
(int) 1780 => array(
[maximum depth reached]
),
(int) 1781 => array(
[maximum depth reached]
),
(int) 1782 => array(
[maximum depth reached]
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(int) 1783 => array(
[maximum depth reached]
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(int) 1784 => array(
[maximum depth reached]
),
(int) 1785 => array(
[maximum depth reached]
),
(int) 1786 => array(
[maximum depth reached]
),
(int) 1787 => array(
[maximum depth reached]
),
(int) 1788 => array(
[maximum depth reached]
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(int) 1789 => array(
[maximum depth reached]
),
(int) 1790 => array(
[maximum depth reached]
),
(int) 1791 => array(
[maximum depth reached]
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[maximum depth reached]
),
(int) 1793 => array(
[maximum depth reached]
),
(int) 1794 => array(
[maximum depth reached]
),
(int) 1795 => array(
[maximum depth reached]
),
(int) 1796 => array(
[maximum depth reached]
),
(int) 1797 => array(
[maximum depth reached]
),
(int) 1798 => array(
[maximum depth reached]
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(int) 1799 => array(
[maximum depth reached]
),
(int) 1800 => array(
[maximum depth reached]
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(int) 1801 => array(
[maximum depth reached]
),
(int) 1802 => array(
[maximum depth reached]
),
(int) 1803 => array(
[maximum depth reached]
),
(int) 1804 => array(
[maximum depth reached]
),
(int) 1805 => array(
[maximum depth reached]
),
(int) 1806 => array(
[maximum depth reached]
),
(int) 1807 => array(
[maximum depth reached]
),
(int) 1808 => array(
[maximum depth reached]
),
(int) 1809 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
(int) 1811 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
(int) 1813 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
(int) 1815 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
(int) 1831 => array(
[maximum depth reached]
),
(int) 1832 => array(
[maximum depth reached]
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(int) 1833 => array(
[maximum depth reached]
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(int) 1834 => array(
[maximum depth reached]
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(int) 1835 => array(
[maximum depth reached]
),
(int) 1836 => array(
[maximum depth reached]
),
(int) 1837 => array(
[maximum depth reached]
),
(int) 1838 => array(
[maximum depth reached]
),
(int) 1839 => array(
[maximum depth reached]
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(int) 1840 => array(
[maximum depth reached]
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(int) 1841 => array(
[maximum depth reached]
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(int) 1842 => array(
[maximum depth reached]
)
)
),
(int) 3 => array(
'EqQuestion' => array(
'id' => '1266',
'title' => '【カーディガン or インナー】勤務中の冷え対策は?',
'body' => '冬になると、いつものナース服だけでは肌寒く感じることもありますよね。
みなさんは、カーディガンとインナーのどちらで冷え対策をしていますか?
「カーディガンは夜勤中だけ使う」「このメーカーのインナーだけで十分」「働いていると暑くなるから冬でも何も着ない」など、理由やこだわりをコメント欄でぜひ教えてください!
',
'thumb' => 'https://img.kango-roo.com/yn/thumbnail/20251125071940_255.png',
'answer_type' => 'single',
'start' => '2025-12-11 05:59:00',
'end' => '2026-01-01 23:59:00',
'point' => '1',
'is_active' => '1',
'is_reminder_submited' => '',
'created' => '2025-11-25 18:58:27',
'modified' => '2025-11-26 20:27:22',
'answer_count' => '1768'
),
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)
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'EqAnswer' => array(
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
(int) 158 => array(
[maximum depth reached]
),
(int) 159 => array(
[maximum depth reached]
),
(int) 160 => array(
[maximum depth reached]
),
(int) 161 => array(
[maximum depth reached]
),
(int) 162 => array(
[maximum depth reached]
),
(int) 163 => array(
[maximum depth reached]
),
(int) 164 => array(
[maximum depth reached]
),
(int) 165 => array(
[maximum depth reached]
),
(int) 166 => array(
[maximum depth reached]
),
(int) 167 => array(
[maximum depth reached]
),
(int) 168 => array(
[maximum depth reached]
),
(int) 169 => array(
[maximum depth reached]
),
(int) 170 => array(
[maximum depth reached]
),
(int) 171 => array(
[maximum depth reached]
),
(int) 172 => array(
[maximum depth reached]
),
(int) 173 => array(
[maximum depth reached]
),
(int) 174 => array(
[maximum depth reached]
),
(int) 175 => array(
[maximum depth reached]
),
(int) 176 => array(
[maximum depth reached]
),
(int) 177 => array(
[maximum depth reached]
),
(int) 178 => array(
[maximum depth reached]
),
(int) 179 => array(
[maximum depth reached]
),
(int) 180 => array(
[maximum depth reached]
),
(int) 181 => array(
[maximum depth reached]
),
(int) 182 => array(
[maximum depth reached]
),
(int) 183 => array(
[maximum depth reached]
),
(int) 184 => array(
[maximum depth reached]
),
(int) 185 => array(
[maximum depth reached]
),
(int) 186 => array(
[maximum depth reached]
),
(int) 187 => array(
[maximum depth reached]
),
(int) 188 => array(
[maximum depth reached]
),
(int) 189 => array(
[maximum depth reached]
),
(int) 190 => array(
[maximum depth reached]
),
(int) 191 => array(
[maximum depth reached]
),
(int) 192 => array(
[maximum depth reached]
),
(int) 193 => array(
[maximum depth reached]
),
(int) 194 => array(
[maximum depth reached]
),
(int) 195 => array(
[maximum depth reached]
),
(int) 196 => array(
[maximum depth reached]
),
(int) 197 => array(
[maximum depth reached]
),
(int) 198 => array(
[maximum depth reached]
),
(int) 199 => array(
[maximum depth reached]
),
(int) 200 => array(
[maximum depth reached]
),
(int) 201 => array(
[maximum depth reached]
),
(int) 202 => array(
[maximum depth reached]
),
(int) 203 => array(
[maximum depth reached]
),
(int) 204 => array(
[maximum depth reached]
),
(int) 205 => array(
[maximum depth reached]
),
(int) 206 => array(
[maximum depth reached]
),
(int) 207 => array(
[maximum depth reached]
),
(int) 208 => array(
[maximum depth reached]
),
(int) 209 => array(
[maximum depth reached]
),
(int) 210 => array(
[maximum depth reached]
),
(int) 211 => array(
[maximum depth reached]
),
(int) 212 => array(
[maximum depth reached]
),
(int) 213 => array(
[maximum depth reached]
),
(int) 214 => array(
[maximum depth reached]
),
(int) 215 => array(
[maximum depth reached]
),
(int) 216 => array(
[maximum depth reached]
),
(int) 217 => array(
[maximum depth reached]
),
(int) 218 => array(
[maximum depth reached]
),
(int) 219 => array(
[maximum depth reached]
),
(int) 220 => array(
[maximum depth reached]
),
(int) 221 => array(
[maximum depth reached]
),
(int) 222 => array(
[maximum depth reached]
),
(int) 223 => array(
[maximum depth reached]
),
(int) 224 => array(
[maximum depth reached]
),
(int) 225 => array(
[maximum depth reached]
),
(int) 226 => array(
[maximum depth reached]
),
(int) 227 => array(
[maximum depth reached]
),
(int) 228 => array(
[maximum depth reached]
),
(int) 229 => array(
[maximum depth reached]
),
(int) 230 => array(
[maximum depth reached]
),
(int) 231 => array(
[maximum depth reached]
),
(int) 232 => array(
[maximum depth reached]
),
(int) 233 => array(
[maximum depth reached]
),
(int) 234 => array(
[maximum depth reached]
),
(int) 235 => array(
[maximum depth reached]
),
(int) 236 => array(
[maximum depth reached]
),
(int) 237 => array(
[maximum depth reached]
),
(int) 238 => array(
[maximum depth reached]
),
(int) 239 => array(
[maximum depth reached]
),
(int) 240 => array(
[maximum depth reached]
),
(int) 241 => array(
[maximum depth reached]
),
(int) 242 => array(
[maximum depth reached]
),
(int) 243 => array(
[maximum depth reached]
),
(int) 244 => array(
[maximum depth reached]
),
(int) 245 => array(
[maximum depth reached]
),
(int) 246 => array(
[maximum depth reached]
),
(int) 247 => array(
[maximum depth reached]
),
(int) 248 => array(
[maximum depth reached]
),
(int) 249 => array(
[maximum depth reached]
),
(int) 250 => array(
[maximum depth reached]
),
(int) 251 => array(
[maximum depth reached]
),
(int) 252 => array(
[maximum depth reached]
),
(int) 253 => array(
[maximum depth reached]
),
(int) 254 => array(
[maximum depth reached]
),
(int) 255 => array(
[maximum depth reached]
),
(int) 256 => array(
[maximum depth reached]
),
(int) 257 => array(
[maximum depth reached]
),
(int) 258 => array(
[maximum depth reached]
),
(int) 259 => array(
[maximum depth reached]
),
(int) 260 => array(
[maximum depth reached]
),
(int) 261 => array(
[maximum depth reached]
),
(int) 262 => array(
[maximum depth reached]
),
(int) 263 => array(
[maximum depth reached]
),
(int) 264 => array(
[maximum depth reached]
),
(int) 265 => array(
[maximum depth reached]
),
(int) 266 => array(
[maximum depth reached]
),
(int) 267 => array(
[maximum depth reached]
),
(int) 268 => array(
[maximum depth reached]
),
(int) 269 => array(
[maximum depth reached]
),
(int) 270 => array(
[maximum depth reached]
),
(int) 271 => array(
[maximum depth reached]
),
(int) 272 => array(
[maximum depth reached]
),
(int) 273 => array(
[maximum depth reached]
),
(int) 274 => array(
[maximum depth reached]
),
(int) 275 => array(
[maximum depth reached]
),
(int) 276 => array(
[maximum depth reached]
),
(int) 277 => array(
[maximum depth reached]
),
(int) 278 => array(
[maximum depth reached]
),
(int) 279 => array(
[maximum depth reached]
),
(int) 280 => array(
[maximum depth reached]
),
(int) 281 => array(
[maximum depth reached]
),
(int) 282 => array(
[maximum depth reached]
),
(int) 283 => array(
[maximum depth reached]
),
(int) 284 => array(
[maximum depth reached]
),
(int) 285 => array(
[maximum depth reached]
),
(int) 286 => array(
[maximum depth reached]
),
(int) 287 => array(
[maximum depth reached]
),
(int) 288 => array(
[maximum depth reached]
),
(int) 289 => array(
[maximum depth reached]
),
(int) 290 => array(
[maximum depth reached]
),
(int) 291 => array(
[maximum depth reached]
),
(int) 292 => array(
[maximum depth reached]
),
(int) 293 => array(
[maximum depth reached]
),
(int) 294 => array(
[maximum depth reached]
),
(int) 295 => array(
[maximum depth reached]
),
(int) 296 => array(
[maximum depth reached]
),
(int) 297 => array(
[maximum depth reached]
),
(int) 298 => array(
[maximum depth reached]
),
(int) 299 => array(
[maximum depth reached]
),
(int) 300 => array(
[maximum depth reached]
),
(int) 301 => array(
[maximum depth reached]
),
(int) 302 => array(
[maximum depth reached]
),
(int) 303 => array(
[maximum depth reached]
),
(int) 304 => array(
[maximum depth reached]
),
(int) 305 => array(
[maximum depth reached]
),
(int) 306 => array(
[maximum depth reached]
),
(int) 307 => array(
[maximum depth reached]
),
(int) 308 => array(
[maximum depth reached]
),
(int) 309 => array(
[maximum depth reached]
),
(int) 310 => array(
[maximum depth reached]
),
(int) 311 => array(
[maximum depth reached]
),
(int) 312 => array(
[maximum depth reached]
),
(int) 313 => array(
[maximum depth reached]
),
(int) 314 => array(
[maximum depth reached]
),
(int) 315 => array(
[maximum depth reached]
),
(int) 316 => array(
[maximum depth reached]
),
(int) 317 => array(
[maximum depth reached]
),
(int) 318 => array(
[maximum depth reached]
),
(int) 319 => array(
[maximum depth reached]
),
(int) 320 => array(
[maximum depth reached]
),
(int) 321 => array(
[maximum depth reached]
),
(int) 322 => array(
[maximum depth reached]
),
(int) 323 => array(
[maximum depth reached]
),
(int) 324 => array(
[maximum depth reached]
),
(int) 325 => array(
[maximum depth reached]
),
(int) 326 => array(
[maximum depth reached]
),
(int) 327 => array(
[maximum depth reached]
),
(int) 328 => array(
[maximum depth reached]
),
(int) 329 => array(
[maximum depth reached]
),
(int) 330 => array(
[maximum depth reached]
),
(int) 331 => array(
[maximum depth reached]
),
(int) 332 => array(
[maximum depth reached]
),
(int) 333 => array(
[maximum depth reached]
),
(int) 334 => array(
[maximum depth reached]
),
(int) 335 => array(
[maximum depth reached]
),
(int) 336 => array(
[maximum depth reached]
),
(int) 337 => array(
[maximum depth reached]
),
(int) 338 => array(
[maximum depth reached]
),
(int) 339 => array(
[maximum depth reached]
),
(int) 340 => array(
[maximum depth reached]
),
(int) 341 => array(
[maximum depth reached]
),
(int) 342 => array(
[maximum depth reached]
),
(int) 343 => array(
[maximum depth reached]
),
(int) 344 => array(
[maximum depth reached]
),
(int) 345 => array(
[maximum depth reached]
),
(int) 346 => array(
[maximum depth reached]
),
(int) 347 => array(
[maximum depth reached]
),
(int) 348 => array(
[maximum depth reached]
),
(int) 349 => array(
[maximum depth reached]
),
(int) 350 => array(
[maximum depth reached]
),
(int) 351 => array(
[maximum depth reached]
),
(int) 352 => array(
[maximum depth reached]
),
(int) 353 => array(
[maximum depth reached]
),
(int) 354 => array(
[maximum depth reached]
),
(int) 355 => array(
[maximum depth reached]
),
(int) 356 => array(
[maximum depth reached]
),
(int) 357 => array(
[maximum depth reached]
),
(int) 358 => array(
[maximum depth reached]
),
(int) 359 => array(
[maximum depth reached]
),
(int) 360 => array(
[maximum depth reached]
),
(int) 361 => array(
[maximum depth reached]
),
(int) 362 => array(
[maximum depth reached]
),
(int) 363 => array(
[maximum depth reached]
),
(int) 364 => array(
[maximum depth reached]
),
(int) 365 => array(
[maximum depth reached]
),
(int) 366 => array(
[maximum depth reached]
),
(int) 367 => array(
[maximum depth reached]
),
(int) 368 => array(
[maximum depth reached]
),
(int) 369 => array(
[maximum depth reached]
),
(int) 370 => array(
[maximum depth reached]
),
(int) 371 => array(
[maximum depth reached]
),
(int) 372 => array(
[maximum depth reached]
),
(int) 373 => array(
[maximum depth reached]
),
(int) 374 => array(
[maximum depth reached]
),
(int) 375 => array(
[maximum depth reached]
),
(int) 376 => array(
[maximum depth reached]
),
(int) 377 => array(
[maximum depth reached]
),
(int) 378 => array(
[maximum depth reached]
),
(int) 379 => array(
[maximum depth reached]
),
(int) 380 => array(
[maximum depth reached]
),
(int) 381 => array(
[maximum depth reached]
),
(int) 382 => array(
[maximum depth reached]
),
(int) 383 => array(
[maximum depth reached]
),
(int) 384 => array(
[maximum depth reached]
),
(int) 385 => array(
[maximum depth reached]
),
(int) 386 => array(
[maximum depth reached]
),
(int) 387 => array(
[maximum depth reached]
),
(int) 388 => array(
[maximum depth reached]
),
(int) 389 => array(
[maximum depth reached]
),
(int) 390 => array(
[maximum depth reached]
),
(int) 391 => array(
[maximum depth reached]
),
(int) 392 => array(
[maximum depth reached]
),
(int) 393 => array(
[maximum depth reached]
),
(int) 394 => array(
[maximum depth reached]
),
(int) 395 => array(
[maximum depth reached]
),
(int) 396 => array(
[maximum depth reached]
),
(int) 397 => array(
[maximum depth reached]
),
(int) 398 => array(
[maximum depth reached]
),
(int) 399 => array(
[maximum depth reached]
),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
),
(int) 866 => array(
[maximum depth reached]
),
(int) 867 => array(
[maximum depth reached]
),
(int) 868 => array(
[maximum depth reached]
),
(int) 869 => array(
[maximum depth reached]
),
(int) 870 => array(
[maximum depth reached]
),
(int) 871 => array(
[maximum depth reached]
),
(int) 872 => array(
[maximum depth reached]
),
(int) 873 => array(
[maximum depth reached]
),
(int) 874 => array(
[maximum depth reached]
),
(int) 875 => array(
[maximum depth reached]
),
(int) 876 => array(
[maximum depth reached]
),
(int) 877 => array(
[maximum depth reached]
),
(int) 878 => array(
[maximum depth reached]
),
(int) 879 => array(
[maximum depth reached]
),
(int) 880 => array(
[maximum depth reached]
),
(int) 881 => array(
[maximum depth reached]
),
(int) 882 => array(
[maximum depth reached]
),
(int) 883 => array(
[maximum depth reached]
),
(int) 884 => array(
[maximum depth reached]
),
(int) 885 => array(
[maximum depth reached]
),
(int) 886 => array(
[maximum depth reached]
),
(int) 887 => array(
[maximum depth reached]
),
(int) 888 => array(
[maximum depth reached]
),
(int) 889 => array(
[maximum depth reached]
),
(int) 890 => array(
[maximum depth reached]
),
(int) 891 => array(
[maximum depth reached]
),
(int) 892 => array(
[maximum depth reached]
),
(int) 893 => array(
[maximum depth reached]
),
(int) 894 => array(
[maximum depth reached]
),
(int) 895 => array(
[maximum depth reached]
),
(int) 896 => array(
[maximum depth reached]
),
(int) 897 => array(
[maximum depth reached]
),
(int) 898 => array(
[maximum depth reached]
),
(int) 899 => array(
[maximum depth reached]
),
(int) 900 => array(
[maximum depth reached]
),
(int) 901 => array(
[maximum depth reached]
),
(int) 902 => array(
[maximum depth reached]
),
(int) 903 => array(
[maximum depth reached]
),
(int) 904 => array(
[maximum depth reached]
),
(int) 905 => array(
[maximum depth reached]
),
(int) 906 => array(
[maximum depth reached]
),
(int) 907 => array(
[maximum depth reached]
),
(int) 908 => array(
[maximum depth reached]
),
(int) 909 => array(
[maximum depth reached]
),
(int) 910 => array(
[maximum depth reached]
),
(int) 911 => array(
[maximum depth reached]
),
(int) 912 => array(
[maximum depth reached]
),
(int) 913 => array(
[maximum depth reached]
),
(int) 914 => array(
[maximum depth reached]
),
(int) 915 => array(
[maximum depth reached]
),
(int) 916 => array(
[maximum depth reached]
),
(int) 917 => array(
[maximum depth reached]
),
(int) 918 => array(
[maximum depth reached]
),
(int) 919 => array(
[maximum depth reached]
),
(int) 920 => array(
[maximum depth reached]
),
(int) 921 => array(
[maximum depth reached]
),
(int) 922 => array(
[maximum depth reached]
),
(int) 923 => array(
[maximum depth reached]
),
(int) 924 => array(
[maximum depth reached]
),
(int) 925 => array(
[maximum depth reached]
),
(int) 926 => array(
[maximum depth reached]
),
(int) 927 => array(
[maximum depth reached]
),
(int) 928 => array(
[maximum depth reached]
),
(int) 929 => array(
[maximum depth reached]
),
(int) 930 => array(
[maximum depth reached]
),
(int) 931 => array(
[maximum depth reached]
),
(int) 932 => array(
[maximum depth reached]
),
(int) 933 => array(
[maximum depth reached]
),
(int) 934 => array(
[maximum depth reached]
),
(int) 935 => array(
[maximum depth reached]
),
(int) 936 => array(
[maximum depth reached]
),
(int) 937 => array(
[maximum depth reached]
),
(int) 938 => array(
[maximum depth reached]
),
(int) 939 => array(
[maximum depth reached]
),
(int) 940 => array(
[maximum depth reached]
),
(int) 941 => array(
[maximum depth reached]
),
(int) 942 => array(
[maximum depth reached]
),
(int) 943 => array(
[maximum depth reached]
),
(int) 944 => array(
[maximum depth reached]
),
(int) 945 => array(
[maximum depth reached]
),
(int) 946 => array(
[maximum depth reached]
),
(int) 947 => array(
[maximum depth reached]
),
(int) 948 => array(
[maximum depth reached]
),
(int) 949 => array(
[maximum depth reached]
),
(int) 950 => array(
[maximum depth reached]
),
(int) 951 => array(
[maximum depth reached]
),
(int) 952 => array(
[maximum depth reached]
),
(int) 953 => array(
[maximum depth reached]
),
(int) 954 => array(
[maximum depth reached]
),
(int) 955 => array(
[maximum depth reached]
),
(int) 956 => array(
[maximum depth reached]
),
(int) 957 => array(
[maximum depth reached]
),
(int) 958 => array(
[maximum depth reached]
),
(int) 959 => array(
[maximum depth reached]
),
(int) 960 => array(
[maximum depth reached]
),
(int) 961 => array(
[maximum depth reached]
),
(int) 962 => array(
[maximum depth reached]
),
(int) 963 => array(
[maximum depth reached]
),
(int) 964 => array(
[maximum depth reached]
),
(int) 965 => array(
[maximum depth reached]
),
(int) 966 => array(
[maximum depth reached]
),
(int) 967 => array(
[maximum depth reached]
),
(int) 968 => array(
[maximum depth reached]
),
(int) 969 => array(
[maximum depth reached]
),
(int) 970 => array(
[maximum depth reached]
),
(int) 971 => array(
[maximum depth reached]
),
(int) 972 => array(
[maximum depth reached]
),
(int) 973 => array(
[maximum depth reached]
),
(int) 974 => array(
[maximum depth reached]
),
(int) 975 => array(
[maximum depth reached]
),
(int) 976 => array(
[maximum depth reached]
),
(int) 977 => array(
[maximum depth reached]
),
(int) 978 => array(
[maximum depth reached]
),
(int) 979 => array(
[maximum depth reached]
),
(int) 980 => array(
[maximum depth reached]
),
(int) 981 => array(
[maximum depth reached]
),
(int) 982 => array(
[maximum depth reached]
),
(int) 983 => array(
[maximum depth reached]
),
(int) 984 => array(
[maximum depth reached]
),
(int) 985 => array(
[maximum depth reached]
),
(int) 986 => array(
[maximum depth reached]
),
(int) 987 => array(
[maximum depth reached]
),
(int) 988 => array(
[maximum depth reached]
),
(int) 989 => array(
[maximum depth reached]
),
(int) 990 => array(
[maximum depth reached]
),
(int) 991 => array(
[maximum depth reached]
),
(int) 992 => array(
[maximum depth reached]
),
(int) 993 => array(
[maximum depth reached]
),
(int) 994 => array(
[maximum depth reached]
),
(int) 995 => array(
[maximum depth reached]
),
(int) 996 => array(
[maximum depth reached]
),
(int) 997 => array(
[maximum depth reached]
),
(int) 998 => array(
[maximum depth reached]
),
(int) 999 => array(
[maximum depth reached]
),
(int) 1000 => array(
[maximum depth reached]
),
(int) 1001 => array(
[maximum depth reached]
),
(int) 1002 => array(
[maximum depth reached]
),
(int) 1003 => array(
[maximum depth reached]
),
(int) 1004 => array(
[maximum depth reached]
),
(int) 1005 => array(
[maximum depth reached]
),
(int) 1006 => array(
[maximum depth reached]
),
(int) 1007 => array(
[maximum depth reached]
),
(int) 1008 => array(
[maximum depth reached]
),
(int) 1009 => array(
[maximum depth reached]
),
(int) 1010 => array(
[maximum depth reached]
),
(int) 1011 => array(
[maximum depth reached]
),
(int) 1012 => array(
[maximum depth reached]
),
(int) 1013 => array(
[maximum depth reached]
),
(int) 1014 => array(
[maximum depth reached]
),
(int) 1015 => array(
[maximum depth reached]
),
(int) 1016 => array(
[maximum depth reached]
),
(int) 1017 => array(
[maximum depth reached]
),
(int) 1018 => array(
[maximum depth reached]
),
(int) 1019 => array(
[maximum depth reached]
),
(int) 1020 => array(
[maximum depth reached]
),
(int) 1021 => array(
[maximum depth reached]
),
(int) 1022 => array(
[maximum depth reached]
),
(int) 1023 => array(
[maximum depth reached]
),
(int) 1024 => array(
[maximum depth reached]
),
(int) 1025 => array(
[maximum depth reached]
),
(int) 1026 => array(
[maximum depth reached]
),
(int) 1027 => array(
[maximum depth reached]
),
(int) 1028 => array(
[maximum depth reached]
),
(int) 1029 => array(
[maximum depth reached]
),
(int) 1030 => array(
[maximum depth reached]
),
(int) 1031 => array(
[maximum depth reached]
),
(int) 1032 => array(
[maximum depth reached]
),
(int) 1033 => array(
[maximum depth reached]
),
(int) 1034 => array(
[maximum depth reached]
),
(int) 1035 => array(
[maximum depth reached]
),
(int) 1036 => array(
[maximum depth reached]
),
(int) 1037 => array(
[maximum depth reached]
),
(int) 1038 => array(
[maximum depth reached]
),
(int) 1039 => array(
[maximum depth reached]
),
(int) 1040 => array(
[maximum depth reached]
),
(int) 1041 => array(
[maximum depth reached]
),
(int) 1042 => array(
[maximum depth reached]
),
(int) 1043 => array(
[maximum depth reached]
),
(int) 1044 => array(
[maximum depth reached]
),
(int) 1045 => array(
[maximum depth reached]
),
(int) 1046 => array(
[maximum depth reached]
),
(int) 1047 => array(
[maximum depth reached]
),
(int) 1048 => array(
[maximum depth reached]
),
(int) 1049 => array(
[maximum depth reached]
),
(int) 1050 => array(
[maximum depth reached]
),
(int) 1051 => array(
[maximum depth reached]
),
(int) 1052 => array(
[maximum depth reached]
),
(int) 1053 => array(
[maximum depth reached]
),
(int) 1054 => array(
[maximum depth reached]
),
(int) 1055 => array(
[maximum depth reached]
),
(int) 1056 => array(
[maximum depth reached]
),
(int) 1057 => array(
[maximum depth reached]
),
(int) 1058 => array(
[maximum depth reached]
),
(int) 1059 => array(
[maximum depth reached]
),
(int) 1060 => array(
[maximum depth reached]
),
(int) 1061 => array(
[maximum depth reached]
),
(int) 1062 => array(
[maximum depth reached]
),
(int) 1063 => array(
[maximum depth reached]
),
(int) 1064 => array(
[maximum depth reached]
),
(int) 1065 => array(
[maximum depth reached]
),
(int) 1066 => array(
[maximum depth reached]
),
(int) 1067 => array(
[maximum depth reached]
),
(int) 1068 => array(
[maximum depth reached]
),
(int) 1069 => array(
[maximum depth reached]
),
(int) 1070 => array(
[maximum depth reached]
),
(int) 1071 => array(
[maximum depth reached]
),
(int) 1072 => array(
[maximum depth reached]
),
(int) 1073 => array(
[maximum depth reached]
),
(int) 1074 => array(
[maximum depth reached]
),
(int) 1075 => array(
[maximum depth reached]
),
(int) 1076 => array(
[maximum depth reached]
),
(int) 1077 => array(
[maximum depth reached]
),
(int) 1078 => array(
[maximum depth reached]
),
(int) 1079 => array(
[maximum depth reached]
),
(int) 1080 => array(
[maximum depth reached]
),
(int) 1081 => array(
[maximum depth reached]
),
(int) 1082 => array(
[maximum depth reached]
),
(int) 1083 => array(
[maximum depth reached]
),
(int) 1084 => array(
[maximum depth reached]
),
(int) 1085 => array(
[maximum depth reached]
),
(int) 1086 => array(
[maximum depth reached]
),
(int) 1087 => array(
[maximum depth reached]
),
(int) 1088 => array(
[maximum depth reached]
),
(int) 1089 => array(
[maximum depth reached]
),
(int) 1090 => array(
[maximum depth reached]
),
(int) 1091 => array(
[maximum depth reached]
),
(int) 1092 => array(
[maximum depth reached]
),
(int) 1093 => array(
[maximum depth reached]
),
(int) 1094 => array(
[maximum depth reached]
),
(int) 1095 => array(
[maximum depth reached]
),
(int) 1096 => array(
[maximum depth reached]
),
(int) 1097 => array(
[maximum depth reached]
),
(int) 1098 => array(
[maximum depth reached]
),
(int) 1099 => array(
[maximum depth reached]
),
(int) 1100 => array(
[maximum depth reached]
),
(int) 1101 => array(
[maximum depth reached]
),
(int) 1102 => array(
[maximum depth reached]
),
(int) 1103 => array(
[maximum depth reached]
),
(int) 1104 => array(
[maximum depth reached]
),
(int) 1105 => array(
[maximum depth reached]
),
(int) 1106 => array(
[maximum depth reached]
),
(int) 1107 => array(
[maximum depth reached]
),
(int) 1108 => array(
[maximum depth reached]
),
(int) 1109 => array(
[maximum depth reached]
),
(int) 1110 => array(
[maximum depth reached]
),
(int) 1111 => array(
[maximum depth reached]
),
(int) 1112 => array(
[maximum depth reached]
),
(int) 1113 => array(
[maximum depth reached]
),
(int) 1114 => array(
[maximum depth reached]
),
(int) 1115 => array(
[maximum depth reached]
),
(int) 1116 => array(
[maximum depth reached]
),
(int) 1117 => array(
[maximum depth reached]
),
(int) 1118 => array(
[maximum depth reached]
),
(int) 1119 => array(
[maximum depth reached]
),
(int) 1120 => array(
[maximum depth reached]
),
(int) 1121 => array(
[maximum depth reached]
),
(int) 1122 => array(
[maximum depth reached]
),
(int) 1123 => array(
[maximum depth reached]
),
(int) 1124 => array(
[maximum depth reached]
),
(int) 1125 => array(
[maximum depth reached]
),
(int) 1126 => array(
[maximum depth reached]
),
(int) 1127 => array(
[maximum depth reached]
),
(int) 1128 => array(
[maximum depth reached]
),
(int) 1129 => array(
[maximum depth reached]
),
(int) 1130 => array(
[maximum depth reached]
),
(int) 1131 => array(
[maximum depth reached]
),
(int) 1132 => array(
[maximum depth reached]
),
(int) 1133 => array(
[maximum depth reached]
),
(int) 1134 => array(
[maximum depth reached]
),
(int) 1135 => array(
[maximum depth reached]
),
(int) 1136 => array(
[maximum depth reached]
),
(int) 1137 => array(
[maximum depth reached]
),
(int) 1138 => array(
[maximum depth reached]
),
(int) 1139 => array(
[maximum depth reached]
),
(int) 1140 => array(
[maximum depth reached]
),
(int) 1141 => array(
[maximum depth reached]
),
(int) 1142 => array(
[maximum depth reached]
),
(int) 1143 => array(
[maximum depth reached]
),
(int) 1144 => array(
[maximum depth reached]
),
(int) 1145 => array(
[maximum depth reached]
),
(int) 1146 => array(
[maximum depth reached]
),
(int) 1147 => array(
[maximum depth reached]
),
(int) 1148 => array(
[maximum depth reached]
),
(int) 1149 => array(
[maximum depth reached]
),
(int) 1150 => array(
[maximum depth reached]
),
(int) 1151 => array(
[maximum depth reached]
),
(int) 1152 => array(
[maximum depth reached]
),
(int) 1153 => array(
[maximum depth reached]
),
(int) 1154 => array(
[maximum depth reached]
),
(int) 1155 => array(
[maximum depth reached]
),
(int) 1156 => array(
[maximum depth reached]
),
(int) 1157 => array(
[maximum depth reached]
),
(int) 1158 => array(
[maximum depth reached]
),
(int) 1159 => array(
[maximum depth reached]
),
(int) 1160 => array(
[maximum depth reached]
),
(int) 1161 => array(
[maximum depth reached]
),
(int) 1162 => array(
[maximum depth reached]
),
(int) 1163 => array(
[maximum depth reached]
),
(int) 1164 => array(
[maximum depth reached]
),
(int) 1165 => array(
[maximum depth reached]
),
(int) 1166 => array(
[maximum depth reached]
),
(int) 1167 => array(
[maximum depth reached]
),
(int) 1168 => array(
[maximum depth reached]
),
(int) 1169 => array(
[maximum depth reached]
),
(int) 1170 => array(
[maximum depth reached]
),
(int) 1171 => array(
[maximum depth reached]
),
(int) 1172 => array(
[maximum depth reached]
),
(int) 1173 => array(
[maximum depth reached]
),
(int) 1174 => array(
[maximum depth reached]
),
(int) 1175 => array(
[maximum depth reached]
),
(int) 1176 => array(
[maximum depth reached]
),
(int) 1177 => array(
[maximum depth reached]
),
(int) 1178 => array(
[maximum depth reached]
),
(int) 1179 => array(
[maximum depth reached]
),
(int) 1180 => array(
[maximum depth reached]
),
(int) 1181 => array(
[maximum depth reached]
),
(int) 1182 => array(
[maximum depth reached]
),
(int) 1183 => array(
[maximum depth reached]
),
(int) 1184 => array(
[maximum depth reached]
),
(int) 1185 => array(
[maximum depth reached]
),
(int) 1186 => array(
[maximum depth reached]
),
(int) 1187 => array(
[maximum depth reached]
),
(int) 1188 => array(
[maximum depth reached]
),
(int) 1189 => array(
[maximum depth reached]
),
(int) 1190 => array(
[maximum depth reached]
),
(int) 1191 => array(
[maximum depth reached]
),
(int) 1192 => array(
[maximum depth reached]
),
(int) 1193 => array(
[maximum depth reached]
),
(int) 1194 => array(
[maximum depth reached]
),
(int) 1195 => array(
[maximum depth reached]
),
(int) 1196 => array(
[maximum depth reached]
),
(int) 1197 => array(
[maximum depth reached]
),
(int) 1198 => array(
[maximum depth reached]
),
(int) 1199 => array(
[maximum depth reached]
),
(int) 1200 => array(
[maximum depth reached]
),
(int) 1201 => array(
[maximum depth reached]
),
(int) 1202 => array(
[maximum depth reached]
),
(int) 1203 => array(
[maximum depth reached]
),
(int) 1204 => array(
[maximum depth reached]
),
(int) 1205 => array(
[maximum depth reached]
),
(int) 1206 => array(
[maximum depth reached]
),
(int) 1207 => array(
[maximum depth reached]
),
(int) 1208 => array(
[maximum depth reached]
),
(int) 1209 => array(
[maximum depth reached]
),
(int) 1210 => array(
[maximum depth reached]
),
(int) 1211 => array(
[maximum depth reached]
),
(int) 1212 => array(
[maximum depth reached]
),
(int) 1213 => array(
[maximum depth reached]
),
(int) 1214 => array(
[maximum depth reached]
),
(int) 1215 => array(
[maximum depth reached]
),
(int) 1216 => array(
[maximum depth reached]
),
(int) 1217 => array(
[maximum depth reached]
),
(int) 1218 => array(
[maximum depth reached]
),
(int) 1219 => array(
[maximum depth reached]
),
(int) 1220 => array(
[maximum depth reached]
),
(int) 1221 => array(
[maximum depth reached]
),
(int) 1222 => array(
[maximum depth reached]
),
(int) 1223 => array(
[maximum depth reached]
),
(int) 1224 => array(
[maximum depth reached]
),
(int) 1225 => array(
[maximum depth reached]
),
(int) 1226 => array(
[maximum depth reached]
),
(int) 1227 => array(
[maximum depth reached]
),
(int) 1228 => array(
[maximum depth reached]
),
(int) 1229 => array(
[maximum depth reached]
),
(int) 1230 => array(
[maximum depth reached]
),
(int) 1231 => array(
[maximum depth reached]
),
(int) 1232 => array(
[maximum depth reached]
),
(int) 1233 => array(
[maximum depth reached]
),
(int) 1234 => array(
[maximum depth reached]
),
(int) 1235 => array(
[maximum depth reached]
),
(int) 1236 => array(
[maximum depth reached]
),
(int) 1237 => array(
[maximum depth reached]
),
(int) 1238 => array(
[maximum depth reached]
),
(int) 1239 => array(
[maximum depth reached]
),
(int) 1240 => array(
[maximum depth reached]
),
(int) 1241 => array(
[maximum depth reached]
),
(int) 1242 => array(
[maximum depth reached]
),
(int) 1243 => array(
[maximum depth reached]
),
(int) 1244 => array(
[maximum depth reached]
),
(int) 1245 => array(
[maximum depth reached]
),
(int) 1246 => array(
[maximum depth reached]
),
(int) 1247 => array(
[maximum depth reached]
),
(int) 1248 => array(
[maximum depth reached]
),
(int) 1249 => array(
[maximum depth reached]
),
(int) 1250 => array(
[maximum depth reached]
),
(int) 1251 => array(
[maximum depth reached]
),
(int) 1252 => array(
[maximum depth reached]
),
(int) 1253 => array(
[maximum depth reached]
),
(int) 1254 => array(
[maximum depth reached]
),
(int) 1255 => array(
[maximum depth reached]
),
(int) 1256 => array(
[maximum depth reached]
),
(int) 1257 => array(
[maximum depth reached]
),
(int) 1258 => array(
[maximum depth reached]
),
(int) 1259 => array(
[maximum depth reached]
),
(int) 1260 => array(
[maximum depth reached]
),
(int) 1261 => array(
[maximum depth reached]
),
(int) 1262 => array(
[maximum depth reached]
),
(int) 1263 => array(
[maximum depth reached]
),
(int) 1264 => array(
[maximum depth reached]
),
(int) 1265 => array(
[maximum depth reached]
),
(int) 1266 => array(
[maximum depth reached]
),
(int) 1267 => array(
[maximum depth reached]
),
(int) 1268 => array(
[maximum depth reached]
),
(int) 1269 => array(
[maximum depth reached]
),
(int) 1270 => array(
[maximum depth reached]
),
(int) 1271 => array(
[maximum depth reached]
),
(int) 1272 => array(
[maximum depth reached]
),
(int) 1273 => array(
[maximum depth reached]
),
(int) 1274 => array(
[maximum depth reached]
),
(int) 1275 => array(
[maximum depth reached]
),
(int) 1276 => array(
[maximum depth reached]
),
(int) 1277 => array(
[maximum depth reached]
),
(int) 1278 => array(
[maximum depth reached]
),
(int) 1279 => array(
[maximum depth reached]
),
(int) 1280 => array(
[maximum depth reached]
),
(int) 1281 => array(
[maximum depth reached]
),
(int) 1282 => array(
[maximum depth reached]
),
(int) 1283 => array(
[maximum depth reached]
),
(int) 1284 => array(
[maximum depth reached]
),
(int) 1285 => array(
[maximum depth reached]
),
(int) 1286 => array(
[maximum depth reached]
),
(int) 1287 => array(
[maximum depth reached]
),
(int) 1288 => array(
[maximum depth reached]
),
(int) 1289 => array(
[maximum depth reached]
),
(int) 1290 => array(
[maximum depth reached]
),
(int) 1291 => array(
[maximum depth reached]
),
(int) 1292 => array(
[maximum depth reached]
),
(int) 1293 => array(
[maximum depth reached]
),
(int) 1294 => array(
[maximum depth reached]
),
(int) 1295 => array(
[maximum depth reached]
),
(int) 1296 => array(
[maximum depth reached]
),
(int) 1297 => array(
[maximum depth reached]
),
(int) 1298 => array(
[maximum depth reached]
),
(int) 1299 => array(
[maximum depth reached]
),
(int) 1300 => array(
[maximum depth reached]
),
(int) 1301 => array(
[maximum depth reached]
),
(int) 1302 => array(
[maximum depth reached]
),
(int) 1303 => array(
[maximum depth reached]
),
(int) 1304 => array(
[maximum depth reached]
),
(int) 1305 => array(
[maximum depth reached]
),
(int) 1306 => array(
[maximum depth reached]
),
(int) 1307 => array(
[maximum depth reached]
),
(int) 1308 => array(
[maximum depth reached]
),
(int) 1309 => array(
[maximum depth reached]
),
(int) 1310 => array(
[maximum depth reached]
),
(int) 1311 => array(
[maximum depth reached]
),
(int) 1312 => array(
[maximum depth reached]
),
(int) 1313 => array(
[maximum depth reached]
),
(int) 1314 => array(
[maximum depth reached]
),
(int) 1315 => array(
[maximum depth reached]
),
(int) 1316 => array(
[maximum depth reached]
),
(int) 1317 => array(
[maximum depth reached]
),
(int) 1318 => array(
[maximum depth reached]
),
(int) 1319 => array(
[maximum depth reached]
),
(int) 1320 => array(
[maximum depth reached]
),
(int) 1321 => array(
[maximum depth reached]
),
(int) 1322 => array(
[maximum depth reached]
),
(int) 1323 => array(
[maximum depth reached]
),
(int) 1324 => array(
[maximum depth reached]
),
(int) 1325 => array(
[maximum depth reached]
),
(int) 1326 => array(
[maximum depth reached]
),
(int) 1327 => array(
[maximum depth reached]
),
(int) 1328 => array(
[maximum depth reached]
),
(int) 1329 => array(
[maximum depth reached]
),
(int) 1330 => array(
[maximum depth reached]
),
(int) 1331 => array(
[maximum depth reached]
),
(int) 1332 => array(
[maximum depth reached]
),
(int) 1333 => array(
[maximum depth reached]
),
(int) 1334 => array(
[maximum depth reached]
),
(int) 1335 => array(
[maximum depth reached]
),
(int) 1336 => array(
[maximum depth reached]
),
(int) 1337 => array(
[maximum depth reached]
),
(int) 1338 => array(
[maximum depth reached]
),
(int) 1339 => array(
[maximum depth reached]
),
(int) 1340 => array(
[maximum depth reached]
),
(int) 1341 => array(
[maximum depth reached]
),
(int) 1342 => array(
[maximum depth reached]
),
(int) 1343 => array(
[maximum depth reached]
),
(int) 1344 => array(
[maximum depth reached]
),
(int) 1345 => array(
[maximum depth reached]
),
(int) 1346 => array(
[maximum depth reached]
),
(int) 1347 => array(
[maximum depth reached]
),
(int) 1348 => array(
[maximum depth reached]
),
(int) 1349 => array(
[maximum depth reached]
),
(int) 1350 => array(
[maximum depth reached]
),
(int) 1351 => array(
[maximum depth reached]
),
(int) 1352 => array(
[maximum depth reached]
),
(int) 1353 => array(
[maximum depth reached]
),
(int) 1354 => array(
[maximum depth reached]
),
(int) 1355 => array(
[maximum depth reached]
),
(int) 1356 => array(
[maximum depth reached]
),
(int) 1357 => array(
[maximum depth reached]
),
(int) 1358 => array(
[maximum depth reached]
),
(int) 1359 => array(
[maximum depth reached]
),
(int) 1360 => array(
[maximum depth reached]
),
(int) 1361 => array(
[maximum depth reached]
),
(int) 1362 => array(
[maximum depth reached]
),
(int) 1363 => array(
[maximum depth reached]
),
(int) 1364 => array(
[maximum depth reached]
),
(int) 1365 => array(
[maximum depth reached]
),
(int) 1366 => array(
[maximum depth reached]
),
(int) 1367 => array(
[maximum depth reached]
),
(int) 1368 => array(
[maximum depth reached]
),
(int) 1369 => array(
[maximum depth reached]
),
(int) 1370 => array(
[maximum depth reached]
),
(int) 1371 => array(
[maximum depth reached]
),
(int) 1372 => array(
[maximum depth reached]
),
(int) 1373 => array(
[maximum depth reached]
),
(int) 1374 => array(
[maximum depth reached]
),
(int) 1375 => array(
[maximum depth reached]
),
(int) 1376 => array(
[maximum depth reached]
),
(int) 1377 => array(
[maximum depth reached]
),
(int) 1378 => array(
[maximum depth reached]
),
(int) 1379 => array(
[maximum depth reached]
),
(int) 1380 => array(
[maximum depth reached]
),
(int) 1381 => array(
[maximum depth reached]
),
(int) 1382 => array(
[maximum depth reached]
),
(int) 1383 => array(
[maximum depth reached]
),
(int) 1384 => array(
[maximum depth reached]
),
(int) 1385 => array(
[maximum depth reached]
),
(int) 1386 => array(
[maximum depth reached]
),
(int) 1387 => array(
[maximum depth reached]
),
(int) 1388 => array(
[maximum depth reached]
),
(int) 1389 => array(
[maximum depth reached]
),
(int) 1390 => array(
[maximum depth reached]
),
(int) 1391 => array(
[maximum depth reached]
),
(int) 1392 => array(
[maximum depth reached]
),
(int) 1393 => array(
[maximum depth reached]
),
(int) 1394 => array(
[maximum depth reached]
),
(int) 1395 => array(
[maximum depth reached]
),
(int) 1396 => array(
[maximum depth reached]
),
(int) 1397 => array(
[maximum depth reached]
),
(int) 1398 => array(
[maximum depth reached]
),
(int) 1399 => array(
[maximum depth reached]
),
(int) 1400 => array(
[maximum depth reached]
),
(int) 1401 => array(
[maximum depth reached]
),
(int) 1402 => array(
[maximum depth reached]
),
(int) 1403 => array(
[maximum depth reached]
),
(int) 1404 => array(
[maximum depth reached]
),
(int) 1405 => array(
[maximum depth reached]
),
(int) 1406 => array(
[maximum depth reached]
),
(int) 1407 => array(
[maximum depth reached]
),
(int) 1408 => array(
[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
(int) 1413 => array(
[maximum depth reached]
),
(int) 1414 => array(
[maximum depth reached]
),
(int) 1415 => array(
[maximum depth reached]
),
(int) 1416 => array(
[maximum depth reached]
),
(int) 1417 => array(
[maximum depth reached]
),
(int) 1418 => array(
[maximum depth reached]
),
(int) 1419 => array(
[maximum depth reached]
),
(int) 1420 => array(
[maximum depth reached]
),
(int) 1421 => array(
[maximum depth reached]
),
(int) 1422 => array(
[maximum depth reached]
),
(int) 1423 => array(
[maximum depth reached]
),
(int) 1424 => array(
[maximum depth reached]
),
(int) 1425 => array(
[maximum depth reached]
),
(int) 1426 => array(
[maximum depth reached]
),
(int) 1427 => array(
[maximum depth reached]
),
(int) 1428 => array(
[maximum depth reached]
),
(int) 1429 => array(
[maximum depth reached]
),
(int) 1430 => array(
[maximum depth reached]
),
(int) 1431 => array(
[maximum depth reached]
),
(int) 1432 => array(
[maximum depth reached]
),
(int) 1433 => array(
[maximum depth reached]
),
(int) 1434 => array(
[maximum depth reached]
),
(int) 1435 => array(
[maximum depth reached]
),
(int) 1436 => array(
[maximum depth reached]
),
(int) 1437 => array(
[maximum depth reached]
),
(int) 1438 => array(
[maximum depth reached]
),
(int) 1439 => array(
[maximum depth reached]
),
(int) 1440 => array(
[maximum depth reached]
),
(int) 1441 => array(
[maximum depth reached]
),
(int) 1442 => array(
[maximum depth reached]
),
(int) 1443 => array(
[maximum depth reached]
),
(int) 1444 => array(
[maximum depth reached]
),
(int) 1445 => array(
[maximum depth reached]
),
(int) 1446 => array(
[maximum depth reached]
),
(int) 1447 => array(
[maximum depth reached]
),
(int) 1448 => array(
[maximum depth reached]
),
(int) 1449 => array(
[maximum depth reached]
),
(int) 1450 => array(
[maximum depth reached]
),
(int) 1451 => array(
[maximum depth reached]
),
(int) 1452 => array(
[maximum depth reached]
),
(int) 1453 => array(
[maximum depth reached]
),
(int) 1454 => array(
[maximum depth reached]
),
(int) 1455 => array(
[maximum depth reached]
),
(int) 1456 => array(
[maximum depth reached]
),
(int) 1457 => array(
[maximum depth reached]
),
(int) 1458 => array(
[maximum depth reached]
),
(int) 1459 => array(
[maximum depth reached]
),
(int) 1460 => array(
[maximum depth reached]
),
(int) 1461 => array(
[maximum depth reached]
),
(int) 1462 => array(
[maximum depth reached]
),
(int) 1463 => array(
[maximum depth reached]
),
(int) 1464 => array(
[maximum depth reached]
),
(int) 1465 => array(
[maximum depth reached]
),
(int) 1466 => array(
[maximum depth reached]
),
(int) 1467 => array(
[maximum depth reached]
),
(int) 1468 => array(
[maximum depth reached]
),
(int) 1469 => array(
[maximum depth reached]
),
(int) 1470 => array(
[maximum depth reached]
),
(int) 1471 => array(
[maximum depth reached]
),
(int) 1472 => array(
[maximum depth reached]
),
(int) 1473 => array(
[maximum depth reached]
),
(int) 1474 => array(
[maximum depth reached]
),
(int) 1475 => array(
[maximum depth reached]
),
(int) 1476 => array(
[maximum depth reached]
),
(int) 1477 => array(
[maximum depth reached]
),
(int) 1478 => array(
[maximum depth reached]
),
(int) 1479 => array(
[maximum depth reached]
),
(int) 1480 => array(
[maximum depth reached]
),
(int) 1481 => array(
[maximum depth reached]
),
(int) 1482 => array(
[maximum depth reached]
),
(int) 1483 => array(
[maximum depth reached]
),
(int) 1484 => array(
[maximum depth reached]
),
(int) 1485 => array(
[maximum depth reached]
),
(int) 1486 => array(
[maximum depth reached]
),
(int) 1487 => array(
[maximum depth reached]
),
(int) 1488 => array(
[maximum depth reached]
),
(int) 1489 => array(
[maximum depth reached]
),
(int) 1490 => array(
[maximum depth reached]
),
(int) 1491 => array(
[maximum depth reached]
),
(int) 1492 => array(
[maximum depth reached]
),
(int) 1493 => array(
[maximum depth reached]
),
(int) 1494 => array(
[maximum depth reached]
),
(int) 1495 => array(
[maximum depth reached]
),
(int) 1496 => array(
[maximum depth reached]
),
(int) 1497 => array(
[maximum depth reached]
),
(int) 1498 => array(
[maximum depth reached]
),
(int) 1499 => array(
[maximum depth reached]
),
(int) 1500 => array(
[maximum depth reached]
),
(int) 1501 => array(
[maximum depth reached]
),
(int) 1502 => array(
[maximum depth reached]
),
(int) 1503 => array(
[maximum depth reached]
),
(int) 1504 => array(
[maximum depth reached]
),
(int) 1505 => array(
[maximum depth reached]
),
(int) 1506 => array(
[maximum depth reached]
),
(int) 1507 => array(
[maximum depth reached]
),
(int) 1508 => array(
[maximum depth reached]
),
(int) 1509 => array(
[maximum depth reached]
),
(int) 1510 => array(
[maximum depth reached]
),
(int) 1511 => array(
[maximum depth reached]
),
(int) 1512 => array(
[maximum depth reached]
),
(int) 1513 => array(
[maximum depth reached]
),
(int) 1514 => array(
[maximum depth reached]
),
(int) 1515 => array(
[maximum depth reached]
),
(int) 1516 => array(
[maximum depth reached]
),
(int) 1517 => array(
[maximum depth reached]
),
(int) 1518 => array(
[maximum depth reached]
),
(int) 1519 => array(
[maximum depth reached]
),
(int) 1520 => array(
[maximum depth reached]
),
(int) 1521 => array(
[maximum depth reached]
),
(int) 1522 => array(
[maximum depth reached]
),
(int) 1523 => array(
[maximum depth reached]
),
(int) 1524 => array(
[maximum depth reached]
),
(int) 1525 => array(
[maximum depth reached]
),
(int) 1526 => array(
[maximum depth reached]
),
(int) 1527 => array(
[maximum depth reached]
),
(int) 1528 => array(
[maximum depth reached]
),
(int) 1529 => array(
[maximum depth reached]
),
(int) 1530 => array(
[maximum depth reached]
),
(int) 1531 => array(
[maximum depth reached]
),
(int) 1532 => array(
[maximum depth reached]
),
(int) 1533 => array(
[maximum depth reached]
),
(int) 1534 => array(
[maximum depth reached]
),
(int) 1535 => array(
[maximum depth reached]
),
(int) 1536 => array(
[maximum depth reached]
),
(int) 1537 => array(
[maximum depth reached]
),
(int) 1538 => array(
[maximum depth reached]
),
(int) 1539 => array(
[maximum depth reached]
),
(int) 1540 => array(
[maximum depth reached]
),
(int) 1541 => array(
[maximum depth reached]
),
(int) 1542 => array(
[maximum depth reached]
),
(int) 1543 => array(
[maximum depth reached]
),
(int) 1544 => array(
[maximum depth reached]
),
(int) 1545 => array(
[maximum depth reached]
),
(int) 1546 => array(
[maximum depth reached]
),
(int) 1547 => array(
[maximum depth reached]
),
(int) 1548 => array(
[maximum depth reached]
),
(int) 1549 => array(
[maximum depth reached]
),
(int) 1550 => array(
[maximum depth reached]
),
(int) 1551 => array(
[maximum depth reached]
),
(int) 1552 => array(
[maximum depth reached]
),
(int) 1553 => array(
[maximum depth reached]
),
(int) 1554 => array(
[maximum depth reached]
),
(int) 1555 => array(
[maximum depth reached]
),
(int) 1556 => array(
[maximum depth reached]
),
(int) 1557 => array(
[maximum depth reached]
),
(int) 1558 => array(
[maximum depth reached]
),
(int) 1559 => array(
[maximum depth reached]
),
(int) 1560 => array(
[maximum depth reached]
),
(int) 1561 => array(
[maximum depth reached]
),
(int) 1562 => array(
[maximum depth reached]
),
(int) 1563 => array(
[maximum depth reached]
),
(int) 1564 => array(
[maximum depth reached]
),
(int) 1565 => array(
[maximum depth reached]
),
(int) 1566 => array(
[maximum depth reached]
),
(int) 1567 => array(
[maximum depth reached]
),
(int) 1568 => array(
[maximum depth reached]
),
(int) 1569 => array(
[maximum depth reached]
),
(int) 1570 => array(
[maximum depth reached]
),
(int) 1571 => array(
[maximum depth reached]
),
(int) 1572 => array(
[maximum depth reached]
),
(int) 1573 => array(
[maximum depth reached]
),
(int) 1574 => array(
[maximum depth reached]
),
(int) 1575 => array(
[maximum depth reached]
),
(int) 1576 => array(
[maximum depth reached]
),
(int) 1577 => array(
[maximum depth reached]
),
(int) 1578 => array(
[maximum depth reached]
),
(int) 1579 => array(
[maximum depth reached]
),
(int) 1580 => array(
[maximum depth reached]
),
(int) 1581 => array(
[maximum depth reached]
),
(int) 1582 => array(
[maximum depth reached]
),
(int) 1583 => array(
[maximum depth reached]
),
(int) 1584 => array(
[maximum depth reached]
),
(int) 1585 => array(
[maximum depth reached]
),
(int) 1586 => array(
[maximum depth reached]
),
(int) 1587 => array(
[maximum depth reached]
),
(int) 1588 => array(
[maximum depth reached]
),
(int) 1589 => array(
[maximum depth reached]
),
(int) 1590 => array(
[maximum depth reached]
),
(int) 1591 => array(
[maximum depth reached]
),
(int) 1592 => array(
[maximum depth reached]
),
(int) 1593 => array(
[maximum depth reached]
),
(int) 1594 => array(
[maximum depth reached]
),
(int) 1595 => array(
[maximum depth reached]
),
(int) 1596 => array(
[maximum depth reached]
),
(int) 1597 => array(
[maximum depth reached]
),
(int) 1598 => array(
[maximum depth reached]
),
(int) 1599 => array(
[maximum depth reached]
),
(int) 1600 => array(
[maximum depth reached]
),
(int) 1601 => array(
[maximum depth reached]
),
(int) 1602 => array(
[maximum depth reached]
),
(int) 1603 => array(
[maximum depth reached]
),
(int) 1604 => array(
[maximum depth reached]
),
(int) 1605 => array(
[maximum depth reached]
),
(int) 1606 => array(
[maximum depth reached]
),
(int) 1607 => array(
[maximum depth reached]
),
(int) 1608 => array(
[maximum depth reached]
),
(int) 1609 => array(
[maximum depth reached]
),
(int) 1610 => array(
[maximum depth reached]
),
(int) 1611 => array(
[maximum depth reached]
),
(int) 1612 => array(
[maximum depth reached]
),
(int) 1613 => array(
[maximum depth reached]
),
(int) 1614 => array(
[maximum depth reached]
),
(int) 1615 => array(
[maximum depth reached]
),
(int) 1616 => array(
[maximum depth reached]
),
(int) 1617 => array(
[maximum depth reached]
),
(int) 1618 => array(
[maximum depth reached]
),
(int) 1619 => array(
[maximum depth reached]
),
(int) 1620 => array(
[maximum depth reached]
),
(int) 1621 => array(
[maximum depth reached]
),
(int) 1622 => array(
[maximum depth reached]
),
(int) 1623 => array(
[maximum depth reached]
),
(int) 1624 => array(
[maximum depth reached]
),
(int) 1625 => array(
[maximum depth reached]
),
(int) 1626 => array(
[maximum depth reached]
),
(int) 1627 => array(
[maximum depth reached]
),
(int) 1628 => array(
[maximum depth reached]
),
(int) 1629 => array(
[maximum depth reached]
),
(int) 1630 => array(
[maximum depth reached]
),
(int) 1631 => array(
[maximum depth reached]
),
(int) 1632 => array(
[maximum depth reached]
),
(int) 1633 => array(
[maximum depth reached]
),
(int) 1634 => array(
[maximum depth reached]
),
(int) 1635 => array(
[maximum depth reached]
),
(int) 1636 => array(
[maximum depth reached]
),
(int) 1637 => array(
[maximum depth reached]
),
(int) 1638 => array(
[maximum depth reached]
),
(int) 1639 => array(
[maximum depth reached]
),
(int) 1640 => array(
[maximum depth reached]
),
(int) 1641 => array(
[maximum depth reached]
),
(int) 1642 => array(
[maximum depth reached]
),
(int) 1643 => array(
[maximum depth reached]
),
(int) 1644 => array(
[maximum depth reached]
),
(int) 1645 => array(
[maximum depth reached]
),
(int) 1646 => array(
[maximum depth reached]
),
(int) 1647 => array(
[maximum depth reached]
),
(int) 1648 => array(
[maximum depth reached]
),
(int) 1649 => array(
[maximum depth reached]
),
(int) 1650 => array(
[maximum depth reached]
),
(int) 1651 => array(
[maximum depth reached]
),
(int) 1652 => array(
[maximum depth reached]
),
(int) 1653 => array(
[maximum depth reached]
),
(int) 1654 => array(
[maximum depth reached]
),
(int) 1655 => array(
[maximum depth reached]
),
(int) 1656 => array(
[maximum depth reached]
),
(int) 1657 => array(
[maximum depth reached]
),
(int) 1658 => array(
[maximum depth reached]
),
(int) 1659 => array(
[maximum depth reached]
),
(int) 1660 => array(
[maximum depth reached]
),
(int) 1661 => array(
[maximum depth reached]
),
(int) 1662 => array(
[maximum depth reached]
),
(int) 1663 => array(
[maximum depth reached]
),
(int) 1664 => array(
[maximum depth reached]
),
(int) 1665 => array(
[maximum depth reached]
),
(int) 1666 => array(
[maximum depth reached]
),
(int) 1667 => array(
[maximum depth reached]
),
(int) 1668 => array(
[maximum depth reached]
),
(int) 1669 => array(
[maximum depth reached]
),
(int) 1670 => array(
[maximum depth reached]
),
(int) 1671 => array(
[maximum depth reached]
),
(int) 1672 => array(
[maximum depth reached]
),
(int) 1673 => array(
[maximum depth reached]
),
(int) 1674 => array(
[maximum depth reached]
),
(int) 1675 => array(
[maximum depth reached]
),
(int) 1676 => array(
[maximum depth reached]
),
(int) 1677 => array(
[maximum depth reached]
),
(int) 1678 => array(
[maximum depth reached]
),
(int) 1679 => array(
[maximum depth reached]
),
(int) 1680 => array(
[maximum depth reached]
),
(int) 1681 => array(
[maximum depth reached]
),
(int) 1682 => array(
[maximum depth reached]
),
(int) 1683 => array(
[maximum depth reached]
),
(int) 1684 => array(
[maximum depth reached]
),
(int) 1685 => array(
[maximum depth reached]
),
(int) 1686 => array(
[maximum depth reached]
),
(int) 1687 => array(
[maximum depth reached]
),
(int) 1688 => array(
[maximum depth reached]
),
(int) 1689 => array(
[maximum depth reached]
),
(int) 1690 => array(
[maximum depth reached]
),
(int) 1691 => array(
[maximum depth reached]
),
(int) 1692 => array(
[maximum depth reached]
),
(int) 1693 => array(
[maximum depth reached]
),
(int) 1694 => array(
[maximum depth reached]
),
(int) 1695 => array(
[maximum depth reached]
),
(int) 1696 => array(
[maximum depth reached]
),
(int) 1697 => array(
[maximum depth reached]
),
(int) 1698 => array(
[maximum depth reached]
),
(int) 1699 => array(
[maximum depth reached]
),
(int) 1700 => array(
[maximum depth reached]
),
(int) 1701 => array(
[maximum depth reached]
),
(int) 1702 => array(
[maximum depth reached]
),
(int) 1703 => array(
[maximum depth reached]
),
(int) 1704 => array(
[maximum depth reached]
),
(int) 1705 => array(
[maximum depth reached]
),
(int) 1706 => array(
[maximum depth reached]
),
(int) 1707 => array(
[maximum depth reached]
),
(int) 1708 => array(
[maximum depth reached]
),
(int) 1709 => array(
[maximum depth reached]
),
(int) 1710 => array(
[maximum depth reached]
),
(int) 1711 => array(
[maximum depth reached]
),
(int) 1712 => array(
[maximum depth reached]
),
(int) 1713 => array(
[maximum depth reached]
),
(int) 1714 => array(
[maximum depth reached]
),
(int) 1715 => array(
[maximum depth reached]
),
(int) 1716 => array(
[maximum depth reached]
),
(int) 1717 => array(
[maximum depth reached]
),
(int) 1718 => array(
[maximum depth reached]
),
(int) 1719 => array(
[maximum depth reached]
),
(int) 1720 => array(
[maximum depth reached]
),
(int) 1721 => array(
[maximum depth reached]
),
(int) 1722 => array(
[maximum depth reached]
),
(int) 1723 => array(
[maximum depth reached]
),
(int) 1724 => array(
[maximum depth reached]
),
(int) 1725 => array(
[maximum depth reached]
),
(int) 1726 => array(
[maximum depth reached]
),
(int) 1727 => array(
[maximum depth reached]
),
(int) 1728 => array(
[maximum depth reached]
),
(int) 1729 => array(
[maximum depth reached]
),
(int) 1730 => array(
[maximum depth reached]
),
(int) 1731 => array(
[maximum depth reached]
),
(int) 1732 => array(
[maximum depth reached]
),
(int) 1733 => array(
[maximum depth reached]
),
(int) 1734 => array(
[maximum depth reached]
),
(int) 1735 => array(
[maximum depth reached]
),
(int) 1736 => array(
[maximum depth reached]
),
(int) 1737 => array(
[maximum depth reached]
),
(int) 1738 => array(
[maximum depth reached]
),
(int) 1739 => array(
[maximum depth reached]
),
(int) 1740 => array(
[maximum depth reached]
),
(int) 1741 => array(
[maximum depth reached]
),
(int) 1742 => array(
[maximum depth reached]
),
(int) 1743 => array(
[maximum depth reached]
),
(int) 1744 => array(
[maximum depth reached]
),
(int) 1745 => array(
[maximum depth reached]
),
(int) 1746 => array(
[maximum depth reached]
),
(int) 1747 => array(
[maximum depth reached]
),
(int) 1748 => array(
[maximum depth reached]
),
(int) 1749 => array(
[maximum depth reached]
),
(int) 1750 => array(
[maximum depth reached]
),
(int) 1751 => array(
[maximum depth reached]
),
(int) 1752 => array(
[maximum depth reached]
),
(int) 1753 => array(
[maximum depth reached]
),
(int) 1754 => array(
[maximum depth reached]
),
(int) 1755 => array(
[maximum depth reached]
),
(int) 1756 => array(
[maximum depth reached]
),
(int) 1757 => array(
[maximum depth reached]
),
(int) 1758 => array(
[maximum depth reached]
),
(int) 1759 => array(
[maximum depth reached]
),
(int) 1760 => array(
[maximum depth reached]
),
(int) 1761 => array(
[maximum depth reached]
),
(int) 1762 => array(
[maximum depth reached]
),
(int) 1763 => array(
[maximum depth reached]
),
(int) 1764 => array(
[maximum depth reached]
),
(int) 1765 => array(
[maximum depth reached]
),
(int) 1766 => array(
[maximum depth reached]
),
(int) 1767 => array(
[maximum depth reached]
)
)
),
(int) 4 => array(
'EqQuestion' => array(
'id' => '1267',
'title' => '看護学生のとき就職先を決めるうえで、重視したポイントは?',
'body' => '看護学生のとき就職先を決めるうえで、あなたが重視したポイントは何ですか?
「これだけは絶対に譲れなかった!」という、病院選びの条件を複数選択で教えてください!
決め手になったエピソードや、みなさん自身の具体的なこだわりもぜひコメント欄でシェアしてください!
',
'thumb' => 'https://img.kango-roo.com/yn/thumbnail/20251125071959_256.png',
'answer_type' => 'multiple',
'start' => '2025-12-16 05:59:00',
'end' => '2026-01-06 23:59:00',
'point' => '1',
'is_active' => '1',
'is_reminder_submited' => '',
'created' => '2025-11-25 18:59:17',
'modified' => '2025-11-26 20:28:29',
'answer_count' => '1576'
),
'EqQuestionsDetail' => array(
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),
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[maximum depth reached]
),
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[maximum depth reached]
),
(int) 4 => array(
[maximum depth reached]
),
(int) 5 => array(
[maximum depth reached]
),
(int) 6 => array(
[maximum depth reached]
),
(int) 7 => array(
[maximum depth reached]
),
(int) 8 => array(
[maximum depth reached]
)
),
'EqAnswer' => array(
(int) 0 => array(
[maximum depth reached]
),
(int) 1 => array(
[maximum depth reached]
),
(int) 2 => array(
[maximum depth reached]
),
(int) 3 => array(
[maximum depth reached]
),
(int) 4 => array(
[maximum depth reached]
),
(int) 5 => array(
[maximum depth reached]
),
(int) 6 => array(
[maximum depth reached]
),
(int) 7 => array(
[maximum depth reached]
),
(int) 8 => array(
[maximum depth reached]
),
(int) 9 => array(
[maximum depth reached]
),
(int) 10 => array(
[maximum depth reached]
),
(int) 11 => array(
[maximum depth reached]
),
(int) 12 => array(
[maximum depth reached]
),
(int) 13 => array(
[maximum depth reached]
),
(int) 14 => array(
[maximum depth reached]
),
(int) 15 => array(
[maximum depth reached]
),
(int) 16 => array(
[maximum depth reached]
),
(int) 17 => array(
[maximum depth reached]
),
(int) 18 => array(
[maximum depth reached]
),
(int) 19 => array(
[maximum depth reached]
),
(int) 20 => array(
[maximum depth reached]
),
(int) 21 => array(
[maximum depth reached]
),
(int) 22 => array(
[maximum depth reached]
),
(int) 23 => array(
[maximum depth reached]
),
(int) 24 => array(
[maximum depth reached]
),
(int) 25 => array(
[maximum depth reached]
),
(int) 26 => array(
[maximum depth reached]
),
(int) 27 => array(
[maximum depth reached]
),
(int) 28 => array(
[maximum depth reached]
),
(int) 29 => array(
[maximum depth reached]
),
(int) 30 => array(
[maximum depth reached]
),
(int) 31 => array(
[maximum depth reached]
),
(int) 32 => array(
[maximum depth reached]
),
(int) 33 => array(
[maximum depth reached]
),
(int) 34 => array(
[maximum depth reached]
),
(int) 35 => array(
[maximum depth reached]
),
(int) 36 => array(
[maximum depth reached]
),
(int) 37 => array(
[maximum depth reached]
),
(int) 38 => array(
[maximum depth reached]
),
(int) 39 => array(
[maximum depth reached]
),
(int) 40 => array(
[maximum depth reached]
),
(int) 41 => array(
[maximum depth reached]
),
(int) 42 => array(
[maximum depth reached]
),
(int) 43 => array(
[maximum depth reached]
),
(int) 44 => array(
[maximum depth reached]
),
(int) 45 => array(
[maximum depth reached]
),
(int) 46 => array(
[maximum depth reached]
),
(int) 47 => array(
[maximum depth reached]
),
(int) 48 => array(
[maximum depth reached]
),
(int) 49 => array(
[maximum depth reached]
),
(int) 50 => array(
[maximum depth reached]
),
(int) 51 => array(
[maximum depth reached]
),
(int) 52 => array(
[maximum depth reached]
),
(int) 53 => array(
[maximum depth reached]
),
(int) 54 => array(
[maximum depth reached]
),
(int) 55 => array(
[maximum depth reached]
),
(int) 56 => array(
[maximum depth reached]
),
(int) 57 => array(
[maximum depth reached]
),
(int) 58 => array(
[maximum depth reached]
),
(int) 59 => array(
[maximum depth reached]
),
(int) 60 => array(
[maximum depth reached]
),
(int) 61 => array(
[maximum depth reached]
),
(int) 62 => array(
[maximum depth reached]
),
(int) 63 => array(
[maximum depth reached]
),
(int) 64 => array(
[maximum depth reached]
),
(int) 65 => array(
[maximum depth reached]
),
(int) 66 => array(
[maximum depth reached]
),
(int) 67 => array(
[maximum depth reached]
),
(int) 68 => array(
[maximum depth reached]
),
(int) 69 => array(
[maximum depth reached]
),
(int) 70 => array(
[maximum depth reached]
),
(int) 71 => array(
[maximum depth reached]
),
(int) 72 => array(
[maximum depth reached]
),
(int) 73 => array(
[maximum depth reached]
),
(int) 74 => array(
[maximum depth reached]
),
(int) 75 => array(
[maximum depth reached]
),
(int) 76 => array(
[maximum depth reached]
),
(int) 77 => array(
[maximum depth reached]
),
(int) 78 => array(
[maximum depth reached]
),
(int) 79 => array(
[maximum depth reached]
),
(int) 80 => array(
[maximum depth reached]
),
(int) 81 => array(
[maximum depth reached]
),
(int) 82 => array(
[maximum depth reached]
),
(int) 83 => array(
[maximum depth reached]
),
(int) 84 => array(
[maximum depth reached]
),
(int) 85 => array(
[maximum depth reached]
),
(int) 86 => array(
[maximum depth reached]
),
(int) 87 => array(
[maximum depth reached]
),
(int) 88 => array(
[maximum depth reached]
),
(int) 89 => array(
[maximum depth reached]
),
(int) 90 => array(
[maximum depth reached]
),
(int) 91 => array(
[maximum depth reached]
),
(int) 92 => array(
[maximum depth reached]
),
(int) 93 => array(
[maximum depth reached]
),
(int) 94 => array(
[maximum depth reached]
),
(int) 95 => array(
[maximum depth reached]
),
(int) 96 => array(
[maximum depth reached]
),
(int) 97 => array(
[maximum depth reached]
),
(int) 98 => array(
[maximum depth reached]
),
(int) 99 => array(
[maximum depth reached]
),
(int) 100 => array(
[maximum depth reached]
),
(int) 101 => array(
[maximum depth reached]
),
(int) 102 => array(
[maximum depth reached]
),
(int) 103 => array(
[maximum depth reached]
),
(int) 104 => array(
[maximum depth reached]
),
(int) 105 => array(
[maximum depth reached]
),
(int) 106 => array(
[maximum depth reached]
),
(int) 107 => array(
[maximum depth reached]
),
(int) 108 => array(
[maximum depth reached]
),
(int) 109 => array(
[maximum depth reached]
),
(int) 110 => array(
[maximum depth reached]
),
(int) 111 => array(
[maximum depth reached]
),
(int) 112 => array(
[maximum depth reached]
),
(int) 113 => array(
[maximum depth reached]
),
(int) 114 => array(
[maximum depth reached]
),
(int) 115 => array(
[maximum depth reached]
),
(int) 116 => array(
[maximum depth reached]
),
(int) 117 => array(
[maximum depth reached]
),
(int) 118 => array(
[maximum depth reached]
),
(int) 119 => array(
[maximum depth reached]
),
(int) 120 => array(
[maximum depth reached]
),
(int) 121 => array(
[maximum depth reached]
),
(int) 122 => array(
[maximum depth reached]
),
(int) 123 => array(
[maximum depth reached]
),
(int) 124 => array(
[maximum depth reached]
),
(int) 125 => array(
[maximum depth reached]
),
(int) 126 => array(
[maximum depth reached]
),
(int) 127 => array(
[maximum depth reached]
),
(int) 128 => array(
[maximum depth reached]
),
(int) 129 => array(
[maximum depth reached]
),
(int) 130 => array(
[maximum depth reached]
),
(int) 131 => array(
[maximum depth reached]
),
(int) 132 => array(
[maximum depth reached]
),
(int) 133 => array(
[maximum depth reached]
),
(int) 134 => array(
[maximum depth reached]
),
(int) 135 => array(
[maximum depth reached]
),
(int) 136 => array(
[maximum depth reached]
),
(int) 137 => array(
[maximum depth reached]
),
(int) 138 => array(
[maximum depth reached]
),
(int) 139 => array(
[maximum depth reached]
),
(int) 140 => array(
[maximum depth reached]
),
(int) 141 => array(
[maximum depth reached]
),
(int) 142 => array(
[maximum depth reached]
),
(int) 143 => array(
[maximum depth reached]
),
(int) 144 => array(
[maximum depth reached]
),
(int) 145 => array(
[maximum depth reached]
),
(int) 146 => array(
[maximum depth reached]
),
(int) 147 => array(
[maximum depth reached]
),
(int) 148 => array(
[maximum depth reached]
),
(int) 149 => array(
[maximum depth reached]
),
(int) 150 => array(
[maximum depth reached]
),
(int) 151 => array(
[maximum depth reached]
),
(int) 152 => array(
[maximum depth reached]
),
(int) 153 => array(
[maximum depth reached]
),
(int) 154 => array(
[maximum depth reached]
),
(int) 155 => array(
[maximum depth reached]
),
(int) 156 => array(
[maximum depth reached]
),
(int) 157 => array(
[maximum depth reached]
),
(int) 158 => array(
[maximum depth reached]
),
(int) 159 => array(
[maximum depth reached]
),
(int) 160 => array(
[maximum depth reached]
),
(int) 161 => array(
[maximum depth reached]
),
(int) 162 => array(
[maximum depth reached]
),
(int) 163 => array(
[maximum depth reached]
),
(int) 164 => array(
[maximum depth reached]
),
(int) 165 => array(
[maximum depth reached]
),
(int) 166 => array(
[maximum depth reached]
),
(int) 167 => array(
[maximum depth reached]
),
(int) 168 => array(
[maximum depth reached]
),
(int) 169 => array(
[maximum depth reached]
),
(int) 170 => array(
[maximum depth reached]
),
(int) 171 => array(
[maximum depth reached]
),
(int) 172 => array(
[maximum depth reached]
),
(int) 173 => array(
[maximum depth reached]
),
(int) 174 => array(
[maximum depth reached]
),
(int) 175 => array(
[maximum depth reached]
),
(int) 176 => array(
[maximum depth reached]
),
(int) 177 => array(
[maximum depth reached]
),
(int) 178 => array(
[maximum depth reached]
),
(int) 179 => array(
[maximum depth reached]
),
(int) 180 => array(
[maximum depth reached]
),
(int) 181 => array(
[maximum depth reached]
),
(int) 182 => array(
[maximum depth reached]
),
(int) 183 => array(
[maximum depth reached]
),
(int) 184 => array(
[maximum depth reached]
),
(int) 185 => array(
[maximum depth reached]
),
(int) 186 => array(
[maximum depth reached]
),
(int) 187 => array(
[maximum depth reached]
),
(int) 188 => array(
[maximum depth reached]
),
(int) 189 => array(
[maximum depth reached]
),
(int) 190 => array(
[maximum depth reached]
),
(int) 191 => array(
[maximum depth reached]
),
(int) 192 => array(
[maximum depth reached]
),
(int) 193 => array(
[maximum depth reached]
),
(int) 194 => array(
[maximum depth reached]
),
(int) 195 => array(
[maximum depth reached]
),
(int) 196 => array(
[maximum depth reached]
),
(int) 197 => array(
[maximum depth reached]
),
(int) 198 => array(
[maximum depth reached]
),
(int) 199 => array(
[maximum depth reached]
),
(int) 200 => array(
[maximum depth reached]
),
(int) 201 => array(
[maximum depth reached]
),
(int) 202 => array(
[maximum depth reached]
),
(int) 203 => array(
[maximum depth reached]
),
(int) 204 => array(
[maximum depth reached]
),
(int) 205 => array(
[maximum depth reached]
),
(int) 206 => array(
[maximum depth reached]
),
(int) 207 => array(
[maximum depth reached]
),
(int) 208 => array(
[maximum depth reached]
),
(int) 209 => array(
[maximum depth reached]
),
(int) 210 => array(
[maximum depth reached]
),
(int) 211 => array(
[maximum depth reached]
),
(int) 212 => array(
[maximum depth reached]
),
(int) 213 => array(
[maximum depth reached]
),
(int) 214 => array(
[maximum depth reached]
),
(int) 215 => array(
[maximum depth reached]
),
(int) 216 => array(
[maximum depth reached]
),
(int) 217 => array(
[maximum depth reached]
),
(int) 218 => array(
[maximum depth reached]
),
(int) 219 => array(
[maximum depth reached]
),
(int) 220 => array(
[maximum depth reached]
),
(int) 221 => array(
[maximum depth reached]
),
(int) 222 => array(
[maximum depth reached]
),
(int) 223 => array(
[maximum depth reached]
),
(int) 224 => array(
[maximum depth reached]
),
(int) 225 => array(
[maximum depth reached]
),
(int) 226 => array(
[maximum depth reached]
),
(int) 227 => array(
[maximum depth reached]
),
(int) 228 => array(
[maximum depth reached]
),
(int) 229 => array(
[maximum depth reached]
),
(int) 230 => array(
[maximum depth reached]
),
(int) 231 => array(
[maximum depth reached]
),
(int) 232 => array(
[maximum depth reached]
),
(int) 233 => array(
[maximum depth reached]
),
(int) 234 => array(
[maximum depth reached]
),
(int) 235 => array(
[maximum depth reached]
),
(int) 236 => array(
[maximum depth reached]
),
(int) 237 => array(
[maximum depth reached]
),
(int) 238 => array(
[maximum depth reached]
),
(int) 239 => array(
[maximum depth reached]
),
(int) 240 => array(
[maximum depth reached]
),
(int) 241 => array(
[maximum depth reached]
),
(int) 242 => array(
[maximum depth reached]
),
(int) 243 => array(
[maximum depth reached]
),
(int) 244 => array(
[maximum depth reached]
),
(int) 245 => array(
[maximum depth reached]
),
(int) 246 => array(
[maximum depth reached]
),
(int) 247 => array(
[maximum depth reached]
),
(int) 248 => array(
[maximum depth reached]
),
(int) 249 => array(
[maximum depth reached]
),
(int) 250 => array(
[maximum depth reached]
),
(int) 251 => array(
[maximum depth reached]
),
(int) 252 => array(
[maximum depth reached]
),
(int) 253 => array(
[maximum depth reached]
),
(int) 254 => array(
[maximum depth reached]
),
(int) 255 => array(
[maximum depth reached]
),
(int) 256 => array(
[maximum depth reached]
),
(int) 257 => array(
[maximum depth reached]
),
(int) 258 => array(
[maximum depth reached]
),
(int) 259 => array(
[maximum depth reached]
),
(int) 260 => array(
[maximum depth reached]
),
(int) 261 => array(
[maximum depth reached]
),
(int) 262 => array(
[maximum depth reached]
),
(int) 263 => array(
[maximum depth reached]
),
(int) 264 => array(
[maximum depth reached]
),
(int) 265 => array(
[maximum depth reached]
),
(int) 266 => array(
[maximum depth reached]
),
(int) 267 => array(
[maximum depth reached]
),
(int) 268 => array(
[maximum depth reached]
),
(int) 269 => array(
[maximum depth reached]
),
(int) 270 => array(
[maximum depth reached]
),
(int) 271 => array(
[maximum depth reached]
),
(int) 272 => array(
[maximum depth reached]
),
(int) 273 => array(
[maximum depth reached]
),
(int) 274 => array(
[maximum depth reached]
),
(int) 275 => array(
[maximum depth reached]
),
(int) 276 => array(
[maximum depth reached]
),
(int) 277 => array(
[maximum depth reached]
),
(int) 278 => array(
[maximum depth reached]
),
(int) 279 => array(
[maximum depth reached]
),
(int) 280 => array(
[maximum depth reached]
),
(int) 281 => array(
[maximum depth reached]
),
(int) 282 => array(
[maximum depth reached]
),
(int) 283 => array(
[maximum depth reached]
),
(int) 284 => array(
[maximum depth reached]
),
(int) 285 => array(
[maximum depth reached]
),
(int) 286 => array(
[maximum depth reached]
),
(int) 287 => array(
[maximum depth reached]
),
(int) 288 => array(
[maximum depth reached]
),
(int) 289 => array(
[maximum depth reached]
),
(int) 290 => array(
[maximum depth reached]
),
(int) 291 => array(
[maximum depth reached]
),
(int) 292 => array(
[maximum depth reached]
),
(int) 293 => array(
[maximum depth reached]
),
(int) 294 => array(
[maximum depth reached]
),
(int) 295 => array(
[maximum depth reached]
),
(int) 296 => array(
[maximum depth reached]
),
(int) 297 => array(
[maximum depth reached]
),
(int) 298 => array(
[maximum depth reached]
),
(int) 299 => array(
[maximum depth reached]
),
(int) 300 => array(
[maximum depth reached]
),
(int) 301 => array(
[maximum depth reached]
),
(int) 302 => array(
[maximum depth reached]
),
(int) 303 => array(
[maximum depth reached]
),
(int) 304 => array(
[maximum depth reached]
),
(int) 305 => array(
[maximum depth reached]
),
(int) 306 => array(
[maximum depth reached]
),
(int) 307 => array(
[maximum depth reached]
),
(int) 308 => array(
[maximum depth reached]
),
(int) 309 => array(
[maximum depth reached]
),
(int) 310 => array(
[maximum depth reached]
),
(int) 311 => array(
[maximum depth reached]
),
(int) 312 => array(
[maximum depth reached]
),
(int) 313 => array(
[maximum depth reached]
),
(int) 314 => array(
[maximum depth reached]
),
(int) 315 => array(
[maximum depth reached]
),
(int) 316 => array(
[maximum depth reached]
),
(int) 317 => array(
[maximum depth reached]
),
(int) 318 => array(
[maximum depth reached]
),
(int) 319 => array(
[maximum depth reached]
),
(int) 320 => array(
[maximum depth reached]
),
(int) 321 => array(
[maximum depth reached]
),
(int) 322 => array(
[maximum depth reached]
),
(int) 323 => array(
[maximum depth reached]
),
(int) 324 => array(
[maximum depth reached]
),
(int) 325 => array(
[maximum depth reached]
),
(int) 326 => array(
[maximum depth reached]
),
(int) 327 => array(
[maximum depth reached]
),
(int) 328 => array(
[maximum depth reached]
),
(int) 329 => array(
[maximum depth reached]
),
(int) 330 => array(
[maximum depth reached]
),
(int) 331 => array(
[maximum depth reached]
),
(int) 332 => array(
[maximum depth reached]
),
(int) 333 => array(
[maximum depth reached]
),
(int) 334 => array(
[maximum depth reached]
),
(int) 335 => array(
[maximum depth reached]
),
(int) 336 => array(
[maximum depth reached]
),
(int) 337 => array(
[maximum depth reached]
),
(int) 338 => array(
[maximum depth reached]
),
(int) 339 => array(
[maximum depth reached]
),
(int) 340 => array(
[maximum depth reached]
),
(int) 341 => array(
[maximum depth reached]
),
(int) 342 => array(
[maximum depth reached]
),
(int) 343 => array(
[maximum depth reached]
),
(int) 344 => array(
[maximum depth reached]
),
(int) 345 => array(
[maximum depth reached]
),
(int) 346 => array(
[maximum depth reached]
),
(int) 347 => array(
[maximum depth reached]
),
(int) 348 => array(
[maximum depth reached]
),
(int) 349 => array(
[maximum depth reached]
),
(int) 350 => array(
[maximum depth reached]
),
(int) 351 => array(
[maximum depth reached]
),
(int) 352 => array(
[maximum depth reached]
),
(int) 353 => array(
[maximum depth reached]
),
(int) 354 => array(
[maximum depth reached]
),
(int) 355 => array(
[maximum depth reached]
),
(int) 356 => array(
[maximum depth reached]
),
(int) 357 => array(
[maximum depth reached]
),
(int) 358 => array(
[maximum depth reached]
),
(int) 359 => array(
[maximum depth reached]
),
(int) 360 => array(
[maximum depth reached]
),
(int) 361 => array(
[maximum depth reached]
),
(int) 362 => array(
[maximum depth reached]
),
(int) 363 => array(
[maximum depth reached]
),
(int) 364 => array(
[maximum depth reached]
),
(int) 365 => array(
[maximum depth reached]
),
(int) 366 => array(
[maximum depth reached]
),
(int) 367 => array(
[maximum depth reached]
),
(int) 368 => array(
[maximum depth reached]
),
(int) 369 => array(
[maximum depth reached]
),
(int) 370 => array(
[maximum depth reached]
),
(int) 371 => array(
[maximum depth reached]
),
(int) 372 => array(
[maximum depth reached]
),
(int) 373 => array(
[maximum depth reached]
),
(int) 374 => array(
[maximum depth reached]
),
(int) 375 => array(
[maximum depth reached]
),
(int) 376 => array(
[maximum depth reached]
),
(int) 377 => array(
[maximum depth reached]
),
(int) 378 => array(
[maximum depth reached]
),
(int) 379 => array(
[maximum depth reached]
),
(int) 380 => array(
[maximum depth reached]
),
(int) 381 => array(
[maximum depth reached]
),
(int) 382 => array(
[maximum depth reached]
),
(int) 383 => array(
[maximum depth reached]
),
(int) 384 => array(
[maximum depth reached]
),
(int) 385 => array(
[maximum depth reached]
),
(int) 386 => array(
[maximum depth reached]
),
(int) 387 => array(
[maximum depth reached]
),
(int) 388 => array(
[maximum depth reached]
),
(int) 389 => array(
[maximum depth reached]
),
(int) 390 => array(
[maximum depth reached]
),
(int) 391 => array(
[maximum depth reached]
),
(int) 392 => array(
[maximum depth reached]
),
(int) 393 => array(
[maximum depth reached]
),
(int) 394 => array(
[maximum depth reached]
),
(int) 395 => array(
[maximum depth reached]
),
(int) 396 => array(
[maximum depth reached]
),
(int) 397 => array(
[maximum depth reached]
),
(int) 398 => array(
[maximum depth reached]
),
(int) 399 => array(
[maximum depth reached]
),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
),
(int) 866 => array(
[maximum depth reached]
),
(int) 867 => array(
[maximum depth reached]
),
(int) 868 => array(
[maximum depth reached]
),
(int) 869 => array(
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 885 => array(
[maximum depth reached]
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(int) 886 => array(
[maximum depth reached]
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(int) 887 => array(
[maximum depth reached]
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(int) 888 => array(
[maximum depth reached]
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(int) 889 => array(
[maximum depth reached]
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(int) 890 => array(
[maximum depth reached]
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(int) 891 => array(
[maximum depth reached]
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(int) 892 => array(
[maximum depth reached]
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(int) 893 => array(
[maximum depth reached]
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(int) 894 => array(
[maximum depth reached]
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(int) 895 => array(
[maximum depth reached]
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(int) 896 => array(
[maximum depth reached]
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(int) 897 => array(
[maximum depth reached]
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(int) 898 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 910 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 991 => array(
[maximum depth reached]
),
(int) 992 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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(int) 995 => array(
[maximum depth reached]
),
(int) 996 => array(
[maximum depth reached]
),
(int) 997 => array(
[maximum depth reached]
),
(int) 998 => array(
[maximum depth reached]
),
(int) 999 => array(
[maximum depth reached]
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(int) 1000 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1005 => array(
[maximum depth reached]
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(int) 1006 => array(
[maximum depth reached]
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(int) 1007 => array(
[maximum depth reached]
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(int) 1008 => array(
[maximum depth reached]
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(int) 1009 => array(
[maximum depth reached]
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[maximum depth reached]
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(int) 1011 => array(
[maximum depth reached]
),
(int) 1012 => array(
[maximum depth reached]
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(int) 1013 => array(
[maximum depth reached]
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[maximum depth reached]
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(int) 1015 => array(
[maximum depth reached]
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(int) 1016 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1019 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
(int) 1022 => array(
[maximum depth reached]
),
(int) 1023 => array(
[maximum depth reached]
),
(int) 1024 => array(
[maximum depth reached]
),
(int) 1025 => array(
[maximum depth reached]
),
(int) 1026 => array(
[maximum depth reached]
),
(int) 1027 => array(
[maximum depth reached]
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(int) 1028 => array(
[maximum depth reached]
),
(int) 1029 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1043 => array(
[maximum depth reached]
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(int) 1044 => array(
[maximum depth reached]
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(int) 1045 => array(
[maximum depth reached]
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(int) 1046 => array(
[maximum depth reached]
),
(int) 1047 => array(
[maximum depth reached]
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(int) 1048 => array(
[maximum depth reached]
),
(int) 1049 => array(
[maximum depth reached]
),
(int) 1050 => array(
[maximum depth reached]
),
(int) 1051 => array(
[maximum depth reached]
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(int) 1052 => array(
[maximum depth reached]
),
(int) 1053 => array(
[maximum depth reached]
),
(int) 1054 => array(
[maximum depth reached]
),
(int) 1055 => array(
[maximum depth reached]
),
(int) 1056 => array(
[maximum depth reached]
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(int) 1057 => array(
[maximum depth reached]
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(int) 1058 => array(
[maximum depth reached]
),
(int) 1059 => array(
[maximum depth reached]
),
(int) 1060 => array(
[maximum depth reached]
),
(int) 1061 => array(
[maximum depth reached]
),
(int) 1062 => array(
[maximum depth reached]
),
(int) 1063 => array(
[maximum depth reached]
),
(int) 1064 => array(
[maximum depth reached]
),
(int) 1065 => array(
[maximum depth reached]
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(int) 1066 => array(
[maximum depth reached]
),
(int) 1067 => array(
[maximum depth reached]
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(int) 1068 => array(
[maximum depth reached]
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(int) 1069 => array(
[maximum depth reached]
),
(int) 1070 => array(
[maximum depth reached]
),
(int) 1071 => array(
[maximum depth reached]
),
(int) 1072 => array(
[maximum depth reached]
),
(int) 1073 => array(
[maximum depth reached]
),
(int) 1074 => array(
[maximum depth reached]
),
(int) 1075 => array(
[maximum depth reached]
),
(int) 1076 => array(
[maximum depth reached]
),
(int) 1077 => array(
[maximum depth reached]
),
(int) 1078 => array(
[maximum depth reached]
),
(int) 1079 => array(
[maximum depth reached]
),
(int) 1080 => array(
[maximum depth reached]
),
(int) 1081 => array(
[maximum depth reached]
),
(int) 1082 => array(
[maximum depth reached]
),
(int) 1083 => array(
[maximum depth reached]
),
(int) 1084 => array(
[maximum depth reached]
),
(int) 1085 => array(
[maximum depth reached]
),
(int) 1086 => array(
[maximum depth reached]
),
(int) 1087 => array(
[maximum depth reached]
),
(int) 1088 => array(
[maximum depth reached]
),
(int) 1089 => array(
[maximum depth reached]
),
(int) 1090 => array(
[maximum depth reached]
),
(int) 1091 => array(
[maximum depth reached]
),
(int) 1092 => array(
[maximum depth reached]
),
(int) 1093 => array(
[maximum depth reached]
),
(int) 1094 => array(
[maximum depth reached]
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(int) 1095 => array(
[maximum depth reached]
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(int) 1096 => array(
[maximum depth reached]
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(int) 1097 => array(
[maximum depth reached]
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(int) 1098 => array(
[maximum depth reached]
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(int) 1099 => array(
[maximum depth reached]
),
(int) 1100 => array(
[maximum depth reached]
),
(int) 1101 => array(
[maximum depth reached]
),
(int) 1102 => array(
[maximum depth reached]
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(int) 1103 => array(
[maximum depth reached]
),
(int) 1104 => array(
[maximum depth reached]
),
(int) 1105 => array(
[maximum depth reached]
),
(int) 1106 => array(
[maximum depth reached]
),
(int) 1107 => array(
[maximum depth reached]
),
(int) 1108 => array(
[maximum depth reached]
),
(int) 1109 => array(
[maximum depth reached]
),
(int) 1110 => array(
[maximum depth reached]
),
(int) 1111 => array(
[maximum depth reached]
),
(int) 1112 => array(
[maximum depth reached]
),
(int) 1113 => array(
[maximum depth reached]
),
(int) 1114 => array(
[maximum depth reached]
),
(int) 1115 => array(
[maximum depth reached]
),
(int) 1116 => array(
[maximum depth reached]
),
(int) 1117 => array(
[maximum depth reached]
),
(int) 1118 => array(
[maximum depth reached]
),
(int) 1119 => array(
[maximum depth reached]
),
(int) 1120 => array(
[maximum depth reached]
),
(int) 1121 => array(
[maximum depth reached]
),
(int) 1122 => array(
[maximum depth reached]
),
(int) 1123 => array(
[maximum depth reached]
),
(int) 1124 => array(
[maximum depth reached]
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(int) 1125 => array(
[maximum depth reached]
),
(int) 1126 => array(
[maximum depth reached]
),
(int) 1127 => array(
[maximum depth reached]
),
(int) 1128 => array(
[maximum depth reached]
),
(int) 1129 => array(
[maximum depth reached]
),
(int) 1130 => array(
[maximum depth reached]
),
(int) 1131 => array(
[maximum depth reached]
),
(int) 1132 => array(
[maximum depth reached]
),
(int) 1133 => array(
[maximum depth reached]
),
(int) 1134 => array(
[maximum depth reached]
),
(int) 1135 => array(
[maximum depth reached]
),
(int) 1136 => array(
[maximum depth reached]
),
(int) 1137 => array(
[maximum depth reached]
),
(int) 1138 => array(
[maximum depth reached]
),
(int) 1139 => array(
[maximum depth reached]
),
(int) 1140 => array(
[maximum depth reached]
),
(int) 1141 => array(
[maximum depth reached]
),
(int) 1142 => array(
[maximum depth reached]
),
(int) 1143 => array(
[maximum depth reached]
),
(int) 1144 => array(
[maximum depth reached]
),
(int) 1145 => array(
[maximum depth reached]
),
(int) 1146 => array(
[maximum depth reached]
),
(int) 1147 => array(
[maximum depth reached]
),
(int) 1148 => array(
[maximum depth reached]
),
(int) 1149 => array(
[maximum depth reached]
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(int) 1150 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
(int) 1153 => array(
[maximum depth reached]
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(int) 1154 => array(
[maximum depth reached]
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(int) 1155 => array(
[maximum depth reached]
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(int) 1156 => array(
[maximum depth reached]
),
(int) 1157 => array(
[maximum depth reached]
),
(int) 1158 => array(
[maximum depth reached]
),
(int) 1159 => array(
[maximum depth reached]
),
(int) 1160 => array(
[maximum depth reached]
),
(int) 1161 => array(
[maximum depth reached]
),
(int) 1162 => array(
[maximum depth reached]
),
(int) 1163 => array(
[maximum depth reached]
),
(int) 1164 => array(
[maximum depth reached]
),
(int) 1165 => array(
[maximum depth reached]
),
(int) 1166 => array(
[maximum depth reached]
),
(int) 1167 => array(
[maximum depth reached]
),
(int) 1168 => array(
[maximum depth reached]
),
(int) 1169 => array(
[maximum depth reached]
),
(int) 1170 => array(
[maximum depth reached]
),
(int) 1171 => array(
[maximum depth reached]
),
(int) 1172 => array(
[maximum depth reached]
),
(int) 1173 => array(
[maximum depth reached]
),
(int) 1174 => array(
[maximum depth reached]
),
(int) 1175 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
(int) 1177 => array(
[maximum depth reached]
),
(int) 1178 => array(
[maximum depth reached]
),
(int) 1179 => array(
[maximum depth reached]
),
(int) 1180 => array(
[maximum depth reached]
),
(int) 1181 => array(
[maximum depth reached]
),
(int) 1182 => array(
[maximum depth reached]
),
(int) 1183 => array(
[maximum depth reached]
),
(int) 1184 => array(
[maximum depth reached]
),
(int) 1185 => array(
[maximum depth reached]
),
(int) 1186 => array(
[maximum depth reached]
),
(int) 1187 => array(
[maximum depth reached]
),
(int) 1188 => array(
[maximum depth reached]
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(int) 1189 => array(
[maximum depth reached]
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(int) 1190 => array(
[maximum depth reached]
),
(int) 1191 => array(
[maximum depth reached]
),
(int) 1192 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
(int) 1195 => array(
[maximum depth reached]
),
(int) 1196 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
(int) 1198 => array(
[maximum depth reached]
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(int) 1199 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1226 => array(
[maximum depth reached]
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[maximum depth reached]
),
(int) 1228 => array(
[maximum depth reached]
),
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[maximum depth reached]
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(int) 1230 => array(
[maximum depth reached]
)
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(int) 5 => array(
'EqQuestion' => array(
'id' => '1268',
'title' => '【感染防護グッズ】正直めんどくさい⋯選手権',
'body' => '感染症が本格化する季節。
マスク・エプロン・手袋など、看護師はいろんな感染防護グッズを仕事中に身につけなければいけないけど、「正直コレの装着めんどくさいんだよね⋯」と思うもの第1位はどれですか?
「もう慣れてるからそんなにうっとうしくない」「暑いし装着が大変⋯」など、感染防護に関する意見や不満を、コメント欄でぜひぶっちゃけてください!
',
'thumb' => 'https://img.kango-roo.com/yn/thumbnail/20251125072022_257.png',
'answer_type' => 'single',
'start' => '2025-12-18 05:59:00',
'end' => '2026-01-08 23:59:00',
'point' => '1',
'is_active' => '1',
'is_reminder_submited' => '',
'created' => '2025-11-25 18:59:52',
'modified' => '2025-11-26 20:29:43',
'answer_count' => '874'
),
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'EqAnswer' => array(
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[maximum depth reached]
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[maximum depth reached]
),
(int) 18 => array(
[maximum depth reached]
),
(int) 19 => array(
[maximum depth reached]
),
(int) 20 => array(
[maximum depth reached]
),
(int) 21 => array(
[maximum depth reached]
),
(int) 22 => array(
[maximum depth reached]
),
(int) 23 => array(
[maximum depth reached]
),
(int) 24 => array(
[maximum depth reached]
),
(int) 25 => array(
[maximum depth reached]
),
(int) 26 => array(
[maximum depth reached]
),
(int) 27 => array(
[maximum depth reached]
),
(int) 28 => array(
[maximum depth reached]
),
(int) 29 => array(
[maximum depth reached]
),
(int) 30 => array(
[maximum depth reached]
),
(int) 31 => array(
[maximum depth reached]
),
(int) 32 => array(
[maximum depth reached]
),
(int) 33 => array(
[maximum depth reached]
),
(int) 34 => array(
[maximum depth reached]
),
(int) 35 => array(
[maximum depth reached]
),
(int) 36 => array(
[maximum depth reached]
),
(int) 37 => array(
[maximum depth reached]
),
(int) 38 => array(
[maximum depth reached]
),
(int) 39 => array(
[maximum depth reached]
),
(int) 40 => array(
[maximum depth reached]
),
(int) 41 => array(
[maximum depth reached]
),
(int) 42 => array(
[maximum depth reached]
),
(int) 43 => array(
[maximum depth reached]
),
(int) 44 => array(
[maximum depth reached]
),
(int) 45 => array(
[maximum depth reached]
),
(int) 46 => array(
[maximum depth reached]
),
(int) 47 => array(
[maximum depth reached]
),
(int) 48 => array(
[maximum depth reached]
),
(int) 49 => array(
[maximum depth reached]
),
(int) 50 => array(
[maximum depth reached]
),
(int) 51 => array(
[maximum depth reached]
),
(int) 52 => array(
[maximum depth reached]
),
(int) 53 => array(
[maximum depth reached]
),
(int) 54 => array(
[maximum depth reached]
),
(int) 55 => array(
[maximum depth reached]
),
(int) 56 => array(
[maximum depth reached]
),
(int) 57 => array(
[maximum depth reached]
),
(int) 58 => array(
[maximum depth reached]
),
(int) 59 => array(
[maximum depth reached]
),
(int) 60 => array(
[maximum depth reached]
),
(int) 61 => array(
[maximum depth reached]
),
(int) 62 => array(
[maximum depth reached]
),
(int) 63 => array(
[maximum depth reached]
),
(int) 64 => array(
[maximum depth reached]
),
(int) 65 => array(
[maximum depth reached]
),
(int) 66 => array(
[maximum depth reached]
),
(int) 67 => array(
[maximum depth reached]
),
(int) 68 => array(
[maximum depth reached]
),
(int) 69 => array(
[maximum depth reached]
),
(int) 70 => array(
[maximum depth reached]
),
(int) 71 => array(
[maximum depth reached]
),
(int) 72 => array(
[maximum depth reached]
),
(int) 73 => array(
[maximum depth reached]
),
(int) 74 => array(
[maximum depth reached]
),
(int) 75 => array(
[maximum depth reached]
),
(int) 76 => array(
[maximum depth reached]
),
(int) 77 => array(
[maximum depth reached]
),
(int) 78 => array(
[maximum depth reached]
),
(int) 79 => array(
[maximum depth reached]
),
(int) 80 => array(
[maximum depth reached]
),
(int) 81 => array(
[maximum depth reached]
),
(int) 82 => array(
[maximum depth reached]
),
(int) 83 => array(
[maximum depth reached]
),
(int) 84 => array(
[maximum depth reached]
),
(int) 85 => array(
[maximum depth reached]
),
(int) 86 => array(
[maximum depth reached]
),
(int) 87 => array(
[maximum depth reached]
),
(int) 88 => array(
[maximum depth reached]
),
(int) 89 => array(
[maximum depth reached]
),
(int) 90 => array(
[maximum depth reached]
),
(int) 91 => array(
[maximum depth reached]
),
(int) 92 => array(
[maximum depth reached]
),
(int) 93 => array(
[maximum depth reached]
),
(int) 94 => array(
[maximum depth reached]
),
(int) 95 => array(
[maximum depth reached]
),
(int) 96 => array(
[maximum depth reached]
),
(int) 97 => array(
[maximum depth reached]
),
(int) 98 => array(
[maximum depth reached]
),
(int) 99 => array(
[maximum depth reached]
),
(int) 100 => array(
[maximum depth reached]
),
(int) 101 => array(
[maximum depth reached]
),
(int) 102 => array(
[maximum depth reached]
),
(int) 103 => array(
[maximum depth reached]
),
(int) 104 => array(
[maximum depth reached]
),
(int) 105 => array(
[maximum depth reached]
),
(int) 106 => array(
[maximum depth reached]
),
(int) 107 => array(
[maximum depth reached]
),
(int) 108 => array(
[maximum depth reached]
),
(int) 109 => array(
[maximum depth reached]
),
(int) 110 => array(
[maximum depth reached]
),
(int) 111 => array(
[maximum depth reached]
),
(int) 112 => array(
[maximum depth reached]
),
(int) 113 => array(
[maximum depth reached]
),
(int) 114 => array(
[maximum depth reached]
),
(int) 115 => array(
[maximum depth reached]
),
(int) 116 => array(
[maximum depth reached]
),
(int) 117 => array(
[maximum depth reached]
),
(int) 118 => array(
[maximum depth reached]
),
(int) 119 => array(
[maximum depth reached]
),
(int) 120 => array(
[maximum depth reached]
),
(int) 121 => array(
[maximum depth reached]
),
(int) 122 => array(
[maximum depth reached]
),
(int) 123 => array(
[maximum depth reached]
),
(int) 124 => array(
[maximum depth reached]
),
(int) 125 => array(
[maximum depth reached]
),
(int) 126 => array(
[maximum depth reached]
),
(int) 127 => array(
[maximum depth reached]
),
(int) 128 => array(
[maximum depth reached]
),
(int) 129 => array(
[maximum depth reached]
),
(int) 130 => array(
[maximum depth reached]
),
(int) 131 => array(
[maximum depth reached]
),
(int) 132 => array(
[maximum depth reached]
),
(int) 133 => array(
[maximum depth reached]
),
(int) 134 => array(
[maximum depth reached]
),
(int) 135 => array(
[maximum depth reached]
),
(int) 136 => array(
[maximum depth reached]
),
(int) 137 => array(
[maximum depth reached]
),
(int) 138 => array(
[maximum depth reached]
),
(int) 139 => array(
[maximum depth reached]
),
(int) 140 => array(
[maximum depth reached]
),
(int) 141 => array(
[maximum depth reached]
),
(int) 142 => array(
[maximum depth reached]
),
(int) 143 => array(
[maximum depth reached]
),
(int) 144 => array(
[maximum depth reached]
),
(int) 145 => array(
[maximum depth reached]
),
(int) 146 => array(
[maximum depth reached]
),
(int) 147 => array(
[maximum depth reached]
),
(int) 148 => array(
[maximum depth reached]
),
(int) 149 => array(
[maximum depth reached]
),
(int) 150 => array(
[maximum depth reached]
),
(int) 151 => array(
[maximum depth reached]
),
(int) 152 => array(
[maximum depth reached]
),
(int) 153 => array(
[maximum depth reached]
),
(int) 154 => array(
[maximum depth reached]
),
(int) 155 => array(
[maximum depth reached]
),
(int) 156 => array(
[maximum depth reached]
),
(int) 157 => array(
[maximum depth reached]
),
(int) 158 => array(
[maximum depth reached]
),
(int) 159 => array(
[maximum depth reached]
),
(int) 160 => array(
[maximum depth reached]
),
(int) 161 => array(
[maximum depth reached]
),
(int) 162 => array(
[maximum depth reached]
),
(int) 163 => array(
[maximum depth reached]
),
(int) 164 => array(
[maximum depth reached]
),
(int) 165 => array(
[maximum depth reached]
),
(int) 166 => array(
[maximum depth reached]
),
(int) 167 => array(
[maximum depth reached]
),
(int) 168 => array(
[maximum depth reached]
),
(int) 169 => array(
[maximum depth reached]
),
(int) 170 => array(
[maximum depth reached]
),
(int) 171 => array(
[maximum depth reached]
),
(int) 172 => array(
[maximum depth reached]
),
(int) 173 => array(
[maximum depth reached]
),
(int) 174 => array(
[maximum depth reached]
),
(int) 175 => array(
[maximum depth reached]
),
(int) 176 => array(
[maximum depth reached]
),
(int) 177 => array(
[maximum depth reached]
),
(int) 178 => array(
[maximum depth reached]
),
(int) 179 => array(
[maximum depth reached]
),
(int) 180 => array(
[maximum depth reached]
),
(int) 181 => array(
[maximum depth reached]
),
(int) 182 => array(
[maximum depth reached]
),
(int) 183 => array(
[maximum depth reached]
),
(int) 184 => array(
[maximum depth reached]
),
(int) 185 => array(
[maximum depth reached]
),
(int) 186 => array(
[maximum depth reached]
),
(int) 187 => array(
[maximum depth reached]
),
(int) 188 => array(
[maximum depth reached]
),
(int) 189 => array(
[maximum depth reached]
),
(int) 190 => array(
[maximum depth reached]
),
(int) 191 => array(
[maximum depth reached]
),
(int) 192 => array(
[maximum depth reached]
),
(int) 193 => array(
[maximum depth reached]
),
(int) 194 => array(
[maximum depth reached]
),
(int) 195 => array(
[maximum depth reached]
),
(int) 196 => array(
[maximum depth reached]
),
(int) 197 => array(
[maximum depth reached]
),
(int) 198 => array(
[maximum depth reached]
),
(int) 199 => array(
[maximum depth reached]
),
(int) 200 => array(
[maximum depth reached]
),
(int) 201 => array(
[maximum depth reached]
),
(int) 202 => array(
[maximum depth reached]
),
(int) 203 => array(
[maximum depth reached]
),
(int) 204 => array(
[maximum depth reached]
),
(int) 205 => array(
[maximum depth reached]
),
(int) 206 => array(
[maximum depth reached]
),
(int) 207 => array(
[maximum depth reached]
),
(int) 208 => array(
[maximum depth reached]
),
(int) 209 => array(
[maximum depth reached]
),
(int) 210 => array(
[maximum depth reached]
),
(int) 211 => array(
[maximum depth reached]
),
(int) 212 => array(
[maximum depth reached]
),
(int) 213 => array(
[maximum depth reached]
),
(int) 214 => array(
[maximum depth reached]
),
(int) 215 => array(
[maximum depth reached]
),
(int) 216 => array(
[maximum depth reached]
),
(int) 217 => array(
[maximum depth reached]
),
(int) 218 => array(
[maximum depth reached]
),
(int) 219 => array(
[maximum depth reached]
),
(int) 220 => array(
[maximum depth reached]
),
(int) 221 => array(
[maximum depth reached]
),
(int) 222 => array(
[maximum depth reached]
),
(int) 223 => array(
[maximum depth reached]
),
(int) 224 => array(
[maximum depth reached]
),
(int) 225 => array(
[maximum depth reached]
),
(int) 226 => array(
[maximum depth reached]
),
(int) 227 => array(
[maximum depth reached]
),
(int) 228 => array(
[maximum depth reached]
),
(int) 229 => array(
[maximum depth reached]
),
(int) 230 => array(
[maximum depth reached]
),
(int) 231 => array(
[maximum depth reached]
),
(int) 232 => array(
[maximum depth reached]
),
(int) 233 => array(
[maximum depth reached]
),
(int) 234 => array(
[maximum depth reached]
),
(int) 235 => array(
[maximum depth reached]
),
(int) 236 => array(
[maximum depth reached]
),
(int) 237 => array(
[maximum depth reached]
),
(int) 238 => array(
[maximum depth reached]
),
(int) 239 => array(
[maximum depth reached]
),
(int) 240 => array(
[maximum depth reached]
),
(int) 241 => array(
[maximum depth reached]
),
(int) 242 => array(
[maximum depth reached]
),
(int) 243 => array(
[maximum depth reached]
),
(int) 244 => array(
[maximum depth reached]
),
(int) 245 => array(
[maximum depth reached]
),
(int) 246 => array(
[maximum depth reached]
),
(int) 247 => array(
[maximum depth reached]
),
(int) 248 => array(
[maximum depth reached]
),
(int) 249 => array(
[maximum depth reached]
),
(int) 250 => array(
[maximum depth reached]
),
(int) 251 => array(
[maximum depth reached]
),
(int) 252 => array(
[maximum depth reached]
),
(int) 253 => array(
[maximum depth reached]
),
(int) 254 => array(
[maximum depth reached]
),
(int) 255 => array(
[maximum depth reached]
),
(int) 256 => array(
[maximum depth reached]
),
(int) 257 => array(
[maximum depth reached]
),
(int) 258 => array(
[maximum depth reached]
),
(int) 259 => array(
[maximum depth reached]
),
(int) 260 => array(
[maximum depth reached]
),
(int) 261 => array(
[maximum depth reached]
),
(int) 262 => array(
[maximum depth reached]
),
(int) 263 => array(
[maximum depth reached]
),
(int) 264 => array(
[maximum depth reached]
),
(int) 265 => array(
[maximum depth reached]
),
(int) 266 => array(
[maximum depth reached]
),
(int) 267 => array(
[maximum depth reached]
),
(int) 268 => array(
[maximum depth reached]
),
(int) 269 => array(
[maximum depth reached]
),
(int) 270 => array(
[maximum depth reached]
),
(int) 271 => array(
[maximum depth reached]
),
(int) 272 => array(
[maximum depth reached]
),
(int) 273 => array(
[maximum depth reached]
),
(int) 274 => array(
[maximum depth reached]
),
(int) 275 => array(
[maximum depth reached]
),
(int) 276 => array(
[maximum depth reached]
),
(int) 277 => array(
[maximum depth reached]
),
(int) 278 => array(
[maximum depth reached]
),
(int) 279 => array(
[maximum depth reached]
),
(int) 280 => array(
[maximum depth reached]
),
(int) 281 => array(
[maximum depth reached]
),
(int) 282 => array(
[maximum depth reached]
),
(int) 283 => array(
[maximum depth reached]
),
(int) 284 => array(
[maximum depth reached]
),
(int) 285 => array(
[maximum depth reached]
),
(int) 286 => array(
[maximum depth reached]
),
(int) 287 => array(
[maximum depth reached]
),
(int) 288 => array(
[maximum depth reached]
),
(int) 289 => array(
[maximum depth reached]
),
(int) 290 => array(
[maximum depth reached]
),
(int) 291 => array(
[maximum depth reached]
),
(int) 292 => array(
[maximum depth reached]
),
(int) 293 => array(
[maximum depth reached]
),
(int) 294 => array(
[maximum depth reached]
),
(int) 295 => array(
[maximum depth reached]
),
(int) 296 => array(
[maximum depth reached]
),
(int) 297 => array(
[maximum depth reached]
),
(int) 298 => array(
[maximum depth reached]
),
(int) 299 => array(
[maximum depth reached]
),
(int) 300 => array(
[maximum depth reached]
),
(int) 301 => array(
[maximum depth reached]
),
(int) 302 => array(
[maximum depth reached]
),
(int) 303 => array(
[maximum depth reached]
),
(int) 304 => array(
[maximum depth reached]
),
(int) 305 => array(
[maximum depth reached]
),
(int) 306 => array(
[maximum depth reached]
),
(int) 307 => array(
[maximum depth reached]
),
(int) 308 => array(
[maximum depth reached]
),
(int) 309 => array(
[maximum depth reached]
),
(int) 310 => array(
[maximum depth reached]
),
(int) 311 => array(
[maximum depth reached]
),
(int) 312 => array(
[maximum depth reached]
),
(int) 313 => array(
[maximum depth reached]
),
(int) 314 => array(
[maximum depth reached]
),
(int) 315 => array(
[maximum depth reached]
),
(int) 316 => array(
[maximum depth reached]
),
(int) 317 => array(
[maximum depth reached]
),
(int) 318 => array(
[maximum depth reached]
),
(int) 319 => array(
[maximum depth reached]
),
(int) 320 => array(
[maximum depth reached]
),
(int) 321 => array(
[maximum depth reached]
),
(int) 322 => array(
[maximum depth reached]
),
(int) 323 => array(
[maximum depth reached]
),
(int) 324 => array(
[maximum depth reached]
),
(int) 325 => array(
[maximum depth reached]
),
(int) 326 => array(
[maximum depth reached]
),
(int) 327 => array(
[maximum depth reached]
),
(int) 328 => array(
[maximum depth reached]
),
(int) 329 => array(
[maximum depth reached]
),
(int) 330 => array(
[maximum depth reached]
),
(int) 331 => array(
[maximum depth reached]
),
(int) 332 => array(
[maximum depth reached]
),
(int) 333 => array(
[maximum depth reached]
),
(int) 334 => array(
[maximum depth reached]
),
(int) 335 => array(
[maximum depth reached]
),
(int) 336 => array(
[maximum depth reached]
),
(int) 337 => array(
[maximum depth reached]
),
(int) 338 => array(
[maximum depth reached]
),
(int) 339 => array(
[maximum depth reached]
),
(int) 340 => array(
[maximum depth reached]
),
(int) 341 => array(
[maximum depth reached]
),
(int) 342 => array(
[maximum depth reached]
),
(int) 343 => array(
[maximum depth reached]
),
(int) 344 => array(
[maximum depth reached]
),
(int) 345 => array(
[maximum depth reached]
),
(int) 346 => array(
[maximum depth reached]
),
(int) 347 => array(
[maximum depth reached]
),
(int) 348 => array(
[maximum depth reached]
),
(int) 349 => array(
[maximum depth reached]
),
(int) 350 => array(
[maximum depth reached]
),
(int) 351 => array(
[maximum depth reached]
),
(int) 352 => array(
[maximum depth reached]
),
(int) 353 => array(
[maximum depth reached]
),
(int) 354 => array(
[maximum depth reached]
),
(int) 355 => array(
[maximum depth reached]
),
(int) 356 => array(
[maximum depth reached]
),
(int) 357 => array(
[maximum depth reached]
),
(int) 358 => array(
[maximum depth reached]
),
(int) 359 => array(
[maximum depth reached]
),
(int) 360 => array(
[maximum depth reached]
),
(int) 361 => array(
[maximum depth reached]
),
(int) 362 => array(
[maximum depth reached]
),
(int) 363 => array(
[maximum depth reached]
),
(int) 364 => array(
[maximum depth reached]
),
(int) 365 => array(
[maximum depth reached]
),
(int) 366 => array(
[maximum depth reached]
),
(int) 367 => array(
[maximum depth reached]
),
(int) 368 => array(
[maximum depth reached]
),
(int) 369 => array(
[maximum depth reached]
),
(int) 370 => array(
[maximum depth reached]
),
(int) 371 => array(
[maximum depth reached]
),
(int) 372 => array(
[maximum depth reached]
),
(int) 373 => array(
[maximum depth reached]
),
(int) 374 => array(
[maximum depth reached]
),
(int) 375 => array(
[maximum depth reached]
),
(int) 376 => array(
[maximum depth reached]
),
(int) 377 => array(
[maximum depth reached]
),
(int) 378 => array(
[maximum depth reached]
),
(int) 379 => array(
[maximum depth reached]
),
(int) 380 => array(
[maximum depth reached]
),
(int) 381 => array(
[maximum depth reached]
),
(int) 382 => array(
[maximum depth reached]
),
(int) 383 => array(
[maximum depth reached]
),
(int) 384 => array(
[maximum depth reached]
),
(int) 385 => array(
[maximum depth reached]
),
(int) 386 => array(
[maximum depth reached]
),
(int) 387 => array(
[maximum depth reached]
),
(int) 388 => array(
[maximum depth reached]
),
(int) 389 => array(
[maximum depth reached]
),
(int) 390 => array(
[maximum depth reached]
),
(int) 391 => array(
[maximum depth reached]
),
(int) 392 => array(
[maximum depth reached]
),
(int) 393 => array(
[maximum depth reached]
),
(int) 394 => array(
[maximum depth reached]
),
(int) 395 => array(
[maximum depth reached]
),
(int) 396 => array(
[maximum depth reached]
),
(int) 397 => array(
[maximum depth reached]
),
(int) 398 => array(
[maximum depth reached]
),
(int) 399 => array(
[maximum depth reached]
),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
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<p>白血球は大きく分けると骨髄系とリンパ系に分けることができる。骨髄系は顆粒球と単球に分類でき、さらに顆粒球は好中球、好酸球、好塩基球に分けることができる。リンパ系にはB細胞、T細胞、NK細胞などのリンパ球がある。</p>
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<h2><strong>顆粒球</strong></h2>
<p>・好中球:体内の組織で細菌感染が起こると血管内から組織へ遊走して細菌を貪食する。<br />
・好酸球:寄生虫に対する防御や気管支喘息、アレルギー性皮膚炎などのアレルギー反応を制御する。<br />
・好塩基球:IgEの関与する抗原抗体反応の際に、ヒスタミンやヘパリンを放出し即時型アレルギー反応を起こす。</p>
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<h2><strong>単球</strong></h2>
<p>血液内での呼び名であり、組織内に侵入するとマクロファージと呼ばれる。マクロファージは殺菌作用、抗原提示作用、抗腫瘍作用、サイトカイン産生などの役割がある。</p>
<p> </p>
<h2><strong>リンパ球</strong></h2>
<p>細胞表面にあるタンパク質(細胞表面マーカー)により分類される。リンパ球はリンパ節で分化、成熟する。リンパ球の役割は、他のリンパ球の活性化、抗体産生、ウイルス感染細胞や腫瘍細胞への攻撃、抗原記憶(体外異物の抗原を記憶し、次に同じ異物が侵入してきたときに即座に反応できるようにする)などである。</p>
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2)<a href="https://www.kango-roo.com/word/9070">﨑尾浩由.クスマウル呼吸.用語辞典.看護roo!.</a>(2025年6月閲覧)
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<p> </p>
<p>誠に勝手ながら看護roo!編集部は、下記の期間休業させていただきます。<br />
【2025年12月27日(土)~2026年1月4日(日)】</p>
<p> </p>
<p>12月26日(金)の12時以降にいただいたお問い合わせ・ポイント交換申請・まなびチャンネルのテキスト発送・その他のご連絡については、1月5日(月)以降に順次対応させていただきます。<br />
看護roo!各サイトは通常通りご利用いただけます。<br />
大変ご迷惑をおかけいたしますが、何卒ご了承くださいますようお願い申し上げます。</p>
<p> </p>
<p>看護roo!編集部</p>
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<p> </p>
<p>白血球は大きく分けると骨髄系とリンパ系に分けることができる。骨髄系は顆粒球と単球に分類でき、さらに顆粒球は好中球、好酸球、好塩基球に分けることができる。リンパ系にはB細胞、T細胞、NK細胞などのリンパ球がある。</p>
<p> </p>
<h2><strong>顆粒球</strong></h2>
<p>・好中球:体内の組織で細菌感染が起こると血管内から組織へ遊走して細菌を貪食する。<br />
・好酸球:寄生虫に対する防御や気管支喘息、アレルギー性皮膚炎などのアレルギー反応を制御する。<br />
・好塩基球:IgEの関与する抗原抗体反応の際に、ヒスタミンやヘパリンを放出し即時型アレルギー反応を起こす。</p>
<p> </p>
<h2><strong>単球</strong></h2>
<p>血液内での呼び名であり、組織内に侵入するとマクロファージと呼ばれる。マクロファージは殺菌作用、抗原提示作用、抗腫瘍作用、サイトカイン産生などの役割がある。</p>
<p> </p>
<h2><strong>リンパ球</strong></h2>
<p>細胞表面にあるタンパク質(細胞表面マーカー)により分類される。リンパ球はリンパ節で分化、成熟する。リンパ球の役割は、他のリンパ球の活性化、抗体産生、ウイルス感染細胞や腫瘍細胞への攻撃、抗原記憶(体外異物の抗原を記憶し、次に同じ異物が侵入してきたときに即座に反応できるようにする)などである。</p>
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【プチ学び】<br/>
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2)<a href="https://www.kango-roo.com/word/9070">﨑尾浩由.クスマウル呼吸.用語辞典.看護roo!.</a>(2025年6月閲覧)
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<p> </p>
<p>誠に勝手ながら看護roo!編集部は、下記の期間休業させていただきます。<br />
【2025年12月27日(土)~2026年1月4日(日)】</p>
<p> </p>
<p>12月26日(金)の12時以降にいただいたお問い合わせ・ポイント交換申請・まなびチャンネルのテキスト発送・その他のご連絡については、1月5日(月)以降に順次対応させていただきます。<br />
看護roo!各サイトは通常通りご利用いただけます。<br />
大変ご迷惑をおかけいたしますが、何卒ご了承くださいますようお願い申し上げます。</p>
<p> </p>
<p>看護roo!編集部</p>
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'title' => '侵入してきた敵をたたく白血球|守る(2)',
'series_title' => '',
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'description' => '',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpraRGl220150909020912.jpg',
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'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>解剖生理が苦手なナースのための解説書『解剖生理をおもしろく学ぶ』より<br />
今回は、<strong>免疫</strong>についてのお話の2回目です。</p><p> </p>
<strong style="margin-top:8px;">[前回の内容]</strong>
<p><a href="https://www.kango-roo.com/learning/1726/" target="_blank">からだを守る免疫の力|守る(1)</a></p><p> </p>
<p>解剖生理学の面白さを知るため、からだを守る免疫について知りました。</p><p> </p>
<p>今回はからだのなかに侵入してきた細菌などと戦う白血球の世界を探検することに……。</p><p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/192/">増田敦子</a><br />
<nomecab>了徳寺大学医学教育センター教授</nomecab></p><p> </p>
<h2 class="title02">侵入してきた敵をたたく白血球</h2>
<p>皮膚や粘膜といった体表のバリアはとても頑丈で、めったに侵入を許すことはありません。しかし、けがをして、皮膚や粘膜が切れたり破れたりすると、そこから細菌が深部組織に侵入してしまうことがあります。このような場合、次の防衛部隊として、白血球が活躍します。</p><p> </p>
<p>白血球は、10~50℃の範囲であれば、アメーバのように動きまわることができます。血液に乗って移動し、侵入者を見つけると、毛細血管壁を通り抜け、侵入者のほうへと移動します。この現象を、<strong>白血球の血管外遊出</strong>といいます(<a href="#z1">図1</a>)。</p><p> </p>
<p class="listTitle"><span class="bgList">図1</span>白血球の血管外遊出</p><p> </p>
<p><a id="z1" name="z1"></a><img alt="白血球の血管外遊出" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/z10-3.png" /></p><p> </p>
<div class="s01 clearfix">
<p>白血球は、どうやって侵入者を見つけるんですか?</p></div>
<p> </p>
<div class="t03 clearfix">
<p>組織が破れたり、感染したりすると、まるでSOSを出すみたいに<strong>サイトカイン</strong>とよばれる化学物質が出てくるの。このサイトカインが引き寄せ役になるのね</p></div>
<p> </p>
<div class="s02 clearfix">
<p>白血球は、どれくらいのスピードで侵入者のところに到着するんだろう?</p></div>
<p> </p>
<div class="t01 clearfix">
<p>白血球の移動速度は、1分間あたり27~29μmといわれています。ちなみにいちばん速く移動できるのは好中球ね</p></div>
<p> </p>
<div class="s03 clearfix">
<p>好中球って、なんのことですか?</p></div>
<p> </p>
<h2 class="title02">白血球の働き</h2>
<p>白血球はまず、細胞の中につぶつぶがある「顆粒〈かりゅう〉球」と、つぶつぶのない「無顆粒球」に分けられます。さらに、顆粒球のうち、酸性の色素に染まるものを「<strong>好酸球</strong>」、塩基性の色素に染まるものを「<strong>好塩基球</strong>」、中性の色素に染まるものを「<strong>好中球</strong>」とよび、区別しています(<a href="#z2">図2</a>)。つぶつぶのない無顆粒球は、「<strong>単球</strong>」と「<strong>リンパ球</strong>」に分類されます。</p><p> </p>
<p class="listTitle"><span class="bgList">図2</span>白血球</p><p> </p>
<p><a id="z2" name="z2"></a><img alt="白血球" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/z10-4.png" /></p><p> </p>
<p>ロシア人の微生物学者、イリヤ・イリイチ・メチニコフ(Ilya IlyichMechnikov、1845~1916)は1884年、白血球が細菌を捕らえて食べることを発見しました。以来、白血球は食細胞ともよばれています。顆粒球にあるつぶつぶの中身はリソソームで、タンパク質分解酵素のアルカリプロテアーゼを含み、摂取した細菌を分解して消化します(<a href="#z3">図3</a>)。</p><p> </p>
<p class="listTitle"><span class="bgList">図3</span>白血球の食作用</p><p> </p>
<p><a id="z3" name="z3"></a><img alt="白血球の食作用" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/z10-5.png" /></p><p> </p>
<p>また、単球はとりわけ大きなものを飲み込むので、血管から出ると<strong>マクロファージ</strong>(<strong>大食細胞</strong>)とよばれます。リンパ球は後に詳しく説明する抗原―抗体反応に関係しています。</p><p> </p>
<p>白血球を<strong>食作用</strong>(<strong>貪食</strong>〈どんしょく〉<strong>作用</strong>)の盛んな順に並べると、好中球>単球>好酸球>リンパ球>好塩基球の順になり、食作用の50~70%は好中球が担っています。好中球は、主として小さな細菌を処理する係で、5~25個の細菌を処理した後は死滅しますが、その後は膿となって残ります。</p><p> </p>
<div class="t01 clearfix">
<p>実はね、白血球が攻めるのは、外からやってくる侵入者だけではないの。なかには、体内に発生した自己の組織に由来する異物成分を攻撃する細胞もあるのよ。これをナチュラルキラー細胞(NK細胞)といいます</p></div>
<p> </p>
<div class="s04 clearfix">
<p>ナチュラルキラー? なんだか怖そうな名前ですね</p></div>
<p> </p>
<h2 class="title02">ナチュラルキラー細胞とは</h2>
<p>ナチュラルキラー細胞(NK細胞)は、1975年に発見された、比較的新しい細胞です。その働きはまるで、一匹オオカミの殺し屋のようです。</p><p> </p>
<p>常に体内を単独でパトロールし、がん細胞やウィルスに感染した細胞など、もともとは自分でも、異物のようになってしまった細胞を見つけると、単独ですばやく処理してしまいます。ナチュラルキラー細胞の活性は加齢とともに減退するので、高齢になるほどがん発生率が高くなるのもうなずけます。</p><p> </p>
<h2 class="title02">白血球と血小板の寿命</h2>
<p>白血球のうち、顆粒球の寿命は比較的短いようです。血液中に4~8時間、組織に出て4~5日間は存在しているようですが、感染が起こると、それによって自分自身も破壊されるので、その寿命は数時間ともいわれます。</p><p> </p>
<p>単球も血液中には10~20時間程度しか存在しないようです。組織に入ると、組織マクロファージという巨大な細胞になって、数か月から数年間とどまるともいわれています。リンパ球は組織と血液中を何度も循環し、100~300日の寿命といわれています。血小板の寿命は10日程度です。</p><p> </p>
<div class="t03 clearfix">
<p>さて、生体には皮膚や粘膜のバリアがあること、そして、そのバリアを突破してきた侵入者には、白血球という防衛軍が立ち向かうことは理解できたかしら?</p></div>
<p> </p>
<div class="s01 clearfix">
<p>そこまでは、なんとなくわかりました</p></div>
<p> </p>
<div class="t02 clearfix">
<p>じゃあ今度は、白血球たちがどのようにして侵入者たちと闘うのか、その様子を、詳しく見ていきましょう。最初に話した『2度なし現象』の仕組みも、これでわかるわよ</p></div>
<p> </p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/i44.png" /></p><p> </p>
<h2 class="title02">抗原──抗体反応って、なんだ?</h2>
<p>私たちの身体には、敵を記憶して、特定の相手にだけ働く免疫と、敵とみればなんでも攻撃する免疫がある、とお話しました。皮膚・粘膜のバリアも、白血球の顆粒球やナチュラルキラー細胞による防御も、実は後者にあたります。</p><p> </p>
<p>では、前者にあたる免疫機能とはいったい、何によるものなのでしょうか?</p><p> </p>
<p>先にお話した「2度なし現象」には、ある種のタンパク質がかかわっているのではないか。このことは、すでに1800年代から指摘されていました。病原体に感染した動物には、将来、同じ病原体から身を守るような物質が血液の中に産生されることがわかっていたからです。その物質は後に、「<strong>抗体</strong>」と名づけられました。</p><p> </p>
<p>抗体は原則として、侵入者に出合うことでつくられます。抗体をつくる免疫反応を引き起こす侵入者を、<strong>抗原</strong>とよんでいます。</p><p> </p>
<p>このような抗原―抗体反応はもともと、からだが「自分」と「自分でないもの」を区別するために発達したと考えられます。難しい言葉でいうと、「自己」と「非自己」を区別して、「非自己」を排除しようとする仕組みです。</p><p> </p>
<div class="t01 clearfix">
<p>以前に説明したように、抗体がつくられるためにはまず、病原体が1回体内に侵入し、身体がそれを記憶しなければなりません。さらに、ある抗原によってつくられた抗体は、その抗原に対してのみ反応し、ほかの抗原とは反応しません(<a href="#z4">図4</a>)</p></div>
<p> </p>
<div class="s01 clearfix">
<p>そうか、だから特異的防御機構というんだ</p></div>
<p> </p>
<div class="t02 clearfix">
<p>そう。抗原と抗体との反応には、1対1の特異的な関係があるというわけね</p></div>
<p> </p>
<p class="listTitle"><span class="bgList">図4</span>抗原と抗体</p><p> </p>
<p><a id="z4" name="z4"></a><img alt="抗原と抗体" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/z10-6.png" width="100%" height="347" /></p><p> </p>
<h2 class="title02">液性免疫と細胞性免疫</h2>
<p>このように、抗原に対して特定の抗体がつくられ、それによって生体を防御する仕組みを液性免疫ともよんでいます。<strong>液性免疫</strong>を担うのは、リンパ球のうちのB細胞です。</p><p> </p>
<p>生体内に侵入してきた病原体に対しては、リンパ球それ自体が直接攻撃をしかけることもあります。T細胞やNK細胞による攻撃がそれにあたります。抗原・抗体による液性免疫に対し、こちらを<strong>細胞性免疫</strong>とよびます(<a href="#z5">図5</a>)。</p><p> </p>
<p class="listTitle"><span class="bgList">図5</span>液性免疫と細胞性免疫</p><p> </p>
<p><a id="z5" name="z5"></a><img alt="液性免疫と細胞性免疫" src="https://img.kango-roo.com/upload/images/scio/kaibo-seiri/228-252/z10-7.png" /></p><p> </p>
<p>液性免疫と細胞性免疫は、通常どちらか一方だけが働くのではなく、両方が同時に、協調して働いています。</p><p> </p>
<div class="s02 clearfix">
<p>先生、ちょっと待ってください。リンパ球やNK細胞はわかるけど、T細胞、B細胞ってなんですか?</p></div>
<p> </p>
<div class="t01 clearfix">
<p>T細胞、B細胞はリンパ球の種類なの。それぞれ成熟する場所が違うので、呼び方も違えば、もっている機能も違っています</p></div>
<p> </p>
<div class="s03 clearfix">
<p>違うのは、生まれる場所じゃなく、成熟する場所ってことですか?</p></div>
<p> </p>
<div class="t03 clearfix">
<p>じゃあ、白血球を含む血液細胞がいったいどこから生まれるのかから、ゆっくりと説明していくわね</p></div>
<p> </p>
<strong style="margin-top:8px;">[次回]</strong>
<p><a href="https://www.kango-roo.com/learning/1728/" target="_blank">リンパ球と抗体|守る(3)</a></p><p> </p>
<div><strong style="margin-top:8px;">[関連記事]</strong>
<ul>
<li><a href="https://www.kango-roo.com/learning/1726/" target="_blank">からだを守る免疫の力|守る(1)</a></li>
<li><a href="https://www.kango-roo.com/learning/1729/" target="_blank">免疫反応の流れ|守る(4)</a></li>
<li>⇒この〔<a href="https://www.kango-roo.com/learning/2348/" target="_blank">連載記事一覧</a>〕を見る</li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
<p>本記事は株式会社<a href="http://scio-pub.co.jp/" target="_blank">サイオ出版</a>の提供により掲載しています。</p><p> </p>
</div>
<div class="paragraph-title"></div>
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'title' => '白血球の働き|白血球の種類と機能',
'series_title' => '',
'editor' => 'ワンポイント生理学/サイオ',
'description' => '白血球の働きについてまとめました。好中球、リンパ球などの白血球の種類や、食作用などの機能について解説!',
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<div class="paragraph-body">
<p>看護師のための生理学の解説書『図解ワンポイント生理学』より。</p>
<p> </p>
<p><strong style="margin-top:8px;">[前回の内容]</strong></p>
<p><a href="https://www.kango-roo.com/learning/2195/">貧血</a></p>
<p> </p>
<p>今回は、<strong>白血球の働き</strong>について解説します。</p>
<p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/197/">片野由美</a><br />
山形大学医学部名誉教授<br />
<a href="https://www.kango-roo.com/profile/778/">松本 裕</a><br />
東海大学医学部看護学科講師<nomecab></nomecab></p>
<p> </p>
<div class="point">
<p class="pointTitle">Summary</p>
<ul>
<li>1. <nomecab>白血球は核をもった細胞である。</nomecab></li>
<li>2. <nomecab>白血球には顆粒球(好中球、好酸球、好塩基球)と無顆粒球(単球とリンパ球)がある。</nomecab></li>
<li>3. <nomecab>白血球の主な働きは、病原菌や異物から身体を守る防御作用である。</nomecab></li>
<li>4. <nomecab>単球は血管外に出て組織マクロファージとなる。</nomecab></li>
<li>5. <nomecab>好中球とマクロファージは体内に侵入した病原菌や異物を貪食し、分解する。膿はその残骸である。</nomecab></li>
</ul>
</div>
<p> </p>
<p class="contentsTitle">〈目次〉</p>
<ul class="contentsList">
<li><a href="#1">白血球の種類</a></li>
<li><a href="#2">白血球の機能</a></li>
<li><a href="#3">サイトカイン</a></li>
</ul>
<p> </p>
<h2 class="title02" id="1">白血球の種類</h2>
<p>白血球には、<span class="marker"><b>好中球</b></span>、<span class="marker"><b>好酸球</b></span>、<span class="marker"><b>好塩基球</b></span>、<span class="marker"><b>リンパ球</b></span>、<span class="marker"><b>単球</b></span>の5種類がある(<a href="#y1">表1</a>、このような白血球の分類を<span class="marker"><b>白血球分画</b></span>という)。</p>
<p> </p>
<p>このうち、好中球、好酸球、好塩基球を<span class="marker"><b>顆粒球</b></span>という。最も多いのは好中球で、次に多いのはリンパ球である。このため、顆粒球や多核球といえば好中球を、単核球といえばリンパ球を指していることも多い。</p>
<p> </p>
<p class="listTitle" id="y1"><span class="bgList">表1</span>白血球の種類</p>
<p id="y1"><img alt="白血球の種類" height="404" src="https://img.kango-roo.com/upload/images/scio/seirigaku/kaitei/se04_05.png" width="680" /></p>
<p class="caption">*白血球を特殊な色素(ギムザ Giemsa 染色液)で染めた場合、酸性の染料に染まりやすい顆粒を<nomecab>好酸球</nomecab>、塩基性の染料に染まりやすい顆粒を<nomecab>好塩基球</nomecab>、どちらにも染まり中間に染まる顆粒を<nomecab>好中球</nomecab>という。</p>
<p> </p>
<p>疾患によって白血球の数や分画は変化する。このため、白血球数や分画を調べると、診断の手がかりとなる。一般に、細菌感染では好中球が増加し、ウイルス感染ではリンパ球が、アレルギー疾患や寄生虫疾患では好酸球が増加する。体内には白血球の貯蔵場があり、必要に応じて血液中に動員される。白血球は目的地へ自発的に進むことができる。これを<span class="marker"><b>遊走</b></span>という。</p>
<p> </p>
<p>身体の状況によって白血球数は変動するが、成人の場合、3,000/μL以下あるいは10,000/μL以上の場合は異常である。小児は数が多く、新生児で17,000/μLくらい、幼児で13,000/μLくらいある。</p>
<p> </p>
<p>白血球も骨髄の造血幹細胞からつくられる。顆粒球、単球、リンパ球の未熟な細胞を、それぞれ<span class="marker"><b>骨髄球</b></span>、<span class="marker"><b>単芽球</b></span>、<span class="marker"><b>リンパ芽球</b></span>という。骨髄球のさらに未熟な段階を<span class="marker"><b>骨髄芽球</b></span>という。</p>
<p> </p>
<h2 class="title02" id="2">白血球の機能</h2>
<p><span class="marker"><b>好中球</b></span>は、マクロファージ(大食細胞)とともに体内に侵入した細菌を攻撃し貪食する。これを<span class="marker"><b>食作用</b></span> (phagocytosis)という。好中球は変形しながら、血管壁を通過できる。これを<span class="marker"><b>血管外遊走</b></span>(diapedesis)という。</p>
<p> </p>
<p>好中球やマクロファージは、特定の化学物質に対し<span class="marker"><b>化学走性</b></span>(chemotaxis)を示し、炎症部位に動員される。好中球は酵素を分泌して血管壁の一部を溶かし、再び修復する機能を持っている。このため感染源のあるところは、どこへでも到達できる。</p>
<p> </p>
<p><span class="marker"><b>単球</b></span>は白血球の約5%を占め、単球が血管外に出ると<span class="marker"><b>マクロファージ</b></span>となる。細菌感染の初期には、特に好中球による貪食が主体となる。好中球が貪食した異物は食胞に閉じ込められた後にリソソームと融合し、その内部で活性酸素・ミエロペルオキシダーゼ・タンパク質分解酵素などにより殺菌される。</p>
<p> </p>
<p>しかし、好中球は万能ではなく、細胞内寄生菌・真菌・原虫に対しては好中球のみで対処できず、T細胞によって活性化されたマクロファージにより除去される。好酸球と好塩基球はアレルギー反応に関与している。好塩基球はアレルギーを起こし、好酸球はアレルギーを抑えるとみられている。</p>
<p> </p>
<p>リンパ球は免疫反応において中心的役割を担っている。リンパ球にはB細胞とT細胞がある(「<a href="https://www.kango-roo.com/learning/2198/">生体防御のしくみ</a>」参照)。<span class="marker"><b>B細胞</b></span>は赤色骨髄で産生される。<span class="marker"><b>T細胞</b></span>の未熟な細胞は赤色骨髄で産生されるが、未熟なままで血液中に放出され、胸腺で厳しい選抜を受け、全体の2~3%だけが生き残る。</p>
<p> </p>
<p>胸腺におけるT細胞の選抜には、positive selectionとnegative selection の2段階があり、①自己のMHC分子を認識できるが、②自己反応性をもたないT細胞だけが生き残って成熟し、二次リンパ組織へと移動する。顆粒球の寿命は 3~15日で、赤血球より短い。</p>
<p> </p>
<h2 class="title02" id="3">サイトカイン</h2>
<p>生体の細胞間では、さまざまな情報交換が行われているが、特に免疫系、造血系の細胞間で情報伝達を担う一群の液性因子を<span class="marker"><b>サイトカイン</b></span>(cytokine)とよび、可溶性タンパク質である。サイトカインは主としてリンパ球やマクロファージから放出される。</p>
<p> </p>
<p>特にリンパ球などの免疫を担う細胞から放出されるものを<span class="marker"><b>インターロイキン</b></span>(interleukin)という(この他のサイトカインには、コロニー刺激因子やインターフェロンなどがある)。</p>
<p> </p>
<div style="background:#eeeeee;border:1px solid #cccccc;padding:5px 10px;">
<p><b>※編集部注※</b></p>
<p><span style="font-size:12px;">当記事は、2016年6月23日に公開した記事を、第2版の内容に合わせ、更新したものです。</span></p>
</div>
<p> </p>
<p><strong style="margin-top:8px;">[次回]</strong></p>
<p><a href="https://www.kango-roo.com/learning/2198/">生体防御のしくみ</a></p>
<p> </p>
<p>⇒〔<a href="https://www.kango-roo.com/learning/2428/">ワンポイント生理学</a>〕記事一覧を見る</p>
<p> </p>
<hr class="hr_source" />
<p>本記事は株式会社<a href="http://scio-pub.co.jp/">サイオ出版</a>の提供により掲載しています。</p>
<p> </p>
</div>
<div class="paragraph-title"></div>
</div>',
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'title' => '白血球数(WBC)の読み方|「細菌感染症の有無・重症度、 敗血症の有無」を読む検査',
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<div class="paragraph-body">
<div style="background: #f0f9eb; padding:5px 10px;">
<p><span style="font-size:11px;"><strong>【大好評】看護roo!オンラインセミナー</strong></span></p>
<p><a href="https://www.kango-roo.com/learning/9165/"><span style="color: #9ac841;">▶<span>『看護roo!検査値セミナー|約3時間で“ぜんぶ”わかる』開催案内</span></span></a></p>
</div>
<p> </p>
<p>『エキスパートナース』2015年10月号より転載。<br />
<strong>白血球数</strong>(WBC)の読み方について解説します。</p>
<p> </p>
<p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/349/">新井慎平</a><br />
<nomecab>信州大学医学部附属病院臨床検査部</nomecab></p>
<p> </p>
<div class="point">
<p class="pointTitle">白血球数(white blood cellcounts、WBC)の基準範囲</p>
<ul class="pointList">
<li>3.3-8.6×10<sup>3</sup>/μL</li>
</ul>
<p><strong><span style="color:#ff0000;">上昇↑</span>、<span style="color:#0000ff;">低下↓</span>に注意</strong>(年齢・性差も考慮する)</p>
<p> </p>
<p class="pointTitle">白血球数はどんなときに見る?</p>
<ul class="pointList">
<li>細菌感染症が疑われるとき</li>
<li>細菌感染症の重症度を判断したいとき</li>
<li>敗血症が疑われるとき</li>
</ul>
</div>
<p> </p>
<p><img alt="" class="copyNone" height="737" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_11_02.png" width="100%" /></p>
<p> </p>
<p class="contentsTitle">〈目次〉</p>
<ul class="contentsList">
<li><a href="#1">白血球数の読み方</a></li>
<li><a href="#2">(手順1)増加・減少の経緯を見る</a></li>
<li><a href="#3">(手順2)変動したのが「どの白血球か」を見る</a></li>
<li><a href="#4">(手順3)その他の検査値を見る</a></li>
</ul>
<p> </p>
<h2 class="title02"><a id="1" name="1"></a>白血球数とは、白血球数の読み方</h2>
<p><img alt="" class="copyNone" height="560" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_11_03.png" width="100%" /></p>
<p> </p>
<h3 class="title03">血液疾患だけでなく、さまざまな病態を反映する検査</h3>
<p>白血球は、外部からの病原体や花粉などのアレルギー物質から私たちの身体を守り、体内で生じるさまざまな炎症に対して免疫反応を示す血液細胞です。</p>
<p> </p>
<p>白血球の種類には、体内に侵入した細菌に対して貪食・殺菌作用をもつ<strong>好中球</strong>、ウイルスに対して抗体を産生して攻撃する<strong>リンパ球</strong>、異物や体内の細胞を貪食する<strong>単球</strong>、アレルギー反応や寄生虫感染で増加する<strong>好酸球</strong>、蕁麻疹や慢性骨髄性白血病などで増加する<strong>好塩基球</strong>があります。</p>
<p> </p>
<p>白血球の数(白血球数)を把握することが大切なのは、白血病をはじめとする<strong>血液疾患だけに限りません</strong>。<strong>細菌感染症</strong>をはじめ、<strong>悪性腫瘍</strong>、<strong>膠原病</strong>、<strong>消化器疾患</strong>、<strong>内分泌疾患</strong>、<strong>薬剤性反応</strong>などさまざまな病態・疾患を診断するうえで、重大な情報を与えてくれます。</p>
<p> </p>
<h3 class="title03">細菌感染症では「好中球」に注目する</h3>
<p>白血球数の基準範囲は年齢差や性差もありますが、おおよそ3.3-8.6×10<sup>3</sup>/μLです。</p>
<p> </p>
<p>白血球数の増減を認めたときは、<strong>どの種類の白血球が増減しているのか</strong>を確認することが大切です。<a href="#y1">表1</a>に白血球数が増減する代表的な病態・疾患を示します。</p>
<p> </p>
<p class="listTitle"><span class="bgList"><a id="y1" name="y1"></a>表1</span>白血球数が増減する代表的な病態・疾患</p>
<p><img alt="白血球数が増減する代表的な病態・疾患" class="copyNone" height="1048" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_t02.png" width="100%" /></p>
<p> </p>
<p class="caption" style="text-align: right;">(<a href="#b1">文献1</a>、<a href="#b2">2</a>を参考に作成)</p>
<p> </p>
<p>増減している白血球の種類によって考えられる疾患が変わってきますが、血液中の白血球の<strong>半数以上は好中球</strong>で占められているため、多くの場合、<strong>白血球数の増減は好中球数の増減に一致</strong>します。</p>
<p> </p>
<p>今回は細菌感染症を例に、白血球(好中球)数の増減について話を進めます。</p>
<p> </p>
<h2 class="title02"><a id="2" name="2"></a>(手順1)白血球数の増加・減少の経緯を追って見る</h2>
<h3 class="numTtl"><span class="num">1</span><span class="txt">白血球数が「すぐ増加」ならば、感染源となる細菌量は少ない</span></h3>
<p>一般的に、細菌感染症では白血球数が増加することはよく知られていますが、細菌感染症の<strong>初期や重症例では白血球数は逆に減少</strong>します。</p>
<p> </p>
<p><a href="#z1">図1</a>に白血球の体内分布を示します。</p>
<p> </p>
<p class="listTitle"><span class="bgList"><a id="z1" name="z1"></a>図1</span>白血球の体内分布と白血球数の推移</p>
<p><img alt="白血球の体内分布と白血球数の推移" class="copyNone" height="696" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_12.png" width="100%" /></p>
<p> </p>
<p class="caption" style="text-align: right;">(<a href="#b2">文献2</a>、<a href="#b3">3</a>を参考に作成)</p>
<p> </p>
<p>まず細菌感染症が生じると、血液中の白血球は感染巣に移動して細菌を貪食・殺菌します(<strong>消費</strong>、<a href="#z1">図1</a>-①)。つまり、このとき(<strong>細菌感染症の初期</strong>)には血液中の<strong>白血球数は減少</strong>します。</p>
<p> </p>
<p><strong>1~2時間後</strong>、減った白血球を補う形で臓器(肺、肝臓、脾臓など)に蓄えられている白血球が血液中に補充されます(<strong>供給</strong>、<a href="#z1">図1</a>-②)。<strong>対処すべき細菌量が少なく、供給が消費を上回る場合は、白血球数は増加</strong>します。</p>
<p> </p>
<p>一方、対処すべき細菌量が多く消費が供給を上回る場合には、白血球数は増加しません。</p>
<p> </p>
<h3 class="numTtl"><span class="num">2</span><span class="txt">「なかなか増加しない」「減少のまま」では、状態はより深刻</span></h3>
<p>さらに<strong>12~24時間後</strong>には、より大きな供給が骨髄から始まります(<a href="#z1">図1</a>-③)。臓器からの供給と同じ考え方で、供給が消費を上回る場合には白血球数は増加しますが、消費が上回る場合(<strong>重症細菌感染症</strong>)には<strong>白血球数は増加せず、減少したまま</strong>です。</p>
<p> </p>
<p>細菌感染症が軽快してくれば、白血球の消費も止まり、白血球数は増えてきます。さらに、骨髄からの供給も止まれば白血球数の増加も止まり、白血球数は基準範囲内の数値に戻ります。</p>
<p> </p>
<p style="text-align: center;">***</p>
<p> </p>
<p>このように血液中の白血球数は、「消費」と「供給」のバランスで決まってきます。検査値を見て病態を把握するうえで重要なことは、<strong>ふだんの数値や前回値からの変化</strong>です。</p>
<p> </p>
<p>一時点での検査値が基準範囲より高い・低いというワンパターンな見方をするのではなく、<strong>白血球数の動きの経過を追って、病態を把握</strong>します。</p>
<p> </p>
<h2 class="title02"><a id="3" name="3"></a>(手順2)変動したのが「どの白血球か」を見る(左方移動の有無)</h2>
<h3 class="title03">血液像検査で「左方移動」がないかを見る</h3>
<p>白血球数が基準範囲を超えた場合や前回値から大きく変動した場合は、どの種類の白血球が増減しているかを確認します。</p>
<p> </p>
<p>白血球の割合を調べるのに利用される検査に<strong>血液像検査</strong>があり、特に細菌感染症における<strong>好中球の割合</strong>を確認することは大切です。血液像検査では好中球は分葉核球(SEG)と呼ばれる成熟した細胞と、桿状核球(BND)や後骨髄球(MM)、骨髄球(MY)と呼ばれる幼若な細胞に分類されます。</p>
<p> </p>
<p class="listTitle"><span class="bgList"><a id="z2" name="z2"></a>図2</span>左方移動が起こるメカニズム</p>
<p><img alt="左方移動が起こるメカニズム" class="copyNone" height="1791" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_13.png" width="100%" /></p>
<p> </p>
<p>「<a href="#2">手順1</a>」で説明してきた白血球数の変動と同様に、細菌感染症の初期にはSEG(成熟した細胞)の割合は下がり(<a href="#z2">図2</a>-①②)、臓器や骨髄からの供給が始まれば割合は高くなります(<a href="#z2">図2</a>-③)。体内のSEGのストックがなくなってしまうと、成熟しきれていないBNDの割合が増えてきます(<a href="#z2">図2</a>-④⑤)。</p>
<p> </p>
<p>BNDなどの幼若な好中球が15%以上に増加する現象は<strong>左方移動</strong>と呼ばれ、体内での好中球の消費が強く、骨髄からの供給が盛んであることを表します。</p>
<p> </p>
<p>血液像検査(MY、MM、BND、SEGの数値の確認)で左方移動の有無を判定することは、細菌感染症を判断するうえでとても有効です。</p>
<p> </p>
<h2 class="title02"><a id="4" name="4"></a>(手順3)細菌感染症時に変動する、その他の検査値を見る</h2>
<h3 class="title03">CRP、PCTの変化を見る</h3>
<p>その他に、生化学検査項目である<strong>C反応性タンパク(CRP)</strong>や<strong>プロカルシトニン(PCT)</strong>も細菌感染症の診療でよく用いられます(<a href="#y2">表2</a>)。</p>
<p> </p>
<p class="listTitle"><span class="bgList"><a id="y2" name="y2"></a>表2</span>WBCとあわせて見たい検査値</p>
<p><img alt="WBCとあわせて見たい検査値" class="copyNone" height="403" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_t03.png" width="100%" /></p>
<p> </p>
<p>ただし、これらの項目は上昇してくるまでのタイムラグがあることや、細菌感染症に限らずさまざまな炎症で上昇してしまうことに注意が必要です。</p>
<p> </p>
<p>いずれも単項目のみで判断することは難しいので、白血球数の変動や左方移動の有無も含めて総合的に判断する必要があります。</p>
<p> </p>
<p style="text-align: center;">***</p>
<p> </p>
<p>細菌感染症を例に白血球数の減少について説明しましたが、白血球数の検査値だけを見て「白血球数の減少=細菌感染症」や「白血球数の減少=炎症の改善」を言うことはできません。白血球数の検査値だけでは鑑別の候補に挙がる疾患はたくさんあり、さらに白血球数は病態によってリアルタイムに変動します。</p>
<p> </p>
<p>1つの検査値や一時点の検査値だけで疾患を決定することは困難ですので、<strong>関連する複数の検査データを組み合わせること</strong>で1つの病態を把握していきます。</p>
<p><img alt="" class="copyNone" height="692" src="https://img.kango-roo.com/upload/images/shorinsha/EN/2/2-3/ch2_14.png" width="100%" /></p>
<p> </p>
<hr class="hr_source" />
<div class="documents">
<p>[参考文献]</p>
<p> </p>
<ul>
<li><a id="b1" name="b1"></a>(1)岡田定:誰も教えてくれなかった血算の読み方・考え方.医学書院,東京,2011:114-123.</li>
<li><a id="b2" name="b2"></a>(2)伊藤喜久:3血液検査F白血球数と白血球分類.河合忠,屋形稔,伊藤喜久,山田俊幸編:異常値の出るメカニズム第6版.医学書院、東京,2013:88-95.</li>
<li><a id="b3" name="b3"></a>(3)堀内一樹,菅野光俊,新井慎平:Ⅳ.身体所見をとるように血液生化学検査を読んでみよう![細菌感染症1~3].本田孝行編:ワンランク上の検査値の読み方・考え方─ルーチン検査から病態変化を見抜く─第2版.総合医学社,東京,2014:54-69.</li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
<p>本記事は株式会社照林社の提供により掲載しています。/著作権所有©2015<a href="http://www.shorinsha.co.jp/" target="_blank">照林社</a></p>
<p> </p>
<p>P.31~「白血球数」</p>
<p> </p>
</div>
<div class="paragraph-title"></div>
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'description' => '白血球の役割についてまとめました。白血球の特徴や貪食作用について紹介!',
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<p>『からだの正常・異常ガイドブック』より転載。<br />
今回は<strong>白血球の役割</strong>について説明します。</p>
<p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/134/">山田幸宏</a><br />
<nomecab>昭和伊南総合病院健診センター長</nomecab></p>
<p> </p>
<h2 class="title02">白血球にはどんな役割があるの?</h2>
<p>白血球は侵入する微生物から生体を守る自衛軍の兵隊です。非自己である微生物を感知し、血流に乗って異常が起きている現場に駆けつけます。移動する範囲は血液中だけではありません。アメーバのように自由に形を変化させ、血管内皮細胞の隙間もするりと抜けて組織で移動します。</p>
<p> </p>
<p><span class="marker"><b>白血球は体内に侵入した微生物を見つけると、微生物を外側から包み込んで自身の細胞内に取り込む方法で退治します。</b></span>細胞が微生物を食べたり、飲み込んだりするように見えるため、貪食(どんしょく)作用、食作用などといいます。</p>
<p> </p>
<p>白血球は感染などが起こると、白血球を増やす因子により数が増える仕組みになっています。すなわち、血液検査によって白血球の数が基準値を上回っている場合は、生体のどこかに細菌による炎症などが起きていると確定できます。</p>
<p> </p>
<div style="background:#eeeeee;border:1px solid #cccccc;padding:5px 10px;">
<p><b>※編集部注※</b></p>
<p><span style="font-size:12px;">当記事は、2019年1月28日に公開した記事を、第2版の内容に合わせ、更新したものです。</span></p>
</div>
<p> </p>
<hr class="hr_source" />
<p>本記事は株式会社<a href="http://scio-pub.co.jp/">サイオ出版</a>の提供により掲載しています。</p>
<p> </p>
</div>
<div class="paragraph-title"></div>
</div>',
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'title' => '白血球にはどんな種類があるの?',
'series_title' => '',
'editor' => '解剖生理Q&A/サイオ',
'description' => '白血球の種類についてまとめました。顆粒の有無による分類や、好中球、リンパ球などについて解説!',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/php9NRbz320170116110919.jpg',
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'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>『からだの正常・異常ガイドブック』より転載。</p>
<p> </p>
<p>今回は<strong>白血球の種類</strong>について説明します。</p>
<p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/134/">山田幸宏</a><br />
<nomecab>昭和伊南総合病院健診センター長</nomecab></p>
<p> </p>
<h2 class="title02">白血球にはどんな種類があるの?</h2>
<p>白血球にはさまざまな種類があります。それぞれ名前がついていますので、命名の意味を理解しながら確認していきましょう。</p>
<p> </p>
<p>まず、細胞の中に顆粒をもつ<b>顆粒(かりゅう)球</b>と、顆粒をもたない細胞に分類できます。顆粒球には、<b>好中球、好酸球、好塩基球</b>という3つの種類があります。これはそれぞれ、色素に染まらない白血球、酸性の色素に染まる白血球、塩基性の色素に染まる白血球という意味の名称です。</p>
<p> </p>
<p><span class="marker"><b>最も数が多いのが好中球で、白血球の50~70%存在します。好酸球はアレルギー反応を引き起こし、また、顆粒の作用で攻撃します。</b></span>好塩基球は、顆粒内のヒスタミンやヘパリンなどによってアナフィラキシー、じんま疹、気管支喘息などのアレルギー反応を引き起こしますが、血管内での血液凝固を防ぐという役割もあります。</p>
<p> </p>
<p>小さな顆粒を少量もつ白血球には<b>リンパ球</b>と<b>単球</b>があります。リンパ球には、<b>Tリンパ球</b>と<b>Bリンパ球</b>、<b>NK細胞</b>があり、お互いに協力しながら異物と戦います。単球は組織の中に入ると<b>マクロファージ</b>になり、貪食(どんしょく)作用を行います。また、抗原情報をリンパ球に伝えるという役目もあります。</p>
<p> </p>
<p>免疫の詳しい秩序は「<a href="https://www.kango-roo.com/learning/4055/">免疫って何?</a>」を参照してください。</p>
<p> </p>
<div class="box">
<h5 class="memo04" id="m1"><span>MEMO1</span>白血球の寿命</h5>
<p>リンパ球の寿命は数年間と長く、好中球は約10時間と短い。白血球は老化すると肝臓や脾臓で破壊されます。</p>
</div>
<p> </p>
<div style="background:#eeeeee;border:1px solid #cccccc;padding:5px 10px;">
<p><b>※編集部注※</b></p>
<p><span style="font-size:12px;">当記事は、2019年2月4日に公開した記事を、第2版の内容に合わせ、更新したものです。</span></p>
</div>
<p> </p>
<hr class="hr_source" />
<p>本記事は株式会社<a href="http://scio-pub.co.jp/">サイオ出版</a>の提供により掲載しています。</p>
<p> </p>
</div>
<div class="paragraph-title"></div>
</div>',
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'corner' => '1',
'title' => '卵巣腫瘍は良性でも怖い?|働くナースが知るべき病気【8】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpQdopl520151106073856.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>婦人科医の清水なほみが、看護師のみなさんに知っておいてほしい病気についてお知らせします。</p>
<p> </p>
<p style="line-height: 20.8px;"><strong><span style="font-size: 12px;">働くナースが知るべき病気【8】</span></strong></p>
<h2>卵巣腫瘍は良性でも怖い?</h2>
<p> </p>
<p>卵巣の腫れをまとめて「卵巣腫瘍」といいますが、悪性度、つまり「がん」か、それ以外かによって大きく3つに分けられます。卵巣は悪性度にかかわらず症状が出にくく、発見が難しいため、見つかったときには進行がんになっていることも多くあります。まずは正しい知識をもち、疑いがある場合には診察を受けることが大切です。</p>
<p> </p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/tsujii/08.jpg" width="600" height="400" /></p>
<p> <br />
【目次】<br />
◆<a href="#1">卵巣がある限り油断しちゃだめ!</a><br />
◆<a href="#2">卵巣は異常があっても症状が出にくい</a><br />
◆<a href="#3">悪性以外の卵巣腫瘍は治療しなくていいの?</a><br />
◆<a href="#4">治療方法はさまざま。主治医とよく相談して!</a><br />
◆<a href="#5">卵巣腫瘍の診断はどうやって行う?</a></p>
<p> </p>
<p><a id="1" name="1"></a></p>
<h3>卵巣がある限り油断しちゃだめ!</h3>
<p>明らかな悪性腫瘍が「卵巣がん」、逆にはっきりと良性腫瘍だといえるものが「卵巣のう腫」、そして悪性と良性の間くらいの性質を持っている腫瘍が「境界悪性腫瘍」です。</p>
<p><br />
大きく3つに分かれるとはいえ、卵巣腫瘍には非常にたくさんの種類があり、その原因を特定するのはなかなか難しいのが現状。10代でみつかるものも、閉経後に発症するものもあり、卵巣がある限り油断ができない病気です。</p>
<p> </p>
<p><a id="2" name="2"></a></p>
<h3>卵巣は異常があっても症状が出にくい</h3>
<p>いずれの卵巣腫瘍の場合も、卵巣が多少腫れているという程度ではまったく症状が出ません。極端に大きくなればお腹の圧迫感などで気づくこともありますが、検診や他の症状で内科の診察を受けた時にたまたま発見されるケースのほうが多いといえます。</p>
<p> </p>
<p>もともと卵巣は「沈黙の臓器」といわれているほど症状が出にくい臓器です。正常な大きさが2~3cmと小さいため、多少腫れても腹部のスペースに影響を与えにくく、しかも、子宮の両側にハンモックにつるされるような形でルーズに存在しているので、痛みも圧迫症状もあまり出ないという特性があります。</p>
<p> </p>
<p><a id="3" name="3"></a></p>
<h3>悪性以外の卵巣腫瘍は治療しなくていいの?</h3>
<p>悪性の卵巣腫瘍である卵巣がんは、早期に発見するのがとても難しく、見つかった時にはすでに進行がんであることがほとんどです。これが、卵巣がんが「サイレントキラー」といわれる所以です。<br />
卵巣にできる腫瘍のうち卵巣がんは10%程度で、あとは良性腫瘍のことが多いですが、早期発見するにはやはり定期的に超音波検査を受けるしかありません。</p>
<p> </p>
<p>また、良性である卵巣のう腫や、両方の性質を持つ境界性悪性腫瘍ならほうっておいていいかといえば、そうではありません。</p>
<p> </p>
<div style="background:#eee;border:1px solid #ccc;padding:5px 10px;">
<p><strong>■卵巣のう腫の「捻転」</strong></p>
<p>卵巣が5~6cm以上に腫れると、卵巣を支えている靭帯ごとグルッと捻じれてしまうことがあります。卵巣のう腫の「捻転」と言って、この状態になると立っていられないほどの激痛が突然現れますので、たいていは救急受診してそのまま手術になります。</p>
<p><br />
たまに、捻じれかかっては自然に元に戻るといった中途半端な「捻転」を繰り返す方もいらっしゃるようで、突然痛くなったりしばらくすると治まったりといった症状を繰り返します。こういった捻転を疑う症状がある場合は、例え良性腫瘍であっても早めに手術しておくことをお勧めします。</p>
</div>
<p> </p>
<div style="background:#eee;border:1px solid #ccc;padding:5px 10px;">
<p><strong>■境界悪性腫瘍</strong></p>
<p>境界性悪性腫瘍は、良性腫瘍と悪性腫瘍の中間の性質を持つ腫瘍です。境界性悪性腫瘍とされるものにはさまざまな種類があり、その定義は研究者の間でも確立されていません。ただし、中間の性質を持つといっても「悪性度の低いがん」と考えるべきで、治療が必要です。</p>
<p><br />
進行してがんになる確率は低く、治療してしまえば予後は比較的良好ですが、まれに再発することがあります。そのため、治療後も長期の経過観察が必要です。</p>
</div>
<p> </p>
<p><a id="4" name="4"></a></p>
<h3>治療方法はさまざま。主治医とよく相談して!</h3>
<p>超音波検査で「卵巣が腫れている」といわれた人は、悪性の可能性は低いのか、どういった種類の腫瘍が考えられるのか、いずれ手術が必要なのか、などを確認しておくといいでしょう。手術する場合も、全摘出以外にのう腫の部分だけをくりぬくのう腫摘出が可能な場合があります。</p>
<p><br />
いずれにせよ、手術を含めて治療は患者さんの年齢や希望を考慮して行います。卵巣腫瘍と診断された場合は、主治医とよく相談して治療の内容や時期を決めましょう。</p>
<p> </p>
<p><a id="5" name="5"></a></p>
<h3>卵巣腫瘍の診断はどうやって行う?</h3>
<p>卵巣腫瘍の診断は、主に超音波検査やMRIなどの画像検査で行います。悪性の可能性が高い場合は、腫瘍マーカーやCTや胃カメラ・大腸カメラなどの詳しい検査を合わせて行うこともあります。卵巣がんの中には「転移性」と言って、胃がんや大腸がんからの転移で卵巣が腫れることもあるので、消化管の検査が必要になります。</p>
<p> </p>
<p>最終的に悪性なのかどうかという「確定診断」は、卵巣の腫瘍そのものを病理の検査に出して顕微鏡で細胞を見てみなければつけることはできません。つまり、手術をするまでは良性なのか悪性なのかといった区別を確定することはできないのです。あくまで画像や腫瘍マーカーの値から、「悪性の可能性が低いか高いか」を予測しているに過ぎません。</p>
<p> </p>
<p>超音波やMRIで明らかに良性腫瘍の見え方をしていて、腫瘍マーカーの数値も上がっていない場合は、急いで白黒つけなくてもいいので「様子を見ましょう」「いずれは手術をしましょう」と言われることが多いです。逆に、少しでも悪性を疑う所見があったり、腫瘍マーカーの数値が高かったりする場合は、万が一悪性だった場合のことを考えてできるだけ早めに手術をするように勧められます。</p>
<hr />
<p>【清水なほみ】</p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/tsujii/150423_sicks1/dr_shimizu.png" width="600" height="100" /></p>
<p>日本産婦人科学会専門医で、<a href="http://www.vivalita.com/" target="_blank">ポートサイド女性総合クリニック・ビバリータ</a>院長。産婦人科・女性医療統合医療を専門に、患者に最適な医療を提供。クリニックのほかに、NPO法人や<a href="http://(http://allabout.co.jp/gm/gp/76/" target="_blank">All aboutガイド</a>などでも情報提供や啓発活動を行っている。</p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2015-11-10 06:00:56'
)
),
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'id' => '7956',
'corner' => '1',
'title' => 'あなたにぴったりな落ち込んだときの回復法|ナースな心理テスト【26】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/php77pxzo20201126020745.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p><img alt="あなたの回復度は?のテストタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_shinri_26.png" width="680" height="397" /></p>
<p>落ち込んでしまったとき、あなたにぴったりな回復法は?</p>
<p>Let's TRY!!!!!</p>
<p style="text-align: right;">イラスト/神保賢志(<a href="https://www.instagram.com/jim_satoshi/">@jim_satoshi</a>)</p>
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<div class="yesno clearfix">
<div class="positionFit" id="q_01">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q1</span><span style="font-size:18px;"><strong>満月より三日月が好き</strong></span></p>
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<div id="q_02" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q2</span><span style="font-size:18px;"><strong>朝起きたときに夢の内容を覚えていることが多い</strong></span></p>
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<li class="odd"><a class="btn nopscr no" href="#q_05">No</a></li>
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<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q2</span><span style="font-size:18px;"><strong>朝起きたときに夢の内容を覚えていることが多い</strong></span></p>
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<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q3</span><span style="font-size:18px;"><strong>オーディション番組は敗者に感情移入してしまう</strong></span></p>
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<div id="q_05" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q3</span><span style="font-size:18px;"><strong>オーディション番組は敗者に感情移入してしまう</strong></span></p>
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<div id="q_06" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q3</span><span style="font-size:18px;"><strong>オーディション番組は敗者に感情移入してしまう</strong></span></p>
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<li class="even"><a class="btn nopscr yes" href="#q_09">Yes</a></li>
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<div id="q_07" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q4</span><span style="font-size:18px;"><strong>外食ではオススメメニューはあえて避けがち</strong></span></p>
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<li class="even"><a class="btn nopscr yes" href="#q_11">Yes</a></li>
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<div id="q_08" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q4</span><span style="font-size:18px;"><strong>外食ではオススメメニューはあえて避けがち</strong></span></p>
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<li class="even"><a class="btn nopscr yes" href="#q_13">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_12">No</a></li>
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<div id="q_09" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q4</span><span style="font-size:18px;"><strong>外食ではオススメメニューはあえて避けがち</strong></span></p>
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<li class="even"><a class="btn nopscr yes" href="#q_13">Yes</a></li>
<li class="odd"><a class="btn nopscr no" href="#q_14">No</a></li>
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</div>
<div id="q_10" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q4</span><span style="font-size:18px;"><strong>外食ではオススメメニューはあえて避けがち</strong></span></p>
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</div>
<div id="q_11" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q5</span><span style="font-size:18px;"><strong>知り合いよりも、SNSだけでつながっている人の方が気楽</strong></span></p>
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<div id="q_12" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q5</span><span style="font-size:18px;"><strong>知り合いよりも、SNSだけでつながっている人の方が気楽</strong></span></p>
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<div id="q_13" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q5</span><span style="font-size:18px;"><strong>知り合いよりも、SNSだけでつながっている人の方が気楽</strong></span></p>
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<div id="q_14" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q5</span><span style="font-size:18px;"><strong>知り合いよりも、SNSだけでつながっている人の方が気楽</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_20">Yes</a></li>
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</div>
<div id="q_15" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">Q5</span><span style="font-size:18px;"><strong>知り合いよりも、SNSだけでつながっている人の方が気楽</strong></span></p>
<ul>
<li class="even"><a class="btn nopscr yes" href="#q_20">Yes</a></li>
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</ul>
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</div>
<div id="q_16" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;"><strong>いつもと違う場所に身を置きリフレッシュ!</strong></span></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>あなたはガラスのハートの持ち主。</strong></span></p>
<p>周りの反応をとても気にしたり、悩みを自分で勝手に膨らませたりしがちです。</p>
<p><span style="background-color:#D4FFFF;"><strong>回復法は「環境を変える」のが一番。</strong></span></p>
<p>手前の駅で降りていつもとは違う道から出勤してみるなど、<span style="background-color:#D4FFFF;"><strong>小さな変化でも気持ちが軽くなるはず。</strong></span></p>
<p>今まで行ったことのないカフェやお店も気分転換に効果的。</p>
<p>ただし、<span style="background-color:#D4FFFF;"><strong>お金をかけすぎると繊細なあなたには逆にストレスになる可能性が。</strong></span>無駄遣いには気をつけて。</p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_17" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;"><strong>「無」になる時間を確保して心をリセット!</strong></span></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>真面目で慎重なあなた。</strong></span></p>
<p>自分の中でルールを作り、それに外れないように物事を進めていきます。</p>
<p>それゆえ<span style="background-color:#D4FFFF;"><strong>大きな失敗はしませんが、小さなつまずきをきっかけに、すべてが不安でたまらなくなることも…。</strong></span></p>
<p>そんなあなたにオススメなのが、ヨガや瞑想。<span style="background-color:#D4FFFF;"><strong>毎日、短くてもいいので「心を鎮める」時間を作るのがポイント</strong></span>です。</p>
<p>好きな香りのアロマを焚いて気持ちをほぐすのもいいでしょう。</p>
<p>不安を妄想で膨らませるあなたのネガティブ思考を、リセットしてくれます。</p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_18" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;"><strong>私じゃない私になる「変身の日」を作ろう!</strong></span></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>常に完璧を求め、ストイックに努力をするあなた。</strong></span></p>
<p>落ち込む原因の8割は「思うような結果を出せていない」という自分へのイライラでしょう。</p>
<p><span style="background-color:#D4FFFF;"><strong>周囲はじゅうぶん評価していても、自分で自分を精神的に追い込んでしまう傾向があるのです。</strong></span></p>
<p>そんなあなたにオススメの回復法は<span style="background-color:#D4FFFF;"><strong>「別の人格になりきる」</strong></span> こと。</p>
<p>たとえば、アニメキャラクターのコスプレや、1人カラオケはピッタリ。</p>
<p>徹底的になりきってしまえば、<span style="background-color:#D4FFFF;"><strong>追い詰められた気分から解放されるはず。</strong></span></p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_19" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;"><strong>映画や本など自分の大好きな世界にどっぷり浸ろう!</strong></span></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>とてもやさしく、常に人のことを考えて動くあなた。</strong></span></p>
<p>そんな他人を思いやれる性格だからこそ、<span style="background-color:#D4FFFF;"><strong>落ち込んだときくらいは気を遣わずに、1人だけの世界に引きこもってOK!</strong></span></p>
<p>「マイワールドの主役になる」のが大事なポイントです。</p>
<p>大好きなお菓子や飲み物を準備し、読書や映画鑑賞を。</p>
<p><span style="background-color:#D4FFFF;"><strong>お気に入りのものに囲まれることで、エネルギーチャージができるでしょう。</strong></span></p>
<p>オンラインゲームやSNSなど、他人とつながる必要があるものは避けたほうが無難。</p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_20" style="display: none;">
<p class="qTitle"><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;"><strong>気が済むまで仲間にたくさん話を聞いてもらおう!</strong></span></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>甘えん坊で寂しがりなあなた。</strong></span></p>
<p>落ち込む理由のほとんどは、もっとコミュニケーションをとってみんなと分かりあいたい!という類なのでは?</p>
<p><span style="background-color:#D4FFFF;"><strong>仕事でもプライベートでも、大勢の輪にいることで自分らしさを発揮できるタイプ。</strong></span></p>
<p>それゆえ<span style="background-color:#D4FFFF;"><strong>回復法も仲間の力を借りるのが一番です。</strong></span></p>
<p>SNS上でつながる友人に連絡をとったり、学生時代の友人や仕事仲間とのリモート飲み会をしたりして、<span style="background-color:#D4FFFF;"><strong>愚痴や本音を吐き出して心のモヤモヤを晴らしましょう。</strong></span></p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
<div id="q_21" style="display: none;">
<p class="qTitle"><strong><span class="qNum" style="color: #ffffff;">結果</span><span style="font-size:18px;">混乱した心と部屋がリンク。掃除でサッパリ!</span></strong></p>
<div>
<p><span style="background-color:#D4FFFF;"><strong>とても明るく元気印なあなた。</strong></span></p>
<p>ノリと勢いを大事にするので、小さな問題は後回し。時間ができたときにまとめて片付けようとする傾向があります。</p>
<p>でも、<span style="background-color:#D4FFFF;"><strong>多忙な日が続くとストレスと課題がどんどん溜まり、どこから手をつければいいかわからなくなることも…。</strong></span></p>
<p>そんなときは、まず部屋の掃除から。</p>
<p>さらにインテリアのメインカラーを決めて部屋のイメージを一新すると、落ち込んだ心がすっきりします。</p>
<p><span style="background-color:#D4FFFF;"><strong>頭が整理されて、問題に向き合う気力が自然と湧いてくるはず。</strong></span></p>
</div>
<p class="bkText"><strong><a class="btn nopscr prev" href="#q_01">< 1つ前の質問に戻る</a> / <a class="btn nopscr" href="#q_01"><< 最初に戻る</a></strong></p>
</div>
</div>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2020-12-18 06:00:15'
)
),
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'ArtPopularPost' => array(
'id' => '3',
'corner' => '1',
'post_id' => '2237'
),
'ArtPost' => array(
'id' => '2237',
'corner' => '1',
'title' => '放っておくと怖い? 貧血の原因と意外な病気の可能性|働くナースが知るべき病気【10】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpH4A7u320151224011738.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>婦人科医の清水なほみが、看護師のみなさんに知っておいてほしい病気についてお知らせします。</p>
<p> </p>
<p style="line-height: 20.8px;"><strong><span style="font-size: 12px;">働くナースが知るべき病気【10】</span></strong></p>
<h2>放っておくと怖い? 貧血の原因と意外な病気の可能性</h2>
<p> </p>
<p>厚生労働省の国民栄養調査では、貧血の指標となる血色素(ヘモグロビン)の値が11未満の女性は、20代で5%、30代で8%、40代では12%であり、女性にとって貧血は比較的ありふれた病気といえます。</p>
<p>女性の多い看護師のみなさんは要注意ですね。</p>
<p> </p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/sakamoto/100-respect/10_貧血.jpg" width="600" height="400" /></p>
<p> </p>
<div style="background:#eee;border:1px solid #ccc;padding:5px 10px;">
<p><strong>【目次】</strong></p>
<ul>
<li>
<p><a href="#1">◆貧血の主な原因5つ</a></p>
</li>
<li>
<p><a href="#2">◆心疾患にもつながる―恐ろしいじわじわ進行する貧血</a></p>
</li>
<li>
<p><a href="#3">◆値が正常でも「隠れ貧血」の可能性</a></p>
</li>
<li>
<p><a href="#4">◆貧血と思ったらまさか…がん!?</a></p>
</li>
</ul>
</div>
<p><a id="1" name="1"></a></p>
<h2> </h2>
<h3>貧血の主な原因5つ</h3>
<p>女性の貧血の多くは「鉄欠乏性貧血」で、原因の大部分は月経と関係しています。</p>
<p>主な貧血の原因は、以下の5つがあげられます。</p>
<p> </p>
<div style="background:#eee;border:1px solid #ccc;padding:5px 10px;">
<p>1.鉄分の摂取不足</p>
<p>2.子宮筋腫や子宮腺筋症による過多月経</p>
<p>3.月経不順に伴う過長月経や不正出血</p>
<p>4.胃や大腸や痔からの出血</p>
<p>5.再生不良性貧血などの血液疾患</p>
</div>
<p> </p>
<p>貧血がある程度進行すれば、動悸や息切れなどの症状が出るため、自分でも異常を自覚できます。</p>
<p> </p>
<p>ただし、軽度の貧血であったり、毎月の過多月経や胃潰瘍などからの出血で少しずつ貧血が進行したりする場合は、ほとんど症状が出ないこともあります。</p>
<p> </p>
<p>上記の原因のうち、「1.鉄分の摂取不足」は食習慣の見直しなどで改善が見込めますが、2~4の場合は早めの治療が必要です。</p>
<p><a id="2" name="2"></a></p>
<h2> </h2>
<h3>心疾患にもつながる―恐ろしいじわじわ進行する貧血</h3>
<p>怖いのは3の過多月経や4の胃潰瘍などによる貧血で、ほんの少しずつじわじわと貧血が進行するため、貧血の状態に体が慣れてしまい、通常であれば立っていられないくらいのひどい貧血になるまで自覚できないこともあるのです。</p>
<p> </p>
<p>この場合、自覚症状が出たときには、血色素(ヘモグロビン)の値が正常値の半分になっていたというケースも少なくありません。</p>
<p> </p>
<p>貧血の状態が続くと心臓に負担がかかり過ぎてしまい、狭心症や心筋梗塞のリスクにもなります。貧血があまりにひどい場合は、輸血が必要になることもあります。</p>
<p> </p>
<p>特に、毎月月経量が多い方や月経期間が8日以上の方は、月経が原因で貧血になっていないか、定期的に検査を受けることをお勧めします。</p>
<p><a id="3" name="3"></a></p>
<h2> </h2>
<h3>値が正常でも「隠れ貧血」の可能性</h3>
<p>また、血色素(ヘモグロビン)の値は正常範囲であっても、貯蔵鉄やフェリチンの値が低くなっている「貧血予備軍」の状態の方は非常に多く見られます。</p>
<p> </p>
<p>とくにフェリチンを基準として「隠れ貧血」になっていないかを調べてみると、8割近くの方が鉄欠乏の状態といえます。</p>
<p> </p>
<p>鉄欠乏の状態を放置すると、何となく疲れやすい・頭が重い・イライラするといった女性特有の「不定愁訴」の原因となることがあるので、食事やサプリメントで鉄分を補う必要があります。</p>
<p> </p>
<p>たとえ動悸や息切れなどの貧血症状がなくても、疲れやすさなどの体調不良がある場合は念のためフェリチンの値を調べてみておいた方が安心です。</p>
<p><a id="4" name="4"></a></p>
<h2> </h2>
<h3>貧血と思ったらまさか…がん!?</h3>
<p>頻度は低いですが、貧血の原因が悪性疾患、つまり「がん」である場合があります。</p>
<p> </p>
<p>胃がんや大腸がんの表面から継続的な出血があり、少しずつ貧血が進行していくケースもあれば、腫瘍から急激に多量の出血が起きてしまい、一気に貧血になって倒れるというケースもあります。</p>
<p> </p>
<p>特に消化管からの出血は、見えない部分なので気づきにくく、ひどい貧血が見つかって原因を調べてみたら進行がんが見つかる、というパターンも少なくありません。</p>
<p> </p>
<p>健診で貧血を指摘されたら、その原因が大きな病気ではないか、必ず消化器内科や婦人科で詳しい検査を受けるようにしましょう。</p>
<hr />
<p>【清水なほみ】</p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/006thumb.jpg" style="line-height: 1.6em;" width="600" height="100" /></p>
<p>日本産婦人科学会専門医で、<a href="http://www.vivalita.com/" target="_blank">ポートサイド女性総合クリニック・ビバリータ</a>院長。産婦人科・女性医療統合医療を専門に、患者に最適な医療を提供。クリニックのほかに、NPO法人や<a href="http://allabout.co.jp/gm/gp/76/" target="_blank">All aboutガイド</a>などでも情報提供や啓発活動を行っている。</p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2016-01-05 06:00:39'
)
),
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'title' => 'ん~、やっぱ看護師でよかった♡(わ~ん)|看護師つらハピかるた【10】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/php98EB5320250705092801.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p><a href="https://x.com/pullalongduck">ツボウチさん</a>による、看護師のつらい😭&ハッピー😊かるた「わ」行!</p>
<p> </p>
<p><img alt="かるた絵札「わ」" src="https://img.kango-roo.com/upload/images/tsubouchi/th_46_e.png" width="680" /></p>
<p><img alt="かるた文字札「わ」 私でも 転職先では 大活躍☆" src="https://img.kango-roo.com/upload/images/tsubouchi/th_46_moji.png" width="680" /></p>
<p> </p>
<p> </p>
<p><img alt="かるた絵札「を」" src="https://img.kango-roo.com/upload/images/tsubouchi/th_47_e.png" width="680" /></p>
<p><img alt="かるた文字札「を」「教えて」を 言ってもいいよ この職場" src="https://img.kango-roo.com/upload/images/tsubouchi/th_47_moji.png" width="680" /></p>
<p> </p>
<p> </p>
<p><img alt="かるた絵札「る」" src="https://img.kango-roo.com/upload/images/tsubouchi/th_48_e.png" width="680" /></p>
<p><img alt="かるた文字札「ん」んー、やっぱ わたし看護師で よかったな♡" src="https://img.kango-roo.com/upload/images/tsubouchi/th_48_moji.png" width="680" /></p>
<p> </p>
<p style="text-align: center;"><b>\インスタでは動画で見れるよ/</b></p>
<p><a href="https://www.instagram.com/kangoroo_tensyoku/" id="instagram_account"><img alt="看護roo!転職Instagramアカウントへのリンク" height="200" src="https://img.kango-roo.com/upload/images/tsuna_onayami/Insta_link.png" width="680" /></a></p>
<p> </p>
<div class="profile">
<div class="profileTtl">プロフィール</div>
<div class="profileInner">
<div class="profileName"><img alt="かげプロフィール" class="profileImg" height="200" src="https://img.kango-roo.com/upload/images/tsubouchi/prof_tsubouchi.png" width="200" /></div>
<p class="profileText"><nomecab></nomecab></p>
<p class="profileText"><b>ツボウチさん</b>(<a href="https://x.com/pullalongduck">X</a>)</p>
<p class="profileText">看護師、漫画家。<nomecab>総合病院</nomecab>にて10年ほど経験を積んだのち、2児の母に。夫&息子&娘との愉快な日々を描いた育児ブログが大人気!</p>
<p class="profileText"> </p>
<p class="profileText">ブログ:<a href="https://pullalongduck.livedoor.blog/">ツボウチん家</a></p>
<p class="profileText">著作:KADOKAWA『<a href="https://amzn.asia/d/h6Ce0oF">洗濯物がウラ返しでも正直誰も死なない アバウトくらいがちょうどいい!#雑なくらし はじめました</a>』、『<a href="https://amzn.asia/hgR0jZk">フリースタイル家族</a>』</p>
</div>
</div>
<p> </p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2025-07-08 06:00:56'
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'title' => '看護師の強い味方!手荒れを防止する「ハンドクリーム」は?|ナースが選ぶ!ベストコスメランキング【10】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpBc95xI20210720022953.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p><span style="font-size:12px;">美容オタナースで結成する「看護roo!美容ラボ」&全国の美容好きナースが選ぶ!ナースによるナースのためのベストコスメランキング♡</span></p>
<div class="box">
<p style="text-align: center;"><span class="marker"><b>\oggi otto ハンドクリーム を/</b></span></p>
<p style="text-align: center;"><span class="marker"><b>\5名様にプレゼント/<br />
<span style="font-size:16px;">詳しくは<a href="#01">コチラ</a></span></b></span></p>
<p style="text-align: center;"><span style="font-size:11px;">※このキャンペーンは終了しました</span></p>
</div>
<p><img alt="ナースが選ぶ!ベストコスメランキング" height="400" src="https://img.kango-roo.com/upload/images/kozono/01_MV.jpg" width="680" /></p>
<p>1年中、手洗い・消毒を繰り返すナースの手。</p>
<p> </p>
<p>ここ数年はプライベートでも手指衛生が求められるようになって、「乾燥・手荒れがツラい…」というナースも多いかもしれません。</p>
<p> </p>
<p>そこで今回は、“ナースの必須アイテム”と言っても過言ではない<span class="marker"><b>「手荒れを防止する<nomecab>ハンドクリーム</nomecab>」について、約1,800人の美容好きナースが投票!</b></span></p>
<p> </p>
<p>美容好きナースに選ばれたのは、一体どの商品なのか?!<br />
</p>
<p>看護roo!美容ラボメンバーの一軍アイテムもご紹介♡<br />
<img alt="さちさん 内科ナース 7年目 Instagramフォロワー数1.8万人。スキンケアに投資中! かなこさん 美容皮膚科ナース 10年目 スキンケア&韓国コスメマニア! 肌調子に合わせて基礎化粧品を組み合わせ、徹底肌管理中 さくらさん 障害者病棟ナース 7年目 学生時代はバイト代をほぼ美容に注ぎ込んでいた美容オタク。敏感肌にやさしいアイテムを探究。" height="400" instagram="" src="https://img.kango-roo.com/upload/images/kozono/10_01.png" width="680" /></p>
<p><a id="1" name="1"></a></p>
<div class="contents">
<p class="contentsTitle01 is-accordion">目次</p>
<ul class="contentsList01">
<li><a href="#2">「手荒れを防止する<nomecab>ハンドクリーム</nomecab>」栄冠を勝ち取るのは? 5位~1位をcheck!!</a></li>
<li><a href="#3">看護roo!美容ラボメンバーの一軍「<nomecab>ハンドクリーム</nomecab>」は?</a></li>
<li><a href="#01">【oggi otto シルキームース 〈 肌用保湿・保護フォーム 〉】を5名様にプレゼント!</a></li>
<li><a href="#4">おわりに</a></li>
</ul>
</div>
<p> </p>
<p><a id="2" name="2"></a></p>
<h2>「手荒れを防止する<nomecab>ハンドクリーム</nomecab>」栄冠を勝ち取るのは? 5位~1位をcheck!!</h2>
<p>乾燥・手荒れから守ってくれる<b>「<nomecab>ハンドクリーム</nomecab>」</b>について、<b>全国の美容好きナースが投票</b>。</p>
<p> </p>
<p><span class="marker"><b>さらさら・しっとりなどの「使用感」、注意しておきたい「香りの強さ」</b></span>の項目で点数をつけてもらいました! 気になるリピ率も大公開~!</p>
<p> </p>
<h3>【5位】コエンリッチ 薬用エクストラガード <nomecab>ハンドクリーム</nomecab><医薬部外品>(82票)</h3>
<p><img alt="【5位】コエンリッチ 薬用エクストラガード ハンドクリーム<医薬部外品>(82票)" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_05_%E4%BF%AE%E6%AD%A3.png" width="680" /></p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://www.kosecosmeport.co.jp/coenrich/extraguard.html">【コエンリッチ】コエンリッチ 薬用エクストラガード <nomecab>ハンドクリーム</nomecab>/コーセーコスメポート</a></span></p>
<p><span style="font-size:11px;">80g 税込627円(編集部調べ)</span></p>
<p><span style="font-size:11px;">水を弾いてうるおいを徹底ガードする<nomecab>ハンドクリーム</nomecab>。手荒れの原因となる水・乾燥から手肌を守るコエンザイムQ10(ユビデカレノン)配合。薬効成分*が角層深くまで浸透。ピタッと密着して長時間肌にとどまる。消炎成分配合で、ヒビ・あかぎれを防ぐ。無香料。 </span><span style="font-size:10px;">*有効成分:グリチルリチン酸ジカリウム・ビタミンE誘導体(酢酸トコフェロール)配合</span></p>
</div>
<p>アンケートでは、<span class="marker"><b>「水を弾いて手を守ってくれる」&「しっかり保湿力がある」</b></span>とのコメントが多く寄せられたコエンリッチの<nomecab>ハンドクリーム</nomecab>。</p>
<p> </p>
<p>ナースの仕事上、切っても切れない「流水の手洗い」…。</p>
<p> </p>
<p><b>水からガードする「撥水機能」も備わっているから、流水の手洗い必須なナースにとってはスグレモノ!</b></p>
<p> </p>
<p style="text-align: center;"><b><span style="font-size: 18px;color:#87CAD2;">⋆\ ナースみんなの口コミ /⋆</span></b></p>
<p style="text-align: center;"> </p>
<div class="talk -left">
<div class="talkName"><img alt="ボブヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon2.jpg" width="50" />30歳/乾燥・敏感肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;">保湿力・密着力のどちらをとっても満足!<b> 手洗いでは水を弾いて手を守ってくれるし、手指消毒を重ねてもすぐには取れない</b>。</span></p>
</div>
</div>
<div class="talk -right">
<div class="talkName">22歳/乾燥・敏感肌(アトピー)<img alt="メガネをかけた看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon3.jpg" width="50" /></div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;"><b>撥水して手を守ってくれる安心感が◎。アトピー持ちで、乾燥による湿疹ができやすい体質ですが、しっかり保湿してくれて、回復が早いように感じました! </b>学生時代からリピしているお気に入りです。</span></p>
</div>
</div>
<div class="talk -left">
<div class="talkName"><img alt="お団子ヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon1.jpg" width="50" />27歳/乾燥肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;">仕事中、こまめに使っています。<b>撥水力があり、何度も手洗いをしても、うるおいが保たれる感じ</b>。</span></p>
</div>
</div>
<p style="text-align: right;"> </p>
<h3>【4位】アトリックス <nomecab>ハンドクリーム</nomecab><医薬部外品>(131票)</h3>
<p><img alt="【4位】アトリックス ハンドクリーム<医薬部外品>(131票)" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_04_%E4%BF%AE%E6%AD%A3.png" width="680" /></p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://www.kao.co.jp/atrix/lineup/handcream/">【atrix】アトリックス <nomecab>ハンドクリーム</nomecab><nomecab><医薬部外品></nomecab><nomecab></nomecab>/ニベア花王</a></span></p>
<p><span style="font-size:11px;">50g 税込260円(編集部調べ)</span></p>
<p><span style="font-size:11px;">「うるおい持続ベール」が、乾燥や水仕事などのダメージから、手肌を守る。しっとりなじんでベタつかない。角層深くまでうるおいを届ける「浸透性保湿成分*<sup>1</sup>」、角層内部でうるおいを抱えこむ「水分保持成分*<sup>2</sup>」配合で、浸透・保水の働きにアプローチ。微香性/無着色。 </span><span style="font-size:10px;">*1 ベタイン *2 ラウロイルグルタミン酸ジ(フィトステリル・オクチルドデシル)</span></p>
</div>
<p>アトリックスの高評価ポイントは、保湿はもちろん、<b>「サラッとしていて、仕事中使いやすい」</b>という点。</p>
<p> </p>
<p><span class="marker"><b>手を保湿するのも大事だけど、ベタついて患者さんへのケアや業務に影響するのは困る</b></span>……と<nomecab>ハンドクリーム</nomecab>選びに悩んでいるナースには、<b>もってこいなアイテム</b>かも!</p>
<p> </p>
<p style="text-align: center;"><b><span style="font-size: 18px;color:#87CAD2;">⋆\ ナースみんなの口コミ /⋆</span></b></p>
<p> </p>
<div class="talk -left">
<div class="talkName"><img alt="メガネをかけた看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon3.jpg" width="50" />24歳/乾燥肌</div>
<div class="balloon03 -blue">
<p><b><span style="font-size:16px;">サラッとしていてベタつかないので、いつでも使いやすい。</span></b></p>
<p><span style="font-size:16px;">手荒れがひどい時期もあったけど、このクリームをこまめに塗って改善してきました。</span></p>
</div>
</div>
<div class="talk -right">
<div class="talkName">23歳/普通肌<img alt="お団子ヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon1.jpg" width="50" /></div>
<div class="balloon03 -blue">
<p><span style="font-size: 16px;">手を洗うたびに使うけど、<b>全然ベタベタしないから、PCで記録したり、ペンでメモするときも良い♪</b> コロナで普段の手指消毒の機会が増えたからこそ、オススメしたいです。</span></p>
</div>
</div>
<div class="talk -left">
<div class="talkName"><img alt="ボブヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon2.jpg" width="50" />25歳/乾燥肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;">冬は必ずアトリックスを使います。<b>とにかくベタつきが嫌いだけど、コレはサラッとしつつ保湿力があるのでお気に入り</b>。コスパも良くて◎。</span></p>
</div>
</div>
<div class="talk -left">
<p> </p>
<h3>【3位】L’OCCITANE シア <nomecab>ハンドクリーム</nomecab>(172票)</h3>
<p><img alt="【3位】L’OCCITANE シア ハンドクリーム(172票)" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_03_%E4%BF%AE%E6%AD%A3.png" width="680" /></p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://jp.loccitane.com/items/01MA030K22.html">【L’OCCITANE】シア <nomecab>ハンドクリーム</nomecab></a></span><br />
<span style="font-size:11px;">30mL 税込1,540円(編集部調べ)</span></p>
<p><span style="font-size:11px;">天然保湿成分・シアバター*<sup>1</sup>を20%配合し、手肌にリッチなうるおいを与える<nomecab>ハンドクリーム</nomecab>。なめらかなクリームが素早く肌に浸透*<sup>2</sup>し、やわらかくしなやかな手肌に導く。飽きのこないやさしい香りで心地よく使える。 </span><span style="font-size:10px;">*1 シア脂(保湿成分) *2 角層まで</span></p>
</div>
<p>ロクシタンの魅力は、「高い保湿力」に加え、<span class="marker"><b>「塗った瞬間、癒やしてくれるやさしい香り」</b></span>。</p>
<p> </p>
<p>カサカサな手を保湿するとき、やさしい香りで包まれると、心もうるおった気分になりそう♡</p>
<p> </p>
<p><b>香りがきつすぎないところも、ナースに嬉しいポイント</b>ですね。</p>
<p> </p>
<p style="text-align: center;"><b><span style="font-size: 18px;color:#87CAD2;">⋆\ ナースみんなの口コミ /⋆</span></b></p>
<p> </p>
<div class="talk -left">
<div class="talkName"><img alt="お団子ヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon1.jpg" width="50" />30歳/乾燥・敏感肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;"><b>塗った瞬間、ほんのり良い香りがして癒やされる。持続はしないので、患者さんへの影響も気にならないところが◎</b>。ベタつかずしっかり保湿されて、<nomecab>ハンドクリーム</nomecab>としての機能も抜群!</span></p>
</div>
</div>
<div class="talk -right">
<div class="talkName">25歳/敏感肌<img alt="ボブヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon2.jpg" width="50" /></div>
<div class="balloon03 -blue">
<p><b><span style="font-size:16px;">冬場、手がパックリ割れてしまうのですが、こまめに塗って回復してきました!</span></b></p>
<p><span style="font-size:16px;">手汗をかきやすい体質だけど、コレはなじみが良くヌルッとしない。匂いもやさしくてお気に入り。</span></p>
</div>
</div>
<div class="talk -left">
<div class="talkName"><img alt="メガネをかけた看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon3.jpg" width="50" />24歳/普通・敏感肌</div>
<div class="balloon03 -blue">
<p><b><span style="font-size:16px;">甘くてふんわりした香りが良い♡ 香水が苦手な人でも使いやすいと思う!</span></b></p>
<p><span style="font-size:16px;">塗った直後から手がしっとり&もっちりする♪</span></p>
</div>
</div>
<p> </p>
<h3>【2位】yuskin ユースキン 40gチューブ <指定医薬部外品> (189票)</h3>
<p><img alt="【2位】yuskin ユースキン 40gチューブ <指定医薬部外品> (189票)" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_02_%E4%BF%AE%E6%AD%A3.png" width="680" /></p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://www.yuskin.co.jp/products/search/detail.html?pdid=y40">【yuskin】ユースキン 40gチューブ <指定医薬部外品></a></span></p>
<p><span style="font-size:11px;">40g 583円(編集部調べ)</span></p>
<p><span style="font-size:11px;">4つの有効成分が「ひび・あかぎれ・しもやけ」を治す*、黄色いビタミン系クリーム。2つのうるおい成分がお肌にうるおいを与え、優れた保湿効果が持続する。有効成分「dl-カンフル」の爽快な香り。</span><span style="font-size:10px;"> *指定医薬部外品</span></p>
</div>
<p>アンケートでは、<span class="marker"><b>「塗りこむほどに良さがわかる」</b></span>というコメントが多く、異彩を放つユースキンの<nomecab>ハンドクリーム</nomecab>。</p>
<p> </p>
<p>その理由は、<b>「塗り始めはベタベタ。でも、塗りこむとサラッとなじみ、あかぎれなど手荒れへの効果をしっかり感じる」</b>という、他とは異なる使用感にあるようです。</p>
<p> </p>
<p><nomecab>ハンドクリーム</nomecab>ジプシーになっているナースは、試す価値がありそう!</p>
<p> </p>
<p style="text-align: center;"><b><span style="font-size: 18px;color:#87CAD2;">⋆\ ナースみんなの口コミ /⋆</span></b></p>
<p style="text-align: center;"> </p>
<div class="talk -left">
<div class="talkName"><img alt="ボブヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon2.jpg" width="50" />23歳/乾燥肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;">ひどい手荒れに悩んでいたところ、家族に勧められて使い始めました。<b>最初はベタつくけど、</b></span><b><span style="font-size:16px;">塗りこめば塗りこむほど、手になじんでしっっっとりする!<br />
硬くなっていた皮膚がふっくらやわらかくなりました。</span></b><span style="font-size:16px;">本当にオススメ!</span></p>
</div>
</div>
<div class="talk -right">
<div class="talkName">30歳/乾燥・敏感肌<img alt="メガネをかけた看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon3.jpg" width="50" /></div>
<div class="balloon03 -blue">
<p><span style="font-size: 16px;"><b>なじむまでやや時間がかかり、独特な使用感だけど、その分効果は抜群! あかぎれがすぐ治ったので、私の特効薬になってます</b>。</span></p>
</div>
</div>
<div class="talk -left">
<div class="talkName"><img alt="お団子ヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon1.jpg" width="50" />29歳/普通肌</div>
<div class="balloon03 -blue">
<p><span style="font-size: 16px;">忙しくてこまめに塗っている余裕がないので、夜寝る前にしっかり塗りこんでいます。<b>独特の香りと最初のベタつき感はあるけど、翌朝もっちり肌になれる!</b></span></p>
</div>
</div>
<p> </p>
<h3>【1位】NIVEA ニベアクリーム[チューブ](280票)</h3>
<p><img alt="【1位】NIVEA ニベアクリーム[チューブ](280票)" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_01_%E4%BF%AE%E6%AD%A3.png" width="680" /></p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://www.nivea.co.jp/highlights/my-secret">【NIVEA】ニベアクリーム[チューブ]/ニベア花王</a><br />
50g 税込260円(編集部調べ)</span></p>
<p><span style="font-size:11px;">健康でしっとりした素肌を保つスキンケアクリーム。乾燥した空気などの刺激から肌を保護し、肌荒れを防ぐ。肌にうるおいを与えるスクワラン、ホホバオイル配合。顔・身体など全身のスキンケアに、家族みんなで使える。</span></p>
</div>
<p>圧倒的な票数で1位に輝いたのは、<b>投票したナースの約6人に1人が愛用する「ニベア」</b>でした!</p>
<p> </p>
<p>特に多かったのは<span class="marker"><b>「うるおいが長く続く」</b></span>というコメント。</p>
<p> </p>
<p>手洗いの度に<nomecab>ハンドクリーム</nomecab>を塗り直すのが理想だけど、そんなヒマすらないことも…というナースだからこそ、<b>うるおいが長持ちするのは本当に助かりますよね</b>。</p>
<p> </p>
<p style="text-align: center;"><b><span style="font-size: 18px;color:#87CAD2;">⋆\ ナースみんなの口コミ /⋆</span></b></p>
<div class="talk -left">
<div class="talkName"> </div>
</div>
<div class="talk -left"> </div>
<div class="talk -left">
<div class="talkName"><img alt="お団子ヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon1.jpg" width="50" />26歳/乾燥肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;"><b>手洗い・消毒に負けないくらい、うるおいがしっかり持続します</b>。コスパも良いから、抵抗感なくたくさん使えます♫</span></p>
</div>
</div>
<div class="talk -right">
<div class="talkName">22歳/乾燥肌<img alt="ボブヘアの看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon2.jpg" width="50" /></div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;"><b>超超超乾燥肌の私ですが、ガッツリ保湿してくれてありがたい…!しっとりが続くから手放せません</b>。ちゃんと塗っているときと塗らなかったときの差は歴然! ニベアが1番です。</span></p>
</div>
</div>
</div>
<div class="talk -left">
<div class="talkName"><img alt="メガネをかけた看護師のイラスト" height="50" src="https://img.kango-roo.com/upload/images/kozono/nurse_icon3.jpg" width="50" />29歳/普通肌</div>
<div class="balloon03 -blue">
<p><span style="font-size:16px;">本当なら、<nomecab>ハンドクリーム</nomecab>をこまめに塗りたい…けど、そんなヒマもない…。<b>ニベアは休憩前や仕事終わりに塗るだけでも安心感がある。しっかり浸透&保湿して長持ちするので助かってます!</b></span></p>
</div>
<p> </p>
<p>他、6~9位は以下のような結果でした。</p>
<p> </p>
<div class="box">
<ol class="list03">
<li><span style="font-size:12px;">【6位】ヴァセリン ハンド&ネイル/ユニリーバ(69票)</span></li>
<li><span style="font-size:12px;">【7位】Avene 薬用<nomecab>ハンドクリーム</nomecab><手肌用クリーム(敏感肌用)>(49票)</span></li>
<li><span style="font-size:12px;">【8位】ロコベースリペアクリームa/第一三共ヘルスケア(40票)</span></li>
<li><span style="font-size:12px;">【9位】メンソレータム薬用ハンドベール うるおいさらっとジェル/ロート製薬(37票)</span></li>
<li><span style="font-size:12px;">【10位】ニュートロジーナ インテンスリペア <nomecab>ハンドクリーム</nomecab>/Johnson & Johnson(32票)</span></li>
</ol>
</div>
<p> </p>
<p><a id="3" name="3"></a></p>
</div>
<h2>看護roo!美容ラボメンバーの一軍「<nomecab>ハンドクリーム</nomecab>」は?</h2>
<p>数々のアイテムを試してきた看護roo!美容ラボメンバーに、「本当に使ってよかった!」と思う<nomecab>保湿ケアアイテム</nomecab>を発表してもらいました♡</p>
<p> </p>
<p>気になっていたアイテムもあるかも? 要チェック!</p>
<p> </p>
<p><img alt="韓コス&スキンケアマニア かなこさん SHIRO ホワイトリリー ハンド美容液(箱あり) 30g 税込3,080円(編集部調べ) ベタつきがニガテな人にススメたい!" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_03_%E3%81%8B%E3%81%AA%E3%81%93%E3%81%95%E3%82%93.png" width="680" /></p>
<p><span class="marker"><b><nomecab>ハンドクリーム</nomecab>特有のベタつきがニガテな人にススメたい「ハンド美容液」</b></span>。サラッとしてすぐになじむので、使いやすいです♫</p>
<p> </p>
<p>フタつきのポンプ式だから、<b>ポケットに入れてもグチャグチャにならないところも実用的!</b></p>
<p> </p>
<p>清潔感のあるやさしい香りなので、癒やされながら仕事ができます。</p>
<p> </p>
<p style="text-align: right;"><span style="font-size:14px;">【商品詳細は<a href="https://shiro-shiro.jp/item/12126.html"><span style="color:#0066c0;">コチラ</span></a>】</span></p>
<p style="text-align: right;"><span style="font-size:12px;">― かなこ (Instagram:<a href="https://www.instagram.com/kanako.12/?hl=ja">@kanako.12</a>)</span></p>
<p style="text-align: right;"> </p>
<p><img alt="敏感肌さん代表 さくらさん コエンリッチ コエンリッチ ナイトリニュー ハンドクリーム 80g 税込627円(編集部調べ) 美容液カプセルで集中ケア" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_03_%E3%81%95%E3%81%8F%E3%82%89%E3%81%95%E3%82%93.png" width="680" /></p>
<p>仕事中も、自宅で家事をした後も、ずっと愛用している<nomecab>ハンドクリーム</nomecab>♡ ナイト用だけど、私はいつもコレを使ってます。</p>
<p> </p>
<p><span class="marker"><b>美容液カプセルが集中ケアしてくれるから、「まるでパックをしたかのような手」になる</b></span>のがお気に入りポイントです♫</p>
<p style="text-align: right;"><span style="font-size:14px;">【商品詳細は<a href="https://www.kosecosmeport.co.jp/coenrich/nightrenew.html"><span style="color:#0066c0;">コチラ</span></a>】</span></p>
<p style="text-align: right;"><span style="font-size:12px;">― さくら (Instagram:<a href="https://www.instagram.com/sakuuuuu_ra/?hl=ja">@sakuuuuu_ra</a>)</span></p>
<p> </p>
<p><img alt="スキンケアLoverさちさん ユースキン シソラクリーム 38g 税込748円(編集部調べ) ひどい手荒れもしっとり保湿◎" height="400" src="https://img.kango-roo.com/upload/images/kozono/10_03_%E3%81%95%E3%81%A1%E3%81%95%E3%82%93_%E4%BF%AE%E6%AD%A32.png" width="680" /></p>
<p><b>仕事用・普段用で常に2つ持っていて、絶対に手放したくない! </b>いつもナース服のポケットに入ってるから、容器もボロボロに…(笑)</p>
<p> </p>
<p><span class="marker"><b>手洗いを重ねてひどく荒れた手も、こまめに塗り込んでいくうちにしっとり保湿されます</b></span>。</p>
<p> </p>
<p>本当に手がキレイになったから、これからも使い続けます!!</p>
<p> </p>
<p style="text-align: right;"><span style="font-size:14px;">【商品詳細は<a href="https://www.yuskin.co.jp/products/search/detail.html?pdid=sisoracr38"><span style="color:#0066c0;">コチラ</span></a>】</span></p>
<p style="text-align: right;"><span style="font-size:12px;">― さち (Instagram:<a href="https://www.instagram.com/sachikuu/?hl=ja">@sachikuu</a>)</span></p>
<p> </p>
<p><a id="01" name="01"></a></p>
<h2>※応募は締め切りました※【oggi otto シルキームース 〈 肌用保湿・保護フォーム 〉】を5名様にプレゼント!</h2>
<p><img alt="oggioyyoシルキームース" height="400" src="https://img.kango-roo.com/upload/images/kozono/SM01-2.png" width="680" />美容好きナースのみなさまに、豪華なプレゼント!</p>
<p><span class="marker"><b>手荒れに悩む人のために作られた、ムースタイプのスキンケアフォーム【oggi otto シルキームース】を、抽選で5名様に差し上げます</b></span>。</p>
<p> </p>
<p style="text-align: center;"><a href="https://forms.gle/iHgicNcsaubHw94c9" target="_blank"><span name="応募ボタン" style="display: inline-block; text-align: center; text-decoration: none; outline: none; border-radius: 4px; background-color: #ff8c00; color: #fff; font-weight: bold; font-size: 12pt; padding: 5px 10px; box-shadow: 1px 3px 2px rgba(0,0,0,0.4);">応募はこちらから</span></a></p>
<p style="text-align: center;"><br />
<span style="color:#696969;"><span style="font-size:12px;">※応募期間2022年1月14日㈮~1月28日㈮</span></span><br />
<span style="color:#696969;"><span style="font-size:12px;">AM11:00まで</span></span></p>
<p style="text-align: center;"> </p>
<div class="box">
<p class="boxTtl -type02">商品情報</p>
<p><span style="font-size:11px;"><a href="https://oggiotto.com/contents/silkymousse/">【oggi otto】シルキームース</a><br />
85g 税込2,420円/330g 税込7,150円※美容室専売品</span></p>
<p><span style="font-size:11px;">● 肌のバリア機能を補い、高めるスキンケアフォーム。水とやさしい成分ですべての「頑張る手」を守る、予防発想のスキンケアです。<br />
● 長時間*バリア機能が持続し、ひと塗りで保湿&外部刺激からの保護ケアができます。シルキームースの保護膜が、汗・摩擦・花粉・ハウスダストなどから守り、トラブル肌の自然治癒力をサポート。アルコール消毒の刺激・手荒れ予防にもおすすめです。 </span><span style="font-size:10px;">*約8時間</span><br />
<span style="font-size:11px;">● ハンディ&缶ムースタイプなので、外出先でも簡単・清潔に塗り直せます。<br />
● 肌トラブルの原因となる合成香料・合成着色料を使用していないため、日常のスキンケアとしてご家族みなさまで、全身にお使いいただけます。</span><br />
<span style="font-size:10px;">※プレゼントは85gタイプとなります</span></p>
</div>
<p> </p>
<p><a id="4" name="4"></a></p>
<h2>おわりに</h2>
<p>今回は、「手荒れを防止する<nomecab>ハンドクリーム</nomecab>」を紹介しました!</p>
<p> </p>
<p>1年中、頑張り続ける「手」だからこそ、日々のケアで快適&キレイに保ちたいですよね。</p>
<p> </p>
<p>ランキングやおすすめ品を参考にして、ぜひ自分に合うアイテムを見つけてくださいね♪</p>
<p> </p>
<p style="text-align: right;">看護roo!編集部 小園 知恵(看護師)</p>
<p> </p>
<div class="other">
<p class="otherTtl">この記事を読んだ人は、こんな記事も読んでいます</p>
<ul class="otherLink">
<li><a href="https://www.kango-roo.com/lifestyle/8623/">乾燥から肌を守る!「徹底保湿ケアアイテム」は?</a></li>
<li><a href="https://www.kango-roo.com/lifestyle/8604/">本当に肌に良い!「クレンジング」は?</a></li>
<li><a href="https://www.kango-roo.com/lifestyle/8346/">ナースが選ぶ!ベストコスメランキング【全記事まとめ】</a></li>
<li><a href="https://www.kango-roo.com/lifestyle/3909/">看護師のまとめ髪テク【全記事まとめ】</a></li>
<li><a href="https://www.kango-roo.com/lifestyle/7519/">看護roo!ナースFILE【全記事まとめ】</a></li>
</ul>
</div>
</div>
<div class="paragraph-title"></div>
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<div class="paragraph-body">
<p><img alt="心理テストタイトルイラスト" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_top_R.png" width="680" height="272" /></p>
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<p id="shindanlabel">看護師の深層心理にせまる心理テスト!</p>
<p>恋愛、仕事、人間関係…あなたの今の本当の気持ちがうきぼりに…?</p>
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<p><a href="https://www.kango-roo.com/lifestyle/8279/"><img alt="オーラで見る!あなたの性格のタイトル" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_20210618.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/8064/"><img alt="第一印象がアップする方法" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_shinri_33.png" width="680" height="397" /></a></p>
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<p> </p>
<p><a href="https://www.kango-roo.com/lifestyle/7974/"><img alt="心の中で飼っている動物は?のタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_shinri_28.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7956/"><img alt="落ち込んだときの回復法は?の心理テストタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_shinri_26.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7895/"><img alt="近づいてはいけない危険人物はの心理テストタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_shinri_24.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7790/"><img alt="霊感度のタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/shinritest_17_.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7766/"><img alt="気になる彼の浮気願望度" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_16.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7503/"><img alt="あなたのストレス度チェック" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_09.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7588/"><img alt="あなたのダメ男つかまり度チェック" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_15.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7560/"><img alt="悩めるあなた救世主の心理テストタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_14.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7546/"><img alt="あなたの愛され性格&嫌われ性格" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_12.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7534/"><img alt="あなたの「空気読める度」を調べる心理テストのタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurese_sinri_13_R.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7482/"><img alt="先輩ナースに嫌われるあなたの性格診断のタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_10_R.png" width="680" height="397" /></a></p>
<p> </p>
<p><a href="https://www.kango-roo.com/lifestyle/7445/"><img alt="あなたの心の砂漠度をチェックのタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_08_R.png" width="680" height="397" /></a></p>
<p> </p>
<p><a href="https://www.kango-roo.com/lifestyle/7422/"><img alt="人に知られたくないあなたの裏の顔は?のタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_07(1)_R.png" width="680" height="397" /></a></p>
<p> </p>
<p><a href="https://www.kango-roo.com/lifestyle/7406/"><img alt="あなたの前世は?のタイトル" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_06.jpg" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7388/"><img alt="あなたが陥りがちな落とし穴は?のタイトル画像" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_05_R.png" width="680" height="397" /></a></p>
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<p><a href="https://www.kango-roo.com/lifestyle/7259/"><img alt="自分がどんなタイプのお局ナースになる危険があるか探るタイトルイラスト" src="https://img.kango-roo.com/upload/images/shinri-test/03_02_R.png" width="680" height="397" /></a></p>
<p> </p>
<p><a href="https://www.kango-roo.com/lifestyle/7258/"><img alt="運命の男性をさぐる心理テストのタイトルイラスト" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_04_R.png" width="680" height="397" /></a></p>
<p> </p>
<p><a href="https://www.kango-roo.com/lifestyle/7202/"><img alt="今手放した方がよいものを探る心理テストのタイトルイラスト" src="https://img.kango-roo.com/upload/images/shinri-test/03_R.png" width="680" height="397" /></a></p>
<p> </p>
<p><a href="https://www.kango-roo.com/lifestyle/7162/"><img alt="気になる彼が恋人になる可能性を探る心理テストのタイトルイラスト" src="https://img.kango-roo.com/upload/images/shinri-test/nurse_sinri_01_05_02_R.png" width="680" height="397" /></a></p>
</div>
<div class="paragraph-title"></div>
</div>',
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'created' => '2018-12-13 10:00:18'
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'title' => 'トランス脂肪酸はなぜアメリカで禁止に?―日本人が注意すべき食事リスク',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpR8LOrN20151029063603.jpg',
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<div class="paragraph-body">
<p>マーガリンなどに多く含まれるトランス脂肪酸。心臓病のリスク上昇が懸念されることから、アメリカでは2018年6月から食品への添加禁止が決まりました。また諸外国では規制が広がる一方で、日本では何も規制がありません。</p>
<p>心臓病以外にも様々な病気との関連が指摘されるトランス脂肪酸とはどのようなものなのでしょうか?</p>
<p> </p>
<p>【目次】</p>
<ul>
<li>
<p>・<a href="#1">トランス脂肪酸とは</a></p>
</li>
<li>
<p>・<a href="#2">日本では「リスクが小さい」</a></p>
</li>
<li>
<p>・<a href="#3">アメリカでは使用禁止なのに日本では関心が低い理由</a></p>
</li>
<li>
<p>・<a href="#4">日本人の食生活では「塩分」リスクのほうが高い</a></p>
</li>
</ul>
<p> </p>
<p><img alt="" src="https://img.kango-roo.com/upload/images/saito/yokoi/11036.jpg" width="600" height="400" /></p>
<p><a id="1" name="1"></a></p>
<p> </p>
<h3>トランス脂肪酸とは</h3>
<p>トランス脂肪酸とは、不飽和脂肪酸と呼ばれる油の一種です。牛や羊の体内で作られて肉や乳に微量に含まれる天然由来のものと、人工的に作られる工業由来のものにわけられます。</p>
<p> </p>
<p>工業由来のものは、さらに「硬化油」と「食用植物油」にわけられます。食用植物油は、ドレッシングなどを精製する過程で作られるもの。硬化油はマーガリンなどを作る時に、水素を加えて植物油を固める際にできるものです。アメリカが使用を制限したのは、正確にはトランス脂肪酸のうち「硬化油」のことです。</p>
<p> </p>
<h3>心疾患、喘息やアレルギー、不妊への影響も</h3>
<p>トランス脂肪酸を摂りすぎると、血液中の悪玉コレステロール(LDLコレステロール)が増えて、反対に善玉コレステロール(HDLコレステロール)が減少します。その結果、動脈硬化や心筋梗塞、狭心症などの心臓疾患のリスクが高まります。</p>
<p> </p>
<p>諸外国のデータでは心疾患のほか、喘息やアレルギー性鼻炎などのアレルギー疾患、妊産婦への影響(不妊や流産、胎児の体重減少等)など、さまざまな健康被害と関連があることが示唆されています。</p>
<p> </p>
<p>特にアメリカ人の死因トップは心臓疾患で、トランス脂肪酸の摂り過ぎがその原因の一つと考えられています。そのため諸外国に先がけて規制が行われたのです。</p>
<p> </p>
<h3>もともとはヘルシー食材として市場に登場したマーガリン</h3>
<p>トランス脂肪酸を含む代表的な食品は、マーガリンです。クッキーやパン、ケーキ、ドーナツ、ポテトチップスなどのスナック菓子、マヨネーズ、コーヒークリームなどにも多くのトランス脂肪酸が含まれています。</p>
<p> </p>
<p>おもしろいことにそもそもマーガリンは、バターよりも健康的であるとして、当初は広く売り出されたものでした。動物性脂肪であるバターよりもヘルシーだとして、20世紀初めに市場に出されたのです。ところが20世紀終わりになると、トランス脂肪酸の摂取は心疾患のリスクを高めるとの研究報告が発表され始めます。</p>
<p> </p>
<h3>看護師8万5000人を対象にした研究</h3>
<p>代表的な研究の1つに、女性看護師の疫学研究で有名なハーバード大学のウィレット教授の研究があります。1993年の報告で、およそ8万5000人の看護師を対象に8年間に渡って食事データを追跡調査したところ、マーガリンを多く摂取するグループではそうでないグループより、心臓病のリスクが6割以上高い結果となりました。</p>
<p> </p>
<p>1990年代に入って、このようにトランス脂肪酸による心臓病リスクなどを指摘する研究報告が出され始めると同時に、アメリカではあちこちで訴訟が始まりました。</p>
<p> </p>
<p>2003年にはナビスコ社の「オレオ」に対し、「子供が食べるのは危険」という訴訟が起こりました。この訴訟はナビスコ社がトランス脂肪酸の排除を確約し、取り下げとなっています。同じ年にはマクドナルド社に対しても訴えが起こされ、マクドナルド社はトランス脂肪酸の普及啓発活動に多額の寄付をすることで決着しています。</p>
<p> </p>
<p>こうした経緯を経てアメリカでは、2018年6月から原則として食品への添加を禁止することになりました。現在ではイギリスやニュージーランド、オランダ、デンマークなどの各国も、含有量の規制や自主規制が行われています。</p>
<p><a id="2" name="2"></a></p>
<p> </p>
<h3>日本では「リスクが小さい」</h3>
<p>日本での対応はどうかというと、09年に厚労省と農林水産省など複数の省庁からなる検討会が立ち上げられました。その後、11年には自主的表示のための指針がまとまり、12年には食品安全委員会が「現状の食生活ではリスクは小さい」との報告書をまとめました。</p>
<p> </p>
<h3>動脈硬化学会は表示義務求める</h3>
<p>しかし、後述するように若年層を中心にスナック菓子やパン類を多く食べることから、日本動脈硬化学会などは日本人に対してもトランス脂肪酸のリスクを周知すべきとしています。</p>
<p> </p>
<p>同学会は「過剰摂取が動脈硬化性疾患を増加させる脂質にコレステロール、飽和脂肪酸、トランス型不飽和脂肪酸(トランス脂肪酸)が挙げられる」とし、これらの表示義務化を求める声明をまとめています。</p>
<p> </p>
<h3>メーカーの自主規制で含有量は減少傾向</h3>
<p>また、国による規制を待たずして、安全性を求める消費者の声にこたえる形で、メーカーによる自主的な取り組みも進んでいます。</p>
<p> </p>
<p>食品安全委員会の報告書によれば、マーガリン100g当たりのトランス脂肪酸含有量は、06年には平均して5.28gだったものが、10年には3.13gにまで減っています。</p>
<p><a id="3" name="3"></a></p>
<p> </p>
<h3>アメリカでは使用禁止なのに日本では関心が低い理由</h3>
<p>諸外国の大半で何らかの規制がなされているトランス脂肪酸ですが、なぜ日本では対応が遅れているのでしょうか。それは、トランス脂肪酸の摂取量の違い、およびそれに起因する各国の死因の違いが原因です。</p>
<p> </p>
<p>WHOによれば、健康に影響を及ぼさないトランス脂肪酸の摂取量は、総エネルギー摂取量の1%未満。これに対してアメリカ人の平均摂取量は2%、イギリス人は1%で、日本人は0.3%~0.6%と諸外国と比べて低い傾向にあります。</p>
<p> </p>
<h3>死因1位、日本は「がん」でアメリカは「心臓病」</h3>
<p>またトランス脂肪酸の摂取量と心疾患の患者数には大きな関係がありますが、日本では死因トップは「がん」(30%)で、2位が「心疾患」(15.9%)、3位が「脳血管疾患」(11.1%)と、がんによる死亡が最も多くなっています。(2008年・厚生労働省)</p>
<p> </p>
<p>反対にアメリカの死因トップは「心疾患」(31.6%)、2位が「がん」(23.3%)、3位が「慢性下気道疾患」(5.6%)と、「心疾患」が1位。「心疾患」と「がん」で全死因の半数以上を占めています(2010年・アメリカ疾病対策センター)。</p>
<p> </p>
<p>日本ではがんが国民病といわれますが、アメリカではまさに心臓病が国民病といえます。そのため、心臓病のリスクを上昇させるトランス脂肪酸への対策も、強く求められているのです。</p>
<p> </p>
<p>アメリカの医薬食品局(FDA)は、トランス脂肪酸の規制が広まることで「年間数千件にのぼる致死性の心臓発作を防ぐことができる」と見通しています。</p>
<p><a id="4" name="4"></a></p>
<p> </p>
<h3>日本人の食生活では「塩分」リスクのほうが高い</h3>
<p>農林水産省は、トランス脂肪酸の健康への悪影響については認めているものの、「日本人の食生活の傾向から考えると、トランス脂肪酸のリスクよりも塩分のリスクの方が高い」としていて、「脂質の取りすぎ」と同時に「塩分の取りすぎ」に十分注意するよう呼びかけています。</p>
<p> </p>
<p>このように摂取量の低さから、日本では健康への影響が見過ごされてきたトランス脂肪酸ですが、近年、若い人を中心に摂取量がじわじわと上昇しています。</p>
<p> </p>
<h3>30~40代女性は4人に1人が基準値超え</h3>
<p>特に都市部を中心に、30~40代の女性では4人に1人がWHOの基準値を超えてトランス脂肪酸を摂取しているとの<a href="http://www.nutrepi.m.u-tokyo.ac.jp/publication/japanese/12881.pdf" target="_blank">データ</a>も出ています。これにはスナック菓子などを頻繁に食べる食生活が影響していると考えられています。</p>
<p> </p>
<p>30~40代の働く女性を中心に、摂取量が増えているトランス脂肪酸。「減塩」「減コレステロール」などと同様に、いずれは「減トランス脂肪酸」が当たり前、となるのかもしれません。</p>
<p> </p>
<p>(参考)</p>
<p><a href="http://www.maff.go.jp/j/syouan/seisaku/trans_fat/t_wakaru/" target="_blank">すぐにわかるトランス脂肪酸</a>(農林水産省)</p>
<p><a href="https://www.fsc.go.jp/sonota/trans_fat/iinkai422_trans-sibosan_qa.pdf" target="_blank">「食品に含まれるトランス脂肪酸」評価書に関する Q&A</a>(食品安全委員会)</p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2015-11-03 06:00:01'
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'ArtPost' => array(
'id' => '10903',
'corner' => '1',
'title' => '抽選で150名様に「ナースの便利グッズ」プレゼント!【2025年看護の日キャンペーン】',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpAWff0j20250425120514.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p style="text-align: center;"><span style="font-size:18px; font-weight:bold; color:#ff0000;">※2025年のキャンペーンは終了しました※</span></p>
<p><img alt="抽選で合計150名様、看護の日 キャンペーン、看護roo!オリジナルのナースの便利グッズが当たる!応募期間は2025年5月12日(月)~5月18日(日)23:59まで" height="500" src="https://img.kango-roo.com/upload/images/kangonohi/kangonohi-MV.png" width="680" /></p>
<p> </p>
<p style="text-align: center;"><span style="font-size:18px; font-weight:bold; color:#ff0000;">※2025年のキャンペーンは終了しました※</span></p>
<p> </p>
<h2>抽選で150名様に「ナースの便利グッズ」をプレゼント!</h2>
<h3>A賞 看護roo!オリジナル PVCケーブルホルダー(75名様)</h3>
<p>ケーブルホルダーとして使う以外に、<span class="marker"><b>聴診器、駆血帯、はさみなどに取り付けて自分用の目印</b></span>に。</p>
<p>「これ誰の?」と、もう迷わない!</p>
<p><img alt="" height="840" src="https://img.kango-roo.com/upload/images/kangonohi/A-keburu2.png" width="680" /></p>
<p> </p>
<h3>B賞 看護roo!オリジナル 巾着(75名様)</h3>
<p>リップや手鏡など、<span class="marker"><b>ちょっとした小物入れとして最適</b></span>!</p>
<p><img alt="B賞看護roo!オリジナル巾着の賞品画像" height="840" src="https://img.kango-roo.com/upload/images/kangonohi/B-kinchaku.png" width="680" /></p>
<h2 dir="ltr">キャンペーン応募方法</h2>
<p dir="ltr"><span class="marker"><b>応募完了まで、最短1分!</b></span></p>
<p dir="ltr">「キャンペーンに応募する」をタップして、ログイン&ほしいグッズを選んで申し込むだけ。</p>
<p dir="ltr"> </p>
<div style="background:#ffffff;border:1px solid #9ac841;padding:5px 10px;">
<p dir="ltr"><b>①看護roo!アカウントにログイン</b><br />
</p>
<p dir="ltr"><b>②「A賞」か「B賞」、いずれかほしいグッズを選択して申し込む</b><br />
</p>
<p dir="ltr"> のみで<span class="marker"><b>キャンペーンへの応募は完了◎</b></span></p>
</div>
<p> </p>
<p style="text-align: center;"><span style="font-size:18px; font-weight:bold; color:#ff0000;">※2025年のキャンペーンは終了しました※</span></p>
<p> </p>
<p><span style="font-size:16px; font-weight:bold; color:#ffa500;">〈キャンペーン期間〉</span></p>
<p>2025年5月12日(月)~5月18日(日)23:59まで</p>
<p> </p>
<p><span style="font-size:16px; font-weight:bold; color:#ffa500;">〈当選発表・賞品発送時期〉</span></p>
<p>・当選発表は、厳正なる抽選のうえ、賞品の発送をもって代えさせていただきます。</p>
<p>・賞品の発送は、2025年6月下旬を予定しています。</p>
<p>※都合により、賞品の発送が多少遅れる場合がございます。あらかじめご了承ください。<br />
</p>
<div style="background:#e0ecf0;border:1px solid #e0ecf0;padding:5px 10px;">
<p><b>【キャンペーン注意事項】</b></p>
<p><span style="font-size:12px;">・本キャンペーンにご応募いただくには、看護roo!アカウントへの登録(無料)が必要です。</span></p>
<p><span style="font-size:12px;">・当選発表は、厳正なる抽選の上、賞品の発送をもって代えさせていただきます。</span></p>
<p><span style="font-size:12px;">・キャンペーンの内容が予告なく変更になる場合があります。</span></p>
<p><span style="font-size:12px;">・キャンペーンへの応募は、日本在住の方に限らせていただきます。また、賞品の発送先は日本国内に限らせていただきます。</span></p>
<p><span style="font-size:12px;">・住所、メールアドレス等の入力ミスなどによる住所変更等の事由により、賞品がお届けできない場合、当選を取り消させていただくことがあります。</span></p>
<p><span style="font-size:12px;">・お客様の事情により、一定期間を経過しても賞品をお受け取りいただけない場合、当選を取り消させていただくことがあります。</span></p>
<p><span style="font-size:12px;">・賞品画像はイメージです。</span></p>
<p><span style="font-size:12px;">・抽選結果に関するお問い合わせには応じかねます。</span></p>
</div>
<p style="text-align: center;"> </p>
<p>※お問い合わせ先</p>
<p>上記に記載のない個別のお問い合わせについては、<a href="https://www.kango-roo.com/contact/">こちら</a>からお問い合わせください。</p>
<p> </p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2025-05-12 10:00:16'
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'id' => '1041',
'corner' => '1',
'title' => '「低GI食品」って何を選べばいいの?ダイエッターがコンビニで買うべき食品リスト',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpKkaeXt20250612045707.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>ダイエットや健康管理に有効と言われる「<strong>低GI食品</strong>」を知っていますか?</p>
<p> </p>
<p>既に「低炭水化物ダイエット」や「低GIダイエット」にチャレンジしたことがあるなら、聞いたことがあるはず。また、糖尿病の患者さんに関わったことがあれば、触れたことがあるかもしれません。</p>
<p> </p>
<p>糖尿病の血糖コントロールでは、HbA1c、空腹時血糖値、食後2時間血糖値の3つを参考に評価しますが、低GI食品は、食後の血糖値の上昇がゆるやかな食品のことです。WHOもその有用性を認めており、2003年には「<strong>過体重、肥満、2型糖尿病の発症リスクを低減させる可能性がある</strong>」というレポートを発表。食品メーカーはGIの低い食品を供給すべきと求めています。</p>
<p> </p>
<p>糖尿病だけでなく、ダイエットにも有効な「低GI食品」ですが、正しい知識を持って選ばないと効果がありません。いざダイエットしよう!と思い立ったスーパーやコンビニで、あなたは低GI食品を正しく選べますか?</p>
<p> </p>
<p>【もくじ】</p>
<p>・<a href="#1">GIって何だっけ?低GI食品で血糖はどうなるか</a></p>
<p>・<a href="#2">1日1回だけでも効果あり「セカンドミール効果」</a></p>
<p>・<a href="#3">コンビニで買うべき低GI食品リスト</a></p>
<p> <a href="#4">主食</a>/<a href="#5">惣菜・ホットスナック</a>/<a href="#6">ドリンク</a>/<a href="#7">スイーツ</a></p>
<p>・<a href="#8">1品プラスでGIが下がる「特効薬」食品とは?</a></p>
<p> </p>
<p><a id="1" name="1"></a></p>
<h3>そもそもGIって何だっけ?低GI食品で血糖はどうなるか</h3>
<p>GIとはグリセミック・インデックスの略で、<strong>食後の血糖値の上昇スピードを計った数値</strong>です。1980年代に、食品によって血糖値の上がり方に違いがあることが発見されてから、健康維持のために注目が集まっています。</p>
<p> </p>
<p>低GI食品が体重コントロールに有効なのは、摂取時の血糖値の上昇がゆるやかなのでインスリンの分泌が抑えられ、すみやかに糖が吸収されるため。</p>
<p> </p>
<p>食事を摂取して体内の血糖値が上がると、その糖を組織内に取り込むために、多くのインスリンが分泌されます。インスリンは脂肪の分解を抑制する働きもあるため、たくさん分泌されれば、組織に脂肪が蓄積されていくことになります。</p>
<p> </p>
<p>高GI食品を摂取すると、食後、一気に血糖値は上昇し、インスリンが大量に分泌されます。これに対して低GI食品は、血糖値の上昇はゆるやかで、インスリンも適度に分泌されて、すみやかに糖が吸収されるのです。</p>
<p> </p>
<p>(参考)<a href="https://www.kango-roo.com/work/518/">いまさら聞けない「糖尿病の合併症」</a></p>
<p> </p>
<p><a id="2" name="2"></a></p>
<h3>1日のうち1回取り入れるのでも効果的</h3>
<p>低GI食品のうれしいところは、<strong>1日3食あるいは間食のどこかで取り入れれば、次に食べる食事の血糖値にも影響があること</strong>です。例えば、朝食で低GIのものを食べれば、昼食の血糖値も改善してくれるとか。この効果は「<strong>セカンドミール効果</strong>」と呼ばれています。</p>
<p> </p>
<p>このほか、週に数回、3食のうち1食分を低GI中心の食事に置きかえたところ、特に運動などせずに体脂肪率の減少がみられたという研究結果も出ています。このように、効果がある程度継続するのも低GIの魅力といえるでしょう。</p>
<p> </p>
<p><a id="3" name="3"></a></p>
<h3>コンビニ飯で選ぶべき/選んではいけないものリスト</h3>
<p>このように生活習慣病予防やダイエットで注目される低GIですが、具体的にはどんな食べ物が当てはまるのでしょう。勤務時のランチや夕食などでお世話になることの多いコンビニ飯に当てはめてみます。</p>
<p><a id="4" name="4"></a></p>
<p> </p>
<h4>表1【主食】</h4>
<p>主食となる炭水化物では、大きくわけるとGI値が高い順に、白米、食パン>うどん>玄米、そば、パスタとなっています。またパンやパスタでも、精白されていない全粒粉を使ったもののGI値の方が低くなります。</p>
<p><img alt="" height="400" src="https://img.kango-roo.com/upload/images/tsujii/141225_yokoi19/001.jpg" title="【看護roo!】看護師専用Webマガジン ステキナース研究所 | 低GI食品って何を選べばいいの?きちんと痩せる「食べるダイエット」のための基礎知識" width="600" /></p>
<p><a id="5" name="5"></a></p>
<p> </p>
<h4>表2【惣菜・ホットスナック】</h4>
<p>惣菜では、野菜を使ったものは総じてGI値が低い優秀な食品。逆にホットスナックは軒並み高GIです。ちょっと小腹が空いたとき、つい手にとってしまうと危険かも・・・。</p>
<p><img alt="コンビニホットスナックのGI値表" height="400" src="https://img.kango-roo.com/upload/images/saito/yokoi/002.jpg" width="600" /></p>
<p> </p>
<h4>表3【ドリンク】</h4>
<p>お茶やコーヒーなどは低GI・低カロリーですが、ソフトドリンクや果汁入りジュースなど、甘い飲み物はGI値もカロリーも高くなります。<span style="line-height: 1.6em;">アルコール類は、GI値は高くないものの種類によってカロリーにばらつきがあるため、選ぶときには注意したいところです。</span></p>
<p><img alt="コンビニドリンクのGI値表" height="400" src="https://img.kango-roo.com/upload/images/saito/yokoi/003.jpg" width="600" /></p>
<p> </p>
<h4>表4【スイーツ】</h4>
<p>ダイエットの大敵・コンビニスイーツですが、意外とGI値が低めのものもあります。</p>
<p>小麦粉・砂糖を多く使用したものは軒並み高GIですが、ヨーグルトやプリンなどは低め。<span style="line-height: 1.6em;">甘いモノをすべて封印して我慢しすぎる</span><span style="line-height: 1.6em;">よりは、選び方を工夫して</span><span style="line-height: 1.6em;">少しずつ食べれば良いかもしれません。</span></p>
<h4><img a="" alt="" height="400" height:="" id="7" img="" name="7" src="https://img.kango-roo.com/upload/images/tsujii/141225_yokoi19/004.jpg" title="【看護roo!】看護師専用Webマガジン ステキナース研究所 | 低GI食品って何を選べばいいの?きちんと痩せる「食べるダイエット」のための基礎知識" width="600" width:="" /></h4>
<p> </p>
<p><a id="8" name="8"></a></p>
<h3>お酢や乳製品、豆類、食物繊維はGIを下げる特効薬</h3>
<p>体重のコントロールには、これら低GI食品を食べるとよさそうです。そうはいっても、毎回、低GIばかりというわけにもいきませんよね。そんな時は、食事の中に、<strong>ある調味料を取り入れることでGIを下げることができます</strong>。</p>
<p> </p>
<p>GIを下げる効果があるのは「<strong>お酢</strong>」です。食卓にお酢を用意しておいて、出来上がった料理に少量、かけることで、高GIの食事も血糖値の上昇が緩和できます。</p>
<p> </p>
<p>このほか、「<strong>食物繊維</strong>」「<strong>乳製品</strong>」「<strong>豆類</strong>」も、GIを下げる効果があります。食事にサラダや牛乳、チーズ、豆腐など1品プラスして取り入れてみてはいかがでしょう。ちなみに、せっかく取り入れた低GI食品は、食事の1番最初に食べるとさらに効果的。消化管内に長くとどまるため、腹持ちを良くする効果が期待できるそうです。</p>
<p> </p>
<p>夜勤に超過勤務と、忙しくてなかなか自分の健康にまで気が配れないのがナースの宿命。そんな時は、食事やおやつ選びの時に、ちょっとだけ低GIを意識して、手軽に健康維持とダイエットをしてみてはいかがでしょう。</p>
<p> </p>
<p>(参考)</p>
<p><a href="http://www.tei-gi.jp/" target="_blank">低GI教室-サラヤ株式会社</a></p>
<p><a href="http://club.panasonic.jp/diet/calorie_control/gi/" target="_blank">「GI値選び」で効率的なダイエットを-クラブパナソニック</a></p>
<p><a href="http://www.otsuka.co.jp/health_illness/gi/question1/" target="_blank">そもそもGIって何?-大塚製薬</a></p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2015-01-04 06:05:50'
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'corner' => '1',
'title' => '【夏の怪現象】汗をかいても食べなくても太る『夏太り』の超シンプルな解決法',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpNXF5Wn20200706123039.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<h2>暑~い季節が迫ってる! そんな今こそ夏太りにご用心。</h2>
<p> </p>
<p>ちょっと動いただけでどばっと汗が出てくるし、</p>
<p>暑さのせいで食欲も落ちて小食に…。</p>
<p> </p>
<p>「夏やせ」なんていう言葉もありますし、ただ生きているだけで痩せてしまいそうな印象ですが、<strong>現代人、夏は痩せるどころか太るリスクの方が遙かに高い</strong>ことをご存知ですか?</p>
<p> </p>
<p><img alt="怪奇・夏太りの謎。汗をかいても、食べてなくても、ぶくぶく太るのはナゼ?001" src="https://img.kango-roo.com/upload/images/komori/diet/fatro_1.png" width="600" height="400" /></p>
<h2><strong>夏は太る。4人に</strong><strong>1</strong><strong>人が「去年の夏に太っちゃったのよ</strong><strong>…</strong><strong>」</strong></h2>
<p> </p>
<p><a href="http://allabout.co.jp/trend_lab/" target="_blank">株式会社オールアバウト</a>が20~50代の男女877人に対して行ったアンケートでは、<br />
<br />
<span style="font-size:24px;"><span style="font-size:12px;">実に</span><strong>25.1%が昨年の夏に体重が増加した</strong><span style="font-size:12px;">と回答。</span></span></p>
<p> </p>
<p>「減少した」という人よりも8.7ポイントも高く、</p>
<p> </p>
<p><span style="font-size:24px;">「夏やせ率 < 夏太り率」</span></p>
<p> </p>
<p>という楽観視しがたい現実が垣間見えます。</p>
<p> </p>
<p> </p>
<h2><strong>ナゼ? 夏に太る意外な理由</strong></h2>
<p><br />
<span style="font-size:20px;">1.汗をかく量が「増える」</span></p>
<p><span style="font-size:20px;">2.食べる量が「減る</span>」</p>
<p><span style="font-size:20px;">3.基礎代謝が低下</span></p>
<p> </p>
<p>エェ!?Σ(´Д'li|!p)p<br />
と思ったあなた。</p>
<p><span style="font-size:24px;">夏太りの解決策は、至ってシンプル。</span></p>
<p><span style="font-size:24px;">「○○」をやめることです。</span></p>
<p> </p>
<p>…と、解決策をお話する前に、まずは原因から、1つずつ詳しく見ていきましょう。</p>
<p> </p>
<p>-----index------</p>
<p><a href="#1">1.どんなに汗をかいても痩せられない理由</a></p>
<p><a href="#2">2.どんなに食べていなくても、ぶくぶく太る人体の謎</a></p>
<p><a href="#3">3.何をやっても太ってしまう…夏太りに共通する原因</a></p>
<p><a href="#4">4.解決策は「夏だから○○」をやめること</a></p>
<p><a href="#5">5.最低限これだけやればOKな対処法</a></p>
<p>-------------</p>
<p> </p>
<h2><strong><a id="1" name="1"></a>1.汗をかく量が増える…どんなに汗をかいても、痩せられない理由</strong></h2>
<p><br />
汗をかくとカロリーを消費していると思いがちですが、暑さで出る汗は体温調節のためのもの。水分を毛穴から出し、身体の表面を外気で冷やそうとしているだけで、実はほとんどカロリーを消費していません。おまけにちょっと動くだけで汗が出てしまうので、意識していないと夏場は運動量が減少傾向に。</p>
<p> </p>
<p>いつもより動かない、けど汗ばかりはダラダラダラ~。</p>
<p> </p>
<h3><strong>運動を伴わない汗は、かけばかくほど太る原因に</strong></h3>
<p><br />
ここで注意したいのは、<strong>体温調節の汗はかけばかくほど太りやすくなる</strong>、ということです。人間の身体には、発汗と引き替えに失われてしまう栄養素があります。それは、脂肪の代謝を促すビタミンB1・B2・B6とミネラル。</p>
<p><br />
特にビタミンB群は、水に溶けやすく身体に蓄積されにくい“水溶性ビタミン”と呼ばれ、汗や尿で簡単に流れ出てしまいます。従って、運動の伴わない汗をやみくもにかくほど、糖質・脂質・タンパク質といった栄養素を、ただの脂肪として溜め込んでしまう体質に…。</p>
<p> </p>
<h2><a id="2" name="2"></a><strong>2.食べる量が減る:絶食はむしろ逆効果!? どんなに食べていなくても、ぶくぶく太る人体の謎</strong></h2>
<p><br />
それなら脂肪の根本原因を断つ、と絶食ダイエットを試みるのは?<br />
カロリーさえ採られなければ、確かにその間は多少体重は減少するでしょう。</p>
<p><br />
<strong>問題は断食明け。人間の身体は飢餓状態に置かれることで、エネルギー吸収効率を最大化する働きが起こり、ほんの少量の食事を摂取しただけで普段の摂取エネルギー量を軽くオーバーしてしまいます。</strong></p>
<p><br />
つまり、食べる量にかかわらず太りやすい体質になってしまう、ということ。虎やライオンがサバンナで三日三晩飲まず食わずでも生きていられるのは、こうした作用があるためだと考えると、わかりやすいかも?</p>
<p><br />
夏バテ防止だとばかりに高カロリーのものばかり食べるのが脂肪増大の原因に繋がるのは言うのでもありませんが、食べる量にかかわらず体重増加のリスクを孕むのが夏太りの恐ろしい部分です。<br />
</p>
<h2><a id="3" name="3"></a><strong>3.「基礎代謝の低下」<br />
それこそが、何をやっても太ってしまう</strong><strong>…</strong><strong>夏太りに共通する原因</strong></h2>
<p><br />
<strong>現代日本の夏は、基礎代謝が低下しやすい環境</strong>と言われています。</p>
<p>夏場は一日を通して温度差が少ないため、そもそも代謝を上げなくても体温調整ができてしまう時期。そこに、運動量の減少や発汗によるビタミンB不足、さらには睡眠不足とエアコン使用が自律神経の乱れを誘発します。結果、脂肪を燃焼する基礎代謝ががくんと落ちてしまうのです。<br />
</p>
<p>夏太りになった人の多くは「そんなに食べていないのに太った」と口を揃えて言いますが、それは栄養の偏りで代謝低下に拍車をかけているため。食欲不振でも「何か食べなくては」と、冷たい麺類やパン類ばかり摂取していると、いくら小食でも炭水化物のオンパレードに、身体の代謝が追いつかなくなってしまうのです。<br />
同様に、冷たい清涼飲料水のがぶ飲みもイカンのは、言うまでもありません。<br />
</p>
<p>…って、わかっているけど、やめられないんですよねぇ。。。</p>
<p> </p>
<h2><a id="4" name="4"></a><strong>じゃあどうしたらいいの? 解決策は「夏だから</strong><strong>○○</strong><strong>」をやめること</strong></h2>
<p><br />
夏だから冷たいものを食べよう、夏だからカロリーの高いもの食べよう、夏だから湯船に浸かるのはやめよう…など。</p>
<p>少し不自由に感じるかもしれませんが、<strong>夏だからって特別なことをするのをやめて、他の季節と同様に過ごしてみる</strong>。<br />
</p>
<p>実はこれが一番の解決策です。<br />
</p>
<h3>太らないための食事</h3>
<p>冷たいもの、のどごしのよいものを食べたくなるのは夏バテをしているせい。</p>
<p>日頃から<strong>バランスの良い食事を心がけ、規則正しい生活</strong>をしていれば、代謝を落とさないばかりか夏バテにかかる悪循環も防げます。<br />
</p>
<h3>太らないための入浴</h3>
<p>暑い日はシャワーで済ませてしまいがちですが、半身浴でも良いので湯船に浸かるようにすると、身体の冷えや自律神経の乱れも収まり健康に。身体が内臓まで温まることで健全な発汗が促され、基礎代謝もアップします。このとき、<strong>お湯の温度を39度程度にし、冷水で首と手首を冷やしながら入るとのぼせにくくなります</strong>。<br />
</p>
<h3>太らないための運動</h3>
<p><strong>運動も、日中を避けて夜や明け方の涼しい時間帯に行うと◎</strong>。運動後のドリンクも、清涼飲料水よりはお茶やお白湯がオススメです。もちろん、冷たい飲み物も、内臓を冷やさない程度になら飲んでも構いません。</p>
<p>大切なのは、夏だからといって生活をガラッと変えてしまうのではなく<strong>1年を通じて同じ生活をしていくこと</strong>。暑い日にも、春・秋・冬の日にしている習慣を実行できないか、その方法を探ることです。</p>
<p> </p>
<h2><a id="5" name="5"></a><strong>「それが一番難しいんだよ!」という人は、最低限これだけでも</strong><br />
</h2>
<h3>湯船に浸かることが難しい人は、足湯がオススメ。</h3>
<p><strong>40度前後のお湯に足首まで付けておよそ15分程度で、湯船に浸かって身体を温めたのと同等の効果がある</strong>と言われています。</p>
<p>足先は体の中でも特に体温が低く、冷えか溜まりやすい箇所。足をしっかり暖めることで、心臓から送られた血が冷えることなく各部に行き渡ります。<br />
</p>
<h3>食欲がないときはビタミンB群とカリウムを。</h3>
<p>脂肪の代謝を促進するビタミンB群は、<br />
・B1…豚肉やウナギ<br />
・B2…レバーや納豆<br />
・B6…ニンニク・マグロ・とうがらし</p>
<p>などに多く含まれます。<strong>食欲がない日には、豚しゃぶや、漬けマグロ納豆丼なんかが良さそう</strong>ですね!</p>
<p>また、納豆には<strong>むくみを防止するカリウム</strong>も多く含まれます。夏場は塩分と水分の過剰摂取で全身がむくみがち。カリウムは他にもアボガド・バナナ・大豆製品・にんにく・ニラなどからも採ることができますよ。</p>
<p><br />
</p>
<p><span style="font-size:24px;">いかがでしたか?</span></p>
<p> </p>
<p>昔は夏やせという言葉こそあれ、夏太りという言葉を耳にすることはありませんでした。エアコンの発達や、清涼飲料水の普及、食べたいものだけをすぐ食べられるコンビニ食文化の浸透など……現代人の“行きすぎた夏対策”がもたらしたものなのかもしれません。<br />
</p>
<p>うだるような季節、ストイックになるのも限界がありますが、以上のようなことを頭に入れておくだけでも、きっとリスクはグンと減ると思いますよ。</p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2014-07-22 06:03:00'
)
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'id' => '11',
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'ArtPost' => array(
'id' => '3082',
'corner' => '2',
'title' => 'JCS(ジャパン・コーマ・スケール)|知っておきたい臨床で使う指標[1]',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpT0kI4720160517114221.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p style="text-align: justify;">臨床現場で使用することの多い指標は、ナースなら知っておきたい知識の一つ。毎回一つの指標を取り上げ、その指標が使われる場面や使うことで分かること、またその使い方について解説します。</p>
<p> </p>
<p style="text-align: right;"><strong>根本 学<br />
<span style="font-size:10px;">埼玉医科大学国際医療センター 救命救急科診療部長</span></strong></p>
<p> </p>
<div class="indicator">
<div class="bg">
<p>JCS<span class="subTtl">(Japan Coma Scale)</span></p>
</div>
</div>
<p> </p>
<p>今回の指標はJCS。JCSは1974年に「Ⅲ-3度方式」として発表されましたが、1975年に「3-3-9度方式」となり、1991年にJCSと改訂されました。</p>
<p> </p>
<p class="contentsTitle">〈目次〉</p>
<ul class="contentsList">
<li><a href="#1">JCSを主に使う場面と使用する診療科</a></li>
<li><a href="#2">JCSで何がわかる?</a></li>
<li><a href="#3">JCSの使い方</a></li>
<li><a href="#4">実際に使ってみよう</a></li>
</ul>
<p> </p>
<p><a id="5" name="5"></a></p>
<p> </p>
<p style="text-align: center;"><span style="font-size:20px;"><strong>JCS(Japan Coma Scale)</strong></span></p>
<p> </p>
<p style="text-align: center;"><img alt="JCS Japan Coma Scale" height="660" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/1.png" style="line-height: 1.6em; width: 100%;" /></p>
<p> </p>
<p><a id="1" name="1"></a></p>
<p> </p>
<h2 class="title02">JCSを主に使う場面と使用する診療科</h2>
<p>JCSは院内だけでなく、病院前救護(プレホスピタル)の場も含めて広く使用されています。<br />
救急外来や集中治療室では日常的に使用されており、医師、看護師であれば誰もが知っておかなければなりません。</p>
<p> </p>
<p><a id="2" name="2"></a></p>
<p> </p>
<h2 class="title02">JCSで何がわかる?</h2>
<p style="text-align: justify;">JCSは脳血管障害や頭部外傷の急性期にある意識障害患者の意識レベル、特に脳ヘルニアの進行を知ることに長けています。<br />
「覚醒」を軸に、誰もが同じように評価できることを目的に開発された指標です。</p>
<p> </p>
<p style="text-align: justify;">意識状態を「昏迷/半昏睡/昏睡/深昏睡」と表現したり、「なんとなくおかしい/ぼーっとしている/まったく返事をしない」などと言っても、どのような状態かを厳密に伝えるのは難しいです。</p>
<p> </p>
<p style="text-align: justify;">特に脳血管障害(脳梗塞、クモ膜下出血など)や頭部外傷の急性期では、時間経過とともに意識<span style="line-height: 20.8px; text-align: justify;">レベル</span>が変化するため、共通した評価方法で記録しておくことが重要です。</p>
<p> </p>
<p style="text-align: justify;">JCSを使い評価することで、誰もが意識状態を把握することが可能となり、状態の変化を見逃さないようにすることができます。</p>
<p> </p>
<p style="text-align: justify;">ただし、一次性脳障害、特に脳血管障害や頭部外傷の重症度や緊急度、あるいは進行度を知る目的で作成された評価指標であるため、精神状態を評価するには適していません。</p>
<p> </p>
<p><a id="3" name="3"></a></p>
<p> </p>
<h2 class="title02">JCSの使い方</h2>
<p style="text-align: justify;">かつてⅢ-3度方式あるいは3-3-9度方式とされていたように、JCSでは意識<span style="line-height: 20.8px; text-align: justify;">レベル</span>を大きく「Ⅰ:刺激しないでも覚醒している」「Ⅱ:刺激で覚醒するが、刺激をやめると眠り込む」「Ⅲ:刺激しても覚醒しない」の3つに分け、それぞれに対してさらに細かく3段階の状態が決められています。</p>
<p> </p>
<p style="text-align: justify;">一般的には「Ⅰ-3」や「Ⅱ-20」あるいは「Ⅲ-300」と記載されていることが多いですが、正しくは「JCS 1」、「JCS 20」、「JCS 300」と記載します。</p>
<p> </p>
<p style="text-align: justify;">なお、意識が清明な場合は「0」と表現し(JCS 0)、不穏状態であれば「R:restlessness」、失禁があれば「I:incontinence」(JCS 20-RI、JCS 200-I)、無動性無言症(akinetic mutism)や失外套症候群(apallic state)があれば「A」を付記します(JCS20A、JCS200RA)。</p>
<p> </p>
<div class="box">
<h5 class="memo04"><span>さらにプラスα</span></h5>
<p style="text-align: justify;">JCSは「覚醒」を軸に主に急性期意識障害患者の状態を評価するために作成された指標であるため、二次性意識障害(肝性脳症、アルコール中毒など)や遷延性意識障害では正確に評価することは難しい。</p>
</div>
<p> </p>
<p><a id="4" name="4"></a></p>
<p> </p>
<h2 class="title02">実際に使ってみよう</h2>
<div class="point">
<p class="pointTitle">症例1</p>
<p> </p>
<p style="text-align: justify;">24歳の男性。交通事故で搬送されてきた。<br />
呼びかけで開眼せず、大きな声で呼びかけながら痛み刺激を加えると、かすかに開眼するがすぐに目を閉じてしまう。JCSを使って意識レベルを評価してください。</p>
</div>
<p> </p>
<h4 class="title04">答え:JCS 30</h4>
<p style="text-align: justify;">「呼びかけで開眼せず」ということから覚醒していない状態、すなわち自発開眼はないと判断できるのでⅡ桁。</p>
<p> </p>
<p style="text-align: justify;">次に「呼びかけでは開眼せず、大きな声で呼びかけながら痛み刺激でかすかに開眼する」ということから30と判断できる。</p>
<p> </p>
<p><a href="#5">→JCSを確認</a></p>
<p> </p>
<div class="point">
<p class="pointTitle">症例2</p>
<p> </p>
<p style="text-align: justify;">56歳の女性。<br />
いつもと様子が違うのに家族が気付き、自家用車で救急外来を受診した。自発開眼はしているが自分の名前や生年月日が言えない。着衣を観察すると失禁していることが分かった。<span style="line-height: 20.8px; text-align: justify;">JCSを使って意識レベルを評価してください。</span></p>
</div>
<p> </p>
<h4 class="title04">答え:JCS 3-I</h4>
<p style="text-align: justify;">自発開眼していることからⅠ桁。自分の名前や生年月日が言えないので3と判断する。さらに「失禁」しているためIを付記する。</p>
<p> </p>
<p><a href="#5">→JCSを確認</a></p>
<p> </p>
<div class="point">
<p class="pointTitle">症例3</p>
<p> </p>
<p style="text-align: justify;">78歳の男性。高血圧性脳出血の診断で集中治療室に入院となった。<br />
日勤者からの申し送りで意識レベルはJCS 10。午後10時過ぎに意識レベルを評価したところJCS 200-Iであったためすぐに当直医師に連絡した。このときの患者の状態は?</p>
</div>
<p> </p>
<h4 class="title04">答え</h4>
<p style="text-align: justify;">JCSが200であることからⅢ桁、つまり刺激しても覚醒せず、痛み刺激に対して少し手足を動かしたり、顔をしかめたりする状態。</p>
<p> </p>
<p><a href="#5">→JCSを確認</a></p>
<p> </p>
<div><strong style="margin-top:8px;">[関連記事]</strong>
<ul>
<li><a href="https://www.kango-roo.com/learning/3121/" target="_blank">GCS(グラスゴー・コーマ・スケール)</a></li>
<li><a href="https://www.kango-roo.com/learning/3203/" target="_blank">ECS(エマージェンシー・コーマ・スケール)</a></li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2016-05-26 06:00:15'
)
),
(int) 11 => array(
'ArtPopularPost' => array(
'id' => '12',
'corner' => '2',
'post_id' => '9391'
),
'ArtPost' => array(
'id' => '9391',
'corner' => '2',
'title' => 'バイタルサイン基準値まとめ|成人、小児、高齢者',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpSvewqr20230906123842.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<div style="background: #f0f9eb; padding:5px 10px;">
<p><span style="font-size:11px;"><strong>【大好評】看護roo!オンラインセミナー</strong></span></p>
<p><a href="https://www.kango-roo.com/learning/9165/"><span style="color: #9ac841;">▶<span>『看護roo!検査値セミナー|約3時間で“ぜんぶ”わかる』開催案内</span></span></a></p>
</div>
<p> </p>
<p>バイタルサインの<span class="marker"><b>「基準値」</b></span>を、年代別にまとめて紹介します!</p>
<p> </p>
<p style="text-align: right;"><span style="font-size:13px;">看護監修:小島悦子(元札幌保健医療大学保健医療学部看護学科教授)</span></p>
<p> </p>
<div class="contents">
<p class="contentsTitle">目次</p>
<ul class="contentsList">
<li><a href="#1">1 成人のバイタルサイン 基準値</a></li>
<li><a href="#2">2 小児のバイタルサイン 基準値</a></li>
<li><a href="#3">3 高齢者のバイタルサイン 基準値</a></li>
<li><a href="#4">4 意識レベルの評価</a></li>
<li><a href="#5">5 「基準値」と「正常値」、どっち?</a></li>
</ul>
</div>
<p> </p>
<h2><a id="1" name="1"></a>1 成人のバイタルサイン 基準値</h2>
<p>成人のバイタルサインの基準値は、次のとおりです。</p>
<p> </p>
<p><img alt="成人のバイタルサイン基準値 体温:36.0~37.0℃程度(腋窩)、脈拍数:60~90回/分程度、血圧(※高血圧治療ガイドラインの正常血圧):収縮期が120mmHg未満かつ拡張期が80mmHg未満、呼吸数:12~20回/分程度" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/vs/vitalsign_1.png" width="680" /></p>
<p> </p>
<p><b>成人の体温:</b>腋窩測定で36.0~37.0℃程度とされています。</p>
<p> </p>
<p><b>成人の<nomecab>脈拍数</nomecab>:</b>1分間に60~90回程度で、60回以下は徐脈、100回以上は頻脈とされています。</p>
<p> </p>
<p><b>成人の<nomecab>血圧</nomecab>:</b>『<nomecab>高血圧</nomecab>治療ガイドライン2019』では、収縮期血圧が120mmHg未満かつ拡張期血圧が80mmHgを「<nomecab>正常血圧</nomecab>」と定義しています<sup><a href="#b_7">1)</a></sup>。</p>
<p> </p>
<p><b>成人の<nomecab>呼吸数</nomecab>:</b>1分あたり12~20回程度で、10~12回以下は<nomecab>徐呼吸</nomecab>、20~25回以上は頻呼吸とされています。</p>
<p> </p>
<p>入浴や排泄、食事、<nomecab>運動</nomecab>などにより、体温が上昇するとともに<nomecab>脈拍数</nomecab>が増加し、<nomecab>血圧</nomecab>も上昇します。そのため、バイタルサインを正確に測定するためには、<span class="marker"><b>測定するタイミングに注意が必要</b></span>です。</p>
<p> </p>
<p style="background: rgb(248, 248, 248); border: 1px solid rgb(204, 204, 204); padding: 5px 10px;"><span style="font-size:12px;"><b>バイタルサインの基準値の根拠を【記事】でチェック!</b><br />
●<a href="https://www.kango-roo.com/learning/2455/">成人の正常体温が、腋窩温で36~37℃と決まっているのはなぜ?</a><br />
●<a href="https://www.kango-roo.com/learning/2474/">年齢により脈拍数が違うのはなぜ?</a><br />
●<a href="https://www.kango-roo.com/learning/7115/">高血圧の基準</a><br />
●<a href="https://www.kango-roo.com/learning/2486/">年齢により呼吸数が異なるのはなぜ?</a><br />
<br />
<b>バイタルサイン測定の手順を【動画】でチェック!</b><br />
●<a href="https://www.kango-roo.com/mv/cat/21/">バイタルサイン 動画でわかる看護技術</a></span></p>
<p> </p>
<p> </p>
<h2><a id="2" name="2"></a>2 小児のバイタルサイン 基準値</h2>
<p>小児のバイタルサインの基準値は、次のとおりです。</p>
<p> </p>
<p><img alt="小児のバイタルサイン基準値 ●新生児/体温:36.5~37.5℃程度(腋窩)、脈拍数:120~160回/分程度、血圧:収縮期が55~85mmHg程度、拡張期が30~60mmHg程度、呼吸数:30~70回/分程度 ●乳児/体温:36.3~37.5℃程度(腋窩)、脈拍数:80~150回/分程度、血圧:収縮期が70~100mmHg程度、拡張期が50~65mmHg程度、呼吸数:25~55回/分程度 ●幼児/体温:36.3~37.5℃程度(腋窩)、脈拍数:65~120回/分程度、血圧:収縮期が90~110mmHg程度、拡張期が55~75mmHg程度、呼吸数:20~30回/分程度 ●学童期/体温:36.5~37.3℃程度(腋窩)、脈拍数:60~100回/分程度、血圧:収縮期が100~120mmHg程度、拡張期が60~75mmHg程度、呼吸数:15~25回/分程度" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/vs/vs_2.png" width="680" /></p>
<p><br />
子どものバイタルサインは、体の成長とともに変わります。</p>
<p> </p>
<p>年齢が上がるにつれて、下記のような特徴があります。</p>
<p> </p>
<div class="box">
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">体温</span></nomecab><span style="font-size:16px;">は低くなる </span><span style="font-size:20px;"><font color="#4FB8EA">⬇</font></span></p>
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">脈拍数</span></nomecab><span style="font-size:16px;">は少なくなる </span><span style="font-size:20px;"><font color="#4FB8EA">⬇</font></span></p>
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">血圧</span></nomecab><span style="font-size:16px;">は高くなる </span><span style="font-size:20px;"><font color="#E89090">⬆</font></span></p>
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">呼吸数</span></nomecab><span style="font-size:16px;">は少なくなる </span><span style="font-size:20px;"><font color="#4FB8EA">⬇</font></span></p>
</div>
<p> </p>
<p><span class="marker"><b>小児の血圧測定は、子どもの腕の長さや太さが成長とともに変化するため、マンシェットの選択には注意が必要です。</b></span></p>
<p> </p>
<p>年齢別のマンシェットの幅や長さの目安を覚えておきましょう。</p>
<p> </p>
<div class="box -type01">
<div class="boxInner">
<p><b>【年齢別 マンシェットの幅&長さの目安】</b></p>
<p> </p>
<p><b>未熟児:</b>幅2.5cm/長さ9cm<br />
<b>新生児~3か月:</b>幅3cm/長さ15cm<br />
<b>3か月から3歳未満:</b>幅5cm/長さ20cm<br />
<b>3~6歳未満:</b>幅7cm/長さ20cm<br />
<b>6~9歳未満:</b>幅9cm/長さ25cm<br />
<b>9歳以上:</b>幅12cm/長さ30cm<br />
<b>成人(上腕):</b>幅13~17cm/長さ24~32cm<br />
<b>成人(大腿):</b>幅20cm/長さ42cm</p>
</div>
</div>
<p> </p>
<p>また、子どもは生理機能が未熟でバイタルサインが変動しやすく、泣いたり動いたりすることで測定値が変わります。安心させる声掛けやおもちゃで気を紛らせながら、子どもの<nomecab>恐怖心</nomecab>をできるだけ取り除いてあげましょう。</p>
<p> </p>
<p>それでも、落ち着かない場合や、治療上、正確な測定が必要な場合には、寝ている間などに測定することもあります。</p>
<p> </p>
<p style="background: rgb(248, 248, 248); border: 1px solid rgb(204, 204, 204); padding: 5px 10px;"><span style="font-size:12px;"><b>新生児のバイタルサイン測定の手順を【動画】でチェック!</b><br />
●<a href="https://www.kango-roo.com/mv/cat/56/">新生児の観察_動画でわかる看護技術</a></span></p>
<p> </p>
<p> </p>
<h2><a id="3" name="3"></a>3 高齢者のバイタルサイン 基準値</h2>
<p>高齢者のバイタルサインの基準値は、次のとおりです。</p>
<p> </p>
<p><img alt="高齢者のバイタルサイン基準値 体温:腋窩で35.0℃台が多い、脈拍数:50~70回/分程度、血圧:成人と同様、呼吸数:14~20回/分程度" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/vs/vs_3.png" width="680" /></p>
<p> </p>
<p>高齢者のバイタルサインの基準値は、成人と比べると下記のような特徴があります。</p>
<p> </p>
<div class="box">
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">体温</span></nomecab><span style="font-size:16px;">はやや低め </span><span style="font-size:20px;"><font color="#4FB8EA">⬇</font></span></p>
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">脈拍数</span></nomecab><span style="font-size:16px;">はやや少なめ </span><span style="font-size:20px;"><font color="#4FB8EA">⬇</font></span></p>
<p><span style="font-size:16px;">●</span><nomecab><span style="font-size:16px;">呼吸数</span></nomecab><span style="font-size:16px;">はやや多め </span><span style="font-size:20px;"><font color="#E89090">⬆</font></span></p>
</div>
<p> </p>
<p>正常血圧は成人と同様ですが、高齢者は加齢に伴う血管の弾力性の低下によって収縮期血圧の上昇がみられ、拡張期血圧は低めに出ることが多いのが特徴です<sup><a href="#b_9">2)</a></sup>。</p>
<p> </p>
<p>また、高齢者の場合、測定環境や測定時間によって<nomecab>血圧が</nomecab>変動しやすく、基礎疾患の有無によっても値が異なるため、患者さんごとに個別に判断されることに注意が必要です。<br />
</p>
<p> </p>
<h2><a id="4" name="4"></a>4 意識レベルの評価</h2>
<p>バイタルサインには、体温、脈拍数、血圧、呼吸数のほかに、意識レベルも含まれることがあります。</p>
<p> </p>
<p>意識レベルの評価は、多くの病院でJCS(Japan Coma Scale)もしくはGCS(Glasgow Coma Scale)を使って評価されています。</p>
<p> </p>
<h3>1)JCS</h3>
<p>JCSは短時間に簡便に評価できるのが特徴で、数字が大きいほど意識レベルが低いと評価されます。</p>
<p> </p>
<p><img alt="JCS Ⅰ:覚醒している状態(Ⅰ-1:清明とは言えない、Ⅰ-2:見当識障害あり、Ⅰ-3:名前、生年月日が言えない) Ⅱ:刺激すると覚醒する状態(Ⅱ-10:呼びかけで容易に開眼する、Ⅱ-20:痛み刺激で開眼する、Ⅱ-30:かろうじて開眼する) Ⅲ:刺激しても覚醒しない状態(Ⅲ-100:払いのける動作をする、Ⅲ-200:手足を少し動かしたり顔をしかめる〈除脳硬直を含む〉、Ⅲ-300:まったく動かない)" height="623" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/vs/JCS.png" width="600" /></p>
<h3>2)GCS</h3>
<p>GCSは世界的に使われている評価するツールで、JCSとは逆に数字が小さいほど意識レベルが低いと評価されます。</p>
<p><img alt="GCS E:eye opening(開眼)/4点:自発的に開眼、3点:呼びかけにより開眼、2点:痛み刺激により開眼、1点:開眼しない V:best verbal response(最良言語機能)/5点:見当識あり、4点:会話の混乱、3点:言語の混乱、2点:理解不明の声を出す、1点:発語なし M:best motor response(最良運動反応)/6点:命令に応じる、5点:疼痛部位を認識して手足で払いのける、4点:四肢屈曲反応、逃避、3点:四肢屈曲反応、異常、2点:四肢伸展反応、1点:まったく動かない" height="918" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/vs/GlasgowComaScale.png" width="600" /></p>
<p>小児の場合、認知機能や言語機能が未熟で、これらのスケールでは評価が難しいため、乳児用や小児用にアレンジされたスケールが用いられることがあります。</p>
<p> </p>
<p style="background: rgb(248, 248, 248); border: 1px solid rgb(204, 204, 204); padding: 5px 10px;"><span style="font-size:12px;"><b>意識レベルの手順を【動画】でチェック!</b><br />
●<a href="https://www.kango-roo.com/mv/279/">意識レベルの確認 動画でわかる看護技術</a></span></p>
<p> </p>
<p> </p>
<h2><a id="5" name="5"></a>5 「基準値」と「正常値」、どっち?</h2>
<p>バイタルサインの目安となる値は、以前は「正常値」と呼ばれていました。</p>
<p> </p>
<p>しかし、健常な人の多くが当てはまる値であって、必ずしも、その値の範囲内であれば正常、逆にその値の範囲から外れると異常というわけではありません。</p>
<p> </p>
<p>そうした誤解の恐れがあることから、現在は、基準となる値という意味で「基準値」と呼ばれるようになっています。</p>
<p> </p>
<p>基準値はあくまで目安。患者さんのいつもの値と比べるとどうかを考えることも大切です。</p>
<p> </p>
<p> </p>
<p style="text-align: right;">執筆・編集:看護roo!編集部 坂本朝子(<a href="https://twitter.com/st_kangoroo">@st_kangoroo</a>)</p>
<p> </p>
<p> </p>
<p> </p>
<div class="documents">
<p>参考文献</p>
<ul>
<li><a id="b_1" name="b_1"></a>1)日本<nomecab>高血圧学会高血圧</nomecab>治療ガイドライン作成委員会編.<a href="https://www.jpnsh.jp/data/jsh2019/JSH2019_noprint.pdf">高血圧治療ガイドライン2019</a>.東京,ライフサイエンス出版,2019,18.(2023年9月4日閲覧)</li>
<li><a id="b_2" name="b_2"></a>2)松下雅弘ほか.超高齢社会におけるかかりつけ医のための適性処方の手引き.5<nomecab>高血圧</nomecab>.日本医師会,2021,4.</li>
<li>3)吉田みつ子ほか編.実習で使える看護技術アドバンス.東京,インターメディカ,2020,290-291.</li>
<li>4)横山美樹.はじめての<nomecab>フィジカルアセスメント</nomecab>.第2版,東京,メヂカルフレンド社,2019,23-45.</li>
<li>5)系統看護学講座 専門分野I基礎看護技術I基礎看護学2.第17版,東京,医学書院,2019,91.</li>
<li>6)ナーシング・グラフィカ 基礎看護学2 基礎看護技術I.大阪,メディカ出版,2022,145.</li>
<li>7)看護学テキストNiCE 小児看護技術.改訂第13版,東京,南江堂,2017,13-27.</li>
<li>8)系統看護学講座 小児看護学I小児看護学概論 小児臨床看護総論.第14版,東京,医学書院,2020,60,294.</li>
<li>9)看護実践のための根拠がわかる小児看護技術.第3版,東京,メヂカルフレンド社,2022,77-92.</li>
<li>10)根拠と事故防止からみた小児看護技術.第3版.東京,医学書院,2014,164-210.</li>
<li>11)日本<nomecab>高血圧学会高血圧</nomecab>治療ガイドライン作成委員会編.<a href="https://www.jpnsh.jp/data/jsh2019/JSH2019_noprint.pdf">高血圧治療ガイドライン2019</a>.東京,ライフサイエンス出版,2019,139.(2023年9月4日閲覧)</li>
<li>12)浅香葉子.<a href="https://www.kango-roo.com/word/21180">基準値</a>.用語辞典.看護roo!(2023年9月4日閲覧)</li>
</ul>
</div>
<div class="documents">
<p> </p>
</div>
<div class="other">
<p class="otherTtl">この記事を読んだ人は、こんな記事も読んでいます</p>
<ul class="otherLink">
<li><a href="https://www.kango-roo.com/learning/3972/">各バイタルサインが変動するのはなぜ?</a></li>
<li><a href="https://www.kango-roo.com/learning/2418/">「体温」「呼吸」「脈拍」「血圧」をバイタルサインとよぶのはなぜ?</a></li>
<li><a href="https://www.kango-roo.com/learning/5317/">体位変換前にバイタルサインの確認を行うのはなぜ?|体位変換</a></li>
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<li><a href="https://www.kango-roo.com/work/826/">脈拍測定の手順・観察・報告のコツ|いまさら聞けない!ナースの常識【31】</a></li>
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</ul>
</div>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2023-10-04 06:00:00'
)
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'corner' => '2',
'title' => 'GCS(グラスゴー・コーマ・スケール)|知っておきたい臨床で使う指標[2]',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpe8u1Gi20160527030612.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>臨床現場で使用することの多い指標は、ナースなら知っておきたい知識の一つ。毎回一つの指標を取り上げ、その指標が使われる場面や使うことで分かること、またその使い方について解説します。</p><p> </p>
<p style="text-align: right;"><strong>根本 学<br />
<span style="font-size:10px;">埼玉医科大学国際医療センター 救命救急科診療部長</span></strong></p><p> </p>
<div class="indicator">
<div class="bg">
<p>GCS<span class="subTtl">(Glasgow Coma Scale)</span></p></div>
</div>
<p> </p>
<p>GCS(Glasgow Coma Scale)はTeasdale Gらによって1974年に発表された意識レベルの評価指標で、現在、世界的に広く使用され、<strong>世界標準</strong>となっています。</p><p> </p>
<p class="contentsTitle">〈目次〉</p><ul class="contentsList">
<li><a href="#1">GCSを主に使う場面と使用する診療科</a></li>
<li><a href="#2">GCSで何がわかる?</a></li>
<li><a href="#3">GCSの使い方</a></li>
<li><a href="#4">GCSを実際に使ってみよう</a></li>
</ul>
<p> </p>
<hr class="hr_source" />
<p><a id="5" name="5"></a></p><p> </p>
<p style="text-align: center;"><span style="font-size:20px;"><strong>GCS(Glasgow Coma Scale)</strong></span></p><p> </p>
<p style="text-align: center;"><img alt="GCS" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/GCS-top3.png" width="100%" height="850" /></p><p> </p>
<p><a id="1" name="1"></a></p><p> </p>
<h2 class="title02">GCSを主に使う場面と使用する診療科</h2>
<p>GCSは<strong>救急外来</strong>や<strong>集中治療室</strong>など限られた場所で使用されており、使用する診療科も<strong>救急科</strong>や<strong>脳神経外科</strong>など一部の診療科であることが多いと思われます。</p><p> </p>
<p>同じく意識レベルを評価する指標に<a href="https://www.kango-roo.com/learning/3082/" target="_blank">JCS(Japan Coma Scale)</a>がありますが、こちらは病院前救護(プレホスピタル)も含め、多くの場所で使用されています。</p><p> </p>
<p><a id="2" name="2"></a></p><p> </p>
<h2 class="title02">GCSで何がわかる?</h2>
<p style="text-align: justify;">意識レベルを「<strong>開眼</strong>」を<strong>4段階</strong>、「<strong>発語</strong>」を<strong>5段階</strong>、「<strong>運動</strong>」を<strong>6段階</strong>に分け、それぞれの<strong>最良応答で評価</strong>し、<strong>合計点で重症度・緊急度を判断</strong>します。<br />
点数が低いほど重症度・緊急度が高いです。</p><p> </p>
<p style="text-align: justify;">GCSは3つの運動機能で判断するという多軸指標であるため、<strong>認知および覚醒反応をより具体的に知る</strong>ことに長けています。<br />
ただし、JCSと同じく、一次性脳障害、特に脳血管障害や頭部外傷の重症度や緊急度、あるいは進行度を知る目的で作成された評価指標であるため、精神状態を評価するには適していません。</p><p> </p>
<p><a id="3" name="3"></a></p><p> </p>
<h2 class="title02">GCSの使い方</h2>
<p style="text-align: justify;">開眼・発語・運動をそれぞれ「最良」で評価して点数をつけ、その合計点(最軽症は15点、最重症は3点)を付記します。</p><p> </p>
<p>たとえば、目を閉じていても、軽い呼びかけで開眼するのであれば開眼は「4点」と評価して構いません。また、言語と運動は数回繰り返し、最も良い反応で評価します。</p><p> </p>
<p><strong>GCS8点以下は緊急度が高い</strong>と判断し、呼吸や循環に注意しながら早急に原因を検査する必要があります。また、<strong>短時間で合計点が2点以上低下</strong>した場合も<strong>病態が急速に悪化</strong>していると判断しましょう。<br />
<strong>合計点が13点以下</strong>であった場合は頭部CT検査などで<strong>頭蓋内病変の有無</strong>を調べる必要があります。</p><p> </p>
<div class="box">
<h5 class="memo04"><span>さらにプラスα</span><strong>AVPU評価法</strong></h5>
<p style="text-align: justify;">簡便な意識レベルの評価法で、主に救急現場や初療室、集中治療室入室時などにおける<strong>初期評価</strong>で用います。</p><p> </p>
<p><img alt="AVPU" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/AVPU3.png" width="100%" height="177" /></p></div>
<p> </p>
<p><a id="4" name="4"></a></p><p> </p>
<h2 class="title02">GCSを実際に使ってみよう</h2>
<div class="point">
<p class="pointTitle">症例1</p><p> </p>
<p style="text-align: justify;">24歳の女性。交通事故で搬送されてきた。<br />
呼びかけでは開眼せず、痛み刺激でかすかに開眼するがすぐに目を閉じてしまう。<br />
質問には応じず、「う~っ、う~」とうなり声を上げている。指先に痛み刺激を加えると指を引っ込める運動を示す。GCSを使って意識レベルを評価してください。</p></div>
<p> </p>
<h4 class="title04">答え:GCS E2 V2 M4 合計8点</h4>
<p style="text-align: justify;">呼びかけで開眼せず、痛み刺激でかすかに開眼するのでEは2点。<br />
質問に応じず、発語もなくて「う~っ、う~」とうなっているだけなのでVは2点。<br />
痛み刺激に対して引っ込める運動を示す、すなわち逃避行動を示すのでMは4点となり、合計8点。</p><p> </p>
<p><a href="#5">→GCSを確認</a></p><p> </p>
<div class="point">
<p class="pointTitle">症例2</p><p> </p>
<p style="text-align: justify;">82歳の男性。いつもと様子が違うのに家族が気付き自家用車で救急外来を受診した。<br />
目を閉じているが大きな声で呼びかけると開眼する。<br />
質問には答えず、ぶつぶつと独り言を繰り返している。命令に応じることはできないが、痛み刺激に対して右手で払いのける動作を示す。GCSを使って意識レベルを評価してください。</p></div>
<p> </p>
<h4 class="title04">答え:GCS E3 V3 M5 合計11点</h4>
<p style="text-align: justify;">大きな声で開眼するのでEは3点。<br />
質問には応じないが独り言を繰り返しているのでVは3点。<br />
痛み刺激に対して右手で払いのけるのでMは5点となり、合計11点。</p><p> </p>
<p><a href="#5">→GCSを確認</a></p><p> </p>
<div class="point">
<p class="pointTitle">症例3</p><p> </p>
<p style="text-align: justify;">78歳の女性。脳梗塞の診断で集中治療室に入院となった。<br />
開眼しているが質問に対しては、「私どうしたの? ここはどこ? ごはんの準備をしなくっちゃ」など会話は成立しない。<br />
「手を握ってください」と言うと右手は握るが左手は握らない。GCSを使って意識レベルを評価してください。</p></div>
<p> </p>
<h4 class="title04">答え:GCS E4 V4 M6 合計14点</h4>
<p style="text-align: justify;">開眼しているのでEは4点。<br />
質問に答えることができず、話はしているが会話が成立しないのでVは4点。<br />
命令に対して右手で応じることができるのでMは6点となり、合計14点。</p><p> </p>
<p><a href="#5">→GCSを確認</a></p><p> </p>
<div class="box">
<h5 class="memo04"><span>さらにプラスα</span></h5>
<p>意識が清明であることを「クリアー(clear)」と表現されることがありますが、正しい医学用語は“<strong>alert</strong>”ですから注意しましょう。</p></div>
<p> </p>
<div><strong style="margin-top:8px;">[関連記事]</strong>
<ul>
<li><a href="https://www.kango-roo.com/learning/3082/" target="_blank">JCS(ジャパン・コーマ・スケール)</a></li>
<li><a href="https://www.kango-roo.com/learning/3203/" target="_blank">ECS(エマージェンシー・コーマ・スケール)</a></li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2016-06-15 06:00:03'
)
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'ArtPost' => array(
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'corner' => '2',
'title' => '看護roo!検査値セミナー|血液データの見方がわかって看護につながる!',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpGG7FzG20230822084301.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p><img alt="看護ルー検査値セミナーの開催告知。研修日はオンラインで365日!いつでもWeb動画で受講可能。無料よりも勉強になり、検査データ(血液データ)のアセスメントと看護がわかる。" height="400" src="https://img.kango-roo.com/upload/images/kensati_seminar/01kensachi_.png" width="680" /></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p style="text-align: center;"> </p>
<p>どうしても後回しになる「検査値」の勉強。</p>
<p>看護roo!オンラインセミナーで、一気に片付けませんか?</p>
<p> </p>
<p>検査値の見方について、ここさえ押さえておけばOK!</p>
<p><nomecab>アセスメント</nomecab>と看護師の動き方を、<span class="marker">3時間で総ざらいできる“ぜんぶ入り”のセミナー</span>が登場。</p>
<p> </p>
<p>検査値の<b>【<nomecab>基準値</nomecab>・パニック値】</b>はもちろん、<span class="marker"><b>【どういう症状が出るか】【看護師の観察項目】【病態】まで網羅した“コスパ最強”のセミナー</b></span>。お申し込みはお早めに!</p>
<p> </p>
<p> </p>
<p style="text-align: center;"><strong><span style="font-size:16px;">見方がわかる!適切な看護ができる!</span></strong></p>
<p style="text-align: center;"><strong><span style="font-size:22px;">後回しだったこと、</span></strong></p>
<p style="text-align: center;"><strong><span style="font-size:22px;">3時間で</span></strong><strong><span style="font-size:22px;">クリアしちゃおう</span></strong></p>
<p><img alt="看護roo オンラインセミナーを受講すれば、検査値の基準値一覧と、看護に必要な検査値の見方がわかる。血液データ・採血検査データから、看護師のアセスメント項目・観察項目と、次とるべき行動がわかる。「検査値と症状」を合わせて、報告できるようになる。事例が豊富だから、明日からの看護にスグ活かせる!" height="788" src="https://img.kango-roo.com/upload/images/03kensachi.png" width="680" /></p>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p> </p>
<h2>特徴1.生化も血算も血ガスも、知りたいところを“ぜんぶ”解説!</h2>
<p>検査値っていっぱいありすぎて、何をどう覚えたらいいのかわからないですよね…。</p>
<p><br />
<span class="marker">看護の臨床で外せない「血算とは?」、どこが大事かわかりにくい「<nomecab>血液生化学検査</nomecab>」、難しくてよくわからない「<nomecab>血液ガス分析(血ガス)</nomecab>」</span>に絞って、ナースが知りたいところを“ぜんぶ”解説!</p>
<p>検査値のイメージがパッとわかるイラストで楽しく頭に入ります!</p>
<p><img alt="rbcの基準値と看護、hbの基準値と看護、htの基準値と看護、wbc(白血球)とは?wbcの看護、好中球の基準値と看護、crpの基準値と看護、pltの基準値と看護、pt/apttの基準値と看護、dダイマーの基準値と看護、ast/altの基準値と看護、γgtの基準値と看護、bilの基準値と看護、creの基準値と看護、egfrの基準値と看護、bunの基準値と看護、tpの基準値と看護、albの基準値と看護、phの基準値と看護、pao2の基準値と看護、paco2の基準値と看護、hco3の基準値と看護、naの基準値と看護、栄養状態の血液検査データと看護、栄養のアセスメント、検査項目(検査データ)、看護がわかる。その他、尿検査の基準値一覧と看護がわかる" height="850" src="https://img.kango-roo.com/upload/images/04kensachi.png" width="680" /></p>
<p> </p>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>さらに詳しい講義内容を読む</span> <span>講義内容</span></div>
<div class="acc02Detail">
<p><b>Lesson1「検査値のモヤモヤ解消&<nomecab>血液</nomecab>一般検査(採血データ)がわかる」 </b></p>
<p>①検査値のモヤモヤ解消 </p>
<p>「たくさんあってどれが大事かわからない」「モヤモヤ02 <nomecab>基準値</nomecab>が患者さんごとにちがう」 </p>
<p> </p>
<p>②検査値を見てみよう~血算 </p>
<p>RBC/Hb/Ht/WBC/CRP</p>
<p> </p>
<p>③検査値を見てみよう~凝固系 </p>
<p>PT・APTT/D-ダイマー</p>
<p> </p>
<p><b>Lesson2「血液生化学検査<nomecab>(肝臓・腎臓・栄養状態)</nomecab>がわかる」 </b></p>
<p>①検査値を見てみよう~肝臓系</p>
<p>AST・ALT/γ-GT/Bil </p>
<p> </p>
<p>②検査値を見てみよう~腎臓系</p>
<p>Cre/eGFR/BUN</p>
<p> </p>
<p>③検査値を見てみよう~栄養状態</p>
<p>TP/Alb</p>
<p> </p>
<p><b>Lesson3「<nomecab>血液ガス分析(血ガス)</nomecab>のキホンがわかる&総まとめ」 </b></p>
<p>①<nomecab>血液ガス分析(血ガス)</nomecab>のキホン </p>
<p>pH/アシドーシス・アルカローシス/PaO₂/PaCO₂/HCO₃⁻</p>
<p> </p>
<p>②検査値の総まとめ </p>
<p>講義の振り返り/実際の報告のしかた</p>
<p> </p>
<div style="background:#eeeeee;border:1px solid #cccccc;padding:5px 10px;">
<p><b><全Lesson共通> </b></p>
<p><b>★看護のポイント</b></p>
<p><b>★事例にあてはめて考えてみよう</b></p>
</div>
<p> </p>
<p><span style="font-size:11px;">※実際の講義内容は多少変更となる場合がございます。 </span></p>
</div>
</div>
<p> </p>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p style="text-align: center;"> </p>
<h2>特徴2.患者さんのからだの中で何が起こっているかわかる</h2>
<p>なかなか検査値を理解できなかったのは、数値が変動したとき、からだの中で何が起きてるかイメージできないせいかも。</p>
<p> </p>
<p>このセミナーでは、検査値の変動があったとき、患者さんのからだの中では何が起こっているかをじっくり解説!</p>
<p>こんなふうにイラストでわかりやすく、からだの仕組みが検査値にどう表れるのかをお伝えします。</p>
<p> </p>
<p><span class="marker">「からだの中はこうなってる。だから看護はこうする!」</span>がスッとわかるセミナーです。</p>
<p><img alt="看護ルーのセミナーは、口コミで大人気。その理由は、検査値の看護(血液検査の看護)がよくわかるから。このイラストのように、プラスミン・フィブリノゲン(フィブリン)、血栓、D-ダイマー(FDP)の働きが、スッとわかって看護につながる。" height="520" src="https://img.kango-roo.com/upload/images/05kensachi.png" width="680" /></p>
<p> </p>
<h2>特徴3.事例が豊富!明日からの看護に生かせる</h2>
<p>患者さんの症例を元に、<nomecab>血液検査</nomecab>データの見方から看護のポイント・その後の治療までまるわかり!</p>
<p>症例は、実際に講師が遭遇した患者さんを参考にして作成しているから、実践的な内容です◎</p>
<p><img alt="「白血球数(WBC)」と「C反応性タンパク(CRP)」の血液検査データの基準値と看護を、事例にあてはめて考えてみよう。<血液データ>赤血球数(RBC)、ヘモグロビン値(Hb)、ヘマトクリット値(Ht)、白血球数(WBC)、C反応性タンパク(CRP)、血小板数(Plt)の一覧。" height="383" src="https://img.kango-roo.com/upload/images/10kensachi.png" width="680" /></p>
<p> </p>
<p> </p>
<h2>特徴4.Lessonごとに検査値の読み取りチャレンジ付き!</h2>
<p dir="ltr">レッスンの最後には、検査値の読み取りチャレンジ付き。</p>
<p dir="ltr">セミナーで学んだことをその場ですぐ試せるからしっかり知識が定着します!</p>
<p dir="ltr"> </p>
<p dir="ltr">明日の看護に生かせるか力試ししてみよう◎</p>
<p dir="ltr"> </p>
<p><img alt="赤血球数(RBC)、ヘモグロビン値(Hb)、ヘマトクリット値(Ht)を基準値と照らし合わせて、看護がわかる。その他、糖尿病・高齢者・感染・呼吸・術後・循環器・栄養状態の血液検査の項目・血液データと看護の観察項目がわかる" height="383" src="https://img.kango-roo.com/upload/images/11kensachi.png" width="680" /></p>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p> </p>
<p dir="ltr"><meta charset="utf-8" /></p>
<h4 dir="ltr"><b id="docs-internal-guid-792a08e6-7fff-ca8e-efbe-1dc49d90f3dd">豪華!120Pのフルカラーテキスト付き</b></h4>
<p dir="ltr"><b><img alt="看護ルーのセミナーは、フルカラーで郵送テキスト(セミナー資料)がついてくる。だから、看護師の無料のオンライン研修よりも、役に立って復習もできる!" height="520" src="https://img.kango-roo.com/upload/images/06kensachi.png" width="680" /></b></p>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p style="text-align: center;"> </p>
<h2 dir="ltr">講師&監修者プロフィール</h2>
<div style="background:#0000;border:1px solid #cccccc;padding:5px 10px;">
<p><img alt="セミナー講師:湯面真吾" height="430" src="https://img.kango-roo.com/upload/images/07kensachi.png" width="680" /></p>
<p><strong><span>セミナー講師:</span></strong></p>
<p><b id="docs-internal-guid-a1a7cdc7-7fff-b41b-fe20-60fd9cf671dd">湯面真吾(ゆうめん・しんご) </b></p>
<p>山口県済生会 山口総合病院 救急部兼血管造影室 特定看護師</p>
<p>看護部エキスパート・チーム・ユニットシニアトップ</p>
<p><meta charset="utf-8" /></p>
</div>
<p> </p>
<p><span class="marker"><strong><講師から一言></strong></span><br />
<nomecab></nomecab></p>
<p dir="ltr"><nomecab>血液検査</nomecab>は、看護師にとってよくわからずモヤモヤする分野だと思います。</p>
<p dir="ltr">看護師になりたての頃、私もとても苦手だと感じていました。</p>
<p> </p>
<p dir="ltr">数値が正常値か異常値かはわかっても、「それが何を意味しているのか」「その後どう動けばよいのか」わからず不安だったことを覚えています。</p>
<p> </p>
<p dir="ltr">そんな中、私は3年目の頃に、集中治療部で先輩看護師や医師に検査値の見方をミッチリ教えてもらえるようになりました。</p>
<p dir="ltr">検査値って、<span class="marker">一見とっつきづらいですが、わかってくると面白い</span>んですよね。</p>
<p> </p>
<p dir="ltr">だんだんと検査値に興味がわくようになると、教えてもらったことと、受け持ち患者さんの検査値とを照らし合わせて確認していくことができました。</p>
<p dir="ltr">そうして正常や異常の感覚や、各検査値の関係性などが見えてきたような気がします。</p>
<p> </p>
<p dir="ltr">今回のセミナーでは、わたしがミッチリ教えてもらったことを<span class="marker">約3時間にギュギュッと凝縮して</span>お伝えします。</p>
<p dir="ltr">「よくわからない」検査値が、<span class="marker"><strong>「ちょっとおもしろいじゃん!」に変わり、臨床現場で生かしてもらえるように解説</strong></span>していきます!</p>
<p> </p>
<p class="profileText"> </p>
<div class="profile">
<div class="profileTtl">監修</div>
<div class="profileInner">
<div class="profileName"><img alt="監修:中村謙介(なかむら・けんすけ)" height="430" src="https://img.kango-roo.com/upload/images/08kensachi.png" width="680" />
<p> </p>
</div>
<p class="profileText"><b>中村謙介(なかむら・けんすけ)</b></p>
<p class="profileText"><b>横浜市立大学 附属病院 集中治療部 准教授</b></p>
<p class="profileText"> </p>
<p class="profileText"><span class="marker">■略歴</span></p>
<p class="profileText">2002年東京大学医学部卒業、東京大学医学系研究科大学院外科学専攻救急医学講座卒業。東京大学付属病院にて皮膚科研修医を経て、救急部集中治療部医員。福島県太田西ノ内病院にて内科勤務、東京大学付属病院救急部集中治療部 助教を歴任。日立総合病院救命救急センター 救急集中治療科主任医長 救命救急センター長、帝京大学医学部救急医学講座 高度救命センター救急科 病院准教授を経て現職。</p>
<p class="profileText"> </p>
<p class="profileText"><span class="marker">■資格など</span></p>
<p class="profileText">日本集中治療医学会専門医、評議員、日本救急医学会専門医・指導医、評議員、日本内科学会総合内科専門医、日本臨床栄養代謝学会認定医、学術評議員、日本呼吸療法医学会専門医、日本透析医学会専門医、急性血液浄化学会認定指導者、日本離床学会理事、認定指導医、日本救命医療学会理事、評議員、日本集中治療医学会関東支部評議員、日本救急医学会関東地方会評議員、筑波大学臨床教授、琉球大学非常勤講師、法政大学非常勤講師、茨城キリスト教大学非常勤講師、東京大学届出研究員、筑波大学届出研究員。</p>
<p> </p>
</div>
</div>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p> </p>
<h2>セミナー受講の流れ</h2>
<table class="table01">
<thead>
</thead>
<tbody>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP1</td>
<td>
<p>「検査値セミナーに申し込む」ボタンをタップ</p>
<p>【受講料】3,300円(税込)【講義時間】160分</p>
</td>
</tr>
<tr>
<td colspan="2"><span style="font-size:12px;">※[まなびチャンネル]のページに移動します<br />
※購入にはログイン・会員登録が必要です<br />
※お支払い方法はクレジットカード払いのみです</span></td>
</tr>
<tr>
</tr>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP2</td>
<td>
<p>看護roo!アカウントにログイン</p>
</td>
</tr>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP3</td>
<td>
<p>クレジットカードで購入</p>
</td>
</tr>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP4</td>
<td>
<p>購入完了後、すぐに動画が視聴できる!</p>
<p>同時にテキストのPDFデータもダウンロード可能</p>
</td>
</tr>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP5</td>
<td>
<p>1週間以内に郵送のテキスト冊子がお手元に届く</p>
</td>
</tr>
<tr>
<td colspan="2"><span style="font-size:12px;">※2週間経っても講義テキストが届かない場合は、<a href="https://www.kango-roo.com/contact/">こちら</a>からお問い合わせください<br />
※GW休業、夏季休業、年末年始休業の期間中は、テキストの発送が遅れる場合がございます</span></td>
</tr>
<tr>
<td style="background-color: rgb(239, 242, 245);">STEP6</td>
<td>
<p>視聴期間は1年間。好きなときに何度でも視聴できる</p>
</td>
</tr>
</tbody>
</table>
<p> <img alt="看護ルーのセミナーは、講義テキストが郵送でポストに届く!" height="294" src="https://img.kango-roo.com/upload/images/seminar/manachan/shin_post.png" width="680" /></p>
<p> </p>
<p> </p>
<h2>【検査値セミナーが見れる】看護roo!まなびチャンネルの特徴</h2>
<p>「看護roo!まなびチャンネル」のセミナーは、講師が<span class="marker"><b>看護師の動きをよく知っている専門家!</b></span></p>
<p>この動画のように、<b>一つひとつ基礎から噛み砕き、楽しく解説</b>します。</p>
<p><span class="marker"><b>眠いときでも頭に入る◎</b></span></p>
<p> </p>
<p><span style="color:#008000;"><img alt=" 検査値の見方・アセスメント・看護をわかりやすく解説。血液検査・検査データについては、看護ルーの研修でバッチリ!" height="382" src="https://img.kango-roo.com/upload/images/gif_20240530.gif" width="680" /></span></p>
<p> </p>
<h2>視聴期間は1年。購入直後からいつでも見れる!</h2>
<p>「看護roo!まなびチャンネル」の<span class="marker"><b>視聴期間はなんと1年</b></span>。<b>購入直後から24時間365日、<span class="marker">いつでも・何度でも</span></b>セミナー動画が見れる! </p>
<p> </p>
<p>思い立ったら即視聴可能だから、やる気MAXのうちにスタートできる!<br />
</p>
<p> </p>
<h2>セミナー動画が視聴しやすい!</h2>
<p><span class="marker"><b>決済完了したらスグに動画で勉強開始</b></span>できるのも「看護roo!まなびチャンネル」の特徴(※)。</p>
<p> </p>
<p><b><span class="marker">再生速度の調整・早送り・巻き戻し</span></b>が自由自在!もちろん全画面表示も◎</p>
<p> </p>
<p><span style="color:#008000;"><img alt="看護ルーのセミナー動画は、再生速度の調整、早送り・巻き戻しが自由自在。チャプターごとに再生もできる!忙しい看護師の勉強に最適。" height="480" src="https://img.kango-roo.com/upload/images/step03_20240530.png" width="680" /></span></p>
<p> </p>
<p dir="ltr"><b><span class="marker">チャプターごとに再生</span></b>できるのも便利ポイント。<b>「スキマ時間・通勤中にちょこちょこ見る」</b>も<b>「見たいチャプターだけ見とく」</b>もカンタン操作!</p>
<p dir="ltr"> </p>
<p dir="ltr">途中で止めても、<b>停止位置が保存</b>されるし、<b><span class="marker">視聴期間は1年間</span></b>だから、自分のペースで学べる◎</p>
<p dir="ltr">忘れてきちゃった時の復習にも。</p>
<p dir="ltr"><span style="font-size:12px;">※無料動画の視聴には、ログイン・決済不要です。</span></p>
<p> </p>
<p dir="ltr"><meta charset="utf-8" /></p>
<h2 dir="ltr">受講が終わったらかわいい「受講修了証」がもらえる</h2>
<p dir="ltr"><span style="color:#008000;"><img alt="看護ルーの研修を修了すると、かわいい「受講修了証」がもらえる。勤務先にも提出できる!研修動画の再生を終了した日に、ワンクリックでゲット!" height="480" src="https://img.kango-roo.com/upload/images/step05_20240530.png" width="680" /></span></p>
<p dir="ltr">受講が終わったら、<b>あなたのお名前と、受講修了日</b>が入った<span class="marker"><b>受講修了証がダウンロード</b></span>できる!</p>
<p dir="ltr">勤務先に提出できるし、SNSに投稿するのも◎</p>
<p dir="ltr"> </p>
<p> </p>
<p dir="ltr"><meta charset="utf-8" /></p>
<h2 dir="ltr">いろんなテーマが受講できる!</h2>
<p dir="ltr"><b><span class="marker">受講期間が1年あるから、いろんなテーマのセミナーを自分のペースで勉強できる!</span></b></p>
<p dir="ltr"> </p>
<p dir="ltr">受けたいセミナーは<b>「ランキング」「キーワード」「テーマ」</b>から探せます。</p>
<p dir="ltr"><span style="color:#008000;"><img alt="受講したいセミナーは、「ランキング」「キーワード」「テーマ」から探せる!糖尿病・高齢者・感染・呼吸・術後・循環器・栄養状態の血液検査の項目・血液データと看護の観察項目がわかる知りたい看護師にも最適。 " height="480" src="https://img.kango-roo.com/upload/images/omake01_20240530.png" width="680" /></span></p>
<p dir="ltr"> </p>
<p dir="ltr"> </p>
<p dir="ltr"><meta charset="utf-8" /></p>
<h2 dir="ltr">マイページから気軽に視聴!</h2>
<p dir="ltr">購入したセミナーは、<span class="marker"><b>マイページに一覧化されてる</b></span>(※)から、気軽に見返せる。</p>
<p dir="ltr">受講が終了して「完了」が増えていくのも楽しい◎</p>
<p dir="ltr"><span style="color:#008000;"><img alt="看護ルーのセミナーは、マイページから気軽に受講できる!マイページの「完了」が増えていく楽しみも!" height="480" src="https://img.kango-roo.com/upload/images/omake2_20240530.png" width="680" /></span></p>
<p dir="ltr"><span style="font-size:12px;">※無料動画を除く</span></p>
<p> </p>
<h4 id="1" name="1" style="background: #fbc26b; border: 1px solid #fbc26b; padding: 15px; text-align: center;">よくあるご質問</h4>
<p> </p>
<div style="background:#eff2f5;border:1px solid #eff2f5;padding:5px 10px;">
<p><strong>申し込み</strong></p>
</div>
<p><span style="line-height:70%"> </span></p>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.申し込み締切はいつですか?</span> <span>Q.申し込み締切はいつですか?</span></div>
<div class="acc02Detail">
<p>A.24時間365日、いつでもお申し込み可能です。お申し込み完了後、すぐに受講していただけます。</p>
<p>※予告なく「販売終了」になることもございますので、あらかじめご了承ください。</p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.郵送テキスト付きのセミナーで、テキストが不要な場合はどうすればいいですか?</span> <span>Q.郵送テキスト付きのセミナーで、テキストが不要な場合はどうすればいいですか?</span></div>
<div class="acc02Detail">
<p>A.郵送テキスト付きのセミナーにお申し込みいただく場合は、必ずテキストがついてきます。不要な場合でも割引等はございません。あらかじめご了承のうえ、お申し込みくださいませ。</p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.支払いはクレジットカードのみですか?</span> <span>Q.支払いはクレジットカードのみですか?</span></div>
<div class="acc02Detail">
<p>A.現在はクレジットカードでのみご購入が可能です。あらかじめご了承のうえ、お申し込みくださいませ。</p>
</div>
</div>
<p> </p>
<div style="background:#eff2f5;border:1px solid #eff2f5;padding:5px 10px;">
<p><strong>テキスト</strong></p>
</div>
<p><span style="line-height:70%"> </span></p>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.郵送テキストが届きません。</span> <span>Q.郵送テキストが届きません。</span></div>
<div class="acc02Detail">
<p>A.<span>郵送</span>テキストはお申込み後、翌日~1週間程度でポストに届きます。2週間経っても届かない場合は、下記情報を添えて<a href="https://www.kango-roo.com/contact/?genre=seminar">問い合わせフォーム</a>よりお問い合わせください。ご本人様確認をした上で、再送を手配いたします。</p>
<p>----------<br />
<nomecab></nomecab>・セミナー名:<br />
・氏名(フルネーム):<br />
・郵便番号:<br />
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・市区町村、番地:<br />
・建物名、部屋番号(集合住宅の場合):<br />
・メールアドレス:<br />
----------</p>
<p>※数字は必ず【アラビア数字】でご入力ください。ローマ数字等の機種依存文字は文字化けする恐れがあります。<br />
※住所の記載漏れが大変多くなっております。再送をご希望される場合は、住所にヌケモレがないか、必ずご確認ください。<br />
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<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.郵送テキストは海外にも配達していますか?</span> <span>Q.郵送テキストは海外にも配達していますか?</span></div>
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<div class="acc02Ttl is-accordion"><span>Q.問い合わせをしたけど返事が返ってこない</span> <span>Q.問い合わせをしたけど返事が返ってこない</span></div>
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<p>A.通常、1~3営業日以内には回答をいたします。回答がない場合には、ご入力のアドレスに誤りがある可能性がありますので、お手数ですが、正しいメールアドレスをご記入のうえ再度お問い合わせください。<br />
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<div class="acc02Ttl is-accordion"><span>Q.セミナーの資料を、院内の勉強会などで使用できますか?</span> <span>Q.セミナーの資料を、院内の勉強会などで使用できますか?</span></div>
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</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.テキスト(データ)がダウンロードできません。</span> <span>Q.テキスト(データ)がダウンロードできません。</span></div>
<div class="acc02Detail">
<p>A.テキスト(データ)は、セミナー視聴画面の下部にある「テキストをダウンロード」のボタンよりダウンロードしていただけます。 なお、テキスト(データ)をダウンロードできるのは、原則として郵送テキスト付きのセミナーをご購入いただいた場合のみです。<br />
<br />
また、テキストのダウンロードは視聴期間中(購入から1年間)のみ可能です。</p>
</div>
</div>
<p> </p>
<div style="background:#eff2f5;border:1px solid #eff2f5;padding:5px 10px;">
<p><strong>視聴方法</strong></p>
</div>
<p><span style="line-height:70%"> </span></p>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.購入したセミナー動画はなにで見られますか?</span> <span>Q.購入したセミナー動画はなにで見られますか?</span></div>
<div class="acc02Detail">
<p>A.スマホ・タブレット・PCの<nomecab>ブラ</nomecab>ウザからご視聴ください。購入後の画面からそのままご覧いただけます。</p>
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</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.購入したセミナー動画は繰り返し見られますか?</span> <span>Q.購入したセミナー動画は繰り返し見られますか?</span></div>
<div class="acc02Detail">
<p>A.視聴期間内であれば、何度でも繰り返しご覧いただけます。視聴期間は、ご購入から1年間です。</p>
</div>
</div>
<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.購入後、視聴用のURLが届きません。動画はどこから見られますか?</span> <span>Q.購入後、視聴用のURLが届きません。動画はどこから見られますか?</span></div>
<div class="acc02Detail">
<p>A.[まなびチャンネル]で購入したセミナー動画は、「<a href="https://www.kango-roo.com/member/">マイページ</a>」の「まなびチャンネル購入動画」からご視聴いただけます(画像のオレンジ色の部分)。なお、マイページへのアクセスには看護roo!へのログインが必要です。</p>
<p><img alt="看護ルーのセミナーは、マイページの「まなびチャンネル購入動画」から、いつでも何度でも受講可能!" height="607" src="https://img.kango-roo.com/upload/images/seminar/mypage.png" width="392" /></p>
</div>
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<div class="acc02">
<div class="acc02Ttl is-accordion"><span>Q.音が出ません</span><span>Q.音が出ません</span></div>
<div class="acc02Detail">
<p>A.セミナー動画の音量は、お客様のスマホ・PC・タブレットの音量設定と、視聴画面の音量設定を両方ご確認ください。視聴画面では、右下部の黒いバーの音量設定からご調整いただけます。</p>
</div>
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<p> </p>
<div style="background:#e0ecf0;border:1px solid #e0ecf0;padding:5px 10px;">
<h4>【注意事項】</h4>
<p>※期間内に受講していただけなかった場合などであっても、原則的にお申し込み後のキャンセル・ご返金はできませんので、あらかじめご了承ください。</p>
</div>
<p style="text-align: center;"> </p>
<p style="text-align: center;"><b>申し込みはお早めに</b></p>
<p style="text-align: center;"><b><a href="https://www.kango-roo.com/mchannel/purchase/?post_id=5&utm_source=bridge&utm_medium=site&utm_campaign=20240603"><img alt="看護ルー検査値セミナー研修申し込みボタン" height="162" src="https://img.kango-roo.com/upload/images/kensachiLP-02.png" width="680" /></a></b></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の購入には看護roo!へのログインが必要です</span></p>
<p style="text-align: center;"><span style="font-size:12px;">※動画の視聴期間は購入日から1年間です</span></p>
<p> </p>
<p>※お問い合わせ先</p>
<p>上記に記載のない個別のお問い合わせについては、<a href="https://www.kango-roo.com/contact/?genre=seminar">こちら</a>からお問い合わせください。</p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2025-02-19 18:00:15'
)
),
(int) 14 => array(
'ArtPopularPost' => array(
'id' => '15',
'corner' => '2',
'post_id' => '8580'
),
'ArtPost' => array(
'id' => '8580',
'corner' => '2',
'title' => '生理的黄疸',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phptgLRCC20211030035701.gif',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>『新訂版 周産期ケアマニュアル 第3版』(サイオ出版)より転載。<br />
今回は生理的黄疸について解説します。</p>
<p> </p>
<p style="text-align: right;"><a href="http://www.kango-roo.com/profile/521/">香取洋子</a><br />
<span style="font-size:12px;">北里大学看護学部教授</span></p>
<p> </p>
<div class="contents">
<p class="contentsTitle01 is-accordion"><a id="0" name="0"></a>目次</p>
<ul class="contentsList01">
<li><a href="#1">新生児の生理的黄疸</a>
<ul class="indent">
<li><a href="#2">新生児が黄疸になりやすい理由</a></li>
<li><a href="#3">生理的黄疸の特徴</a></li>
<li><a href="#4">病的黄疸</a></li>
<li><a href="#5">黄疸のリスク因子の確認</a></li>
<li><a href="#6">新生児黄疸と原因疾患</a></li>
</ul>
</li>
<li><a href="#7">新生児黄疸のスクリーニング</a>
<ul class="indent">
<li><a href="#8">視診によるスクリーニング</a></li>
<li><a href="#9">経皮黄疸計(ミノルタ黄疸計)によるスクリーニング</a></li>
</ul>
</li>
</ul>
</div>
<p> </p>
<h2><a id="1" name="1"></a>新生児の生理的黄疸</h2>
<p>黄疸は、ほとんどの新生児にみられる生理的現象である。しかし、早期新生児期は<a href="#memo">ビリルビン</a>代謝の未熟性に加え、哺乳量不足などによってもビリルビン排泄が遅れ、病的黄疸になりやすい(<a href="#zu1">図1</a>、<a href="#zu2">図2</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu1" name="zu1"></a>図1</span> 生理的黄疸と病的黄疸の分類</p>
<p><img alt="生理的黄疸と病的黄疸の分類" height="301" src="https://img.kango-roo.com/upload/images/scio/shusanki/83/83_fig_1.png" width="450" /></p>
<p class="caption">(仁志田博司:新生児学入門、第4版、p.307、医学書院、2012)</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu2" name="zu2"></a>図2</span> 新生児体内でのビリルビン代謝</p>
<p><img alt="新生児体内でのビリルビン代謝" height="608" src="https://img.kango-roo.com/upload/images/scio/shusanki/83/83_fig_2.png" width="500" /></p>
<p class="caption">(京田学是、板橋家頭夫:代謝疾患、みる・きく・わかる新生児の症状・所見マスターブック、Neonatal Care、秋季増刊、p.146、2003より改変)</p>
<p> </p>
<p>とくに、アルブミンと結合していないアンバウンドビリルビン(遊離ビリルビン)には神経毒性があり、新生児の中枢神経系に重篤な後遺症(<a href="#kakuoudan">核黄疸</a>)が残るため、早期発見が重要である。</p>
<p> </p>
<div class="box">
<p class="boxTtl -type03"><a id="memo" name="memo"></a>ビリルビンとは</p>
<p class="boxTxt"><nomecab>赤血球中のヘモグロビンは酸素とくっついて全身に運ばれる。赤血球は骨髄でつくられ、全身をめぐり、脾臓で壊される。このときヘモグロビンのうち、ヘム(鉄)がとれたものがビリルビンである。</nomecab></p>
</div>
<div class="box">
<p class="boxTtl -type03"><a id="memo1" name="memo1"></a>ビリルビンの種類</p>
<p class="boxTxt"><nomecab>赤血球が壊れて産生したビリルビンがまだ肝臓でグルクロン酸抱合を受けていない段階を「非抱合型ビリルビン(間接ビリルビン)」、抱合を受けたものを「抱合型ビリルビン(直接ビリルビン)」とよぶ。肝臓でグルクロン酸抱合を受けているか否かの点で異なる。</nomecab></p>
</div>
<p> </p>
<h3><a id="2" name="2"></a>新生児が黄疸になりやすい理由</h3>
<p>①<b>ビリルビン産生増加</b><br />
・新生児は生理的に多血である。<br />
・胎児赤血球の寿命が短い(90日)。<br />
・呼吸開始により余分な赤血球が破壊される。</p>
<p> </p>
<p>②<b>肝臓における<a href="#memo1">ビリルビン処理能</a>の低下</b><br />
・ビリルビンを肝細胞に取り込むY受容タンパクが少ない。<br />
・グルクロン酸抱合酵素の活性が低い。</p>
<p> </p>
<p>③<b>腸肝循環の亢進</b><br />
・腸肝循環が盛んなため、腸管壁よりビリルビンを再吸収しやすい。<br />
・哺乳が十分確立していないため、胎便の排泄が遅延する。</p>
<p> </p>
<h3><a id="3" name="3"></a>生理的黄疸の特徴</h3>
<p>出生後より血清総ビリルビン値(TB)は徐々に上昇し、生後1~3日目より肉眼的黄疸(8mg/dL以上)が出現する。4~5日頃が最もピークとなるが、成熟児の場合18mg/dLを超えることはない(黄疸の基準値は、日齢と出生体重を考慮し判断する)。生後7~10日頃には次第に消退していく。</p>
<p> </p>
<h3><a id="4" name="4"></a>病的黄疸</h3>
<p>①<b>早発黄疸</b><br />
生後24時間以内に発現するもの(血液型不適合などの溶血亢進による)<br />
②<b>重症黄疸</b><br />
ビリルビン値が正常の範囲を超えて高いもの(高ビリルビン血症)<br />
③<b>遷延性黄疸</b><br />
生後2週間以降も黄疸が長引くもの(母乳性、肝疾患、代謝疾患など)</p>
<p> </p>
<h3><a id="5" name="5"></a>黄疸のリスク因子の確認<a href="#bunken"><sup>1)</sup></a></h3>
<p>新生児の生理的黄疸の発症原因には、母体や家族歴、分娩時や出生後にみられるさまざまなリスク因子がある(<a href="#hyo1">表1</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo1" name="hyo1"></a>表1</span> 黄疸のリスク因子</p>
<p><img alt="黄疸のリスク因子" height="817" src="https://img.kango-roo.com/upload/images/scio/shusanki/83/83_tab_1(1).png" width="350" /></p>
<p> </p>
<h3><a id="6" name="6"></a>新生児黄疸と原因疾患</h3>
<p>①<b>先天性胆道閉鎖症</b></p>
<p>閉塞性黄疸の代表的疾患。腸管への胆汁排泄が障害されているため、外科的手術が必要となる。肝臓でのグルクロン酸抱合は行われているため、血液検査データ上では、非抱合型ビリルビン(間接ビリルビン)よりも抱合型ビリルビン(直接ビリルビン)が高くなる。</p>
<p> </p>
<p><a id="kakuoudan" name="kakuoudan"></a>②<b>核黄疸</b></p>
<p>脳性麻痺の原因の1つである。新生児黄疸の治療が発達した現代では、発生頻度は少なくなった。中枢神経系に対し、毒性のある非抱合型ビリルビン(間接ビリルビン)、とくに、アルブミンと結合していないアンバウンドビリルビンによって黄染した状態である。けいれん、後弓反張などの中枢神経症状を呈し、アテトーゼ、難聴どの重篤な後障害をきたすことがある。</p>
<p> </p>
<p> </p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<h2><a id="7" name="7"></a>新生児黄疸のスクリーニング</h2>
<h3><a id="8" name="8"></a>視診によるスクリーニング</h3>
<p><b>クラマー法</b>:皮膚の黄染の広がりを区域に分けて観察する。黄疸は頭から足に向かって出現する(<a href="#zu3">図3</a>)。 </p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu3" name="zu3"></a>図3</span> クラマーの黄疸進行度</p>
<p><img alt="クラマーの黄疸進行度" height="291" src="https://img.kango-roo.com/upload/images/scio/shusanki/83/83_fig_3.png" width="300" /></p>
<p><b>Zone1</b>:顔面・頭部まで<br />
<b>Zone2</b>:臍部まで<br />
<b>Zone3</b>:大腿部まで<br />
<b>Zone4</b>:膝から足関節、上腕から手関節<br />
<b>Zone5</b>:手掌、足底まで</p>
<p> </p>
<h3><a id="9" name="9"></a>経皮黄疸計(ミノルタ黄疸計)によるスクリーニング</h3>
<p><span class="list01Num">1</span><span class="list01Txt">スイッチを入れ、READYのライトが点灯したら、センサー部を前額部に直角にストロボが光るまで押しあて、測定する(<a href="#zu4">図4</a>)。</span></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu4" name="zu4"></a>図4</span> 経皮黄疸計による計測</p>
<p><img alt="経皮黄疸計による計測" height="214" src="https://img.kango-roo.com/upload/images/scio/shusanki/83/83_fig_4.png" width="680" /></p>
<p class="caption">測定部位は前額部または胸骨、測定回数は1回~3回測定(平均または中央値)があるが、施設で統一した方法で計測する。</p>
<p> </p>
<p><span class="list01Num">2</span><span class="list01Txt">設定により測定回数が異なるので注意する(3回測定し平均を出す場合と、1回測定する場合がある)。</span></p>
<p><span class="list01Num">3</span><span class="list01Txt">測定値はmg/dLで表示される。</span></p>
<p> </p>
<p> </p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<div class="acc01">
<h3 class="acc01Ttl is-accordion"><a id="bunken" name="bunken"></a>引用・参考文献</h3>
<div class="acc01Detail">
<p>1) 横山由美、横尾京子:新生児黄疸の<nomecab>アセスメント</nomecab>、新生児黄疸のすべて、Neonatal Care、秋季増刊、p.216、1994</p>
</div>
</div>
<div class="documents">
<ul>
<li><a href="https://www.kango-roo.com/learning/8497/#6">『新訂版 周産期ケアマニュアル 第3版』引用・参考文献</a></li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
<p> </p>
<p>本連載は株式会社<a href="https://scio-pub.co.jp/">サイオ出版</a>の提供により掲載しています。</p>
<p> </p>
<p style="text-align: center;"><a href="https://www.amazon.co.jp/dp/4907176848"><span name="Amazon購入ボタン" style="display: inline-block; text-align: center; text-decoration: none; outline: none; border-radius: 4px; background-color: #ff8c00; color: #fff; font-weight: bold; font-size: 12pt; padding: 5px 10px; box-shadow: 1px 3px 2px rgba(0,0,0,0.4);">> Amazonで見る</span></a> <a href="https://books.rakuten.co.jp/rb/16273413/"><span name="楽天購入ボタン" style="display: inline-block; text-align: center; text-decoration: none; outline: none; border-radius: 4px; background-color: #ff6347; color: #fff; font-weight: bold; font-size: 12pt; padding: 5px 10px; box-shadow: 1px 3px 2px rgba(0,0,0,0.4);">> 楽天で見る</span></a></p>
<p> </p>
<p> </p>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2023-03-19 06:00:50'
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'title' => '徒手筋力テスト(Manual Muscle Test;MMT)|知っておきたい臨床で使う指標[6]',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpH7R9xv20160727071130.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p style="text-align: justify;">臨床現場で使用することの多い指標は、ナースなら知っておきたい知識の一つ。毎回一つの指標を取り上げ、その指標が使われる場面や使うことで分かること、またその使い方について解説します。</p>
<p> </p>
<p style="text-align: right;"><strong>根本 学<br />
<span style="font-size:10px;">埼玉医科大学国際医療センター 救命救急科診療部長</span></strong></p>
<p> </p>
<div class="indicator">
<div class="bg">
<p>徒手筋力<br class="pc" />
<br class="sp" />
テスト<span class="subTtl">(Manual Muscle Test;MMT)</span></p>
</div>
</div>
<p> </p>
<p>MMTは筋力評価方法の一つで、個々の筋肉で筋力が低下しているかどうかを徒手的に評価する検査法です。</p>
<p> </p>
<p class="contentsTitle">〈目次〉</p>
<ul class="contentsList">
<li><a href="#1">MMTを主に使う場所と使用する診療科</a></li>
<li><a href="#2">MMTで何がわかる?</a></li>
<li><a href="#3">MMTをどう使う?</a></li>
<li><a href="#4">MMTを実際に使ってみよう</a></li>
</ul>
<p> </p>
<p><a id="5" name="5"></a></p>
<p> </p>
<p style="text-align: center;"><span style="font-size:20px;"><strong>徒手筋力テスト(Manual Muscle Test;MMT)</strong></span></p>
<p> </p>
<p style="text-align: center;"><img alt="徒手筋力テスト、MMT、Manual Muscle Test" height="305" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/MMT.png" width="100%" /></p>
<p> </p>
<p><a id="1" name="1"></a></p>
<p> </p>
<h2 class="title02">MMTを主に使う場所と使用する診療科</h2>
<p>MMTは整形外科外来や救急初療室、集中治療室で筋力や神経障害の有無、治療やリハビリテーションの効果判定などを知る目的で医師、看護師、理学療法士、作業療法士によって使用されています。</p>
<p> </p>
<p><a id="2" name="2"></a></p>
<p> </p>
<h2 class="title02">MMTで何がわかる?</h2>
<p>MMTでは、個々の筋力の低下について評価するほか、日常生活動作を介助なしに行えるかどうかの評価や、神経障害の部位を知るためなどにも行われます。<br />
ちなみに、神経障害によっても筋力は低下することを覚えておきましょう。<br />
<br />
健康的な日常生活を営むには最低でもMMTで3以上の評価が必要とされています。<br />
そのため、日常生活動作を介助なしに行えるかの判断は、MMTで3以上の評価が必要となります。</p>
<p> </p>
<p>MMTの問題点としては、検査者の主観によって判定することから、検査者によって評価が分かれる可能性があることです。従って、検査者は十分な知識と技能を修得しておく必要があります。<br />
また、被検査者に意識障害がある場合は評価することができません。</p>
<p> </p>
<p>MMTの評価の記載は、評価する筋肉(筋群)と支配神経が一目でわかる記載表(<a href="#v1">表1</a>)にそれぞれの結果を記載します。</p>
<p> </p>
<p><a id="v1" name="v1"></a><br />
<img alt="MMT記録表 徒手筋力テスト記録表" height="727" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/MMT-record.png" width="100%" /></p>
<p> </p>
<p><a id="3" name="3"></a></p>
<p> </p>
<h2 class="title02">MMTをどう使う?</h2>
<p>MMTの評価基準は6段階あります。<br />
MMTの検査は個々の筋または協働して動く筋群に対して順次実施していきます。<br />
最初に被検査者に対して対象となる筋(筋群)を収縮させ、その状態を維持するように指示します。<br />
次に検査者は検査を行っている筋(筋群)に伸張方向の抵抗を徒手によって加え、その筋(筋群)の収縮保持能力を評価します。</p>
<p> </p>
<p>例えば、上腕二頭筋の場合、関係する動作には肘関節の屈曲と前腕の回外があります。<br />
被験者に肘関節を曲げてもらい、その状態を維持してもらった後、検査者は利き手で被験者が曲げている側の手首を持ち、反対側の手で上腕二頭筋に触れます。<br />
そして被験者に力を入れてもらい、検査者は肘関節を伸ばす方向に力をかけます。<br />
この時の上腕二頭筋の動きを評価します(<a href="#z1">図1</a>)<span style="line-height: 1.6em;">。</span></p>
<p> </p>
<p class="listTitle"><span class="bgList"><a id="z1" name="z1"></a>図1</span>上腕二頭筋のMMT検査</p>
<p><img alt="徒手筋力テスト MMT" height="360" src="https://img.kango-roo.com/upload/images/hayashi/shihyo/mmt-1.jpg" width="100%" /></p>
<p> </p>
<p><br />
各段階の中間的な筋力と判断した場合は、5-や4+とすることもあります。<br />
例えば、「抵抗を加えなければ重力に抗して、運動域全体にわたって動かせる」という3の場合、軽い抵抗なら被験者が耐えられる場合は、3+と評価します。</p>
<p> </p>
<p>徒手筋力テストは単に筋力を評価するのではなく、検査を行っている筋肉の支配神経により、神経障害の解剖学的部位や程度を知ることもできます。<br />
そのため、評価した筋(筋群)の神経支配を知っておくことが大切です。</p>
<p> </p>
<div class="box">
<h5 class="memo04"><span>さらにプラスα</span><strong>MMTを行うときに気をつけておくこと</strong></h5>
<h4 class="title04">検査の前にはきちんと説明を</h4>
<p>MMTに限ったことではありませんが、検査を行う前には検査方法をきちんと説明しましょう。MMTは特に、運動域などを確認するため、被験者の理解と協力が不可欠な検査です。</p>
<p> </p>
<h4 class="title04">抵抗は同じ力で!</h4>
<p>検査者は、抵抗を加えるときは、いつも同じ手(利き手)で行うようにしましょう。<br />
そのときの力は同じようになるよう心がけます。このとき、抵抗をかける手に体重は乗せないようにしましょう。</p>
<p> </p>
<h4 class="title04">検査の体位変換は最小限に</h4>
<p>MMTを行う際、特に被験者が高齢者の場合は、疲労させないようにしましょう。<br />
できるだけ同一体位でできる検査は一緒に行いましょう。</p>
<p> </p>
<h4 class="title04">被験者のプライバシーに注意</h4>
<p>MMTを行う際、検査する箇所はできるだけ露出させ、筋収縮を見やすくします。そのため、被験者が女性の場合などは特に、周囲のプライバシーに気をつけましょう。</p>
</div>
<p> </p>
<p><a id="4" name="4"></a></p>
<p> </p>
<h2 class="title02">MMTを実際に使ってみよう</h2>
<div class="point">
<p class="pointTitle">症例1</p>
<p> </p>
<p>38歳の男性。工事現場で作業中に3mの高さから墜落して受傷し救急搬送された。<br />
意識は清明。頸部の圧痛があり、呼吸は腹式呼吸で両上肢の強いしびれ感を訴えている。<br />
MMTを行ったところ、両上肢は肘関節屈曲で3、伸展は1。手関節は屈曲・伸展とも1。両下肢はすべての試験で0と評価された。<br />
この患者の診断名と損傷部位は?</p>
</div>
<p> </p>
<h4 class="title04">答え:診断名 頸髄損傷、損傷部位 C6</h4>
<p>MMTで両上肢は肘関節の屈曲運動3、伸展運動1、手関節屈曲・伸展とも1、両下肢はすべて0で腹式呼吸が見られることから、診断は頸髄損傷、損傷部位はC6<span style="line-height: 1.6em;">がもっとも疑わしいと判断できる。</span></p>
<p> </p>
<p><a href="#5">→MMTを確認</a></p>
<p> </p>
<div class="point">
<p class="pointTitle">症例2</p>
<p> </p>
<p>86歳の女性。右大腿骨頸部骨折の診断で入院。4日後に観血的整復固定術を実施し、リハビリテーションが開始された。<br />
ベッド上で腸腰筋および大腿四頭筋に対してMMTを実施したところ、いずれも3と評価した。<br />
この患者が車いすに移乗する際に介助は必要か?</p>
</div>
<p> </p>
<h4 class="title04">答え:必要</h4>
<p>座位から立位に移行する際に必要な筋群のMMTがいずれも3であるが、ベッド上に寝た状態での評価のため、車いすに移乗する際には自身の「体重」が「負荷」、すなわち「抵抗」になるので介助は必要だと判断する。</p>
<p> </p>
<p><a href="#5">→MMTを確認</a></p>
<p> </p>
<div class="point">
<p class="pointTitle">症例3</p>
<p> </p>
<p>78歳の女性。左視床出血により右片麻痺がある。<br />
右肘関節は座位で屈曲させることはできないが、上肢をテーブルの上に置いた状態では運動域全体にわたって動かすことができる。<br />
MMTは何点と評価するか?</p>
</div>
<p> </p>
<h4 class="title04">答え:2 Poor</h4>
<p>座位では屈曲できないが、腕をテーブルの上に置けば屈曲することができる。すなわち、重力を除けば動かせることからMMTは2 Poorと評価する。</p>
<p> </p>
<p><a href="#5">→MMTを確認</a></p>
<p> </p>
<hr class="hr_source" />
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2016-08-12 06:00:50'
)
),
(int) 16 => array(
'ArtPopularPost' => array(
'id' => '17',
'corner' => '2',
'post_id' => '9149'
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'ArtPost' => array(
'id' => '9149',
'corner' => '2',
'title' => '点滴の滴下数計算、簡単らくらく法&早見表',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpjm26Bi20230705010358.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<div style="background: #f0f9eb; padding:5px 10px;">
<p><span style="font-size:11px;"><strong>【大好評】看護roo!オンラインセミナー</strong></span></p>
<p><a href="https://www.kango-roo.com/learning/9163/"><span style="color: #9ac841;">▶<span>『輸液セミナー|使い分けがスッとわかる!看護にスグ役立つ!』開催案内</span></span></a></p>
</div>
<p> </p>
<p>めんどうな点滴の<span class="marker"><b>「滴下数の計算」</b></span>が、簡単にできる方法を3つ紹介します!</p>
<p> </p>
<p style="text-align: right;"><span style="font-size:13px;">イラスト・看護監修:<a href="https://www.instagram.com/hayao_kam/?igshid=NTc4MTIwNjQ2YQ%3D%3D">はや</a>(看護師)</span></p>
<p> </p>
<div class="contents">
<p class="contentsTitle">目次</p>
<ul class="contentsList">
<li><a href="#1">1 滴下数の自動計算ツール</a></li>
<li><a href="#2">2 滴下数の簡単らくらく計算法</a></li>
<li><a href="#3">3 滴下数の早見表</a></li>
</ul>
</div>
<p> </p>
<h2><a id="1" name="1"></a>1 滴下数の自動計算ツール</h2>
<p>1つ目は<span class="marker"><b>滴下数の自動計算ツール</b></span>です。</p>
<p> </p>
<p><b>「輸液の量(mL)」</b>と<b>「輸液時間(分)」</b>、そして<b>「1mLあたりの滴下数(成人用輸液セットは20、小児用輸液セットは60)」</b>を入力するだけで、<b>1分あたりの滴下数</b>がわかります。</p>
<p> </p>
<p>1mLあたりの滴下数は、<b>成人用輸液セットで20滴</b>、<b>小児用輸液セットで60滴</b>で、この2種類しかありません。</p>
<p> </p>
<div class="box -type01">
<div class="boxInner">
<form oninput="result.value = Number(a.value) / Number(b.value) * Number(c.value);">
<p style="text-align: center;"><b><span style="font-size:20px;">滴下数の自動計算ツール</span></b></p>
<p> </p>
<p><b>輸液の量</b></p>
<div style="padding: 10px; margin-bottom: 10px; ">
<p><input id="a" name="a" size="5" style="border: 1px solid #000;" type="number" />mL</p>
</div>
<p> </p>
<p><b>輸液時間</b></p>
<div style="padding: 10px; margin-bottom: 10px; ">
<p><input id="b" name="b" size="5" style="border: 1px solid #000;" type="number" /> 分</p>
</div>
<p> </p>
<p><b>1mLあたりの滴下数</b><br />
<span style="font-size:12px;">(成人用は20、小児用は60)</span></p>
<div style="padding: 10px; margin-bottom: 10px; ">
<p><input id="c" name="c" size="5" style="border: 1px solid #000;" type="number" /> 滴</p>
</div>
<p> </p>
<p><b>1分あたりの滴下数は</b></p>
<div style="padding: 10px; margin-bottom: 10px; ">
<p><span style="font-size:16px;">= <output for="a b c" name="result"> 0</output></span></p>
</div>
</form>
</div>
</div>
<p> </p>
<h2><a id="2" name="2"></a>2 滴下数の簡単らくらく計算法</h2>
<p>2つ目は、<span class="marker"><b>自分で滴下数を計算する方法</b></span>です。</p>
<p> </p>
<p><span class="marker"><b>「輸液の量(mL)」を「輸液時間(分)」で割り、「1mLあたりの滴下数」を掛けます。</b></span><br />
</p>
<p><img alt="滴下数の計算 成人の場合:輸液時間(分)÷輸液の量(mL)✕20 小児の場合:輸液時間(分)÷輸液の量(mL)✕60 成人の場合で500mLの点滴を5時間で落とす場合:300÷500✕20" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/tekikasuu/tekikasuu_1.jpeg" width="680" /></p>
<p> </p>
<p> </p>
<h3>1時間あたりの輸液の量で計算すると早い!</h3>
<p>早く計算するコツは2つあります。</p>
<p> </p>
<p><b>1)割り算して、1時間あたりの輸液の量を計算する</b></p>
<p> </p>
<p><b>2)分母の「輸液時間(分)」と分子の「1mLあたりの滴下数」を約分する</b></p>
<p> </p>
<p><img alt="1時間あたりの輸液量は、約分すると、成人は3で割るだけ、小児はそのままの数字" height="356" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/tekikasuu/tekikasuu_2.jpeg" width="680" /></p>
<p> </p>
<p><span class="marker"><b>1時間あたりの輸液の量は、小児用はそのままの数字、成人用は3で割った数字が、それぞれ1分あたりの滴下数です。</b></span></p>
<p> </p>
<h3>【計算の例】500mLの輸液を5時間で投与する場合</h3>
<p>実際に、500mLの輸液を5時間で投与する場合で見てみましょう。</p>
<p> </p>
<p>1分間で滴下数を合わせるのは難しいので、その値を割って<span class="marker"><b>10秒もしくは5秒あたりの滴下数にすれば、合わせやすいのでおすすめ</b></span>です。</p>
<p> </p>
<p><img alt="成人の場合で500mLを5時間で落とすとすると、500÷5で1時間あたりの輸液量を先に計算しておく。100を3で割ると、33.333となる。それを6で割れば10秒あたりの滴下数が5.5555とわかる。さらにそれを半分に割ると5秒あたりの滴下数が2.77とわかる。5秒間でだいたい3滴落ちるように調整、となる。" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/tekikasuu/tekikasuu_3.jpeg" width="680" /></p>
<p> </p>
<p>1回だけでバッチリとは合わないのが普通です。</p>
<p> </p>
<p><span class="marker"><b>訪室時、残りの輸液の量と、残りの輸液時間で計算し直して、滴下数を微調整しましょう</b></span>。<br />
</p>
<p> </p>
<h2><a id="3" name="3"></a>3 滴下数の早見表</h2>
<p>3つ目は、輸液500mLおよび100mLを投与する場合の<span class="marker"><b>10秒間あたりの滴下数の早見表</b></span>です。</p>
<p> </p>
<p><img alt="10秒間の滴下数 早見表 【成人の場合(500mL)】30分:55.6、1時間:27.8、2時間:13.9、3時間:9.3、4時間:6.9、5時間:5.6、6時間:4.6、7時間:4.0、8時間:3.5、9時間:3.1、10時間:2.8、12時間:2.3、24時間:1.2 【成人の場合(100mL)】30分:11.1、1時間:5.6、2時間:2.8、3時間:1.9、4時間:1.4、5時間:1.1、6時間:0.9、7時間:0.8、8時間:0.7、9時間:0.6、10時間:0.6、12時間:0.5、24時間:0.2 【小児の場合(500mL)】 30分:なし、1時間:83.3、2時間:41.7、3時間:27.8、4時間:20.8、5時間:16.7、6時間:13.9、7時間:11.9、8時間:10.4、9時間:9.3、10時間:8.3、12時間:6.9、24時間:3.5 【小児の場合(100mL)】 30分:33.3、1時間:16.7、2時間:8.3、3時間:5.6、4時間:4.2、5時間:3.3、6時間:2.8、7時間:2.4、8時間:2.1、9時間:1.9、10時間:1.7、12時間:1.4、24時間:0.7" height="680" src="https://img.kango-roo.com/upload/images/tomokosakamoto/23/tekikasuu/tekikasuu_4.jpeg" width="680" /></p>
<p> </p>
<p> </p>
<p style="text-align: right;">執筆・編集:看護roo!編集部 坂本朝子(<a href="https://twitter.com/st_kangoroo">@st_kangoroo</a>)</p>
<p> </p>
<p> </p>
<p> </p>
<div class="documents">
<p>参考文献</p>
<ul>
<li>1)大川美千代.成人用と小児用の輸液セットがあるのはなぜ?|点滴静脈内注射.看護roo!.(2023年6月22日閲覧)</li>
</ul>
</div>
<div class="documents">
<p> </p>
</div>
<div class="other">
<p class="otherTtl">この記事を読んだ人は、こんな記事も読んでいます</p>
<ul class="otherLink">
<li><a href="https://www.kango-roo.com/learning/2697/">点滴静脈内注射の注入速度は決まっているの?</a></li>
<li><a href="https://www.kango-roo.com/learning/5466/">輸液を点滴筒の半分まで入れるのはなぜ?|点滴静脈内注射</a></li>
<li><a href="https://www.kango-roo.com/learning/5455/">注入速度がある程度決まっているのはなぜ?|点滴静脈内注射</a></li>
</ul>
</div>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2023-07-10 06:00:00'
)
),
(int) 17 => array(
'ArtPopularPost' => array(
'id' => '18',
'corner' => '2',
'post_id' => '2555'
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'ArtPost' => array(
'id' => '2555',
'corner' => '2',
'title' => '呼吸音と副雑音の分類|基礎編(5)',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpILwCyE20160608093946.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<div style="background: #f0f9eb; padding:5px 10px;">
<p><span style="font-size:11px;"><strong>【大好評】看護roo!オンラインセミナー</strong></span></p>
<p><a href="https://www.kango-roo.com/learning/8707/"><span style="color: #9ac841;">▶<span>『もう迷わない!臨床でスグ動ける!フィジカルアセスメント実践セミナー』開催案内</span></span></a></p>
</div>
<p> </p>
<p>聴診器を使用する際のコツや、疾患ごとの聴診音のポイントについて、呼吸器内科専門医が解説します。<br />
構成は、聴診器の使い方から呼吸器の構造を解説した【<strong>基礎編</strong>】と、疾患の解説と筆者が臨床で遭遇した症例の聴診音を解説した【<strong>実践編</strong>】の2部に分かれています。基礎編は全8回にまとめましたので、初学者はまずはここからスタートしてください。</p>
<p> </p>
<p><strong style="margin-top:8px;">[前回の内容]</strong></p>
<p><a href="https://www.kango-roo.com/learning/2551/" target="_blank">呼吸音が聴こえる仕組み|基礎編(4)</a></p>
<p> </p>
<p>第5回目は、「<strong>呼吸音と副雑音の分類</strong>」についてのお話です。</p>
<p> </p>
<p style="text-align: right;"><strong>皿谷 健</strong><br />
<span style="font-size:11px;">(杏林大学医学部付属病院呼吸器内科臨床教授)</span></p>
<p> </p>
<div class="d02 clearfix">
<p>気道や肺といった呼吸器系の構造や呼吸音の発生のメカニズムは理解できたと思うので、次は、聴診器で聴こえる呼吸音と副雑音の分類について解説します。</p>
</div>
<p> </p>
<div class="n03 clearfix">
<p>分類ということは、音には色々な種類の音があるんですか?</p>
</div>
<p> </p>
<div class="d03 clearfix">
<p>その通り! 呼吸音だけでなく、副雑音にはラ音と呼ばれる音が数種類あります。</p>
</div>
<p> </p>
<div class="n05 clearfix">
<p>そんなにあるんですか!? なんだか複雑ですね。</p>
</div>
<p> </p>
<div class="d05 clearfix">
<p>どんな音があるかを知っておかないと、聴診器で音を聴いたときに患者さんの異常に気付けなくて危険ですよ!<br />
まずは、正常な呼吸音をしっかりと覚えておきましょう。</p>
</div>
<p> </p>
<p class="contentsTitle">〈目次〉</p>
<ul class="contentsList">
<li><a href="#1">呼吸音は生理的な音</a></li>
<li><a href="#2">副雑音にはラ音と胸膜摩擦音がある</a></li>
<li class="indent">・<a href="#2-1">ストライダーとスクウォークは吸気時のみ聴こえる</a></li>
<li><a href="#3">ラ音が聴こえた場合に疑うべき病変</a></li>
<li><a href="#4">Check Point</a></li>
</ul>
<p> </p>
<h2 class="title02"><a id="1" name="1"></a>呼吸音は生理的な音</h2>
<p>普段、私たちが聴診器で聴いている<strong>肺音は、呼吸音と副雑音に2つに分けられます</strong>。</p>
<p> </p>
<p>呼吸音は、生理的な音で、正常な呼吸音には、<strong>気管呼吸音と気管支呼吸音、肺胞呼吸音があります</strong>(<a href="#z1">図1</a>)。</p>
<p> </p>
<p class="listTitle"><span class="bgList">図1</span>呼吸音の分類</p>
<p> </p>
<p><a id="z1" name="z1"></a><img alt="呼吸音の分類" height="482" src="https://img.kango-roo.com/upload/images/taniguchi/tyoushin/01-3/聴診1-1-4.jpg" width="100%" /></p>
<p> </p>
<p>正常な呼吸音が聴こえている場合は問題ありませんが、呼吸音に異常がある場合は注意が必要です。</p>
<p> </p>
<p>呼吸音に異常がある場合は、<strong>呼吸音が弱くなったり、聴こえなくなる「呼吸音の減弱や消失」</strong>といった状態や、<strong>ゆっくりとしか息を吐けなくなる「呼気の延長」</strong>といった状態の音が聴こえることがあります。このような異常に気づいた場合は、<a href="#y1">表1</a>のような疾患を疑いましょう。</p>
<p> </p>
<p class="listTitle"><span class="bgList">表1</span>呼吸音の異常と疑うべき疾患の関係</p>
<p> </p>
<p><a id="y1" name="y1"></a></p>
<p> </p>
<table class="table01" summary="表2">
<thead>
<tr>
<th class="type w40"><strong>呼吸音の異常</strong></th>
<th class="num"><strong>疑うべき疾患</strong></th>
</tr>
</thead>
<tbody>
<tr>
<td>呼吸音の減弱/消失時</td>
<td class="num">気胸、胸水、無気肺</td>
</tr>
<tr>
<td>呼気の延長時</td>
<td class="num">慢性閉塞性肺疾患(COPD)、気管支喘息</td>
</tr>
</tbody>
</table>
<p> </p>
<h2 class="title02"><a id="2" name="2"></a>副雑音にはラ音と胸膜摩擦音がある</h2>
<p>呼吸音ではない音を副雑音と言います。副雑音には、<strong>ラ音と胸膜摩擦音</strong>があります(<a href="#z2">図2</a>)。</p>
<p> </p>
<p class="listTitle"><span class="bgList">図2</span>副雑音の分類</p>
<p> </p>
<p><a id="z2" name="z2"></a><img alt="副雑音の分類" height="553" src="https://img.kango-roo.com/upload/images/taniguchi/tyoushin/01-3/聴診2-1-3.jpg" width="100%" /></p>
<p> </p>
<p>代表的な副雑音であるラ音は、<a href="#y2">表2</a>のように、さらに細かく分けられます。</p>
<p> </p>
<p class="listTitle"><span class="bgList">表2</span>ラ音の分類</p>
<p> </p>
<p><a id="y2" name="y2"></a></p>
<p> </p>
<table class="table01" summary="表2">
<thead>
<tr>
<th class="type w30"><strong>ラ音</strong></th>
<th class="num w30"><strong>名称</strong></th>
<th class="num"><strong>音の聴こえ方</strong></th>
</tr>
</thead>
<tbody>
<tr>
<td>断続性ラ音</td>
<td class="num"><strong>水泡音</strong><br />
(coarse crackles)</td>
<td class="num">ゴロゴロ、プツプツ</td>
</tr>
<tr>
<td>断続性ラ音</td>
<td class="num"><strong>捻髪音</strong><br />
(fine crackles)</td>
<td class="num">チリチリ、パリパリ</td>
</tr>
<tr>
<td>連続性ラ音</td>
<td class="num"><strong>笛音</strong><br />
(wheezes)</td>
<td class="num">ヒューヒュー、キューキュー、ピーピー</td>
</tr>
<tr>
<td>連続性ラ音</td>
<td class="num"><strong>いびき音</strong><br />
(rhonchi)</td>
<td class="num">グーグー</td>
</tr>
</tbody>
</table>
<p> </p>
<p>実際、患者さんを聴診をすると、<strong>ラ音はよく聴く異常音</strong>です。特に、<strong>水泡音</strong>や<strong>捻髪音</strong>はカルテや看護記録に書かれることもよくあるので、<a href="#y2">表2</a>にある4つの音はしっかりと覚えておいてください。</p>
<p> </p>
<h3 class="title03"><a id="2-1" name="2-1"></a>ストライダーとスクウォークは吸気時のみ聴こえる</h3>
<p>連続性ラ音の中には、<strong>吸気時に聴こえるストライダーと、スクウォークと呼ばれる副雑音</strong>もあります(<a href="#y3">表3</a>)。</p>
<p> </p>
<p class="listTitle"><span class="bgList">表3</span>ストライダーとスクウォークの特徴</p>
<p> </p>
<p><a id="y3" name="y3"></a></p>
<p> </p>
<table class="table01" summary="表2">
<thead>
<tr>
<th class="type w30"><strong>名称</strong></th>
<th class="num w30"><strong>音の性質</strong></th>
<th class="num"><strong>音の聴こえ方</strong></th>
</tr>
</thead>
<tbody>
<tr>
<td><strong>ストライダー</strong><br />
(stridor)</td>
<td class="num">音域はさまざま</td>
<td class="num">ゼーゼー、ヒューヒュー</td>
</tr>
<tr>
<td><strong>スクウォーク</strong><br />
(squawk)</td>
<td class="num">一瞬の笛音</td>
<td class="num">キュン、キュッ、ピッ</td>
</tr>
</tbody>
</table>
<p class="caption">ストライダーは吸気時に聴こえる長い音なのに対して、スクウォークは一瞬の音のため、聴き分けは簡単です。</p>
<p> </p>
<p>ストライダーは、咽、喉頭、上部気管など、胸郭外気道の狭窄(腫瘍や喀痰、喉頭軟化症、声帯の機能不全、甲状腺腫瘍、喉頭蓋炎、異物など)やアナフィラキシーが原因で発生する音で、吸気時に聴かれます。ストライダーに対して、スクウォークは一瞬の音のため、聴き分けは簡単ですが、笛音との聴き分けは難しいことがあります。</p>
<p> </p>
<p>スクウォークは、「スクウィーク(squeak)」とも呼ばれることもありますが、細気管支から発生する音で、捻髪音と一緒に聴こえることもあります。</p>
<p> </p>
<p>なお、<strong>スクウォークは末梢気道で発生する音のため、胸部では聴こえますが、頸部では聴こえない</strong>という大きな特徴があります<a href="#b1">(1)</a>。</p>
<p> </p>
<h2 class="title02"><a id="3" name="3"></a>ラ音が聴こえた場合に疑うべき病変</h2>
<p>聴こえたラ音から、患者さんにどのような病変があるかがわかります。ラ音と疑うべき代表的な病変の関係は、<a href="#y4">表4</a>の通りです。</p>
<p> </p>
<p class="listTitle"><span class="bgList">表4</span>ラ音と疑うべき病変の関係</p>
<p> </p>
<p><a id="y4" name="y4"></a></p>
<p> </p>
<table class="table01" summary="表2">
<thead>
<tr>
<th class="type w40"><strong>ラ音</strong></th>
<th class="num"><strong>疑うべき病変</strong></th>
</tr>
</thead>
<tbody>
<tr>
<td>水泡音・捻髪音</td>
<td class="num">気道病変<br />
間質領域の病変</td>
</tr>
<tr>
<td>笛音・いびき音</td>
<td class="num">気道病変</td>
</tr>
</tbody>
</table>
<p> </p>
<p>しかし、このような病変があっても、なぜラ音が聴こえるのかという理由については、まだわかってはいません。大切なことは、<strong>ラ音と疑うべき病変の関係性</strong>を覚えておいてください。</p>
<p> </p>
<div class="box">
<h5 class="memo03"><span>memo</span>音は狭い部位ほど高くなる</h5>
<p>狭い部位で高い音が出るという事象は、私たちの身近な例でもあります。</p>
<p> </p>
<p>例えば、口笛を吹く際、口のすぼめ方をきつくした方が高い音が出ます。</p>
<p> </p>
<p>この原理を覚えておくと、<strong>高い副雑音が聴こえた場合は、音が発生している場所が気管の奥の方(末梢部)だと予想できる</strong>ようになると思います。</p>
<p> </p>
<p>ただし、例外として、<strong>笛音は頸部でもしばしば聴こえる</strong>ことがあります。</p>
</div>
<p> </p>
<div class="box">
<h5 class="memo04"><span>目指せ! エキスパートナース</span>肺炎の患者さんと健康な患者さんで聴こえる音が変わる理由</h5>
<p>肺炎の患者さんの肺ではどのような現象が起きているかを、コップとストロー、そして水で再現してみました(<a href="#z3">図3</a>)。コップは肺を、ストローは気管支を現しています。また、左側のコップは肺胞腔内に水が溜まった肺炎の患者さんの肺を、右側のコップは通常のヒトの肺をイメージしています。</p>
<p> </p>
<p class="listTitle"><span class="bgList">図3</span>コップを使った肺のイメージ</p>
<p> </p>
<p><a id="z3" name="z3"></a><img alt="コップを使った肺のイメージ" height="425" src="https://img.kango-roo.com/upload/images/taniguchi/tyoushin/01-3/1-2-6-8.jpg" width="100%" /></p>
<p> </p>
<p>左側のコップには水が入っているため、ストローから空気を吹き込むと、音が「プツプツ」と聴こえることがわかります。これは、<strong>肺胞腔内に水が溜まっている肺炎の患者さんの肺では、普段、聴こえる低い音(肺胞呼吸音)に加えて、プツプツという水泡音が聴こえる</strong>ということを現しています。</p>
<p> </p>
<p>一方、右側のコップには水もないため、ストローから空気を吹き込んでも、「プツプツ」という音はなりません。これが健康なヒトの呼吸音です。</p>
</div>
<p> </p>
<div class="point">
<p class="pointTitle"><a id="4" name="4"></a>Check Point</p>
<ul class="pointList">
<li>正常な呼吸音には、気管呼吸音と気管支呼吸音、肺胞呼吸音の3種類がある。</li>
<li>副雑音には、水泡音や捻髪音・笛音・いびき音と呼ばれる4つのラ音と、胸膜摩擦音がある。また、吸気時にのみ聴こえるストライダーとスクウォークというラ音もある。</li>
<li>スクウォークは、胸部では聴こえるが、頸部では聴こえない。</li>
<li>副雑音(ラ音など)が聴こえた場合、それぞれの副雑音で疑うべき病変がある。</li>
</ul>
</div>
<p> </p>
<p><strong style="margin-top:8px;">[次回]</strong></p>
<p><a href="https://www.kango-roo.com/learning/2556/" target="_blank">正常な呼吸音の特徴|基礎編(6)</a></p>
<p> </p>
<div><strong style="margin-top:8px;">[関連記事]</strong>
<ul>
<li><a href="https://www.kango-roo.com/learning/2531/" target="_blank">聴診器の仕組み|基礎編(1)</a></li>
<li><a href="https://www.kango-roo.com/learning/2532/" target="_blank">聴診器の使い方|基礎編(2)</a></li>
<li><a href="https://www.kango-roo.com/learning/2547/" target="_blank">気管支と肺の構造|基礎編(3)</a></li>
<li><a href="https://www.kango-roo.com/learning/2551/" target="_blank">呼吸音が聴こえる仕組み|基礎編(4)</a></li>
<li><a href="https://www.kango-roo.com/learning/2562/" target="_blank">副雑音の特徴|基礎編(7)</a></li>
<li><a href="https://www.kango-roo.com/learning/2561/" target="_blank">聴診器を当てるべき場所(疾患別)|基礎編(8)</a></li>
<li>⇒『聴診スキル講座』の【<a href="https://www.kango-roo.com/learning/2424/" target="_blank">総目次</a>】を見る</li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
<div class="documents">
<p>[文 献]</p>
<p> </p>
<ul>
<li><a id="b1" name="b1"></a>(1)<a href="http://www.ncbi.nlm.nih.gov/pubmed/7170682" target="_blank">Earis JE, Marsh K, Ogilvie CM, et al. The inspiratory "squawk" in extrinsic allergic alveolitis and other pulmonary fibroses. Thorax 1982; 37(12): 923-6.</a></li>
</ul>
</div>
<p> </p>
<hr class="hr_source" />
<p>[執筆者]<br />
<strong>皿谷 健</strong><br />
杏林大学医学部付属病院呼吸器内科臨床教授</p>
<p> </p>
<p>[監 修](50音順)<br />
<strong>喜舎場朝雄</strong><br />
沖縄県立中部病院呼吸器内科部長<br />
<strong>工藤翔二</strong><br />
公益財団法人結核予防会理事長、日本医科大学名誉教授、肺音(呼吸音)研究会会長<br />
<strong>滝澤 始</strong><br />
杏林大学医学部付属病院呼吸器内科教授</p>
<p> </p>
<hr class="hr_source" />
<p>Illustration:田中博志</p>
<p> </p>
<hr class="hr_source" />
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2016-04-12 06:00:41'
)
),
(int) 18 => array(
'ArtPopularPost' => array(
'id' => '19',
'corner' => '2',
'post_id' => '9216'
),
'ArtPost' => array(
'id' => '9216',
'corner' => '2',
'title' => '採血スピッツの順番がパッとわかる!|根拠、採血管の種類も解説',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpRwWf0e20230822034258.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>「標準採血法ガイドライン(2019)」を基に、<span class="marker"><b>「採血スピッツに血液を入れる順番」</b></span>を、パッとわかるように解説します。</p>
<p> </p>
<p style="text-align: right;">監修:今泉 舞(臨床検査技師)</p>
<div class="contents">
<p class="contentsTitle">目次</p>
<ul class="contentsList">
<li><a href="#1">【一覧】採血スピッツに血液を入れる順番</a> <a href="#2"> </a></li>
<li> <a href="#2">翼状針で真空管採血をする場合は順番が変わることも</a></li>
<li><a href="#3">採血管(スピッツ)の種類と検査内容</a></li>
</ul>
</div>
<p> </p>
<h2 id="1">【一覧】採血スピッツに血液を入れる順番</h2>
<p><img alt="採血スピッツの順番 真空管採血:凝固→生化学→血算→血糖→その他 or 生化学→凝固→血算→血糖→その他、シリンジ採血では、凝固→血算→血糖→生化学→その他の順番で血液を入れます" height="1257" src="https://img.kango-roo.com/upload/images/kozono/bloodcollection/saitketu_01(3).png" width="680" /></p>
<p><span style="font-size:10px;">※日本臨床検査標準協議会「標準採血法ガイドライン」から一部抜粋し、看護roo!編集部で作成</span></p>
<p> </p>
<p><span class="marker"><b>真空管(ホルダー)採血</b></span>は、下記の順番で血液を入れます。</p>
<p> </p>
<div style="background:#FEFFFF;border:3px solid #DCF0F7;padding:5px 10px;">
<p style="text-align: center;"><b><span style="font-size:20px;"><span style="color:#8b4513;font-size:20px;">生化学(茶)</span>→凝固(黒)→<br />
<span style="color:#dda0dd;font-size:20px;">血算(紫)</span>→<span style="color:#808080;font-size:20px;">血糖(灰)</span>→その他</span></b></p>
</div>
<p style="text-align: center;"> </p>
<p style="text-align: center;"><strong><b><span style="font-size:14px;">または</span></b></strong></p>
<p> </p>
<div style="background:#FEFFFF;border:3px solid #DCF0F7;padding:5px 10px;">
<p style="text-align: center;"><b><span style="font-size:20px;">凝固(黒)→<span style="color:#8b4513;font-size:20px;">生化学(茶)</span>→<br />
<span style="color:#dda0dd;font-size:20px;">血算(紫)</span>→<span style="color:#808080;font-size:20px;">血糖(灰)</span>→その他</span></b></p>
</div>
<p style="text-align: center;"> </p>
<p>真空管採血では、<span class="marker"><b>生化学と凝固のどちらを先に採取するべきか、明確なエビデンスは得られていません</b></span>。</p>
<p> </p>
<p><span class="marker"><b>生化学を先に採取する根拠</b></span>のひとつとして、穿刺直後に、凝固する成分を含む微量の組織液が混入することにより、<b>凝固の検査値に影響が生じる可能性がある</b>ため、凝固を1本目にすべきではないとするデータがあります。</p>
<p>一方で、<span class="marker"><b>凝固を先に採取する根拠</b></span>のひとつとして、凝固検査のPT・APTTについては、<b>1本目でも2本目でも検査結果に有意差がない</b>とするデータがあります。</p>
<p> </p>
<p>どちらも間違いではありませんが、<b>施設のルールで順番が決まっている</b>場合や、<b>患者さんの状態によって検査項目の優先度が変わる</b>場合があるので、採血前に確認しましょう。</p>
<p> </p>
<p>患者さんのところに向かう前にスピッツを<span class="marker"><b>順番どおりに並べておく</b></span>のがオススメです。</p>
<p> </p>
<p> </p>
<p><span class="marker"><b>シリンジ採血</b></span>は、下記の順番で血液を入れます。</p>
<p> </p>
<div style="background:#FEFFFF;border:3px solid #DCF0F7;padding:5px 10px;">
<p style="text-align: center;"><b><span style="font-size:20px;">凝固(黒)→<span style="color:#dda0dd;font-size:20px;">血算(紫)</span>→</span></b></p>
<p style="text-align: center;"><b><span style="font-size:20px;"><span style="color:#808080;font-size:20px;">血糖(灰)</span>→</span></b><b><span style="font-size:20px;"><span style="color:#8b4513;font-size:20px;">生化学(茶)</span>→その他</span></b></p>
</div>
<p style="text-align: justify;"> </p>
<p>血液は、<span class="marker"><b>採血直後から凝固していく性質</b></span>を持っています。</p>
<p>スピッツに入れるまでに時間がかかると、凝固して正確な検査値が得られなくなる可能性があります。そのため、<b>「なるべく凝固していない状態で入れたいもの」から順番に血液を入れる</b>必要があります。</p>
<p> </p>
<h3 id="2">翼状針で真空管採血をする場合は順番が変わることも</h3>
<p><img alt="真空管採血で翼状針を使用するときは、チューブ内に残る血液量の分、採取する血液量が不足するので注意" height="442" src="https://img.kango-roo.com/upload/images/kozono/bloodcollection/saitketu_02(2).png" width="680" /></p>
<p>翼状針を使用して真空管採血をするときは、<b>翼状針のチューブ内に残る血液量の分(約0.4mL)だけ、1番目のスピッツに入れる採血量が不足</b>するので、要注意!</p>
<p> </p>
<p>凝固や赤沈などの<span class="marker"><b>採血量を正確に守らなければならない検査では、ダミーの真空採血管でチューブ内に血液を満たしてから採血</b></span>を行う方法や、<span class="marker"><b>ダミーを使わない場合は生化学を先に採取する</b></span>方法もあります。施設のルールを確認しましょう。</p>
<p> </p>
<p> </p>
<h2 id="3">採血スピッツの種類と検査内容</h2>
<p><span class="marker"><b>よく使う採血スピッツの種類と、どんな検査をするのかをチェック</b></span>しましょう。</p>
<p>採血でどんなことを検査しているのかがわかると、スピッツの順番などもより理解しやすくなります。</p>
<p><img alt="主な採血スピッツの種類と用途" height="1151" src="https://img.kango-roo.com/upload/images/kozono/bloodcollection/saitketu_03(2).png" width="680" /></p>
<p> </p>
<p> </p>
<p style="text-align: right;">執筆・編集:看護roo!編集部 小園知恵(看護師)</p>
<p style="text-align: right;"> </p>
<div class="documents">
<p>参考文献</p>
<ul>
<li>渡邊卓編.標準採血法ガイドライン(GP4-A3).日本臨床検査標準協議会.2019,p32-33.</li>
<li>近藤一郎監.看護<nomecab>がみえる vol.2 臨床看護技術</nomecab>.メディックメディア.2021,p14-15.</li>
<li>福家幸子,山岡麗,千崎陽子著.注射・採血ができる[Web動画付].医学書院.2015,p101-102.</li>
<li>任和子ほか著.系統看護学講座 専門分野Ⅰ 基礎看護学[3] 基礎看護技術Ⅱ.医学書院.2021,p410.</li>
</ul>
</div>
<p> </p>
<div class="other">
<p class="otherTtl">この記事を読んだ人は、こんな記事も読んでいます</p>
<ul class="otherLink">
<li><a href="https://www.kango-roo.com/mv/35/">【動画】注射器での採血</a></li>
<li><a href="https://www.kango-roo.com/mv/36/">【動画】真空管での採血</a></li>
<li><a href="https://www.kango-roo.com/learning/6626/">看護技術のなぜ?</a></li>
</ul>
</div>
</div>
<div class="paragraph-title"></div>
</div>',
'state' => '1',
'created' => '2023-09-06 06:00:05'
)
),
(int) 19 => array(
'ArtPopularPost' => array(
'id' => '20',
'corner' => '2',
'post_id' => '8203'
),
'ArtPost' => array(
'id' => '8203',
'corner' => '2',
'title' => '胸腔ドレナージ',
'thumbnail' => 'https://img.kango-roo.com/sn/thumbnail/phpzgai5x20210520100154.jpg',
'body' => '<div class="paragraph">
<div class="paragraph-body">
<p>
<style type="text/css"><!--td {border: 1px solid #ccc;}br {mso-data-placement:same-cell;}-->
</style>
『本当に大切なことが1冊でわかる呼吸器』(照林社)より転載、Web掲載にあたり一部改変。<br />
内容は書籍刊行当時のもの。<br />
今回は胸腔ドレナージについて解説します。</p>
<p> </p>
<p> </p>
<p style="text-align: right;"><a href="https://www.kango-roo.com/profile/472/">永松美愉</a><br />
<span style="font-size:12px;">さいたま赤十字病院12F西病棟</span><br />
<span style="font-size:12px;">呼吸療法認定士</span></p>
<p> </p>
<div class="contents">
<p class="contentsTitle01 is-accordion"><a id="0" name="0"></a>目次</p>
<ul class="contentsList01">
<li><a href="#1">どんな治療?</a></li>
<li><a href="#2">ドレナージシステムのしくみ</a>
<ul class="indent">
<li><a href="#3">吸引方法</a></li>
</ul>
</li>
<li><a href="#4">看護師は何に注意する?</a>
<ul class="indent">
<li><a href="#5">ドレーンの固定と挿入部の観察</a></li>
<li><a href="#6">ドレーンの接続が外れたときの対処</a></li>
<li><a href="#7">ドレーン事故(自己)抜去時の対応</a></li>
<li><a href="#8">排液バッグの位置</a></li>
<li><a href="#9">水封室・吸引圧制御ボトルの観察</a></li>
<li><a href="#10">排液の観察</a></li>
</ul>
</li>
<li><a href="#11">胸腔ドレナージの合併症</a>
<ul class="indent">
<li><a href="#12">再膨張性肺水腫</a></li>
<li><a href="#13">皮下気腫</a></li>
<li><a href="#14">疼痛</a></li>
</ul>
</li>
<li><a href="#15">ドレーン抜去時のポイント</a></li>
</ul>
</div>
<p> </p>
<h2><a id="1" name="1"></a>どんな治療?</h2>
<p>胸腔ドレナージは、胸腔内にドレーンを挿入することで、貯留した気体や液体(<a href="https://www.kango-roo.com/learning/8197/#hyo1">胸水</a>や血液、膿)を持続的に体外へ排出(ドレナージ)する治療法です(<a href="#hyo1">表1</a>、<a href="#zu1">図1</a>)。</p>
<p> </p>
<p>胸腔内に気体や液体が貯留すると、肺が圧迫され再膨張が妨げられます。そして胸腔内圧が高くなることにより、<span class="marker"><strong>胸部圧迫感</strong></span>、<span class="marker"><strong>呼吸困難</strong></span>、<a href="#memo">縦隔偏位</a>が起こり、循環機能、呼吸機能に影響を及ぼします。これらを改善するために、胸腔ドレナージによって貯留物を排出し、胸腔内の陰圧を保ちます。</p>
<p> </p>
<div class="box">
<p class="boxTtl -type03"><a id="memo" name="memo"></a>memo:縦隔偏位</p>
<p class="boxTxt"><a href="https://www.kango-roo.com/learning/8188/#memo1">縦隔</a>は左右壁側胸膜で区分けされ胸郭の正中に位置しているが、左右胸郭の内圧バランスの変化により偏位することがある。<br />
1)患側の圧が減少<br />
→患側に偏位:無気肺、外科的肺切除後など<br />
2)患側の圧が上昇<br />
→健側に偏位:<a href="https://www.kango-roo.com/learning/8255">気胸</a>、血胸、胸水貯留、肺の過膨張など。緊張性気胸では著しい縦隔偏位をきたし、右心への静脈還流が阻害されて閉塞性ショックをきたすため、緊急に胸腔ドレナージを行う。</p>
</div>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo1" name="hyo1"></a>表1</span> 胸腔ドレナージの主な適応</p>
<p class="listTitle -type01"><img alt="胸腔ドレナージの主な適応" class="copyNone" height="349" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_1.png" width="340" /></p>
<p class="caption">★1 <a href="https://www.kango-roo.com/learning/8255">気胸</a></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu1" name="zu1"></a>図1</span> 胸腔ドレーン挿入の3つの要素</p>
<p class="listTitle -type01"><img alt="胸腔ドレーン挿入の3つの要素" class="copyNone" height="444" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_1.png" width="680" /></p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:肺瘻</p>
<p class="boxTxt">手術手技に基づく肺切離部または損傷部からの持続的な空気漏れのこと。</p>
</div>
<div class="box">
<p class="boxTtl -type03">memo:気管支断端瘻</p>
<p class="boxTxt">術中に閉鎖した気管支断端に生じた小孔。発症すると胸腔内に重篤な膿胸、瘻孔からの空気漏れから肺炎を併発する。</p>
</div>
<p> </p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<h2><a id="2" name="2"></a>ドレナージシステムのしくみ</h2>
<p>胸腔ドレーンを胸腔内に挿入します(<a href="#hyo2">表2</a>)。このとき、胸腔内は<span class="marker"><strong>陰圧</strong></span>(約-5cmH<sub>2</sub>O)であるため、ドレーンを留置しただけでは胸腔内に空気が流入してしまいます。そのため、排出したい空気や貯留物が逆流しないように、必ず<span class="marker"><strong>低圧持続吸引装置</strong></span>に接続して-8~-15cmH<sub>2</sub>Oの圧をかけます。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo2" name="hyo2"></a>表2</span> ドレナージの目的とカテーテルの外径、挿入・留置部位</p>
<p><img alt="ドレナージの目的とカテーテルの外径、挿入・留置部位" class="copyNone" height="530" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_2.png" width="680" /></p>
<p> </p>
<h3><a id="3" name="3"></a>吸引方法</h3>
<p>胸腔ドレーンの排液システムは、1)排液ボトル、2)水封室、3)吸引圧制御ボトルからなる古典的3瓶法(3連ボトルシステム)を基本にしています。</p>
<p> </p>
<p>吸引方法には、<span class="marker"><strong>水封式サイフォン法</strong></span>と<span class="marker"><strong>低圧持続吸引法</strong></span>があります。</p>
<p> </p>
<h4>水封式サイフォン法</h4>
<p>水封式サイフォン法は、吸引をかけずにサイフォンの原理で排液を促します(<span class="marker"><strong>受動的ドレナージ</strong></span>・<a href="#zu2">図2</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu2" name="zu2"></a>図2</span> サイフォンの原理</p>
<p class="listTitle -type01"><img alt="サイフォンの原理" class="copyNone" height="357" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_2.png" width="300" /></p>
<p> </p>
<p>排液は、胸腔ドレーンと排液バッグの高低差により行われます。排気は、胸腔内圧が水封圧より高い場合に行われます。<span class="marker"><strong>気胸</strong></span>の治療経過の把握に重要です。</p>
<p> </p>
<p>排液バッグは患者さんより低い場所に設置し、逆流しないように注意します。</p>
<p> </p>
<h4>低圧持続吸引法</h4>
<p>持続的に低圧で吸引をかけて、排液を促します(<span class="marker"><strong>能動的ドレナージ</strong></span>・<a href="#hyo3">表3</a>、<a href="#zu3">図3</a>、<a href="#zu4">図4</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo3" name="hyo3"></a>表3</span> 低圧持続吸引法の種類</p>
<p><img alt="低圧持続吸引法の種類" class="copyNone" height="126" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_3.png" width="680" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu3" name="zu3"></a>図3</span> チェスト・ドレーン・バックの原理</p>
<p><img alt="チェスト・ドレーン・バックの原理" class="copyNone" height="951" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_3_brandnew.png" width="680" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu4" name="zu4"></a>図4</span> 吸引圧(設定圧)と滅菌蒸留水注入量の例</p>
<p><img alt="吸引圧(設定圧)と滅菌蒸留水注入量の例" class="copyNone" height="289" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_4.png" width="300" /></p>
<p> </p>
<p><img alt="" class="copyNone" height="110" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/s_22_1.png" width="400" /></p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<h2><a id="4" name="4"></a>看護師は何に注意する?</h2>
<h3><a id="5" name="5"></a>ドレーンの固定と挿入部の観察</h3>
<p>胸腔ドレーンを挿入後、ドレーンが抜けないように固定します(<a href="#zu5">図5</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu5" name="zu5"></a>図5</span> ドレーンの固定の方法</p>
<p><img alt="ドレーンの固定の方法" class="copyNone" height="548" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_5.png" width="680" /></p>
<p> </p>
<p>ドレーンの固定位置が変わっていないか、屈曲やねじれ、刺入部の感染徴候(発赤、腫脹)、出血、<a href="https://www.kango-roo.com/learning/8191#8">皮下気腫</a>、皮膚障害がないか確認します(<a href="#zu6">図6</a>、<a href="#zu7">図7</a>)。</p>
<p> </p>
<p class="listTitle -type01"> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu6" name="zu6"></a>図6</span> 胸腔ドレーンの固定と刺入部の観察</p>
<p><img alt="胸腔ドレーンの固定と刺入部の観察" class="copyNone" height="378" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_6.png" width="680" /></p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:脆弱な皮膚の場合</p>
<p class="boxTxt">脆弱な皮膚は皮膚障害を起こしやすいため、テープを直接貼らず、まず保護膜形成材やフィルムドレッシング材を使用し、その上にテープを貼ることで皮膚への刺激を軽減する。</p>
</div>
<div class="box">
<p class="boxTtl -type03">memo:皮膚障害の対処</p>
<p class="boxTxt">テープの刺激により発赤、掻痒感、水疱が生じた場合は、軟膏の塗布や、水疱が破綻しないようフィルムドレッシング材で保護する。</p>
</div>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu7" name="zu7"></a>図7</span> ドレーン接続部の固定</p>
<p><img alt="ドレーン接続部の固定" class="copyNone" height="219" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_7.png" width="680" /></p>
<p> </p>
<h3><a id="6" name="6"></a>ドレーンの接続が外れたときの対処</h3>
<p>まずはドレーンを<span class="marker"><strong>鉗子でクランプ</strong></span>してから、新しいドレーンバッグを用意し、接続部を消毒してから接続します。</p>
<p> </p>
<p>接続が外れたことと、患者さんの状態を医師に報告します。</p>
<p> </p>
<p>換気障害による低酸素の有無や呼吸状態に注意して観察します。</p>
<p> </p>
<h3><a id="7" name="7"></a>ドレーン事故(自己)抜去時の対応</h3>
<p>ドレーンが抜けかかっている場合、<span class="marker"><strong>皮下気腫</strong></span>が生じることがあります。</p>
<p> </p>
<p>ドレーンの事故(自己)抜去を発見したら、まず刺入部をガーゼやフィルムで閉鎖します。刺入部から空気が流入することで、<span class="marker"><strong>肺の虚脱により低酸素を起こす</strong></span>可能性があるためです。</p>
<p> </p>
<p>刺入部の閉鎖後、すぐに医師に報告します。医師に報告後、すみやかに胸腔ドレーンが再挿入できるよう、準備をしておきましょう。</p>
<p> </p>
<p><img alt="" class="copyNone" height="139" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/s_22_2.png" width="680" /></p>
<p> </p>
<h3><a id="8" name="8"></a>排液バッグの位置</h3>
<p>ドレーンの排液バッグは、挿入部よりも低い位置に保ち、ベッド柵や点滴台などに固定します。点滴台に固定することで、患者さんが離床しやすくなります。バッグは倒れないようにテープで固定しましょう。</p>
<p> </p>
<p>挿入部より上になる場合や、排液バッグを交換するときはクランプをしますが、それ以外は開放します。</p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:排液バッグ交換時の注意点</p>
<p class="boxTxt">●ドレーンを鉗子でクランプしてからドレーン接続部を消毒し、新しい排液バッグを接続する<br />
●水封室と吸引圧制御ボトルに滅菌蒸留水を注入しないまま接続すると陰圧の胸腔に空気が入り換気が妨げられるため、注意する<br />
●排液バッグを交換したあとは、正常にドレナージされているか、患者さんの呼吸状態に変化は見られないかを観察する</p>
</div>
<p> </p>
<h3><a id="9" name="9"></a>水封室・吸引圧制御ボトルの観察</h3>
<p>水封室を観察(<a href="#zu8">図8</a>)し、水封部の液面の<span class="marker"><strong>呼吸性変動(<a href="#zu9">図9</a>)</strong></span>、<span class="marker"><strong>気泡(バブリング、<a href="#zu10">図10</a>)</strong></span>の有無を確認します。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu8" name="zu8"></a>図8</span> ドレナージシステムの観察ポイント</p>
<p><img alt="ドレナージシステムの観察ポイント" class="copyNone" height="383" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_8.png" width="680" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu9" name="zu9"></a>図9</span> 呼吸性変動</p>
<p><img alt="呼吸性変動" class="copyNone" height="277" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_10.png" width="680" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu10" name="zu10"></a>図10</span> エアリークとバブリング</p>
<p><img alt="エアリークとバブリング" class="copyNone" height="506" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_9.png" width="600" /></p>
<p class="caption">★1 <a href="https://www.kango-roo.com/learning/8255">気胸</a></p>
<p> </p>
<p>急激なエアリークの増加は、<span class="marker"><strong>気胸</strong></span>、<span class="marker"><strong>肺瘻</strong></span>、<span class="marker"><strong>気管支断端瘻</strong></span>、<span class="marker"><strong>ドレーンの破損</strong></span>、<span class="marker"><strong>接続部の不良</strong></span>が原因であると考えられるため、原因を確認します。</p>
<p> </p>
<p>水封室・吸引圧制御ボトルの蒸留水は蒸発するため、量が適切であるか必ず確認します。吸引制御ボトルの水量が変化すると、設定した吸引圧がかからなくなってしまいます。</p>
<p> </p>
<p>排液量の低下がみられた場合は、治療経過による排液量の減少、粘稠度の高い排液(フィブリンや凝血塊、壊死組織)によるドレーンの閉塞、ドレーンの屈曲や圧迫による閉塞、ドレーン先端の位置のずれ、ドレーンの抜けが考えられます。</p>
<p> </p>
<p class="listTitle -type01"> </p>
<p> </p>
<h3><a id="10" name="10"></a>排液の観察</h3>
<p>排液の量や性状を観察します(<a href="#hyo4">表4</a>、<a href="#zu11">図11</a>)。</p>
<p> </p>
<p><span class="marker"><strong>急激な血性排液量の増加(術後は200mL/時以上、それ以外は100mL/時以上)</strong></span>がみられた場合、緊急手術となる可能性があるため、医師に報告します。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo4" name="hyo4"></a>表4</span> 胸腔ドレナージの目的別・排液性状</p>
<p><img alt="胸腔ドレナージの目的別・排液性状" class="copyNone" height="371" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_4.png" width="680" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="zu11" name="zu11"></a>図11</span> 排液の色調変化とスケール(さいたま赤十字病院看護部)</p>
<p><img alt="排液の色調変化とスケール(さいたま赤十字病院看護部)" class="copyNone" height="274" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/fig_22_11.png" width="500" /></p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:漿液性変化</p>
<p class="boxTxt">術後、経過とともに血性の排液が漿液性(淡々黄色)に変化していくこと(<a href="#zu11">図11</a>)。血性成分が減少し、手術の影響による炎症で滲出液が増加していくために起こる。</p>
</div>
<p> </p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<h2><a id="11" name="11"></a>胸腔ドレナージの合併症</h2>
<h3><a id="12" name="12"></a>再膨張性肺水腫</h3>
<p><a href="https://www.kango-roo.com/learning/8197/#hyo1">胸水</a>・気胸・血胸に対してドレナージを行った際、虚脱していた肺の再膨張が一気に起こることで、肺血流の再還流および血管浸透圧が生じ、肺水腫が起こることがあります。</p>
<p> </p>
<p><span class="marker"><strong>呼吸困難</strong></span>や<span class="marker"><strong>酸素飽和度の低下</strong></span>、血漿漏出による<span class="marker"><strong>血圧低下</strong></span>が起こるため、全身状態の観察が必要です。</p>
<p> </p>
<h3><a id="13" name="13"></a><a href="http://www.kango-roo.com/learning/8191/#8">皮下気腫</a></h3>
<p>肺やドレーン挿入部から皮下に空気が漏れ、貯留することで生じます。</p>
<p> </p>
<p>皮膚に粗いぶつぶつとした触覚(<span class="marker"><strong>握雪感</strong></span>)がみられた場合、その部位のマーキングを行い、拡大の有無を観察します。</p>
<p> </p>
<p>進行すると、<span class="marker"><strong>頸部循環障害</strong></span>や<span class="marker"><strong>胸郭の拡張障</strong></span>害を起こすため、観察が重要となります。</p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:頸部循環障害</p>
<p class="boxTxt">頸部に皮下気腫が生じると、空気が頸部の血管を圧迫して循環血流量が低下することで、血圧低下が起こる。</p>
</div>
<p> </p>
<h3><a id="14" name="14"></a>疼痛</h3>
<p>胸腔ドレーンの留置では、1)ドレーン刺入部の疼痛、2)ドレーン固定による疼痛、3)体動制限による疼痛などが生じます。</p>
<p> </p>
<p>疼痛が緩和できないと、呼吸が十分にできないことや、排痰や体動が困難になるなどの弊害が起こり、<span class="marker"><strong>無気肺</strong></span>や<span class="marker"><strong>肺炎</strong></span>といった二次的合併症を起こす可能性があります。また、疼痛が強い場合には、<span class="marker"><strong>肺実質の損傷</strong></span>の可能性もあります。そのため、鎮痛薬を使用し、適切な疼痛コントロールが必要です。</p>
<p> </p>
<div class="box">
<p class="boxTtl -type03">memo:胸腔ドレーン刺入部に生じる疼痛の要因</p>
<p class="boxTxt">●太いトロッカーカテーテルの挿入<br />
●硬いチューブの留置<br />
●刺入部付近に分布する肋間神経の損傷</p>
</div>
<p> </p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<h2><a id="15" name="15"></a>ドレーン抜去時のポイント</h2>
<p>ドレーン抜去のタイミングは、ドレナージの目的が排気の場合と排液の場合とで異なります(<a href="#hyo5">表5</a>)。</p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo5" name="hyo5"></a>表5</span> ドレーン抜去のタイミング</p>
<p><img alt="ドレーン抜去のタイミング" class="copyNone" height="205" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_5.png" width="340" /></p>
<p> </p>
<p>胸腔ドレーン抜去の際は、患者さんに<span class="marker"><strong>深呼吸をして呼吸を止めてもらい</strong></span>、一気に抜去します。ドレーンの抜去時に、肺に空気が流入するのを防ぐためです。ドレーン抜去後の観察ポイントは<a href="#hyo6">表6</a>のとおりです。</p>
<p> </p>
<p><img alt="" class="copyNone" height="115" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/s_22_3.png" width="400" /></p>
<p> </p>
<p class="listTitle -type01"><span class="bgList"><a id="hyo6" name="hyo6"></a>表6</span> ドレーン抜去後の評価</p>
<p><img alt="ドレーン抜去後の評価" class="copyNone" height="205" src="https://img.kango-roo.com/upload/images/shorinsha/kokyuuki/22/tab_22_6.png" width="340" /></p>
<p style="text-align: right;"><span style="font-size:12px;"><a href="#0">目次</a>に戻る</span></p>
<p> </p>
<div class="documents">
<ul>
<li><a href="https://www.kango-roo.com/learning/8281/#kokyuuki_4">第4章 呼吸器疾患の治療 引用・参考文献</a></li>
</ul>
<p> </p>
<hr class="hr_source" />
<p> </p>
<p>本連載は株式会社<a href="https://www.shorinsha.co.jp/index.html">照林社</a>の提供により掲載しています。</p>
<p>書籍「本当に大切なことが1冊でわかる 呼吸器」のより詳しい特徴、おすすめポイントは<a href="https://www.kango-roo.com/learning/6647/">こちら</a>。</p>
<p> </p>
<p style="text-align: center;"><a href="https://www.amazon.co.jp/dp/4796525300/"><span name="Amazon購入ボタン" style="display: inline-block; text-align: center; text-decoration: none; outline: none; border-radius: 4px; background-color: #ff8c00; color: #fff; font-weight: bold; font-size: 12pt; padding: 5px 10px; box-shadow: 1px 3px 2px rgba(0,0,0,0.4);">> Amazonで見る</span></a> <a href="https://books.rakuten.co.jp/rb/16637034/"><span name="楽天購入ボタン" style="display: inline-block; text-align: center; text-decoration: none; outline: none; border-radius: 4px; background-color: #ff6347; color: #fff; font-weight: bold; font-size: 12pt; padding: 5px 10px; box-shadow: 1px 3px 2px rgba(0,0,0,0.4);">> 楽天で見る</span></a></p>
<p> </p>
<p> </p>
</div>
</div>
<div class="paragraph-title"></div>
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(int) 76 => array(
[maximum depth reached]
),
(int) 77 => array(
[maximum depth reached]
),
(int) 78 => array(
[maximum depth reached]
),
(int) 79 => array(
[maximum depth reached]
),
(int) 80 => array(
[maximum depth reached]
),
(int) 81 => array(
[maximum depth reached]
),
(int) 82 => array(
[maximum depth reached]
),
(int) 83 => array(
[maximum depth reached]
),
(int) 84 => array(
[maximum depth reached]
),
(int) 85 => array(
[maximum depth reached]
),
(int) 86 => array(
[maximum depth reached]
),
(int) 87 => array(
[maximum depth reached]
),
(int) 88 => array(
[maximum depth reached]
),
(int) 89 => array(
[maximum depth reached]
),
(int) 90 => array(
[maximum depth reached]
),
(int) 91 => array(
[maximum depth reached]
),
(int) 92 => array(
[maximum depth reached]
),
(int) 93 => array(
[maximum depth reached]
),
(int) 94 => array(
[maximum depth reached]
),
(int) 95 => array(
[maximum depth reached]
),
(int) 96 => array(
[maximum depth reached]
),
(int) 97 => array(
[maximum depth reached]
),
(int) 98 => array(
[maximum depth reached]
),
(int) 99 => array(
[maximum depth reached]
),
(int) 100 => array(
[maximum depth reached]
),
(int) 101 => array(
[maximum depth reached]
),
(int) 102 => array(
[maximum depth reached]
),
(int) 103 => array(
[maximum depth reached]
),
(int) 104 => array(
[maximum depth reached]
),
(int) 105 => array(
[maximum depth reached]
),
(int) 106 => array(
[maximum depth reached]
),
(int) 107 => array(
[maximum depth reached]
),
(int) 108 => array(
[maximum depth reached]
),
(int) 109 => array(
[maximum depth reached]
),
(int) 110 => array(
[maximum depth reached]
),
(int) 111 => array(
[maximum depth reached]
),
(int) 112 => array(
[maximum depth reached]
),
(int) 113 => array(
[maximum depth reached]
),
(int) 114 => array(
[maximum depth reached]
),
(int) 115 => array(
[maximum depth reached]
),
(int) 116 => array(
[maximum depth reached]
),
(int) 117 => array(
[maximum depth reached]
),
(int) 118 => array(
[maximum depth reached]
),
(int) 119 => array(
[maximum depth reached]
),
(int) 120 => array(
[maximum depth reached]
),
(int) 121 => array(
[maximum depth reached]
),
(int) 122 => array(
[maximum depth reached]
),
(int) 123 => array(
[maximum depth reached]
),
(int) 124 => array(
[maximum depth reached]
),
(int) 125 => array(
[maximum depth reached]
),
(int) 126 => array(
[maximum depth reached]
),
(int) 127 => array(
[maximum depth reached]
),
(int) 128 => array(
[maximum depth reached]
),
(int) 129 => array(
[maximum depth reached]
),
(int) 130 => array(
[maximum depth reached]
),
(int) 131 => array(
[maximum depth reached]
),
(int) 132 => array(
[maximum depth reached]
),
(int) 133 => array(
[maximum depth reached]
),
(int) 134 => array(
[maximum depth reached]
),
(int) 135 => array(
[maximum depth reached]
),
(int) 136 => array(
[maximum depth reached]
),
(int) 137 => array(
[maximum depth reached]
),
(int) 138 => array(
[maximum depth reached]
),
(int) 139 => array(
[maximum depth reached]
),
(int) 140 => array(
[maximum depth reached]
),
(int) 141 => array(
[maximum depth reached]
),
(int) 142 => array(
[maximum depth reached]
),
(int) 143 => array(
[maximum depth reached]
),
(int) 144 => array(
[maximum depth reached]
),
(int) 145 => array(
[maximum depth reached]
),
(int) 146 => array(
[maximum depth reached]
),
(int) 147 => array(
[maximum depth reached]
),
(int) 148 => array(
[maximum depth reached]
),
(int) 149 => array(
[maximum depth reached]
),
(int) 150 => array(
[maximum depth reached]
),
(int) 151 => array(
[maximum depth reached]
),
(int) 152 => array(
[maximum depth reached]
),
(int) 153 => array(
[maximum depth reached]
),
(int) 154 => array(
[maximum depth reached]
),
(int) 155 => array(
[maximum depth reached]
),
(int) 156 => array(
[maximum depth reached]
),
(int) 157 => array(
[maximum depth reached]
),
(int) 158 => array(
[maximum depth reached]
),
(int) 159 => array(
[maximum depth reached]
),
(int) 160 => array(
[maximum depth reached]
),
(int) 161 => array(
[maximum depth reached]
),
(int) 162 => array(
[maximum depth reached]
),
(int) 163 => array(
[maximum depth reached]
),
(int) 164 => array(
[maximum depth reached]
),
(int) 165 => array(
[maximum depth reached]
),
(int) 166 => array(
[maximum depth reached]
),
(int) 167 => array(
[maximum depth reached]
),
(int) 168 => array(
[maximum depth reached]
),
(int) 169 => array(
[maximum depth reached]
),
(int) 170 => array(
[maximum depth reached]
),
(int) 171 => array(
[maximum depth reached]
),
(int) 172 => array(
[maximum depth reached]
),
(int) 173 => array(
[maximum depth reached]
),
(int) 174 => array(
[maximum depth reached]
),
(int) 175 => array(
[maximum depth reached]
),
(int) 176 => array(
[maximum depth reached]
),
(int) 177 => array(
[maximum depth reached]
),
(int) 178 => array(
[maximum depth reached]
),
(int) 179 => array(
[maximum depth reached]
),
(int) 180 => array(
[maximum depth reached]
),
(int) 181 => array(
[maximum depth reached]
),
(int) 182 => array(
[maximum depth reached]
),
(int) 183 => array(
[maximum depth reached]
),
(int) 184 => array(
[maximum depth reached]
),
(int) 185 => array(
[maximum depth reached]
),
(int) 186 => array(
[maximum depth reached]
),
(int) 187 => array(
[maximum depth reached]
),
(int) 188 => array(
[maximum depth reached]
),
(int) 189 => array(
[maximum depth reached]
),
(int) 190 => array(
[maximum depth reached]
),
(int) 191 => array(
[maximum depth reached]
),
(int) 192 => array(
[maximum depth reached]
),
(int) 193 => array(
[maximum depth reached]
),
(int) 194 => array(
[maximum depth reached]
),
(int) 195 => array(
[maximum depth reached]
),
(int) 196 => array(
[maximum depth reached]
),
(int) 197 => array(
[maximum depth reached]
),
(int) 198 => array(
[maximum depth reached]
),
(int) 199 => array(
[maximum depth reached]
),
(int) 200 => array(
[maximum depth reached]
),
(int) 201 => array(
[maximum depth reached]
),
(int) 202 => array(
[maximum depth reached]
),
(int) 203 => array(
[maximum depth reached]
),
(int) 204 => array(
[maximum depth reached]
),
(int) 205 => array(
[maximum depth reached]
),
(int) 206 => array(
[maximum depth reached]
),
(int) 207 => array(
[maximum depth reached]
),
(int) 208 => array(
[maximum depth reached]
),
(int) 209 => array(
[maximum depth reached]
),
(int) 210 => array(
[maximum depth reached]
),
(int) 211 => array(
[maximum depth reached]
),
(int) 212 => array(
[maximum depth reached]
),
(int) 213 => array(
[maximum depth reached]
),
(int) 214 => array(
[maximum depth reached]
),
(int) 215 => array(
[maximum depth reached]
),
(int) 216 => array(
[maximum depth reached]
),
(int) 217 => array(
[maximum depth reached]
),
(int) 218 => array(
[maximum depth reached]
),
(int) 219 => array(
[maximum depth reached]
),
(int) 220 => array(
[maximum depth reached]
),
(int) 221 => array(
[maximum depth reached]
),
(int) 222 => array(
[maximum depth reached]
),
(int) 223 => array(
[maximum depth reached]
),
(int) 224 => array(
[maximum depth reached]
),
(int) 225 => array(
[maximum depth reached]
),
(int) 226 => array(
[maximum depth reached]
),
(int) 227 => array(
[maximum depth reached]
),
(int) 228 => array(
[maximum depth reached]
),
(int) 229 => array(
[maximum depth reached]
),
(int) 230 => array(
[maximum depth reached]
),
(int) 231 => array(
[maximum depth reached]
),
(int) 232 => array(
[maximum depth reached]
),
(int) 233 => array(
[maximum depth reached]
),
(int) 234 => array(
[maximum depth reached]
),
(int) 235 => array(
[maximum depth reached]
),
(int) 236 => array(
[maximum depth reached]
),
(int) 237 => array(
[maximum depth reached]
),
(int) 238 => array(
[maximum depth reached]
),
(int) 239 => array(
[maximum depth reached]
),
(int) 240 => array(
[maximum depth reached]
),
(int) 241 => array(
[maximum depth reached]
),
(int) 242 => array(
[maximum depth reached]
),
(int) 243 => array(
[maximum depth reached]
),
(int) 244 => array(
[maximum depth reached]
),
(int) 245 => array(
[maximum depth reached]
),
(int) 246 => array(
[maximum depth reached]
),
(int) 247 => array(
[maximum depth reached]
),
(int) 248 => array(
[maximum depth reached]
),
(int) 249 => array(
[maximum depth reached]
),
(int) 250 => array(
[maximum depth reached]
),
(int) 251 => array(
[maximum depth reached]
),
(int) 252 => array(
[maximum depth reached]
),
(int) 253 => array(
[maximum depth reached]
),
(int) 254 => array(
[maximum depth reached]
),
(int) 255 => array(
[maximum depth reached]
),
(int) 256 => array(
[maximum depth reached]
),
(int) 257 => array(
[maximum depth reached]
),
(int) 258 => array(
[maximum depth reached]
),
(int) 259 => array(
[maximum depth reached]
),
(int) 260 => array(
[maximum depth reached]
),
(int) 261 => array(
[maximum depth reached]
),
(int) 262 => array(
[maximum depth reached]
),
(int) 263 => array(
[maximum depth reached]
),
(int) 264 => array(
[maximum depth reached]
),
(int) 265 => array(
[maximum depth reached]
),
(int) 266 => array(
[maximum depth reached]
),
(int) 267 => array(
[maximum depth reached]
),
(int) 268 => array(
[maximum depth reached]
),
(int) 269 => array(
[maximum depth reached]
),
(int) 270 => array(
[maximum depth reached]
),
(int) 271 => array(
[maximum depth reached]
),
(int) 272 => array(
[maximum depth reached]
),
(int) 273 => array(
[maximum depth reached]
),
(int) 274 => array(
[maximum depth reached]
),
(int) 275 => array(
[maximum depth reached]
),
(int) 276 => array(
[maximum depth reached]
),
(int) 277 => array(
[maximum depth reached]
),
(int) 278 => array(
[maximum depth reached]
),
(int) 279 => array(
[maximum depth reached]
),
(int) 280 => array(
[maximum depth reached]
),
(int) 281 => array(
[maximum depth reached]
),
(int) 282 => array(
[maximum depth reached]
),
(int) 283 => array(
[maximum depth reached]
),
(int) 284 => array(
[maximum depth reached]
),
(int) 285 => array(
[maximum depth reached]
),
(int) 286 => array(
[maximum depth reached]
),
(int) 287 => array(
[maximum depth reached]
),
(int) 288 => array(
[maximum depth reached]
),
(int) 289 => array(
[maximum depth reached]
),
(int) 290 => array(
[maximum depth reached]
),
(int) 291 => array(
[maximum depth reached]
),
(int) 292 => array(
[maximum depth reached]
),
(int) 293 => array(
[maximum depth reached]
),
(int) 294 => array(
[maximum depth reached]
),
(int) 295 => array(
[maximum depth reached]
),
(int) 296 => array(
[maximum depth reached]
),
(int) 297 => array(
[maximum depth reached]
),
(int) 298 => array(
[maximum depth reached]
),
(int) 299 => array(
[maximum depth reached]
),
(int) 300 => array(
[maximum depth reached]
),
(int) 301 => array(
[maximum depth reached]
),
(int) 302 => array(
[maximum depth reached]
),
(int) 303 => array(
[maximum depth reached]
),
(int) 304 => array(
[maximum depth reached]
),
(int) 305 => array(
[maximum depth reached]
),
(int) 306 => array(
[maximum depth reached]
),
(int) 307 => array(
[maximum depth reached]
),
(int) 308 => array(
[maximum depth reached]
),
(int) 309 => array(
[maximum depth reached]
),
(int) 310 => array(
[maximum depth reached]
),
(int) 311 => array(
[maximum depth reached]
),
(int) 312 => array(
[maximum depth reached]
),
(int) 313 => array(
[maximum depth reached]
),
(int) 314 => array(
[maximum depth reached]
),
(int) 315 => array(
[maximum depth reached]
),
(int) 316 => array(
[maximum depth reached]
),
(int) 317 => array(
[maximum depth reached]
),
(int) 318 => array(
[maximum depth reached]
),
(int) 319 => array(
[maximum depth reached]
),
(int) 320 => array(
[maximum depth reached]
),
(int) 321 => array(
[maximum depth reached]
),
(int) 322 => array(
[maximum depth reached]
),
(int) 323 => array(
[maximum depth reached]
),
(int) 324 => array(
[maximum depth reached]
),
(int) 325 => array(
[maximum depth reached]
),
(int) 326 => array(
[maximum depth reached]
),
(int) 327 => array(
[maximum depth reached]
),
(int) 328 => array(
[maximum depth reached]
),
(int) 329 => array(
[maximum depth reached]
),
(int) 330 => array(
[maximum depth reached]
),
(int) 331 => array(
[maximum depth reached]
),
(int) 332 => array(
[maximum depth reached]
),
(int) 333 => array(
[maximum depth reached]
),
(int) 334 => array(
[maximum depth reached]
),
(int) 335 => array(
[maximum depth reached]
),
(int) 336 => array(
[maximum depth reached]
),
(int) 337 => array(
[maximum depth reached]
),
(int) 338 => array(
[maximum depth reached]
),
(int) 339 => array(
[maximum depth reached]
),
(int) 340 => array(
[maximum depth reached]
),
(int) 341 => array(
[maximum depth reached]
),
(int) 342 => array(
[maximum depth reached]
),
(int) 343 => array(
[maximum depth reached]
),
(int) 344 => array(
[maximum depth reached]
),
(int) 345 => array(
[maximum depth reached]
),
(int) 346 => array(
[maximum depth reached]
),
(int) 347 => array(
[maximum depth reached]
),
(int) 348 => array(
[maximum depth reached]
),
(int) 349 => array(
[maximum depth reached]
),
(int) 350 => array(
[maximum depth reached]
),
(int) 351 => array(
[maximum depth reached]
),
(int) 352 => array(
[maximum depth reached]
),
(int) 353 => array(
[maximum depth reached]
),
(int) 354 => array(
[maximum depth reached]
),
(int) 355 => array(
[maximum depth reached]
),
(int) 356 => array(
[maximum depth reached]
),
(int) 357 => array(
[maximum depth reached]
),
(int) 358 => array(
[maximum depth reached]
),
(int) 359 => array(
[maximum depth reached]
),
(int) 360 => array(
[maximum depth reached]
),
(int) 361 => array(
[maximum depth reached]
),
(int) 362 => array(
[maximum depth reached]
),
(int) 363 => array(
[maximum depth reached]
),
(int) 364 => array(
[maximum depth reached]
),
(int) 365 => array(
[maximum depth reached]
),
(int) 366 => array(
[maximum depth reached]
),
(int) 367 => array(
[maximum depth reached]
),
(int) 368 => array(
[maximum depth reached]
),
(int) 369 => array(
[maximum depth reached]
),
(int) 370 => array(
[maximum depth reached]
),
(int) 371 => array(
[maximum depth reached]
),
(int) 372 => array(
[maximum depth reached]
),
(int) 373 => array(
[maximum depth reached]
),
(int) 374 => array(
[maximum depth reached]
),
(int) 375 => array(
[maximum depth reached]
),
(int) 376 => array(
[maximum depth reached]
),
(int) 377 => array(
[maximum depth reached]
),
(int) 378 => array(
[maximum depth reached]
),
(int) 379 => array(
[maximum depth reached]
),
(int) 380 => array(
[maximum depth reached]
),
(int) 381 => array(
[maximum depth reached]
),
(int) 382 => array(
[maximum depth reached]
),
(int) 383 => array(
[maximum depth reached]
),
(int) 384 => array(
[maximum depth reached]
),
(int) 385 => array(
[maximum depth reached]
),
(int) 386 => array(
[maximum depth reached]
),
(int) 387 => array(
[maximum depth reached]
),
(int) 388 => array(
[maximum depth reached]
),
(int) 389 => array(
[maximum depth reached]
),
(int) 390 => array(
[maximum depth reached]
),
(int) 391 => array(
[maximum depth reached]
),
(int) 392 => array(
[maximum depth reached]
),
(int) 393 => array(
[maximum depth reached]
),
(int) 394 => array(
[maximum depth reached]
),
(int) 395 => array(
[maximum depth reached]
),
(int) 396 => array(
[maximum depth reached]
),
(int) 397 => array(
[maximum depth reached]
),
(int) 398 => array(
[maximum depth reached]
),
(int) 399 => array(
[maximum depth reached]
),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
),
(int) 866 => array(
[maximum depth reached]
),
(int) 867 => array(
[maximum depth reached]
),
(int) 868 => array(
[maximum depth reached]
),
(int) 869 => array(
[maximum depth reached]
),
(int) 870 => array(
[maximum depth reached]
),
(int) 871 => array(
[maximum depth reached]
),
(int) 872 => array(
[maximum depth reached]
),
(int) 873 => array(
[maximum depth reached]
),
(int) 874 => array(
[maximum depth reached]
),
(int) 875 => array(
[maximum depth reached]
),
(int) 876 => array(
[maximum depth reached]
),
(int) 877 => array(
[maximum depth reached]
),
(int) 878 => array(
[maximum depth reached]
),
(int) 879 => array(
[maximum depth reached]
),
(int) 880 => array(
[maximum depth reached]
),
(int) 881 => array(
[maximum depth reached]
),
(int) 882 => array(
[maximum depth reached]
),
(int) 883 => array(
[maximum depth reached]
),
(int) 884 => array(
[maximum depth reached]
),
(int) 885 => array(
[maximum depth reached]
),
(int) 886 => array(
[maximum depth reached]
),
(int) 887 => array(
[maximum depth reached]
),
(int) 888 => array(
[maximum depth reached]
),
(int) 889 => array(
[maximum depth reached]
),
(int) 890 => array(
[maximum depth reached]
),
(int) 891 => array(
[maximum depth reached]
),
(int) 892 => array(
[maximum depth reached]
),
(int) 893 => array(
[maximum depth reached]
),
(int) 894 => array(
[maximum depth reached]
),
(int) 895 => array(
[maximum depth reached]
),
(int) 896 => array(
[maximum depth reached]
),
(int) 897 => array(
[maximum depth reached]
),
(int) 898 => array(
[maximum depth reached]
),
(int) 899 => array(
[maximum depth reached]
),
(int) 900 => array(
[maximum depth reached]
),
(int) 901 => array(
[maximum depth reached]
),
(int) 902 => array(
[maximum depth reached]
),
(int) 903 => array(
[maximum depth reached]
),
(int) 904 => array(
[maximum depth reached]
),
(int) 905 => array(
[maximum depth reached]
),
(int) 906 => array(
[maximum depth reached]
),
(int) 907 => array(
[maximum depth reached]
),
(int) 908 => array(
[maximum depth reached]
),
(int) 909 => array(
[maximum depth reached]
),
(int) 910 => array(
[maximum depth reached]
),
(int) 911 => array(
[maximum depth reached]
),
(int) 912 => array(
[maximum depth reached]
),
(int) 913 => array(
[maximum depth reached]
),
(int) 914 => array(
[maximum depth reached]
),
(int) 915 => array(
[maximum depth reached]
),
(int) 916 => array(
[maximum depth reached]
),
(int) 917 => array(
[maximum depth reached]
),
(int) 918 => array(
[maximum depth reached]
),
(int) 919 => array(
[maximum depth reached]
),
(int) 920 => array(
[maximum depth reached]
),
(int) 921 => array(
[maximum depth reached]
),
(int) 922 => array(
[maximum depth reached]
),
(int) 923 => array(
[maximum depth reached]
),
(int) 924 => array(
[maximum depth reached]
),
(int) 925 => array(
[maximum depth reached]
),
(int) 926 => array(
[maximum depth reached]
),
(int) 927 => array(
[maximum depth reached]
),
(int) 928 => array(
[maximum depth reached]
),
(int) 929 => array(
[maximum depth reached]
),
(int) 930 => array(
[maximum depth reached]
),
(int) 931 => array(
[maximum depth reached]
),
(int) 932 => array(
[maximum depth reached]
),
(int) 933 => array(
[maximum depth reached]
),
(int) 934 => array(
[maximum depth reached]
),
(int) 935 => array(
[maximum depth reached]
),
(int) 936 => array(
[maximum depth reached]
),
(int) 937 => array(
[maximum depth reached]
),
(int) 938 => array(
[maximum depth reached]
),
(int) 939 => array(
[maximum depth reached]
),
(int) 940 => array(
[maximum depth reached]
),
(int) 941 => array(
[maximum depth reached]
),
(int) 942 => array(
[maximum depth reached]
),
(int) 943 => array(
[maximum depth reached]
),
(int) 944 => array(
[maximum depth reached]
),
(int) 945 => array(
[maximum depth reached]
),
(int) 946 => array(
[maximum depth reached]
),
(int) 947 => array(
[maximum depth reached]
),
(int) 948 => array(
[maximum depth reached]
),
(int) 949 => array(
[maximum depth reached]
),
(int) 950 => array(
[maximum depth reached]
),
(int) 951 => array(
[maximum depth reached]
),
(int) 952 => array(
[maximum depth reached]
),
(int) 953 => array(
[maximum depth reached]
),
(int) 954 => array(
[maximum depth reached]
),
(int) 955 => array(
[maximum depth reached]
),
(int) 956 => array(
[maximum depth reached]
),
(int) 957 => array(
[maximum depth reached]
),
(int) 958 => array(
[maximum depth reached]
),
(int) 959 => array(
[maximum depth reached]
),
(int) 960 => array(
[maximum depth reached]
),
(int) 961 => array(
[maximum depth reached]
),
(int) 962 => array(
[maximum depth reached]
),
(int) 963 => array(
[maximum depth reached]
),
(int) 964 => array(
[maximum depth reached]
),
(int) 965 => array(
[maximum depth reached]
),
(int) 966 => array(
[maximum depth reached]
),
(int) 967 => array(
[maximum depth reached]
),
(int) 968 => array(
[maximum depth reached]
),
(int) 969 => array(
[maximum depth reached]
),
(int) 970 => array(
[maximum depth reached]
),
(int) 971 => array(
[maximum depth reached]
),
(int) 972 => array(
[maximum depth reached]
),
(int) 973 => array(
[maximum depth reached]
),
(int) 974 => array(
[maximum depth reached]
),
(int) 975 => array(
[maximum depth reached]
),
(int) 976 => array(
[maximum depth reached]
),
(int) 977 => array(
[maximum depth reached]
),
(int) 978 => array(
[maximum depth reached]
),
(int) 979 => array(
[maximum depth reached]
),
(int) 980 => array(
[maximum depth reached]
),
(int) 981 => array(
[maximum depth reached]
),
(int) 982 => array(
[maximum depth reached]
),
(int) 983 => array(
[maximum depth reached]
),
(int) 984 => array(
[maximum depth reached]
),
(int) 985 => array(
[maximum depth reached]
),
(int) 986 => array(
[maximum depth reached]
),
(int) 987 => array(
[maximum depth reached]
),
(int) 988 => array(
[maximum depth reached]
),
(int) 989 => array(
[maximum depth reached]
),
(int) 990 => array(
[maximum depth reached]
),
(int) 991 => array(
[maximum depth reached]
),
(int) 992 => array(
[maximum depth reached]
),
(int) 993 => array(
[maximum depth reached]
),
(int) 994 => array(
[maximum depth reached]
),
(int) 995 => array(
[maximum depth reached]
),
(int) 996 => array(
[maximum depth reached]
),
(int) 997 => array(
[maximum depth reached]
),
(int) 998 => array(
[maximum depth reached]
),
(int) 999 => array(
[maximum depth reached]
),
(int) 1000 => array(
[maximum depth reached]
),
(int) 1001 => array(
[maximum depth reached]
),
(int) 1002 => array(
[maximum depth reached]
),
(int) 1003 => array(
[maximum depth reached]
),
(int) 1004 => array(
[maximum depth reached]
),
(int) 1005 => array(
[maximum depth reached]
),
(int) 1006 => array(
[maximum depth reached]
),
(int) 1007 => array(
[maximum depth reached]
),
(int) 1008 => array(
[maximum depth reached]
),
(int) 1009 => array(
[maximum depth reached]
),
(int) 1010 => array(
[maximum depth reached]
),
(int) 1011 => array(
[maximum depth reached]
),
(int) 1012 => array(
[maximum depth reached]
),
(int) 1013 => array(
[maximum depth reached]
),
(int) 1014 => array(
[maximum depth reached]
),
(int) 1015 => array(
[maximum depth reached]
),
(int) 1016 => array(
[maximum depth reached]
),
(int) 1017 => array(
[maximum depth reached]
),
(int) 1018 => array(
[maximum depth reached]
),
(int) 1019 => array(
[maximum depth reached]
),
(int) 1020 => array(
[maximum depth reached]
),
(int) 1021 => array(
[maximum depth reached]
),
(int) 1022 => array(
[maximum depth reached]
),
(int) 1023 => array(
[maximum depth reached]
),
(int) 1024 => array(
[maximum depth reached]
),
(int) 1025 => array(
[maximum depth reached]
),
(int) 1026 => array(
[maximum depth reached]
),
(int) 1027 => array(
[maximum depth reached]
),
(int) 1028 => array(
[maximum depth reached]
),
(int) 1029 => array(
[maximum depth reached]
),
(int) 1030 => array(
[maximum depth reached]
),
(int) 1031 => array(
[maximum depth reached]
),
(int) 1032 => array(
[maximum depth reached]
),
(int) 1033 => array(
[maximum depth reached]
),
(int) 1034 => array(
[maximum depth reached]
),
(int) 1035 => array(
[maximum depth reached]
),
(int) 1036 => array(
[maximum depth reached]
),
(int) 1037 => array(
[maximum depth reached]
),
(int) 1038 => array(
[maximum depth reached]
),
(int) 1039 => array(
[maximum depth reached]
),
(int) 1040 => array(
[maximum depth reached]
),
(int) 1041 => array(
[maximum depth reached]
),
(int) 1042 => array(
[maximum depth reached]
),
(int) 1043 => array(
[maximum depth reached]
),
(int) 1044 => array(
[maximum depth reached]
),
(int) 1045 => array(
[maximum depth reached]
),
(int) 1046 => array(
[maximum depth reached]
),
(int) 1047 => array(
[maximum depth reached]
),
(int) 1048 => array(
[maximum depth reached]
),
(int) 1049 => array(
[maximum depth reached]
),
(int) 1050 => array(
[maximum depth reached]
),
(int) 1051 => array(
[maximum depth reached]
),
(int) 1052 => array(
[maximum depth reached]
),
(int) 1053 => array(
[maximum depth reached]
),
(int) 1054 => array(
[maximum depth reached]
),
(int) 1055 => array(
[maximum depth reached]
),
(int) 1056 => array(
[maximum depth reached]
),
(int) 1057 => array(
[maximum depth reached]
),
(int) 1058 => array(
[maximum depth reached]
),
(int) 1059 => array(
[maximum depth reached]
),
(int) 1060 => array(
[maximum depth reached]
),
(int) 1061 => array(
[maximum depth reached]
),
(int) 1062 => array(
[maximum depth reached]
),
(int) 1063 => array(
[maximum depth reached]
),
(int) 1064 => array(
[maximum depth reached]
),
(int) 1065 => array(
[maximum depth reached]
),
(int) 1066 => array(
[maximum depth reached]
),
(int) 1067 => array(
[maximum depth reached]
),
(int) 1068 => array(
[maximum depth reached]
),
(int) 1069 => array(
[maximum depth reached]
),
(int) 1070 => array(
[maximum depth reached]
),
(int) 1071 => array(
[maximum depth reached]
),
(int) 1072 => array(
[maximum depth reached]
),
(int) 1073 => array(
[maximum depth reached]
),
(int) 1074 => array(
[maximum depth reached]
),
(int) 1075 => array(
[maximum depth reached]
),
(int) 1076 => array(
[maximum depth reached]
),
(int) 1077 => array(
[maximum depth reached]
),
(int) 1078 => array(
[maximum depth reached]
),
(int) 1079 => array(
[maximum depth reached]
),
(int) 1080 => array(
[maximum depth reached]
),
(int) 1081 => array(
[maximum depth reached]
),
(int) 1082 => array(
[maximum depth reached]
),
(int) 1083 => array(
[maximum depth reached]
),
(int) 1084 => array(
[maximum depth reached]
),
(int) 1085 => array(
[maximum depth reached]
),
(int) 1086 => array(
[maximum depth reached]
),
(int) 1087 => array(
[maximum depth reached]
),
(int) 1088 => array(
[maximum depth reached]
),
(int) 1089 => array(
[maximum depth reached]
),
(int) 1090 => array(
[maximum depth reached]
),
(int) 1091 => array(
[maximum depth reached]
),
(int) 1092 => array(
[maximum depth reached]
),
(int) 1093 => array(
[maximum depth reached]
),
(int) 1094 => array(
[maximum depth reached]
),
(int) 1095 => array(
[maximum depth reached]
),
(int) 1096 => array(
[maximum depth reached]
),
(int) 1097 => array(
[maximum depth reached]
),
(int) 1098 => array(
[maximum depth reached]
),
(int) 1099 => array(
[maximum depth reached]
),
(int) 1100 => array(
[maximum depth reached]
),
(int) 1101 => array(
[maximum depth reached]
),
(int) 1102 => array(
[maximum depth reached]
),
(int) 1103 => array(
[maximum depth reached]
),
(int) 1104 => array(
[maximum depth reached]
),
(int) 1105 => array(
[maximum depth reached]
),
(int) 1106 => array(
[maximum depth reached]
),
(int) 1107 => array(
[maximum depth reached]
),
(int) 1108 => array(
[maximum depth reached]
),
(int) 1109 => array(
[maximum depth reached]
),
(int) 1110 => array(
[maximum depth reached]
),
(int) 1111 => array(
[maximum depth reached]
),
(int) 1112 => array(
[maximum depth reached]
),
(int) 1113 => array(
[maximum depth reached]
),
(int) 1114 => array(
[maximum depth reached]
),
(int) 1115 => array(
[maximum depth reached]
),
(int) 1116 => array(
[maximum depth reached]
),
(int) 1117 => array(
[maximum depth reached]
),
(int) 1118 => array(
[maximum depth reached]
),
(int) 1119 => array(
[maximum depth reached]
),
(int) 1120 => array(
[maximum depth reached]
),
(int) 1121 => array(
[maximum depth reached]
),
(int) 1122 => array(
[maximum depth reached]
),
(int) 1123 => array(
[maximum depth reached]
),
(int) 1124 => array(
[maximum depth reached]
),
(int) 1125 => array(
[maximum depth reached]
),
(int) 1126 => array(
[maximum depth reached]
),
(int) 1127 => array(
[maximum depth reached]
),
(int) 1128 => array(
[maximum depth reached]
),
(int) 1129 => array(
[maximum depth reached]
),
(int) 1130 => array(
[maximum depth reached]
),
(int) 1131 => array(
[maximum depth reached]
),
(int) 1132 => array(
[maximum depth reached]
),
(int) 1133 => array(
[maximum depth reached]
),
(int) 1134 => array(
[maximum depth reached]
),
(int) 1135 => array(
[maximum depth reached]
),
(int) 1136 => array(
[maximum depth reached]
),
(int) 1137 => array(
[maximum depth reached]
),
(int) 1138 => array(
[maximum depth reached]
),
(int) 1139 => array(
[maximum depth reached]
),
(int) 1140 => array(
[maximum depth reached]
),
(int) 1141 => array(
[maximum depth reached]
),
(int) 1142 => array(
[maximum depth reached]
),
(int) 1143 => array(
[maximum depth reached]
),
(int) 1144 => array(
[maximum depth reached]
),
(int) 1145 => array(
[maximum depth reached]
),
(int) 1146 => array(
[maximum depth reached]
),
(int) 1147 => array(
[maximum depth reached]
),
(int) 1148 => array(
[maximum depth reached]
),
(int) 1149 => array(
[maximum depth reached]
),
(int) 1150 => array(
[maximum depth reached]
),
(int) 1151 => array(
[maximum depth reached]
),
(int) 1152 => array(
[maximum depth reached]
),
(int) 1153 => array(
[maximum depth reached]
),
(int) 1154 => array(
[maximum depth reached]
),
(int) 1155 => array(
[maximum depth reached]
),
(int) 1156 => array(
[maximum depth reached]
),
(int) 1157 => array(
[maximum depth reached]
),
(int) 1158 => array(
[maximum depth reached]
),
(int) 1159 => array(
[maximum depth reached]
),
(int) 1160 => array(
[maximum depth reached]
),
(int) 1161 => array(
[maximum depth reached]
),
(int) 1162 => array(
[maximum depth reached]
),
(int) 1163 => array(
[maximum depth reached]
),
(int) 1164 => array(
[maximum depth reached]
),
(int) 1165 => array(
[maximum depth reached]
),
(int) 1166 => array(
[maximum depth reached]
),
(int) 1167 => array(
[maximum depth reached]
),
(int) 1168 => array(
[maximum depth reached]
),
(int) 1169 => array(
[maximum depth reached]
),
(int) 1170 => array(
[maximum depth reached]
),
(int) 1171 => array(
[maximum depth reached]
),
(int) 1172 => array(
[maximum depth reached]
),
(int) 1173 => array(
[maximum depth reached]
),
(int) 1174 => array(
[maximum depth reached]
),
(int) 1175 => array(
[maximum depth reached]
),
(int) 1176 => array(
[maximum depth reached]
),
(int) 1177 => array(
[maximum depth reached]
),
(int) 1178 => array(
[maximum depth reached]
),
(int) 1179 => array(
[maximum depth reached]
),
(int) 1180 => array(
[maximum depth reached]
),
(int) 1181 => array(
[maximum depth reached]
),
(int) 1182 => array(
[maximum depth reached]
),
(int) 1183 => array(
[maximum depth reached]
),
(int) 1184 => array(
[maximum depth reached]
),
(int) 1185 => array(
[maximum depth reached]
),
(int) 1186 => array(
[maximum depth reached]
),
(int) 1187 => array(
[maximum depth reached]
),
(int) 1188 => array(
[maximum depth reached]
),
(int) 1189 => array(
[maximum depth reached]
),
(int) 1190 => array(
[maximum depth reached]
),
(int) 1191 => array(
[maximum depth reached]
),
(int) 1192 => array(
[maximum depth reached]
),
(int) 1193 => array(
[maximum depth reached]
),
(int) 1194 => array(
[maximum depth reached]
),
(int) 1195 => array(
[maximum depth reached]
),
(int) 1196 => array(
[maximum depth reached]
),
(int) 1197 => array(
[maximum depth reached]
),
(int) 1198 => array(
[maximum depth reached]
),
(int) 1199 => array(
[maximum depth reached]
),
(int) 1200 => array(
[maximum depth reached]
),
(int) 1201 => array(
[maximum depth reached]
),
(int) 1202 => array(
[maximum depth reached]
),
(int) 1203 => array(
[maximum depth reached]
),
(int) 1204 => array(
[maximum depth reached]
),
(int) 1205 => array(
[maximum depth reached]
),
(int) 1206 => array(
[maximum depth reached]
),
(int) 1207 => array(
[maximum depth reached]
),
(int) 1208 => array(
[maximum depth reached]
),
(int) 1209 => array(
[maximum depth reached]
),
(int) 1210 => array(
[maximum depth reached]
),
(int) 1211 => array(
[maximum depth reached]
),
(int) 1212 => array(
[maximum depth reached]
),
(int) 1213 => array(
[maximum depth reached]
),
(int) 1214 => array(
[maximum depth reached]
),
(int) 1215 => array(
[maximum depth reached]
),
(int) 1216 => array(
[maximum depth reached]
),
(int) 1217 => array(
[maximum depth reached]
),
(int) 1218 => array(
[maximum depth reached]
),
(int) 1219 => array(
[maximum depth reached]
),
(int) 1220 => array(
[maximum depth reached]
),
(int) 1221 => array(
[maximum depth reached]
),
(int) 1222 => array(
[maximum depth reached]
),
(int) 1223 => array(
[maximum depth reached]
),
(int) 1224 => array(
[maximum depth reached]
),
(int) 1225 => array(
[maximum depth reached]
),
(int) 1226 => array(
[maximum depth reached]
),
(int) 1227 => array(
[maximum depth reached]
),
(int) 1228 => array(
[maximum depth reached]
),
(int) 1229 => array(
[maximum depth reached]
),
(int) 1230 => array(
[maximum depth reached]
),
(int) 1231 => array(
[maximum depth reached]
),
(int) 1232 => array(
[maximum depth reached]
),
(int) 1233 => array(
[maximum depth reached]
),
(int) 1234 => array(
[maximum depth reached]
),
(int) 1235 => array(
[maximum depth reached]
),
(int) 1236 => array(
[maximum depth reached]
),
(int) 1237 => array(
[maximum depth reached]
),
(int) 1238 => array(
[maximum depth reached]
),
(int) 1239 => array(
[maximum depth reached]
),
(int) 1240 => array(
[maximum depth reached]
),
(int) 1241 => array(
[maximum depth reached]
),
(int) 1242 => array(
[maximum depth reached]
),
(int) 1243 => array(
[maximum depth reached]
),
(int) 1244 => array(
[maximum depth reached]
),
(int) 1245 => array(
[maximum depth reached]
),
(int) 1246 => array(
[maximum depth reached]
),
(int) 1247 => array(
[maximum depth reached]
),
(int) 1248 => array(
[maximum depth reached]
),
(int) 1249 => array(
[maximum depth reached]
),
(int) 1250 => array(
[maximum depth reached]
),
(int) 1251 => array(
[maximum depth reached]
),
(int) 1252 => array(
[maximum depth reached]
),
(int) 1253 => array(
[maximum depth reached]
),
(int) 1254 => array(
[maximum depth reached]
),
(int) 1255 => array(
[maximum depth reached]
),
(int) 1256 => array(
[maximum depth reached]
),
(int) 1257 => array(
[maximum depth reached]
),
(int) 1258 => array(
[maximum depth reached]
),
(int) 1259 => array(
[maximum depth reached]
),
(int) 1260 => array(
[maximum depth reached]
),
(int) 1261 => array(
[maximum depth reached]
),
(int) 1262 => array(
[maximum depth reached]
),
(int) 1263 => array(
[maximum depth reached]
),
(int) 1264 => array(
[maximum depth reached]
),
(int) 1265 => array(
[maximum depth reached]
),
(int) 1266 => array(
[maximum depth reached]
),
(int) 1267 => array(
[maximum depth reached]
),
(int) 1268 => array(
[maximum depth reached]
),
(int) 1269 => array(
[maximum depth reached]
),
(int) 1270 => array(
[maximum depth reached]
),
(int) 1271 => array(
[maximum depth reached]
),
(int) 1272 => array(
[maximum depth reached]
),
(int) 1273 => array(
[maximum depth reached]
),
(int) 1274 => array(
[maximum depth reached]
),
(int) 1275 => array(
[maximum depth reached]
),
(int) 1276 => array(
[maximum depth reached]
),
(int) 1277 => array(
[maximum depth reached]
),
(int) 1278 => array(
[maximum depth reached]
),
(int) 1279 => array(
[maximum depth reached]
),
(int) 1280 => array(
[maximum depth reached]
),
(int) 1281 => array(
[maximum depth reached]
),
(int) 1282 => array(
[maximum depth reached]
),
(int) 1283 => array(
[maximum depth reached]
),
(int) 1284 => array(
[maximum depth reached]
),
(int) 1285 => array(
[maximum depth reached]
),
(int) 1286 => array(
[maximum depth reached]
),
(int) 1287 => array(
[maximum depth reached]
),
(int) 1288 => array(
[maximum depth reached]
),
(int) 1289 => array(
[maximum depth reached]
),
(int) 1290 => array(
[maximum depth reached]
),
(int) 1291 => array(
[maximum depth reached]
),
(int) 1292 => array(
[maximum depth reached]
),
(int) 1293 => array(
[maximum depth reached]
),
(int) 1294 => array(
[maximum depth reached]
),
(int) 1295 => array(
[maximum depth reached]
),
(int) 1296 => array(
[maximum depth reached]
),
(int) 1297 => array(
[maximum depth reached]
),
(int) 1298 => array(
[maximum depth reached]
),
(int) 1299 => array(
[maximum depth reached]
),
(int) 1300 => array(
[maximum depth reached]
),
(int) 1301 => array(
[maximum depth reached]
),
(int) 1302 => array(
[maximum depth reached]
),
(int) 1303 => array(
[maximum depth reached]
),
(int) 1304 => array(
[maximum depth reached]
),
(int) 1305 => array(
[maximum depth reached]
),
(int) 1306 => array(
[maximum depth reached]
),
(int) 1307 => array(
[maximum depth reached]
),
(int) 1308 => array(
[maximum depth reached]
),
(int) 1309 => array(
[maximum depth reached]
),
(int) 1310 => array(
[maximum depth reached]
),
(int) 1311 => array(
[maximum depth reached]
),
(int) 1312 => array(
[maximum depth reached]
),
(int) 1313 => array(
[maximum depth reached]
),
(int) 1314 => array(
[maximum depth reached]
),
(int) 1315 => array(
[maximum depth reached]
),
(int) 1316 => array(
[maximum depth reached]
),
(int) 1317 => array(
[maximum depth reached]
),
(int) 1318 => array(
[maximum depth reached]
),
(int) 1319 => array(
[maximum depth reached]
),
(int) 1320 => array(
[maximum depth reached]
),
(int) 1321 => array(
[maximum depth reached]
),
(int) 1322 => array(
[maximum depth reached]
),
(int) 1323 => array(
[maximum depth reached]
),
(int) 1324 => array(
[maximum depth reached]
),
(int) 1325 => array(
[maximum depth reached]
),
(int) 1326 => array(
[maximum depth reached]
),
(int) 1327 => array(
[maximum depth reached]
),
(int) 1328 => array(
[maximum depth reached]
),
(int) 1329 => array(
[maximum depth reached]
),
(int) 1330 => array(
[maximum depth reached]
),
(int) 1331 => array(
[maximum depth reached]
),
(int) 1332 => array(
[maximum depth reached]
),
(int) 1333 => array(
[maximum depth reached]
),
(int) 1334 => array(
[maximum depth reached]
),
(int) 1335 => array(
[maximum depth reached]
),
(int) 1336 => array(
[maximum depth reached]
),
(int) 1337 => array(
[maximum depth reached]
),
(int) 1338 => array(
[maximum depth reached]
),
(int) 1339 => array(
[maximum depth reached]
),
(int) 1340 => array(
[maximum depth reached]
),
(int) 1341 => array(
[maximum depth reached]
),
(int) 1342 => array(
[maximum depth reached]
),
(int) 1343 => array(
[maximum depth reached]
),
(int) 1344 => array(
[maximum depth reached]
),
(int) 1345 => array(
[maximum depth reached]
),
(int) 1346 => array(
[maximum depth reached]
),
(int) 1347 => array(
[maximum depth reached]
),
(int) 1348 => array(
[maximum depth reached]
),
(int) 1349 => array(
[maximum depth reached]
),
(int) 1350 => array(
[maximum depth reached]
),
(int) 1351 => array(
[maximum depth reached]
),
(int) 1352 => array(
[maximum depth reached]
),
(int) 1353 => array(
[maximum depth reached]
),
(int) 1354 => array(
[maximum depth reached]
),
(int) 1355 => array(
[maximum depth reached]
),
(int) 1356 => array(
[maximum depth reached]
),
(int) 1357 => array(
[maximum depth reached]
),
(int) 1358 => array(
[maximum depth reached]
),
(int) 1359 => array(
[maximum depth reached]
),
(int) 1360 => array(
[maximum depth reached]
),
(int) 1361 => array(
[maximum depth reached]
),
(int) 1362 => array(
[maximum depth reached]
),
(int) 1363 => array(
[maximum depth reached]
),
(int) 1364 => array(
[maximum depth reached]
),
(int) 1365 => array(
[maximum depth reached]
),
(int) 1366 => array(
[maximum depth reached]
),
(int) 1367 => array(
[maximum depth reached]
),
(int) 1368 => array(
[maximum depth reached]
),
(int) 1369 => array(
[maximum depth reached]
),
(int) 1370 => array(
[maximum depth reached]
),
(int) 1371 => array(
[maximum depth reached]
),
(int) 1372 => array(
[maximum depth reached]
),
(int) 1373 => array(
[maximum depth reached]
),
(int) 1374 => array(
[maximum depth reached]
),
(int) 1375 => array(
[maximum depth reached]
),
(int) 1376 => array(
[maximum depth reached]
),
(int) 1377 => array(
[maximum depth reached]
),
(int) 1378 => array(
[maximum depth reached]
),
(int) 1379 => array(
[maximum depth reached]
),
(int) 1380 => array(
[maximum depth reached]
),
(int) 1381 => array(
[maximum depth reached]
),
(int) 1382 => array(
[maximum depth reached]
),
(int) 1383 => array(
[maximum depth reached]
),
(int) 1384 => array(
[maximum depth reached]
),
(int) 1385 => array(
[maximum depth reached]
),
(int) 1386 => array(
[maximum depth reached]
),
(int) 1387 => array(
[maximum depth reached]
),
(int) 1388 => array(
[maximum depth reached]
),
(int) 1389 => array(
[maximum depth reached]
),
(int) 1390 => array(
[maximum depth reached]
),
(int) 1391 => array(
[maximum depth reached]
),
(int) 1392 => array(
[maximum depth reached]
),
(int) 1393 => array(
[maximum depth reached]
),
(int) 1394 => array(
[maximum depth reached]
),
(int) 1395 => array(
[maximum depth reached]
),
(int) 1396 => array(
[maximum depth reached]
),
(int) 1397 => array(
[maximum depth reached]
),
(int) 1398 => array(
[maximum depth reached]
),
(int) 1399 => array(
[maximum depth reached]
),
(int) 1400 => array(
[maximum depth reached]
),
(int) 1401 => array(
[maximum depth reached]
),
(int) 1402 => array(
[maximum depth reached]
),
(int) 1403 => array(
[maximum depth reached]
),
(int) 1404 => array(
[maximum depth reached]
),
(int) 1405 => array(
[maximum depth reached]
),
(int) 1406 => array(
[maximum depth reached]
),
(int) 1407 => array(
[maximum depth reached]
),
(int) 1408 => array(
[maximum depth reached]
),
(int) 1409 => array(
[maximum depth reached]
),
(int) 1410 => array(
[maximum depth reached]
),
(int) 1411 => array(
[maximum depth reached]
),
(int) 1412 => array(
[maximum depth reached]
),
(int) 1413 => array(
[maximum depth reached]
),
(int) 1414 => array(
[maximum depth reached]
),
(int) 1415 => array(
[maximum depth reached]
),
(int) 1416 => array(
[maximum depth reached]
),
(int) 1417 => array(
[maximum depth reached]
),
(int) 1418 => array(
[maximum depth reached]
),
(int) 1419 => array(
[maximum depth reached]
),
(int) 1420 => array(
[maximum depth reached]
),
(int) 1421 => array(
[maximum depth reached]
),
(int) 1422 => array(
[maximum depth reached]
),
(int) 1423 => array(
[maximum depth reached]
),
(int) 1424 => array(
[maximum depth reached]
),
(int) 1425 => array(
[maximum depth reached]
),
(int) 1426 => array(
[maximum depth reached]
),
(int) 1427 => array(
[maximum depth reached]
),
(int) 1428 => array(
[maximum depth reached]
),
(int) 1429 => array(
[maximum depth reached]
),
(int) 1430 => array(
[maximum depth reached]
),
(int) 1431 => array(
[maximum depth reached]
),
(int) 1432 => array(
[maximum depth reached]
),
(int) 1433 => array(
[maximum depth reached]
),
(int) 1434 => array(
[maximum depth reached]
),
(int) 1435 => array(
[maximum depth reached]
),
(int) 1436 => array(
[maximum depth reached]
),
(int) 1437 => array(
[maximum depth reached]
),
(int) 1438 => array(
[maximum depth reached]
),
(int) 1439 => array(
[maximum depth reached]
),
(int) 1440 => array(
[maximum depth reached]
),
(int) 1441 => array(
[maximum depth reached]
),
(int) 1442 => array(
[maximum depth reached]
),
(int) 1443 => array(
[maximum depth reached]
),
(int) 1444 => array(
[maximum depth reached]
),
(int) 1445 => array(
[maximum depth reached]
),
(int) 1446 => array(
[maximum depth reached]
),
(int) 1447 => array(
[maximum depth reached]
),
(int) 1448 => array(
[maximum depth reached]
),
(int) 1449 => array(
[maximum depth reached]
),
(int) 1450 => array(
[maximum depth reached]
),
(int) 1451 => array(
[maximum depth reached]
),
(int) 1452 => array(
[maximum depth reached]
),
(int) 1453 => array(
[maximum depth reached]
),
(int) 1454 => array(
[maximum depth reached]
),
(int) 1455 => array(
[maximum depth reached]
),
(int) 1456 => array(
[maximum depth reached]
),
(int) 1457 => array(
[maximum depth reached]
),
(int) 1458 => array(
[maximum depth reached]
),
(int) 1459 => array(
[maximum depth reached]
),
(int) 1460 => array(
[maximum depth reached]
),
(int) 1461 => array(
[maximum depth reached]
),
(int) 1462 => array(
[maximum depth reached]
),
(int) 1463 => array(
[maximum depth reached]
),
(int) 1464 => array(
[maximum depth reached]
),
(int) 1465 => array(
[maximum depth reached]
),
(int) 1466 => array(
[maximum depth reached]
),
(int) 1467 => array(
[maximum depth reached]
),
(int) 1468 => array(
[maximum depth reached]
),
(int) 1469 => array(
[maximum depth reached]
),
(int) 1470 => array(
[maximum depth reached]
),
(int) 1471 => array(
[maximum depth reached]
),
(int) 1472 => array(
[maximum depth reached]
),
(int) 1473 => array(
[maximum depth reached]
),
(int) 1474 => array(
[maximum depth reached]
),
(int) 1475 => array(
[maximum depth reached]
),
(int) 1476 => array(
[maximum depth reached]
),
(int) 1477 => array(
[maximum depth reached]
),
(int) 1478 => array(
[maximum depth reached]
),
(int) 1479 => array(
[maximum depth reached]
),
(int) 1480 => array(
[maximum depth reached]
),
(int) 1481 => array(
[maximum depth reached]
),
(int) 1482 => array(
[maximum depth reached]
),
(int) 1483 => array(
[maximum depth reached]
),
(int) 1484 => array(
[maximum depth reached]
),
(int) 1485 => array(
[maximum depth reached]
),
(int) 1486 => array(
[maximum depth reached]
),
(int) 1487 => array(
[maximum depth reached]
),
(int) 1488 => array(
[maximum depth reached]
),
(int) 1489 => array(
[maximum depth reached]
),
(int) 1490 => array(
[maximum depth reached]
),
(int) 1491 => array(
[maximum depth reached]
),
(int) 1492 => array(
[maximum depth reached]
),
(int) 1493 => array(
[maximum depth reached]
),
(int) 1494 => array(
[maximum depth reached]
),
(int) 1495 => array(
[maximum depth reached]
),
(int) 1496 => array(
[maximum depth reached]
),
(int) 1497 => array(
[maximum depth reached]
),
(int) 1498 => array(
[maximum depth reached]
),
(int) 1499 => array(
[maximum depth reached]
),
(int) 1500 => array(
[maximum depth reached]
),
(int) 1501 => array(
[maximum depth reached]
),
(int) 1502 => array(
[maximum depth reached]
),
(int) 1503 => array(
[maximum depth reached]
),
(int) 1504 => array(
[maximum depth reached]
),
(int) 1505 => array(
[maximum depth reached]
),
(int) 1506 => array(
[maximum depth reached]
),
(int) 1507 => array(
[maximum depth reached]
),
(int) 1508 => array(
[maximum depth reached]
),
(int) 1509 => array(
[maximum depth reached]
),
(int) 1510 => array(
[maximum depth reached]
),
(int) 1511 => array(
[maximum depth reached]
),
(int) 1512 => array(
[maximum depth reached]
),
(int) 1513 => array(
[maximum depth reached]
),
(int) 1514 => array(
[maximum depth reached]
),
(int) 1515 => array(
[maximum depth reached]
),
(int) 1516 => array(
[maximum depth reached]
),
(int) 1517 => array(
[maximum depth reached]
),
(int) 1518 => array(
[maximum depth reached]
),
(int) 1519 => array(
[maximum depth reached]
),
(int) 1520 => array(
[maximum depth reached]
),
(int) 1521 => array(
[maximum depth reached]
),
(int) 1522 => array(
[maximum depth reached]
),
(int) 1523 => array(
[maximum depth reached]
),
(int) 1524 => array(
[maximum depth reached]
),
(int) 1525 => array(
[maximum depth reached]
),
(int) 1526 => array(
[maximum depth reached]
),
(int) 1527 => array(
[maximum depth reached]
),
(int) 1528 => array(
[maximum depth reached]
),
(int) 1529 => array(
[maximum depth reached]
),
(int) 1530 => array(
[maximum depth reached]
),
(int) 1531 => array(
[maximum depth reached]
),
(int) 1532 => array(
[maximum depth reached]
),
(int) 1533 => array(
[maximum depth reached]
),
(int) 1534 => array(
[maximum depth reached]
),
(int) 1535 => array(
[maximum depth reached]
),
(int) 1536 => array(
[maximum depth reached]
),
(int) 1537 => array(
[maximum depth reached]
),
(int) 1538 => array(
[maximum depth reached]
),
(int) 1539 => array(
[maximum depth reached]
),
(int) 1540 => array(
[maximum depth reached]
),
(int) 1541 => array(
[maximum depth reached]
),
(int) 1542 => array(
[maximum depth reached]
),
(int) 1543 => array(
[maximum depth reached]
),
(int) 1544 => array(
[maximum depth reached]
),
(int) 1545 => array(
[maximum depth reached]
),
(int) 1546 => array(
[maximum depth reached]
),
(int) 1547 => array(
[maximum depth reached]
),
(int) 1548 => array(
[maximum depth reached]
),
(int) 1549 => array(
[maximum depth reached]
),
(int) 1550 => array(
[maximum depth reached]
),
(int) 1551 => array(
[maximum depth reached]
),
(int) 1552 => array(
[maximum depth reached]
),
(int) 1553 => array(
[maximum depth reached]
),
(int) 1554 => array(
[maximum depth reached]
),
(int) 1555 => array(
[maximum depth reached]
),
(int) 1556 => array(
[maximum depth reached]
),
(int) 1557 => array(
[maximum depth reached]
),
(int) 1558 => array(
[maximum depth reached]
),
(int) 1559 => array(
[maximum depth reached]
),
(int) 1560 => array(
[maximum depth reached]
),
(int) 1561 => array(
[maximum depth reached]
),
(int) 1562 => array(
[maximum depth reached]
),
(int) 1563 => array(
[maximum depth reached]
),
(int) 1564 => array(
[maximum depth reached]
),
(int) 1565 => array(
[maximum depth reached]
),
(int) 1566 => array(
[maximum depth reached]
),
(int) 1567 => array(
[maximum depth reached]
),
(int) 1568 => array(
[maximum depth reached]
),
(int) 1569 => array(
[maximum depth reached]
),
(int) 1570 => array(
[maximum depth reached]
),
(int) 1571 => array(
[maximum depth reached]
),
(int) 1572 => array(
[maximum depth reached]
),
(int) 1573 => array(
[maximum depth reached]
),
(int) 1574 => array(
[maximum depth reached]
),
(int) 1575 => array(
[maximum depth reached]
),
(int) 1576 => array(
[maximum depth reached]
),
(int) 1577 => array(
[maximum depth reached]
),
(int) 1578 => array(
[maximum depth reached]
),
(int) 1579 => array(
[maximum depth reached]
),
(int) 1580 => array(
[maximum depth reached]
),
(int) 1581 => array(
[maximum depth reached]
),
(int) 1582 => array(
[maximum depth reached]
),
(int) 1583 => array(
[maximum depth reached]
),
(int) 1584 => array(
[maximum depth reached]
),
(int) 1585 => array(
[maximum depth reached]
),
(int) 1586 => array(
[maximum depth reached]
),
(int) 1587 => array(
[maximum depth reached]
),
(int) 1588 => array(
[maximum depth reached]
),
(int) 1589 => array(
[maximum depth reached]
),
(int) 1590 => array(
[maximum depth reached]
),
(int) 1591 => array(
[maximum depth reached]
),
(int) 1592 => array(
[maximum depth reached]
),
(int) 1593 => array(
[maximum depth reached]
),
(int) 1594 => array(
[maximum depth reached]
),
(int) 1595 => array(
[maximum depth reached]
),
(int) 1596 => array(
[maximum depth reached]
),
(int) 1597 => array(
[maximum depth reached]
),
(int) 1598 => array(
[maximum depth reached]
),
(int) 1599 => array(
[maximum depth reached]
),
(int) 1600 => array(
[maximum depth reached]
),
(int) 1601 => array(
[maximum depth reached]
),
(int) 1602 => array(
[maximum depth reached]
),
(int) 1603 => array(
[maximum depth reached]
),
(int) 1604 => array(
[maximum depth reached]
),
(int) 1605 => array(
[maximum depth reached]
),
(int) 1606 => array(
[maximum depth reached]
),
(int) 1607 => array(
[maximum depth reached]
),
(int) 1608 => array(
[maximum depth reached]
),
(int) 1609 => array(
[maximum depth reached]
),
(int) 1610 => array(
[maximum depth reached]
),
(int) 1611 => array(
[maximum depth reached]
),
(int) 1612 => array(
[maximum depth reached]
),
(int) 1613 => array(
[maximum depth reached]
),
(int) 1614 => array(
[maximum depth reached]
),
(int) 1615 => array(
[maximum depth reached]
),
(int) 1616 => array(
[maximum depth reached]
),
(int) 1617 => array(
[maximum depth reached]
),
(int) 1618 => array(
[maximum depth reached]
),
(int) 1619 => array(
[maximum depth reached]
),
(int) 1620 => array(
[maximum depth reached]
),
(int) 1621 => array(
[maximum depth reached]
),
(int) 1622 => array(
[maximum depth reached]
),
(int) 1623 => array(
[maximum depth reached]
),
(int) 1624 => array(
[maximum depth reached]
),
(int) 1625 => array(
[maximum depth reached]
),
(int) 1626 => array(
[maximum depth reached]
),
(int) 1627 => array(
[maximum depth reached]
),
(int) 1628 => array(
[maximum depth reached]
),
(int) 1629 => array(
[maximum depth reached]
),
(int) 1630 => array(
[maximum depth reached]
),
(int) 1631 => array(
[maximum depth reached]
),
(int) 1632 => array(
[maximum depth reached]
),
(int) 1633 => array(
[maximum depth reached]
),
(int) 1634 => array(
[maximum depth reached]
),
(int) 1635 => array(
[maximum depth reached]
),
(int) 1636 => array(
[maximum depth reached]
),
(int) 1637 => array(
[maximum depth reached]
),
(int) 1638 => array(
[maximum depth reached]
),
(int) 1639 => array(
[maximum depth reached]
),
(int) 1640 => array(
[maximum depth reached]
),
(int) 1641 => array(
[maximum depth reached]
),
(int) 1642 => array(
[maximum depth reached]
),
(int) 1643 => array(
[maximum depth reached]
),
(int) 1644 => array(
[maximum depth reached]
),
(int) 1645 => array(
[maximum depth reached]
),
(int) 1646 => array(
[maximum depth reached]
),
(int) 1647 => array(
[maximum depth reached]
),
(int) 1648 => array(
[maximum depth reached]
),
(int) 1649 => array(
[maximum depth reached]
),
(int) 1650 => array(
[maximum depth reached]
),
(int) 1651 => array(
[maximum depth reached]
),
(int) 1652 => array(
[maximum depth reached]
),
(int) 1653 => array(
[maximum depth reached]
),
(int) 1654 => array(
[maximum depth reached]
),
(int) 1655 => array(
[maximum depth reached]
),
(int) 1656 => array(
[maximum depth reached]
),
(int) 1657 => array(
[maximum depth reached]
),
(int) 1658 => array(
[maximum depth reached]
),
(int) 1659 => array(
[maximum depth reached]
),
(int) 1660 => array(
[maximum depth reached]
),
(int) 1661 => array(
[maximum depth reached]
),
(int) 1662 => array(
[maximum depth reached]
),
(int) 1663 => array(
[maximum depth reached]
),
(int) 1664 => array(
[maximum depth reached]
),
(int) 1665 => array(
[maximum depth reached]
),
(int) 1666 => array(
[maximum depth reached]
),
(int) 1667 => array(
[maximum depth reached]
),
(int) 1668 => array(
[maximum depth reached]
),
(int) 1669 => array(
[maximum depth reached]
),
(int) 1670 => array(
[maximum depth reached]
),
(int) 1671 => array(
[maximum depth reached]
),
(int) 1672 => array(
[maximum depth reached]
),
(int) 1673 => array(
[maximum depth reached]
),
(int) 1674 => array(
[maximum depth reached]
),
(int) 1675 => array(
[maximum depth reached]
),
(int) 1676 => array(
[maximum depth reached]
),
(int) 1677 => array(
[maximum depth reached]
),
(int) 1678 => array(
[maximum depth reached]
),
(int) 1679 => array(
[maximum depth reached]
),
(int) 1680 => array(
[maximum depth reached]
),
(int) 1681 => array(
[maximum depth reached]
),
(int) 1682 => array(
[maximum depth reached]
),
(int) 1683 => array(
[maximum depth reached]
),
(int) 1684 => array(
[maximum depth reached]
),
(int) 1685 => array(
[maximum depth reached]
),
(int) 1686 => array(
[maximum depth reached]
),
(int) 1687 => array(
[maximum depth reached]
),
(int) 1688 => array(
[maximum depth reached]
),
(int) 1689 => array(
[maximum depth reached]
),
(int) 1690 => array(
[maximum depth reached]
),
(int) 1691 => array(
[maximum depth reached]
),
(int) 1692 => array(
[maximum depth reached]
),
(int) 1693 => array(
[maximum depth reached]
),
(int) 1694 => array(
[maximum depth reached]
),
(int) 1695 => array(
[maximum depth reached]
),
(int) 1696 => array(
[maximum depth reached]
),
(int) 1697 => array(
[maximum depth reached]
),
(int) 1698 => array(
[maximum depth reached]
),
(int) 1699 => array(
[maximum depth reached]
),
(int) 1700 => array(
[maximum depth reached]
),
(int) 1701 => array(
[maximum depth reached]
),
(int) 1702 => array(
[maximum depth reached]
),
(int) 1703 => array(
[maximum depth reached]
),
(int) 1704 => array(
[maximum depth reached]
),
(int) 1705 => array(
[maximum depth reached]
),
(int) 1706 => array(
[maximum depth reached]
),
(int) 1707 => array(
[maximum depth reached]
),
(int) 1708 => array(
[maximum depth reached]
),
(int) 1709 => array(
[maximum depth reached]
),
(int) 1710 => array(
[maximum depth reached]
),
(int) 1711 => array(
[maximum depth reached]
),
(int) 1712 => array(
[maximum depth reached]
),
(int) 1713 => array(
[maximum depth reached]
),
(int) 1714 => array(
[maximum depth reached]
),
(int) 1715 => array(
[maximum depth reached]
),
(int) 1716 => array(
[maximum depth reached]
),
(int) 1717 => array(
[maximum depth reached]
),
(int) 1718 => array(
[maximum depth reached]
),
(int) 1719 => array(
[maximum depth reached]
),
(int) 1720 => array(
[maximum depth reached]
),
(int) 1721 => array(
[maximum depth reached]
),
(int) 1722 => array(
[maximum depth reached]
),
(int) 1723 => array(
[maximum depth reached]
),
(int) 1724 => array(
[maximum depth reached]
),
(int) 1725 => array(
[maximum depth reached]
),
(int) 1726 => array(
[maximum depth reached]
),
(int) 1727 => array(
[maximum depth reached]
),
(int) 1728 => array(
[maximum depth reached]
),
(int) 1729 => array(
[maximum depth reached]
),
(int) 1730 => array(
[maximum depth reached]
),
(int) 1731 => array(
[maximum depth reached]
),
(int) 1732 => array(
[maximum depth reached]
),
(int) 1733 => array(
[maximum depth reached]
),
(int) 1734 => array(
[maximum depth reached]
),
(int) 1735 => array(
[maximum depth reached]
),
(int) 1736 => array(
[maximum depth reached]
),
(int) 1737 => array(
[maximum depth reached]
),
(int) 1738 => array(
[maximum depth reached]
),
(int) 1739 => array(
[maximum depth reached]
),
(int) 1740 => array(
[maximum depth reached]
),
(int) 1741 => array(
[maximum depth reached]
),
(int) 1742 => array(
[maximum depth reached]
),
(int) 1743 => array(
[maximum depth reached]
),
(int) 1744 => array(
[maximum depth reached]
),
(int) 1745 => array(
[maximum depth reached]
),
(int) 1746 => array(
[maximum depth reached]
),
(int) 1747 => array(
[maximum depth reached]
),
(int) 1748 => array(
[maximum depth reached]
),
(int) 1749 => array(
[maximum depth reached]
),
(int) 1750 => array(
[maximum depth reached]
),
(int) 1751 => array(
[maximum depth reached]
),
(int) 1752 => array(
[maximum depth reached]
),
(int) 1753 => array(
[maximum depth reached]
),
(int) 1754 => array(
[maximum depth reached]
),
(int) 1755 => array(
[maximum depth reached]
),
(int) 1756 => array(
[maximum depth reached]
),
(int) 1757 => array(
[maximum depth reached]
),
(int) 1758 => array(
[maximum depth reached]
),
(int) 1759 => array(
[maximum depth reached]
),
(int) 1760 => array(
[maximum depth reached]
),
(int) 1761 => array(
[maximum depth reached]
),
(int) 1762 => array(
[maximum depth reached]
),
(int) 1763 => array(
[maximum depth reached]
),
(int) 1764 => array(
[maximum depth reached]
),
(int) 1765 => array(
[maximum depth reached]
),
(int) 1766 => array(
[maximum depth reached]
),
(int) 1767 => array(
[maximum depth reached]
),
(int) 1768 => array(
[maximum depth reached]
),
(int) 1769 => array(
[maximum depth reached]
),
(int) 1770 => array(
[maximum depth reached]
),
(int) 1771 => array(
[maximum depth reached]
),
(int) 1772 => array(
[maximum depth reached]
),
(int) 1773 => array(
[maximum depth reached]
),
(int) 1774 => array(
[maximum depth reached]
),
(int) 1775 => array(
[maximum depth reached]
),
(int) 1776 => array(
[maximum depth reached]
),
(int) 1777 => array(
[maximum depth reached]
),
(int) 1778 => array(
[maximum depth reached]
),
(int) 1779 => array(
[maximum depth reached]
),
(int) 1780 => array(
[maximum depth reached]
),
(int) 1781 => array(
[maximum depth reached]
),
(int) 1782 => array(
[maximum depth reached]
),
(int) 1783 => array(
[maximum depth reached]
),
(int) 1784 => array(
[maximum depth reached]
),
(int) 1785 => array(
[maximum depth reached]
),
(int) 1786 => array(
[maximum depth reached]
),
(int) 1787 => array(
[maximum depth reached]
),
(int) 1788 => array(
[maximum depth reached]
),
(int) 1789 => array(
[maximum depth reached]
),
(int) 1790 => array(
[maximum depth reached]
),
(int) 1791 => array(
[maximum depth reached]
),
(int) 1792 => array(
[maximum depth reached]
),
(int) 1793 => array(
[maximum depth reached]
),
(int) 1794 => array(
[maximum depth reached]
),
(int) 1795 => array(
[maximum depth reached]
),
(int) 1796 => array(
[maximum depth reached]
),
(int) 1797 => array(
[maximum depth reached]
),
(int) 1798 => array(
[maximum depth reached]
),
(int) 1799 => array(
[maximum depth reached]
),
(int) 1800 => array(
[maximum depth reached]
),
(int) 1801 => array(
[maximum depth reached]
),
(int) 1802 => array(
[maximum depth reached]
),
(int) 1803 => array(
[maximum depth reached]
),
(int) 1804 => array(
[maximum depth reached]
),
(int) 1805 => array(
[maximum depth reached]
),
(int) 1806 => array(
[maximum depth reached]
),
(int) 1807 => array(
[maximum depth reached]
),
(int) 1808 => array(
[maximum depth reached]
),
(int) 1809 => array(
[maximum depth reached]
),
(int) 1810 => array(
[maximum depth reached]
),
(int) 1811 => array(
[maximum depth reached]
),
(int) 1812 => array(
[maximum depth reached]
),
(int) 1813 => array(
[maximum depth reached]
),
(int) 1814 => array(
[maximum depth reached]
),
(int) 1815 => array(
[maximum depth reached]
),
(int) 1816 => array(
[maximum depth reached]
),
(int) 1817 => array(
[maximum depth reached]
),
(int) 1818 => array(
[maximum depth reached]
),
(int) 1819 => array(
[maximum depth reached]
),
(int) 1820 => array(
[maximum depth reached]
),
(int) 1821 => array(
[maximum depth reached]
),
(int) 1822 => array(
[maximum depth reached]
),
(int) 1823 => array(
[maximum depth reached]
),
(int) 1824 => array(
[maximum depth reached]
),
(int) 1825 => array(
[maximum depth reached]
),
(int) 1826 => array(
[maximum depth reached]
),
(int) 1827 => array(
[maximum depth reached]
),
(int) 1828 => array(
[maximum depth reached]
),
(int) 1829 => array(
[maximum depth reached]
),
(int) 1830 => array(
[maximum depth reached]
),
(int) 1831 => array(
[maximum depth reached]
),
(int) 1832 => array(
[maximum depth reached]
),
(int) 1833 => array(
[maximum depth reached]
),
(int) 1834 => array(
[maximum depth reached]
),
(int) 1835 => array(
[maximum depth reached]
),
(int) 1836 => array(
[maximum depth reached]
),
(int) 1837 => array(
[maximum depth reached]
),
(int) 1838 => array(
[maximum depth reached]
),
(int) 1839 => array(
[maximum depth reached]
),
(int) 1840 => array(
[maximum depth reached]
),
(int) 1841 => array(
[maximum depth reached]
),
(int) 1842 => array(
[maximum depth reached]
),
(int) 1843 => array(
[maximum depth reached]
),
(int) 1844 => array(
[maximum depth reached]
),
(int) 1845 => array(
[maximum depth reached]
),
(int) 1846 => array(
[maximum depth reached]
),
(int) 1847 => array(
[maximum depth reached]
),
(int) 1848 => array(
[maximum depth reached]
),
(int) 1849 => array(
[maximum depth reached]
),
(int) 1850 => array(
[maximum depth reached]
),
(int) 1851 => array(
[maximum depth reached]
),
(int) 1852 => array(
[maximum depth reached]
),
(int) 1853 => array(
[maximum depth reached]
),
(int) 1854 => array(
[maximum depth reached]
),
(int) 1855 => array(
[maximum depth reached]
),
(int) 1856 => array(
[maximum depth reached]
),
(int) 1857 => array(
[maximum depth reached]
),
(int) 1858 => array(
[maximum depth reached]
),
(int) 1859 => array(
[maximum depth reached]
),
(int) 1860 => array(
[maximum depth reached]
),
(int) 1861 => array(
[maximum depth reached]
),
(int) 1862 => array(
[maximum depth reached]
),
(int) 1863 => array(
[maximum depth reached]
),
(int) 1864 => array(
[maximum depth reached]
),
(int) 1865 => array(
[maximum depth reached]
),
(int) 1866 => array(
[maximum depth reached]
),
(int) 1867 => array(
[maximum depth reached]
),
(int) 1868 => array(
[maximum depth reached]
),
(int) 1869 => array(
[maximum depth reached]
),
(int) 1870 => array(
[maximum depth reached]
),
(int) 1871 => array(
[maximum depth reached]
),
(int) 1872 => array(
[maximum depth reached]
),
(int) 1873 => array(
[maximum depth reached]
),
(int) 1874 => array(
[maximum depth reached]
),
(int) 1875 => array(
[maximum depth reached]
),
(int) 1876 => array(
[maximum depth reached]
),
(int) 1877 => array(
[maximum depth reached]
),
(int) 1878 => array(
[maximum depth reached]
),
(int) 1879 => array(
[maximum depth reached]
),
(int) 1880 => array(
[maximum depth reached]
),
(int) 1881 => array(
[maximum depth reached]
),
(int) 1882 => array(
[maximum depth reached]
),
(int) 1883 => array(
[maximum depth reached]
),
(int) 1884 => array(
[maximum depth reached]
),
(int) 1885 => array(
[maximum depth reached]
),
(int) 1886 => array(
[maximum depth reached]
),
(int) 1887 => array(
[maximum depth reached]
),
(int) 1888 => array(
[maximum depth reached]
),
(int) 1889 => array(
[maximum depth reached]
),
(int) 1890 => array(
[maximum depth reached]
),
(int) 1891 => array(
[maximum depth reached]
),
(int) 1892 => array(
[maximum depth reached]
),
(int) 1893 => array(
[maximum depth reached]
),
(int) 1894 => array(
[maximum depth reached]
),
(int) 1895 => array(
[maximum depth reached]
),
(int) 1896 => array(
[maximum depth reached]
),
(int) 1897 => array(
[maximum depth reached]
),
(int) 1898 => array(
[maximum depth reached]
),
(int) 1899 => array(
[maximum depth reached]
),
(int) 1900 => array(
[maximum depth reached]
),
(int) 1901 => array(
[maximum depth reached]
),
(int) 1902 => array(
[maximum depth reached]
),
(int) 1903 => array(
[maximum depth reached]
),
(int) 1904 => array(
[maximum depth reached]
),
(int) 1905 => array(
[maximum depth reached]
),
(int) 1906 => array(
[maximum depth reached]
),
(int) 1907 => array(
[maximum depth reached]
),
(int) 1908 => array(
[maximum depth reached]
),
(int) 1909 => array(
[maximum depth reached]
),
(int) 1910 => array(
[maximum depth reached]
),
(int) 1911 => array(
[maximum depth reached]
),
(int) 1912 => array(
[maximum depth reached]
),
(int) 1913 => array(
[maximum depth reached]
),
(int) 1914 => array(
[maximum depth reached]
),
(int) 1915 => array(
[maximum depth reached]
),
(int) 1916 => array(
[maximum depth reached]
),
(int) 1917 => array(
[maximum depth reached]
),
(int) 1918 => array(
[maximum depth reached]
),
(int) 1919 => array(
[maximum depth reached]
),
(int) 1920 => array(
[maximum depth reached]
),
(int) 1921 => array(
[maximum depth reached]
),
(int) 1922 => array(
[maximum depth reached]
),
(int) 1923 => array(
[maximum depth reached]
),
(int) 1924 => array(
[maximum depth reached]
),
(int) 1925 => array(
[maximum depth reached]
),
(int) 1926 => array(
[maximum depth reached]
),
(int) 1927 => array(
[maximum depth reached]
),
(int) 1928 => array(
[maximum depth reached]
),
(int) 1929 => array(
[maximum depth reached]
),
(int) 1930 => array(
[maximum depth reached]
),
(int) 1931 => array(
[maximum depth reached]
),
(int) 1932 => array(
[maximum depth reached]
),
(int) 1933 => array(
[maximum depth reached]
),
(int) 1934 => array(
[maximum depth reached]
),
(int) 1935 => array(
[maximum depth reached]
),
(int) 1936 => array(
[maximum depth reached]
),
(int) 1937 => array(
[maximum depth reached]
),
(int) 1938 => array(
[maximum depth reached]
),
(int) 1939 => array(
[maximum depth reached]
),
(int) 1940 => array(
[maximum depth reached]
),
(int) 1941 => array(
[maximum depth reached]
),
(int) 1942 => array(
[maximum depth reached]
),
(int) 1943 => array(
[maximum depth reached]
),
(int) 1944 => array(
[maximum depth reached]
),
(int) 1945 => array(
[maximum depth reached]
),
(int) 1946 => array(
[maximum depth reached]
),
(int) 1947 => array(
[maximum depth reached]
),
(int) 1948 => array(
[maximum depth reached]
),
(int) 1949 => array(
[maximum depth reached]
),
(int) 1950 => array(
[maximum depth reached]
),
(int) 1951 => array(
[maximum depth reached]
),
(int) 1952 => array(
[maximum depth reached]
),
(int) 1953 => array(
[maximum depth reached]
),
(int) 1954 => array(
[maximum depth reached]
),
(int) 1955 => array(
[maximum depth reached]
),
(int) 1956 => array(
[maximum depth reached]
),
(int) 1957 => array(
[maximum depth reached]
),
(int) 1958 => array(
[maximum depth reached]
),
(int) 1959 => array(
[maximum depth reached]
),
(int) 1960 => array(
[maximum depth reached]
),
(int) 1961 => array(
[maximum depth reached]
),
(int) 1962 => array(
[maximum depth reached]
),
(int) 1963 => array(
[maximum depth reached]
),
(int) 1964 => array(
[maximum depth reached]
),
(int) 1965 => array(
[maximum depth reached]
),
(int) 1966 => array(
[maximum depth reached]
),
(int) 1967 => array(
[maximum depth reached]
),
(int) 1968 => array(
[maximum depth reached]
),
(int) 1969 => array(
[maximum depth reached]
),
(int) 1970 => array(
[maximum depth reached]
),
(int) 1971 => array(
[maximum depth reached]
),
(int) 1972 => array(
[maximum depth reached]
),
(int) 1973 => array(
[maximum depth reached]
),
(int) 1974 => array(
[maximum depth reached]
),
(int) 1975 => array(
[maximum depth reached]
),
(int) 1976 => array(
[maximum depth reached]
),
(int) 1977 => array(
[maximum depth reached]
),
(int) 1978 => array(
[maximum depth reached]
),
(int) 1979 => array(
[maximum depth reached]
),
(int) 1980 => array(
[maximum depth reached]
),
(int) 1981 => array(
[maximum depth reached]
),
(int) 1982 => array(
[maximum depth reached]
),
(int) 1983 => array(
[maximum depth reached]
),
(int) 1984 => array(
[maximum depth reached]
),
(int) 1985 => array(
[maximum depth reached]
),
(int) 1986 => array(
[maximum depth reached]
),
(int) 1987 => array(
[maximum depth reached]
),
(int) 1988 => array(
[maximum depth reached]
),
(int) 1989 => array(
[maximum depth reached]
),
(int) 1990 => array(
[maximum depth reached]
),
(int) 1991 => array(
[maximum depth reached]
),
(int) 1992 => array(
[maximum depth reached]
),
(int) 1993 => array(
[maximum depth reached]
),
(int) 1994 => array(
[maximum depth reached]
),
(int) 1995 => array(
[maximum depth reached]
),
(int) 1996 => array(
[maximum depth reached]
),
(int) 1997 => array(
[maximum depth reached]
),
(int) 1998 => array(
[maximum depth reached]
),
(int) 1999 => array(
[maximum depth reached]
),
(int) 2000 => array(
[maximum depth reached]
),
(int) 2001 => array(
[maximum depth reached]
),
(int) 2002 => array(
[maximum depth reached]
),
(int) 2003 => array(
[maximum depth reached]
),
(int) 2004 => array(
[maximum depth reached]
),
(int) 2005 => array(
[maximum depth reached]
),
(int) 2006 => array(
[maximum depth reached]
),
(int) 2007 => array(
[maximum depth reached]
),
(int) 2008 => array(
[maximum depth reached]
),
(int) 2009 => array(
[maximum depth reached]
),
(int) 2010 => array(
[maximum depth reached]
),
(int) 2011 => array(
[maximum depth reached]
),
(int) 2012 => array(
[maximum depth reached]
),
(int) 2013 => array(
[maximum depth reached]
),
(int) 2014 => array(
[maximum depth reached]
),
(int) 2015 => array(
[maximum depth reached]
),
(int) 2016 => array(
[maximum depth reached]
),
(int) 2017 => array(
[maximum depth reached]
),
(int) 2018 => array(
[maximum depth reached]
),
(int) 2019 => array(
[maximum depth reached]
),
(int) 2020 => array(
[maximum depth reached]
),
(int) 2021 => array(
[maximum depth reached]
),
(int) 2022 => array(
[maximum depth reached]
),
(int) 2023 => array(
[maximum depth reached]
),
(int) 2024 => array(
[maximum depth reached]
),
(int) 2025 => array(
[maximum depth reached]
),
(int) 2026 => array(
[maximum depth reached]
),
(int) 2027 => array(
[maximum depth reached]
),
(int) 2028 => array(
[maximum depth reached]
),
(int) 2029 => array(
[maximum depth reached]
),
(int) 2030 => array(
[maximum depth reached]
),
(int) 2031 => array(
[maximum depth reached]
),
(int) 2032 => array(
[maximum depth reached]
),
(int) 2033 => array(
[maximum depth reached]
),
(int) 2034 => array(
[maximum depth reached]
),
(int) 2035 => array(
[maximum depth reached]
),
(int) 2036 => array(
[maximum depth reached]
),
(int) 2037 => array(
[maximum depth reached]
),
(int) 2038 => array(
[maximum depth reached]
),
(int) 2039 => array(
[maximum depth reached]
),
(int) 2040 => array(
[maximum depth reached]
),
(int) 2041 => array(
[maximum depth reached]
),
(int) 2042 => array(
[maximum depth reached]
),
(int) 2043 => array(
[maximum depth reached]
),
(int) 2044 => array(
[maximum depth reached]
),
(int) 2045 => array(
[maximum depth reached]
),
(int) 2046 => array(
[maximum depth reached]
),
(int) 2047 => array(
[maximum depth reached]
),
(int) 2048 => array(
[maximum depth reached]
),
(int) 2049 => array(
[maximum depth reached]
),
(int) 2050 => array(
[maximum depth reached]
),
(int) 2051 => array(
[maximum depth reached]
),
(int) 2052 => array(
[maximum depth reached]
),
(int) 2053 => array(
[maximum depth reached]
),
(int) 2054 => array(
[maximum depth reached]
),
(int) 2055 => array(
[maximum depth reached]
),
(int) 2056 => array(
[maximum depth reached]
),
(int) 2057 => array(
[maximum depth reached]
),
(int) 2058 => array(
[maximum depth reached]
),
(int) 2059 => array(
[maximum depth reached]
),
(int) 2060 => array(
[maximum depth reached]
),
(int) 2061 => array(
[maximum depth reached]
),
(int) 2062 => array(
[maximum depth reached]
),
(int) 2063 => array(
[maximum depth reached]
),
(int) 2064 => array(
[maximum depth reached]
),
(int) 2065 => array(
[maximum depth reached]
),
(int) 2066 => array(
[maximum depth reached]
),
(int) 2067 => array(
[maximum depth reached]
),
(int) 2068 => array(
[maximum depth reached]
),
(int) 2069 => array(
[maximum depth reached]
),
(int) 2070 => array(
[maximum depth reached]
),
(int) 2071 => array(
[maximum depth reached]
),
(int) 2072 => array(
[maximum depth reached]
),
(int) 2073 => array(
[maximum depth reached]
),
(int) 2074 => array(
[maximum depth reached]
),
(int) 2075 => array(
[maximum depth reached]
),
(int) 2076 => array(
[maximum depth reached]
),
(int) 2077 => array(
[maximum depth reached]
),
(int) 2078 => array(
[maximum depth reached]
),
(int) 2079 => array(
[maximum depth reached]
),
(int) 2080 => array(
[maximum depth reached]
),
(int) 2081 => array(
[maximum depth reached]
),
(int) 2082 => array(
[maximum depth reached]
),
(int) 2083 => array(
[maximum depth reached]
),
(int) 2084 => array(
[maximum depth reached]
),
(int) 2085 => array(
[maximum depth reached]
),
(int) 2086 => array(
[maximum depth reached]
),
(int) 2087 => array(
[maximum depth reached]
),
(int) 2088 => array(
[maximum depth reached]
),
(int) 2089 => array(
[maximum depth reached]
),
(int) 2090 => array(
[maximum depth reached]
),
(int) 2091 => array(
[maximum depth reached]
),
(int) 2092 => array(
[maximum depth reached]
),
(int) 2093 => array(
[maximum depth reached]
),
(int) 2094 => array(
[maximum depth reached]
),
(int) 2095 => array(
[maximum depth reached]
),
(int) 2096 => array(
[maximum depth reached]
),
(int) 2097 => array(
[maximum depth reached]
),
(int) 2098 => array(
[maximum depth reached]
),
(int) 2099 => array(
[maximum depth reached]
),
(int) 2100 => array(
[maximum depth reached]
),
(int) 2101 => array(
[maximum depth reached]
),
(int) 2102 => array(
[maximum depth reached]
),
(int) 2103 => array(
[maximum depth reached]
),
(int) 2104 => array(
[maximum depth reached]
),
(int) 2105 => array(
[maximum depth reached]
),
(int) 2106 => array(
[maximum depth reached]
),
(int) 2107 => array(
[maximum depth reached]
),
(int) 2108 => array(
[maximum depth reached]
),
(int) 2109 => array(
[maximum depth reached]
),
(int) 2110 => array(
[maximum depth reached]
),
(int) 2111 => array(
[maximum depth reached]
),
(int) 2112 => array(
[maximum depth reached]
),
(int) 2113 => array(
[maximum depth reached]
),
(int) 2114 => array(
[maximum depth reached]
),
(int) 2115 => array(
[maximum depth reached]
),
(int) 2116 => array(
[maximum depth reached]
),
(int) 2117 => array(
[maximum depth reached]
),
(int) 2118 => array(
[maximum depth reached]
),
(int) 2119 => array(
[maximum depth reached]
),
(int) 2120 => array(
[maximum depth reached]
),
(int) 2121 => array(
[maximum depth reached]
),
(int) 2122 => array(
[maximum depth reached]
),
(int) 2123 => array(
[maximum depth reached]
),
(int) 2124 => array(
[maximum depth reached]
),
(int) 2125 => array(
[maximum depth reached]
),
(int) 2126 => array(
[maximum depth reached]
),
(int) 2127 => array(
[maximum depth reached]
),
(int) 2128 => array(
[maximum depth reached]
),
(int) 2129 => array(
[maximum depth reached]
),
(int) 2130 => array(
[maximum depth reached]
),
(int) 2131 => array(
[maximum depth reached]
),
(int) 2132 => array(
[maximum depth reached]
),
(int) 2133 => array(
[maximum depth reached]
),
(int) 2134 => array(
[maximum depth reached]
),
(int) 2135 => array(
[maximum depth reached]
),
(int) 2136 => array(
[maximum depth reached]
),
(int) 2137 => array(
[maximum depth reached]
),
(int) 2138 => array(
[maximum depth reached]
),
(int) 2139 => array(
[maximum depth reached]
),
(int) 2140 => array(
[maximum depth reached]
),
(int) 2141 => array(
[maximum depth reached]
),
(int) 2142 => array(
[maximum depth reached]
),
(int) 2143 => array(
[maximum depth reached]
),
(int) 2144 => array(
[maximum depth reached]
),
(int) 2145 => array(
[maximum depth reached]
),
(int) 2146 => array(
[maximum depth reached]
),
(int) 2147 => array(
[maximum depth reached]
),
(int) 2148 => array(
[maximum depth reached]
),
(int) 2149 => array(
[maximum depth reached]
),
(int) 2150 => array(
[maximum depth reached]
),
(int) 2151 => array(
[maximum depth reached]
),
(int) 2152 => array(
[maximum depth reached]
),
(int) 2153 => array(
[maximum depth reached]
),
(int) 2154 => array(
[maximum depth reached]
),
(int) 2155 => array(
[maximum depth reached]
),
(int) 2156 => array(
[maximum depth reached]
),
(int) 2157 => array(
[maximum depth reached]
),
(int) 2158 => array(
[maximum depth reached]
),
(int) 2159 => array(
[maximum depth reached]
),
(int) 2160 => array(
[maximum depth reached]
),
(int) 2161 => array(
[maximum depth reached]
),
(int) 2162 => array(
[maximum depth reached]
),
(int) 2163 => array(
[maximum depth reached]
),
(int) 2164 => array(
[maximum depth reached]
),
(int) 2165 => array(
[maximum depth reached]
),
(int) 2166 => array(
[maximum depth reached]
),
(int) 2167 => array(
[maximum depth reached]
),
(int) 2168 => array(
[maximum depth reached]
),
(int) 2169 => array(
[maximum depth reached]
),
(int) 2170 => array(
[maximum depth reached]
),
(int) 2171 => array(
[maximum depth reached]
),
(int) 2172 => array(
[maximum depth reached]
),
(int) 2173 => array(
[maximum depth reached]
),
(int) 2174 => array(
[maximum depth reached]
),
(int) 2175 => array(
[maximum depth reached]
),
(int) 2176 => array(
[maximum depth reached]
),
(int) 2177 => array(
[maximum depth reached]
),
(int) 2178 => array(
[maximum depth reached]
),
(int) 2179 => array(
[maximum depth reached]
),
(int) 2180 => array(
[maximum depth reached]
),
(int) 2181 => array(
[maximum depth reached]
),
(int) 2182 => array(
[maximum depth reached]
),
(int) 2183 => array(
[maximum depth reached]
),
(int) 2184 => array(
[maximum depth reached]
),
(int) 2185 => array(
[maximum depth reached]
),
(int) 2186 => array(
[maximum depth reached]
),
(int) 2187 => array(
[maximum depth reached]
),
(int) 2188 => array(
[maximum depth reached]
),
(int) 2189 => array(
[maximum depth reached]
),
(int) 2190 => array(
[maximum depth reached]
),
(int) 2191 => array(
[maximum depth reached]
),
(int) 2192 => array(
[maximum depth reached]
),
(int) 2193 => array(
[maximum depth reached]
),
(int) 2194 => array(
[maximum depth reached]
),
(int) 2195 => array(
[maximum depth reached]
),
(int) 2196 => array(
[maximum depth reached]
),
(int) 2197 => array(
[maximum depth reached]
),
(int) 2198 => array(
[maximum depth reached]
),
(int) 2199 => array(
[maximum depth reached]
),
(int) 2200 => array(
[maximum depth reached]
),
(int) 2201 => array(
[maximum depth reached]
),
(int) 2202 => array(
[maximum depth reached]
),
(int) 2203 => array(
[maximum depth reached]
),
(int) 2204 => array(
[maximum depth reached]
),
(int) 2205 => array(
[maximum depth reached]
),
(int) 2206 => array(
[maximum depth reached]
),
(int) 2207 => array(
[maximum depth reached]
),
(int) 2208 => array(
[maximum depth reached]
),
(int) 2209 => array(
[maximum depth reached]
),
(int) 2210 => array(
[maximum depth reached]
),
(int) 2211 => array(
[maximum depth reached]
),
(int) 2212 => array(
[maximum depth reached]
),
(int) 2213 => array(
[maximum depth reached]
),
(int) 2214 => array(
[maximum depth reached]
),
(int) 2215 => array(
[maximum depth reached]
),
(int) 2216 => array(
[maximum depth reached]
),
(int) 2217 => array(
[maximum depth reached]
),
(int) 2218 => array(
[maximum depth reached]
),
(int) 2219 => array(
[maximum depth reached]
),
(int) 2220 => array(
[maximum depth reached]
),
(int) 2221 => array(
[maximum depth reached]
),
(int) 2222 => array(
[maximum depth reached]
),
(int) 2223 => array(
[maximum depth reached]
),
(int) 2224 => array(
[maximum depth reached]
),
(int) 2225 => array(
[maximum depth reached]
),
(int) 2226 => array(
[maximum depth reached]
),
(int) 2227 => array(
[maximum depth reached]
),
(int) 2228 => array(
[maximum depth reached]
),
(int) 2229 => array(
[maximum depth reached]
),
(int) 2230 => array(
[maximum depth reached]
),
(int) 2231 => array(
[maximum depth reached]
),
(int) 2232 => array(
[maximum depth reached]
),
(int) 2233 => array(
[maximum depth reached]
),
(int) 2234 => array(
[maximum depth reached]
),
(int) 2235 => array(
[maximum depth reached]
),
(int) 2236 => array(
[maximum depth reached]
),
(int) 2237 => array(
[maximum depth reached]
),
(int) 2238 => array(
[maximum depth reached]
),
(int) 2239 => array(
[maximum depth reached]
),
(int) 2240 => array(
[maximum depth reached]
),
(int) 2241 => array(
[maximum depth reached]
),
(int) 2242 => array(
[maximum depth reached]
),
(int) 2243 => array(
[maximum depth reached]
),
(int) 2244 => array(
[maximum depth reached]
),
(int) 2245 => array(
[maximum depth reached]
),
(int) 2246 => array(
[maximum depth reached]
),
(int) 2247 => array(
[maximum depth reached]
),
(int) 2248 => array(
[maximum depth reached]
),
(int) 2249 => array(
[maximum depth reached]
),
(int) 2250 => array(
[maximum depth reached]
),
(int) 2251 => array(
[maximum depth reached]
),
(int) 2252 => array(
[maximum depth reached]
),
(int) 2253 => array(
[maximum depth reached]
),
(int) 2254 => array(
[maximum depth reached]
),
(int) 2255 => array(
[maximum depth reached]
),
(int) 2256 => array(
[maximum depth reached]
),
(int) 2257 => array(
[maximum depth reached]
),
(int) 2258 => array(
[maximum depth reached]
),
(int) 2259 => array(
[maximum depth reached]
),
(int) 2260 => array(
[maximum depth reached]
),
(int) 2261 => array(
[maximum depth reached]
),
(int) 2262 => array(
[maximum depth reached]
),
(int) 2263 => array(
[maximum depth reached]
),
(int) 2264 => array(
[maximum depth reached]
),
(int) 2265 => array(
[maximum depth reached]
),
(int) 2266 => array(
[maximum depth reached]
),
(int) 2267 => array(
[maximum depth reached]
),
(int) 2268 => array(
[maximum depth reached]
),
(int) 2269 => array(
[maximum depth reached]
),
(int) 2270 => array(
[maximum depth reached]
),
(int) 2271 => array(
[maximum depth reached]
),
(int) 2272 => array(
[maximum depth reached]
),
(int) 2273 => array(
[maximum depth reached]
),
(int) 2274 => array(
[maximum depth reached]
),
(int) 2275 => array(
[maximum depth reached]
),
(int) 2276 => array(
[maximum depth reached]
),
(int) 2277 => array(
[maximum depth reached]
),
(int) 2278 => array(
[maximum depth reached]
),
(int) 2279 => array(
[maximum depth reached]
),
(int) 2280 => array(
[maximum depth reached]
),
(int) 2281 => array(
[maximum depth reached]
),
(int) 2282 => array(
[maximum depth reached]
),
(int) 2283 => array(
[maximum depth reached]
),
(int) 2284 => array(
[maximum depth reached]
),
(int) 2285 => array(
[maximum depth reached]
),
(int) 2286 => array(
[maximum depth reached]
),
(int) 2287 => array(
[maximum depth reached]
),
(int) 2288 => array(
[maximum depth reached]
),
(int) 2289 => array(
[maximum depth reached]
),
(int) 2290 => array(
[maximum depth reached]
),
(int) 2291 => array(
[maximum depth reached]
),
(int) 2292 => array(
[maximum depth reached]
),
(int) 2293 => array(
[maximum depth reached]
),
(int) 2294 => array(
[maximum depth reached]
),
(int) 2295 => array(
[maximum depth reached]
),
(int) 2296 => array(
[maximum depth reached]
),
(int) 2297 => array(
[maximum depth reached]
),
(int) 2298 => array(
[maximum depth reached]
),
(int) 2299 => array(
[maximum depth reached]
),
(int) 2300 => array(
[maximum depth reached]
),
(int) 2301 => array(
[maximum depth reached]
),
(int) 2302 => array(
[maximum depth reached]
),
(int) 2303 => array(
[maximum depth reached]
),
(int) 2304 => array(
[maximum depth reached]
),
(int) 2305 => array(
[maximum depth reached]
),
(int) 2306 => array(
[maximum depth reached]
),
(int) 2307 => array(
[maximum depth reached]
),
(int) 2308 => array(
[maximum depth reached]
),
(int) 2309 => array(
[maximum depth reached]
),
(int) 2310 => array(
[maximum depth reached]
),
(int) 2311 => array(
[maximum depth reached]
),
(int) 2312 => array(
[maximum depth reached]
),
(int) 2313 => array(
[maximum depth reached]
),
(int) 2314 => array(
[maximum depth reached]
),
(int) 2315 => array(
[maximum depth reached]
),
(int) 2316 => array(
[maximum depth reached]
),
(int) 2317 => array(
[maximum depth reached]
),
(int) 2318 => array(
[maximum depth reached]
),
(int) 2319 => array(
[maximum depth reached]
),
(int) 2320 => array(
[maximum depth reached]
),
(int) 2321 => array(
[maximum depth reached]
),
(int) 2322 => array(
[maximum depth reached]
),
(int) 2323 => array(
[maximum depth reached]
),
(int) 2324 => array(
[maximum depth reached]
),
(int) 2325 => array(
[maximum depth reached]
),
(int) 2326 => array(
[maximum depth reached]
),
(int) 2327 => array(
[maximum depth reached]
),
(int) 2328 => array(
[maximum depth reached]
),
(int) 2329 => array(
[maximum depth reached]
),
(int) 2330 => array(
[maximum depth reached]
),
(int) 2331 => array(
[maximum depth reached]
),
(int) 2332 => array(
[maximum depth reached]
),
(int) 2333 => array(
[maximum depth reached]
),
(int) 2334 => array(
[maximum depth reached]
),
(int) 2335 => array(
[maximum depth reached]
),
(int) 2336 => array(
[maximum depth reached]
),
(int) 2337 => array(
[maximum depth reached]
),
(int) 2338 => array(
[maximum depth reached]
),
(int) 2339 => array(
[maximum depth reached]
),
(int) 2340 => array(
[maximum depth reached]
),
(int) 2341 => array(
[maximum depth reached]
),
(int) 2342 => array(
[maximum depth reached]
),
(int) 2343 => array(
[maximum depth reached]
),
(int) 2344 => array(
[maximum depth reached]
),
(int) 2345 => array(
[maximum depth reached]
),
(int) 2346 => array(
[maximum depth reached]
),
(int) 2347 => array(
[maximum depth reached]
),
(int) 2348 => array(
[maximum depth reached]
),
(int) 2349 => array(
[maximum depth reached]
),
(int) 2350 => array(
[maximum depth reached]
),
(int) 2351 => array(
[maximum depth reached]
),
(int) 2352 => array(
[maximum depth reached]
),
(int) 2353 => array(
[maximum depth reached]
),
(int) 2354 => array(
[maximum depth reached]
),
(int) 2355 => array(
[maximum depth reached]
),
(int) 2356 => array(
[maximum depth reached]
),
(int) 2357 => array(
[maximum depth reached]
),
(int) 2358 => array(
[maximum depth reached]
),
(int) 2359 => array(
[maximum depth reached]
),
(int) 2360 => array(
[maximum depth reached]
),
(int) 2361 => array(
[maximum depth reached]
),
(int) 2362 => array(
[maximum depth reached]
),
(int) 2363 => array(
[maximum depth reached]
),
(int) 2364 => array(
[maximum depth reached]
),
(int) 2365 => array(
[maximum depth reached]
),
(int) 2366 => array(
[maximum depth reached]
),
(int) 2367 => array(
[maximum depth reached]
),
(int) 2368 => array(
[maximum depth reached]
),
(int) 2369 => array(
[maximum depth reached]
),
(int) 2370 => array(
[maximum depth reached]
),
(int) 2371 => array(
[maximum depth reached]
),
(int) 2372 => array(
[maximum depth reached]
),
(int) 2373 => array(
[maximum depth reached]
),
(int) 2374 => array(
[maximum depth reached]
),
(int) 2375 => array(
[maximum depth reached]
),
(int) 2376 => array(
[maximum depth reached]
),
(int) 2377 => array(
[maximum depth reached]
),
(int) 2378 => array(
[maximum depth reached]
),
(int) 2379 => array(
[maximum depth reached]
),
(int) 2380 => array(
[maximum depth reached]
),
(int) 2381 => array(
[maximum depth reached]
),
(int) 2382 => array(
[maximum depth reached]
),
(int) 2383 => array(
[maximum depth reached]
),
(int) 2384 => array(
[maximum depth reached]
),
(int) 2385 => array(
[maximum depth reached]
),
(int) 2386 => array(
[maximum depth reached]
),
(int) 2387 => array(
[maximum depth reached]
),
(int) 2388 => array(
[maximum depth reached]
),
(int) 2389 => array(
[maximum depth reached]
),
(int) 2390 => array(
[maximum depth reached]
),
(int) 2391 => array(
[maximum depth reached]
),
(int) 2392 => array(
[maximum depth reached]
),
(int) 2393 => array(
[maximum depth reached]
),
(int) 2394 => array(
[maximum depth reached]
),
(int) 2395 => array(
[maximum depth reached]
),
(int) 2396 => array(
[maximum depth reached]
),
(int) 2397 => array(
[maximum depth reached]
),
(int) 2398 => array(
[maximum depth reached]
),
(int) 2399 => array(
[maximum depth reached]
),
(int) 2400 => array(
[maximum depth reached]
),
(int) 2401 => array(
[maximum depth reached]
),
(int) 2402 => array(
[maximum depth reached]
),
(int) 2403 => array(
[maximum depth reached]
),
(int) 2404 => array(
[maximum depth reached]
),
(int) 2405 => array(
[maximum depth reached]
),
(int) 2406 => array(
[maximum depth reached]
),
(int) 2407 => array(
[maximum depth reached]
),
(int) 2408 => array(
[maximum depth reached]
),
(int) 2409 => array(
[maximum depth reached]
),
(int) 2410 => array(
[maximum depth reached]
),
(int) 2411 => array(
[maximum depth reached]
),
(int) 2412 => array(
[maximum depth reached]
),
(int) 2413 => array(
[maximum depth reached]
),
(int) 2414 => array(
[maximum depth reached]
),
(int) 2415 => array(
[maximum depth reached]
),
(int) 2416 => array(
[maximum depth reached]
),
(int) 2417 => array(
[maximum depth reached]
),
(int) 2418 => array(
[maximum depth reached]
),
(int) 2419 => array(
[maximum depth reached]
),
(int) 2420 => array(
[maximum depth reached]
),
(int) 2421 => array(
[maximum depth reached]
),
(int) 2422 => array(
[maximum depth reached]
),
(int) 2423 => array(
[maximum depth reached]
),
(int) 2424 => array(
[maximum depth reached]
),
(int) 2425 => array(
[maximum depth reached]
),
(int) 2426 => array(
[maximum depth reached]
),
(int) 2427 => array(
[maximum depth reached]
),
(int) 2428 => array(
[maximum depth reached]
),
(int) 2429 => array(
[maximum depth reached]
),
(int) 2430 => array(
[maximum depth reached]
),
(int) 2431 => array(
[maximum depth reached]
),
(int) 2432 => array(
[maximum depth reached]
),
(int) 2433 => array(
[maximum depth reached]
),
(int) 2434 => array(
[maximum depth reached]
),
(int) 2435 => array(
[maximum depth reached]
),
(int) 2436 => array(
[maximum depth reached]
),
(int) 2437 => array(
[maximum depth reached]
),
(int) 2438 => array(
[maximum depth reached]
),
(int) 2439 => array(
[maximum depth reached]
),
(int) 2440 => array(
[maximum depth reached]
),
(int) 2441 => array(
[maximum depth reached]
),
(int) 2442 => array(
[maximum depth reached]
),
(int) 2443 => array(
[maximum depth reached]
),
(int) 2444 => array(
[maximum depth reached]
),
(int) 2445 => array(
[maximum depth reached]
),
(int) 2446 => array(
[maximum depth reached]
),
(int) 2447 => array(
[maximum depth reached]
),
(int) 2448 => array(
[maximum depth reached]
),
(int) 2449 => array(
[maximum depth reached]
),
(int) 2450 => array(
[maximum depth reached]
),
(int) 2451 => array(
[maximum depth reached]
),
(int) 2452 => array(
[maximum depth reached]
),
(int) 2453 => array(
[maximum depth reached]
),
(int) 2454 => array(
[maximum depth reached]
),
(int) 2455 => array(
[maximum depth reached]
),
(int) 2456 => array(
[maximum depth reached]
),
(int) 2457 => array(
[maximum depth reached]
),
(int) 2458 => array(
[maximum depth reached]
),
(int) 2459 => array(
[maximum depth reached]
),
(int) 2460 => array(
[maximum depth reached]
),
(int) 2461 => array(
[maximum depth reached]
),
(int) 2462 => array(
[maximum depth reached]
),
(int) 2463 => array(
[maximum depth reached]
),
(int) 2464 => array(
[maximum depth reached]
)
)
),
(int) 1 => array(
'EqQuestion' => array(
'id' => '1264',
'title' => '看護師ベストパフォーマンス賞2025!',
'body' => '2025年を振り返って、自分に【看護師ベストパフォーマンス賞】をあげたいのは、いつのどんな仕事ぶりですか?
「はじめてミスせずにスムーズに仕事ができた日の私」「急に夜勤メンバーが減ったけどなんとか乗り切った日の自分たち」などなど、みなさんの【看護師ベストパフォーマンス賞】エピソードをコメント欄で教えてください!
',
'thumb' => 'https://img.kango-roo.com/yn/thumbnail/20251125071903_252.png',
'answer_type' => 'single',
'start' => '2025-12-04 05:59:00',
'end' => '2025-12-25 23:59:00',
'point' => '1',
'is_active' => '1',
'is_reminder_submited' => '',
'created' => '2025-11-25 18:56:59',
'modified' => '2025-11-26 20:25:35',
'answer_count' => '2227'
),
'EqQuestionsDetail' => array(
(int) 0 => array(
[maximum depth reached]
),
(int) 1 => array(
[maximum depth reached]
),
(int) 2 => array(
[maximum depth reached]
)
),
'EqAnswer' => array(
(int) 0 => array(
[maximum depth reached]
),
(int) 1 => array(
[maximum depth reached]
),
(int) 2 => array(
[maximum depth reached]
),
(int) 3 => array(
[maximum depth reached]
),
(int) 4 => array(
[maximum depth reached]
),
(int) 5 => array(
[maximum depth reached]
),
(int) 6 => array(
[maximum depth reached]
),
(int) 7 => array(
[maximum depth reached]
),
(int) 8 => array(
[maximum depth reached]
),
(int) 9 => array(
[maximum depth reached]
),
(int) 10 => array(
[maximum depth reached]
),
(int) 11 => array(
[maximum depth reached]
),
(int) 12 => array(
[maximum depth reached]
),
(int) 13 => array(
[maximum depth reached]
),
(int) 14 => array(
[maximum depth reached]
),
(int) 15 => array(
[maximum depth reached]
),
(int) 16 => array(
[maximum depth reached]
),
(int) 17 => array(
[maximum depth reached]
),
(int) 18 => array(
[maximum depth reached]
),
(int) 19 => array(
[maximum depth reached]
),
(int) 20 => array(
[maximum depth reached]
),
(int) 21 => array(
[maximum depth reached]
),
(int) 22 => array(
[maximum depth reached]
),
(int) 23 => array(
[maximum depth reached]
),
(int) 24 => array(
[maximum depth reached]
),
(int) 25 => array(
[maximum depth reached]
),
(int) 26 => array(
[maximum depth reached]
),
(int) 27 => array(
[maximum depth reached]
),
(int) 28 => array(
[maximum depth reached]
),
(int) 29 => array(
[maximum depth reached]
),
(int) 30 => array(
[maximum depth reached]
),
(int) 31 => array(
[maximum depth reached]
),
(int) 32 => array(
[maximum depth reached]
),
(int) 33 => array(
[maximum depth reached]
),
(int) 34 => array(
[maximum depth reached]
),
(int) 35 => array(
[maximum depth reached]
),
(int) 36 => array(
[maximum depth reached]
),
(int) 37 => array(
[maximum depth reached]
),
(int) 38 => array(
[maximum depth reached]
),
(int) 39 => array(
[maximum depth reached]
),
(int) 40 => array(
[maximum depth reached]
),
(int) 41 => array(
[maximum depth reached]
),
(int) 42 => array(
[maximum depth reached]
),
(int) 43 => array(
[maximum depth reached]
),
(int) 44 => array(
[maximum depth reached]
),
(int) 45 => array(
[maximum depth reached]
),
(int) 46 => array(
[maximum depth reached]
),
(int) 47 => array(
[maximum depth reached]
),
(int) 48 => array(
[maximum depth reached]
),
(int) 49 => array(
[maximum depth reached]
),
(int) 50 => array(
[maximum depth reached]
),
(int) 51 => array(
[maximum depth reached]
),
(int) 52 => array(
[maximum depth reached]
),
(int) 53 => array(
[maximum depth reached]
),
(int) 54 => array(
[maximum depth reached]
),
(int) 55 => array(
[maximum depth reached]
),
(int) 56 => array(
[maximum depth reached]
),
(int) 57 => array(
[maximum depth reached]
),
(int) 58 => array(
[maximum depth reached]
),
(int) 59 => array(
[maximum depth reached]
),
(int) 60 => array(
[maximum depth reached]
),
(int) 61 => array(
[maximum depth reached]
),
(int) 62 => array(
[maximum depth reached]
),
(int) 63 => array(
[maximum depth reached]
),
(int) 64 => array(
[maximum depth reached]
),
(int) 65 => array(
[maximum depth reached]
),
(int) 66 => array(
[maximum depth reached]
),
(int) 67 => array(
[maximum depth reached]
),
(int) 68 => array(
[maximum depth reached]
),
(int) 69 => array(
[maximum depth reached]
),
(int) 70 => array(
[maximum depth reached]
),
(int) 71 => array(
[maximum depth reached]
),
(int) 72 => array(
[maximum depth reached]
),
(int) 73 => array(
[maximum depth reached]
),
(int) 74 => array(
[maximum depth reached]
),
(int) 75 => array(
[maximum depth reached]
),
(int) 76 => array(
[maximum depth reached]
),
(int) 77 => array(
[maximum depth reached]
),
(int) 78 => array(
[maximum depth reached]
),
(int) 79 => array(
[maximum depth reached]
),
(int) 80 => array(
[maximum depth reached]
),
(int) 81 => array(
[maximum depth reached]
),
(int) 82 => array(
[maximum depth reached]
),
(int) 83 => array(
[maximum depth reached]
),
(int) 84 => array(
[maximum depth reached]
),
(int) 85 => array(
[maximum depth reached]
),
(int) 86 => array(
[maximum depth reached]
),
(int) 87 => array(
[maximum depth reached]
),
(int) 88 => array(
[maximum depth reached]
),
(int) 89 => array(
[maximum depth reached]
),
(int) 90 => array(
[maximum depth reached]
),
(int) 91 => array(
[maximum depth reached]
),
(int) 92 => array(
[maximum depth reached]
),
(int) 93 => array(
[maximum depth reached]
),
(int) 94 => array(
[maximum depth reached]
),
(int) 95 => array(
[maximum depth reached]
),
(int) 96 => array(
[maximum depth reached]
),
(int) 97 => array(
[maximum depth reached]
),
(int) 98 => array(
[maximum depth reached]
),
(int) 99 => array(
[maximum depth reached]
),
(int) 100 => array(
[maximum depth reached]
),
(int) 101 => array(
[maximum depth reached]
),
(int) 102 => array(
[maximum depth reached]
),
(int) 103 => array(
[maximum depth reached]
),
(int) 104 => array(
[maximum depth reached]
),
(int) 105 => array(
[maximum depth reached]
),
(int) 106 => array(
[maximum depth reached]
),
(int) 107 => array(
[maximum depth reached]
),
(int) 108 => array(
[maximum depth reached]
),
(int) 109 => array(
[maximum depth reached]
),
(int) 110 => array(
[maximum depth reached]
),
(int) 111 => array(
[maximum depth reached]
),
(int) 112 => array(
[maximum depth reached]
),
(int) 113 => array(
[maximum depth reached]
),
(int) 114 => array(
[maximum depth reached]
),
(int) 115 => array(
[maximum depth reached]
),
(int) 116 => array(
[maximum depth reached]
),
(int) 117 => array(
[maximum depth reached]
),
(int) 118 => array(
[maximum depth reached]
),
(int) 119 => array(
[maximum depth reached]
),
(int) 120 => array(
[maximum depth reached]
),
(int) 121 => array(
[maximum depth reached]
),
(int) 122 => array(
[maximum depth reached]
),
(int) 123 => array(
[maximum depth reached]
),
(int) 124 => array(
[maximum depth reached]
),
(int) 125 => array(
[maximum depth reached]
),
(int) 126 => array(
[maximum depth reached]
),
(int) 127 => array(
[maximum depth reached]
),
(int) 128 => array(
[maximum depth reached]
),
(int) 129 => array(
[maximum depth reached]
),
(int) 130 => array(
[maximum depth reached]
),
(int) 131 => array(
[maximum depth reached]
),
(int) 132 => array(
[maximum depth reached]
),
(int) 133 => array(
[maximum depth reached]
),
(int) 134 => array(
[maximum depth reached]
),
(int) 135 => array(
[maximum depth reached]
),
(int) 136 => array(
[maximum depth reached]
),
(int) 137 => array(
[maximum depth reached]
),
(int) 138 => array(
[maximum depth reached]
),
(int) 139 => array(
[maximum depth reached]
),
(int) 140 => array(
[maximum depth reached]
),
(int) 141 => array(
[maximum depth reached]
),
(int) 142 => array(
[maximum depth reached]
),
(int) 143 => array(
[maximum depth reached]
),
(int) 144 => array(
[maximum depth reached]
),
(int) 145 => array(
[maximum depth reached]
),
(int) 146 => array(
[maximum depth reached]
),
(int) 147 => array(
[maximum depth reached]
),
(int) 148 => array(
[maximum depth reached]
),
(int) 149 => array(
[maximum depth reached]
),
(int) 150 => array(
[maximum depth reached]
),
(int) 151 => array(
[maximum depth reached]
),
(int) 152 => array(
[maximum depth reached]
),
(int) 153 => array(
[maximum depth reached]
),
(int) 154 => array(
[maximum depth reached]
),
(int) 155 => array(
[maximum depth reached]
),
(int) 156 => array(
[maximum depth reached]
),
(int) 157 => array(
[maximum depth reached]
),
(int) 158 => array(
[maximum depth reached]
),
(int) 159 => array(
[maximum depth reached]
),
(int) 160 => array(
[maximum depth reached]
),
(int) 161 => array(
[maximum depth reached]
),
(int) 162 => array(
[maximum depth reached]
),
(int) 163 => array(
[maximum depth reached]
),
(int) 164 => array(
[maximum depth reached]
),
(int) 165 => array(
[maximum depth reached]
),
(int) 166 => array(
[maximum depth reached]
),
(int) 167 => array(
[maximum depth reached]
),
(int) 168 => array(
[maximum depth reached]
),
(int) 169 => array(
[maximum depth reached]
),
(int) 170 => array(
[maximum depth reached]
),
(int) 171 => array(
[maximum depth reached]
),
(int) 172 => array(
[maximum depth reached]
),
(int) 173 => array(
[maximum depth reached]
),
(int) 174 => array(
[maximum depth reached]
),
(int) 175 => array(
[maximum depth reached]
),
(int) 176 => array(
[maximum depth reached]
),
(int) 177 => array(
[maximum depth reached]
),
(int) 178 => array(
[maximum depth reached]
),
(int) 179 => array(
[maximum depth reached]
),
(int) 180 => array(
[maximum depth reached]
),
(int) 181 => array(
[maximum depth reached]
),
(int) 182 => array(
[maximum depth reached]
),
(int) 183 => array(
[maximum depth reached]
),
(int) 184 => array(
[maximum depth reached]
),
(int) 185 => array(
[maximum depth reached]
),
(int) 186 => array(
[maximum depth reached]
),
(int) 187 => array(
[maximum depth reached]
),
(int) 188 => array(
[maximum depth reached]
),
(int) 189 => array(
[maximum depth reached]
),
(int) 190 => array(
[maximum depth reached]
),
(int) 191 => array(
[maximum depth reached]
),
(int) 192 => array(
[maximum depth reached]
),
(int) 193 => array(
[maximum depth reached]
),
(int) 194 => array(
[maximum depth reached]
),
(int) 195 => array(
[maximum depth reached]
),
(int) 196 => array(
[maximum depth reached]
),
(int) 197 => array(
[maximum depth reached]
),
(int) 198 => array(
[maximum depth reached]
),
(int) 199 => array(
[maximum depth reached]
),
(int) 200 => array(
[maximum depth reached]
),
(int) 201 => array(
[maximum depth reached]
),
(int) 202 => array(
[maximum depth reached]
),
(int) 203 => array(
[maximum depth reached]
),
(int) 204 => array(
[maximum depth reached]
),
(int) 205 => array(
[maximum depth reached]
),
(int) 206 => array(
[maximum depth reached]
),
(int) 207 => array(
[maximum depth reached]
),
(int) 208 => array(
[maximum depth reached]
),
(int) 209 => array(
[maximum depth reached]
),
(int) 210 => array(
[maximum depth reached]
),
(int) 211 => array(
[maximum depth reached]
),
(int) 212 => array(
[maximum depth reached]
),
(int) 213 => array(
[maximum depth reached]
),
(int) 214 => array(
[maximum depth reached]
),
(int) 215 => array(
[maximum depth reached]
),
(int) 216 => array(
[maximum depth reached]
),
(int) 217 => array(
[maximum depth reached]
),
(int) 218 => array(
[maximum depth reached]
),
(int) 219 => array(
[maximum depth reached]
),
(int) 220 => array(
[maximum depth reached]
),
(int) 221 => array(
[maximum depth reached]
),
(int) 222 => array(
[maximum depth reached]
),
(int) 223 => array(
[maximum depth reached]
),
(int) 224 => array(
[maximum depth reached]
),
(int) 225 => array(
[maximum depth reached]
),
(int) 226 => array(
[maximum depth reached]
),
(int) 227 => array(
[maximum depth reached]
),
(int) 228 => array(
[maximum depth reached]
),
(int) 229 => array(
[maximum depth reached]
),
(int) 230 => array(
[maximum depth reached]
),
(int) 231 => array(
[maximum depth reached]
),
(int) 232 => array(
[maximum depth reached]
),
(int) 233 => array(
[maximum depth reached]
),
(int) 234 => array(
[maximum depth reached]
),
(int) 235 => array(
[maximum depth reached]
),
(int) 236 => array(
[maximum depth reached]
),
(int) 237 => array(
[maximum depth reached]
),
(int) 238 => array(
[maximum depth reached]
),
(int) 239 => array(
[maximum depth reached]
),
(int) 240 => array(
[maximum depth reached]
),
(int) 241 => array(
[maximum depth reached]
),
(int) 242 => array(
[maximum depth reached]
),
(int) 243 => array(
[maximum depth reached]
),
(int) 244 => array(
[maximum depth reached]
),
(int) 245 => array(
[maximum depth reached]
),
(int) 246 => array(
[maximum depth reached]
),
(int) 247 => array(
[maximum depth reached]
),
(int) 248 => array(
[maximum depth reached]
),
(int) 249 => array(
[maximum depth reached]
),
(int) 250 => array(
[maximum depth reached]
),
(int) 251 => array(
[maximum depth reached]
),
(int) 252 => array(
[maximum depth reached]
),
(int) 253 => array(
[maximum depth reached]
),
(int) 254 => array(
[maximum depth reached]
),
(int) 255 => array(
[maximum depth reached]
),
(int) 256 => array(
[maximum depth reached]
),
(int) 257 => array(
[maximum depth reached]
),
(int) 258 => array(
[maximum depth reached]
),
(int) 259 => array(
[maximum depth reached]
),
(int) 260 => array(
[maximum depth reached]
),
(int) 261 => array(
[maximum depth reached]
),
(int) 262 => array(
[maximum depth reached]
),
(int) 263 => array(
[maximum depth reached]
),
(int) 264 => array(
[maximum depth reached]
),
(int) 265 => array(
[maximum depth reached]
),
(int) 266 => array(
[maximum depth reached]
),
(int) 267 => array(
[maximum depth reached]
),
(int) 268 => array(
[maximum depth reached]
),
(int) 269 => array(
[maximum depth reached]
),
(int) 270 => array(
[maximum depth reached]
),
(int) 271 => array(
[maximum depth reached]
),
(int) 272 => array(
[maximum depth reached]
),
(int) 273 => array(
[maximum depth reached]
),
(int) 274 => array(
[maximum depth reached]
),
(int) 275 => array(
[maximum depth reached]
),
(int) 276 => array(
[maximum depth reached]
),
(int) 277 => array(
[maximum depth reached]
),
(int) 278 => array(
[maximum depth reached]
),
(int) 279 => array(
[maximum depth reached]
),
(int) 280 => array(
[maximum depth reached]
),
(int) 281 => array(
[maximum depth reached]
),
(int) 282 => array(
[maximum depth reached]
),
(int) 283 => array(
[maximum depth reached]
),
(int) 284 => array(
[maximum depth reached]
),
(int) 285 => array(
[maximum depth reached]
),
(int) 286 => array(
[maximum depth reached]
),
(int) 287 => array(
[maximum depth reached]
),
(int) 288 => array(
[maximum depth reached]
),
(int) 289 => array(
[maximum depth reached]
),
(int) 290 => array(
[maximum depth reached]
),
(int) 291 => array(
[maximum depth reached]
),
(int) 292 => array(
[maximum depth reached]
),
(int) 293 => array(
[maximum depth reached]
),
(int) 294 => array(
[maximum depth reached]
),
(int) 295 => array(
[maximum depth reached]
),
(int) 296 => array(
[maximum depth reached]
),
(int) 297 => array(
[maximum depth reached]
),
(int) 298 => array(
[maximum depth reached]
),
(int) 299 => array(
[maximum depth reached]
),
(int) 300 => array(
[maximum depth reached]
),
(int) 301 => array(
[maximum depth reached]
),
(int) 302 => array(
[maximum depth reached]
),
(int) 303 => array(
[maximum depth reached]
),
(int) 304 => array(
[maximum depth reached]
),
(int) 305 => array(
[maximum depth reached]
),
(int) 306 => array(
[maximum depth reached]
),
(int) 307 => array(
[maximum depth reached]
),
(int) 308 => array(
[maximum depth reached]
),
(int) 309 => array(
[maximum depth reached]
),
(int) 310 => array(
[maximum depth reached]
),
(int) 311 => array(
[maximum depth reached]
),
(int) 312 => array(
[maximum depth reached]
),
(int) 313 => array(
[maximum depth reached]
),
(int) 314 => array(
[maximum depth reached]
),
(int) 315 => array(
[maximum depth reached]
),
(int) 316 => array(
[maximum depth reached]
),
(int) 317 => array(
[maximum depth reached]
),
(int) 318 => array(
[maximum depth reached]
),
(int) 319 => array(
[maximum depth reached]
),
(int) 320 => array(
[maximum depth reached]
),
(int) 321 => array(
[maximum depth reached]
),
(int) 322 => array(
[maximum depth reached]
),
(int) 323 => array(
[maximum depth reached]
),
(int) 324 => array(
[maximum depth reached]
),
(int) 325 => array(
[maximum depth reached]
),
(int) 326 => array(
[maximum depth reached]
),
(int) 327 => array(
[maximum depth reached]
),
(int) 328 => array(
[maximum depth reached]
),
(int) 329 => array(
[maximum depth reached]
),
(int) 330 => array(
[maximum depth reached]
),
(int) 331 => array(
[maximum depth reached]
),
(int) 332 => array(
[maximum depth reached]
),
(int) 333 => array(
[maximum depth reached]
),
(int) 334 => array(
[maximum depth reached]
),
(int) 335 => array(
[maximum depth reached]
),
(int) 336 => array(
[maximum depth reached]
),
(int) 337 => array(
[maximum depth reached]
),
(int) 338 => array(
[maximum depth reached]
),
(int) 339 => array(
[maximum depth reached]
),
(int) 340 => array(
[maximum depth reached]
),
(int) 341 => array(
[maximum depth reached]
),
(int) 342 => array(
[maximum depth reached]
),
(int) 343 => array(
[maximum depth reached]
),
(int) 344 => array(
[maximum depth reached]
),
(int) 345 => array(
[maximum depth reached]
),
(int) 346 => array(
[maximum depth reached]
),
(int) 347 => array(
[maximum depth reached]
),
(int) 348 => array(
[maximum depth reached]
),
(int) 349 => array(
[maximum depth reached]
),
(int) 350 => array(
[maximum depth reached]
),
(int) 351 => array(
[maximum depth reached]
),
(int) 352 => array(
[maximum depth reached]
),
(int) 353 => array(
[maximum depth reached]
),
(int) 354 => array(
[maximum depth reached]
),
(int) 355 => array(
[maximum depth reached]
),
(int) 356 => array(
[maximum depth reached]
),
(int) 357 => array(
[maximum depth reached]
),
(int) 358 => array(
[maximum depth reached]
),
(int) 359 => array(
[maximum depth reached]
),
(int) 360 => array(
[maximum depth reached]
),
(int) 361 => array(
[maximum depth reached]
),
(int) 362 => array(
[maximum depth reached]
),
(int) 363 => array(
[maximum depth reached]
),
(int) 364 => array(
[maximum depth reached]
),
(int) 365 => array(
[maximum depth reached]
),
(int) 366 => array(
[maximum depth reached]
),
(int) 367 => array(
[maximum depth reached]
),
(int) 368 => array(
[maximum depth reached]
),
(int) 369 => array(
[maximum depth reached]
),
(int) 370 => array(
[maximum depth reached]
),
(int) 371 => array(
[maximum depth reached]
),
(int) 372 => array(
[maximum depth reached]
),
(int) 373 => array(
[maximum depth reached]
),
(int) 374 => array(
[maximum depth reached]
),
(int) 375 => array(
[maximum depth reached]
),
(int) 376 => array(
[maximum depth reached]
),
(int) 377 => array(
[maximum depth reached]
),
(int) 378 => array(
[maximum depth reached]
),
(int) 379 => array(
[maximum depth reached]
),
(int) 380 => array(
[maximum depth reached]
),
(int) 381 => array(
[maximum depth reached]
),
(int) 382 => array(
[maximum depth reached]
),
(int) 383 => array(
[maximum depth reached]
),
(int) 384 => array(
[maximum depth reached]
),
(int) 385 => array(
[maximum depth reached]
),
(int) 386 => array(
[maximum depth reached]
),
(int) 387 => array(
[maximum depth reached]
),
(int) 388 => array(
[maximum depth reached]
),
(int) 389 => array(
[maximum depth reached]
),
(int) 390 => array(
[maximum depth reached]
),
(int) 391 => array(
[maximum depth reached]
),
(int) 392 => array(
[maximum depth reached]
),
(int) 393 => array(
[maximum depth reached]
),
(int) 394 => array(
[maximum depth reached]
),
(int) 395 => array(
[maximum depth reached]
),
(int) 396 => array(
[maximum depth reached]
),
(int) 397 => array(
[maximum depth reached]
),
(int) 398 => array(
[maximum depth reached]
),
(int) 399 => array(
[maximum depth reached]
),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
),
(int) 866 => array(
[maximum depth reached]
),
(int) 867 => array(
[maximum depth reached]
),
(int) 868 => array(
[maximum depth reached]
),
(int) 869 => array(
[maximum depth reached]
),
(int) 870 => array(
[maximum depth reached]
),
(int) 871 => array(
[maximum depth reached]
),
(int) 872 => array(
[maximum depth reached]
),
(int) 873 => array(
[maximum depth reached]
),
(int) 874 => array(
[maximum depth reached]
),
(int) 875 => array(
[maximum depth reached]
),
(int) 876 => array(
[maximum depth reached]
),
(int) 877 => array(
[maximum depth reached]
),
(int) 878 => array(
[maximum depth reached]
),
(int) 879 => array(
[maximum depth reached]
),
(int) 880 => array(
[maximum depth reached]
),
(int) 881 => array(
[maximum depth reached]
),
(int) 882 => array(
[maximum depth reached]
),
(int) 883 => array(
[maximum depth reached]
),
(int) 884 => array(
[maximum depth reached]
),
(int) 885 => array(
[maximum depth reached]
),
(int) 886 => array(
[maximum depth reached]
),
(int) 887 => array(
[maximum depth reached]
),
(int) 888 => array(
[maximum depth reached]
),
(int) 889 => array(
[maximum depth reached]
),
(int) 890 => array(
[maximum depth reached]
),
(int) 891 => array(
[maximum depth reached]
),
(int) 892 => array(
[maximum depth reached]
),
(int) 893 => array(
[maximum depth reached]
),
(int) 894 => array(
[maximum depth reached]
),
(int) 895 => array(
[maximum depth reached]
),
(int) 896 => array(
[maximum depth reached]
),
(int) 897 => array(
[maximum depth reached]
),
(int) 898 => array(
[maximum depth reached]
),
(int) 899 => array(
[maximum depth reached]
),
(int) 900 => array(
[maximum depth reached]
),
(int) 901 => array(
[maximum depth reached]
),
(int) 902 => array(
[maximum depth reached]
),
(int) 903 => array(
[maximum depth reached]
),
(int) 904 => array(
[maximum depth reached]
),
(int) 905 => array(
[maximum depth reached]
),
(int) 906 => array(
[maximum depth reached]
),
(int) 907 => array(
[maximum depth reached]
),
(int) 908 => array(
[maximum depth reached]
),
(int) 909 => array(
[maximum depth reached]
),
(int) 910 => array(
[maximum depth reached]
),
(int) 911 => array(
[maximum depth reached]
),
(int) 912 => array(
[maximum depth reached]
),
(int) 913 => array(
[maximum depth reached]
),
(int) 914 => array(
[maximum depth reached]
),
(int) 915 => array(
[maximum depth reached]
),
(int) 916 => array(
[maximum depth reached]
),
(int) 917 => array(
[maximum depth reached]
),
(int) 918 => array(
[maximum depth reached]
),
(int) 919 => array(
[maximum depth reached]
),
(int) 920 => array(
[maximum depth reached]
),
(int) 921 => array(
[maximum depth reached]
),
(int) 922 => array(
[maximum depth reached]
),
(int) 923 => array(
[maximum depth reached]
),
(int) 924 => array(
[maximum depth reached]
),
(int) 925 => array(
[maximum depth reached]
),
(int) 926 => array(
[maximum depth reached]
),
(int) 927 => array(
[maximum depth reached]
),
(int) 928 => array(
[maximum depth reached]
),
(int) 929 => array(
[maximum depth reached]
),
(int) 930 => array(
[maximum depth reached]
),
(int) 931 => array(
[maximum depth reached]
),
(int) 932 => array(
[maximum depth reached]
),
(int) 933 => array(
[maximum depth reached]
),
(int) 934 => array(
[maximum depth reached]
),
(int) 935 => array(
[maximum depth reached]
),
(int) 936 => array(
[maximum depth reached]
),
(int) 937 => array(
[maximum depth reached]
),
(int) 938 => array(
[maximum depth reached]
),
(int) 939 => array(
[maximum depth reached]
),
(int) 940 => array(
[maximum depth reached]
),
(int) 941 => array(
[maximum depth reached]
),
(int) 942 => array(
[maximum depth reached]
),
(int) 943 => array(
[maximum depth reached]
),
(int) 944 => array(
[maximum depth reached]
),
(int) 945 => array(
[maximum depth reached]
),
(int) 946 => array(
[maximum depth reached]
),
(int) 947 => array(
[maximum depth reached]
),
(int) 948 => array(
[maximum depth reached]
),
(int) 949 => array(
[maximum depth reached]
),
(int) 950 => array(
[maximum depth reached]
),
(int) 951 => array(
[maximum depth reached]
),
(int) 952 => array(
[maximum depth reached]
),
(int) 953 => array(
[maximum depth reached]
),
(int) 954 => array(
[maximum depth reached]
),
(int) 955 => array(
[maximum depth reached]
),
(int) 956 => array(
[maximum depth reached]
),
(int) 957 => array(
[maximum depth reached]
),
(int) 958 => array(
[maximum depth reached]
),
(int) 959 => array(
[maximum depth reached]
),
(int) 960 => array(
[maximum depth reached]
),
(int) 961 => array(
[maximum depth reached]
),
(int) 962 => array(
[maximum depth reached]
),
(int) 963 => array(
[maximum depth reached]
),
(int) 964 => array(
[maximum depth reached]
),
(int) 965 => array(
[maximum depth reached]
),
(int) 966 => array(
[maximum depth reached]
),
(int) 967 => array(
[maximum depth reached]
),
(int) 968 => array(
[maximum depth reached]
),
(int) 969 => array(
[maximum depth reached]
),
(int) 970 => array(
[maximum depth reached]
),
(int) 971 => array(
[maximum depth reached]
),
(int) 972 => array(
[maximum depth reached]
),
(int) 973 => array(
[maximum depth reached]
),
(int) 974 => array(
[maximum depth reached]
),
(int) 975 => array(
[maximum depth reached]
),
(int) 976 => array(
[maximum depth reached]
),
(int) 977 => array(
[maximum depth reached]
),
(int) 978 => array(
[maximum depth reached]
),
(int) 979 => array(
[maximum depth reached]
),
(int) 980 => array(
[maximum depth reached]
),
(int) 981 => array(
[maximum depth reached]
),
(int) 982 => array(
[maximum depth reached]
),
(int) 983 => array(
[maximum depth reached]
),
(int) 984 => array(
[maximum depth reached]
),
(int) 985 => array(
[maximum depth reached]
),
(int) 986 => array(
[maximum depth reached]
),
(int) 987 => array(
[maximum depth reached]
),
(int) 988 => array(
[maximum depth reached]
),
(int) 989 => array(
[maximum depth reached]
),
(int) 990 => array(
[maximum depth reached]
),
(int) 991 => array(
[maximum depth reached]
),
(int) 992 => array(
[maximum depth reached]
),
(int) 993 => array(
[maximum depth reached]
),
(int) 994 => array(
[maximum depth reached]
),
(int) 995 => array(
[maximum depth reached]
),
(int) 996 => array(
[maximum depth reached]
),
(int) 997 => array(
[maximum depth reached]
),
(int) 998 => array(
[maximum depth reached]
),
(int) 999 => array(
[maximum depth reached]
),
(int) 1000 => array(
[maximum depth reached]
),
(int) 1001 => array(
[maximum depth reached]
),
(int) 1002 => array(
[maximum depth reached]
),
(int) 1003 => array(
[maximum depth reached]
),
(int) 1004 => array(
[maximum depth reached]
),
(int) 1005 => array(
[maximum depth reached]
),
(int) 1006 => array(
[maximum depth reached]
),
(int) 1007 => array(
[maximum depth reached]
),
(int) 1008 => array(
[maximum depth reached]
),
(int) 1009 => array(
[maximum depth reached]
),
(int) 1010 => array(
[maximum depth reached]
),
(int) 1011 => array(
[maximum depth reached]
),
(int) 1012 => array(
[maximum depth reached]
),
(int) 1013 => array(
[maximum depth reached]
),
(int) 1014 => array(
[maximum depth reached]
),
(int) 1015 => array(
[maximum depth reached]
),
(int) 1016 => array(
[maximum depth reached]
),
(int) 1017 => array(
[maximum depth reached]
),
(int) 1018 => array(
[maximum depth reached]
),
(int) 1019 => array(
[maximum depth reached]
),
(int) 1020 => array(
[maximum depth reached]
),
(int) 1021 => array(
[maximum depth reached]
),
(int) 1022 => array(
[maximum depth reached]
),
(int) 1023 => array(
[maximum depth reached]
),
(int) 1024 => array(
[maximum depth reached]
),
(int) 1025 => array(
[maximum depth reached]
),
(int) 1026 => array(
[maximum depth reached]
),
(int) 1027 => array(
[maximum depth reached]
),
(int) 1028 => array(
[maximum depth reached]
),
(int) 1029 => array(
[maximum depth reached]
),
(int) 1030 => array(
[maximum depth reached]
),
(int) 1031 => array(
[maximum depth reached]
),
(int) 1032 => array(
[maximum depth reached]
),
(int) 1033 => array(
[maximum depth reached]
),
(int) 1034 => array(
[maximum depth reached]
),
(int) 1035 => array(
[maximum depth reached]
),
(int) 1036 => array(
[maximum depth reached]
),
(int) 1037 => array(
[maximum depth reached]
),
(int) 1038 => array(
[maximum depth reached]
),
(int) 1039 => array(
[maximum depth reached]
),
(int) 1040 => array(
[maximum depth reached]
),
(int) 1041 => array(
[maximum depth reached]
),
(int) 1042 => array(
[maximum depth reached]
),
(int) 1043 => array(
[maximum depth reached]
),
(int) 1044 => array(
[maximum depth reached]
),
(int) 1045 => array(
[maximum depth reached]
),
(int) 1046 => array(
[maximum depth reached]
),
(int) 1047 => array(
[maximum depth reached]
),
(int) 1048 => array(
[maximum depth reached]
),
(int) 1049 => array(
[maximum depth reached]
),
(int) 1050 => array(
[maximum depth reached]
),
(int) 1051 => array(
[maximum depth reached]
),
(int) 1052 => array(
[maximum depth reached]
),
(int) 1053 => array(
[maximum depth reached]
),
(int) 1054 => array(
[maximum depth reached]
),
(int) 1055 => array(
[maximum depth reached]
),
(int) 1056 => array(
[maximum depth reached]
),
(int) 1057 => array(
[maximum depth reached]
),
(int) 1058 => array(
[maximum depth reached]
),
(int) 1059 => array(
[maximum depth reached]
),
(int) 1060 => array(
[maximum depth reached]
),
(int) 1061 => array(
[maximum depth reached]
),
(int) 1062 => array(
[maximum depth reached]
),
(int) 1063 => array(
[maximum depth reached]
),
(int) 1064 => array(
[maximum depth reached]
),
(int) 1065 => array(
[maximum depth reached]
),
(int) 1066 => array(
[maximum depth reached]
),
(int) 1067 => array(
[maximum depth reached]
),
(int) 1068 => array(
[maximum depth reached]
),
(int) 1069 => array(
[maximum depth reached]
),
(int) 1070 => array(
[maximum depth reached]
),
(int) 1071 => array(
[maximum depth reached]
),
(int) 1072 => array(
[maximum depth reached]
),
(int) 1073 => array(
[maximum depth reached]
),
(int) 1074 => array(
[maximum depth reached]
),
(int) 1075 => array(
[maximum depth reached]
),
(int) 1076 => array(
[maximum depth reached]
),
(int) 1077 => array(
[maximum depth reached]
),
(int) 1078 => array(
[maximum depth reached]
),
(int) 1079 => array(
[maximum depth reached]
),
(int) 1080 => array(
[maximum depth reached]
),
(int) 1081 => array(
[maximum depth reached]
),
(int) 1082 => array(
[maximum depth reached]
),
(int) 1083 => array(
[maximum depth reached]
),
(int) 1084 => array(
[maximum depth reached]
),
(int) 1085 => array(
[maximum depth reached]
),
(int) 1086 => array(
[maximum depth reached]
),
(int) 1087 => array(
[maximum depth reached]
),
(int) 1088 => array(
[maximum depth reached]
),
(int) 1089 => array(
[maximum depth reached]
),
(int) 1090 => array(
[maximum depth reached]
),
(int) 1091 => array(
[maximum depth reached]
),
(int) 1092 => array(
[maximum depth reached]
),
(int) 1093 => array(
[maximum depth reached]
),
(int) 1094 => array(
[maximum depth reached]
),
(int) 1095 => array(
[maximum depth reached]
),
(int) 1096 => array(
[maximum depth reached]
),
(int) 1097 => array(
[maximum depth reached]
),
(int) 1098 => array(
[maximum depth reached]
),
(int) 1099 => array(
[maximum depth reached]
),
(int) 1100 => array(
[maximum depth reached]
),
(int) 1101 => array(
[maximum depth reached]
),
(int) 1102 => array(
[maximum depth reached]
),
(int) 1103 => array(
[maximum depth reached]
),
(int) 1104 => array(
[maximum depth reached]
),
(int) 1105 => array(
[maximum depth reached]
),
(int) 1106 => array(
[maximum depth reached]
),
(int) 1107 => array(
[maximum depth reached]
),
(int) 1108 => array(
[maximum depth reached]
),
(int) 1109 => array(
[maximum depth reached]
),
(int) 1110 => array(
[maximum depth reached]
),
(int) 1111 => array(
[maximum depth reached]
),
(int) 1112 => array(
[maximum depth reached]
),
(int) 1113 => array(
[maximum depth reached]
),
(int) 1114 => array(
[maximum depth reached]
),
(int) 1115 => array(
[maximum depth reached]
),
(int) 1116 => array(
[maximum depth reached]
),
(int) 1117 => array(
[maximum depth reached]
),
(int) 1118 => array(
[maximum depth reached]
),
(int) 1119 => array(
[maximum depth reached]
),
(int) 1120 => array(
[maximum depth reached]
),
(int) 1121 => array(
[maximum depth reached]
),
(int) 1122 => array(
[maximum depth reached]
),
(int) 1123 => array(
[maximum depth reached]
),
(int) 1124 => array(
[maximum depth reached]
),
(int) 1125 => array(
[maximum depth reached]
),
(int) 1126 => array(
[maximum depth reached]
),
(int) 1127 => array(
[maximum depth reached]
),
(int) 1128 => array(
[maximum depth reached]
),
(int) 1129 => array(
[maximum depth reached]
),
(int) 1130 => array(
[maximum depth reached]
),
(int) 1131 => array(
[maximum depth reached]
),
(int) 1132 => array(
[maximum depth reached]
),
(int) 1133 => array(
[maximum depth reached]
),
(int) 1134 => array(
[maximum depth reached]
),
(int) 1135 => array(
[maximum depth reached]
),
(int) 1136 => array(
[maximum depth reached]
),
(int) 1137 => array(
[maximum depth reached]
),
(int) 1138 => array(
[maximum depth reached]
),
(int) 1139 => array(
[maximum depth reached]
),
(int) 1140 => array(
[maximum depth reached]
),
(int) 1141 => array(
[maximum depth reached]
),
(int) 1142 => array(
[maximum depth reached]
),
(int) 1143 => array(
[maximum depth reached]
),
(int) 1144 => array(
[maximum depth reached]
),
(int) 1145 => array(
[maximum depth reached]
),
(int) 1146 => array(
[maximum depth reached]
),
(int) 1147 => array(
[maximum depth reached]
),
(int) 1148 => array(
[maximum depth reached]
),
(int) 1149 => array(
[maximum depth reached]
),
(int) 1150 => array(
[maximum depth reached]
),
(int) 1151 => array(
[maximum depth reached]
),
(int) 1152 => array(
[maximum depth reached]
),
(int) 1153 => array(
[maximum depth reached]
),
(int) 1154 => array(
[maximum depth reached]
),
(int) 1155 => array(
[maximum depth reached]
),
(int) 1156 => array(
[maximum depth reached]
),
(int) 1157 => array(
[maximum depth reached]
),
(int) 1158 => array(
[maximum depth reached]
),
(int) 1159 => array(
[maximum depth reached]
),
(int) 1160 => array(
[maximum depth reached]
),
(int) 1161 => array(
[maximum depth reached]
),
(int) 1162 => array(
[maximum depth reached]
),
(int) 1163 => array(
[maximum depth reached]
),
(int) 1164 => array(
[maximum depth reached]
),
(int) 1165 => array(
[maximum depth reached]
),
(int) 1166 => array(
[maximum depth reached]
),
(int) 1167 => array(
[maximum depth reached]
),
(int) 1168 => array(
[maximum depth reached]
),
(int) 1169 => array(
[maximum depth reached]
),
(int) 1170 => array(
[maximum depth reached]
),
(int) 1171 => array(
[maximum depth reached]
),
(int) 1172 => array(
[maximum depth reached]
),
(int) 1173 => array(
[maximum depth reached]
),
(int) 1174 => array(
[maximum depth reached]
),
(int) 1175 => array(
[maximum depth reached]
),
(int) 1176 => array(
[maximum depth reached]
),
(int) 1177 => array(
[maximum depth reached]
),
(int) 1178 => array(
[maximum depth reached]
),
(int) 1179 => array(
[maximum depth reached]
),
(int) 1180 => array(
[maximum depth reached]
),
(int) 1181 => array(
[maximum depth reached]
),
(int) 1182 => array(
[maximum depth reached]
),
(int) 1183 => array(
[maximum depth reached]
),
(int) 1184 => array(
[maximum depth reached]
),
(int) 1185 => array(
[maximum depth reached]
),
(int) 1186 => array(
[maximum depth reached]
),
(int) 1187 => array(
[maximum depth reached]
),
(int) 1188 => array(
[maximum depth reached]
),
(int) 1189 => array(
[maximum depth reached]
),
(int) 1190 => array(
[maximum depth reached]
),
(int) 1191 => array(
[maximum depth reached]
),
(int) 1192 => array(
[maximum depth reached]
),
(int) 1193 => array(
[maximum depth reached]
),
(int) 1194 => array(
[maximum depth reached]
),
(int) 1195 => array(
[maximum depth reached]
),
(int) 1196 => array(
[maximum depth reached]
),
(int) 1197 => array(
[maximum depth reached]
),
(int) 1198 => array(
[maximum depth reached]
),
(int) 1199 => array(
[maximum depth reached]
),
(int) 1200 => array(
[maximum depth reached]
),
(int) 1201 => array(
[maximum depth reached]
),
(int) 1202 => array(
[maximum depth reached]
),
(int) 1203 => array(
[maximum depth reached]
),
(int) 1204 => array(
[maximum depth reached]
),
(int) 1205 => array(
[maximum depth reached]
),
(int) 1206 => array(
[maximum depth reached]
),
(int) 1207 => array(
[maximum depth reached]
),
(int) 1208 => array(
[maximum depth reached]
),
(int) 1209 => array(
[maximum depth reached]
),
(int) 1210 => array(
[maximum depth reached]
),
(int) 1211 => array(
[maximum depth reached]
),
(int) 1212 => array(
[maximum depth reached]
),
(int) 1213 => array(
[maximum depth reached]
),
(int) 1214 => array(
[maximum depth reached]
),
(int) 1215 => array(
[maximum depth reached]
),
(int) 1216 => array(
[maximum depth reached]
),
(int) 1217 => array(
[maximum depth reached]
),
(int) 1218 => array(
[maximum depth reached]
),
(int) 1219 => array(
[maximum depth reached]
),
(int) 1220 => array(
[maximum depth reached]
),
(int) 1221 => array(
[maximum depth reached]
),
(int) 1222 => array(
[maximum depth reached]
),
(int) 1223 => array(
[maximum depth reached]
),
(int) 1224 => array(
[maximum depth reached]
),
(int) 1225 => array(
[maximum depth reached]
),
(int) 1226 => array(
[maximum depth reached]
),
(int) 1227 => array(
[maximum depth reached]
),
(int) 1228 => array(
[maximum depth reached]
),
(int) 1229 => array(
[maximum depth reached]
),
(int) 1230 => array(
[maximum depth reached]
),
(int) 1231 => array(
[maximum depth reached]
),
(int) 1232 => array(
[maximum depth reached]
),
(int) 1233 => array(
[maximum depth reached]
),
(int) 1234 => array(
[maximum depth reached]
),
(int) 1235 => array(
[maximum depth reached]
),
(int) 1236 => array(
[maximum depth reached]
),
(int) 1237 => array(
[maximum depth reached]
),
(int) 1238 => array(
[maximum depth reached]
),
(int) 1239 => array(
[maximum depth reached]
),
(int) 1240 => array(
[maximum depth reached]
),
(int) 1241 => array(
[maximum depth reached]
),
(int) 1242 => array(
[maximum depth reached]
),
(int) 1243 => array(
[maximum depth reached]
),
(int) 1244 => array(
[maximum depth reached]
),
(int) 1245 => array(
[maximum depth reached]
),
(int) 1246 => array(
[maximum depth reached]
),
(int) 1247 => array(
[maximum depth reached]
),
(int) 1248 => array(
[maximum depth reached]
),
(int) 1249 => array(
[maximum depth reached]
),
(int) 1250 => array(
[maximum depth reached]
),
(int) 1251 => array(
[maximum depth reached]
),
(int) 1252 => array(
[maximum depth reached]
),
(int) 1253 => array(
[maximum depth reached]
),
(int) 1254 => array(
[maximum depth reached]
),
(int) 1255 => array(
[maximum depth reached]
),
(int) 1256 => array(
[maximum depth reached]
),
(int) 1257 => array(
[maximum depth reached]
),
(int) 1258 => array(
[maximum depth reached]
),
(int) 1259 => array(
[maximum depth reached]
),
(int) 1260 => array(
[maximum depth reached]
),
(int) 1261 => array(
[maximum depth reached]
),
(int) 1262 => array(
[maximum depth reached]
),
(int) 1263 => array(
[maximum depth reached]
),
(int) 1264 => array(
[maximum depth reached]
),
(int) 1265 => array(
[maximum depth reached]
),
(int) 1266 => array(
[maximum depth reached]
),
(int) 1267 => array(
[maximum depth reached]
),
(int) 1268 => array(
[maximum depth reached]
),
(int) 1269 => array(
[maximum depth reached]
),
(int) 1270 => array(
[maximum depth reached]
),
(int) 1271 => array(
[maximum depth reached]
),
(int) 1272 => array(
[maximum depth reached]
),
(int) 1273 => array(
[maximum depth reached]
),
(int) 1274 => array(
[maximum depth reached]
),
(int) 1275 => array(
[maximum depth reached]
),
(int) 1276 => array(
[maximum depth reached]
),
(int) 1277 => array(
[maximum depth reached]
),
(int) 1278 => array(
[maximum depth reached]
),
(int) 1279 => array(
[maximum depth reached]
),
(int) 1280 => array(
[maximum depth reached]
),
(int) 1281 => array(
[maximum depth reached]
),
(int) 1282 => array(
[maximum depth reached]
),
(int) 1283 => array(
[maximum depth reached]
),
(int) 1284 => array(
[maximum depth reached]
),
(int) 1285 => array(
[maximum depth reached]
),
(int) 1286 => array(
[maximum depth reached]
),
(int) 1287 => array(
[maximum depth reached]
),
(int) 1288 => array(
[maximum depth reached]
),
(int) 1289 => array(
[maximum depth reached]
),
(int) 1290 => array(
[maximum depth reached]
),
(int) 1291 => array(
[maximum depth reached]
),
(int) 1292 => array(
[maximum depth reached]
),
(int) 1293 => array(
[maximum depth reached]
),
(int) 1294 => array(
[maximum depth reached]
),
(int) 1295 => array(
[maximum depth reached]
),
(int) 1296 => array(
[maximum depth reached]
),
(int) 1297 => array(
[maximum depth reached]
),
(int) 1298 => array(
[maximum depth reached]
),
(int) 1299 => array(
[maximum depth reached]
),
(int) 1300 => array(
[maximum depth reached]
),
(int) 1301 => array(
[maximum depth reached]
),
(int) 1302 => array(
[maximum depth reached]
),
(int) 1303 => array(
[maximum depth reached]
),
(int) 1304 => array(
[maximum depth reached]
),
(int) 1305 => array(
[maximum depth reached]
),
(int) 1306 => array(
[maximum depth reached]
),
(int) 1307 => array(
[maximum depth reached]
),
(int) 1308 => array(
[maximum depth reached]
),
(int) 1309 => array(
[maximum depth reached]
),
(int) 1310 => array(
[maximum depth reached]
),
(int) 1311 => array(
[maximum depth reached]
),
(int) 1312 => array(
[maximum depth reached]
),
(int) 1313 => array(
[maximum depth reached]
),
(int) 1314 => array(
[maximum depth reached]
),
(int) 1315 => array(
[maximum depth reached]
),
(int) 1316 => array(
[maximum depth reached]
),
(int) 1317 => array(
[maximum depth reached]
),
(int) 1318 => array(
[maximum depth reached]
),
(int) 1319 => array(
[maximum depth reached]
),
(int) 1320 => array(
[maximum depth reached]
),
(int) 1321 => array(
[maximum depth reached]
),
(int) 1322 => array(
[maximum depth reached]
),
(int) 1323 => array(
[maximum depth reached]
),
(int) 1324 => array(
[maximum depth reached]
),
(int) 1325 => array(
[maximum depth reached]
),
(int) 1326 => array(
[maximum depth reached]
),
(int) 1327 => array(
[maximum depth reached]
),
(int) 1328 => array(
[maximum depth reached]
),
(int) 1329 => array(
[maximum depth reached]
),
(int) 1330 => array(
[maximum depth reached]
),
(int) 1331 => array(
[maximum depth reached]
),
(int) 1332 => array(
[maximum depth reached]
),
(int) 1333 => array(
[maximum depth reached]
),
(int) 1334 => array(
[maximum depth reached]
),
(int) 1335 => array(
[maximum depth reached]
),
(int) 1336 => array(
[maximum depth reached]
),
(int) 1337 => array(
[maximum depth reached]
),
(int) 1338 => array(
[maximum depth reached]
),
(int) 1339 => array(
[maximum depth reached]
),
(int) 1340 => array(
[maximum depth reached]
),
(int) 1341 => array(
[maximum depth reached]
),
(int) 1342 => array(
[maximum depth reached]
),
(int) 1343 => array(
[maximum depth reached]
),
(int) 1344 => array(
[maximum depth reached]
),
(int) 1345 => array(
[maximum depth reached]
),
(int) 1346 => array(
[maximum depth reached]
),
(int) 1347 => array(
[maximum depth reached]
),
(int) 1348 => array(
[maximum depth reached]
),
(int) 1349 => array(
[maximum depth reached]
),
(int) 1350 => array(
[maximum depth reached]
),
(int) 1351 => array(
[maximum depth reached]
),
(int) 1352 => array(
[maximum depth reached]
),
(int) 1353 => array(
[maximum depth reached]
),
(int) 1354 => array(
[maximum depth reached]
),
(int) 1355 => array(
[maximum depth reached]
),
(int) 1356 => array(
[maximum depth reached]
),
(int) 1357 => array(
[maximum depth reached]
),
(int) 1358 => array(
[maximum depth reached]
),
(int) 1359 => array(
[maximum depth reached]
),
(int) 1360 => array(
[maximum depth reached]
),
(int) 1361 => array(
[maximum depth reached]
),
(int) 1362 => array(
[maximum depth reached]
),
(int) 1363 => array(
[maximum depth reached]
),
(int) 1364 => array(
[maximum depth reached]
),
(int) 1365 => array(
[maximum depth reached]
),
(int) 1366 => array(
[maximum depth reached]
),
(int) 1367 => array(
[maximum depth reached]
),
(int) 1368 => array(
[maximum depth reached]
),
(int) 1369 => array(
[maximum depth reached]
),
(int) 1370 => array(
[maximum depth reached]
),
(int) 1371 => array(
[maximum depth reached]
),
(int) 1372 => array(
[maximum depth reached]
),
(int) 1373 => array(
[maximum depth reached]
),
(int) 1374 => array(
[maximum depth reached]
),
(int) 1375 => array(
[maximum depth reached]
),
(int) 1376 => array(
[maximum depth reached]
),
(int) 1377 => array(
[maximum depth reached]
),
(int) 1378 => array(
[maximum depth reached]
),
(int) 1379 => array(
[maximum depth reached]
),
(int) 1380 => array(
[maximum depth reached]
),
(int) 1381 => array(
[maximum depth reached]
),
(int) 1382 => array(
[maximum depth reached]
),
(int) 1383 => array(
[maximum depth reached]
),
(int) 1384 => array(
[maximum depth reached]
),
(int) 1385 => array(
[maximum depth reached]
),
(int) 1386 => array(
[maximum depth reached]
),
(int) 1387 => array(
[maximum depth reached]
),
(int) 1388 => array(
[maximum depth reached]
),
(int) 1389 => array(
[maximum depth reached]
),
(int) 1390 => array(
[maximum depth reached]
),
(int) 1391 => array(
[maximum depth reached]
),
(int) 1392 => array(
[maximum depth reached]
),
(int) 1393 => array(
[maximum depth reached]
),
(int) 1394 => array(
[maximum depth reached]
),
(int) 1395 => array(
[maximum depth reached]
),
(int) 1396 => array(
[maximum depth reached]
),
(int) 1397 => array(
[maximum depth reached]
),
(int) 1398 => array(
[maximum depth reached]
),
(int) 1399 => array(
[maximum depth reached]
),
(int) 1400 => array(
[maximum depth reached]
),
(int) 1401 => array(
[maximum depth reached]
),
(int) 1402 => array(
[maximum depth reached]
),
(int) 1403 => array(
[maximum depth reached]
),
(int) 1404 => array(
[maximum depth reached]
),
(int) 1405 => array(
[maximum depth reached]
),
(int) 1406 => array(
[maximum depth reached]
),
(int) 1407 => array(
[maximum depth reached]
),
(int) 1408 => array(
[maximum depth reached]
),
(int) 1409 => array(
[maximum depth reached]
),
(int) 1410 => array(
[maximum depth reached]
),
(int) 1411 => array(
[maximum depth reached]
),
(int) 1412 => array(
[maximum depth reached]
),
(int) 1413 => array(
[maximum depth reached]
),
(int) 1414 => array(
[maximum depth reached]
),
(int) 1415 => array(
[maximum depth reached]
),
(int) 1416 => array(
[maximum depth reached]
),
(int) 1417 => array(
[maximum depth reached]
),
(int) 1418 => array(
[maximum depth reached]
),
(int) 1419 => array(
[maximum depth reached]
),
(int) 1420 => array(
[maximum depth reached]
),
(int) 1421 => array(
[maximum depth reached]
),
(int) 1422 => array(
[maximum depth reached]
),
(int) 1423 => array(
[maximum depth reached]
),
(int) 1424 => array(
[maximum depth reached]
),
(int) 1425 => array(
[maximum depth reached]
),
(int) 1426 => array(
[maximum depth reached]
),
(int) 1427 => array(
[maximum depth reached]
),
(int) 1428 => array(
[maximum depth reached]
),
(int) 1429 => array(
[maximum depth reached]
),
(int) 1430 => array(
[maximum depth reached]
),
(int) 1431 => array(
[maximum depth reached]
),
(int) 1432 => array(
[maximum depth reached]
),
(int) 1433 => array(
[maximum depth reached]
),
(int) 1434 => array(
[maximum depth reached]
),
(int) 1435 => array(
[maximum depth reached]
),
(int) 1436 => array(
[maximum depth reached]
),
(int) 1437 => array(
[maximum depth reached]
),
(int) 1438 => array(
[maximum depth reached]
),
(int) 1439 => array(
[maximum depth reached]
),
(int) 1440 => array(
[maximum depth reached]
),
(int) 1441 => array(
[maximum depth reached]
),
(int) 1442 => array(
[maximum depth reached]
),
(int) 1443 => array(
[maximum depth reached]
),
(int) 1444 => array(
[maximum depth reached]
),
(int) 1445 => array(
[maximum depth reached]
),
(int) 1446 => array(
[maximum depth reached]
),
(int) 1447 => array(
[maximum depth reached]
),
(int) 1448 => array(
[maximum depth reached]
),
(int) 1449 => array(
[maximum depth reached]
),
(int) 1450 => array(
[maximum depth reached]
),
(int) 1451 => array(
[maximum depth reached]
),
(int) 1452 => array(
[maximum depth reached]
),
(int) 1453 => array(
[maximum depth reached]
),
(int) 1454 => array(
[maximum depth reached]
),
(int) 1455 => array(
[maximum depth reached]
),
(int) 1456 => array(
[maximum depth reached]
),
(int) 1457 => array(
[maximum depth reached]
),
(int) 1458 => array(
[maximum depth reached]
),
(int) 1459 => array(
[maximum depth reached]
),
(int) 1460 => array(
[maximum depth reached]
),
(int) 1461 => array(
[maximum depth reached]
),
(int) 1462 => array(
[maximum depth reached]
),
(int) 1463 => array(
[maximum depth reached]
),
(int) 1464 => array(
[maximum depth reached]
),
(int) 1465 => array(
[maximum depth reached]
),
(int) 1466 => array(
[maximum depth reached]
),
(int) 1467 => array(
[maximum depth reached]
),
(int) 1468 => array(
[maximum depth reached]
),
(int) 1469 => array(
[maximum depth reached]
),
(int) 1470 => array(
[maximum depth reached]
),
(int) 1471 => array(
[maximum depth reached]
),
(int) 1472 => array(
[maximum depth reached]
),
(int) 1473 => array(
[maximum depth reached]
),
(int) 1474 => array(
[maximum depth reached]
),
(int) 1475 => array(
[maximum depth reached]
),
(int) 1476 => array(
[maximum depth reached]
),
(int) 1477 => array(
[maximum depth reached]
),
(int) 1478 => array(
[maximum depth reached]
),
(int) 1479 => array(
[maximum depth reached]
),
(int) 1480 => array(
[maximum depth reached]
),
(int) 1481 => array(
[maximum depth reached]
),
(int) 1482 => array(
[maximum depth reached]
),
(int) 1483 => array(
[maximum depth reached]
),
(int) 1484 => array(
[maximum depth reached]
),
(int) 1485 => array(
[maximum depth reached]
),
(int) 1486 => array(
[maximum depth reached]
),
(int) 1487 => array(
[maximum depth reached]
),
(int) 1488 => array(
[maximum depth reached]
),
(int) 1489 => array(
[maximum depth reached]
),
(int) 1490 => array(
[maximum depth reached]
),
(int) 1491 => array(
[maximum depth reached]
),
(int) 1492 => array(
[maximum depth reached]
),
(int) 1493 => array(
[maximum depth reached]
),
(int) 1494 => array(
[maximum depth reached]
),
(int) 1495 => array(
[maximum depth reached]
),
(int) 1496 => array(
[maximum depth reached]
),
(int) 1497 => array(
[maximum depth reached]
),
(int) 1498 => array(
[maximum depth reached]
),
(int) 1499 => array(
[maximum depth reached]
),
(int) 1500 => array(
[maximum depth reached]
),
(int) 1501 => array(
[maximum depth reached]
),
(int) 1502 => array(
[maximum depth reached]
),
(int) 1503 => array(
[maximum depth reached]
),
(int) 1504 => array(
[maximum depth reached]
),
(int) 1505 => array(
[maximum depth reached]
),
(int) 1506 => array(
[maximum depth reached]
),
(int) 1507 => array(
[maximum depth reached]
),
(int) 1508 => array(
[maximum depth reached]
),
(int) 1509 => array(
[maximum depth reached]
),
(int) 1510 => array(
[maximum depth reached]
),
(int) 1511 => array(
[maximum depth reached]
),
(int) 1512 => array(
[maximum depth reached]
),
(int) 1513 => array(
[maximum depth reached]
),
(int) 1514 => array(
[maximum depth reached]
),
(int) 1515 => array(
[maximum depth reached]
),
(int) 1516 => array(
[maximum depth reached]
),
(int) 1517 => array(
[maximum depth reached]
),
(int) 1518 => array(
[maximum depth reached]
),
(int) 1519 => array(
[maximum depth reached]
),
(int) 1520 => array(
[maximum depth reached]
),
(int) 1521 => array(
[maximum depth reached]
),
(int) 1522 => array(
[maximum depth reached]
),
(int) 1523 => array(
[maximum depth reached]
),
(int) 1524 => array(
[maximum depth reached]
),
(int) 1525 => array(
[maximum depth reached]
),
(int) 1526 => array(
[maximum depth reached]
),
(int) 1527 => array(
[maximum depth reached]
),
(int) 1528 => array(
[maximum depth reached]
),
(int) 1529 => array(
[maximum depth reached]
),
(int) 1530 => array(
[maximum depth reached]
),
(int) 1531 => array(
[maximum depth reached]
),
(int) 1532 => array(
[maximum depth reached]
),
(int) 1533 => array(
[maximum depth reached]
),
(int) 1534 => array(
[maximum depth reached]
),
(int) 1535 => array(
[maximum depth reached]
),
(int) 1536 => array(
[maximum depth reached]
),
(int) 1537 => array(
[maximum depth reached]
),
(int) 1538 => array(
[maximum depth reached]
),
(int) 1539 => array(
[maximum depth reached]
),
(int) 1540 => array(
[maximum depth reached]
),
(int) 1541 => array(
[maximum depth reached]
),
(int) 1542 => array(
[maximum depth reached]
),
(int) 1543 => array(
[maximum depth reached]
),
(int) 1544 => array(
[maximum depth reached]
),
(int) 1545 => array(
[maximum depth reached]
),
(int) 1546 => array(
[maximum depth reached]
),
(int) 1547 => array(
[maximum depth reached]
),
(int) 1548 => array(
[maximum depth reached]
),
(int) 1549 => array(
[maximum depth reached]
),
(int) 1550 => array(
[maximum depth reached]
),
(int) 1551 => array(
[maximum depth reached]
),
(int) 1552 => array(
[maximum depth reached]
),
(int) 1553 => array(
[maximum depth reached]
),
(int) 1554 => array(
[maximum depth reached]
),
(int) 1555 => array(
[maximum depth reached]
),
(int) 1556 => array(
[maximum depth reached]
),
(int) 1557 => array(
[maximum depth reached]
),
(int) 1558 => array(
[maximum depth reached]
),
(int) 1559 => array(
[maximum depth reached]
),
(int) 1560 => array(
[maximum depth reached]
),
(int) 1561 => array(
[maximum depth reached]
),
(int) 1562 => array(
[maximum depth reached]
),
(int) 1563 => array(
[maximum depth reached]
),
(int) 1564 => array(
[maximum depth reached]
),
(int) 1565 => array(
[maximum depth reached]
),
(int) 1566 => array(
[maximum depth reached]
),
(int) 1567 => array(
[maximum depth reached]
),
(int) 1568 => array(
[maximum depth reached]
),
(int) 1569 => array(
[maximum depth reached]
),
(int) 1570 => array(
[maximum depth reached]
),
(int) 1571 => array(
[maximum depth reached]
),
(int) 1572 => array(
[maximum depth reached]
),
(int) 1573 => array(
[maximum depth reached]
),
(int) 1574 => array(
[maximum depth reached]
),
(int) 1575 => array(
[maximum depth reached]
),
(int) 1576 => array(
[maximum depth reached]
),
(int) 1577 => array(
[maximum depth reached]
),
(int) 1578 => array(
[maximum depth reached]
),
(int) 1579 => array(
[maximum depth reached]
),
(int) 1580 => array(
[maximum depth reached]
),
(int) 1581 => array(
[maximum depth reached]
),
(int) 1582 => array(
[maximum depth reached]
),
(int) 1583 => array(
[maximum depth reached]
),
(int) 1584 => array(
[maximum depth reached]
),
(int) 1585 => array(
[maximum depth reached]
),
(int) 1586 => array(
[maximum depth reached]
),
(int) 1587 => array(
[maximum depth reached]
),
(int) 1588 => array(
[maximum depth reached]
),
(int) 1589 => array(
[maximum depth reached]
),
(int) 1590 => array(
[maximum depth reached]
),
(int) 1591 => array(
[maximum depth reached]
),
(int) 1592 => array(
[maximum depth reached]
),
(int) 1593 => array(
[maximum depth reached]
),
(int) 1594 => array(
[maximum depth reached]
),
(int) 1595 => array(
[maximum depth reached]
),
(int) 1596 => array(
[maximum depth reached]
),
(int) 1597 => array(
[maximum depth reached]
),
(int) 1598 => array(
[maximum depth reached]
),
(int) 1599 => array(
[maximum depth reached]
),
(int) 1600 => array(
[maximum depth reached]
),
(int) 1601 => array(
[maximum depth reached]
),
(int) 1602 => array(
[maximum depth reached]
),
(int) 1603 => array(
[maximum depth reached]
),
(int) 1604 => array(
[maximum depth reached]
),
(int) 1605 => array(
[maximum depth reached]
),
(int) 1606 => array(
[maximum depth reached]
),
(int) 1607 => array(
[maximum depth reached]
),
(int) 1608 => array(
[maximum depth reached]
),
(int) 1609 => array(
[maximum depth reached]
),
(int) 1610 => array(
[maximum depth reached]
),
(int) 1611 => array(
[maximum depth reached]
),
(int) 1612 => array(
[maximum depth reached]
),
(int) 1613 => array(
[maximum depth reached]
),
(int) 1614 => array(
[maximum depth reached]
),
(int) 1615 => array(
[maximum depth reached]
),
(int) 1616 => array(
[maximum depth reached]
),
(int) 1617 => array(
[maximum depth reached]
),
(int) 1618 => array(
[maximum depth reached]
),
(int) 1619 => array(
[maximum depth reached]
),
(int) 1620 => array(
[maximum depth reached]
),
(int) 1621 => array(
[maximum depth reached]
),
(int) 1622 => array(
[maximum depth reached]
),
(int) 1623 => array(
[maximum depth reached]
),
(int) 1624 => array(
[maximum depth reached]
),
(int) 1625 => array(
[maximum depth reached]
),
(int) 1626 => array(
[maximum depth reached]
),
(int) 1627 => array(
[maximum depth reached]
),
(int) 1628 => array(
[maximum depth reached]
),
(int) 1629 => array(
[maximum depth reached]
),
(int) 1630 => array(
[maximum depth reached]
),
(int) 1631 => array(
[maximum depth reached]
),
(int) 1632 => array(
[maximum depth reached]
),
(int) 1633 => array(
[maximum depth reached]
),
(int) 1634 => array(
[maximum depth reached]
),
(int) 1635 => array(
[maximum depth reached]
),
(int) 1636 => array(
[maximum depth reached]
),
(int) 1637 => array(
[maximum depth reached]
),
(int) 1638 => array(
[maximum depth reached]
),
(int) 1639 => array(
[maximum depth reached]
),
(int) 1640 => array(
[maximum depth reached]
),
(int) 1641 => array(
[maximum depth reached]
),
(int) 1642 => array(
[maximum depth reached]
),
(int) 1643 => array(
[maximum depth reached]
),
(int) 1644 => array(
[maximum depth reached]
),
(int) 1645 => array(
[maximum depth reached]
),
(int) 1646 => array(
[maximum depth reached]
),
(int) 1647 => array(
[maximum depth reached]
),
(int) 1648 => array(
[maximum depth reached]
),
(int) 1649 => array(
[maximum depth reached]
),
(int) 1650 => array(
[maximum depth reached]
),
(int) 1651 => array(
[maximum depth reached]
),
(int) 1652 => array(
[maximum depth reached]
),
(int) 1653 => array(
[maximum depth reached]
),
(int) 1654 => array(
[maximum depth reached]
),
(int) 1655 => array(
[maximum depth reached]
),
(int) 1656 => array(
[maximum depth reached]
),
(int) 1657 => array(
[maximum depth reached]
),
(int) 1658 => array(
[maximum depth reached]
),
(int) 1659 => array(
[maximum depth reached]
),
(int) 1660 => array(
[maximum depth reached]
),
(int) 1661 => array(
[maximum depth reached]
),
(int) 1662 => array(
[maximum depth reached]
),
(int) 1663 => array(
[maximum depth reached]
),
(int) 1664 => array(
[maximum depth reached]
),
(int) 1665 => array(
[maximum depth reached]
),
(int) 1666 => array(
[maximum depth reached]
),
(int) 1667 => array(
[maximum depth reached]
),
(int) 1668 => array(
[maximum depth reached]
),
(int) 1669 => array(
[maximum depth reached]
),
(int) 1670 => array(
[maximum depth reached]
),
(int) 1671 => array(
[maximum depth reached]
),
(int) 1672 => array(
[maximum depth reached]
),
(int) 1673 => array(
[maximum depth reached]
),
(int) 1674 => array(
[maximum depth reached]
),
(int) 1675 => array(
[maximum depth reached]
),
(int) 1676 => array(
[maximum depth reached]
),
(int) 1677 => array(
[maximum depth reached]
),
(int) 1678 => array(
[maximum depth reached]
),
(int) 1679 => array(
[maximum depth reached]
),
(int) 1680 => array(
[maximum depth reached]
),
(int) 1681 => array(
[maximum depth reached]
),
(int) 1682 => array(
[maximum depth reached]
),
(int) 1683 => array(
[maximum depth reached]
),
(int) 1684 => array(
[maximum depth reached]
),
(int) 1685 => array(
[maximum depth reached]
),
(int) 1686 => array(
[maximum depth reached]
),
(int) 1687 => array(
[maximum depth reached]
),
(int) 1688 => array(
[maximum depth reached]
),
(int) 1689 => array(
[maximum depth reached]
),
(int) 1690 => array(
[maximum depth reached]
),
(int) 1691 => array(
[maximum depth reached]
),
(int) 1692 => array(
[maximum depth reached]
),
(int) 1693 => array(
[maximum depth reached]
),
(int) 1694 => array(
[maximum depth reached]
),
(int) 1695 => array(
[maximum depth reached]
),
(int) 1696 => array(
[maximum depth reached]
),
(int) 1697 => array(
[maximum depth reached]
),
(int) 1698 => array(
[maximum depth reached]
),
(int) 1699 => array(
[maximum depth reached]
),
(int) 1700 => array(
[maximum depth reached]
),
(int) 1701 => array(
[maximum depth reached]
),
(int) 1702 => array(
[maximum depth reached]
),
(int) 1703 => array(
[maximum depth reached]
),
(int) 1704 => array(
[maximum depth reached]
),
(int) 1705 => array(
[maximum depth reached]
),
(int) 1706 => array(
[maximum depth reached]
),
(int) 1707 => array(
[maximum depth reached]
),
(int) 1708 => array(
[maximum depth reached]
),
(int) 1709 => array(
[maximum depth reached]
),
(int) 1710 => array(
[maximum depth reached]
),
(int) 1711 => array(
[maximum depth reached]
),
(int) 1712 => array(
[maximum depth reached]
),
(int) 1713 => array(
[maximum depth reached]
),
(int) 1714 => array(
[maximum depth reached]
),
(int) 1715 => array(
[maximum depth reached]
),
(int) 1716 => array(
[maximum depth reached]
),
(int) 1717 => array(
[maximum depth reached]
),
(int) 1718 => array(
[maximum depth reached]
),
(int) 1719 => array(
[maximum depth reached]
),
(int) 1720 => array(
[maximum depth reached]
),
(int) 1721 => array(
[maximum depth reached]
),
(int) 1722 => array(
[maximum depth reached]
),
(int) 1723 => array(
[maximum depth reached]
),
(int) 1724 => array(
[maximum depth reached]
),
(int) 1725 => array(
[maximum depth reached]
),
(int) 1726 => array(
[maximum depth reached]
),
(int) 1727 => array(
[maximum depth reached]
),
(int) 1728 => array(
[maximum depth reached]
),
(int) 1729 => array(
[maximum depth reached]
),
(int) 1730 => array(
[maximum depth reached]
),
(int) 1731 => array(
[maximum depth reached]
),
(int) 1732 => array(
[maximum depth reached]
),
(int) 1733 => array(
[maximum depth reached]
),
(int) 1734 => array(
[maximum depth reached]
),
(int) 1735 => array(
[maximum depth reached]
),
(int) 1736 => array(
[maximum depth reached]
),
(int) 1737 => array(
[maximum depth reached]
),
(int) 1738 => array(
[maximum depth reached]
),
(int) 1739 => array(
[maximum depth reached]
),
(int) 1740 => array(
[maximum depth reached]
),
(int) 1741 => array(
[maximum depth reached]
),
(int) 1742 => array(
[maximum depth reached]
),
(int) 1743 => array(
[maximum depth reached]
),
(int) 1744 => array(
[maximum depth reached]
),
(int) 1745 => array(
[maximum depth reached]
),
(int) 1746 => array(
[maximum depth reached]
),
(int) 1747 => array(
[maximum depth reached]
),
(int) 1748 => array(
[maximum depth reached]
),
(int) 1749 => array(
[maximum depth reached]
),
(int) 1750 => array(
[maximum depth reached]
),
(int) 1751 => array(
[maximum depth reached]
),
(int) 1752 => array(
[maximum depth reached]
),
(int) 1753 => array(
[maximum depth reached]
),
(int) 1754 => array(
[maximum depth reached]
),
(int) 1755 => array(
[maximum depth reached]
),
(int) 1756 => array(
[maximum depth reached]
),
(int) 1757 => array(
[maximum depth reached]
),
(int) 1758 => array(
[maximum depth reached]
),
(int) 1759 => array(
[maximum depth reached]
),
(int) 1760 => array(
[maximum depth reached]
),
(int) 1761 => array(
[maximum depth reached]
),
(int) 1762 => array(
[maximum depth reached]
),
(int) 1763 => array(
[maximum depth reached]
),
(int) 1764 => array(
[maximum depth reached]
),
(int) 1765 => array(
[maximum depth reached]
),
(int) 1766 => array(
[maximum depth reached]
),
(int) 1767 => array(
[maximum depth reached]
),
(int) 1768 => array(
[maximum depth reached]
),
(int) 1769 => array(
[maximum depth reached]
),
(int) 1770 => array(
[maximum depth reached]
),
(int) 1771 => array(
[maximum depth reached]
),
(int) 1772 => array(
[maximum depth reached]
),
(int) 1773 => array(
[maximum depth reached]
),
(int) 1774 => array(
[maximum depth reached]
),
(int) 1775 => array(
[maximum depth reached]
),
(int) 1776 => array(
[maximum depth reached]
),
(int) 1777 => array(
[maximum depth reached]
),
(int) 1778 => array(
[maximum depth reached]
),
(int) 1779 => array(
[maximum depth reached]
),
(int) 1780 => array(
[maximum depth reached]
),
(int) 1781 => array(
[maximum depth reached]
),
(int) 1782 => array(
[maximum depth reached]
),
(int) 1783 => array(
[maximum depth reached]
),
(int) 1784 => array(
[maximum depth reached]
),
(int) 1785 => array(
[maximum depth reached]
),
(int) 1786 => array(
[maximum depth reached]
),
(int) 1787 => array(
[maximum depth reached]
),
(int) 1788 => array(
[maximum depth reached]
),
(int) 1789 => array(
[maximum depth reached]
),
(int) 1790 => array(
[maximum depth reached]
),
(int) 1791 => array(
[maximum depth reached]
),
(int) 1792 => array(
[maximum depth reached]
),
(int) 1793 => array(
[maximum depth reached]
),
(int) 1794 => array(
[maximum depth reached]
),
(int) 1795 => array(
[maximum depth reached]
),
(int) 1796 => array(
[maximum depth reached]
),
(int) 1797 => array(
[maximum depth reached]
),
(int) 1798 => array(
[maximum depth reached]
),
(int) 1799 => array(
[maximum depth reached]
),
(int) 1800 => array(
[maximum depth reached]
),
(int) 1801 => array(
[maximum depth reached]
),
(int) 1802 => array(
[maximum depth reached]
),
(int) 1803 => array(
[maximum depth reached]
),
(int) 1804 => array(
[maximum depth reached]
),
(int) 1805 => array(
[maximum depth reached]
),
(int) 1806 => array(
[maximum depth reached]
),
(int) 1807 => array(
[maximum depth reached]
),
(int) 1808 => array(
[maximum depth reached]
),
(int) 1809 => array(
[maximum depth reached]
),
(int) 1810 => array(
[maximum depth reached]
),
(int) 1811 => array(
[maximum depth reached]
),
(int) 1812 => array(
[maximum depth reached]
),
(int) 1813 => array(
[maximum depth reached]
),
(int) 1814 => array(
[maximum depth reached]
),
(int) 1815 => array(
[maximum depth reached]
),
(int) 1816 => array(
[maximum depth reached]
),
(int) 1817 => array(
[maximum depth reached]
),
(int) 1818 => array(
[maximum depth reached]
),
(int) 1819 => array(
[maximum depth reached]
),
(int) 1820 => array(
[maximum depth reached]
),
(int) 1821 => array(
[maximum depth reached]
),
(int) 1822 => array(
[maximum depth reached]
),
(int) 1823 => array(
[maximum depth reached]
),
(int) 1824 => array(
[maximum depth reached]
),
(int) 1825 => array(
[maximum depth reached]
),
(int) 1826 => array(
[maximum depth reached]
),
(int) 1827 => array(
[maximum depth reached]
),
(int) 1828 => array(
[maximum depth reached]
),
(int) 1829 => array(
[maximum depth reached]
),
(int) 1830 => array(
[maximum depth reached]
),
(int) 1831 => array(
[maximum depth reached]
),
(int) 1832 => array(
[maximum depth reached]
),
(int) 1833 => array(
[maximum depth reached]
),
(int) 1834 => array(
[maximum depth reached]
),
(int) 1835 => array(
[maximum depth reached]
),
(int) 1836 => array(
[maximum depth reached]
),
(int) 1837 => array(
[maximum depth reached]
),
(int) 1838 => array(
[maximum depth reached]
),
(int) 1839 => array(
[maximum depth reached]
),
(int) 1840 => array(
[maximum depth reached]
),
(int) 1841 => array(
[maximum depth reached]
),
(int) 1842 => array(
[maximum depth reached]
),
(int) 1843 => array(
[maximum depth reached]
),
(int) 1844 => array(
[maximum depth reached]
),
(int) 1845 => array(
[maximum depth reached]
),
(int) 1846 => array(
[maximum depth reached]
),
(int) 1847 => array(
[maximum depth reached]
),
(int) 1848 => array(
[maximum depth reached]
),
(int) 1849 => array(
[maximum depth reached]
),
(int) 1850 => array(
[maximum depth reached]
),
(int) 1851 => array(
[maximum depth reached]
),
(int) 1852 => array(
[maximum depth reached]
),
(int) 1853 => array(
[maximum depth reached]
),
(int) 1854 => array(
[maximum depth reached]
),
(int) 1855 => array(
[maximum depth reached]
),
(int) 1856 => array(
[maximum depth reached]
),
(int) 1857 => array(
[maximum depth reached]
),
(int) 1858 => array(
[maximum depth reached]
),
(int) 1859 => array(
[maximum depth reached]
),
(int) 1860 => array(
[maximum depth reached]
),
(int) 1861 => array(
[maximum depth reached]
),
(int) 1862 => array(
[maximum depth reached]
),
(int) 1863 => array(
[maximum depth reached]
),
(int) 1864 => array(
[maximum depth reached]
),
(int) 1865 => array(
[maximum depth reached]
),
(int) 1866 => array(
[maximum depth reached]
),
(int) 1867 => array(
[maximum depth reached]
),
(int) 1868 => array(
[maximum depth reached]
),
(int) 1869 => array(
[maximum depth reached]
),
(int) 1870 => array(
[maximum depth reached]
),
(int) 1871 => array(
[maximum depth reached]
),
(int) 1872 => array(
[maximum depth reached]
),
(int) 1873 => array(
[maximum depth reached]
),
(int) 1874 => array(
[maximum depth reached]
),
(int) 1875 => array(
[maximum depth reached]
),
(int) 1876 => array(
[maximum depth reached]
),
(int) 1877 => array(
[maximum depth reached]
),
(int) 1878 => array(
[maximum depth reached]
),
(int) 1879 => array(
[maximum depth reached]
),
(int) 1880 => array(
[maximum depth reached]
),
(int) 1881 => array(
[maximum depth reached]
),
(int) 1882 => array(
[maximum depth reached]
),
(int) 1883 => array(
[maximum depth reached]
),
(int) 1884 => array(
[maximum depth reached]
),
(int) 1885 => array(
[maximum depth reached]
),
(int) 1886 => array(
[maximum depth reached]
),
(int) 1887 => array(
[maximum depth reached]
),
(int) 1888 => array(
[maximum depth reached]
),
(int) 1889 => array(
[maximum depth reached]
),
(int) 1890 => array(
[maximum depth reached]
),
(int) 1891 => array(
[maximum depth reached]
),
(int) 1892 => array(
[maximum depth reached]
),
(int) 1893 => array(
[maximum depth reached]
),
(int) 1894 => array(
[maximum depth reached]
),
(int) 1895 => array(
[maximum depth reached]
),
(int) 1896 => array(
[maximum depth reached]
),
(int) 1897 => array(
[maximum depth reached]
),
(int) 1898 => array(
[maximum depth reached]
),
(int) 1899 => array(
[maximum depth reached]
),
(int) 1900 => array(
[maximum depth reached]
),
(int) 1901 => array(
[maximum depth reached]
),
(int) 1902 => array(
[maximum depth reached]
),
(int) 1903 => array(
[maximum depth reached]
),
(int) 1904 => array(
[maximum depth reached]
),
(int) 1905 => array(
[maximum depth reached]
),
(int) 1906 => array(
[maximum depth reached]
),
(int) 1907 => array(
[maximum depth reached]
),
(int) 1908 => array(
[maximum depth reached]
),
(int) 1909 => array(
[maximum depth reached]
),
(int) 1910 => array(
[maximum depth reached]
),
(int) 1911 => array(
[maximum depth reached]
),
(int) 1912 => array(
[maximum depth reached]
),
(int) 1913 => array(
[maximum depth reached]
),
(int) 1914 => array(
[maximum depth reached]
),
(int) 1915 => array(
[maximum depth reached]
),
(int) 1916 => array(
[maximum depth reached]
),
(int) 1917 => array(
[maximum depth reached]
),
(int) 1918 => array(
[maximum depth reached]
),
(int) 1919 => array(
[maximum depth reached]
),
(int) 1920 => array(
[maximum depth reached]
),
(int) 1921 => array(
[maximum depth reached]
),
(int) 1922 => array(
[maximum depth reached]
),
(int) 1923 => array(
[maximum depth reached]
),
(int) 1924 => array(
[maximum depth reached]
),
(int) 1925 => array(
[maximum depth reached]
),
(int) 1926 => array(
[maximum depth reached]
),
(int) 1927 => array(
[maximum depth reached]
),
(int) 1928 => array(
[maximum depth reached]
),
(int) 1929 => array(
[maximum depth reached]
),
(int) 1930 => array(
[maximum depth reached]
),
(int) 1931 => array(
[maximum depth reached]
),
(int) 1932 => array(
[maximum depth reached]
),
(int) 1933 => array(
[maximum depth reached]
),
(int) 1934 => array(
[maximum depth reached]
),
(int) 1935 => array(
[maximum depth reached]
),
(int) 1936 => array(
[maximum depth reached]
),
(int) 1937 => array(
[maximum depth reached]
),
(int) 1938 => array(
[maximum depth reached]
),
(int) 1939 => array(
[maximum depth reached]
),
(int) 1940 => array(
[maximum depth reached]
),
(int) 1941 => array(
[maximum depth reached]
),
(int) 1942 => array(
[maximum depth reached]
),
(int) 1943 => array(
[maximum depth reached]
),
(int) 1944 => array(
[maximum depth reached]
),
(int) 1945 => array(
[maximum depth reached]
),
(int) 1946 => array(
[maximum depth reached]
),
(int) 1947 => array(
[maximum depth reached]
),
(int) 1948 => array(
[maximum depth reached]
),
(int) 1949 => array(
[maximum depth reached]
),
(int) 1950 => array(
[maximum depth reached]
),
(int) 1951 => array(
[maximum depth reached]
),
(int) 1952 => array(
[maximum depth reached]
),
(int) 1953 => array(
[maximum depth reached]
),
(int) 1954 => array(
[maximum depth reached]
),
(int) 1955 => array(
[maximum depth reached]
),
(int) 1956 => array(
[maximum depth reached]
),
(int) 1957 => array(
[maximum depth reached]
),
(int) 1958 => array(
[maximum depth reached]
),
(int) 1959 => array(
[maximum depth reached]
),
(int) 1960 => array(
[maximum depth reached]
),
(int) 1961 => array(
[maximum depth reached]
),
(int) 1962 => array(
[maximum depth reached]
),
(int) 1963 => array(
[maximum depth reached]
),
(int) 1964 => array(
[maximum depth reached]
),
(int) 1965 => array(
[maximum depth reached]
),
(int) 1966 => array(
[maximum depth reached]
),
(int) 1967 => array(
[maximum depth reached]
),
(int) 1968 => array(
[maximum depth reached]
),
(int) 1969 => array(
[maximum depth reached]
),
(int) 1970 => array(
[maximum depth reached]
),
(int) 1971 => array(
[maximum depth reached]
),
(int) 1972 => array(
[maximum depth reached]
),
(int) 1973 => array(
[maximum depth reached]
),
(int) 1974 => array(
[maximum depth reached]
),
(int) 1975 => array(
[maximum depth reached]
),
(int) 1976 => array(
[maximum depth reached]
),
(int) 1977 => array(
[maximum depth reached]
),
(int) 1978 => array(
[maximum depth reached]
),
(int) 1979 => array(
[maximum depth reached]
),
(int) 1980 => array(
[maximum depth reached]
),
(int) 1981 => array(
[maximum depth reached]
),
(int) 1982 => array(
[maximum depth reached]
),
(int) 1983 => array(
[maximum depth reached]
),
(int) 1984 => array(
[maximum depth reached]
),
(int) 1985 => array(
[maximum depth reached]
),
(int) 1986 => array(
[maximum depth reached]
),
(int) 1987 => array(
[maximum depth reached]
),
(int) 1988 => array(
[maximum depth reached]
),
(int) 1989 => array(
[maximum depth reached]
),
(int) 1990 => array(
[maximum depth reached]
),
(int) 1991 => array(
[maximum depth reached]
),
(int) 1992 => array(
[maximum depth reached]
),
(int) 1993 => array(
[maximum depth reached]
),
(int) 1994 => array(
[maximum depth reached]
),
(int) 1995 => array(
[maximum depth reached]
),
(int) 1996 => array(
[maximum depth reached]
),
(int) 1997 => array(
[maximum depth reached]
),
(int) 1998 => array(
[maximum depth reached]
),
(int) 1999 => array(
[maximum depth reached]
),
(int) 2000 => array(
[maximum depth reached]
),
(int) 2001 => array(
[maximum depth reached]
),
(int) 2002 => array(
[maximum depth reached]
),
(int) 2003 => array(
[maximum depth reached]
),
(int) 2004 => array(
[maximum depth reached]
),
(int) 2005 => array(
[maximum depth reached]
),
(int) 2006 => array(
[maximum depth reached]
),
(int) 2007 => array(
[maximum depth reached]
),
(int) 2008 => array(
[maximum depth reached]
),
(int) 2009 => array(
[maximum depth reached]
),
(int) 2010 => array(
[maximum depth reached]
),
(int) 2011 => array(
[maximum depth reached]
),
(int) 2012 => array(
[maximum depth reached]
),
(int) 2013 => array(
[maximum depth reached]
),
(int) 2014 => array(
[maximum depth reached]
),
(int) 2015 => array(
[maximum depth reached]
),
(int) 2016 => array(
[maximum depth reached]
),
(int) 2017 => array(
[maximum depth reached]
),
(int) 2018 => array(
[maximum depth reached]
),
(int) 2019 => array(
[maximum depth reached]
),
(int) 2020 => array(
[maximum depth reached]
),
(int) 2021 => array(
[maximum depth reached]
),
(int) 2022 => array(
[maximum depth reached]
),
(int) 2023 => array(
[maximum depth reached]
),
(int) 2024 => array(
[maximum depth reached]
),
(int) 2025 => array(
[maximum depth reached]
),
(int) 2026 => array(
[maximum depth reached]
),
(int) 2027 => array(
[maximum depth reached]
),
(int) 2028 => array(
[maximum depth reached]
),
(int) 2029 => array(
[maximum depth reached]
),
(int) 2030 => array(
[maximum depth reached]
),
(int) 2031 => array(
[maximum depth reached]
),
(int) 2032 => array(
[maximum depth reached]
),
(int) 2033 => array(
[maximum depth reached]
),
(int) 2034 => array(
[maximum depth reached]
),
(int) 2035 => array(
[maximum depth reached]
),
(int) 2036 => array(
[maximum depth reached]
),
(int) 2037 => array(
[maximum depth reached]
),
(int) 2038 => array(
[maximum depth reached]
),
(int) 2039 => array(
[maximum depth reached]
),
(int) 2040 => array(
[maximum depth reached]
),
(int) 2041 => array(
[maximum depth reached]
),
(int) 2042 => array(
[maximum depth reached]
),
(int) 2043 => array(
[maximum depth reached]
),
(int) 2044 => array(
[maximum depth reached]
),
(int) 2045 => array(
[maximum depth reached]
),
(int) 2046 => array(
[maximum depth reached]
),
(int) 2047 => array(
[maximum depth reached]
),
(int) 2048 => array(
[maximum depth reached]
),
(int) 2049 => array(
[maximum depth reached]
),
(int) 2050 => array(
[maximum depth reached]
),
(int) 2051 => array(
[maximum depth reached]
),
(int) 2052 => array(
[maximum depth reached]
),
(int) 2053 => array(
[maximum depth reached]
),
(int) 2054 => array(
[maximum depth reached]
),
(int) 2055 => array(
[maximum depth reached]
),
(int) 2056 => array(
[maximum depth reached]
),
(int) 2057 => array(
[maximum depth reached]
),
(int) 2058 => array(
[maximum depth reached]
),
(int) 2059 => array(
[maximum depth reached]
),
(int) 2060 => array(
[maximum depth reached]
),
(int) 2061 => array(
[maximum depth reached]
),
(int) 2062 => array(
[maximum depth reached]
),
(int) 2063 => array(
[maximum depth reached]
),
(int) 2064 => array(
[maximum depth reached]
),
(int) 2065 => array(
[maximum depth reached]
),
(int) 2066 => array(
[maximum depth reached]
),
(int) 2067 => array(
[maximum depth reached]
),
(int) 2068 => array(
[maximum depth reached]
),
(int) 2069 => array(
[maximum depth reached]
),
(int) 2070 => array(
[maximum depth reached]
),
(int) 2071 => array(
[maximum depth reached]
),
(int) 2072 => array(
[maximum depth reached]
),
(int) 2073 => array(
[maximum depth reached]
),
(int) 2074 => array(
[maximum depth reached]
),
(int) 2075 => array(
[maximum depth reached]
),
(int) 2076 => array(
[maximum depth reached]
),
(int) 2077 => array(
[maximum depth reached]
),
(int) 2078 => array(
[maximum depth reached]
),
(int) 2079 => array(
[maximum depth reached]
),
(int) 2080 => array(
[maximum depth reached]
),
(int) 2081 => array(
[maximum depth reached]
),
(int) 2082 => array(
[maximum depth reached]
),
(int) 2083 => array(
[maximum depth reached]
),
(int) 2084 => array(
[maximum depth reached]
),
(int) 2085 => array(
[maximum depth reached]
),
(int) 2086 => array(
[maximum depth reached]
),
(int) 2087 => array(
[maximum depth reached]
),
(int) 2088 => array(
[maximum depth reached]
),
(int) 2089 => array(
[maximum depth reached]
),
(int) 2090 => array(
[maximum depth reached]
),
(int) 2091 => array(
[maximum depth reached]
),
(int) 2092 => array(
[maximum depth reached]
),
(int) 2093 => array(
[maximum depth reached]
),
(int) 2094 => array(
[maximum depth reached]
),
(int) 2095 => array(
[maximum depth reached]
),
(int) 2096 => array(
[maximum depth reached]
),
(int) 2097 => array(
[maximum depth reached]
),
(int) 2098 => array(
[maximum depth reached]
),
(int) 2099 => array(
[maximum depth reached]
),
(int) 2100 => array(
[maximum depth reached]
),
(int) 2101 => array(
[maximum depth reached]
),
(int) 2102 => array(
[maximum depth reached]
),
(int) 2103 => array(
[maximum depth reached]
),
(int) 2104 => array(
[maximum depth reached]
),
(int) 2105 => array(
[maximum depth reached]
),
(int) 2106 => array(
[maximum depth reached]
),
(int) 2107 => array(
[maximum depth reached]
),
(int) 2108 => array(
[maximum depth reached]
),
(int) 2109 => array(
[maximum depth reached]
),
(int) 2110 => array(
[maximum depth reached]
),
(int) 2111 => array(
[maximum depth reached]
),
(int) 2112 => array(
[maximum depth reached]
),
(int) 2113 => array(
[maximum depth reached]
),
(int) 2114 => array(
[maximum depth reached]
),
(int) 2115 => array(
[maximum depth reached]
),
(int) 2116 => array(
[maximum depth reached]
),
(int) 2117 => array(
[maximum depth reached]
),
(int) 2118 => array(
[maximum depth reached]
),
(int) 2119 => array(
[maximum depth reached]
),
(int) 2120 => array(
[maximum depth reached]
),
(int) 2121 => array(
[maximum depth reached]
),
(int) 2122 => array(
[maximum depth reached]
),
(int) 2123 => array(
[maximum depth reached]
),
(int) 2124 => array(
[maximum depth reached]
),
(int) 2125 => array(
[maximum depth reached]
),
(int) 2126 => array(
[maximum depth reached]
),
(int) 2127 => array(
[maximum depth reached]
),
(int) 2128 => array(
[maximum depth reached]
),
(int) 2129 => array(
[maximum depth reached]
),
(int) 2130 => array(
[maximum depth reached]
),
(int) 2131 => array(
[maximum depth reached]
),
(int) 2132 => array(
[maximum depth reached]
),
(int) 2133 => array(
[maximum depth reached]
),
(int) 2134 => array(
[maximum depth reached]
),
(int) 2135 => array(
[maximum depth reached]
),
(int) 2136 => array(
[maximum depth reached]
),
(int) 2137 => array(
[maximum depth reached]
),
(int) 2138 => array(
[maximum depth reached]
),
(int) 2139 => array(
[maximum depth reached]
),
(int) 2140 => array(
[maximum depth reached]
),
(int) 2141 => array(
[maximum depth reached]
),
(int) 2142 => array(
[maximum depth reached]
),
(int) 2143 => array(
[maximum depth reached]
),
(int) 2144 => array(
[maximum depth reached]
),
(int) 2145 => array(
[maximum depth reached]
),
(int) 2146 => array(
[maximum depth reached]
),
(int) 2147 => array(
[maximum depth reached]
),
(int) 2148 => array(
[maximum depth reached]
),
(int) 2149 => array(
[maximum depth reached]
),
(int) 2150 => array(
[maximum depth reached]
),
(int) 2151 => array(
[maximum depth reached]
),
(int) 2152 => array(
[maximum depth reached]
),
(int) 2153 => array(
[maximum depth reached]
),
(int) 2154 => array(
[maximum depth reached]
),
(int) 2155 => array(
[maximum depth reached]
),
(int) 2156 => array(
[maximum depth reached]
),
(int) 2157 => array(
[maximum depth reached]
),
(int) 2158 => array(
[maximum depth reached]
),
(int) 2159 => array(
[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 2226 => array(
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(int) 2 => array(
'EqQuestion' => array(
'id' => '1265',
'title' => '【看護学生さん教えて!】国試の必修と一般、どっちが苦手?',
'body' => '看護師国家試験の勉強、おつかれさまです!
今まさに受験勉強の真っ只中かと思いますが、「必修」と「一般」、どっちを苦手に感じていますか?
「必修で8割取れるか不安⋯」「一般問題の応用力がつかない⋯」など、不安や悩みをコメント欄でお互いにシェアしよう!
国試を乗り越えた看護師のみなさんも、学生さんへのアドバイスをぜひお願いします!
',
'thumb' => 'https://img.kango-roo.com/yn/thumbnail/20251125071921_254.png',
'answer_type' => 'single',
'start' => '2025-12-09 05:59:00',
'end' => '2025-12-30 23:59:00',
'point' => '1',
'is_active' => '1',
'is_reminder_submited' => '',
'created' => '2025-11-25 18:57:30',
'modified' => '2025-11-26 20:26:33',
'answer_count' => '1843'
),
'EqQuestionsDetail' => array(
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'EqAnswer' => array(
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 53 => array(
[maximum depth reached]
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(int) 54 => array(
[maximum depth reached]
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(int) 55 => array(
[maximum depth reached]
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(int) 56 => array(
[maximum depth reached]
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(int) 57 => array(
[maximum depth reached]
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(int) 58 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 64 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 109 => array(
[maximum depth reached]
),
(int) 110 => array(
[maximum depth reached]
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(int) 111 => array(
[maximum depth reached]
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[maximum depth reached]
),
(int) 113 => array(
[maximum depth reached]
),
(int) 114 => array(
[maximum depth reached]
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[maximum depth reached]
),
(int) 116 => array(
[maximum depth reached]
),
(int) 117 => array(
[maximum depth reached]
),
(int) 118 => array(
[maximum depth reached]
),
(int) 119 => array(
[maximum depth reached]
),
(int) 120 => array(
[maximum depth reached]
),
(int) 121 => array(
[maximum depth reached]
),
(int) 122 => array(
[maximum depth reached]
),
(int) 123 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 126 => array(
[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
(int) 129 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 132 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 135 => array(
[maximum depth reached]
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(int) 136 => array(
[maximum depth reached]
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[maximum depth reached]
),
(int) 138 => array(
[maximum depth reached]
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(int) 139 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
(int) 141 => array(
[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
(int) 320 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
(int) 323 => array(
[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
(int) 326 => array(
[maximum depth reached]
),
(int) 327 => array(
[maximum depth reached]
),
(int) 328 => array(
[maximum depth reached]
),
(int) 329 => array(
[maximum depth reached]
),
(int) 330 => array(
[maximum depth reached]
),
(int) 331 => array(
[maximum depth reached]
),
(int) 332 => array(
[maximum depth reached]
),
(int) 333 => array(
[maximum depth reached]
),
(int) 334 => array(
[maximum depth reached]
),
(int) 335 => array(
[maximum depth reached]
),
(int) 336 => array(
[maximum depth reached]
),
(int) 337 => array(
[maximum depth reached]
),
(int) 338 => array(
[maximum depth reached]
),
(int) 339 => array(
[maximum depth reached]
),
(int) 340 => array(
[maximum depth reached]
),
(int) 341 => array(
[maximum depth reached]
),
(int) 342 => array(
[maximum depth reached]
),
(int) 343 => array(
[maximum depth reached]
),
(int) 344 => array(
[maximum depth reached]
),
(int) 345 => array(
[maximum depth reached]
),
(int) 346 => array(
[maximum depth reached]
),
(int) 347 => array(
[maximum depth reached]
),
(int) 348 => array(
[maximum depth reached]
),
(int) 349 => array(
[maximum depth reached]
),
(int) 350 => array(
[maximum depth reached]
),
(int) 351 => array(
[maximum depth reached]
),
(int) 352 => array(
[maximum depth reached]
),
(int) 353 => array(
[maximum depth reached]
),
(int) 354 => array(
[maximum depth reached]
),
(int) 355 => array(
[maximum depth reached]
),
(int) 356 => array(
[maximum depth reached]
),
(int) 357 => array(
[maximum depth reached]
),
(int) 358 => array(
[maximum depth reached]
),
(int) 359 => array(
[maximum depth reached]
),
(int) 360 => array(
[maximum depth reached]
),
(int) 361 => array(
[maximum depth reached]
),
(int) 362 => array(
[maximum depth reached]
),
(int) 363 => array(
[maximum depth reached]
),
(int) 364 => array(
[maximum depth reached]
),
(int) 365 => array(
[maximum depth reached]
),
(int) 366 => array(
[maximum depth reached]
),
(int) 367 => array(
[maximum depth reached]
),
(int) 368 => array(
[maximum depth reached]
),
(int) 369 => array(
[maximum depth reached]
),
(int) 370 => array(
[maximum depth reached]
),
(int) 371 => array(
[maximum depth reached]
),
(int) 372 => array(
[maximum depth reached]
),
(int) 373 => array(
[maximum depth reached]
),
(int) 374 => array(
[maximum depth reached]
),
(int) 375 => array(
[maximum depth reached]
),
(int) 376 => array(
[maximum depth reached]
),
(int) 377 => array(
[maximum depth reached]
),
(int) 378 => array(
[maximum depth reached]
),
(int) 379 => array(
[maximum depth reached]
),
(int) 380 => array(
[maximum depth reached]
),
(int) 381 => array(
[maximum depth reached]
),
(int) 382 => array(
[maximum depth reached]
),
(int) 383 => array(
[maximum depth reached]
),
(int) 384 => array(
[maximum depth reached]
),
(int) 385 => array(
[maximum depth reached]
),
(int) 386 => array(
[maximum depth reached]
),
(int) 387 => array(
[maximum depth reached]
),
(int) 388 => array(
[maximum depth reached]
),
(int) 389 => array(
[maximum depth reached]
),
(int) 390 => array(
[maximum depth reached]
),
(int) 391 => array(
[maximum depth reached]
),
(int) 392 => array(
[maximum depth reached]
),
(int) 393 => array(
[maximum depth reached]
),
(int) 394 => array(
[maximum depth reached]
),
(int) 395 => array(
[maximum depth reached]
),
(int) 396 => array(
[maximum depth reached]
),
(int) 397 => array(
[maximum depth reached]
),
(int) 398 => array(
[maximum depth reached]
),
(int) 399 => array(
[maximum depth reached]
),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
),
(int) 866 => array(
[maximum depth reached]
),
(int) 867 => array(
[maximum depth reached]
),
(int) 868 => array(
[maximum depth reached]
),
(int) 869 => array(
[maximum depth reached]
),
(int) 870 => array(
[maximum depth reached]
),
(int) 871 => array(
[maximum depth reached]
),
(int) 872 => array(
[maximum depth reached]
),
(int) 873 => array(
[maximum depth reached]
),
(int) 874 => array(
[maximum depth reached]
),
(int) 875 => array(
[maximum depth reached]
),
(int) 876 => array(
[maximum depth reached]
),
(int) 877 => array(
[maximum depth reached]
),
(int) 878 => array(
[maximum depth reached]
),
(int) 879 => array(
[maximum depth reached]
),
(int) 880 => array(
[maximum depth reached]
),
(int) 881 => array(
[maximum depth reached]
),
(int) 882 => array(
[maximum depth reached]
),
(int) 883 => array(
[maximum depth reached]
),
(int) 884 => array(
[maximum depth reached]
),
(int) 885 => array(
[maximum depth reached]
),
(int) 886 => array(
[maximum depth reached]
),
(int) 887 => array(
[maximum depth reached]
),
(int) 888 => array(
[maximum depth reached]
),
(int) 889 => array(
[maximum depth reached]
),
(int) 890 => array(
[maximum depth reached]
),
(int) 891 => array(
[maximum depth reached]
),
(int) 892 => array(
[maximum depth reached]
),
(int) 893 => array(
[maximum depth reached]
),
(int) 894 => array(
[maximum depth reached]
),
(int) 895 => array(
[maximum depth reached]
),
(int) 896 => array(
[maximum depth reached]
),
(int) 897 => array(
[maximum depth reached]
),
(int) 898 => array(
[maximum depth reached]
),
(int) 899 => array(
[maximum depth reached]
),
(int) 900 => array(
[maximum depth reached]
),
(int) 901 => array(
[maximum depth reached]
),
(int) 902 => array(
[maximum depth reached]
),
(int) 903 => array(
[maximum depth reached]
),
(int) 904 => array(
[maximum depth reached]
),
(int) 905 => array(
[maximum depth reached]
),
(int) 906 => array(
[maximum depth reached]
),
(int) 907 => array(
[maximum depth reached]
),
(int) 908 => array(
[maximum depth reached]
),
(int) 909 => array(
[maximum depth reached]
),
(int) 910 => array(
[maximum depth reached]
),
(int) 911 => array(
[maximum depth reached]
),
(int) 912 => array(
[maximum depth reached]
),
(int) 913 => array(
[maximum depth reached]
),
(int) 914 => array(
[maximum depth reached]
),
(int) 915 => array(
[maximum depth reached]
),
(int) 916 => array(
[maximum depth reached]
),
(int) 917 => array(
[maximum depth reached]
),
(int) 918 => array(
[maximum depth reached]
),
(int) 919 => array(
[maximum depth reached]
),
(int) 920 => array(
[maximum depth reached]
),
(int) 921 => array(
[maximum depth reached]
),
(int) 922 => array(
[maximum depth reached]
),
(int) 923 => array(
[maximum depth reached]
),
(int) 924 => array(
[maximum depth reached]
),
(int) 925 => array(
[maximum depth reached]
),
(int) 926 => array(
[maximum depth reached]
),
(int) 927 => array(
[maximum depth reached]
),
(int) 928 => array(
[maximum depth reached]
),
(int) 929 => array(
[maximum depth reached]
),
(int) 930 => array(
[maximum depth reached]
),
(int) 931 => array(
[maximum depth reached]
),
(int) 932 => array(
[maximum depth reached]
),
(int) 933 => array(
[maximum depth reached]
),
(int) 934 => array(
[maximum depth reached]
),
(int) 935 => array(
[maximum depth reached]
),
(int) 936 => array(
[maximum depth reached]
),
(int) 937 => array(
[maximum depth reached]
),
(int) 938 => array(
[maximum depth reached]
),
(int) 939 => array(
[maximum depth reached]
),
(int) 940 => array(
[maximum depth reached]
),
(int) 941 => array(
[maximum depth reached]
),
(int) 942 => array(
[maximum depth reached]
),
(int) 943 => array(
[maximum depth reached]
),
(int) 944 => array(
[maximum depth reached]
),
(int) 945 => array(
[maximum depth reached]
),
(int) 946 => array(
[maximum depth reached]
),
(int) 947 => array(
[maximum depth reached]
),
(int) 948 => array(
[maximum depth reached]
),
(int) 949 => array(
[maximum depth reached]
),
(int) 950 => array(
[maximum depth reached]
),
(int) 951 => array(
[maximum depth reached]
),
(int) 952 => array(
[maximum depth reached]
),
(int) 953 => array(
[maximum depth reached]
),
(int) 954 => array(
[maximum depth reached]
),
(int) 955 => array(
[maximum depth reached]
),
(int) 956 => array(
[maximum depth reached]
),
(int) 957 => array(
[maximum depth reached]
),
(int) 958 => array(
[maximum depth reached]
),
(int) 959 => array(
[maximum depth reached]
),
(int) 960 => array(
[maximum depth reached]
),
(int) 961 => array(
[maximum depth reached]
),
(int) 962 => array(
[maximum depth reached]
),
(int) 963 => array(
[maximum depth reached]
),
(int) 964 => array(
[maximum depth reached]
),
(int) 965 => array(
[maximum depth reached]
),
(int) 966 => array(
[maximum depth reached]
),
(int) 967 => array(
[maximum depth reached]
),
(int) 968 => array(
[maximum depth reached]
),
(int) 969 => array(
[maximum depth reached]
),
(int) 970 => array(
[maximum depth reached]
),
(int) 971 => array(
[maximum depth reached]
),
(int) 972 => array(
[maximum depth reached]
),
(int) 973 => array(
[maximum depth reached]
),
(int) 974 => array(
[maximum depth reached]
),
(int) 975 => array(
[maximum depth reached]
),
(int) 976 => array(
[maximum depth reached]
),
(int) 977 => array(
[maximum depth reached]
),
(int) 978 => array(
[maximum depth reached]
),
(int) 979 => array(
[maximum depth reached]
),
(int) 980 => array(
[maximum depth reached]
),
(int) 981 => array(
[maximum depth reached]
),
(int) 982 => array(
[maximum depth reached]
),
(int) 983 => array(
[maximum depth reached]
),
(int) 984 => array(
[maximum depth reached]
),
(int) 985 => array(
[maximum depth reached]
),
(int) 986 => array(
[maximum depth reached]
),
(int) 987 => array(
[maximum depth reached]
),
(int) 988 => array(
[maximum depth reached]
),
(int) 989 => array(
[maximum depth reached]
),
(int) 990 => array(
[maximum depth reached]
),
(int) 991 => array(
[maximum depth reached]
),
(int) 992 => array(
[maximum depth reached]
),
(int) 993 => array(
[maximum depth reached]
),
(int) 994 => array(
[maximum depth reached]
),
(int) 995 => array(
[maximum depth reached]
),
(int) 996 => array(
[maximum depth reached]
),
(int) 997 => array(
[maximum depth reached]
),
(int) 998 => array(
[maximum depth reached]
),
(int) 999 => array(
[maximum depth reached]
),
(int) 1000 => array(
[maximum depth reached]
),
(int) 1001 => array(
[maximum depth reached]
),
(int) 1002 => array(
[maximum depth reached]
),
(int) 1003 => array(
[maximum depth reached]
),
(int) 1004 => array(
[maximum depth reached]
),
(int) 1005 => array(
[maximum depth reached]
),
(int) 1006 => array(
[maximum depth reached]
),
(int) 1007 => array(
[maximum depth reached]
),
(int) 1008 => array(
[maximum depth reached]
),
(int) 1009 => array(
[maximum depth reached]
),
(int) 1010 => array(
[maximum depth reached]
),
(int) 1011 => array(
[maximum depth reached]
),
(int) 1012 => array(
[maximum depth reached]
),
(int) 1013 => array(
[maximum depth reached]
),
(int) 1014 => array(
[maximum depth reached]
),
(int) 1015 => array(
[maximum depth reached]
),
(int) 1016 => array(
[maximum depth reached]
),
(int) 1017 => array(
[maximum depth reached]
),
(int) 1018 => array(
[maximum depth reached]
),
(int) 1019 => array(
[maximum depth reached]
),
(int) 1020 => array(
[maximum depth reached]
),
(int) 1021 => array(
[maximum depth reached]
),
(int) 1022 => array(
[maximum depth reached]
),
(int) 1023 => array(
[maximum depth reached]
),
(int) 1024 => array(
[maximum depth reached]
),
(int) 1025 => array(
[maximum depth reached]
),
(int) 1026 => array(
[maximum depth reached]
),
(int) 1027 => array(
[maximum depth reached]
),
(int) 1028 => array(
[maximum depth reached]
),
(int) 1029 => array(
[maximum depth reached]
),
(int) 1030 => array(
[maximum depth reached]
),
(int) 1031 => array(
[maximum depth reached]
),
(int) 1032 => array(
[maximum depth reached]
),
(int) 1033 => array(
[maximum depth reached]
),
(int) 1034 => array(
[maximum depth reached]
),
(int) 1035 => array(
[maximum depth reached]
),
(int) 1036 => array(
[maximum depth reached]
),
(int) 1037 => array(
[maximum depth reached]
),
(int) 1038 => array(
[maximum depth reached]
),
(int) 1039 => array(
[maximum depth reached]
),
(int) 1040 => array(
[maximum depth reached]
),
(int) 1041 => array(
[maximum depth reached]
),
(int) 1042 => array(
[maximum depth reached]
),
(int) 1043 => array(
[maximum depth reached]
),
(int) 1044 => array(
[maximum depth reached]
),
(int) 1045 => array(
[maximum depth reached]
),
(int) 1046 => array(
[maximum depth reached]
),
(int) 1047 => array(
[maximum depth reached]
),
(int) 1048 => array(
[maximum depth reached]
),
(int) 1049 => array(
[maximum depth reached]
),
(int) 1050 => array(
[maximum depth reached]
),
(int) 1051 => array(
[maximum depth reached]
),
(int) 1052 => array(
[maximum depth reached]
),
(int) 1053 => array(
[maximum depth reached]
),
(int) 1054 => array(
[maximum depth reached]
),
(int) 1055 => array(
[maximum depth reached]
),
(int) 1056 => array(
[maximum depth reached]
),
(int) 1057 => array(
[maximum depth reached]
),
(int) 1058 => array(
[maximum depth reached]
),
(int) 1059 => array(
[maximum depth reached]
),
(int) 1060 => array(
[maximum depth reached]
),
(int) 1061 => array(
[maximum depth reached]
),
(int) 1062 => array(
[maximum depth reached]
),
(int) 1063 => array(
[maximum depth reached]
),
(int) 1064 => array(
[maximum depth reached]
),
(int) 1065 => array(
[maximum depth reached]
),
(int) 1066 => array(
[maximum depth reached]
),
(int) 1067 => array(
[maximum depth reached]
),
(int) 1068 => array(
[maximum depth reached]
),
(int) 1069 => array(
[maximum depth reached]
),
(int) 1070 => array(
[maximum depth reached]
),
(int) 1071 => array(
[maximum depth reached]
),
(int) 1072 => array(
[maximum depth reached]
),
(int) 1073 => array(
[maximum depth reached]
),
(int) 1074 => array(
[maximum depth reached]
),
(int) 1075 => array(
[maximum depth reached]
),
(int) 1076 => array(
[maximum depth reached]
),
(int) 1077 => array(
[maximum depth reached]
),
(int) 1078 => array(
[maximum depth reached]
),
(int) 1079 => array(
[maximum depth reached]
),
(int) 1080 => array(
[maximum depth reached]
),
(int) 1081 => array(
[maximum depth reached]
),
(int) 1082 => array(
[maximum depth reached]
),
(int) 1083 => array(
[maximum depth reached]
),
(int) 1084 => array(
[maximum depth reached]
),
(int) 1085 => array(
[maximum depth reached]
),
(int) 1086 => array(
[maximum depth reached]
),
(int) 1087 => array(
[maximum depth reached]
),
(int) 1088 => array(
[maximum depth reached]
),
(int) 1089 => array(
[maximum depth reached]
),
(int) 1090 => array(
[maximum depth reached]
),
(int) 1091 => array(
[maximum depth reached]
),
(int) 1092 => array(
[maximum depth reached]
),
(int) 1093 => array(
[maximum depth reached]
),
(int) 1094 => array(
[maximum depth reached]
),
(int) 1095 => array(
[maximum depth reached]
),
(int) 1096 => array(
[maximum depth reached]
),
(int) 1097 => array(
[maximum depth reached]
),
(int) 1098 => array(
[maximum depth reached]
),
(int) 1099 => array(
[maximum depth reached]
),
(int) 1100 => array(
[maximum depth reached]
),
(int) 1101 => array(
[maximum depth reached]
),
(int) 1102 => array(
[maximum depth reached]
),
(int) 1103 => array(
[maximum depth reached]
),
(int) 1104 => array(
[maximum depth reached]
),
(int) 1105 => array(
[maximum depth reached]
),
(int) 1106 => array(
[maximum depth reached]
),
(int) 1107 => array(
[maximum depth reached]
),
(int) 1108 => array(
[maximum depth reached]
),
(int) 1109 => array(
[maximum depth reached]
),
(int) 1110 => array(
[maximum depth reached]
),
(int) 1111 => array(
[maximum depth reached]
),
(int) 1112 => array(
[maximum depth reached]
),
(int) 1113 => array(
[maximum depth reached]
),
(int) 1114 => array(
[maximum depth reached]
),
(int) 1115 => array(
[maximum depth reached]
),
(int) 1116 => array(
[maximum depth reached]
),
(int) 1117 => array(
[maximum depth reached]
),
(int) 1118 => array(
[maximum depth reached]
),
(int) 1119 => array(
[maximum depth reached]
),
(int) 1120 => array(
[maximum depth reached]
),
(int) 1121 => array(
[maximum depth reached]
),
(int) 1122 => array(
[maximum depth reached]
),
(int) 1123 => array(
[maximum depth reached]
),
(int) 1124 => array(
[maximum depth reached]
),
(int) 1125 => array(
[maximum depth reached]
),
(int) 1126 => array(
[maximum depth reached]
),
(int) 1127 => array(
[maximum depth reached]
),
(int) 1128 => array(
[maximum depth reached]
),
(int) 1129 => array(
[maximum depth reached]
),
(int) 1130 => array(
[maximum depth reached]
),
(int) 1131 => array(
[maximum depth reached]
),
(int) 1132 => array(
[maximum depth reached]
),
(int) 1133 => array(
[maximum depth reached]
),
(int) 1134 => array(
[maximum depth reached]
),
(int) 1135 => array(
[maximum depth reached]
),
(int) 1136 => array(
[maximum depth reached]
),
(int) 1137 => array(
[maximum depth reached]
),
(int) 1138 => array(
[maximum depth reached]
),
(int) 1139 => array(
[maximum depth reached]
),
(int) 1140 => array(
[maximum depth reached]
),
(int) 1141 => array(
[maximum depth reached]
),
(int) 1142 => array(
[maximum depth reached]
),
(int) 1143 => array(
[maximum depth reached]
),
(int) 1144 => array(
[maximum depth reached]
),
(int) 1145 => array(
[maximum depth reached]
),
(int) 1146 => array(
[maximum depth reached]
),
(int) 1147 => array(
[maximum depth reached]
),
(int) 1148 => array(
[maximum depth reached]
),
(int) 1149 => array(
[maximum depth reached]
),
(int) 1150 => array(
[maximum depth reached]
),
(int) 1151 => array(
[maximum depth reached]
),
(int) 1152 => array(
[maximum depth reached]
),
(int) 1153 => array(
[maximum depth reached]
),
(int) 1154 => array(
[maximum depth reached]
),
(int) 1155 => array(
[maximum depth reached]
),
(int) 1156 => array(
[maximum depth reached]
),
(int) 1157 => array(
[maximum depth reached]
),
(int) 1158 => array(
[maximum depth reached]
),
(int) 1159 => array(
[maximum depth reached]
),
(int) 1160 => array(
[maximum depth reached]
),
(int) 1161 => array(
[maximum depth reached]
),
(int) 1162 => array(
[maximum depth reached]
),
(int) 1163 => array(
[maximum depth reached]
),
(int) 1164 => array(
[maximum depth reached]
),
(int) 1165 => array(
[maximum depth reached]
),
(int) 1166 => array(
[maximum depth reached]
),
(int) 1167 => array(
[maximum depth reached]
),
(int) 1168 => array(
[maximum depth reached]
),
(int) 1169 => array(
[maximum depth reached]
),
(int) 1170 => array(
[maximum depth reached]
),
(int) 1171 => array(
[maximum depth reached]
),
(int) 1172 => array(
[maximum depth reached]
),
(int) 1173 => array(
[maximum depth reached]
),
(int) 1174 => array(
[maximum depth reached]
),
(int) 1175 => array(
[maximum depth reached]
),
(int) 1176 => array(
[maximum depth reached]
),
(int) 1177 => array(
[maximum depth reached]
),
(int) 1178 => array(
[maximum depth reached]
),
(int) 1179 => array(
[maximum depth reached]
),
(int) 1180 => array(
[maximum depth reached]
),
(int) 1181 => array(
[maximum depth reached]
),
(int) 1182 => array(
[maximum depth reached]
),
(int) 1183 => array(
[maximum depth reached]
),
(int) 1184 => array(
[maximum depth reached]
),
(int) 1185 => array(
[maximum depth reached]
),
(int) 1186 => array(
[maximum depth reached]
),
(int) 1187 => array(
[maximum depth reached]
),
(int) 1188 => array(
[maximum depth reached]
),
(int) 1189 => array(
[maximum depth reached]
),
(int) 1190 => array(
[maximum depth reached]
),
(int) 1191 => array(
[maximum depth reached]
),
(int) 1192 => array(
[maximum depth reached]
),
(int) 1193 => array(
[maximum depth reached]
),
(int) 1194 => array(
[maximum depth reached]
),
(int) 1195 => array(
[maximum depth reached]
),
(int) 1196 => array(
[maximum depth reached]
),
(int) 1197 => array(
[maximum depth reached]
),
(int) 1198 => array(
[maximum depth reached]
),
(int) 1199 => array(
[maximum depth reached]
),
(int) 1200 => array(
[maximum depth reached]
),
(int) 1201 => array(
[maximum depth reached]
),
(int) 1202 => array(
[maximum depth reached]
),
(int) 1203 => array(
[maximum depth reached]
),
(int) 1204 => array(
[maximum depth reached]
),
(int) 1205 => array(
[maximum depth reached]
),
(int) 1206 => array(
[maximum depth reached]
),
(int) 1207 => array(
[maximum depth reached]
),
(int) 1208 => array(
[maximum depth reached]
),
(int) 1209 => array(
[maximum depth reached]
),
(int) 1210 => array(
[maximum depth reached]
),
(int) 1211 => array(
[maximum depth reached]
),
(int) 1212 => array(
[maximum depth reached]
),
(int) 1213 => array(
[maximum depth reached]
),
(int) 1214 => array(
[maximum depth reached]
),
(int) 1215 => array(
[maximum depth reached]
),
(int) 1216 => array(
[maximum depth reached]
),
(int) 1217 => array(
[maximum depth reached]
),
(int) 1218 => array(
[maximum depth reached]
),
(int) 1219 => array(
[maximum depth reached]
),
(int) 1220 => array(
[maximum depth reached]
),
(int) 1221 => array(
[maximum depth reached]
),
(int) 1222 => array(
[maximum depth reached]
),
(int) 1223 => array(
[maximum depth reached]
),
(int) 1224 => array(
[maximum depth reached]
),
(int) 1225 => array(
[maximum depth reached]
),
(int) 1226 => array(
[maximum depth reached]
),
(int) 1227 => array(
[maximum depth reached]
),
(int) 1228 => array(
[maximum depth reached]
),
(int) 1229 => array(
[maximum depth reached]
),
(int) 1230 => array(
[maximum depth reached]
),
(int) 1231 => array(
[maximum depth reached]
),
(int) 1232 => array(
[maximum depth reached]
),
(int) 1233 => array(
[maximum depth reached]
),
(int) 1234 => array(
[maximum depth reached]
),
(int) 1235 => array(
[maximum depth reached]
),
(int) 1236 => array(
[maximum depth reached]
),
(int) 1237 => array(
[maximum depth reached]
),
(int) 1238 => array(
[maximum depth reached]
),
(int) 1239 => array(
[maximum depth reached]
),
(int) 1240 => array(
[maximum depth reached]
),
(int) 1241 => array(
[maximum depth reached]
),
(int) 1242 => array(
[maximum depth reached]
),
(int) 1243 => array(
[maximum depth reached]
),
(int) 1244 => array(
[maximum depth reached]
),
(int) 1245 => array(
[maximum depth reached]
),
(int) 1246 => array(
[maximum depth reached]
),
(int) 1247 => array(
[maximum depth reached]
),
(int) 1248 => array(
[maximum depth reached]
),
(int) 1249 => array(
[maximum depth reached]
),
(int) 1250 => array(
[maximum depth reached]
),
(int) 1251 => array(
[maximum depth reached]
),
(int) 1252 => array(
[maximum depth reached]
),
(int) 1253 => array(
[maximum depth reached]
),
(int) 1254 => array(
[maximum depth reached]
),
(int) 1255 => array(
[maximum depth reached]
),
(int) 1256 => array(
[maximum depth reached]
),
(int) 1257 => array(
[maximum depth reached]
),
(int) 1258 => array(
[maximum depth reached]
),
(int) 1259 => array(
[maximum depth reached]
),
(int) 1260 => array(
[maximum depth reached]
),
(int) 1261 => array(
[maximum depth reached]
),
(int) 1262 => array(
[maximum depth reached]
),
(int) 1263 => array(
[maximum depth reached]
),
(int) 1264 => array(
[maximum depth reached]
),
(int) 1265 => array(
[maximum depth reached]
),
(int) 1266 => array(
[maximum depth reached]
),
(int) 1267 => array(
[maximum depth reached]
),
(int) 1268 => array(
[maximum depth reached]
),
(int) 1269 => array(
[maximum depth reached]
),
(int) 1270 => array(
[maximum depth reached]
),
(int) 1271 => array(
[maximum depth reached]
),
(int) 1272 => array(
[maximum depth reached]
),
(int) 1273 => array(
[maximum depth reached]
),
(int) 1274 => array(
[maximum depth reached]
),
(int) 1275 => array(
[maximum depth reached]
),
(int) 1276 => array(
[maximum depth reached]
),
(int) 1277 => array(
[maximum depth reached]
),
(int) 1278 => array(
[maximum depth reached]
),
(int) 1279 => array(
[maximum depth reached]
),
(int) 1280 => array(
[maximum depth reached]
),
(int) 1281 => array(
[maximum depth reached]
),
(int) 1282 => array(
[maximum depth reached]
),
(int) 1283 => array(
[maximum depth reached]
),
(int) 1284 => array(
[maximum depth reached]
),
(int) 1285 => array(
[maximum depth reached]
),
(int) 1286 => array(
[maximum depth reached]
),
(int) 1287 => array(
[maximum depth reached]
),
(int) 1288 => array(
[maximum depth reached]
),
(int) 1289 => array(
[maximum depth reached]
),
(int) 1290 => array(
[maximum depth reached]
),
(int) 1291 => array(
[maximum depth reached]
),
(int) 1292 => array(
[maximum depth reached]
),
(int) 1293 => array(
[maximum depth reached]
),
(int) 1294 => array(
[maximum depth reached]
),
(int) 1295 => array(
[maximum depth reached]
),
(int) 1296 => array(
[maximum depth reached]
),
(int) 1297 => array(
[maximum depth reached]
),
(int) 1298 => array(
[maximum depth reached]
),
(int) 1299 => array(
[maximum depth reached]
),
(int) 1300 => array(
[maximum depth reached]
),
(int) 1301 => array(
[maximum depth reached]
),
(int) 1302 => array(
[maximum depth reached]
),
(int) 1303 => array(
[maximum depth reached]
),
(int) 1304 => array(
[maximum depth reached]
),
(int) 1305 => array(
[maximum depth reached]
),
(int) 1306 => array(
[maximum depth reached]
),
(int) 1307 => array(
[maximum depth reached]
),
(int) 1308 => array(
[maximum depth reached]
),
(int) 1309 => array(
[maximum depth reached]
),
(int) 1310 => array(
[maximum depth reached]
),
(int) 1311 => array(
[maximum depth reached]
),
(int) 1312 => array(
[maximum depth reached]
),
(int) 1313 => array(
[maximum depth reached]
),
(int) 1314 => array(
[maximum depth reached]
),
(int) 1315 => array(
[maximum depth reached]
),
(int) 1316 => array(
[maximum depth reached]
),
(int) 1317 => array(
[maximum depth reached]
),
(int) 1318 => array(
[maximum depth reached]
),
(int) 1319 => array(
[maximum depth reached]
),
(int) 1320 => array(
[maximum depth reached]
),
(int) 1321 => array(
[maximum depth reached]
),
(int) 1322 => array(
[maximum depth reached]
),
(int) 1323 => array(
[maximum depth reached]
),
(int) 1324 => array(
[maximum depth reached]
),
(int) 1325 => array(
[maximum depth reached]
),
(int) 1326 => array(
[maximum depth reached]
),
(int) 1327 => array(
[maximum depth reached]
),
(int) 1328 => array(
[maximum depth reached]
),
(int) 1329 => array(
[maximum depth reached]
),
(int) 1330 => array(
[maximum depth reached]
),
(int) 1331 => array(
[maximum depth reached]
),
(int) 1332 => array(
[maximum depth reached]
),
(int) 1333 => array(
[maximum depth reached]
),
(int) 1334 => array(
[maximum depth reached]
),
(int) 1335 => array(
[maximum depth reached]
),
(int) 1336 => array(
[maximum depth reached]
),
(int) 1337 => array(
[maximum depth reached]
),
(int) 1338 => array(
[maximum depth reached]
),
(int) 1339 => array(
[maximum depth reached]
),
(int) 1340 => array(
[maximum depth reached]
),
(int) 1341 => array(
[maximum depth reached]
),
(int) 1342 => array(
[maximum depth reached]
),
(int) 1343 => array(
[maximum depth reached]
),
(int) 1344 => array(
[maximum depth reached]
),
(int) 1345 => array(
[maximum depth reached]
),
(int) 1346 => array(
[maximum depth reached]
),
(int) 1347 => array(
[maximum depth reached]
),
(int) 1348 => array(
[maximum depth reached]
),
(int) 1349 => array(
[maximum depth reached]
),
(int) 1350 => array(
[maximum depth reached]
),
(int) 1351 => array(
[maximum depth reached]
),
(int) 1352 => array(
[maximum depth reached]
),
(int) 1353 => array(
[maximum depth reached]
),
(int) 1354 => array(
[maximum depth reached]
),
(int) 1355 => array(
[maximum depth reached]
),
(int) 1356 => array(
[maximum depth reached]
),
(int) 1357 => array(
[maximum depth reached]
),
(int) 1358 => array(
[maximum depth reached]
),
(int) 1359 => array(
[maximum depth reached]
),
(int) 1360 => array(
[maximum depth reached]
),
(int) 1361 => array(
[maximum depth reached]
),
(int) 1362 => array(
[maximum depth reached]
),
(int) 1363 => array(
[maximum depth reached]
),
(int) 1364 => array(
[maximum depth reached]
),
(int) 1365 => array(
[maximum depth reached]
),
(int) 1366 => array(
[maximum depth reached]
),
(int) 1367 => array(
[maximum depth reached]
),
(int) 1368 => array(
[maximum depth reached]
),
(int) 1369 => array(
[maximum depth reached]
),
(int) 1370 => array(
[maximum depth reached]
),
(int) 1371 => array(
[maximum depth reached]
),
(int) 1372 => array(
[maximum depth reached]
),
(int) 1373 => array(
[maximum depth reached]
),
(int) 1374 => array(
[maximum depth reached]
),
(int) 1375 => array(
[maximum depth reached]
),
(int) 1376 => array(
[maximum depth reached]
),
(int) 1377 => array(
[maximum depth reached]
),
(int) 1378 => array(
[maximum depth reached]
),
(int) 1379 => array(
[maximum depth reached]
),
(int) 1380 => array(
[maximum depth reached]
),
(int) 1381 => array(
[maximum depth reached]
),
(int) 1382 => array(
[maximum depth reached]
),
(int) 1383 => array(
[maximum depth reached]
),
(int) 1384 => array(
[maximum depth reached]
),
(int) 1385 => array(
[maximum depth reached]
),
(int) 1386 => array(
[maximum depth reached]
),
(int) 1387 => array(
[maximum depth reached]
),
(int) 1388 => array(
[maximum depth reached]
),
(int) 1389 => array(
[maximum depth reached]
),
(int) 1390 => array(
[maximum depth reached]
),
(int) 1391 => array(
[maximum depth reached]
),
(int) 1392 => array(
[maximum depth reached]
),
(int) 1393 => array(
[maximum depth reached]
),
(int) 1394 => array(
[maximum depth reached]
),
(int) 1395 => array(
[maximum depth reached]
),
(int) 1396 => array(
[maximum depth reached]
),
(int) 1397 => array(
[maximum depth reached]
),
(int) 1398 => array(
[maximum depth reached]
),
(int) 1399 => array(
[maximum depth reached]
),
(int) 1400 => array(
[maximum depth reached]
),
(int) 1401 => array(
[maximum depth reached]
),
(int) 1402 => array(
[maximum depth reached]
),
(int) 1403 => array(
[maximum depth reached]
),
(int) 1404 => array(
[maximum depth reached]
),
(int) 1405 => array(
[maximum depth reached]
),
(int) 1406 => array(
[maximum depth reached]
),
(int) 1407 => array(
[maximum depth reached]
),
(int) 1408 => array(
[maximum depth reached]
),
(int) 1409 => array(
[maximum depth reached]
),
(int) 1410 => array(
[maximum depth reached]
),
(int) 1411 => array(
[maximum depth reached]
),
(int) 1412 => array(
[maximum depth reached]
),
(int) 1413 => array(
[maximum depth reached]
),
(int) 1414 => array(
[maximum depth reached]
),
(int) 1415 => array(
[maximum depth reached]
),
(int) 1416 => array(
[maximum depth reached]
),
(int) 1417 => array(
[maximum depth reached]
),
(int) 1418 => array(
[maximum depth reached]
),
(int) 1419 => array(
[maximum depth reached]
),
(int) 1420 => array(
[maximum depth reached]
),
(int) 1421 => array(
[maximum depth reached]
),
(int) 1422 => array(
[maximum depth reached]
),
(int) 1423 => array(
[maximum depth reached]
),
(int) 1424 => array(
[maximum depth reached]
),
(int) 1425 => array(
[maximum depth reached]
),
(int) 1426 => array(
[maximum depth reached]
),
(int) 1427 => array(
[maximum depth reached]
),
(int) 1428 => array(
[maximum depth reached]
),
(int) 1429 => array(
[maximum depth reached]
),
(int) 1430 => array(
[maximum depth reached]
),
(int) 1431 => array(
[maximum depth reached]
),
(int) 1432 => array(
[maximum depth reached]
),
(int) 1433 => array(
[maximum depth reached]
),
(int) 1434 => array(
[maximum depth reached]
),
(int) 1435 => array(
[maximum depth reached]
),
(int) 1436 => array(
[maximum depth reached]
),
(int) 1437 => array(
[maximum depth reached]
),
(int) 1438 => array(
[maximum depth reached]
),
(int) 1439 => array(
[maximum depth reached]
),
(int) 1440 => array(
[maximum depth reached]
),
(int) 1441 => array(
[maximum depth reached]
),
(int) 1442 => array(
[maximum depth reached]
),
(int) 1443 => array(
[maximum depth reached]
),
(int) 1444 => array(
[maximum depth reached]
),
(int) 1445 => array(
[maximum depth reached]
),
(int) 1446 => array(
[maximum depth reached]
),
(int) 1447 => array(
[maximum depth reached]
),
(int) 1448 => array(
[maximum depth reached]
),
(int) 1449 => array(
[maximum depth reached]
),
(int) 1450 => array(
[maximum depth reached]
),
(int) 1451 => array(
[maximum depth reached]
),
(int) 1452 => array(
[maximum depth reached]
),
(int) 1453 => array(
[maximum depth reached]
),
(int) 1454 => array(
[maximum depth reached]
),
(int) 1455 => array(
[maximum depth reached]
),
(int) 1456 => array(
[maximum depth reached]
),
(int) 1457 => array(
[maximum depth reached]
),
(int) 1458 => array(
[maximum depth reached]
),
(int) 1459 => array(
[maximum depth reached]
),
(int) 1460 => array(
[maximum depth reached]
),
(int) 1461 => array(
[maximum depth reached]
),
(int) 1462 => array(
[maximum depth reached]
),
(int) 1463 => array(
[maximum depth reached]
),
(int) 1464 => array(
[maximum depth reached]
),
(int) 1465 => array(
[maximum depth reached]
),
(int) 1466 => array(
[maximum depth reached]
),
(int) 1467 => array(
[maximum depth reached]
),
(int) 1468 => array(
[maximum depth reached]
),
(int) 1469 => array(
[maximum depth reached]
),
(int) 1470 => array(
[maximum depth reached]
),
(int) 1471 => array(
[maximum depth reached]
),
(int) 1472 => array(
[maximum depth reached]
),
(int) 1473 => array(
[maximum depth reached]
),
(int) 1474 => array(
[maximum depth reached]
),
(int) 1475 => array(
[maximum depth reached]
),
(int) 1476 => array(
[maximum depth reached]
),
(int) 1477 => array(
[maximum depth reached]
),
(int) 1478 => array(
[maximum depth reached]
),
(int) 1479 => array(
[maximum depth reached]
),
(int) 1480 => array(
[maximum depth reached]
),
(int) 1481 => array(
[maximum depth reached]
),
(int) 1482 => array(
[maximum depth reached]
),
(int) 1483 => array(
[maximum depth reached]
),
(int) 1484 => array(
[maximum depth reached]
),
(int) 1485 => array(
[maximum depth reached]
),
(int) 1486 => array(
[maximum depth reached]
),
(int) 1487 => array(
[maximum depth reached]
),
(int) 1488 => array(
[maximum depth reached]
),
(int) 1489 => array(
[maximum depth reached]
),
(int) 1490 => array(
[maximum depth reached]
),
(int) 1491 => array(
[maximum depth reached]
),
(int) 1492 => array(
[maximum depth reached]
),
(int) 1493 => array(
[maximum depth reached]
),
(int) 1494 => array(
[maximum depth reached]
),
(int) 1495 => array(
[maximum depth reached]
),
(int) 1496 => array(
[maximum depth reached]
),
(int) 1497 => array(
[maximum depth reached]
),
(int) 1498 => array(
[maximum depth reached]
),
(int) 1499 => array(
[maximum depth reached]
),
(int) 1500 => array(
[maximum depth reached]
),
(int) 1501 => array(
[maximum depth reached]
),
(int) 1502 => array(
[maximum depth reached]
),
(int) 1503 => array(
[maximum depth reached]
),
(int) 1504 => array(
[maximum depth reached]
),
(int) 1505 => array(
[maximum depth reached]
),
(int) 1506 => array(
[maximum depth reached]
),
(int) 1507 => array(
[maximum depth reached]
),
(int) 1508 => array(
[maximum depth reached]
),
(int) 1509 => array(
[maximum depth reached]
),
(int) 1510 => array(
[maximum depth reached]
),
(int) 1511 => array(
[maximum depth reached]
),
(int) 1512 => array(
[maximum depth reached]
),
(int) 1513 => array(
[maximum depth reached]
),
(int) 1514 => array(
[maximum depth reached]
),
(int) 1515 => array(
[maximum depth reached]
),
(int) 1516 => array(
[maximum depth reached]
),
(int) 1517 => array(
[maximum depth reached]
),
(int) 1518 => array(
[maximum depth reached]
),
(int) 1519 => array(
[maximum depth reached]
),
(int) 1520 => array(
[maximum depth reached]
),
(int) 1521 => array(
[maximum depth reached]
),
(int) 1522 => array(
[maximum depth reached]
),
(int) 1523 => array(
[maximum depth reached]
),
(int) 1524 => array(
[maximum depth reached]
),
(int) 1525 => array(
[maximum depth reached]
),
(int) 1526 => array(
[maximum depth reached]
),
(int) 1527 => array(
[maximum depth reached]
),
(int) 1528 => array(
[maximum depth reached]
),
(int) 1529 => array(
[maximum depth reached]
),
(int) 1530 => array(
[maximum depth reached]
),
(int) 1531 => array(
[maximum depth reached]
),
(int) 1532 => array(
[maximum depth reached]
),
(int) 1533 => array(
[maximum depth reached]
),
(int) 1534 => array(
[maximum depth reached]
),
(int) 1535 => array(
[maximum depth reached]
),
(int) 1536 => array(
[maximum depth reached]
),
(int) 1537 => array(
[maximum depth reached]
),
(int) 1538 => array(
[maximum depth reached]
),
(int) 1539 => array(
[maximum depth reached]
),
(int) 1540 => array(
[maximum depth reached]
),
(int) 1541 => array(
[maximum depth reached]
),
(int) 1542 => array(
[maximum depth reached]
),
(int) 1543 => array(
[maximum depth reached]
),
(int) 1544 => array(
[maximum depth reached]
),
(int) 1545 => array(
[maximum depth reached]
),
(int) 1546 => array(
[maximum depth reached]
),
(int) 1547 => array(
[maximum depth reached]
),
(int) 1548 => array(
[maximum depth reached]
),
(int) 1549 => array(
[maximum depth reached]
),
(int) 1550 => array(
[maximum depth reached]
),
(int) 1551 => array(
[maximum depth reached]
),
(int) 1552 => array(
[maximum depth reached]
),
(int) 1553 => array(
[maximum depth reached]
),
(int) 1554 => array(
[maximum depth reached]
),
(int) 1555 => array(
[maximum depth reached]
),
(int) 1556 => array(
[maximum depth reached]
),
(int) 1557 => array(
[maximum depth reached]
),
(int) 1558 => array(
[maximum depth reached]
),
(int) 1559 => array(
[maximum depth reached]
),
(int) 1560 => array(
[maximum depth reached]
),
(int) 1561 => array(
[maximum depth reached]
),
(int) 1562 => array(
[maximum depth reached]
),
(int) 1563 => array(
[maximum depth reached]
),
(int) 1564 => array(
[maximum depth reached]
),
(int) 1565 => array(
[maximum depth reached]
),
(int) 1566 => array(
[maximum depth reached]
),
(int) 1567 => array(
[maximum depth reached]
),
(int) 1568 => array(
[maximum depth reached]
),
(int) 1569 => array(
[maximum depth reached]
),
(int) 1570 => array(
[maximum depth reached]
),
(int) 1571 => array(
[maximum depth reached]
),
(int) 1572 => array(
[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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(int) 1609 => array(
[maximum depth reached]
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[maximum depth reached]
),
(int) 1611 => array(
[maximum depth reached]
),
(int) 1612 => array(
[maximum depth reached]
),
(int) 1613 => array(
[maximum depth reached]
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(int) 1614 => array(
[maximum depth reached]
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(int) 1615 => array(
[maximum depth reached]
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(int) 1616 => array(
[maximum depth reached]
),
(int) 1617 => array(
[maximum depth reached]
),
(int) 1618 => array(
[maximum depth reached]
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(int) 1619 => array(
[maximum depth reached]
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(int) 1620 => array(
[maximum depth reached]
),
(int) 1621 => array(
[maximum depth reached]
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(int) 1622 => array(
[maximum depth reached]
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(int) 1623 => array(
[maximum depth reached]
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(int) 1624 => array(
[maximum depth reached]
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(int) 1625 => array(
[maximum depth reached]
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(int) 1626 => array(
[maximum depth reached]
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(int) 1627 => array(
[maximum depth reached]
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),
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[maximum depth reached]
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(int) 1630 => array(
[maximum depth reached]
),
(int) 1631 => array(
[maximum depth reached]
),
(int) 1632 => array(
[maximum depth reached]
),
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(int) 1635 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1682 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1685 => array(
[maximum depth reached]
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(int) 1686 => array(
[maximum depth reached]
),
(int) 1687 => array(
[maximum depth reached]
),
(int) 1688 => array(
[maximum depth reached]
),
(int) 1689 => array(
[maximum depth reached]
),
(int) 1690 => array(
[maximum depth reached]
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(int) 1691 => array(
[maximum depth reached]
),
(int) 1692 => array(
[maximum depth reached]
),
(int) 1693 => array(
[maximum depth reached]
),
(int) 1694 => array(
[maximum depth reached]
),
(int) 1695 => array(
[maximum depth reached]
),
(int) 1696 => array(
[maximum depth reached]
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(int) 1697 => array(
[maximum depth reached]
),
(int) 1698 => array(
[maximum depth reached]
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(int) 1699 => array(
[maximum depth reached]
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(int) 1700 => array(
[maximum depth reached]
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(int) 1701 => array(
[maximum depth reached]
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(int) 1702 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1706 => array(
[maximum depth reached]
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(int) 1707 => array(
[maximum depth reached]
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(int) 1708 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1712 => array(
[maximum depth reached]
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(int) 1713 => array(
[maximum depth reached]
),
(int) 1714 => array(
[maximum depth reached]
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(int) 1715 => array(
[maximum depth reached]
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[maximum depth reached]
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(int) 1717 => array(
[maximum depth reached]
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(int) 1718 => array(
[maximum depth reached]
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(int) 1719 => array(
[maximum depth reached]
),
(int) 1720 => array(
[maximum depth reached]
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(int) 1721 => array(
[maximum depth reached]
),
(int) 1722 => array(
[maximum depth reached]
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(int) 1723 => array(
[maximum depth reached]
),
(int) 1724 => array(
[maximum depth reached]
),
(int) 1725 => array(
[maximum depth reached]
),
(int) 1726 => array(
[maximum depth reached]
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[maximum depth reached]
),
(int) 1728 => array(
[maximum depth reached]
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[maximum depth reached]
),
(int) 1730 => array(
[maximum depth reached]
),
(int) 1731 => array(
[maximum depth reached]
),
(int) 1732 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 1738 => array(
[maximum depth reached]
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(int) 1739 => array(
[maximum depth reached]
),
(int) 1740 => array(
[maximum depth reached]
),
(int) 1741 => array(
[maximum depth reached]
),
(int) 1742 => array(
[maximum depth reached]
),
(int) 1743 => array(
[maximum depth reached]
),
(int) 1744 => array(
[maximum depth reached]
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(int) 1745 => array(
[maximum depth reached]
),
(int) 1746 => array(
[maximum depth reached]
),
(int) 1747 => array(
[maximum depth reached]
),
(int) 1748 => array(
[maximum depth reached]
),
(int) 1749 => array(
[maximum depth reached]
),
(int) 1750 => array(
[maximum depth reached]
),
(int) 1751 => array(
[maximum depth reached]
),
(int) 1752 => array(
[maximum depth reached]
),
(int) 1753 => array(
[maximum depth reached]
),
(int) 1754 => array(
[maximum depth reached]
),
(int) 1755 => array(
[maximum depth reached]
),
(int) 1756 => array(
[maximum depth reached]
),
(int) 1757 => array(
[maximum depth reached]
),
(int) 1758 => array(
[maximum depth reached]
),
(int) 1759 => array(
[maximum depth reached]
),
(int) 1760 => array(
[maximum depth reached]
),
(int) 1761 => array(
[maximum depth reached]
),
(int) 1762 => array(
[maximum depth reached]
),
(int) 1763 => array(
[maximum depth reached]
),
(int) 1764 => array(
[maximum depth reached]
),
(int) 1765 => array(
[maximum depth reached]
),
(int) 1766 => array(
[maximum depth reached]
),
(int) 1767 => array(
[maximum depth reached]
),
(int) 1768 => array(
[maximum depth reached]
),
(int) 1769 => array(
[maximum depth reached]
),
(int) 1770 => array(
[maximum depth reached]
),
(int) 1771 => array(
[maximum depth reached]
),
(int) 1772 => array(
[maximum depth reached]
),
(int) 1773 => array(
[maximum depth reached]
),
(int) 1774 => array(
[maximum depth reached]
),
(int) 1775 => array(
[maximum depth reached]
),
(int) 1776 => array(
[maximum depth reached]
),
(int) 1777 => array(
[maximum depth reached]
),
(int) 1778 => array(
[maximum depth reached]
),
(int) 1779 => array(
[maximum depth reached]
),
(int) 1780 => array(
[maximum depth reached]
),
(int) 1781 => array(
[maximum depth reached]
),
(int) 1782 => array(
[maximum depth reached]
),
(int) 1783 => array(
[maximum depth reached]
),
(int) 1784 => array(
[maximum depth reached]
),
(int) 1785 => array(
[maximum depth reached]
),
(int) 1786 => array(
[maximum depth reached]
),
(int) 1787 => array(
[maximum depth reached]
),
(int) 1788 => array(
[maximum depth reached]
),
(int) 1789 => array(
[maximum depth reached]
),
(int) 1790 => array(
[maximum depth reached]
),
(int) 1791 => array(
[maximum depth reached]
),
(int) 1792 => array(
[maximum depth reached]
),
(int) 1793 => array(
[maximum depth reached]
),
(int) 1794 => array(
[maximum depth reached]
),
(int) 1795 => array(
[maximum depth reached]
),
(int) 1796 => array(
[maximum depth reached]
),
(int) 1797 => array(
[maximum depth reached]
),
(int) 1798 => array(
[maximum depth reached]
),
(int) 1799 => array(
[maximum depth reached]
),
(int) 1800 => array(
[maximum depth reached]
),
(int) 1801 => array(
[maximum depth reached]
),
(int) 1802 => array(
[maximum depth reached]
),
(int) 1803 => array(
[maximum depth reached]
),
(int) 1804 => array(
[maximum depth reached]
),
(int) 1805 => array(
[maximum depth reached]
),
(int) 1806 => array(
[maximum depth reached]
),
(int) 1807 => array(
[maximum depth reached]
),
(int) 1808 => array(
[maximum depth reached]
),
(int) 1809 => array(
[maximum depth reached]
),
(int) 1810 => array(
[maximum depth reached]
),
(int) 1811 => array(
[maximum depth reached]
),
(int) 1812 => array(
[maximum depth reached]
),
(int) 1813 => array(
[maximum depth reached]
),
(int) 1814 => array(
[maximum depth reached]
),
(int) 1815 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
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[maximum depth reached]
),
(int) 1832 => array(
[maximum depth reached]
),
(int) 1833 => array(
[maximum depth reached]
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(int) 1834 => array(
[maximum depth reached]
),
(int) 1835 => array(
[maximum depth reached]
),
(int) 1836 => array(
[maximum depth reached]
),
(int) 1837 => array(
[maximum depth reached]
),
(int) 1838 => array(
[maximum depth reached]
),
(int) 1839 => array(
[maximum depth reached]
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(int) 1840 => array(
[maximum depth reached]
),
(int) 1841 => array(
[maximum depth reached]
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(int) 1842 => array(
[maximum depth reached]
)
)
),
(int) 3 => array(
'EqQuestion' => array(
'id' => '1266',
'title' => '【カーディガン or インナー】勤務中の冷え対策は?',
'body' => '冬になると、いつものナース服だけでは肌寒く感じることもありますよね。
みなさんは、カーディガンとインナーのどちらで冷え対策をしていますか?
「カーディガンは夜勤中だけ使う」「このメーカーのインナーだけで十分」「働いていると暑くなるから冬でも何も着ない」など、理由やこだわりをコメント欄でぜひ教えてください!
',
'thumb' => 'https://img.kango-roo.com/yn/thumbnail/20251125071940_255.png',
'answer_type' => 'single',
'start' => '2025-12-11 05:59:00',
'end' => '2026-01-01 23:59:00',
'point' => '1',
'is_active' => '1',
'is_reminder_submited' => '',
'created' => '2025-11-25 18:58:27',
'modified' => '2025-11-26 20:27:22',
'answer_count' => '1768'
),
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)
),
'EqAnswer' => array(
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 30 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 35 => array(
[maximum depth reached]
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(int) 36 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 39 => array(
[maximum depth reached]
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(int) 40 => array(
[maximum depth reached]
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(int) 41 => array(
[maximum depth reached]
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(int) 42 => array(
[maximum depth reached]
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(int) 43 => array(
[maximum depth reached]
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(int) 44 => array(
[maximum depth reached]
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(int) 45 => array(
[maximum depth reached]
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(int) 46 => array(
[maximum depth reached]
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(int) 47 => array(
[maximum depth reached]
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(int) 48 => array(
[maximum depth reached]
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(int) 49 => array(
[maximum depth reached]
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(int) 50 => array(
[maximum depth reached]
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(int) 51 => array(
[maximum depth reached]
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(int) 52 => array(
[maximum depth reached]
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(int) 53 => array(
[maximum depth reached]
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(int) 54 => array(
[maximum depth reached]
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(int) 55 => array(
[maximum depth reached]
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(int) 56 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 60 => array(
[maximum depth reached]
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(int) 61 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 74 => array(
[maximum depth reached]
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(int) 75 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 80 => array(
[maximum depth reached]
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(int) 81 => array(
[maximum depth reached]
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(int) 82 => array(
[maximum depth reached]
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(int) 83 => array(
[maximum depth reached]
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(int) 84 => array(
[maximum depth reached]
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(int) 85 => array(
[maximum depth reached]
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(int) 86 => array(
[maximum depth reached]
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(int) 87 => array(
[maximum depth reached]
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(int) 88 => array(
[maximum depth reached]
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(int) 89 => array(
[maximum depth reached]
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(int) 90 => array(
[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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[maximum depth reached]
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(int) 106 => array(
[maximum depth reached]
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[maximum depth reached]
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(int) 108 => array(
[maximum depth reached]
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(int) 109 => array(
[maximum depth reached]
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(int) 110 => array(
[maximum depth reached]
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(int) 111 => array(
[maximum depth reached]
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(int) 112 => array(
[maximum depth reached]
),
(int) 113 => array(
[maximum depth reached]
),
(int) 114 => array(
[maximum depth reached]
),
(int) 115 => array(
[maximum depth reached]
),
(int) 116 => array(
[maximum depth reached]
),
(int) 117 => array(
[maximum depth reached]
),
(int) 118 => array(
[maximum depth reached]
),
(int) 119 => array(
[maximum depth reached]
),
(int) 120 => array(
[maximum depth reached]
),
(int) 121 => array(
[maximum depth reached]
),
(int) 122 => array(
[maximum depth reached]
),
(int) 123 => array(
[maximum depth reached]
),
(int) 124 => array(
[maximum depth reached]
),
(int) 125 => array(
[maximum depth reached]
),
(int) 126 => array(
[maximum depth reached]
),
(int) 127 => array(
[maximum depth reached]
),
(int) 128 => array(
[maximum depth reached]
),
(int) 129 => array(
[maximum depth reached]
),
(int) 130 => array(
[maximum depth reached]
),
(int) 131 => array(
[maximum depth reached]
),
(int) 132 => array(
[maximum depth reached]
),
(int) 133 => array(
[maximum depth reached]
),
(int) 134 => array(
[maximum depth reached]
),
(int) 135 => array(
[maximum depth reached]
),
(int) 136 => array(
[maximum depth reached]
),
(int) 137 => array(
[maximum depth reached]
),
(int) 138 => array(
[maximum depth reached]
),
(int) 139 => array(
[maximum depth reached]
),
(int) 140 => array(
[maximum depth reached]
),
(int) 141 => array(
[maximum depth reached]
),
(int) 142 => array(
[maximum depth reached]
),
(int) 143 => array(
[maximum depth reached]
),
(int) 144 => array(
[maximum depth reached]
),
(int) 145 => array(
[maximum depth reached]
),
(int) 146 => array(
[maximum depth reached]
),
(int) 147 => array(
[maximum depth reached]
),
(int) 148 => array(
[maximum depth reached]
),
(int) 149 => array(
[maximum depth reached]
),
(int) 150 => array(
[maximum depth reached]
),
(int) 151 => array(
[maximum depth reached]
),
(int) 152 => array(
[maximum depth reached]
),
(int) 153 => array(
[maximum depth reached]
),
(int) 154 => array(
[maximum depth reached]
),
(int) 155 => array(
[maximum depth reached]
),
(int) 156 => array(
[maximum depth reached]
),
(int) 157 => array(
[maximum depth reached]
),
(int) 158 => array(
[maximum depth reached]
),
(int) 159 => array(
[maximum depth reached]
),
(int) 160 => array(
[maximum depth reached]
),
(int) 161 => array(
[maximum depth reached]
),
(int) 162 => array(
[maximum depth reached]
),
(int) 163 => array(
[maximum depth reached]
),
(int) 164 => array(
[maximum depth reached]
),
(int) 165 => array(
[maximum depth reached]
),
(int) 166 => array(
[maximum depth reached]
),
(int) 167 => array(
[maximum depth reached]
),
(int) 168 => array(
[maximum depth reached]
),
(int) 169 => array(
[maximum depth reached]
),
(int) 170 => array(
[maximum depth reached]
),
(int) 171 => array(
[maximum depth reached]
),
(int) 172 => array(
[maximum depth reached]
),
(int) 173 => array(
[maximum depth reached]
),
(int) 174 => array(
[maximum depth reached]
),
(int) 175 => array(
[maximum depth reached]
),
(int) 176 => array(
[maximum depth reached]
),
(int) 177 => array(
[maximum depth reached]
),
(int) 178 => array(
[maximum depth reached]
),
(int) 179 => array(
[maximum depth reached]
),
(int) 180 => array(
[maximum depth reached]
),
(int) 181 => array(
[maximum depth reached]
),
(int) 182 => array(
[maximum depth reached]
),
(int) 183 => array(
[maximum depth reached]
),
(int) 184 => array(
[maximum depth reached]
),
(int) 185 => array(
[maximum depth reached]
),
(int) 186 => array(
[maximum depth reached]
),
(int) 187 => array(
[maximum depth reached]
),
(int) 188 => array(
[maximum depth reached]
),
(int) 189 => array(
[maximum depth reached]
),
(int) 190 => array(
[maximum depth reached]
),
(int) 191 => array(
[maximum depth reached]
),
(int) 192 => array(
[maximum depth reached]
),
(int) 193 => array(
[maximum depth reached]
),
(int) 194 => array(
[maximum depth reached]
),
(int) 195 => array(
[maximum depth reached]
),
(int) 196 => array(
[maximum depth reached]
),
(int) 197 => array(
[maximum depth reached]
),
(int) 198 => array(
[maximum depth reached]
),
(int) 199 => array(
[maximum depth reached]
),
(int) 200 => array(
[maximum depth reached]
),
(int) 201 => array(
[maximum depth reached]
),
(int) 202 => array(
[maximum depth reached]
),
(int) 203 => array(
[maximum depth reached]
),
(int) 204 => array(
[maximum depth reached]
),
(int) 205 => array(
[maximum depth reached]
),
(int) 206 => array(
[maximum depth reached]
),
(int) 207 => array(
[maximum depth reached]
),
(int) 208 => array(
[maximum depth reached]
),
(int) 209 => array(
[maximum depth reached]
),
(int) 210 => array(
[maximum depth reached]
),
(int) 211 => array(
[maximum depth reached]
),
(int) 212 => array(
[maximum depth reached]
),
(int) 213 => array(
[maximum depth reached]
),
(int) 214 => array(
[maximum depth reached]
),
(int) 215 => array(
[maximum depth reached]
),
(int) 216 => array(
[maximum depth reached]
),
(int) 217 => array(
[maximum depth reached]
),
(int) 218 => array(
[maximum depth reached]
),
(int) 219 => array(
[maximum depth reached]
),
(int) 220 => array(
[maximum depth reached]
),
(int) 221 => array(
[maximum depth reached]
),
(int) 222 => array(
[maximum depth reached]
),
(int) 223 => array(
[maximum depth reached]
),
(int) 224 => array(
[maximum depth reached]
),
(int) 225 => array(
[maximum depth reached]
),
(int) 226 => array(
[maximum depth reached]
),
(int) 227 => array(
[maximum depth reached]
),
(int) 228 => array(
[maximum depth reached]
),
(int) 229 => array(
[maximum depth reached]
),
(int) 230 => array(
[maximum depth reached]
),
(int) 231 => array(
[maximum depth reached]
),
(int) 232 => array(
[maximum depth reached]
),
(int) 233 => array(
[maximum depth reached]
),
(int) 234 => array(
[maximum depth reached]
),
(int) 235 => array(
[maximum depth reached]
),
(int) 236 => array(
[maximum depth reached]
),
(int) 237 => array(
[maximum depth reached]
),
(int) 238 => array(
[maximum depth reached]
),
(int) 239 => array(
[maximum depth reached]
),
(int) 240 => array(
[maximum depth reached]
),
(int) 241 => array(
[maximum depth reached]
),
(int) 242 => array(
[maximum depth reached]
),
(int) 243 => array(
[maximum depth reached]
),
(int) 244 => array(
[maximum depth reached]
),
(int) 245 => array(
[maximum depth reached]
),
(int) 246 => array(
[maximum depth reached]
),
(int) 247 => array(
[maximum depth reached]
),
(int) 248 => array(
[maximum depth reached]
),
(int) 249 => array(
[maximum depth reached]
),
(int) 250 => array(
[maximum depth reached]
),
(int) 251 => array(
[maximum depth reached]
),
(int) 252 => array(
[maximum depth reached]
),
(int) 253 => array(
[maximum depth reached]
),
(int) 254 => array(
[maximum depth reached]
),
(int) 255 => array(
[maximum depth reached]
),
(int) 256 => array(
[maximum depth reached]
),
(int) 257 => array(
[maximum depth reached]
),
(int) 258 => array(
[maximum depth reached]
),
(int) 259 => array(
[maximum depth reached]
),
(int) 260 => array(
[maximum depth reached]
),
(int) 261 => array(
[maximum depth reached]
),
(int) 262 => array(
[maximum depth reached]
),
(int) 263 => array(
[maximum depth reached]
),
(int) 264 => array(
[maximum depth reached]
),
(int) 265 => array(
[maximum depth reached]
),
(int) 266 => array(
[maximum depth reached]
),
(int) 267 => array(
[maximum depth reached]
),
(int) 268 => array(
[maximum depth reached]
),
(int) 269 => array(
[maximum depth reached]
),
(int) 270 => array(
[maximum depth reached]
),
(int) 271 => array(
[maximum depth reached]
),
(int) 272 => array(
[maximum depth reached]
),
(int) 273 => array(
[maximum depth reached]
),
(int) 274 => array(
[maximum depth reached]
),
(int) 275 => array(
[maximum depth reached]
),
(int) 276 => array(
[maximum depth reached]
),
(int) 277 => array(
[maximum depth reached]
),
(int) 278 => array(
[maximum depth reached]
),
(int) 279 => array(
[maximum depth reached]
),
(int) 280 => array(
[maximum depth reached]
),
(int) 281 => array(
[maximum depth reached]
),
(int) 282 => array(
[maximum depth reached]
),
(int) 283 => array(
[maximum depth reached]
),
(int) 284 => array(
[maximum depth reached]
),
(int) 285 => array(
[maximum depth reached]
),
(int) 286 => array(
[maximum depth reached]
),
(int) 287 => array(
[maximum depth reached]
),
(int) 288 => array(
[maximum depth reached]
),
(int) 289 => array(
[maximum depth reached]
),
(int) 290 => array(
[maximum depth reached]
),
(int) 291 => array(
[maximum depth reached]
),
(int) 292 => array(
[maximum depth reached]
),
(int) 293 => array(
[maximum depth reached]
),
(int) 294 => array(
[maximum depth reached]
),
(int) 295 => array(
[maximum depth reached]
),
(int) 296 => array(
[maximum depth reached]
),
(int) 297 => array(
[maximum depth reached]
),
(int) 298 => array(
[maximum depth reached]
),
(int) 299 => array(
[maximum depth reached]
),
(int) 300 => array(
[maximum depth reached]
),
(int) 301 => array(
[maximum depth reached]
),
(int) 302 => array(
[maximum depth reached]
),
(int) 303 => array(
[maximum depth reached]
),
(int) 304 => array(
[maximum depth reached]
),
(int) 305 => array(
[maximum depth reached]
),
(int) 306 => array(
[maximum depth reached]
),
(int) 307 => array(
[maximum depth reached]
),
(int) 308 => array(
[maximum depth reached]
),
(int) 309 => array(
[maximum depth reached]
),
(int) 310 => array(
[maximum depth reached]
),
(int) 311 => array(
[maximum depth reached]
),
(int) 312 => array(
[maximum depth reached]
),
(int) 313 => array(
[maximum depth reached]
),
(int) 314 => array(
[maximum depth reached]
),
(int) 315 => array(
[maximum depth reached]
),
(int) 316 => array(
[maximum depth reached]
),
(int) 317 => array(
[maximum depth reached]
),
(int) 318 => array(
[maximum depth reached]
),
(int) 319 => array(
[maximum depth reached]
),
(int) 320 => array(
[maximum depth reached]
),
(int) 321 => array(
[maximum depth reached]
),
(int) 322 => array(
[maximum depth reached]
),
(int) 323 => array(
[maximum depth reached]
),
(int) 324 => array(
[maximum depth reached]
),
(int) 325 => array(
[maximum depth reached]
),
(int) 326 => array(
[maximum depth reached]
),
(int) 327 => array(
[maximum depth reached]
),
(int) 328 => array(
[maximum depth reached]
),
(int) 329 => array(
[maximum depth reached]
),
(int) 330 => array(
[maximum depth reached]
),
(int) 331 => array(
[maximum depth reached]
),
(int) 332 => array(
[maximum depth reached]
),
(int) 333 => array(
[maximum depth reached]
),
(int) 334 => array(
[maximum depth reached]
),
(int) 335 => array(
[maximum depth reached]
),
(int) 336 => array(
[maximum depth reached]
),
(int) 337 => array(
[maximum depth reached]
),
(int) 338 => array(
[maximum depth reached]
),
(int) 339 => array(
[maximum depth reached]
),
(int) 340 => array(
[maximum depth reached]
),
(int) 341 => array(
[maximum depth reached]
),
(int) 342 => array(
[maximum depth reached]
),
(int) 343 => array(
[maximum depth reached]
),
(int) 344 => array(
[maximum depth reached]
),
(int) 345 => array(
[maximum depth reached]
),
(int) 346 => array(
[maximum depth reached]
),
(int) 347 => array(
[maximum depth reached]
),
(int) 348 => array(
[maximum depth reached]
),
(int) 349 => array(
[maximum depth reached]
),
(int) 350 => array(
[maximum depth reached]
),
(int) 351 => array(
[maximum depth reached]
),
(int) 352 => array(
[maximum depth reached]
),
(int) 353 => array(
[maximum depth reached]
),
(int) 354 => array(
[maximum depth reached]
),
(int) 355 => array(
[maximum depth reached]
),
(int) 356 => array(
[maximum depth reached]
),
(int) 357 => array(
[maximum depth reached]
),
(int) 358 => array(
[maximum depth reached]
),
(int) 359 => array(
[maximum depth reached]
),
(int) 360 => array(
[maximum depth reached]
),
(int) 361 => array(
[maximum depth reached]
),
(int) 362 => array(
[maximum depth reached]
),
(int) 363 => array(
[maximum depth reached]
),
(int) 364 => array(
[maximum depth reached]
),
(int) 365 => array(
[maximum depth reached]
),
(int) 366 => array(
[maximum depth reached]
),
(int) 367 => array(
[maximum depth reached]
),
(int) 368 => array(
[maximum depth reached]
),
(int) 369 => array(
[maximum depth reached]
),
(int) 370 => array(
[maximum depth reached]
),
(int) 371 => array(
[maximum depth reached]
),
(int) 372 => array(
[maximum depth reached]
),
(int) 373 => array(
[maximum depth reached]
),
(int) 374 => array(
[maximum depth reached]
),
(int) 375 => array(
[maximum depth reached]
),
(int) 376 => array(
[maximum depth reached]
),
(int) 377 => array(
[maximum depth reached]
),
(int) 378 => array(
[maximum depth reached]
),
(int) 379 => array(
[maximum depth reached]
),
(int) 380 => array(
[maximum depth reached]
),
(int) 381 => array(
[maximum depth reached]
),
(int) 382 => array(
[maximum depth reached]
),
(int) 383 => array(
[maximum depth reached]
),
(int) 384 => array(
[maximum depth reached]
),
(int) 385 => array(
[maximum depth reached]
),
(int) 386 => array(
[maximum depth reached]
),
(int) 387 => array(
[maximum depth reached]
),
(int) 388 => array(
[maximum depth reached]
),
(int) 389 => array(
[maximum depth reached]
),
(int) 390 => array(
[maximum depth reached]
),
(int) 391 => array(
[maximum depth reached]
),
(int) 392 => array(
[maximum depth reached]
),
(int) 393 => array(
[maximum depth reached]
),
(int) 394 => array(
[maximum depth reached]
),
(int) 395 => array(
[maximum depth reached]
),
(int) 396 => array(
[maximum depth reached]
),
(int) 397 => array(
[maximum depth reached]
),
(int) 398 => array(
[maximum depth reached]
),
(int) 399 => array(
[maximum depth reached]
),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
),
(int) 866 => array(
[maximum depth reached]
),
(int) 867 => array(
[maximum depth reached]
),
(int) 868 => array(
[maximum depth reached]
),
(int) 869 => array(
[maximum depth reached]
),
(int) 870 => array(
[maximum depth reached]
),
(int) 871 => array(
[maximum depth reached]
),
(int) 872 => array(
[maximum depth reached]
),
(int) 873 => array(
[maximum depth reached]
),
(int) 874 => array(
[maximum depth reached]
),
(int) 875 => array(
[maximum depth reached]
),
(int) 876 => array(
[maximum depth reached]
),
(int) 877 => array(
[maximum depth reached]
),
(int) 878 => array(
[maximum depth reached]
),
(int) 879 => array(
[maximum depth reached]
),
(int) 880 => array(
[maximum depth reached]
),
(int) 881 => array(
[maximum depth reached]
),
(int) 882 => array(
[maximum depth reached]
),
(int) 883 => array(
[maximum depth reached]
),
(int) 884 => array(
[maximum depth reached]
),
(int) 885 => array(
[maximum depth reached]
),
(int) 886 => array(
[maximum depth reached]
),
(int) 887 => array(
[maximum depth reached]
),
(int) 888 => array(
[maximum depth reached]
),
(int) 889 => array(
[maximum depth reached]
),
(int) 890 => array(
[maximum depth reached]
),
(int) 891 => array(
[maximum depth reached]
),
(int) 892 => array(
[maximum depth reached]
),
(int) 893 => array(
[maximum depth reached]
),
(int) 894 => array(
[maximum depth reached]
),
(int) 895 => array(
[maximum depth reached]
),
(int) 896 => array(
[maximum depth reached]
),
(int) 897 => array(
[maximum depth reached]
),
(int) 898 => array(
[maximum depth reached]
),
(int) 899 => array(
[maximum depth reached]
),
(int) 900 => array(
[maximum depth reached]
),
(int) 901 => array(
[maximum depth reached]
),
(int) 902 => array(
[maximum depth reached]
),
(int) 903 => array(
[maximum depth reached]
),
(int) 904 => array(
[maximum depth reached]
),
(int) 905 => array(
[maximum depth reached]
),
(int) 906 => array(
[maximum depth reached]
),
(int) 907 => array(
[maximum depth reached]
),
(int) 908 => array(
[maximum depth reached]
),
(int) 909 => array(
[maximum depth reached]
),
(int) 910 => array(
[maximum depth reached]
),
(int) 911 => array(
[maximum depth reached]
),
(int) 912 => array(
[maximum depth reached]
),
(int) 913 => array(
[maximum depth reached]
),
(int) 914 => array(
[maximum depth reached]
),
(int) 915 => array(
[maximum depth reached]
),
(int) 916 => array(
[maximum depth reached]
),
(int) 917 => array(
[maximum depth reached]
),
(int) 918 => array(
[maximum depth reached]
),
(int) 919 => array(
[maximum depth reached]
),
(int) 920 => array(
[maximum depth reached]
),
(int) 921 => array(
[maximum depth reached]
),
(int) 922 => array(
[maximum depth reached]
),
(int) 923 => array(
[maximum depth reached]
),
(int) 924 => array(
[maximum depth reached]
),
(int) 925 => array(
[maximum depth reached]
),
(int) 926 => array(
[maximum depth reached]
),
(int) 927 => array(
[maximum depth reached]
),
(int) 928 => array(
[maximum depth reached]
),
(int) 929 => array(
[maximum depth reached]
),
(int) 930 => array(
[maximum depth reached]
),
(int) 931 => array(
[maximum depth reached]
),
(int) 932 => array(
[maximum depth reached]
),
(int) 933 => array(
[maximum depth reached]
),
(int) 934 => array(
[maximum depth reached]
),
(int) 935 => array(
[maximum depth reached]
),
(int) 936 => array(
[maximum depth reached]
),
(int) 937 => array(
[maximum depth reached]
),
(int) 938 => array(
[maximum depth reached]
),
(int) 939 => array(
[maximum depth reached]
),
(int) 940 => array(
[maximum depth reached]
),
(int) 941 => array(
[maximum depth reached]
),
(int) 942 => array(
[maximum depth reached]
),
(int) 943 => array(
[maximum depth reached]
),
(int) 944 => array(
[maximum depth reached]
),
(int) 945 => array(
[maximum depth reached]
),
(int) 946 => array(
[maximum depth reached]
),
(int) 947 => array(
[maximum depth reached]
),
(int) 948 => array(
[maximum depth reached]
),
(int) 949 => array(
[maximum depth reached]
),
(int) 950 => array(
[maximum depth reached]
),
(int) 951 => array(
[maximum depth reached]
),
(int) 952 => array(
[maximum depth reached]
),
(int) 953 => array(
[maximum depth reached]
),
(int) 954 => array(
[maximum depth reached]
),
(int) 955 => array(
[maximum depth reached]
),
(int) 956 => array(
[maximum depth reached]
),
(int) 957 => array(
[maximum depth reached]
),
(int) 958 => array(
[maximum depth reached]
),
(int) 959 => array(
[maximum depth reached]
),
(int) 960 => array(
[maximum depth reached]
),
(int) 961 => array(
[maximum depth reached]
),
(int) 962 => array(
[maximum depth reached]
),
(int) 963 => array(
[maximum depth reached]
),
(int) 964 => array(
[maximum depth reached]
),
(int) 965 => array(
[maximum depth reached]
),
(int) 966 => array(
[maximum depth reached]
),
(int) 967 => array(
[maximum depth reached]
),
(int) 968 => array(
[maximum depth reached]
),
(int) 969 => array(
[maximum depth reached]
),
(int) 970 => array(
[maximum depth reached]
),
(int) 971 => array(
[maximum depth reached]
),
(int) 972 => array(
[maximum depth reached]
),
(int) 973 => array(
[maximum depth reached]
),
(int) 974 => array(
[maximum depth reached]
),
(int) 975 => array(
[maximum depth reached]
),
(int) 976 => array(
[maximum depth reached]
),
(int) 977 => array(
[maximum depth reached]
),
(int) 978 => array(
[maximum depth reached]
),
(int) 979 => array(
[maximum depth reached]
),
(int) 980 => array(
[maximum depth reached]
),
(int) 981 => array(
[maximum depth reached]
),
(int) 982 => array(
[maximum depth reached]
),
(int) 983 => array(
[maximum depth reached]
),
(int) 984 => array(
[maximum depth reached]
),
(int) 985 => array(
[maximum depth reached]
),
(int) 986 => array(
[maximum depth reached]
),
(int) 987 => array(
[maximum depth reached]
),
(int) 988 => array(
[maximum depth reached]
),
(int) 989 => array(
[maximum depth reached]
),
(int) 990 => array(
[maximum depth reached]
),
(int) 991 => array(
[maximum depth reached]
),
(int) 992 => array(
[maximum depth reached]
),
(int) 993 => array(
[maximum depth reached]
),
(int) 994 => array(
[maximum depth reached]
),
(int) 995 => array(
[maximum depth reached]
),
(int) 996 => array(
[maximum depth reached]
),
(int) 997 => array(
[maximum depth reached]
),
(int) 998 => array(
[maximum depth reached]
),
(int) 999 => array(
[maximum depth reached]
),
(int) 1000 => array(
[maximum depth reached]
),
(int) 1001 => array(
[maximum depth reached]
),
(int) 1002 => array(
[maximum depth reached]
),
(int) 1003 => array(
[maximum depth reached]
),
(int) 1004 => array(
[maximum depth reached]
),
(int) 1005 => array(
[maximum depth reached]
),
(int) 1006 => array(
[maximum depth reached]
),
(int) 1007 => array(
[maximum depth reached]
),
(int) 1008 => array(
[maximum depth reached]
),
(int) 1009 => array(
[maximum depth reached]
),
(int) 1010 => array(
[maximum depth reached]
),
(int) 1011 => array(
[maximum depth reached]
),
(int) 1012 => array(
[maximum depth reached]
),
(int) 1013 => array(
[maximum depth reached]
),
(int) 1014 => array(
[maximum depth reached]
),
(int) 1015 => array(
[maximum depth reached]
),
(int) 1016 => array(
[maximum depth reached]
),
(int) 1017 => array(
[maximum depth reached]
),
(int) 1018 => array(
[maximum depth reached]
),
(int) 1019 => array(
[maximum depth reached]
),
(int) 1020 => array(
[maximum depth reached]
),
(int) 1021 => array(
[maximum depth reached]
),
(int) 1022 => array(
[maximum depth reached]
),
(int) 1023 => array(
[maximum depth reached]
),
(int) 1024 => array(
[maximum depth reached]
),
(int) 1025 => array(
[maximum depth reached]
),
(int) 1026 => array(
[maximum depth reached]
),
(int) 1027 => array(
[maximum depth reached]
),
(int) 1028 => array(
[maximum depth reached]
),
(int) 1029 => array(
[maximum depth reached]
),
(int) 1030 => array(
[maximum depth reached]
),
(int) 1031 => array(
[maximum depth reached]
),
(int) 1032 => array(
[maximum depth reached]
),
(int) 1033 => array(
[maximum depth reached]
),
(int) 1034 => array(
[maximum depth reached]
),
(int) 1035 => array(
[maximum depth reached]
),
(int) 1036 => array(
[maximum depth reached]
),
(int) 1037 => array(
[maximum depth reached]
),
(int) 1038 => array(
[maximum depth reached]
),
(int) 1039 => array(
[maximum depth reached]
),
(int) 1040 => array(
[maximum depth reached]
),
(int) 1041 => array(
[maximum depth reached]
),
(int) 1042 => array(
[maximum depth reached]
),
(int) 1043 => array(
[maximum depth reached]
),
(int) 1044 => array(
[maximum depth reached]
),
(int) 1045 => array(
[maximum depth reached]
),
(int) 1046 => array(
[maximum depth reached]
),
(int) 1047 => array(
[maximum depth reached]
),
(int) 1048 => array(
[maximum depth reached]
),
(int) 1049 => array(
[maximum depth reached]
),
(int) 1050 => array(
[maximum depth reached]
),
(int) 1051 => array(
[maximum depth reached]
),
(int) 1052 => array(
[maximum depth reached]
),
(int) 1053 => array(
[maximum depth reached]
),
(int) 1054 => array(
[maximum depth reached]
),
(int) 1055 => array(
[maximum depth reached]
),
(int) 1056 => array(
[maximum depth reached]
),
(int) 1057 => array(
[maximum depth reached]
),
(int) 1058 => array(
[maximum depth reached]
),
(int) 1059 => array(
[maximum depth reached]
),
(int) 1060 => array(
[maximum depth reached]
),
(int) 1061 => array(
[maximum depth reached]
),
(int) 1062 => array(
[maximum depth reached]
),
(int) 1063 => array(
[maximum depth reached]
),
(int) 1064 => array(
[maximum depth reached]
),
(int) 1065 => array(
[maximum depth reached]
),
(int) 1066 => array(
[maximum depth reached]
),
(int) 1067 => array(
[maximum depth reached]
),
(int) 1068 => array(
[maximum depth reached]
),
(int) 1069 => array(
[maximum depth reached]
),
(int) 1070 => array(
[maximum depth reached]
),
(int) 1071 => array(
[maximum depth reached]
),
(int) 1072 => array(
[maximum depth reached]
),
(int) 1073 => array(
[maximum depth reached]
),
(int) 1074 => array(
[maximum depth reached]
),
(int) 1075 => array(
[maximum depth reached]
),
(int) 1076 => array(
[maximum depth reached]
),
(int) 1077 => array(
[maximum depth reached]
),
(int) 1078 => array(
[maximum depth reached]
),
(int) 1079 => array(
[maximum depth reached]
),
(int) 1080 => array(
[maximum depth reached]
),
(int) 1081 => array(
[maximum depth reached]
),
(int) 1082 => array(
[maximum depth reached]
),
(int) 1083 => array(
[maximum depth reached]
),
(int) 1084 => array(
[maximum depth reached]
),
(int) 1085 => array(
[maximum depth reached]
),
(int) 1086 => array(
[maximum depth reached]
),
(int) 1087 => array(
[maximum depth reached]
),
(int) 1088 => array(
[maximum depth reached]
),
(int) 1089 => array(
[maximum depth reached]
),
(int) 1090 => array(
[maximum depth reached]
),
(int) 1091 => array(
[maximum depth reached]
),
(int) 1092 => array(
[maximum depth reached]
),
(int) 1093 => array(
[maximum depth reached]
),
(int) 1094 => array(
[maximum depth reached]
),
(int) 1095 => array(
[maximum depth reached]
),
(int) 1096 => array(
[maximum depth reached]
),
(int) 1097 => array(
[maximum depth reached]
),
(int) 1098 => array(
[maximum depth reached]
),
(int) 1099 => array(
[maximum depth reached]
),
(int) 1100 => array(
[maximum depth reached]
),
(int) 1101 => array(
[maximum depth reached]
),
(int) 1102 => array(
[maximum depth reached]
),
(int) 1103 => array(
[maximum depth reached]
),
(int) 1104 => array(
[maximum depth reached]
),
(int) 1105 => array(
[maximum depth reached]
),
(int) 1106 => array(
[maximum depth reached]
),
(int) 1107 => array(
[maximum depth reached]
),
(int) 1108 => array(
[maximum depth reached]
),
(int) 1109 => array(
[maximum depth reached]
),
(int) 1110 => array(
[maximum depth reached]
),
(int) 1111 => array(
[maximum depth reached]
),
(int) 1112 => array(
[maximum depth reached]
),
(int) 1113 => array(
[maximum depth reached]
),
(int) 1114 => array(
[maximum depth reached]
),
(int) 1115 => array(
[maximum depth reached]
),
(int) 1116 => array(
[maximum depth reached]
),
(int) 1117 => array(
[maximum depth reached]
),
(int) 1118 => array(
[maximum depth reached]
),
(int) 1119 => array(
[maximum depth reached]
),
(int) 1120 => array(
[maximum depth reached]
),
(int) 1121 => array(
[maximum depth reached]
),
(int) 1122 => array(
[maximum depth reached]
),
(int) 1123 => array(
[maximum depth reached]
),
(int) 1124 => array(
[maximum depth reached]
),
(int) 1125 => array(
[maximum depth reached]
),
(int) 1126 => array(
[maximum depth reached]
),
(int) 1127 => array(
[maximum depth reached]
),
(int) 1128 => array(
[maximum depth reached]
),
(int) 1129 => array(
[maximum depth reached]
),
(int) 1130 => array(
[maximum depth reached]
),
(int) 1131 => array(
[maximum depth reached]
),
(int) 1132 => array(
[maximum depth reached]
),
(int) 1133 => array(
[maximum depth reached]
),
(int) 1134 => array(
[maximum depth reached]
),
(int) 1135 => array(
[maximum depth reached]
),
(int) 1136 => array(
[maximum depth reached]
),
(int) 1137 => array(
[maximum depth reached]
),
(int) 1138 => array(
[maximum depth reached]
),
(int) 1139 => array(
[maximum depth reached]
),
(int) 1140 => array(
[maximum depth reached]
),
(int) 1141 => array(
[maximum depth reached]
),
(int) 1142 => array(
[maximum depth reached]
),
(int) 1143 => array(
[maximum depth reached]
),
(int) 1144 => array(
[maximum depth reached]
),
(int) 1145 => array(
[maximum depth reached]
),
(int) 1146 => array(
[maximum depth reached]
),
(int) 1147 => array(
[maximum depth reached]
),
(int) 1148 => array(
[maximum depth reached]
),
(int) 1149 => array(
[maximum depth reached]
),
(int) 1150 => array(
[maximum depth reached]
),
(int) 1151 => array(
[maximum depth reached]
),
(int) 1152 => array(
[maximum depth reached]
),
(int) 1153 => array(
[maximum depth reached]
),
(int) 1154 => array(
[maximum depth reached]
),
(int) 1155 => array(
[maximum depth reached]
),
(int) 1156 => array(
[maximum depth reached]
),
(int) 1157 => array(
[maximum depth reached]
),
(int) 1158 => array(
[maximum depth reached]
),
(int) 1159 => array(
[maximum depth reached]
),
(int) 1160 => array(
[maximum depth reached]
),
(int) 1161 => array(
[maximum depth reached]
),
(int) 1162 => array(
[maximum depth reached]
),
(int) 1163 => array(
[maximum depth reached]
),
(int) 1164 => array(
[maximum depth reached]
),
(int) 1165 => array(
[maximum depth reached]
),
(int) 1166 => array(
[maximum depth reached]
),
(int) 1167 => array(
[maximum depth reached]
),
(int) 1168 => array(
[maximum depth reached]
),
(int) 1169 => array(
[maximum depth reached]
),
(int) 1170 => array(
[maximum depth reached]
),
(int) 1171 => array(
[maximum depth reached]
),
(int) 1172 => array(
[maximum depth reached]
),
(int) 1173 => array(
[maximum depth reached]
),
(int) 1174 => array(
[maximum depth reached]
),
(int) 1175 => array(
[maximum depth reached]
),
(int) 1176 => array(
[maximum depth reached]
),
(int) 1177 => array(
[maximum depth reached]
),
(int) 1178 => array(
[maximum depth reached]
),
(int) 1179 => array(
[maximum depth reached]
),
(int) 1180 => array(
[maximum depth reached]
),
(int) 1181 => array(
[maximum depth reached]
),
(int) 1182 => array(
[maximum depth reached]
),
(int) 1183 => array(
[maximum depth reached]
),
(int) 1184 => array(
[maximum depth reached]
),
(int) 1185 => array(
[maximum depth reached]
),
(int) 1186 => array(
[maximum depth reached]
),
(int) 1187 => array(
[maximum depth reached]
),
(int) 1188 => array(
[maximum depth reached]
),
(int) 1189 => array(
[maximum depth reached]
),
(int) 1190 => array(
[maximum depth reached]
),
(int) 1191 => array(
[maximum depth reached]
),
(int) 1192 => array(
[maximum depth reached]
),
(int) 1193 => array(
[maximum depth reached]
),
(int) 1194 => array(
[maximum depth reached]
),
(int) 1195 => array(
[maximum depth reached]
),
(int) 1196 => array(
[maximum depth reached]
),
(int) 1197 => array(
[maximum depth reached]
),
(int) 1198 => array(
[maximum depth reached]
),
(int) 1199 => array(
[maximum depth reached]
),
(int) 1200 => array(
[maximum depth reached]
),
(int) 1201 => array(
[maximum depth reached]
),
(int) 1202 => array(
[maximum depth reached]
),
(int) 1203 => array(
[maximum depth reached]
),
(int) 1204 => array(
[maximum depth reached]
),
(int) 1205 => array(
[maximum depth reached]
),
(int) 1206 => array(
[maximum depth reached]
),
(int) 1207 => array(
[maximum depth reached]
),
(int) 1208 => array(
[maximum depth reached]
),
(int) 1209 => array(
[maximum depth reached]
),
(int) 1210 => array(
[maximum depth reached]
),
(int) 1211 => array(
[maximum depth reached]
),
(int) 1212 => array(
[maximum depth reached]
),
(int) 1213 => array(
[maximum depth reached]
),
(int) 1214 => array(
[maximum depth reached]
),
(int) 1215 => array(
[maximum depth reached]
),
(int) 1216 => array(
[maximum depth reached]
),
(int) 1217 => array(
[maximum depth reached]
),
(int) 1218 => array(
[maximum depth reached]
),
(int) 1219 => array(
[maximum depth reached]
),
(int) 1220 => array(
[maximum depth reached]
),
(int) 1221 => array(
[maximum depth reached]
),
(int) 1222 => array(
[maximum depth reached]
),
(int) 1223 => array(
[maximum depth reached]
),
(int) 1224 => array(
[maximum depth reached]
),
(int) 1225 => array(
[maximum depth reached]
),
(int) 1226 => array(
[maximum depth reached]
),
(int) 1227 => array(
[maximum depth reached]
),
(int) 1228 => array(
[maximum depth reached]
),
(int) 1229 => array(
[maximum depth reached]
),
(int) 1230 => array(
[maximum depth reached]
),
(int) 1231 => array(
[maximum depth reached]
),
(int) 1232 => array(
[maximum depth reached]
),
(int) 1233 => array(
[maximum depth reached]
),
(int) 1234 => array(
[maximum depth reached]
),
(int) 1235 => array(
[maximum depth reached]
),
(int) 1236 => array(
[maximum depth reached]
),
(int) 1237 => array(
[maximum depth reached]
),
(int) 1238 => array(
[maximum depth reached]
),
(int) 1239 => array(
[maximum depth reached]
),
(int) 1240 => array(
[maximum depth reached]
),
(int) 1241 => array(
[maximum depth reached]
),
(int) 1242 => array(
[maximum depth reached]
),
(int) 1243 => array(
[maximum depth reached]
),
(int) 1244 => array(
[maximum depth reached]
),
(int) 1245 => array(
[maximum depth reached]
),
(int) 1246 => array(
[maximum depth reached]
),
(int) 1247 => array(
[maximum depth reached]
),
(int) 1248 => array(
[maximum depth reached]
),
(int) 1249 => array(
[maximum depth reached]
),
(int) 1250 => array(
[maximum depth reached]
),
(int) 1251 => array(
[maximum depth reached]
),
(int) 1252 => array(
[maximum depth reached]
),
(int) 1253 => array(
[maximum depth reached]
),
(int) 1254 => array(
[maximum depth reached]
),
(int) 1255 => array(
[maximum depth reached]
),
(int) 1256 => array(
[maximum depth reached]
),
(int) 1257 => array(
[maximum depth reached]
),
(int) 1258 => array(
[maximum depth reached]
),
(int) 1259 => array(
[maximum depth reached]
),
(int) 1260 => array(
[maximum depth reached]
),
(int) 1261 => array(
[maximum depth reached]
),
(int) 1262 => array(
[maximum depth reached]
),
(int) 1263 => array(
[maximum depth reached]
),
(int) 1264 => array(
[maximum depth reached]
),
(int) 1265 => array(
[maximum depth reached]
),
(int) 1266 => array(
[maximum depth reached]
),
(int) 1267 => array(
[maximum depth reached]
),
(int) 1268 => array(
[maximum depth reached]
),
(int) 1269 => array(
[maximum depth reached]
),
(int) 1270 => array(
[maximum depth reached]
),
(int) 1271 => array(
[maximum depth reached]
),
(int) 1272 => array(
[maximum depth reached]
),
(int) 1273 => array(
[maximum depth reached]
),
(int) 1274 => array(
[maximum depth reached]
),
(int) 1275 => array(
[maximum depth reached]
),
(int) 1276 => array(
[maximum depth reached]
),
(int) 1277 => array(
[maximum depth reached]
),
(int) 1278 => array(
[maximum depth reached]
),
(int) 1279 => array(
[maximum depth reached]
),
(int) 1280 => array(
[maximum depth reached]
),
(int) 1281 => array(
[maximum depth reached]
),
(int) 1282 => array(
[maximum depth reached]
),
(int) 1283 => array(
[maximum depth reached]
),
(int) 1284 => array(
[maximum depth reached]
),
(int) 1285 => array(
[maximum depth reached]
),
(int) 1286 => array(
[maximum depth reached]
),
(int) 1287 => array(
[maximum depth reached]
),
(int) 1288 => array(
[maximum depth reached]
),
(int) 1289 => array(
[maximum depth reached]
),
(int) 1290 => array(
[maximum depth reached]
),
(int) 1291 => array(
[maximum depth reached]
),
(int) 1292 => array(
[maximum depth reached]
),
(int) 1293 => array(
[maximum depth reached]
),
(int) 1294 => array(
[maximum depth reached]
),
(int) 1295 => array(
[maximum depth reached]
),
(int) 1296 => array(
[maximum depth reached]
),
(int) 1297 => array(
[maximum depth reached]
),
(int) 1298 => array(
[maximum depth reached]
),
(int) 1299 => array(
[maximum depth reached]
),
(int) 1300 => array(
[maximum depth reached]
),
(int) 1301 => array(
[maximum depth reached]
),
(int) 1302 => array(
[maximum depth reached]
),
(int) 1303 => array(
[maximum depth reached]
),
(int) 1304 => array(
[maximum depth reached]
),
(int) 1305 => array(
[maximum depth reached]
),
(int) 1306 => array(
[maximum depth reached]
),
(int) 1307 => array(
[maximum depth reached]
),
(int) 1308 => array(
[maximum depth reached]
),
(int) 1309 => array(
[maximum depth reached]
),
(int) 1310 => array(
[maximum depth reached]
),
(int) 1311 => array(
[maximum depth reached]
),
(int) 1312 => array(
[maximum depth reached]
),
(int) 1313 => array(
[maximum depth reached]
),
(int) 1314 => array(
[maximum depth reached]
),
(int) 1315 => array(
[maximum depth reached]
),
(int) 1316 => array(
[maximum depth reached]
),
(int) 1317 => array(
[maximum depth reached]
),
(int) 1318 => array(
[maximum depth reached]
),
(int) 1319 => array(
[maximum depth reached]
),
(int) 1320 => array(
[maximum depth reached]
),
(int) 1321 => array(
[maximum depth reached]
),
(int) 1322 => array(
[maximum depth reached]
),
(int) 1323 => array(
[maximum depth reached]
),
(int) 1324 => array(
[maximum depth reached]
),
(int) 1325 => array(
[maximum depth reached]
),
(int) 1326 => array(
[maximum depth reached]
),
(int) 1327 => array(
[maximum depth reached]
),
(int) 1328 => array(
[maximum depth reached]
),
(int) 1329 => array(
[maximum depth reached]
),
(int) 1330 => array(
[maximum depth reached]
),
(int) 1331 => array(
[maximum depth reached]
),
(int) 1332 => array(
[maximum depth reached]
),
(int) 1333 => array(
[maximum depth reached]
),
(int) 1334 => array(
[maximum depth reached]
),
(int) 1335 => array(
[maximum depth reached]
),
(int) 1336 => array(
[maximum depth reached]
),
(int) 1337 => array(
[maximum depth reached]
),
(int) 1338 => array(
[maximum depth reached]
),
(int) 1339 => array(
[maximum depth reached]
),
(int) 1340 => array(
[maximum depth reached]
),
(int) 1341 => array(
[maximum depth reached]
),
(int) 1342 => array(
[maximum depth reached]
),
(int) 1343 => array(
[maximum depth reached]
),
(int) 1344 => array(
[maximum depth reached]
),
(int) 1345 => array(
[maximum depth reached]
),
(int) 1346 => array(
[maximum depth reached]
),
(int) 1347 => array(
[maximum depth reached]
),
(int) 1348 => array(
[maximum depth reached]
),
(int) 1349 => array(
[maximum depth reached]
),
(int) 1350 => array(
[maximum depth reached]
),
(int) 1351 => array(
[maximum depth reached]
),
(int) 1352 => array(
[maximum depth reached]
),
(int) 1353 => array(
[maximum depth reached]
),
(int) 1354 => array(
[maximum depth reached]
),
(int) 1355 => array(
[maximum depth reached]
),
(int) 1356 => array(
[maximum depth reached]
),
(int) 1357 => array(
[maximum depth reached]
),
(int) 1358 => array(
[maximum depth reached]
),
(int) 1359 => array(
[maximum depth reached]
),
(int) 1360 => array(
[maximum depth reached]
),
(int) 1361 => array(
[maximum depth reached]
),
(int) 1362 => array(
[maximum depth reached]
),
(int) 1363 => array(
[maximum depth reached]
),
(int) 1364 => array(
[maximum depth reached]
),
(int) 1365 => array(
[maximum depth reached]
),
(int) 1366 => array(
[maximum depth reached]
),
(int) 1367 => array(
[maximum depth reached]
),
(int) 1368 => array(
[maximum depth reached]
),
(int) 1369 => array(
[maximum depth reached]
),
(int) 1370 => array(
[maximum depth reached]
),
(int) 1371 => array(
[maximum depth reached]
),
(int) 1372 => array(
[maximum depth reached]
),
(int) 1373 => array(
[maximum depth reached]
),
(int) 1374 => array(
[maximum depth reached]
),
(int) 1375 => array(
[maximum depth reached]
),
(int) 1376 => array(
[maximum depth reached]
),
(int) 1377 => array(
[maximum depth reached]
),
(int) 1378 => array(
[maximum depth reached]
),
(int) 1379 => array(
[maximum depth reached]
),
(int) 1380 => array(
[maximum depth reached]
),
(int) 1381 => array(
[maximum depth reached]
),
(int) 1382 => array(
[maximum depth reached]
),
(int) 1383 => array(
[maximum depth reached]
),
(int) 1384 => array(
[maximum depth reached]
),
(int) 1385 => array(
[maximum depth reached]
),
(int) 1386 => array(
[maximum depth reached]
),
(int) 1387 => array(
[maximum depth reached]
),
(int) 1388 => array(
[maximum depth reached]
),
(int) 1389 => array(
[maximum depth reached]
),
(int) 1390 => array(
[maximum depth reached]
),
(int) 1391 => array(
[maximum depth reached]
),
(int) 1392 => array(
[maximum depth reached]
),
(int) 1393 => array(
[maximum depth reached]
),
(int) 1394 => array(
[maximum depth reached]
),
(int) 1395 => array(
[maximum depth reached]
),
(int) 1396 => array(
[maximum depth reached]
),
(int) 1397 => array(
[maximum depth reached]
),
(int) 1398 => array(
[maximum depth reached]
),
(int) 1399 => array(
[maximum depth reached]
),
(int) 1400 => array(
[maximum depth reached]
),
(int) 1401 => array(
[maximum depth reached]
),
(int) 1402 => array(
[maximum depth reached]
),
(int) 1403 => array(
[maximum depth reached]
),
(int) 1404 => array(
[maximum depth reached]
),
(int) 1405 => array(
[maximum depth reached]
),
(int) 1406 => array(
[maximum depth reached]
),
(int) 1407 => array(
[maximum depth reached]
),
(int) 1408 => array(
[maximum depth reached]
),
(int) 1409 => array(
[maximum depth reached]
),
(int) 1410 => array(
[maximum depth reached]
),
(int) 1411 => array(
[maximum depth reached]
),
(int) 1412 => array(
[maximum depth reached]
),
(int) 1413 => array(
[maximum depth reached]
),
(int) 1414 => array(
[maximum depth reached]
),
(int) 1415 => array(
[maximum depth reached]
),
(int) 1416 => array(
[maximum depth reached]
),
(int) 1417 => array(
[maximum depth reached]
),
(int) 1418 => array(
[maximum depth reached]
),
(int) 1419 => array(
[maximum depth reached]
),
(int) 1420 => array(
[maximum depth reached]
),
(int) 1421 => array(
[maximum depth reached]
),
(int) 1422 => array(
[maximum depth reached]
),
(int) 1423 => array(
[maximum depth reached]
),
(int) 1424 => array(
[maximum depth reached]
),
(int) 1425 => array(
[maximum depth reached]
),
(int) 1426 => array(
[maximum depth reached]
),
(int) 1427 => array(
[maximum depth reached]
),
(int) 1428 => array(
[maximum depth reached]
),
(int) 1429 => array(
[maximum depth reached]
),
(int) 1430 => array(
[maximum depth reached]
),
(int) 1431 => array(
[maximum depth reached]
),
(int) 1432 => array(
[maximum depth reached]
),
(int) 1433 => array(
[maximum depth reached]
),
(int) 1434 => array(
[maximum depth reached]
),
(int) 1435 => array(
[maximum depth reached]
),
(int) 1436 => array(
[maximum depth reached]
),
(int) 1437 => array(
[maximum depth reached]
),
(int) 1438 => array(
[maximum depth reached]
),
(int) 1439 => array(
[maximum depth reached]
),
(int) 1440 => array(
[maximum depth reached]
),
(int) 1441 => array(
[maximum depth reached]
),
(int) 1442 => array(
[maximum depth reached]
),
(int) 1443 => array(
[maximum depth reached]
),
(int) 1444 => array(
[maximum depth reached]
),
(int) 1445 => array(
[maximum depth reached]
),
(int) 1446 => array(
[maximum depth reached]
),
(int) 1447 => array(
[maximum depth reached]
),
(int) 1448 => array(
[maximum depth reached]
),
(int) 1449 => array(
[maximum depth reached]
),
(int) 1450 => array(
[maximum depth reached]
),
(int) 1451 => array(
[maximum depth reached]
),
(int) 1452 => array(
[maximum depth reached]
),
(int) 1453 => array(
[maximum depth reached]
),
(int) 1454 => array(
[maximum depth reached]
),
(int) 1455 => array(
[maximum depth reached]
),
(int) 1456 => array(
[maximum depth reached]
),
(int) 1457 => array(
[maximum depth reached]
),
(int) 1458 => array(
[maximum depth reached]
),
(int) 1459 => array(
[maximum depth reached]
),
(int) 1460 => array(
[maximum depth reached]
),
(int) 1461 => array(
[maximum depth reached]
),
(int) 1462 => array(
[maximum depth reached]
),
(int) 1463 => array(
[maximum depth reached]
),
(int) 1464 => array(
[maximum depth reached]
),
(int) 1465 => array(
[maximum depth reached]
),
(int) 1466 => array(
[maximum depth reached]
),
(int) 1467 => array(
[maximum depth reached]
),
(int) 1468 => array(
[maximum depth reached]
),
(int) 1469 => array(
[maximum depth reached]
),
(int) 1470 => array(
[maximum depth reached]
),
(int) 1471 => array(
[maximum depth reached]
),
(int) 1472 => array(
[maximum depth reached]
),
(int) 1473 => array(
[maximum depth reached]
),
(int) 1474 => array(
[maximum depth reached]
),
(int) 1475 => array(
[maximum depth reached]
),
(int) 1476 => array(
[maximum depth reached]
),
(int) 1477 => array(
[maximum depth reached]
),
(int) 1478 => array(
[maximum depth reached]
),
(int) 1479 => array(
[maximum depth reached]
),
(int) 1480 => array(
[maximum depth reached]
),
(int) 1481 => array(
[maximum depth reached]
),
(int) 1482 => array(
[maximum depth reached]
),
(int) 1483 => array(
[maximum depth reached]
),
(int) 1484 => array(
[maximum depth reached]
),
(int) 1485 => array(
[maximum depth reached]
),
(int) 1486 => array(
[maximum depth reached]
),
(int) 1487 => array(
[maximum depth reached]
),
(int) 1488 => array(
[maximum depth reached]
),
(int) 1489 => array(
[maximum depth reached]
),
(int) 1490 => array(
[maximum depth reached]
),
(int) 1491 => array(
[maximum depth reached]
),
(int) 1492 => array(
[maximum depth reached]
),
(int) 1493 => array(
[maximum depth reached]
),
(int) 1494 => array(
[maximum depth reached]
),
(int) 1495 => array(
[maximum depth reached]
),
(int) 1496 => array(
[maximum depth reached]
),
(int) 1497 => array(
[maximum depth reached]
),
(int) 1498 => array(
[maximum depth reached]
),
(int) 1499 => array(
[maximum depth reached]
),
(int) 1500 => array(
[maximum depth reached]
),
(int) 1501 => array(
[maximum depth reached]
),
(int) 1502 => array(
[maximum depth reached]
),
(int) 1503 => array(
[maximum depth reached]
),
(int) 1504 => array(
[maximum depth reached]
),
(int) 1505 => array(
[maximum depth reached]
),
(int) 1506 => array(
[maximum depth reached]
),
(int) 1507 => array(
[maximum depth reached]
),
(int) 1508 => array(
[maximum depth reached]
),
(int) 1509 => array(
[maximum depth reached]
),
(int) 1510 => array(
[maximum depth reached]
),
(int) 1511 => array(
[maximum depth reached]
),
(int) 1512 => array(
[maximum depth reached]
),
(int) 1513 => array(
[maximum depth reached]
),
(int) 1514 => array(
[maximum depth reached]
),
(int) 1515 => array(
[maximum depth reached]
),
(int) 1516 => array(
[maximum depth reached]
),
(int) 1517 => array(
[maximum depth reached]
),
(int) 1518 => array(
[maximum depth reached]
),
(int) 1519 => array(
[maximum depth reached]
),
(int) 1520 => array(
[maximum depth reached]
),
(int) 1521 => array(
[maximum depth reached]
),
(int) 1522 => array(
[maximum depth reached]
),
(int) 1523 => array(
[maximum depth reached]
),
(int) 1524 => array(
[maximum depth reached]
),
(int) 1525 => array(
[maximum depth reached]
),
(int) 1526 => array(
[maximum depth reached]
),
(int) 1527 => array(
[maximum depth reached]
),
(int) 1528 => array(
[maximum depth reached]
),
(int) 1529 => array(
[maximum depth reached]
),
(int) 1530 => array(
[maximum depth reached]
),
(int) 1531 => array(
[maximum depth reached]
),
(int) 1532 => array(
[maximum depth reached]
),
(int) 1533 => array(
[maximum depth reached]
),
(int) 1534 => array(
[maximum depth reached]
),
(int) 1535 => array(
[maximum depth reached]
),
(int) 1536 => array(
[maximum depth reached]
),
(int) 1537 => array(
[maximum depth reached]
),
(int) 1538 => array(
[maximum depth reached]
),
(int) 1539 => array(
[maximum depth reached]
),
(int) 1540 => array(
[maximum depth reached]
),
(int) 1541 => array(
[maximum depth reached]
),
(int) 1542 => array(
[maximum depth reached]
),
(int) 1543 => array(
[maximum depth reached]
),
(int) 1544 => array(
[maximum depth reached]
),
(int) 1545 => array(
[maximum depth reached]
),
(int) 1546 => array(
[maximum depth reached]
),
(int) 1547 => array(
[maximum depth reached]
),
(int) 1548 => array(
[maximum depth reached]
),
(int) 1549 => array(
[maximum depth reached]
),
(int) 1550 => array(
[maximum depth reached]
),
(int) 1551 => array(
[maximum depth reached]
),
(int) 1552 => array(
[maximum depth reached]
),
(int) 1553 => array(
[maximum depth reached]
),
(int) 1554 => array(
[maximum depth reached]
),
(int) 1555 => array(
[maximum depth reached]
),
(int) 1556 => array(
[maximum depth reached]
),
(int) 1557 => array(
[maximum depth reached]
),
(int) 1558 => array(
[maximum depth reached]
),
(int) 1559 => array(
[maximum depth reached]
),
(int) 1560 => array(
[maximum depth reached]
),
(int) 1561 => array(
[maximum depth reached]
),
(int) 1562 => array(
[maximum depth reached]
),
(int) 1563 => array(
[maximum depth reached]
),
(int) 1564 => array(
[maximum depth reached]
),
(int) 1565 => array(
[maximum depth reached]
),
(int) 1566 => array(
[maximum depth reached]
),
(int) 1567 => array(
[maximum depth reached]
),
(int) 1568 => array(
[maximum depth reached]
),
(int) 1569 => array(
[maximum depth reached]
),
(int) 1570 => array(
[maximum depth reached]
),
(int) 1571 => array(
[maximum depth reached]
),
(int) 1572 => array(
[maximum depth reached]
),
(int) 1573 => array(
[maximum depth reached]
),
(int) 1574 => array(
[maximum depth reached]
),
(int) 1575 => array(
[maximum depth reached]
),
(int) 1576 => array(
[maximum depth reached]
),
(int) 1577 => array(
[maximum depth reached]
),
(int) 1578 => array(
[maximum depth reached]
),
(int) 1579 => array(
[maximum depth reached]
),
(int) 1580 => array(
[maximum depth reached]
),
(int) 1581 => array(
[maximum depth reached]
),
(int) 1582 => array(
[maximum depth reached]
),
(int) 1583 => array(
[maximum depth reached]
),
(int) 1584 => array(
[maximum depth reached]
),
(int) 1585 => array(
[maximum depth reached]
),
(int) 1586 => array(
[maximum depth reached]
),
(int) 1587 => array(
[maximum depth reached]
),
(int) 1588 => array(
[maximum depth reached]
),
(int) 1589 => array(
[maximum depth reached]
),
(int) 1590 => array(
[maximum depth reached]
),
(int) 1591 => array(
[maximum depth reached]
),
(int) 1592 => array(
[maximum depth reached]
),
(int) 1593 => array(
[maximum depth reached]
),
(int) 1594 => array(
[maximum depth reached]
),
(int) 1595 => array(
[maximum depth reached]
),
(int) 1596 => array(
[maximum depth reached]
),
(int) 1597 => array(
[maximum depth reached]
),
(int) 1598 => array(
[maximum depth reached]
),
(int) 1599 => array(
[maximum depth reached]
),
(int) 1600 => array(
[maximum depth reached]
),
(int) 1601 => array(
[maximum depth reached]
),
(int) 1602 => array(
[maximum depth reached]
),
(int) 1603 => array(
[maximum depth reached]
),
(int) 1604 => array(
[maximum depth reached]
),
(int) 1605 => array(
[maximum depth reached]
),
(int) 1606 => array(
[maximum depth reached]
),
(int) 1607 => array(
[maximum depth reached]
),
(int) 1608 => array(
[maximum depth reached]
),
(int) 1609 => array(
[maximum depth reached]
),
(int) 1610 => array(
[maximum depth reached]
),
(int) 1611 => array(
[maximum depth reached]
),
(int) 1612 => array(
[maximum depth reached]
),
(int) 1613 => array(
[maximum depth reached]
),
(int) 1614 => array(
[maximum depth reached]
),
(int) 1615 => array(
[maximum depth reached]
),
(int) 1616 => array(
[maximum depth reached]
),
(int) 1617 => array(
[maximum depth reached]
),
(int) 1618 => array(
[maximum depth reached]
),
(int) 1619 => array(
[maximum depth reached]
),
(int) 1620 => array(
[maximum depth reached]
),
(int) 1621 => array(
[maximum depth reached]
),
(int) 1622 => array(
[maximum depth reached]
),
(int) 1623 => array(
[maximum depth reached]
),
(int) 1624 => array(
[maximum depth reached]
),
(int) 1625 => array(
[maximum depth reached]
),
(int) 1626 => array(
[maximum depth reached]
),
(int) 1627 => array(
[maximum depth reached]
),
(int) 1628 => array(
[maximum depth reached]
),
(int) 1629 => array(
[maximum depth reached]
),
(int) 1630 => array(
[maximum depth reached]
),
(int) 1631 => array(
[maximum depth reached]
),
(int) 1632 => array(
[maximum depth reached]
),
(int) 1633 => array(
[maximum depth reached]
),
(int) 1634 => array(
[maximum depth reached]
),
(int) 1635 => array(
[maximum depth reached]
),
(int) 1636 => array(
[maximum depth reached]
),
(int) 1637 => array(
[maximum depth reached]
),
(int) 1638 => array(
[maximum depth reached]
),
(int) 1639 => array(
[maximum depth reached]
),
(int) 1640 => array(
[maximum depth reached]
),
(int) 1641 => array(
[maximum depth reached]
),
(int) 1642 => array(
[maximum depth reached]
),
(int) 1643 => array(
[maximum depth reached]
),
(int) 1644 => array(
[maximum depth reached]
),
(int) 1645 => array(
[maximum depth reached]
),
(int) 1646 => array(
[maximum depth reached]
),
(int) 1647 => array(
[maximum depth reached]
),
(int) 1648 => array(
[maximum depth reached]
),
(int) 1649 => array(
[maximum depth reached]
),
(int) 1650 => array(
[maximum depth reached]
),
(int) 1651 => array(
[maximum depth reached]
),
(int) 1652 => array(
[maximum depth reached]
),
(int) 1653 => array(
[maximum depth reached]
),
(int) 1654 => array(
[maximum depth reached]
),
(int) 1655 => array(
[maximum depth reached]
),
(int) 1656 => array(
[maximum depth reached]
),
(int) 1657 => array(
[maximum depth reached]
),
(int) 1658 => array(
[maximum depth reached]
),
(int) 1659 => array(
[maximum depth reached]
),
(int) 1660 => array(
[maximum depth reached]
),
(int) 1661 => array(
[maximum depth reached]
),
(int) 1662 => array(
[maximum depth reached]
),
(int) 1663 => array(
[maximum depth reached]
),
(int) 1664 => array(
[maximum depth reached]
),
(int) 1665 => array(
[maximum depth reached]
),
(int) 1666 => array(
[maximum depth reached]
),
(int) 1667 => array(
[maximum depth reached]
),
(int) 1668 => array(
[maximum depth reached]
),
(int) 1669 => array(
[maximum depth reached]
),
(int) 1670 => array(
[maximum depth reached]
),
(int) 1671 => array(
[maximum depth reached]
),
(int) 1672 => array(
[maximum depth reached]
),
(int) 1673 => array(
[maximum depth reached]
),
(int) 1674 => array(
[maximum depth reached]
),
(int) 1675 => array(
[maximum depth reached]
),
(int) 1676 => array(
[maximum depth reached]
),
(int) 1677 => array(
[maximum depth reached]
),
(int) 1678 => array(
[maximum depth reached]
),
(int) 1679 => array(
[maximum depth reached]
),
(int) 1680 => array(
[maximum depth reached]
),
(int) 1681 => array(
[maximum depth reached]
),
(int) 1682 => array(
[maximum depth reached]
),
(int) 1683 => array(
[maximum depth reached]
),
(int) 1684 => array(
[maximum depth reached]
),
(int) 1685 => array(
[maximum depth reached]
),
(int) 1686 => array(
[maximum depth reached]
),
(int) 1687 => array(
[maximum depth reached]
),
(int) 1688 => array(
[maximum depth reached]
),
(int) 1689 => array(
[maximum depth reached]
),
(int) 1690 => array(
[maximum depth reached]
),
(int) 1691 => array(
[maximum depth reached]
),
(int) 1692 => array(
[maximum depth reached]
),
(int) 1693 => array(
[maximum depth reached]
),
(int) 1694 => array(
[maximum depth reached]
),
(int) 1695 => array(
[maximum depth reached]
),
(int) 1696 => array(
[maximum depth reached]
),
(int) 1697 => array(
[maximum depth reached]
),
(int) 1698 => array(
[maximum depth reached]
),
(int) 1699 => array(
[maximum depth reached]
),
(int) 1700 => array(
[maximum depth reached]
),
(int) 1701 => array(
[maximum depth reached]
),
(int) 1702 => array(
[maximum depth reached]
),
(int) 1703 => array(
[maximum depth reached]
),
(int) 1704 => array(
[maximum depth reached]
),
(int) 1705 => array(
[maximum depth reached]
),
(int) 1706 => array(
[maximum depth reached]
),
(int) 1707 => array(
[maximum depth reached]
),
(int) 1708 => array(
[maximum depth reached]
),
(int) 1709 => array(
[maximum depth reached]
),
(int) 1710 => array(
[maximum depth reached]
),
(int) 1711 => array(
[maximum depth reached]
),
(int) 1712 => array(
[maximum depth reached]
),
(int) 1713 => array(
[maximum depth reached]
),
(int) 1714 => array(
[maximum depth reached]
),
(int) 1715 => array(
[maximum depth reached]
),
(int) 1716 => array(
[maximum depth reached]
),
(int) 1717 => array(
[maximum depth reached]
),
(int) 1718 => array(
[maximum depth reached]
),
(int) 1719 => array(
[maximum depth reached]
),
(int) 1720 => array(
[maximum depth reached]
),
(int) 1721 => array(
[maximum depth reached]
),
(int) 1722 => array(
[maximum depth reached]
),
(int) 1723 => array(
[maximum depth reached]
),
(int) 1724 => array(
[maximum depth reached]
),
(int) 1725 => array(
[maximum depth reached]
),
(int) 1726 => array(
[maximum depth reached]
),
(int) 1727 => array(
[maximum depth reached]
),
(int) 1728 => array(
[maximum depth reached]
),
(int) 1729 => array(
[maximum depth reached]
),
(int) 1730 => array(
[maximum depth reached]
),
(int) 1731 => array(
[maximum depth reached]
),
(int) 1732 => array(
[maximum depth reached]
),
(int) 1733 => array(
[maximum depth reached]
),
(int) 1734 => array(
[maximum depth reached]
),
(int) 1735 => array(
[maximum depth reached]
),
(int) 1736 => array(
[maximum depth reached]
),
(int) 1737 => array(
[maximum depth reached]
),
(int) 1738 => array(
[maximum depth reached]
),
(int) 1739 => array(
[maximum depth reached]
),
(int) 1740 => array(
[maximum depth reached]
),
(int) 1741 => array(
[maximum depth reached]
),
(int) 1742 => array(
[maximum depth reached]
),
(int) 1743 => array(
[maximum depth reached]
),
(int) 1744 => array(
[maximum depth reached]
),
(int) 1745 => array(
[maximum depth reached]
),
(int) 1746 => array(
[maximum depth reached]
),
(int) 1747 => array(
[maximum depth reached]
),
(int) 1748 => array(
[maximum depth reached]
),
(int) 1749 => array(
[maximum depth reached]
),
(int) 1750 => array(
[maximum depth reached]
),
(int) 1751 => array(
[maximum depth reached]
),
(int) 1752 => array(
[maximum depth reached]
),
(int) 1753 => array(
[maximum depth reached]
),
(int) 1754 => array(
[maximum depth reached]
),
(int) 1755 => array(
[maximum depth reached]
),
(int) 1756 => array(
[maximum depth reached]
),
(int) 1757 => array(
[maximum depth reached]
),
(int) 1758 => array(
[maximum depth reached]
),
(int) 1759 => array(
[maximum depth reached]
),
(int) 1760 => array(
[maximum depth reached]
),
(int) 1761 => array(
[maximum depth reached]
),
(int) 1762 => array(
[maximum depth reached]
),
(int) 1763 => array(
[maximum depth reached]
),
(int) 1764 => array(
[maximum depth reached]
),
(int) 1765 => array(
[maximum depth reached]
),
(int) 1766 => array(
[maximum depth reached]
),
(int) 1767 => array(
[maximum depth reached]
)
)
),
(int) 4 => array(
'EqQuestion' => array(
'id' => '1267',
'title' => '看護学生のとき就職先を決めるうえで、重視したポイントは?',
'body' => '看護学生のとき就職先を決めるうえで、あなたが重視したポイントは何ですか?
「これだけは絶対に譲れなかった!」という、病院選びの条件を複数選択で教えてください!
決め手になったエピソードや、みなさん自身の具体的なこだわりもぜひコメント欄でシェアしてください!
',
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'start' => '2025-12-16 05:59:00',
'end' => '2026-01-06 23:59:00',
'point' => '1',
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'created' => '2025-11-25 18:59:17',
'modified' => '2025-11-26 20:28:29',
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),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
[maximum depth reached]
),
(int) 821 => array(
[maximum depth reached]
),
(int) 822 => array(
[maximum depth reached]
),
(int) 823 => array(
[maximum depth reached]
),
(int) 824 => array(
[maximum depth reached]
),
(int) 825 => array(
[maximum depth reached]
),
(int) 826 => array(
[maximum depth reached]
),
(int) 827 => array(
[maximum depth reached]
),
(int) 828 => array(
[maximum depth reached]
),
(int) 829 => array(
[maximum depth reached]
),
(int) 830 => array(
[maximum depth reached]
),
(int) 831 => array(
[maximum depth reached]
),
(int) 832 => array(
[maximum depth reached]
),
(int) 833 => array(
[maximum depth reached]
),
(int) 834 => array(
[maximum depth reached]
),
(int) 835 => array(
[maximum depth reached]
),
(int) 836 => array(
[maximum depth reached]
),
(int) 837 => array(
[maximum depth reached]
),
(int) 838 => array(
[maximum depth reached]
),
(int) 839 => array(
[maximum depth reached]
),
(int) 840 => array(
[maximum depth reached]
),
(int) 841 => array(
[maximum depth reached]
),
(int) 842 => array(
[maximum depth reached]
),
(int) 843 => array(
[maximum depth reached]
),
(int) 844 => array(
[maximum depth reached]
),
(int) 845 => array(
[maximum depth reached]
),
(int) 846 => array(
[maximum depth reached]
),
(int) 847 => array(
[maximum depth reached]
),
(int) 848 => array(
[maximum depth reached]
),
(int) 849 => array(
[maximum depth reached]
),
(int) 850 => array(
[maximum depth reached]
),
(int) 851 => array(
[maximum depth reached]
),
(int) 852 => array(
[maximum depth reached]
),
(int) 853 => array(
[maximum depth reached]
),
(int) 854 => array(
[maximum depth reached]
),
(int) 855 => array(
[maximum depth reached]
),
(int) 856 => array(
[maximum depth reached]
),
(int) 857 => array(
[maximum depth reached]
),
(int) 858 => array(
[maximum depth reached]
),
(int) 859 => array(
[maximum depth reached]
),
(int) 860 => array(
[maximum depth reached]
),
(int) 861 => array(
[maximum depth reached]
),
(int) 862 => array(
[maximum depth reached]
),
(int) 863 => array(
[maximum depth reached]
),
(int) 864 => array(
[maximum depth reached]
),
(int) 865 => array(
[maximum depth reached]
),
(int) 866 => array(
[maximum depth reached]
),
(int) 867 => array(
[maximum depth reached]
),
(int) 868 => array(
[maximum depth reached]
),
(int) 869 => array(
[maximum depth reached]
),
(int) 870 => array(
[maximum depth reached]
),
(int) 871 => array(
[maximum depth reached]
),
(int) 872 => array(
[maximum depth reached]
),
(int) 873 => array(
[maximum depth reached]
),
(int) 874 => array(
[maximum depth reached]
),
(int) 875 => array(
[maximum depth reached]
),
(int) 876 => array(
[maximum depth reached]
),
(int) 877 => array(
[maximum depth reached]
),
(int) 878 => array(
[maximum depth reached]
),
(int) 879 => array(
[maximum depth reached]
),
(int) 880 => array(
[maximum depth reached]
),
(int) 881 => array(
[maximum depth reached]
),
(int) 882 => array(
[maximum depth reached]
),
(int) 883 => array(
[maximum depth reached]
),
(int) 884 => array(
[maximum depth reached]
),
(int) 885 => array(
[maximum depth reached]
),
(int) 886 => array(
[maximum depth reached]
),
(int) 887 => array(
[maximum depth reached]
),
(int) 888 => array(
[maximum depth reached]
),
(int) 889 => array(
[maximum depth reached]
),
(int) 890 => array(
[maximum depth reached]
),
(int) 891 => array(
[maximum depth reached]
),
(int) 892 => array(
[maximum depth reached]
),
(int) 893 => array(
[maximum depth reached]
),
(int) 894 => array(
[maximum depth reached]
),
(int) 895 => array(
[maximum depth reached]
),
(int) 896 => array(
[maximum depth reached]
),
(int) 897 => array(
[maximum depth reached]
),
(int) 898 => array(
[maximum depth reached]
),
(int) 899 => array(
[maximum depth reached]
),
(int) 900 => array(
[maximum depth reached]
),
(int) 901 => array(
[maximum depth reached]
),
(int) 902 => array(
[maximum depth reached]
),
(int) 903 => array(
[maximum depth reached]
),
(int) 904 => array(
[maximum depth reached]
),
(int) 905 => array(
[maximum depth reached]
),
(int) 906 => array(
[maximum depth reached]
),
(int) 907 => array(
[maximum depth reached]
),
(int) 908 => array(
[maximum depth reached]
),
(int) 909 => array(
[maximum depth reached]
),
(int) 910 => array(
[maximum depth reached]
),
(int) 911 => array(
[maximum depth reached]
),
(int) 912 => array(
[maximum depth reached]
),
(int) 913 => array(
[maximum depth reached]
),
(int) 914 => array(
[maximum depth reached]
),
(int) 915 => array(
[maximum depth reached]
),
(int) 916 => array(
[maximum depth reached]
),
(int) 917 => array(
[maximum depth reached]
),
(int) 918 => array(
[maximum depth reached]
),
(int) 919 => array(
[maximum depth reached]
),
(int) 920 => array(
[maximum depth reached]
),
(int) 921 => array(
[maximum depth reached]
),
(int) 922 => array(
[maximum depth reached]
),
(int) 923 => array(
[maximum depth reached]
),
(int) 924 => array(
[maximum depth reached]
),
(int) 925 => array(
[maximum depth reached]
),
(int) 926 => array(
[maximum depth reached]
),
(int) 927 => array(
[maximum depth reached]
),
(int) 928 => array(
[maximum depth reached]
),
(int) 929 => array(
[maximum depth reached]
),
(int) 930 => array(
[maximum depth reached]
),
(int) 931 => array(
[maximum depth reached]
),
(int) 932 => array(
[maximum depth reached]
),
(int) 933 => array(
[maximum depth reached]
),
(int) 934 => array(
[maximum depth reached]
),
(int) 935 => array(
[maximum depth reached]
),
(int) 936 => array(
[maximum depth reached]
),
(int) 937 => array(
[maximum depth reached]
),
(int) 938 => array(
[maximum depth reached]
),
(int) 939 => array(
[maximum depth reached]
),
(int) 940 => array(
[maximum depth reached]
),
(int) 941 => array(
[maximum depth reached]
),
(int) 942 => array(
[maximum depth reached]
),
(int) 943 => array(
[maximum depth reached]
),
(int) 944 => array(
[maximum depth reached]
),
(int) 945 => array(
[maximum depth reached]
),
(int) 946 => array(
[maximum depth reached]
),
(int) 947 => array(
[maximum depth reached]
),
(int) 948 => array(
[maximum depth reached]
),
(int) 949 => array(
[maximum depth reached]
),
(int) 950 => array(
[maximum depth reached]
),
(int) 951 => array(
[maximum depth reached]
),
(int) 952 => array(
[maximum depth reached]
),
(int) 953 => array(
[maximum depth reached]
),
(int) 954 => array(
[maximum depth reached]
),
(int) 955 => array(
[maximum depth reached]
),
(int) 956 => array(
[maximum depth reached]
),
(int) 957 => array(
[maximum depth reached]
),
(int) 958 => array(
[maximum depth reached]
),
(int) 959 => array(
[maximum depth reached]
),
(int) 960 => array(
[maximum depth reached]
),
(int) 961 => array(
[maximum depth reached]
),
(int) 962 => array(
[maximum depth reached]
),
(int) 963 => array(
[maximum depth reached]
),
(int) 964 => array(
[maximum depth reached]
),
(int) 965 => array(
[maximum depth reached]
),
(int) 966 => array(
[maximum depth reached]
),
(int) 967 => array(
[maximum depth reached]
),
(int) 968 => array(
[maximum depth reached]
),
(int) 969 => array(
[maximum depth reached]
),
(int) 970 => array(
[maximum depth reached]
),
(int) 971 => array(
[maximum depth reached]
),
(int) 972 => array(
[maximum depth reached]
),
(int) 973 => array(
[maximum depth reached]
),
(int) 974 => array(
[maximum depth reached]
),
(int) 975 => array(
[maximum depth reached]
),
(int) 976 => array(
[maximum depth reached]
),
(int) 977 => array(
[maximum depth reached]
),
(int) 978 => array(
[maximum depth reached]
),
(int) 979 => array(
[maximum depth reached]
),
(int) 980 => array(
[maximum depth reached]
),
(int) 981 => array(
[maximum depth reached]
),
(int) 982 => array(
[maximum depth reached]
),
(int) 983 => array(
[maximum depth reached]
),
(int) 984 => array(
[maximum depth reached]
),
(int) 985 => array(
[maximum depth reached]
),
(int) 986 => array(
[maximum depth reached]
),
(int) 987 => array(
[maximum depth reached]
),
(int) 988 => array(
[maximum depth reached]
),
(int) 989 => array(
[maximum depth reached]
),
(int) 990 => array(
[maximum depth reached]
),
(int) 991 => array(
[maximum depth reached]
),
(int) 992 => array(
[maximum depth reached]
),
(int) 993 => array(
[maximum depth reached]
),
(int) 994 => array(
[maximum depth reached]
),
(int) 995 => array(
[maximum depth reached]
),
(int) 996 => array(
[maximum depth reached]
),
(int) 997 => array(
[maximum depth reached]
),
(int) 998 => array(
[maximum depth reached]
),
(int) 999 => array(
[maximum depth reached]
),
(int) 1000 => array(
[maximum depth reached]
),
(int) 1001 => array(
[maximum depth reached]
),
(int) 1002 => array(
[maximum depth reached]
),
(int) 1003 => array(
[maximum depth reached]
),
(int) 1004 => array(
[maximum depth reached]
),
(int) 1005 => array(
[maximum depth reached]
),
(int) 1006 => array(
[maximum depth reached]
),
(int) 1007 => array(
[maximum depth reached]
),
(int) 1008 => array(
[maximum depth reached]
),
(int) 1009 => array(
[maximum depth reached]
),
(int) 1010 => array(
[maximum depth reached]
),
(int) 1011 => array(
[maximum depth reached]
),
(int) 1012 => array(
[maximum depth reached]
),
(int) 1013 => array(
[maximum depth reached]
),
(int) 1014 => array(
[maximum depth reached]
),
(int) 1015 => array(
[maximum depth reached]
),
(int) 1016 => array(
[maximum depth reached]
),
(int) 1017 => array(
[maximum depth reached]
),
(int) 1018 => array(
[maximum depth reached]
),
(int) 1019 => array(
[maximum depth reached]
),
(int) 1020 => array(
[maximum depth reached]
),
(int) 1021 => array(
[maximum depth reached]
),
(int) 1022 => array(
[maximum depth reached]
),
(int) 1023 => array(
[maximum depth reached]
),
(int) 1024 => array(
[maximum depth reached]
),
(int) 1025 => array(
[maximum depth reached]
),
(int) 1026 => array(
[maximum depth reached]
),
(int) 1027 => array(
[maximum depth reached]
),
(int) 1028 => array(
[maximum depth reached]
),
(int) 1029 => array(
[maximum depth reached]
),
(int) 1030 => array(
[maximum depth reached]
),
(int) 1031 => array(
[maximum depth reached]
),
(int) 1032 => array(
[maximum depth reached]
),
(int) 1033 => array(
[maximum depth reached]
),
(int) 1034 => array(
[maximum depth reached]
),
(int) 1035 => array(
[maximum depth reached]
),
(int) 1036 => array(
[maximum depth reached]
),
(int) 1037 => array(
[maximum depth reached]
),
(int) 1038 => array(
[maximum depth reached]
),
(int) 1039 => array(
[maximum depth reached]
),
(int) 1040 => array(
[maximum depth reached]
),
(int) 1041 => array(
[maximum depth reached]
),
(int) 1042 => array(
[maximum depth reached]
),
(int) 1043 => array(
[maximum depth reached]
),
(int) 1044 => array(
[maximum depth reached]
),
(int) 1045 => array(
[maximum depth reached]
),
(int) 1046 => array(
[maximum depth reached]
),
(int) 1047 => array(
[maximum depth reached]
),
(int) 1048 => array(
[maximum depth reached]
),
(int) 1049 => array(
[maximum depth reached]
),
(int) 1050 => array(
[maximum depth reached]
),
(int) 1051 => array(
[maximum depth reached]
),
(int) 1052 => array(
[maximum depth reached]
),
(int) 1053 => array(
[maximum depth reached]
),
(int) 1054 => array(
[maximum depth reached]
),
(int) 1055 => array(
[maximum depth reached]
),
(int) 1056 => array(
[maximum depth reached]
),
(int) 1057 => array(
[maximum depth reached]
),
(int) 1058 => array(
[maximum depth reached]
),
(int) 1059 => array(
[maximum depth reached]
),
(int) 1060 => array(
[maximum depth reached]
),
(int) 1061 => array(
[maximum depth reached]
),
(int) 1062 => array(
[maximum depth reached]
),
(int) 1063 => array(
[maximum depth reached]
),
(int) 1064 => array(
[maximum depth reached]
),
(int) 1065 => array(
[maximum depth reached]
),
(int) 1066 => array(
[maximum depth reached]
),
(int) 1067 => array(
[maximum depth reached]
),
(int) 1068 => array(
[maximum depth reached]
),
(int) 1069 => array(
[maximum depth reached]
),
(int) 1070 => array(
[maximum depth reached]
),
(int) 1071 => array(
[maximum depth reached]
),
(int) 1072 => array(
[maximum depth reached]
),
(int) 1073 => array(
[maximum depth reached]
),
(int) 1074 => array(
[maximum depth reached]
),
(int) 1075 => array(
[maximum depth reached]
),
(int) 1076 => array(
[maximum depth reached]
),
(int) 1077 => array(
[maximum depth reached]
),
(int) 1078 => array(
[maximum depth reached]
),
(int) 1079 => array(
[maximum depth reached]
),
(int) 1080 => array(
[maximum depth reached]
),
(int) 1081 => array(
[maximum depth reached]
),
(int) 1082 => array(
[maximum depth reached]
),
(int) 1083 => array(
[maximum depth reached]
),
(int) 1084 => array(
[maximum depth reached]
),
(int) 1085 => array(
[maximum depth reached]
),
(int) 1086 => array(
[maximum depth reached]
),
(int) 1087 => array(
[maximum depth reached]
),
(int) 1088 => array(
[maximum depth reached]
),
(int) 1089 => array(
[maximum depth reached]
),
(int) 1090 => array(
[maximum depth reached]
),
(int) 1091 => array(
[maximum depth reached]
),
(int) 1092 => array(
[maximum depth reached]
),
(int) 1093 => array(
[maximum depth reached]
),
(int) 1094 => array(
[maximum depth reached]
),
(int) 1095 => array(
[maximum depth reached]
),
(int) 1096 => array(
[maximum depth reached]
),
(int) 1097 => array(
[maximum depth reached]
),
(int) 1098 => array(
[maximum depth reached]
),
(int) 1099 => array(
[maximum depth reached]
),
(int) 1100 => array(
[maximum depth reached]
),
(int) 1101 => array(
[maximum depth reached]
),
(int) 1102 => array(
[maximum depth reached]
),
(int) 1103 => array(
[maximum depth reached]
),
(int) 1104 => array(
[maximum depth reached]
),
(int) 1105 => array(
[maximum depth reached]
),
(int) 1106 => array(
[maximum depth reached]
),
(int) 1107 => array(
[maximum depth reached]
),
(int) 1108 => array(
[maximum depth reached]
),
(int) 1109 => array(
[maximum depth reached]
),
(int) 1110 => array(
[maximum depth reached]
),
(int) 1111 => array(
[maximum depth reached]
),
(int) 1112 => array(
[maximum depth reached]
),
(int) 1113 => array(
[maximum depth reached]
),
(int) 1114 => array(
[maximum depth reached]
),
(int) 1115 => array(
[maximum depth reached]
),
(int) 1116 => array(
[maximum depth reached]
),
(int) 1117 => array(
[maximum depth reached]
),
(int) 1118 => array(
[maximum depth reached]
),
(int) 1119 => array(
[maximum depth reached]
),
(int) 1120 => array(
[maximum depth reached]
),
(int) 1121 => array(
[maximum depth reached]
),
(int) 1122 => array(
[maximum depth reached]
),
(int) 1123 => array(
[maximum depth reached]
),
(int) 1124 => array(
[maximum depth reached]
),
(int) 1125 => array(
[maximum depth reached]
),
(int) 1126 => array(
[maximum depth reached]
),
(int) 1127 => array(
[maximum depth reached]
),
(int) 1128 => array(
[maximum depth reached]
),
(int) 1129 => array(
[maximum depth reached]
),
(int) 1130 => array(
[maximum depth reached]
),
(int) 1131 => array(
[maximum depth reached]
),
(int) 1132 => array(
[maximum depth reached]
),
(int) 1133 => array(
[maximum depth reached]
),
(int) 1134 => array(
[maximum depth reached]
),
(int) 1135 => array(
[maximum depth reached]
),
(int) 1136 => array(
[maximum depth reached]
),
(int) 1137 => array(
[maximum depth reached]
),
(int) 1138 => array(
[maximum depth reached]
),
(int) 1139 => array(
[maximum depth reached]
),
(int) 1140 => array(
[maximum depth reached]
),
(int) 1141 => array(
[maximum depth reached]
),
(int) 1142 => array(
[maximum depth reached]
),
(int) 1143 => array(
[maximum depth reached]
),
(int) 1144 => array(
[maximum depth reached]
),
(int) 1145 => array(
[maximum depth reached]
),
(int) 1146 => array(
[maximum depth reached]
),
(int) 1147 => array(
[maximum depth reached]
),
(int) 1148 => array(
[maximum depth reached]
),
(int) 1149 => array(
[maximum depth reached]
),
(int) 1150 => array(
[maximum depth reached]
),
(int) 1151 => array(
[maximum depth reached]
),
(int) 1152 => array(
[maximum depth reached]
),
(int) 1153 => array(
[maximum depth reached]
),
(int) 1154 => array(
[maximum depth reached]
),
(int) 1155 => array(
[maximum depth reached]
),
(int) 1156 => array(
[maximum depth reached]
),
(int) 1157 => array(
[maximum depth reached]
),
(int) 1158 => array(
[maximum depth reached]
),
(int) 1159 => array(
[maximum depth reached]
),
(int) 1160 => array(
[maximum depth reached]
),
(int) 1161 => array(
[maximum depth reached]
),
(int) 1162 => array(
[maximum depth reached]
),
(int) 1163 => array(
[maximum depth reached]
),
(int) 1164 => array(
[maximum depth reached]
),
(int) 1165 => array(
[maximum depth reached]
),
(int) 1166 => array(
[maximum depth reached]
),
(int) 1167 => array(
[maximum depth reached]
),
(int) 1168 => array(
[maximum depth reached]
),
(int) 1169 => array(
[maximum depth reached]
),
(int) 1170 => array(
[maximum depth reached]
),
(int) 1171 => array(
[maximum depth reached]
),
(int) 1172 => array(
[maximum depth reached]
),
(int) 1173 => array(
[maximum depth reached]
),
(int) 1174 => array(
[maximum depth reached]
),
(int) 1175 => array(
[maximum depth reached]
),
(int) 1176 => array(
[maximum depth reached]
),
(int) 1177 => array(
[maximum depth reached]
),
(int) 1178 => array(
[maximum depth reached]
),
(int) 1179 => array(
[maximum depth reached]
),
(int) 1180 => array(
[maximum depth reached]
),
(int) 1181 => array(
[maximum depth reached]
),
(int) 1182 => array(
[maximum depth reached]
),
(int) 1183 => array(
[maximum depth reached]
),
(int) 1184 => array(
[maximum depth reached]
),
(int) 1185 => array(
[maximum depth reached]
),
(int) 1186 => array(
[maximum depth reached]
),
(int) 1187 => array(
[maximum depth reached]
),
(int) 1188 => array(
[maximum depth reached]
),
(int) 1189 => array(
[maximum depth reached]
),
(int) 1190 => array(
[maximum depth reached]
),
(int) 1191 => array(
[maximum depth reached]
),
(int) 1192 => array(
[maximum depth reached]
),
(int) 1193 => array(
[maximum depth reached]
),
(int) 1194 => array(
[maximum depth reached]
),
(int) 1195 => array(
[maximum depth reached]
),
(int) 1196 => array(
[maximum depth reached]
),
(int) 1197 => array(
[maximum depth reached]
),
(int) 1198 => array(
[maximum depth reached]
),
(int) 1199 => array(
[maximum depth reached]
),
(int) 1200 => array(
[maximum depth reached]
),
(int) 1201 => array(
[maximum depth reached]
),
(int) 1202 => array(
[maximum depth reached]
),
(int) 1203 => array(
[maximum depth reached]
),
(int) 1204 => array(
[maximum depth reached]
),
(int) 1205 => array(
[maximum depth reached]
),
(int) 1206 => array(
[maximum depth reached]
),
(int) 1207 => array(
[maximum depth reached]
),
(int) 1208 => array(
[maximum depth reached]
),
(int) 1209 => array(
[maximum depth reached]
),
(int) 1210 => array(
[maximum depth reached]
),
(int) 1211 => array(
[maximum depth reached]
),
(int) 1212 => array(
[maximum depth reached]
),
(int) 1213 => array(
[maximum depth reached]
),
(int) 1214 => array(
[maximum depth reached]
),
(int) 1215 => array(
[maximum depth reached]
),
(int) 1216 => array(
[maximum depth reached]
),
(int) 1217 => array(
[maximum depth reached]
),
(int) 1218 => array(
[maximum depth reached]
),
(int) 1219 => array(
[maximum depth reached]
),
(int) 1220 => array(
[maximum depth reached]
),
(int) 1221 => array(
[maximum depth reached]
),
(int) 1222 => array(
[maximum depth reached]
),
(int) 1223 => array(
[maximum depth reached]
),
(int) 1224 => array(
[maximum depth reached]
),
(int) 1225 => array(
[maximum depth reached]
),
(int) 1226 => array(
[maximum depth reached]
),
(int) 1227 => array(
[maximum depth reached]
),
(int) 1228 => array(
[maximum depth reached]
),
(int) 1229 => array(
[maximum depth reached]
),
(int) 1230 => array(
[maximum depth reached]
)
)
),
(int) 5 => array(
'EqQuestion' => array(
'id' => '1268',
'title' => '【感染防護グッズ】正直めんどくさい⋯選手権',
'body' => '感染症が本格化する季節。
マスク・エプロン・手袋など、看護師はいろんな感染防護グッズを仕事中に身につけなければいけないけど、「正直コレの装着めんどくさいんだよね⋯」と思うもの第1位はどれですか?
「もう慣れてるからそんなにうっとうしくない」「暑いし装着が大変⋯」など、感染防護に関する意見や不満を、コメント欄でぜひぶっちゃけてください!
',
'thumb' => 'https://img.kango-roo.com/yn/thumbnail/20251125072022_257.png',
'answer_type' => 'single',
'start' => '2025-12-18 05:59:00',
'end' => '2026-01-08 23:59:00',
'point' => '1',
'is_active' => '1',
'is_reminder_submited' => '',
'created' => '2025-11-25 18:59:52',
'modified' => '2025-11-26 20:29:43',
'answer_count' => '874'
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),
(int) 400 => array(
[maximum depth reached]
),
(int) 401 => array(
[maximum depth reached]
),
(int) 402 => array(
[maximum depth reached]
),
(int) 403 => array(
[maximum depth reached]
),
(int) 404 => array(
[maximum depth reached]
),
(int) 405 => array(
[maximum depth reached]
),
(int) 406 => array(
[maximum depth reached]
),
(int) 407 => array(
[maximum depth reached]
),
(int) 408 => array(
[maximum depth reached]
),
(int) 409 => array(
[maximum depth reached]
),
(int) 410 => array(
[maximum depth reached]
),
(int) 411 => array(
[maximum depth reached]
),
(int) 412 => array(
[maximum depth reached]
),
(int) 413 => array(
[maximum depth reached]
),
(int) 414 => array(
[maximum depth reached]
),
(int) 415 => array(
[maximum depth reached]
),
(int) 416 => array(
[maximum depth reached]
),
(int) 417 => array(
[maximum depth reached]
),
(int) 418 => array(
[maximum depth reached]
),
(int) 419 => array(
[maximum depth reached]
),
(int) 420 => array(
[maximum depth reached]
),
(int) 421 => array(
[maximum depth reached]
),
(int) 422 => array(
[maximum depth reached]
),
(int) 423 => array(
[maximum depth reached]
),
(int) 424 => array(
[maximum depth reached]
),
(int) 425 => array(
[maximum depth reached]
),
(int) 426 => array(
[maximum depth reached]
),
(int) 427 => array(
[maximum depth reached]
),
(int) 428 => array(
[maximum depth reached]
),
(int) 429 => array(
[maximum depth reached]
),
(int) 430 => array(
[maximum depth reached]
),
(int) 431 => array(
[maximum depth reached]
),
(int) 432 => array(
[maximum depth reached]
),
(int) 433 => array(
[maximum depth reached]
),
(int) 434 => array(
[maximum depth reached]
),
(int) 435 => array(
[maximum depth reached]
),
(int) 436 => array(
[maximum depth reached]
),
(int) 437 => array(
[maximum depth reached]
),
(int) 438 => array(
[maximum depth reached]
),
(int) 439 => array(
[maximum depth reached]
),
(int) 440 => array(
[maximum depth reached]
),
(int) 441 => array(
[maximum depth reached]
),
(int) 442 => array(
[maximum depth reached]
),
(int) 443 => array(
[maximum depth reached]
),
(int) 444 => array(
[maximum depth reached]
),
(int) 445 => array(
[maximum depth reached]
),
(int) 446 => array(
[maximum depth reached]
),
(int) 447 => array(
[maximum depth reached]
),
(int) 448 => array(
[maximum depth reached]
),
(int) 449 => array(
[maximum depth reached]
),
(int) 450 => array(
[maximum depth reached]
),
(int) 451 => array(
[maximum depth reached]
),
(int) 452 => array(
[maximum depth reached]
),
(int) 453 => array(
[maximum depth reached]
),
(int) 454 => array(
[maximum depth reached]
),
(int) 455 => array(
[maximum depth reached]
),
(int) 456 => array(
[maximum depth reached]
),
(int) 457 => array(
[maximum depth reached]
),
(int) 458 => array(
[maximum depth reached]
),
(int) 459 => array(
[maximum depth reached]
),
(int) 460 => array(
[maximum depth reached]
),
(int) 461 => array(
[maximum depth reached]
),
(int) 462 => array(
[maximum depth reached]
),
(int) 463 => array(
[maximum depth reached]
),
(int) 464 => array(
[maximum depth reached]
),
(int) 465 => array(
[maximum depth reached]
),
(int) 466 => array(
[maximum depth reached]
),
(int) 467 => array(
[maximum depth reached]
),
(int) 468 => array(
[maximum depth reached]
),
(int) 469 => array(
[maximum depth reached]
),
(int) 470 => array(
[maximum depth reached]
),
(int) 471 => array(
[maximum depth reached]
),
(int) 472 => array(
[maximum depth reached]
),
(int) 473 => array(
[maximum depth reached]
),
(int) 474 => array(
[maximum depth reached]
),
(int) 475 => array(
[maximum depth reached]
),
(int) 476 => array(
[maximum depth reached]
),
(int) 477 => array(
[maximum depth reached]
),
(int) 478 => array(
[maximum depth reached]
),
(int) 479 => array(
[maximum depth reached]
),
(int) 480 => array(
[maximum depth reached]
),
(int) 481 => array(
[maximum depth reached]
),
(int) 482 => array(
[maximum depth reached]
),
(int) 483 => array(
[maximum depth reached]
),
(int) 484 => array(
[maximum depth reached]
),
(int) 485 => array(
[maximum depth reached]
),
(int) 486 => array(
[maximum depth reached]
),
(int) 487 => array(
[maximum depth reached]
),
(int) 488 => array(
[maximum depth reached]
),
(int) 489 => array(
[maximum depth reached]
),
(int) 490 => array(
[maximum depth reached]
),
(int) 491 => array(
[maximum depth reached]
),
(int) 492 => array(
[maximum depth reached]
),
(int) 493 => array(
[maximum depth reached]
),
(int) 494 => array(
[maximum depth reached]
),
(int) 495 => array(
[maximum depth reached]
),
(int) 496 => array(
[maximum depth reached]
),
(int) 497 => array(
[maximum depth reached]
),
(int) 498 => array(
[maximum depth reached]
),
(int) 499 => array(
[maximum depth reached]
),
(int) 500 => array(
[maximum depth reached]
),
(int) 501 => array(
[maximum depth reached]
),
(int) 502 => array(
[maximum depth reached]
),
(int) 503 => array(
[maximum depth reached]
),
(int) 504 => array(
[maximum depth reached]
),
(int) 505 => array(
[maximum depth reached]
),
(int) 506 => array(
[maximum depth reached]
),
(int) 507 => array(
[maximum depth reached]
),
(int) 508 => array(
[maximum depth reached]
),
(int) 509 => array(
[maximum depth reached]
),
(int) 510 => array(
[maximum depth reached]
),
(int) 511 => array(
[maximum depth reached]
),
(int) 512 => array(
[maximum depth reached]
),
(int) 513 => array(
[maximum depth reached]
),
(int) 514 => array(
[maximum depth reached]
),
(int) 515 => array(
[maximum depth reached]
),
(int) 516 => array(
[maximum depth reached]
),
(int) 517 => array(
[maximum depth reached]
),
(int) 518 => array(
[maximum depth reached]
),
(int) 519 => array(
[maximum depth reached]
),
(int) 520 => array(
[maximum depth reached]
),
(int) 521 => array(
[maximum depth reached]
),
(int) 522 => array(
[maximum depth reached]
),
(int) 523 => array(
[maximum depth reached]
),
(int) 524 => array(
[maximum depth reached]
),
(int) 525 => array(
[maximum depth reached]
),
(int) 526 => array(
[maximum depth reached]
),
(int) 527 => array(
[maximum depth reached]
),
(int) 528 => array(
[maximum depth reached]
),
(int) 529 => array(
[maximum depth reached]
),
(int) 530 => array(
[maximum depth reached]
),
(int) 531 => array(
[maximum depth reached]
),
(int) 532 => array(
[maximum depth reached]
),
(int) 533 => array(
[maximum depth reached]
),
(int) 534 => array(
[maximum depth reached]
),
(int) 535 => array(
[maximum depth reached]
),
(int) 536 => array(
[maximum depth reached]
),
(int) 537 => array(
[maximum depth reached]
),
(int) 538 => array(
[maximum depth reached]
),
(int) 539 => array(
[maximum depth reached]
),
(int) 540 => array(
[maximum depth reached]
),
(int) 541 => array(
[maximum depth reached]
),
(int) 542 => array(
[maximum depth reached]
),
(int) 543 => array(
[maximum depth reached]
),
(int) 544 => array(
[maximum depth reached]
),
(int) 545 => array(
[maximum depth reached]
),
(int) 546 => array(
[maximum depth reached]
),
(int) 547 => array(
[maximum depth reached]
),
(int) 548 => array(
[maximum depth reached]
),
(int) 549 => array(
[maximum depth reached]
),
(int) 550 => array(
[maximum depth reached]
),
(int) 551 => array(
[maximum depth reached]
),
(int) 552 => array(
[maximum depth reached]
),
(int) 553 => array(
[maximum depth reached]
),
(int) 554 => array(
[maximum depth reached]
),
(int) 555 => array(
[maximum depth reached]
),
(int) 556 => array(
[maximum depth reached]
),
(int) 557 => array(
[maximum depth reached]
),
(int) 558 => array(
[maximum depth reached]
),
(int) 559 => array(
[maximum depth reached]
),
(int) 560 => array(
[maximum depth reached]
),
(int) 561 => array(
[maximum depth reached]
),
(int) 562 => array(
[maximum depth reached]
),
(int) 563 => array(
[maximum depth reached]
),
(int) 564 => array(
[maximum depth reached]
),
(int) 565 => array(
[maximum depth reached]
),
(int) 566 => array(
[maximum depth reached]
),
(int) 567 => array(
[maximum depth reached]
),
(int) 568 => array(
[maximum depth reached]
),
(int) 569 => array(
[maximum depth reached]
),
(int) 570 => array(
[maximum depth reached]
),
(int) 571 => array(
[maximum depth reached]
),
(int) 572 => array(
[maximum depth reached]
),
(int) 573 => array(
[maximum depth reached]
),
(int) 574 => array(
[maximum depth reached]
),
(int) 575 => array(
[maximum depth reached]
),
(int) 576 => array(
[maximum depth reached]
),
(int) 577 => array(
[maximum depth reached]
),
(int) 578 => array(
[maximum depth reached]
),
(int) 579 => array(
[maximum depth reached]
),
(int) 580 => array(
[maximum depth reached]
),
(int) 581 => array(
[maximum depth reached]
),
(int) 582 => array(
[maximum depth reached]
),
(int) 583 => array(
[maximum depth reached]
),
(int) 584 => array(
[maximum depth reached]
),
(int) 585 => array(
[maximum depth reached]
),
(int) 586 => array(
[maximum depth reached]
),
(int) 587 => array(
[maximum depth reached]
),
(int) 588 => array(
[maximum depth reached]
),
(int) 589 => array(
[maximum depth reached]
),
(int) 590 => array(
[maximum depth reached]
),
(int) 591 => array(
[maximum depth reached]
),
(int) 592 => array(
[maximum depth reached]
),
(int) 593 => array(
[maximum depth reached]
),
(int) 594 => array(
[maximum depth reached]
),
(int) 595 => array(
[maximum depth reached]
),
(int) 596 => array(
[maximum depth reached]
),
(int) 597 => array(
[maximum depth reached]
),
(int) 598 => array(
[maximum depth reached]
),
(int) 599 => array(
[maximum depth reached]
),
(int) 600 => array(
[maximum depth reached]
),
(int) 601 => array(
[maximum depth reached]
),
(int) 602 => array(
[maximum depth reached]
),
(int) 603 => array(
[maximum depth reached]
),
(int) 604 => array(
[maximum depth reached]
),
(int) 605 => array(
[maximum depth reached]
),
(int) 606 => array(
[maximum depth reached]
),
(int) 607 => array(
[maximum depth reached]
),
(int) 608 => array(
[maximum depth reached]
),
(int) 609 => array(
[maximum depth reached]
),
(int) 610 => array(
[maximum depth reached]
),
(int) 611 => array(
[maximum depth reached]
),
(int) 612 => array(
[maximum depth reached]
),
(int) 613 => array(
[maximum depth reached]
),
(int) 614 => array(
[maximum depth reached]
),
(int) 615 => array(
[maximum depth reached]
),
(int) 616 => array(
[maximum depth reached]
),
(int) 617 => array(
[maximum depth reached]
),
(int) 618 => array(
[maximum depth reached]
),
(int) 619 => array(
[maximum depth reached]
),
(int) 620 => array(
[maximum depth reached]
),
(int) 621 => array(
[maximum depth reached]
),
(int) 622 => array(
[maximum depth reached]
),
(int) 623 => array(
[maximum depth reached]
),
(int) 624 => array(
[maximum depth reached]
),
(int) 625 => array(
[maximum depth reached]
),
(int) 626 => array(
[maximum depth reached]
),
(int) 627 => array(
[maximum depth reached]
),
(int) 628 => array(
[maximum depth reached]
),
(int) 629 => array(
[maximum depth reached]
),
(int) 630 => array(
[maximum depth reached]
),
(int) 631 => array(
[maximum depth reached]
),
(int) 632 => array(
[maximum depth reached]
),
(int) 633 => array(
[maximum depth reached]
),
(int) 634 => array(
[maximum depth reached]
),
(int) 635 => array(
[maximum depth reached]
),
(int) 636 => array(
[maximum depth reached]
),
(int) 637 => array(
[maximum depth reached]
),
(int) 638 => array(
[maximum depth reached]
),
(int) 639 => array(
[maximum depth reached]
),
(int) 640 => array(
[maximum depth reached]
),
(int) 641 => array(
[maximum depth reached]
),
(int) 642 => array(
[maximum depth reached]
),
(int) 643 => array(
[maximum depth reached]
),
(int) 644 => array(
[maximum depth reached]
),
(int) 645 => array(
[maximum depth reached]
),
(int) 646 => array(
[maximum depth reached]
),
(int) 647 => array(
[maximum depth reached]
),
(int) 648 => array(
[maximum depth reached]
),
(int) 649 => array(
[maximum depth reached]
),
(int) 650 => array(
[maximum depth reached]
),
(int) 651 => array(
[maximum depth reached]
),
(int) 652 => array(
[maximum depth reached]
),
(int) 653 => array(
[maximum depth reached]
),
(int) 654 => array(
[maximum depth reached]
),
(int) 655 => array(
[maximum depth reached]
),
(int) 656 => array(
[maximum depth reached]
),
(int) 657 => array(
[maximum depth reached]
),
(int) 658 => array(
[maximum depth reached]
),
(int) 659 => array(
[maximum depth reached]
),
(int) 660 => array(
[maximum depth reached]
),
(int) 661 => array(
[maximum depth reached]
),
(int) 662 => array(
[maximum depth reached]
),
(int) 663 => array(
[maximum depth reached]
),
(int) 664 => array(
[maximum depth reached]
),
(int) 665 => array(
[maximum depth reached]
),
(int) 666 => array(
[maximum depth reached]
),
(int) 667 => array(
[maximum depth reached]
),
(int) 668 => array(
[maximum depth reached]
),
(int) 669 => array(
[maximum depth reached]
),
(int) 670 => array(
[maximum depth reached]
),
(int) 671 => array(
[maximum depth reached]
),
(int) 672 => array(
[maximum depth reached]
),
(int) 673 => array(
[maximum depth reached]
),
(int) 674 => array(
[maximum depth reached]
),
(int) 675 => array(
[maximum depth reached]
),
(int) 676 => array(
[maximum depth reached]
),
(int) 677 => array(
[maximum depth reached]
),
(int) 678 => array(
[maximum depth reached]
),
(int) 679 => array(
[maximum depth reached]
),
(int) 680 => array(
[maximum depth reached]
),
(int) 681 => array(
[maximum depth reached]
),
(int) 682 => array(
[maximum depth reached]
),
(int) 683 => array(
[maximum depth reached]
),
(int) 684 => array(
[maximum depth reached]
),
(int) 685 => array(
[maximum depth reached]
),
(int) 686 => array(
[maximum depth reached]
),
(int) 687 => array(
[maximum depth reached]
),
(int) 688 => array(
[maximum depth reached]
),
(int) 689 => array(
[maximum depth reached]
),
(int) 690 => array(
[maximum depth reached]
),
(int) 691 => array(
[maximum depth reached]
),
(int) 692 => array(
[maximum depth reached]
),
(int) 693 => array(
[maximum depth reached]
),
(int) 694 => array(
[maximum depth reached]
),
(int) 695 => array(
[maximum depth reached]
),
(int) 696 => array(
[maximum depth reached]
),
(int) 697 => array(
[maximum depth reached]
),
(int) 698 => array(
[maximum depth reached]
),
(int) 699 => array(
[maximum depth reached]
),
(int) 700 => array(
[maximum depth reached]
),
(int) 701 => array(
[maximum depth reached]
),
(int) 702 => array(
[maximum depth reached]
),
(int) 703 => array(
[maximum depth reached]
),
(int) 704 => array(
[maximum depth reached]
),
(int) 705 => array(
[maximum depth reached]
),
(int) 706 => array(
[maximum depth reached]
),
(int) 707 => array(
[maximum depth reached]
),
(int) 708 => array(
[maximum depth reached]
),
(int) 709 => array(
[maximum depth reached]
),
(int) 710 => array(
[maximum depth reached]
),
(int) 711 => array(
[maximum depth reached]
),
(int) 712 => array(
[maximum depth reached]
),
(int) 713 => array(
[maximum depth reached]
),
(int) 714 => array(
[maximum depth reached]
),
(int) 715 => array(
[maximum depth reached]
),
(int) 716 => array(
[maximum depth reached]
),
(int) 717 => array(
[maximum depth reached]
),
(int) 718 => array(
[maximum depth reached]
),
(int) 719 => array(
[maximum depth reached]
),
(int) 720 => array(
[maximum depth reached]
),
(int) 721 => array(
[maximum depth reached]
),
(int) 722 => array(
[maximum depth reached]
),
(int) 723 => array(
[maximum depth reached]
),
(int) 724 => array(
[maximum depth reached]
),
(int) 725 => array(
[maximum depth reached]
),
(int) 726 => array(
[maximum depth reached]
),
(int) 727 => array(
[maximum depth reached]
),
(int) 728 => array(
[maximum depth reached]
),
(int) 729 => array(
[maximum depth reached]
),
(int) 730 => array(
[maximum depth reached]
),
(int) 731 => array(
[maximum depth reached]
),
(int) 732 => array(
[maximum depth reached]
),
(int) 733 => array(
[maximum depth reached]
),
(int) 734 => array(
[maximum depth reached]
),
(int) 735 => array(
[maximum depth reached]
),
(int) 736 => array(
[maximum depth reached]
),
(int) 737 => array(
[maximum depth reached]
),
(int) 738 => array(
[maximum depth reached]
),
(int) 739 => array(
[maximum depth reached]
),
(int) 740 => array(
[maximum depth reached]
),
(int) 741 => array(
[maximum depth reached]
),
(int) 742 => array(
[maximum depth reached]
),
(int) 743 => array(
[maximum depth reached]
),
(int) 744 => array(
[maximum depth reached]
),
(int) 745 => array(
[maximum depth reached]
),
(int) 746 => array(
[maximum depth reached]
),
(int) 747 => array(
[maximum depth reached]
),
(int) 748 => array(
[maximum depth reached]
),
(int) 749 => array(
[maximum depth reached]
),
(int) 750 => array(
[maximum depth reached]
),
(int) 751 => array(
[maximum depth reached]
),
(int) 752 => array(
[maximum depth reached]
),
(int) 753 => array(
[maximum depth reached]
),
(int) 754 => array(
[maximum depth reached]
),
(int) 755 => array(
[maximum depth reached]
),
(int) 756 => array(
[maximum depth reached]
),
(int) 757 => array(
[maximum depth reached]
),
(int) 758 => array(
[maximum depth reached]
),
(int) 759 => array(
[maximum depth reached]
),
(int) 760 => array(
[maximum depth reached]
),
(int) 761 => array(
[maximum depth reached]
),
(int) 762 => array(
[maximum depth reached]
),
(int) 763 => array(
[maximum depth reached]
),
(int) 764 => array(
[maximum depth reached]
),
(int) 765 => array(
[maximum depth reached]
),
(int) 766 => array(
[maximum depth reached]
),
(int) 767 => array(
[maximum depth reached]
),
(int) 768 => array(
[maximum depth reached]
),
(int) 769 => array(
[maximum depth reached]
),
(int) 770 => array(
[maximum depth reached]
),
(int) 771 => array(
[maximum depth reached]
),
(int) 772 => array(
[maximum depth reached]
),
(int) 773 => array(
[maximum depth reached]
),
(int) 774 => array(
[maximum depth reached]
),
(int) 775 => array(
[maximum depth reached]
),
(int) 776 => array(
[maximum depth reached]
),
(int) 777 => array(
[maximum depth reached]
),
(int) 778 => array(
[maximum depth reached]
),
(int) 779 => array(
[maximum depth reached]
),
(int) 780 => array(
[maximum depth reached]
),
(int) 781 => array(
[maximum depth reached]
),
(int) 782 => array(
[maximum depth reached]
),
(int) 783 => array(
[maximum depth reached]
),
(int) 784 => array(
[maximum depth reached]
),
(int) 785 => array(
[maximum depth reached]
),
(int) 786 => array(
[maximum depth reached]
),
(int) 787 => array(
[maximum depth reached]
),
(int) 788 => array(
[maximum depth reached]
),
(int) 789 => array(
[maximum depth reached]
),
(int) 790 => array(
[maximum depth reached]
),
(int) 791 => array(
[maximum depth reached]
),
(int) 792 => array(
[maximum depth reached]
),
(int) 793 => array(
[maximum depth reached]
),
(int) 794 => array(
[maximum depth reached]
),
(int) 795 => array(
[maximum depth reached]
),
(int) 796 => array(
[maximum depth reached]
),
(int) 797 => array(
[maximum depth reached]
),
(int) 798 => array(
[maximum depth reached]
),
(int) 799 => array(
[maximum depth reached]
),
(int) 800 => array(
[maximum depth reached]
),
(int) 801 => array(
[maximum depth reached]
),
(int) 802 => array(
[maximum depth reached]
),
(int) 803 => array(
[maximum depth reached]
),
(int) 804 => array(
[maximum depth reached]
),
(int) 805 => array(
[maximum depth reached]
),
(int) 806 => array(
[maximum depth reached]
),
(int) 807 => array(
[maximum depth reached]
),
(int) 808 => array(
[maximum depth reached]
),
(int) 809 => array(
[maximum depth reached]
),
(int) 810 => array(
[maximum depth reached]
),
(int) 811 => array(
[maximum depth reached]
),
(int) 812 => array(
[maximum depth reached]
),
(int) 813 => array(
[maximum depth reached]
),
(int) 814 => array(
[maximum depth reached]
),
(int) 815 => array(
[maximum depth reached]
),
(int) 816 => array(
[maximum depth reached]
),
(int) 817 => array(
[maximum depth reached]
),
(int) 818 => array(
[maximum depth reached]
),
(int) 819 => array(
[maximum depth reached]
),
(int) 820 => array(
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<p>白血球は大きく分けると骨髄系とリンパ系に分けることができる。骨髄系は顆粒球と単球に分類でき、さらに顆粒球は好中球、好酸球、好塩基球に分けることができる。リンパ系にはB細胞、T細胞、NK細胞などのリンパ球がある。</p>
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<h2><strong>顆粒球</strong></h2>
<p>・好中球:体内の組織で細菌感染が起こると血管内から組織へ遊走して細菌を貪食する。<br />
・好酸球:寄生虫に対する防御や気管支喘息、アレルギー性皮膚炎などのアレルギー反応を制御する。<br />
・好塩基球:IgEの関与する抗原抗体反応の際に、ヒスタミンやヘパリンを放出し即時型アレルギー反応を起こす。</p>
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<h2><strong>単球</strong></h2>
<p>血液内での呼び名であり、組織内に侵入するとマクロファージと呼ばれる。マクロファージは殺菌作用、抗原提示作用、抗腫瘍作用、サイトカイン産生などの役割がある。</p>
<p> </p>
<h2><strong>リンパ球</strong></h2>
<p>細胞表面にあるタンパク質(細胞表面マーカー)により分類される。リンパ球はリンパ節で分化、成熟する。リンパ球の役割は、他のリンパ球の活性化、抗体産生、ウイルス感染細胞や腫瘍細胞への攻撃、抗原記憶(体外異物の抗原を記憶し、次に同じ異物が侵入してきたときに即座に反応できるようにする)などである。</p>
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2)<a href="https://www.kango-roo.com/word/9070">﨑尾浩由.クスマウル呼吸.用語辞典.看護roo!.</a>(2025年6月閲覧)
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<p> </p>
<p>誠に勝手ながら看護roo!編集部は、下記の期間休業させていただきます。<br />
【2025年12月27日(土)~2026年1月4日(日)】</p>
<p> </p>
<p>12月26日(金)の12時以降にいただいたお問い合わせ・ポイント交換申請・まなびチャンネルのテキスト発送・その他のご連絡については、1月5日(月)以降に順次対応させていただきます。<br />
看護roo!各サイトは通常通りご利用いただけます。<br />
大変ご迷惑をおかけいたしますが、何卒ご了承くださいますようお願い申し上げます。</p>
<p> </p>
<p>看護roo!編集部</p>
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$flux_tag = '<script type="text/javascript">
window.pbjs = window.pbjs || {};
window.pbjs.que = window.pbjs.que || [];
</script>
<script async='async' src='https://flux-cdn.com/client/quick/kango-roo.min.js'></script>
<script type="text/javascript">
window.googletag = window.googletag || {};
window.googletag.cmd = window.googletag.cmd || [];
</script>
<script async='async' src='https://securepubads.g.doubleclick.net/tag/js/gpt.js'></script>
<script type="text/javascript">
window.fluxtag = {
failSafeTimeout: 3000,
isFn: function (object) {
var _t = 'Function';
var toString = Object.prototype.toString;
return toString.call(object) === '[object ' + _t + ']';
},
renderAds: function (lines, failSafeTimeout) {
googletag.cmd.push(function () {
var failSafeTimeout = failSafeTimeout || window.fluxtag.failSafeTimeout;
var bidRequestTimeout = (failSafeTimeout - 500) > 0 ? failSafeTimeout - 500 : failSafeTimeout;
var refreshLines = [];
var params = (function () {
// GAMを呼び出したかを確認にするフラグ
var readyBids = {
google: false,
prebid: false,
};
var definedSlots = [];
var adsInfo = {
gpt: {
slots: [],
displayDivIds: [],
},
pb: {
divIds: []
}
};
googletag.pubads().getSlots().forEach(function (slot) {
// 既にdefineSlotされていた場合
definedSlots[slot.getSlotElementId()] = slot;
});
lines.forEach(function (line) {
var divId = line.divId;
adsInfo.pb.divIds.push(divId);
refreshLines.push({
code: line.gpt.unitPath,
id: divId
});
if (definedSlots[divId]) {
adsInfo.gpt.slots.push(definedSlots[divId]);
} else {
var slot = googletag.defineSlot(line.gpt.unitPath, line.gpt.sizes, divId).addService(
googletag.pubads());
if (line.gpt.sizeMapping && line.gpt.sizeMapping.length > 0) {
var sizeMapping = googletag.sizeMapping();
line.gpt.sizeMapping.forEach(function (size) {
sizeMapping.addSize(size[0], size[1]);
});
slot.defineSizeMapping(sizeMapping.build());
}
if (line.gpt.keyValues && line.gpt.keyValues.length > 0) {
line.gpt.keyValues.forEach(function (param) {
slot.setTargeting(param.key, param.value);
});
}
adsInfo.gpt.slots.push(slot);
adsInfo.gpt.displayDivIds.push(divId);
}
});
// Prebid、APSでオークション後に起動する関数 (GAMコール、広告Display)
var adServerSend = function () {
if (!readyBids.prebid) {
return;
}
if (!readyBids.google) {
readyBids.google = true;
adsInfo.gpt.displayDivIds.forEach(function (divId) {
googletag.display(divId);
});
if (!!(pbjs.setTargetingForGPTAsync) && fluxtag.isFn(pbjs.setTargetingForGPTAsync)) {
pbjs.que.push(function () {
pbjs.setTargetingForGPTAsync(adsInfo.pb.divIds);
});
}
googletag.pubads().refresh(adsInfo.gpt.slots);
}
};
// Prebidオークション後に起動する関数
var pbCallback = function () {
readyBids.prebid = true;
adServerSend();
};
// もしtimeout以内にPrebidが動作できなかった場合、最終的にGAMをコール
setTimeout(function () {
readyBids.prebid = true;
adServerSend();
}, failSafeTimeout);
return {
prebid: {
callback: pbCallback,
}
};
})();
if (!!(window.pbFlux) && window.pbFlux.refresh && fluxtag.isFn(window.pbFlux.refresh)) {
// Prebid呼び出し
pbjs.que.push(function () {
window.pbFlux.refresh({
lines: refreshLines,
callback: params.prebid.callback,
timeout: bidRequestTimeout
});
});
} else {
params.prebid.callback();
}
});
}
};
</script>
'include - APP/View/Npedia/pc/article.ctp, line 95
View::_evaluate() - CORE/Cake/View/View.php, line 961
View::_render() - CORE/Cake/View/View.php, line 923
View::render() - CORE/Cake/View/View.php, line 473
Controller::render() - CORE/Cake/Controller/Controller.php, line 960
KangoAppController::_multipleRender() - ROOT/plugins/Kango/Controller/KangoAppController.php, line 198
NpediaController::article() - APP/Controller/NpediaController.php, line 142
ReflectionMethod::invokeArgs() - [internal], line ??
Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 193
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167
[main] - APP/webroot/index.php, line 118